[
  {
    "path": "LICENSE",
    "content": "                                 Apache License\n                           Version 2.0, January 2004\n                        http://www.apache.org/licenses/\n\n   TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION\n\n   1. Definitions.\n\n      \"License\" shall mean the terms and conditions for use, reproduction,\n      and distribution as defined by Sections 1 through 9 of this document.\n\n      \"Licensor\" shall mean the copyright owner or entity authorized by\n      the copyright owner that is granting the License.\n\n      \"Legal Entity\" shall mean the union of the acting entity and all\n      other entities that control, are controlled by, or are under common\n      control with that entity. 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  },
  {
    "path": "README.md",
    "content": "# About\n\nUse it here: https://wareya.github.io/webtyler/\n\nWeb Autotyler is an autotile conversion tool for turning small/incomplete autotile tilesets into complete, fleshed-out ones.\n\nIt supports nine different input formats and three different output formats, and displays a preview.\n\n![screenshot](etc/screenshot.png)\n\nExample inputs:\n\n![minitiles](etc/mini.png)\n\n![4x4plus](etc/grass4x4plus.png)\n\nOutputs:\n\n![minitiles output](etc/miniout.png)\n\n![4x4plus](etc/grass4x4plusout.png)\n\n# Extra\n\nAutotyler's \"killer feature\" that sets it apart from other autotile tilemap conversion tools is the ability to specify exactly where the tiles get cut up (with the \"margin offset\" options), so you can use tiles with tops that overhang the halfway point without issue:\n\n![margin example](etc/marginexample.png)\n\n![margin example output](etc/marginexampleout.png)\n\nAlso supports outputting RPG maker autotile chipsets:\n\n![rpg maker output](etc/grassrpgmaker.png)\n\nAnd GameMaker Studio 2 Auto Tile tilesets:\n\n![gamemaker output](etc/gms.png)\n\n(The layout is different from the template, but the order is the same, and this matches GM's documentation)\n\nThe intended bitmask for the godot output is the following:\n\n![godot minimal bitmask](etc/out%20bitmask.png)\n"
  },
  {
    "path": "examples.html",
    "content": "<!DOCTYPE html>\n<html lang=\"en\">\n<head>\n    <meta http-equiv=\"content-type\" content=\"text/html; charset=UTF-8\">\n    <style type=\"text/css\">\n    html {\n        background-color: rgba(0, 0, 0, 0.1);\n    }\n    body {\n        margin: 5px auto;\n        margin-top: 15px;\n        margin-bottom: 50px;\n        width: 700px;\n        box-shadow: 0 0 20px rgba(0,0,0,0.5);\n        border-radius: 8px;\n        padding: 8px;\n        font-family: sans-serif;\n        background-color: white;\n    }\n    div {\n        display: inline-block;\n    }\n    img {\n        width: 200%;\n        image-rendering: pixelated;\n        image-rendering: crisp-edges;\n    }\n    hr {\n        border: none;\n        border-bottom: 1px dashed gray;\n    }\n    p {\n        margin: 5px;\n    }\n    </style>\n</head>\n<body>\n    <section>\n    Hint: Right click, Save Image As...\n    <hr>\n    <p>4x4</p>\n    <div><img src=\"etc/4x4.png\"></div>\n    <hr>\n    <p>4x4plus</p>\n    <div><img src=\"etc/4x4plus.png\"></div>\n    <hr>\n    <p>4x4plus</p>\n    <div><img src=\"etc/grass4x4plus.png\"></div>\n    <hr>\n    <p>rpgmaker</p>\n    <div><img src=\"etc/grassrpgmaker.png\"><br><img src=\"etc/mountainsrpgmaker.png\"><br><img src=\"etc/waterrpgmaker.png\"></div>\n    <hr>\n    <p>minitiles</p>\n    <div><img src=\"etc/mini.png\"><br><img src=\"etc/minitiles-grass.png\"></div>\n    <hr>\n    <p>minitiles (need to use margin offset)</p>\n    <div><img src=\"etc/marginexample.png\"></div>\n    <hr>\n    <p>minitiles (32x32)</p>\n    <div><img src=\"etc/minitiles-32.png\"></div>\n    <hr>\n    <p>5x3</p>\n    <div><img src=\"etc/5x3.png\"></div>\n    <hr>\n    <p>5x2</p>\n    <div><img src=\"etc/5x2.png\"></div>\n    </section>\n</body>\n</html>"
  },
  {
    "path": "index.html",
    "content": "<!DOCTYPE html>\n<html lang=\"en\">\n<head>\n    <meta http-equiv=\"content-type\" content=\"text/html; charset=UTF-8\">\n    <meta charset=\"utf-8\">\n    <title>Webtyler</title>\n    <meta name=\"viewport\" content=\"width=device-width,initial-scale=1\">\n    <link rel=\"preconnect\" href=\"https://fonts.gstatic.com/\">\n    <link href=\"https://fonts.googleapis.com/css2?family=Roboto:wght@100&display=swap\" rel=\"stylesheet\"> \n    <link href=\"https://fonts.googleapis.com/css2?family=Roboto:wght@300&display=swap\" rel=\"stylesheet\"> \n    <link rel=\"canonical\" href=\"https://wareya.github.io/webtyler/\">\n<script>\n'use strict';\nwindow.onload = () =>\n{\n    // mildly-privacy-respecting analytics if running from github.io\n    // because github.io is dumb and doesn't have *any* access analytics *at all*\n    // if this bothers you, get an ad blocker\n    if((window.location + \"\").startsWith(\"https://wareya.github.io/webtyler/\"))\n    {\n        let script = document.createElement(\"script\");\n        script.dataset.goatcounter = \"https://wareya.goatcounter.com/count\";\n        script.setAttribute(\"src\", \"https://gc.zgo.at/count.js\");\n        script.setAttribute(\"async\", \"\");\n        document.body.appendChild(script);\n    }\n    // https://stackoverflow.com/questions/9267899/arraybuffer-to-base64-encoded-string\n    function _arrayToBase64(buffer) {\n        let binary = '';\n        let bytes = new Uint8Array(buffer);\n        for (let i = 0; i < bytes.length; i++)\n            binary += String.fromCharCode(bytes[i]);\n        return window.btoa(binary);\n    }\n    // https://stackoverflow.com/questions/21797299/convert-base64-string-to-arraybuffer\n    function _base64ToArray(base64)\n    {\n        let binary_string = window.atob(base64);\n        let bytes = new Array(binary_string.length);\n        for (let i = 0; i < binary_string.length; i++)\n            bytes[i] = binary_string.charCodeAt(i);\n        return bytes;\n    }\n    function enter(e)\n    {\n        e.stopPropagation();\n        e.preventDefault();\n        \n        let dropzone = document.getElementById(\"dropzone\");\n        dropzone.style.opacity = 0.5;\n    }\n    function over(e)\n    {\n        e.stopPropagation();\n        e.preventDefault();\n        \n        let dropzone = document.getElementById(\"dropzone\");\n        dropzone.style.opacity = 0.5;\n    }\n    function leave(e)\n    {\n        e.stopPropagation();\n        e.preventDefault();\n        \n        let dropzone = document.getElementById(\"dropzone\");\n        dropzone.style.opacity = 1.0;\n    }\n    let img = undefined;\n    \n    let mode = \"minitiles\";\n    \n    let tileWidth = 16;\n    let tileHeight = 16;\n    let leftOffset = 0;\n    let rightOffset = 0;\n    let bottomOffset = 0;\n    let topOffset = 0;\n    \n    let canvas = document.createElement('canvas');\n    canvas.width = 192;\n    canvas.height = 64;\n    let previewcanvas = document.createElement('canvas');\n    previewcanvas.width = 12*tileWidth;\n    previewcanvas.height = 9*tileHeight;\n    let rpgmakercanvas = document.createElement('canvas');\n    rpgmakercanvas.width = 2*tileWidth;\n    rpgmakercanvas.height = 3*tileHeight;\n    let gms2canvas = document.createElement('canvas');\n    gms2canvas.width = 12*tileWidth;\n    gms2canvas.height = 4*tileHeight;\n\n    function copyTile(img, ctx, to, from)\n    {\n        ctx.clearRect(\n            to[0]*tileWidth, to[1]*tileHeight,\n            tileWidth, tileHeight\n        );\n        ctx.drawImage(\n            img,\n            from[0]*tileWidth, from[1]*tileHeight,\n            tileWidth, tileHeight,\n            to[0]*tileWidth, to[1]*tileHeight,\n            tileWidth, tileHeight\n        );\n    }\n\n    function copyTileSectionRaw(img, ctx, target, section, data)\n    {\n        let x = target[0];\n        let y = target[1];\n        let offx1 = Math.floor(tileWidth/2) + leftOffset;\n        let offx2 = offx1 - leftOffset + rightOffset;\n        let offy1 = Math.floor(tileHeight/2) + topOffset;\n        let offy2 = offy1 - topOffset + bottomOffset;\n        let midwx = rightOffset - leftOffset;\n        let midwy = bottomOffset - topOffset;\n        let endwx = tileWidth - offx2;\n        let endwy = tileHeight - offy2;\n        \n        let offset_x = [0, offx1, offx2][section[0]];\n        let offset_y = [0, offy1, offy2][section[1]];\n        let size_x = [offx1, midwx, endwx][section[0]];\n        let size_y = [offy1, midwy, endwy][section[1]];\n        ctx.clearRect(\n            x*tileWidth+offset_x, y*tileHeight+offset_y,\n            size_x, size_y\n        );\n        ctx.drawImage(\n            img,\n            data[0]*tileWidth+offset_x, data[1]*tileHeight+offset_y,\n            size_x, size_y,\n            x*tileWidth+offset_x, y*tileHeight+offset_y,\n            size_x, size_y\n        );\n    }\n    function copyTilePixels(img, ctx, target, source, from, to, size)\n    {\n        let x = target[0] * tileWidth + to[0];\n        let y = target[1] * tileHeight + to[1];\n\n        let source_x = source[0] * tileWidth + from[0];\n        let source_y = source[1] * tileHeight + from[1];\n        \n        ctx.clearRect(\n            x, y,\n            size[0], size[1],\n        );\n        ctx.drawImage(\n            img,\n            source_x, source_y,\n            size[0], size[1],\n            x, y,\n            size[0], size[1],\n        );\n    }\n\n    function copyTileQuadRaw(img, ctx, target, section, data)\n    {\n        let x = target[0];\n        let y = target[1];\n\n        let offx1 = Math.floor(tileWidth/2) + leftOffset;\n        let offx2 = offx1 - leftOffset + rightOffset;\n        let offy1 = Math.floor(tileHeight/2) + topOffset;\n        let offy2 = offy1 - topOffset + bottomOffset;\n        let offx =  Math.floor(offx1/2 + offx2/2);\n        let offy =  Math.floor(offy1/2 + offy2/2);\n        let offset_x = [0, offx][section[0]];\n        let offset_y = [0, offy][section[1]];\n        let size_x = [offx, tileWidth - offx][section[0]];\n        let size_y = [offy, tileHeight - offy][section[1]];\n\n        ctx.clearRect(\n            x*tileWidth+offset_x, y*tileHeight+offset_y,\n            size_x, size_y\n        );\n        ctx.drawImage(\n            img,\n            data[0]*tileWidth+offset_x, data[1]*tileHeight+offset_y,\n            size_x, size_y,\n            x*tileWidth+offset_x, y*tileHeight+offset_y,\n            size_x, size_y\n        );\n    }\n    \n    function copyTileSection(img, ctx, target, section, _data)\n    {\n        let data = _data[section[1]*3+section[0]];\n        if(data[0] < 0 || data[1] < 0)\n            return;\n        copyTileSectionRaw(img, ctx, target, section, data);\n    }\n    \n    function apply_subtile_data(img, ctx, data_array)\n    {\n        for(let i = 0; i < data_array.length; i++)\n        {\n            let target_tile = data_array[i][0];\n            let data = data_array[i][1];\n            for(let y = 0; y < 3; y++)\n            {\n                for(let x = 0; x < 3; x++)\n                {\n                    let section = [x, y];\n                    copyTileSection(img, ctx, target_tile, section, data);\n                }\n            }\n        }\n    }\n    function apply_tile_data(img, ctx, data_array)\n    {\n        for(let i = 0; i < data_array.length; i++)\n        {\n            let target_tile = data_array[i][0];\n            let data = data_array[i][1];\n            copyTile(img, ctx, target_tile, data);\n        }\n    }\n\n    function updateMinitiles(img, ctx)\n    {\n        apply_subtile_data(img, ctx, minitiles_data);\n    }\n\n    function update4x4(img, ctx)\n    {\n        apply_tile_data(img, ctx, fourxfour_data);\n    }\n\n    function update3x3(img, ctx)\n    {\n        // convert 3x3 to 4x4\n        let temp_canvas = document.createElement('canvas');\n        temp_canvas.width = tileWidth*4;\n        temp_canvas.height = tileHeight*4;\n        let ctx2 = temp_canvas.getContext(\"2d\");\n        apply_subtile_data(img, ctx2, threexthree_data);\n        // convert 4x4 to godot\n        apply_tile_data(temp_canvas, ctx, fourxfour_data);\n    }\n    \n    function fix_inner_corners(img, ctx, source_tile)\n    {\n        let data_array = inner_corners_data;\n        for(let i = 0; i < data_array.length; i++)\n        {\n            let target_tile = data_array[i][0];\n            let source_sections = data_array[i][1];\n            for(let section of source_sections)\n            {\n                section = [section[0]*2, section[1]*2];\n                copyTileSectionRaw(img, ctx, target_tile, section, source_tile);\n            }\n        }\n    }\n\n    function updatePreviews(img)\n    {\n        if(!img)\n            return;\n        canvas.width = 12*tileWidth;\n        canvas.height = 4*tileHeight;\n        let ctx = canvas.getContext(\"2d\");\n        ctx.clearRect(0, 0, canvas.width, canvas.height);\n        if(mode == \"minitiles\")\n            updateMinitiles(img, ctx);\n        if(mode == \"basic\")\n        {\n            // convert basic to minitiles\n            let temp_canvas = document.createElement('canvas');\n            temp_canvas.width = tileWidth*5;\n            temp_canvas.height = tileHeight;\n            let ctx2 = temp_canvas.getContext(\"2d\");\n            