Repository: still-life-studio/txt.wav Branch: master Commit: 7cc8ea4d0002 Files: 15 Total size: 26.2 KB Directory structure: gitextract_3ejrjv9x/ ├── .gitignore ├── .jshintrc ├── .scss-lint.yml ├── CONTRIBUTING.md ├── LICENSE.md ├── README.md ├── dist/ │ ├── css/ │ │ └── txt.wav.css │ └── js/ │ └── txt.wav.js ├── package.json └── src/ ├── js/ │ └── txt.wav.js └── scss/ ├── _bounce.scss ├── _flip.scss ├── _slow.scss ├── _vibe.scss └── txt.wav.scss ================================================ FILE CONTENTS ================================================ ================================================ FILE: .gitignore ================================================ node_modules ================================================ FILE: .jshintrc ================================================ { "predef": [ "document", "window", "-Promise", "visit", "fillIn", "click", "find", "findWithAssert" ], "browser": true, "boss": true, "curly": true, "debug": false, "devel": true, "eqeqeq": true, "evil": true, "forin": false, "immed": false, "laxbreak": false, "newcap": true, "noarg": true, "noempty": false, "nonew": false, "nomen": false, "onevar": false, "plusplus": false, "regexp": false, "undef": true, "sub": true, "strict": false, "white": false, "eqnull": true, "esnext": true, "unused": true } ================================================ FILE: .scss-lint.yml ================================================ # Default application configuration that all configurations inherit from. scss_files: "src/scss" plugin_directories: ['.scss-linters'] # List of gem names to load custom linters from (make sure they are already # installed) plugin_gems: [] # Default severity of all linters. severity: warning linters: BangFormat: enabled: true space_before_bang: true space_after_bang: false BemDepth: enabled: false max_elements: 1 BorderZero: enabled: true convention: zero # or `none` ChainedClasses: enabled: false ColorKeyword: enabled: true ColorVariable: enabled: true Comment: enabled: true style: silent DebugStatement: enabled: true DeclarationOrder: enabled: true DisableLinterReason: enabled: false DuplicateProperty: enabled: true ElsePlacement: enabled: true style: same_line # or 'new_line' EmptyLineBetweenBlocks: enabled: true ignore_single_line_blocks: true EmptyRule: enabled: true ExtendDirective: enabled: false FinalNewline: enabled: true present: true HexLength: enabled: false style: short # or 'long' HexNotation: enabled: true style: lowercase # or 'uppercase' HexValidation: enabled: true IdSelector: enabled: true ImportantRule: enabled: true ImportPath: enabled: true leading_underscore: false filename_extension: false Indentation: enabled: true allow_non_nested_indentation: false character: space # or 'tab' width: 2 LeadingZero: enabled: true style: include_zero # or 'exclude_zero' MergeableSelector: enabled: true force_nesting: true NameFormat: enabled: true allow_leading_underscore: true convention: hyphenated_lowercase # or 'camel_case', or 'snake_case', or a regex pattern NestingDepth: enabled: true max_depth: 4 ignore_parent_selectors: false PlaceholderInExtend: enabled: false PrivateNamingConvention: enabled: false prefix: _ PropertyCount: enabled: true include_nested: false max_properties: 10 PropertySortOrder: enabled: true ignore_unspecified: false min_properties: 2 separate_groups: false PropertySpelling: enabled: true extra_properties: [] disabled_properties: [] PropertyUnits: enabled: true global: [ 'ch', 'em', 'ex', 'rem', # Font-relative lengths 'cm', 'in', 'mm', 'pc', 'pt', 'px', 'q', # Absolute lengths 'vh', 'vw', 'vmin', 'vmax', # Viewport-percentage lengths 'deg', 'grad', 'rad', 'turn', # Angle 'ms', 's', # Duration 'Hz', 'kHz', # Frequency 'dpi', 'dpcm', 'dppx', # Resolution '%'] # Other properties: {} PseudoElement: enabled: true QualifyingElement: enabled: true allow_element_with_attribute: false allow_element_with_class: false