copyTile(img, ctx2, [0, 0], [0, 0])\n            copyTile(img, ctx2, [1, 0], [1, 0])\n            copyTile(img, ctx2, [2, 0], [1, 0])\n            copyTile(img, ctx2, [3, 0], [1, 0])\n            copyTile(img, ctx2, [4, 0], [1, 0])\n            // convert minitiles to godot\n            updateMinitiles(temp_canvas, ctx);\n        }\n        if(mode == \"basicborder\" || mode == \"basicfullborder\")\n        {\n            // convert basic to minitiles\n            let temp_canvas = document.createElement('canvas');\n            temp_canvas.width = tileWidth*5;\n            temp_canvas.height = tileHeight;\n            let ctx2 = temp_canvas.getContext(\"2d\");\n            copyTile(img, ctx2, [0, 0], [0, 0])\n            copyTile(img, ctx2, [1, 0], [1, 0])\n            copyTile(img, ctx2, [2, 0], [1, 0])\n            copyTile(img, ctx2, [3, 0], [1, 0])\n            copyTile(img, ctx2, [4, 0], [1, 0])\n            // copy borders over\n            let h = Math.floor(tileHeight/2);\n            // sides\n            {\n                let o = Math.floor(topOffset/2 + bottomOffset/2);\n                let a = 0;\n                let b = Math.floor(tileHeight/4 + o);\n                let c = Math.floor(tileHeight*3/4 + o);\n                let d = tileHeight;\n                // left border\n                let w1 = Math.floor(tileWidth/2 + leftOffset);\n                copyTilePixels(img, ctx2, [1, 0], [0, 0], [0, b    ], [0, b], [w1, c-b]);\n                copyTilePixels(img, ctx2, [1, 0], [0, 0], [0, b    ], [0, c], [w1, d-c]);\n                copyTilePixels(img, ctx2, [1, 0], [0, 0], [0, b+d-c], [0, 0], [w1, b  ]);\n                // right border\n                let w2 = Math.floor(tileWidth/2 - rightOffset);\n                let z = tileWidth-w2;\n                copyTilePixels(img, ctx2, [1, 0], [0, 0], [z, b    ], [z, b], [w2, c-b]);\n                copyTilePixels(img, ctx2, [1, 0], [0, 0], [z, b    ], [z, c], [w2, d-c]);\n                copyTilePixels(img, ctx2, [1, 0], [0, 0], [z, b+d-c], [z, 0], [w2, b  ]);\n            }\n            // top/bottom\n            {\n                let o = Math.floor(leftOffset/2 + rightOffset/2);\n                let a = 0;\n                let b = Math.floor(tileWidth/4 + o);\n                let c = Math.floor(tileWidth*3/4 + o);\n                let d = tileWidth;\n                // left border\n                let h1 = Math.floor(tileHeight/2 + topOffset);\n                copyTilePixels(img, ctx2, [2, 0], [0, 0], [b    , 0], [b, 0], [c-b, h1]);\n                copyTilePixels(img, ctx2, [2, 0], [0, 0], [b    , 0], [c, 0], [d-c, h1]);\n                copyTilePixels(img, ctx2, [2, 0], [0, 0], [b+d-c, 0], [0, 0], [b  , h1]);\n                // right border\n                let h2 = Math.floor(tileHeight/2 - bottomOffset);\n                let z = tileWidth-h2;\n                copyTilePixels(img, ctx2, [2, 0], [0, 0], [b    , z], [b, z], [c-b, h2]);\n                copyTilePixels(img, ctx2, [2, 0], [0, 0], [b    , z], [c, z], [d-c, h2]);\n                copyTilePixels(img, ctx2, [2, 0], [0, 0], [b+d-c, z], [0, z], [b  , h2]);\n            }\n            if(mode == \"basicfullborder\")\n            {\n                copyTile(img, ctx2, [3, 0], [2, 0])\n            }\n            // convert minitiles to godot\n            updateMinitiles(temp_canvas, ctx);\n        }\n        if(mode == \"basiclongborder\")\n        {\n            // convert basic to minitiles\n            let temp_canvas = document.createElement('canvas');\n            temp_canvas.width = tileWidth*5;\n            temp_canvas.height = tileHeight;\n            let ctx2 = temp_canvas.getContext(\"2d\");\n            copyTile(img, ctx2, [0, 0], [0, 0])\n            copyTile(img, ctx2, [1, 0], [0, 0])\n            copyTile(img, ctx2, [2, 0], [0, 0])\n            copyTile(img, ctx2, [3, 0], [0, 0])\n            copyTile(img, ctx2, [4, 0], [1, 0])\n            // convert minitiles to godot\n            updateMinitiles(temp_canvas, ctx);\n        }\n        if(mode == \"4x4\")\n            update4x4(img, ctx);\n        if(mode == \"3x3\")\n            update3x3(img, ctx);\n        if(mode == \"4x4plus\")\n        {\n            update4x4(img, ctx);\n            fix_inner_corners(img, ctx, [4, 0]);\n        }\n        if(mode == \"3x3plus\")\n        {\n            update3x3(img, ctx);\n            fix_inner_corners(img, ctx, [3, 0]);\n        }\n        if(mode == \"5x3\")\n        {\n            update3x3(img, ctx);\n            fix_inner_corners(img, ctx, [4, 0]);\n\n            copyTile(img, ctx, [0, 0], [3, 0])\n            copyTile(img, ctx, [0, 2], [3, 1])\n\n            copyTile(img, ctx, [0, 3], [4, 1])\n\n            copyTile(img, ctx, [1, 3], [3, 2])\n            copyTile(img, ctx, [3, 3], [4, 2])\n        }\n        let handle_5x2 = (img) =>\n        {\n            // convert 5x2 to 5x3\n            let temp_canvas = document.createElement('canvas');\n            temp_canvas.width = tileWidth*5;\n            temp_canvas.height = tileHeight*3;\n            let ctx2 = temp_canvas.getContext(\"2d\");\n            copyTile(img, ctx2, [4, 1], [3, 0])\n            copyTile(img, ctx2, [4, 0], [4, 0])\n            copyTile(img, ctx2, [3, 2], [3, 1])\n            copyTile(img, ctx2, [4, 2], [4, 1])\n            copyTile(img, ctx2, [3, 0], [2, 0])\n            copyTile(img, ctx2, [3, 1], [2, 1])\n            copyTile(img, ctx2, [0, 0], [0, 0])\n            copyTile(img, ctx2, [0, 2], [0, 1])\n            copyTile(img, ctx2, [2, 0], [1, 0])\n            copyTile(img, ctx2, [2, 2], [1, 1])\n            \n            copyTileQuadRaw(img, ctx2, [1, 0], [0, 0], [4, 1])\n            copyTileQuadRaw(img, ctx2, [1, 0], [1, 0], [3, 1])\n            copyTileQuadRaw(img, ctx2, [1, 0], [0, 1], [1, 0])\n            copyTileQuadRaw(img, ctx2, [1, 0], [1, 1], [0, 0])\n\n            copyTileQuadRaw(img, ctx2, [1, 2], [0, 1], [4, 1])\n            copyTileQuadRaw(img, ctx2, [1, 2], [1, 1], [3, 1])\n            copyTileQuadRaw(img, ctx2, [1, 2], [0, 0], [1, 1])\n            copyTileQuadRaw(img, ctx2, [1, 2], [1, 0], [0, 1])\n            \n            copyTileQuadRaw(img, ctx2, [0, 1], [0, 1], [2, 0])\n            copyTileQuadRaw(img, ctx2, [0, 1], [0, 0], [2, 1])\n            copyTileQuadRaw(img, ctx2, [0, 1], [1, 1], [0, 0])\n            copyTileQuadRaw(img, ctx2, [0, 1], [1, 0], [0, 1])\n\n            copyTileQuadRaw(img, ctx2, [2, 1], [1, 1], [2, 0])\n            copyTileQuadRaw(img, ctx2, [2, 1], [1, 0], [2, 1])\n            copyTileQuadRaw(img, ctx2, [2, 1], [0, 1], [1, 0])\n            copyTileQuadRaw(img, ctx2, [2, 1], [0, 0], [1, 1])\n            \n            copyTileQuadRaw(img, ctx2, [1, 1], [1, 1], [0, 1-1])\n            copyTileQuadRaw(img, ctx2, [1, 1], [0, 1], [1, 1-1])\n            copyTileQuadRaw(img, ctx2, [1, 1], [1, 0], [0, 2-1])\n            copyTileQuadRaw(img, ctx2, [1, 1], [0, 0], [1, 2-1])\n            \n            // handle 5x3\n            update3x3(temp_canvas, ctx);\n            fix_inner_corners(temp_canvas, ctx, [4, 0]);\n\n            copyTile(temp_canvas, ctx, [0, 0], [3, 0])\n            copyTile(temp_canvas, ctx, [0, 2], [3, 1])\n\n            copyTile(temp_canvas, ctx, [0, 3], [4, 1])\n\n            copyTile(temp_canvas, ctx, [1, 3], [3, 2])\n            copyTile(temp_canvas, ctx, [3, 3], [4, 2])\n        };\n        if(mode == \"5x2\")\n        {\n            handle_5x2(img);\n        }\n        if(mode == \"4x2\")\n        {\n            // convert 4x2 to 5x2\n            let temp_canvas = document.createElement('canvas');\n            temp_canvas.width = tileWidth*5;\n            temp_canvas.height = tileHeight*2;\n            let ctx2 = temp_canvas.getContext(\"2d\");\n            \n            copyTile(img, ctx2, [0, 0], [0, 0])\n            copyTile(img, ctx2, [0, 1], [0, 1])\n            copyTile(img, ctx2, [1, 0], [1, 0])\n            copyTile(img, ctx2, [1, 1], [1, 1])\n            \n            copyTile(img, ctx2, [4, 0], [3, 0])\n            copyTile(img, ctx2, [3, 0], [2, 0])\n            \n            copyTileQuadRaw(img, ctx2, [2, 0], [0, 0], [2, 0])\n            copyTileQuadRaw(img, ctx2, [2, 0], [1, 0], [2, 0])\n            copyTileQuadRaw(img, ctx2, [2, 0], [0, 1], [2, 1])\n            copyTileQuadRaw(img, ctx2, [2, 0], [1, 1], [2, 1])\n            \n            copyTileQuadRaw(img, ctx2, [2, 1], [0, 0], [2, 1])\n            copyTileQuadRaw(img, ctx2, [2, 1], [1, 0], [2, 1])\n            copyTileQuadRaw(img, ctx2, [2, 1], [0, 1], [2, 0])\n            copyTileQuadRaw(img, ctx2, [2, 1], [1, 1], [2, 0])\n            \n            copyTileQuadRaw(img, ctx2, [3, 1], [0, 0], [2, 0])\n            copyTileQuadRaw(img, ctx2, [3, 1], [0, 1], [2, 0])\n            copyTileQuadRaw(img, ctx2, [3, 1], [1, 0], [3, 1])\n            copyTileQuadRaw(img, ctx2, [3, 1], [1, 1], [3, 1])\n            \n            copyTileQuadRaw(img, ctx2, [4, 1], [0, 0], [3, 1])\n            copyTileQuadRaw(img, ctx2, [4, 1], [0, 1], [3, 1])\n            copyTileQuadRaw(img, ctx2, [4, 1], [1, 0], [2, 0])\n            copyTileQuadRaw(img, ctx2, [4, 1], [1, 1], [2, 0])\n            \n            handle_5x2(temp_canvas);\n        }\n        if(mode == \"rpgmaker\")\n        {\n            // convert rpgmaker to minitiles\n            let temp_canvas = document.createElement('canvas');\n            temp_canvas.width = tileWidth*5;\n            temp_canvas.height = tileHeight;\n            let ctx2 = temp_canvas.getContext(\"2d\");\n            // rpgmaker mv ignores the top left tile when actually tiling; it is essentailly a thumbnail\n            copyTileQuadRaw(img, ctx2, [0, 0], [0, 0], [0, 1])\n            copyTileQuadRaw(img, ctx2, [0, 0], [1, 0], [1, 1])\n            copyTileQuadRaw(img, ctx2, [0, 0], [0, 1], [0, 2])\n            copyTileQuadRaw(img, ctx2, [0, 0], [1, 1], [1, 2])\n            \n            copyTileQuadRaw(img, ctx2, [1, 0], [0, 1], [0, 1])\n            copyTileQuadRaw(img, ctx2, [1, 0], [1, 1], [1, 1])\n            copyTileQuadRaw(img, ctx2, [1, 0], [0, 0], [0, 2])\n            copyTileQuadRaw(img, ctx2, [1, 0], [1, 0], [1, 2])\n            \n            copyTileQuadRaw(img, ctx2, [2, 0], [1, 0], [0, 1])\n            copyTileQuadRaw(img, ctx2, [2, 0], [0, 0], [1, 1])\n            copyTileQuadRaw(img, ctx2, [2, 0], [1, 1], [0, 2])\n            copyTileQuadRaw(img, ctx2, [2, 0], [0, 1], [1, 2])\n            \n            copyTile(img, ctx2, [3, 0], [1, 0])\n            \n            copyTileQuadRaw(img, ctx2, [4, 0], [1, 1], [0, 1])\n            copyTileQuadRaw(img, ctx2, [4, 0], [0, 1], [1, 1])\n            copyTileQuadRaw(img, ctx2, [4, 0], [1, 0], [0, 2])\n            copyTileQuadRaw(img, ctx2, [4, 0], [0, 0], [1, 2])\n            // convert minitiles to godot\n            updateMinitiles(temp_canvas, ctx);\n            \n        }\n        let output = document.getElementById(\"output\");\n        output.src = canvas.toDataURL();\n\n        if(canvas.width > 384)\n        {\n            output.classList.remove(\"pixelated_image\");\n            output.classList.add(\"smooth_image\");\n        }\n        else\n        {\n            output.classList.remove(\"smooth_image\");\n            output.classList.add(\"pixelated_image\");\n        }\n        \n        output.onload = () => {\n            // simple enough we can do it inline\n            rpgmakercanvas.width = 2*tileWidth;\n            rpgmakercanvas.height = 3*tileHeight;\n            ctx = rpgmakercanvas.getContext(\"2d\");\n            ctx.clearRect(0, 0, rpgmakercanvas.width, rpgmakercanvas.height);\n            \n            copyTile(output, ctx, [0, 0], [0, 3]);\n            copyTile(output, ctx, [1, 0], [2, 1]);\n            copyTile(output, ctx, [0, 1], [8, 0]);\n            copyTile(output, ctx, [1, 1], [11, 0]);\n            copyTile(output, ctx, [0, 2], [8, 3]);\n            copyTile(output, ctx, [1, 2], [11, 3]);\n            \n            let rpgmakeroutput = document.getElementById(\"rpgmaker\");\n            rpgmakeroutput.src = rpgmakercanvas.toDataURL();\n            \n            if(rpgmakercanvas.height > 96)\n            {\n                rpgmakeroutput.classList.remove(\"pixelated_image\");\n                rpgmakeroutput.classList.add(\"smooth_image\");\n            }\n            else\n            {\n                rpgmakeroutput.classList.remove(\"smooth_image\");\n                rpgmakeroutput.classList.add(\"pixelated_image\");\n            }\n            \n            gms2canvas.width = 12*tileWidth;\n            gms2canvas.height = 4*tileHeight;\n            ctx = gms2canvas.getContext(\"2d\");\n            ctx.clearRect(0, 0, gms2canvas.width, gms2canvas.height);\n            for(let i = 0; i < godot_to_gms.length; i++)\n            {\n                let godot = [i%12, Math.floor(i/12)];\n                let j = godot_to_gms[i];//+1;\n                if(j <= 0)\n                    continue;\n                let gms = [j%12, Math.floor(j/12)];\n                copyTile(output, ctx, gms, godot);\n                //copyTile(output, ctx, godot, gms);\n            }\n            let gms2output = document.getElementById(\"gms2\");\n            gms2output.src = gms2canvas.toDataURL();\n            \n            if(gms2canvas.height > 64)\n            {\n                gms2output.classList.remove(\"pixelated_image\");\n                