allow_element_with_id: false SelectorDepth: enabled: true max_depth: 2 SelectorFormat: enabled: true convention: hyphenated_lowercase # or 'strict_BEM', or 'hyphenated_BEM', or 'snake_case', or 'camel_case', or a regex pattern Shorthand: enabled: true allowed_shorthands: [1, 2, 3] SingleLinePerProperty: enabled: true allow_single_line_rule_sets: true SingleLinePerSelector: enabled: true SpaceAfterComma: enabled: true style: one_space # or 'no_space', or 'at_least_one_space' SpaceAfterPropertyColon: enabled: true style: one_space # or 'no_space', or 'at_least_one_space', or 'aligned' SpaceAfterPropertyName: enabled: true SpaceAfterVariableColon: enabled: false style: one_space # or 'no_space', 'at_least_one_space' or 'one_space_or_newline' SpaceAfterVariableName: enabled: true SpaceAroundOperator: enabled: true style: one_space # or 'at_least_one_space', or 'no_space' SpaceBeforeBrace: enabled: true style: space # or 'new_line' allow_single_line_padding: false SpaceBetweenParens: enabled: true spaces: 0 StringQuotes: enabled: true style: double_quotes # or single_quotes TrailingSemicolon: enabled: true TrailingWhitespace: enabled: true TrailingZero: enabled: false TransitionAll: enabled: false UnnecessaryMantissa: enabled: true UnnecessaryParentReference: enabled: true UrlFormat: enabled: true UrlQuotes: enabled: true VariableForProperty: enabled: false properties: [] VendorPrefix: enabled: true identifier_list: base additional_identifiers: [] excluded_identifiers: [] ZeroUnit: enabled: true Compass::*: enabled: false ================================================ FILE: CONTRIBUTING.md ================================================ # contributing to txtwav We love pull requests from everyone. By participating in this project, you agree to abide by the still life [code of conduct]. [code of conduct]: https://www.stilllife.studio/conduct Here are some ways *you* can contribute: * by using alpha, beta, and prerelease versions * by reporting bugs * by suggesting new features * by writing or editing documentation * by writing specifications * by writing code ( **no patch is too small** : fix typos, add comments, clean up inconsistent whitespace ) * by refactoring code * by closing [issues][] * by reviewing patches [issues]: https://github.com/still-life-studio/txtwav/issues ## Submitting an Issue We use the [GitHub issue tracker][issues] to track bugs and features. Before submitting a bug report or feature request, check to make sure it hasn't already been submitted. When submitting a bug report, please include a [Gist][] that includes a stack trace and any details that may be necessary to reproduce the bug, including your gem version, Ruby version, and operating system. Ideally, a bug report should include a pull request with failing specs. [gist]: https://gist.github.com/ ## Submitting a Pull Request 1. [Fork][fork] the [official repository][repo]. 2. [Create a topic branch.][branch] 3. Implement your feature or bug fix. 4. Add, commit, and push your changes. 5. [Submit a pull request.][pr] [repo]: https://github.com/still-life-studio/txtwav/tree/master [fork]: https://help.github.com/articles/fork-a-repo/ [branch]: https://help.github.com/articles/creating-and-deleting-branches-within-your-repository/ [pr]: https://help.github.com/articles/using-pull-requests/ [middleman]: https://github.com/middleman/middleman-heroku/blob/master/CONTRIBUTING.md [thoughtbot]: https://github.com/thoughtbot/factory_girl/blob/master/CONTRIBUTING.md Thanks to thoughtbot[thoughtbot], and Middleman[middleman] for inspiration and ideas. ================================================ FILE: LICENSE.md ================================================ The MIT License (MIT) Copyright (c) 2015 Lionel T Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ================================================ FILE: README.md ================================================ # txt.wav [![npm version](https://badge.fury.io/js/txt.wav.svg)](https://npmjs.com/package/txt.wav) ![Code Climate](https://codeclimate.com/github/still-life-studio/txt.wav/badges/gpa.svg) [![CDNJS](https://img.shields.io/cdnjs/v/txt.wav.svg)](https://cdnjs.com/libraries/txt.wav) some weird text animations the internet deserves. check out the [demos](http://www.stilllife.studio/txtwav?utm_source=github) #### NPM ``` npm install --save txt.wav ``` #### CDN See [https://cdnjs.com/libraries/txt.wav](https://cdnjs.com/libraries/txt.wav) ## basic usage 1. include the `css` and `js` files from the `dist` folder. 2. add the class `txtwav` to an element you want to animate. 3. add the class for the specific animation you want to include from the following: * `slow` * `vibe` * `bounce` * `flip` full example: ```html

true freaks only

``` ## about Still Life txt.wav is maintained by Still Life. we love open source software. see our other [projects](http://www.stilllife.studio/?utm_source=github#work) or [hire us](http://www.stilllife.studio/?utm_source=github#contact) to design and develop your product. ## license txt.wav is licensed under the MIT license. (http://opensource.org/licenses/MIT) ================================================ FILE: dist/css/txt.wav.css ================================================ @keyframes slow-wave { from { transform: translateY(0); } to { transform: translateY(-10px); } } .txtwav.slow span { animation-direction: alternate; animation-duration: 3s; animation-iteration-count: infinite; animation-name: slow-wave; display: inline-block; } .txtwav.slow :nth-child(25n + 0) { animation-delay: -6s; } .txtwav.slow :nth-child(25n + 1) { animation-delay: -5.76s; } .txtwav.slow :nth-child(25n + 2) { animation-delay: -5.52s; } .txtwav.slow :nth-child(25n + 3) { animation-delay: -5.28s; } .txtwav.slow :nth-child(25n + 4) { animation-delay: -5.04s; } .txtwav.slow :nth-child(25n + 5) { animation-delay: -4.8s; } .txtwav.slow :nth-child(25n + 6) { animation-delay: -4.56s; } .txtwav.slow :nth-child(25n + 7) { animation-delay: -4.32s; } .txtwav.slow :nth-child(25n + 8) { animation-delay: -4.08s; } .txtwav.slow :nth-child(25n + 9) { animation-delay: -3.84s; } .txtwav.slow :nth-child(25n + 10) { animation-delay: -3.6s; } .txtwav.slow :nth-child(25n + 11) { animation-delay: -3.36s; } .txtwav.slow :nth-child(25n + 12) { animation-delay: -3.12s; } .txtwav.slow :nth-child(25n + 13) { animation-delay: -2.88s; } .txtwav.slow :nth-child(25n + 14) { animation-delay: -2.64s; } .txtwav.slow :nth-child(25n + 15) { animation-delay: -2.4s; } .txtwav.slow :nth-child(25n + 16) { animation-delay: -2.16s; } .txtwav.slow :nth-child(25n + 17) { animation-delay: -1.92s; } .txtwav.slow :nth-child(25n + 18) { animation-delay: -1.68s; } .txtwav.slow :nth-child(25n + 19) { animation-delay: -1.44s; } .txtwav.slow :nth-child(25n + 20) { animation-delay: -1.2s; } .txtwav.slow :nth-child(25n + 21) { animation-delay: -0.96s; } .txtwav.slow :nth-child(25n + 22) { animation-delay: -0.72s; } .txtwav.slow :nth-child(25n + 23) { animation-delay: -0.48s; } .txtwav.slow :nth-child(25n + 24) { animation-delay: -0.24s; } @keyframes bounce-wave { from { transform: translateY(0); } to { transform: translateY(-10px); } } .txtwav.bounce span { animation-direction: alternate; animation-duration: 0.3s; animation-iteration-count: infinite; animation-name: bounce-wave; display: inline-block; } .txtwav.bounce :nth-child(25n + 0) { animation-delay: -0.6s; } .txtwav.bounce :nth-child(25n + 1) { animation-delay: -0.576s; } .txtwav.bounce :nth-child(25n + 2) { animation-delay: -0.552s; } .txtwav.bounce :nth-child(25n + 3) { animation-delay: -0.528s; } .txtwav.bounce :nth-child(25n + 4) { animation-delay: -0.504s; } .txtwav.bounce :nth-child(25n + 5) { animation-delay: -0.48s; } .txtwav.bounce :nth-child(25n + 6) { animation-delay: -0.456s; } .txtwav.bounce :nth-child(25n + 7) { animation-delay: -0.432s; } .txtwav.bounce :nth-child(25n + 8) { animation-delay: -0.408s; } .txtwav.bounce :nth-child(25n + 9) { animation-delay: -0.384s; } .txtwav.bounce :nth-child(25n + 10) { animation-delay: -0.36s; } .txtwav.bounce :nth-child(25n + 11) { animation-delay: -0.336s; } .txtwav.bounce :nth-child(25n + 12) { animation-delay: -0.312s; } .txtwav.bounce :nth-child(25n + 13) { animation-delay: -0.288s; } .txtwav.bounce :nth-child(25n + 14) { animation-delay: -0.264s; } .txtwav.bounce :nth-child(25n + 15) { animation-delay: -0.24s; } .txtwav.bounce :nth-child(25n + 16) { animation-delay: -0.216s; } .txtwav.bounce :nth-child(25n + 17) { animation-delay: -0.192s; } .txtwav.bounce :nth-child(25n + 18) { animation-delay: -0.168s; } .txtwav.bounce :nth-child(25n + 19) { animation-delay: -0.144s; } .txtwav.bounce :nth-child(25n + 20) { animation-delay: -0.12s; } .txtwav.bounce :nth-child(25n + 21) { animation-delay: -0.096s; } .txtwav.bounce :nth-child(25n + 22) { animation-delay: -0.072s; } .txtwav.bounce :nth-child(25n + 23) { animation-delay: -0.048s; } .txtwav.bounce :nth-child(25n + 24) { animation-delay: -0.024s; } @keyframes vibe-wave { from { transform: translateY(0); } to { transform: translateY(4px); } } .txtwav.vibe span { animation-direction: alternate; animation-duration: 0.08s; animation-iteration-count: infinite; animation-name: vibe-wave; display: inline-block; } .txtwav.vibe :nth-child(10n + 0) { animation-delay: -0.16s; } .txtwav.vibe :nth-child(10n + 1) { animation-delay: -0.144s; } .txtwav.vibe :nth-child(10n + 2) { animation-delay: -0.128s; } .txtwav.vibe :nth-child(10n + 3) { animation-delay: -0.112s; } .txtwav.vibe :nth-child(10n + 4) { animation-delay: -0.096s; } .txtwav.vibe :nth-child(10n + 5) { animation-delay: -0.08s; } .txtwav.vibe :nth-child(10n + 6) { animation-delay: -0.064s; } .txtwav.vibe :nth-child(10n + 7) { animation-delay: -0.048s; } .txtwav.vibe :nth-child(10n + 8) { animation-delay: -0.032s; } .txtwav.vibe :nth-child(10n + 9) { animation-delay: -0.016s; } @keyframes flip-wave-0 { 5% { transform: translate3d(0, -16px, 0) rotate(720deg); } 10% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 0) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-0; display: inline-block; } @keyframes flip-wave-1 { 10% { transform: translate3d(0, -16px, 0) rotate(720deg); } 15% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 1) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-1; display: inline-block; } @keyframes flip-wave-2 { 15% { transform: translate3d(0, -16px, 0) rotate(720deg); } 20% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 2) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-2; display: inline-block; } @keyframes flip-wave-3 { 20% { transform: translate3d(0, -16px, 0) rotate(720deg); } 25% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 3) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-3; display: inline-block; } @keyframes flip-wave-4 { 25% { transform: translate3d(0, -16px, 0) rotate(720deg); } 30% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 4) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-4; display: inline-block; } @keyframes flip-wave-5 { 30% { transform: translate3d(0, -16px, 0) rotate(720deg); } 35% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 5) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-5; display: inline-block; } @keyframes flip-wave-6 { 35% { transform: translate3d(0, -16px, 0) rotate(720deg); } 40% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 6) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-6; display: inline-block; } @keyframes flip-wave-7 { 40% { transform: translate3d(0, -16px, 0) rotate(720deg); } 45% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 7) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-7; display: inline-block; } @keyframes flip-wave-8 { 45% { transform: translate3d(0, -16px, 0) rotate(720deg); } 50% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 8) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-8; display: inline-block; } @keyframes flip-wave-9 { 50% { transform: translate3d(0, -16px, 0) rotate(720deg); } 55% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 9) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-9; display: inline-block; } @keyframes flip-wave-10 { 55% { transform: translate3d(0, -16px, 0) rotate(720deg); } 60% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 10) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-10; display: inline-block; } @keyframes flip-wave-11 { 60% { transform: translate3d(0, -16px, 0) rotate(720deg); } 65% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 11) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-11; display: inline-block; } @keyframes flip-wave-12 { 65% { transform: translate3d(0, -16px, 0) rotate(720deg); } 70% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 12) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-12; display: inline-block; } @keyframes flip-wave-13 { 70% { transform: translate3d(0, -16px, 0) rotate(720deg); } 75% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 13) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-13; display: inline-block; } @keyframes flip-wave-14 { 75% { transform: translate3d(0, -16px, 0) rotate(720deg); } 80% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 14) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-14; display: inline-block; } @keyframes flip-wave-15 { 80% { transform: translate3d(0, -16px, 0) rotate(720deg); } 85% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 15) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-15; display: inline-block; } @keyframes flip-wave-16 { 85% { transform: translate3d(0, -16px, 0) rotate(720deg); } 90% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 16) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-16; display: inline-block; } @keyframes flip-wave-17 { 90% { transform: translate3d(0, -16px, 0) rotate(720deg); } 95% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 17) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-17; display: inline-block; } @keyframes flip-wave-18 { 95% { transform: translate3d(0, -16px, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 18) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-18; display: inline-block; } @keyframes flip-wave-19 { 100% { transform: translate3d(0, -16px, 0) rotate(720deg); } 105% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child(20n + 19) { animation-duration: 4s; animation-iteration-count: infinite; animation-name: flip-wave-19; display: inline-block; } ================================================ FILE: dist/js/txt.wav.js ================================================ (function() { 'use strict'; var textWaveElements = document.getElementsByClassName('txtwav'); function spanWrapHelper(el, text) { for(var i = 0; i < text.length; i++) { var span = document.createElement('span'); span.innerHTML = text[i] === ' ' ? ' ' : text[i]; el.appendChild(span); } } for (var i = 0, length = textWaveElements.length; i < length; i++) { var el = textWaveElements[i], text = el.textContent.trim(); el.innerHTML = ''; spanWrapHelper(el, text); } }()); ================================================ FILE: package.json ================================================ { "name": "txt.wav", "version": "1.0.5", "description": "Text animation library", "main": "dist/js/txt.wav.js", "files": [ "dist", "src" ], "scripts": { "test": "echo \"Error: no test specified\" && exit 1", "build": "echo \"Compiling SCSS to CSS\" && node-sass --include-path scss src/scss/txt.wav.scss dist/css/txt.wav.css && echo \"Minifying CSS\" && cleancss -o dist/css/txt.wav.min.css dist/css/txt.wav.css && echo \"Minifying and Uglifying JS\" && uglifyjs --compress --mangle --output dist/js/txt.wav.min.js