gms2output.classList.add(\"smooth_image\");\n            }\n            else\n            {\n                gms2output.classList.remove(\"smooth_image\");\n                gms2output.classList.add(\"pixelated_image\");\n            }\n            \n            previewcanvas.width = 12*tileWidth;\n            previewcanvas.height = 9*tileHeight;\n            ctx = previewcanvas.getContext(\"2d\");\n            ctx.clearRect(0, 0, previewcanvas.width, previewcanvas.height);\n            for(let y = 0; y < preview_data.length; y++)\n            {\n                let scanline = preview_data[y];\n                for(let x = 0; x < scanline.length; x++)\n                {\n                    let source = scanline[x];\n                    if(source < 0)\n                        continue;\n                    if(source >= 22)\n                        source += 1;\n                    let from = [source%12, Math.floor(source/12)];\n                    copyTile(output, ctx, [x, y], from);\n                }\n            }\n            let preview = document.getElementById(\"preview\");\n            preview.src = previewcanvas.toDataURL();\n\n            if(previewcanvas.width > 384)\n            {\n                preview.classList.remove(\"pixelated_image\");\n                preview.classList.add(\"smooth_image\");\n            }\n            else\n            {\n                preview.classList.remove(\"smooth_image\");\n                preview.classList.add(\"pixelated_image\");\n            }\n        };\n    }\n\n    function delete_color_correction_metadata(data)\n    {\n        let gamma_chunk = [0x00, 0x00, 0x00, 0x04, 0x67, 0x41, 0x4D, 0x41];\n        let srgb_chunk = [0x00, 0x00, 0x00, 0x01, 0x73, 0x52, 0x47, 0x42];\n        //let srgb_chunk  = new Array([0x00, 0x00, 0x00, 0x04, 0x67, 0x41, 0x4D, 0x41]);\n        function find(array)\n        {\n            return data.findIndex((_, i, data) =>\n            {\n                function equal(buf1, buf2)\n                {\n                    if (buf1.length != buf2.length)\n                        return false;\n                    for (let i = 0 ; i != buf1.length ; i++)\n                    {\n                        if (buf1[i] != buf2[i])\n                            return false;\n                    }\n                    return true;\n                }\n                let asdf = equal(data.slice(i, i+8), array); // gAMA chunk\n                return asdf;\n            });\n        };\n        let index = find(gamma_chunk);\n        if(index >= 0)\n            data.splice(index, 16);\n        index = find(srgb_chunk);\n        if(index >= 0)\n            data.splice(index, 13);\n        return data;\n    }\n    \n    function load_image(img, src, mime)\n    {\n        let dropzone = document.getElementById(\"dropzone\");\n\n        img.onload = (e) =>\n        {\n            dropzone.style.backgroundImage = \"url('\"+img.src + \"')\";\n            if(img.width > 300 || img.height > 200)\n                dropzone.style.imageRendering = \"auto\";\n            else\n                dropzone.style.imageRendering = \"crisp-edges\";\n            updatePreviews(img);\n        };\n        if(mime.includes(\"png\") && src.includes(\"base64,\"))\n        {\n            let data = _base64ToArray(src.split(\"base64,\")[1]);\n            data = delete_color_correction_metadata(data);\n            data = _arrayToBase64(data);\n            src = \"data:image/png;base64,\" + data;\n        }\n        img.src = src;\n    }\n    \n    function drop(e)\n    {\n        e.stopPropagation();\n        e.preventDefault();\n        \n        let dropzone = document.getElementById(\"dropzone\");\n        dropzone.style.opacity = 1.0;\n        \n        const dt = e.dataTransfer;\n        let files = dt.files;\n        \n        for (let i = 0; i < files.length; i++)\n        {\n            const file = files[i];\n            \n            if (!file.type.startsWith('image/')){ continue; }\n            \n            img = new Image();\n            const reader = new FileReader();\n            reader.onload = (e) =>\n            {\n                load_image(img, e.target.result, file.type);\n            };\n            reader.readAsDataURL(file);\n        }\n    }\n    \n    let dropzone = document.getElementById(\"dropzone\");\n    dropzone.ondragenter = enter;\n    dropzone.ondragleave = leave;\n    dropzone.ondragover = over;\n    dropzone.ondrop = drop;\n\n    dropzone.onclick = (e) =>\n    {\n        let input = document.createElement(\"input\");\n        input.type = \"file\";\n        input.onchange = (e) =>\n        {\n            // getting a hold of the file reference\n            for(let file of e.target.files)\n            {\n                if (!file.type.startsWith('image/')){ continue; }\n                \n                img = new Image();\n                const reader = new FileReader();\n                reader.onload = (e) =>\n                {\n                    load_image(img, e.target.result, file.type);\n                };\n                reader.readAsDataURL(file);\n                break;\n            }\n        }\n\n        input.click();\n    };\n    \n    let option_basic = document.getElementById(\"option_basic\");\n    let option_basicborder = document.getElementById(\"option_basicborder\");\n    let option_basicfullborder = document.getElementById(\"option_basicfullborder\");\n    let option_basiclongborder = document.getElementById(\"option_basiclongborder\");\n    let option_minitiles = document.getElementById(\"option_minitiles\");\n    let option_4x4 = document.getElementById(\"option_4x4\");\n    let option_3x3 = document.getElementById(\"option_3x3\");\n    let option_4x4plus = document.getElementById(\"option_4x4plus\");\n    let option_3x3plus = document.getElementById(\"option_3x3plus\");\n    let option_5x3 = document.getElementById(\"option_5x3\");\n    let option_5x2 = document.getElementById(\"option_5x2\");\n    let option_4x2 = document.getElementById(\"option_4x2\");\n    let option_rpgmaker = document.getElementById(\"option_rpgmaker\");\n    function reset_selected()\n    {\n        option_basic.classList.remove(\"selected\");\n        option_basicborder.classList.remove(\"selected\");\n        option_basicfullborder.classList.remove(\"selected\");\n        option_basiclongborder.classList.remove(\"selected\");\n        option_minitiles.classList.remove(\"selected\");\n        option_4x4.classList.remove(\"selected\");\n        option_3x3.classList.remove(\"selected\");\n        option_4x4plus.classList.remove(\"selected\");\n        option_3x3plus.classList.remove(\"selected\");\n        option_5x3.classList.remove(\"selected\");\n        option_5x2.classList.remove(\"selected\");\n        option_4x2.classList.remove(\"selected\");\n        option_rpgmaker.classList.remove(\"selected\");\n    };\n    option_basic.onclick = () =>\n    {\n        mode = \"basic\";\n        reset_selected();\n        option_basic.classList.add(\"selected\");\n        updatePreviews(img);\n    };\n    option_basicborder.onclick = () =>\n    {\n        mode = \"basicborder\";\n        reset_selected();\n        option_basicborder.classList.add(\"selected\");\n        updatePreviews(img);\n    };\n    option_basicfullborder.onclick = () =>\n    {\n        mode = \"basicfullborder\";\n        reset_selected();\n        option_basicfullborder.classList.add(\"selected\");\n        updatePreviews(img);\n    };\n    option_basiclongborder.onclick = () =>\n    {\n        mode = \"basiclongborder\";\n        reset_selected();\n        option_basiclongborder.classList.add(\"selected\");\n        updatePreviews(img);\n    };\n    option_minitiles.onclick = () =>\n    {\n        mode = \"minitiles\";\n        reset_selected();\n        option_minitiles.classList.add(\"selected\");\n        updatePreviews(img);\n    };\n    option_4x4.onclick = () =>\n    {\n        mode = \"4x4\";\n        reset_selected();\n        option_4x4.classList.add(\"selected\");\n        updatePreviews(img);\n    };\n    option_3x3.onclick = () =>\n    {\n        mode = \"3x3\";\n        reset_selected();\n        option_3x3.classList.add(\"selected\");\n        updatePreviews(img);\n    };\n    option_4x4plus.onclick = () =>\n    {\n        mode = \"4x4plus\";\n        reset_selected();\n        option_4x4plus.classList.add(\"selected\");\n        updatePreviews(img);\n    };\n    option_3x3plus.onclick = () =>\n    {\n        mode = \"3x3plus\";\n        reset_selected();\n        option_3x3plus.classList.add(\"selected\");\n        updatePreviews(img);\n    };\n    option_5x3.onclick = () =>\n    {\n        mode = \"5x3\";\n        reset_selected();\n        option_5x3.classList.add(\"selected\");\n        updatePreviews(img);\n    };\n    option_5x2.onclick = () =>\n    {\n        mode = \"5x2\";\n        reset_selected();\n        option_5x2.classList.add(\"selected\");\n        updatePreviews(img);\n    };\n    option_4x2.onclick = () =>\n    {\n        mode = \"4x2\";\n        reset_selected();\n        option_4x2.classList.add(\"selected\");\n        updatePreviews(img);\n    };\n    option_rpgmaker.onclick = () =>\n    {\n        mode = \"rpgmaker\";\n        reset_selected();\n        option_rpgmaker.classList.add(\"selected\");\n        updatePreviews(img);\n    };\n    // https://stackoverflow.com/questions/6333814/how-does-the-paste-image-from-clipboard-functionality-work-in-gmail-and-google-c\n    document.onpaste = (e) =>\n    {\n        let clip = (e.clipboardData || e.originalEvent.clipboardData);\n        let items = clip.items;\n        let files = clip.files;\n        let types = clip.types;\n        console.log(clip);\n        console.log(\"items ----\");\n        for(let item of items)\n        {\n            console.log(item);\n        }\n        console.log(\"files ----\");\n        for(let item of files)\n        {\n            console.log(item);\n        }\n        console.log(\"typse ----\");\n        for(let item of types)\n        {\n            console.log(item);\n            console.log(clip.getData(item));\n        }\n        for (let file of files)\n        {\n            if (!file.type.startsWith('image/')){ continue; }\n\n            img = new Image();\n            const reader = new FileReader();\n            reader.onload = (e) =>\n            {\n                load_image(img, e.target.result, file.type);\n            };\n            reader.readAsDataURL(file);\n        }\n    };\n    \n    let input_width = document.getElementById(\"input_width\");\n    let input_height = document.getElementById(\"input_height\");\n    let input_left_offset = document.getElementById(\"input_left_offset\");\n    let input_right_offset = document.getElementById(\"input_right_offset\");\n    let input_top_offset = document.getElementById(\"input_top_offset\");\n    let input_bottom_offset = document.getElementById(\"input_bottom_offset\");\n    \n    input_width.value = 16;\n    input_height.value = 16;\n    input_left_offset.value = 0;\n    input_right_offset.value = 0;\n    input_top_offset.value = 0;\n    input_bottom_offset.value = 0;\n\n    function checkInputs()\n    {\n        if(leftOffset < -Math.floor(tileWidth/2))\n        {\n            leftOffset = -Math.floor(tileWidth/2);\n            input_left_offset.value = leftOffset;\n        }\n        if(leftOffset > tileWidth - Math.floor(tileWidth/2))\n        {\n            leftOffset = tileWidth - Math.floor(tileWidth/2);\n            input_left_offset.value = leftOffset;\n        }\n        if(rightOffset < -Math.floor(tileWidth/2))\n        {\n            rightOffset = -Math.floor(tileWidth/2);\n            input_right_offset.value = rightOffset;\n        }\n        if(rightOffset > tileWidth - Math.floor(tileWidth/2))\n        {\n            rightOffset = tileWidth - Math.floor(tileWidth/2);\n            input_right_offset.value = rightOffset;\n        }\n        if(topOffset < -Math.floor(tileHeight/2))\n        {\n            topOffset = -Math.floor(tileHeight/2);\n            input_top_offset.value = topOffset;\n        }\n        if(topOffset > tileHeight - Math.floor(tileHeight/2))\n        {\n            topOffset = tileHeight - Math.floor(tileHeight/2);\n            input_top_offset.value = topOffset;\n        }\n        if(bottomOffset < -Math.floor(tileHeight/2))\n        {\n            bottomOffset = -Math.floor(tileHeight/2);\n            input_bottom_offset.value = bottomOffset;\n        }\n        if(bottomOffset > tileHeight - Math.floor(tileHeight/2))\n        {\n            bottomOffset = tileHeight - Math.floor(tileHeight/2);\n            input_bottom_offset.value = bottomOffset;\n        }\n    }\n    \n    input_width.oninput = (e) =>\n    {\n        tileWidth = parseInt(e.target.value);\n        checkInputs();\n        updatePreviews(img);\n    };\n    input_height.oninput = (e) =>\n    {\n        tileHeight = parseInt(e.target.value);\n        checkInputs();\n        updatePreviews(img);\n    };\n    input_left_offset.oninput = (e) =>\n    {\n        leftOffset = parseInt(e.target.value);\n        checkInputs();\n        if(leftOffset > rightOffset)\n        {\n            rightOffset = leftOffset;\n            input_right_offset.value = e.target.value;\n        }\n        updatePreviews(img);\n    };\n    input_right_offset.oninput = (e) =>\n    {\n        rightOffset = parseInt(e.target.value);\n        checkInputs();\n        if(leftOffset > rightOffset)\n        {\n            leftOffset = rightOffset;\n            input_left_offset.value = e.target.value;\n        }\n        updatePreviews(img);\n    };\n    input_top_offset.oninput = (e) =>\n    {\n        topOffset = parseInt(e.target.value);\n        checkInputs();\n        if(topOffset > bottomOffset)\n        {\n            bottomOffset = topOffset;\n            input_bottom_offset.value = e.target.value;\n        }\n        updatePreviews(img);\n    };\n    input_bottom_offset.oninput = (e) =>\n    {\n        bottomOffset = parseInt(e.target.value);\n        checkInputs();\n        if(topOffset > bottomOffset)\n        {\n            topOffset = bottomOffset;\n            input_top_offset.value = e.target.value;\n        }\n        updatePreviews(img);\n    };\n}\n</script>\n</head>\n\n<body>\n    <a href=\"https://github.com/wareya/webtyler/\" target=_blank style=\"float: right; position: absolute; text-shadow: none; font-family: Roboto; font-weight: 300; right: 25px;\">Github</a>\n    <div id=\"app\" class=\"affect\">\n        <div id=\"options\" style=\"min-height: 10px;\" class=\"affect\">\n            <p style=\"margin-top: 5px;\">Modes</p>\n            <div class=\"modes\">\n            <div id=\"option_basic\" class=\"option affect\"><span class=\"basicbg\">Basic</span></div>\n            <div id=\"option_basicborder\" class=\"option affect\"><span class=\"basicborderbg\">Basic Border</span></div>\n            <div id=\"option_basicfullborder\" class=\"option affect\"><span class=\"basicfullborderbg\">Basic Full Border</span></div>\n            <div id=\"option_basiclongborder\" class=\"option affect\"><span class=\"basiclongborderbg\">Basic Long Border</span></div>\n            <div id=\"option_minitiles\" class=\"option affect selected\"><span class=\"minitilesbg\">Minitiles</span></div>\n            <div id=\"option_4x4\" class=\"option affect\"><span class=\"fourxfourbg\">4x4</span></div>\n            <div id=\"option_4x4plus\" class=\"option affect\"><span class=\"fourxfourplusbg\">4x4plus</span></div>\n            <div id=\"option_3x3\" class=\"option affect\"><span class=\"threexthreebg\">3x3</span></div>\n            <div id=\"option_3x3plus\" class=\"option affect\"><span class=\"threexthreeplusbg\">3x3plus</span></div>\n            <div id=\"option_5x3\" class=\"option affect\"><span class=\"fivexthreebg\">5x3</span></div>\n            <div id=\"option_5x2\" class=\"option affect\"><span class=\"fivextwobg\">5x2</span></div>\n            <div id=\"option_4x2\" class=\"option affect\"><span class=\"fourxtwobg\">4x2</span></div>\n            <div id=\"option_rpgmaker\" class=\"option affect\"><span class=\"rpgmakerbg\">RPG Maker</span></div>\n            </div>\n            <!-- <div id=\"option_godot\" class=\"option affect\"><span class=\"godot\">Godot</span></div> -->\n        </div>\n        <div style=\"margin: 5px;\">\n            <p style=\"margin-top: 5px;\">Webtyler</p>\n            <div id=\"dropzoneWrapper\">\n                <div id=\"dropzone\" class=\"noselect affect\" style=\"opacity: 1; background-image: url(&quot;data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAFAAAAAQCAYAAACBSfjBAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAALrSURBVFhH7ZbPS1VBFMfHu2hlLwl18UqEZxYS/VCjH+4tolUm0aLsH8jAVT/+gKSVUEFt04gWYSuJkLYvoiwKI8hnIIGRBZaLkja3+z3eM5w3zL1z351HJvQBOWfOzJlz5szznmkYHbmmQOvI93D6wze1b2pHA/SlsSaS0sb6mxOVEJIcI/q6j4SxWsXNe7diTanhsxdIll8/U5PTk6QP9A/ovbLGlOvuPvyojn/q0esOP92jurv2097AFh/cLk6oxbcr5JuUO0jyl1ABOYH+nc0KEiBAcW+BJDg/WNJzWHfj+nN1ZtMxKuLQuaGwMjtHxTGZeTdDweUcbAuLC1RAjg1cMTlHFA7roAPY3z+aVwe/dKpSW4lsjC3+47ZX6sf8V9V1sgOXE1vt2PwlAR8ACbBEYgjAB4IOMOZ1Wzpa1IPfT/TtJQUAaXO1xIQOyetwiWy3FY+xxcd6+GUhLf9AJgAgYUOBKNHLFbLDtqvcRHas5wPWAzPm5jsB2WFT95eqYqKYGCOXi5cO6bVJxbMBX6yvxxkCJDbceJo2RHIANgRhcECeI6JDrU59jgd+ZI2JOb5kLkD0LSQp/bLAxeb9fAjoQ3qgjwbYUN4Mxq1bW8hmzhUaC/ob6IMtJsYcE/F5TuYhMcdZ\n                                                                  nWfv9x/CGnOTyyjKNgZz7tfqTdBf4AEvJoIEwvG90GaTzGHD8zrlmbZfzLpLiZyWLP3VhtHLZsl1wAdBFIX38o+QSnxEbAV3AeOx8+5SjjiTfcZBpbykT0599s7y50lgvfyqg+Y7DTzbt7YN5fsdhnPYOtGH46+K74rpYD3/9DTSdak0ib9Imvvv8bf+qJvKf2vlnCoh/n40IFXBbz3Z0QzK4DoJ5fL9ezL70fgMyvCf+8hYyr58v1ESujF2lweDRUyEO4YKLB1+AJjI+MU66Cy4WQBOJOrL3M6a92B5ra/Tu7o01O0YOJOUFuPwlVMA6ENbyC5AFJMWf3PEjP48LVOoPgCVePDNNPdgAAAAASUVORK5CYII=&quot;); image-rendering: crisp-edges;\"><span>Drop Image File Here<br>(Or Paste Image)</span></div>\n            </div>\n            <div id=\"actualoptions\">\n                <div class=\"affect actualoptionsjustoptions\">\n                    <p>Options</p>\n                    <div class=\"inputfuckery\">\n                        <div class=\"dummy\"></div>\n                        <label>Width</label>\n                        <input id=\"input_width\" type=\"number\" value=\"16\" step=\"1\" min=\"2\">\n                    </div>\n                    <div class=\"inputfuckery\">\n                        <div class=\"dummy\"></div>\n                        <label>Height</label>\n                        <input id=\"input_height\" type=\"number\" value=\"16\" step=\"1\" min=\"2\">\n                    </div>\n                    <div class=\"inputfuckery\">\n                        <div class=\"dummy\"></div>\n                        <label>Left Margin Offset</label>\n                        <input id=\"input_left_offset\" type=\"number\" value=\"0\" step=\"1\">\n                    </div>\n                    <div class=\"inputfuckery\">\n                        <div class=\"dummy\"></div>\n                        <label>Right Margin Offset</label>\n                        <input id=\"input_right_offset\" type=\"number\" value=\"0\" step=\"1\">\n                    </div>\n                    <div class=\"inputfuckery\">\n                        <div class=\"dummy\"></div>\n                        <label>Top Margin Offset</label>\n                        <input id=\"input_top_offset\" type=\"number\" value=\"0\" step=\"1\">\n                    </div>\n                    <div class=\"inputfuckery\">\n                        <div class=\"dummy\"></div>\n                        <label>Bottom Margin Offset</label>\n                        <input id=\"input_bottom_offset\" type=\"number\" value=\"0\" step=\"1\">\n                    </div>\n                </div>\n                <p class=\"smol\">Q: <i>Help! I pasted an image from an image editor, but<br>transparency isn't working, or all the pixels are shifted!</i></p>\n                <p class=\"smol notop\">A: Try a different image editor or a different browser<br>(some combinations are broken), or drop a file instead.