src/js/txt.wav.js && cp src/js/txt.wav.js dist/js/txt.wav.js" }, "repository": { "type": "git", "url": "git+https://github.com/still-life-studios/txt.wav.git" }, "keywords": [ "text", "animation", "css", "weirdos" ], "author": "Still Life Studios (https://www.stilllife.studio)", "license": "ISC", "bugs": { "url": "https://github.com/still-life-studios/txt.wav/issues" }, "homepage": "https://www.stilllife.studio/txtwav", "devDependencies": { "clean-css": "^3.4.19", "node-sass": "^3.9.0", "uglify-js": "^2.7.3" } } ================================================ FILE: src/js/txt.wav.js ================================================ (function() { 'use strict'; var textWaveElements = document.getElementsByClassName('txtwav'); function spanWrapHelper(el, text) { for(var i = 0; i < text.length; i++) { var span = document.createElement('span'); span.innerHTML = text[i] === ' ' ? ' ' : text[i]; el.appendChild(span); } } for (var i = 0, length = textWaveElements.length; i < length; i++) { var el = textWaveElements[i], text = el.textContent.trim(); el.innerHTML = ''; spanWrapHelper(el, text); } }()); ================================================ FILE: src/scss/_bounce.scss ================================================ // Bounce-Wave $bounce-offset: -10px; $bounce-count: 25; $bounce-duration: 0.3; @keyframes bounce-wave { from { transform: translateY(0); } to { transform: translateY($bounce-offset); } } .txtwav.bounce span { animation-direction: alternate; animation-duration: #{$bounce-duration}s; animation-iteration-count: infinite; animation-name: bounce-wave; display: inline-block; } @for $i from 0 to $bounce-count { .txtwav.bounce :nth-child( #{$bounce-count}n + #{$i} ) { animation-delay: -#{($bounce-count - $i) * 2 * $bounce-duration / $bounce-count }s; } } ================================================ FILE: src/scss/_flip.scss ================================================ // Flip-Wave $flip-offset: -16px; $flip-count: 20; $flip-duration: 4; @for $i from 0 to $flip-count { @keyframes flip-wave-#{$i} { #{($i * 5) + 5}% { transform: translate3d(0, -16px, 0) rotate(720deg); } #{($i * 5) + 10}% { transform: translate3d(0, 0, 0) rotate(720deg); } 100% { transform: translate3d(0, 0, 0) rotate(720deg); } } .txtwav.flip :nth-child( #{$flip-count}n + #{$i} ) { animation-duration: #{$flip-duration}s; animation-iteration-count: infinite; animation-name: flip-wave-#{$i}; display: inline-block; } } ================================================ FILE: src/scss/_slow.scss ================================================ // Slow-Wave $slow-offset: -10px; $slow-count: 25; $slow-duration: 3; @keyframes slow-wave { from { transform: translateY(0); } to { transform: translateY($slow-offset); } } .txtwav.slow span { animation-direction: alternate; animation-duration: #{$slow-duration}s; animation-iteration-count: infinite; animation-name: slow-wave; display: inline-block; } @for $i from 0 to $slow-count { .txtwav.slow :nth-child( #{$slow-count}n + #{$i} ) { animation-delay: -#{($slow-count - $i) * 2 * $slow-duration / $slow-count }s; } } ================================================ FILE: src/scss/_vibe.scss ================================================ // Vibe-Wave $vibe-offset: 4px; $vibe-count: 10; $vibe-duration: 0.08; @keyframes vibe-wave { from { transform: translateY(0); } to { transform: translateY($vibe-offset); } } .txtwav.vibe span { animation-direction: alternate; animation-duration: #{$vibe-duration}s; animation-iteration-count: infinite; animation-name: vibe-wave; display: inline-block; } @for $i from 0 to $vibe-count { .txtwav.vibe :nth-child( #{$vibe-count}n + #{$i} ) { animation-delay: -#{($vibe-count - $i) * 2 * $vibe-duration / $vibe-count }s; } } ================================================ FILE: src/scss/txt.wav.scss ================================================ @import "slow"; @import "bounce"; @import "vibe"; @import "flip";