</p>\n                <p class=\"smol\">Q: <i>Help! My colors are all messed up!</i></p>\n                <p class=\"smol notop\">A: Color profile data is stripped from PNGs for<br>technical reasons. Pasting can mess up colors too.</p>\n                <p class=\"smol\">Q: <i>What are these margin offset things?</i></p>\n                <p class=\"smol notop\">A: They control where tile corners/edges are sliced.</p>\n                <p class=\"smol\">Q: <i>I'm using RPG Maker, but the preview is wrong!</i></p>\n                <p class=\"smol notop\">A: Unlike Godot, RPG Maker can't distinguish between<br>corners and tips, so tips are made up of corner parts.</p>\n                <p class=\"smol\">Q: <i>Do you have any example inputs?</i></p>\n                <p class=\"smol notop\">A: <a href=\"examples.html\" target=_blank>Yes (this is a link).</a></p>\n            </div>\n        </div>\n        <div id=\"previews\" class=\"affect\" style=\"flex-grow: 1;\">\n            <p style=\"margin-top: 5px;\">Godot</p>\n            <img id=\"output\" src=\"data:image/png;base64,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\" class=\"pixelated_image\">\n            <p class=\"smol\"><i>Tip: Right Click -&gt; Save Image As...</i></p>\n            \n            <div style=\"display:flex; flex-direction:row; margin-top: -8px; width: 384px;\">\n            <div style=\"flex: 1; width: 35%\"><p>RPG Maker</p>\n            <img style=\"max-width: 95%;\" id=\"rpgmaker\" src=\"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAwCAYAAABwrHhvAAACOklEQVRYhe2YMW6DQBBF5yapksYSDS5BVLlAjHwBXFFR+gKmI6kjVymTKyBFuUAOYSX32BTOXw3DwuyCpTiWkUaLd3dmHrDDfkP0e+wPW7NuC4NzVx/O0Urfp+2j+Xh5t7a6f7DG+9dtYZImN70AaDEBbdLknbH9YWuiMuuARWVmNqvC1NWuY0jO+5ImN1GZHS+IB0CLBIBAH3eU567kAJB9mJ80uSEeYN0WtkWCNE5tIjhhDFedNLkz+RAAYKMyM5Q0uXl7frUdCLhZFRYA5xhL49Tc3dyaqMw6AX0BOAgREX1/fvXINqvjFSMAH0vj1CwXsSEiGgruA1BXuy6AvEVYwXJsuYi9AHgVjALIktGMA4T4ucwCaLULq6tdB8DXb8jsI+C16qpdeWtdj0Dz814D2sIZAwhJfgWwAFjNQ6U3lJwDaH4qACCwwseM+ywXca+0tKSylGcf/A6EvkfsoekB1xh2yyEfXz0xqge4BkCLsf1hq2oITU+oekDu+5jD+8c0hKYnvPSA1ACYjwTSB9v3ui1UPeGlB/Cb6wKsaJcPn6vpCSLS9QBPKsWHy4ePaXqiAyCDhtT2UL1reoKIwvXAXHMCzDVfPVBXuz6A1ANTzVcPyP2ktwbmAPjOuwJcHoDvO8NZhjLA2bwHpmr9Mf+6CnwPTNH6mn/QGpi6D4z5XwH+D8Cp9ID0P289MLX2T6oHptb+yfTAnGfuO+/yAEKqpQdA5P99YCwg/qoHJ+cQPt8H5poz+V8dP3HKlNFMitgZAAAAAElFTkSuQmCC\" class=\"pixelated_image\"></div>\n            <div style=\"flex: 2; width: 65%\"><p>GameMaker Studio 2 (47)</p>\n            <img style=\"max-width: 95%; height:64px;\" id=\"gms2\" src=\"data:image/png;base64,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\" class=\"pixelated_image\"></div>\n            </div>\n            \n            <p>Preview</p>\n            <img id=\"preview\" src=\"data:image/png;base64,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\" class=\"pixelated_image\">\n        </div>\n        <style type=\"text/css\" scoped=\"\">\na {\n    text-decoration: none;\n    color: rgba(64,64,255,1);\n    text-shadow: 0px 0px 1px rgba(64,64,255,1);\n}\n.smol {\n    font-size: 12px;\n    font-weight: 300;\n    width: 100%;\n    max-width: 350px;\n    margin: 10px auto;\n    text-align: center;\n}\np.notop {\n    margin-top: -5px;\n}\np {\n    text-align: center;\n    font-size: 20px;\n    line-height: 1;\n    margin: 10px 0;\n}\nh1, h2, h3, h4, h5, h6 {\n    font-family: 'Roboto', sans;\n    font-weight: 100;\n    text-align: center;\n    margin: 0.5em 0;\n    padding-bottom: 0;\n    line-height: 1;\n}\nbody {\n    font-weight: 100;\n    background-color: rgb(0, 0, 0, 0.1);\n}\nimg {\n    min-width: 5px;\n    min-height: 5px;\n    \n    box-shadow: 0 0 5px rgba(0,0,0,0.25);\n}\nlabel {\n    font-weight: 300;\n}\n.inputfuckery {\n    display: flex;\n    flex-direction: row;\n    box-sizing: padding-box;\n}\n.inputfuckery * {\n    margin: 2px 5px;\n}\n.dummy {\n    display: inline-block;\n    flex-grow: 1;\n}\ninput {\n    border: 1px solid rgba(0,0,0,0.25);\n    border-radius: 4px;\n    text-align: right;\n    width: 90px;\n}\n#actualoptions {\n    font-size: 14px;\n}\n.actualoptionsjustoptions p {\n    display: inline-block;\n    float: left;\n    margin-left: 15px;\n}\np {\n    font-weight: 300;\n}\n#options {\n    font-weight: 300;\n}\n#output {\n    object-fit: contain;\n    width: 100%;\n    max-width: 384px;\n    height: 128px;\n}\n#preview {\n    object-fit: contain;\n    width: 100%;\n    max-width: 384px;\n    height: 288px;\n}\n#rpgmaker {\n    display: block;\n    margin: auto;\n\n    object-fit: contain;\n    min-width: 64px;\n    max-width: 384px;\n    height: 96px;\n}\n#gms2 {\n    display: block;\n    margin: auto;\n\n    object-fit: contain;\n    min-width: 64px;\n    max-width: 384px;\n    height: 96px;\n}\ndiv.affect {\n    background-color: white;\n    box-shadow: 0 0 10px rgba(0,0,0,0.25) inset;\n    border-radius: 8px;\n    margin: 5px;\n    padding: 5px;\n}\ndiv.option {\n    box-shadow: 0 0 10px rgba(0,0,0,0.25);\n}\n#app {\n    font-family: 'Roboto', sans;\n    display: flex;\n    flex-direction: row;\n    align-items: flex-start;\n    width: 975px;\n    height: 680px;\n    margin: auto;\n    border: 1px solid rgba(0,0,0,0.);\n    border-radius: 6px;\n    box-shadow: 0 0 20px rgba(0,0,0,0.5);\n    padding: 5px;\n    margin-top: 15px;\n    z-index: -3;\n}\n#dropzoneWrapper {\n    border: 2px dashed rgba(0,128,256,1);\n    border-radius: 8px;\n}\n#dropzone {\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    \n    background-repeat: no-repeat;\n    background-size: contain;\n    background-position: center;\n    \n    padding: 0;\n    position: relative;\n    width: 300px;\n    height: 200px;\n    background-color: transparent;\n    border: 1px solid white;\n    box-sizing: border-box;\n    position: relative;\n    \n    margin: 0;\n    text-align: center;\n    font-size: 30px;\n    font-weight: 0;\n    color: white;\n    text-shadow: 0px 1px rgba(0, 0, 0, 0.65), 1px 1px rgba(0, 0, 0, 0.65);\n    \n    image-rendering: pixelated;\n    image-rendering: crisp-edges;\n}\n.modes {\n    flex-wrap: wrap;\n    display: flex;\n    flex-direction: row;\n}\n.option {\n    width: 96px;\n    height: 64px;\n    box-sizing: content-box;\n    user-select: none;\n    text-align: center;\n    vertical-align: middle;\n    font-size: 16px;\n    font-weight: 0;\n    color: white;\n    text-shadow: 0px 1px rgba(0, 0, 0, 0.65), 1px 1px rgba(0, 0, 0, 0.65);\n}\n.option:hover {\n    opacity: 0.75;\n}\ndiv.selected {\n    background-color: rgb(128, 192, 255, 0.25);\n}\n.noselect {\n    -webkit-touch-callout: none;\n    -webkit-user-select: none;\n    -khtml-user-select: none;\n    -moz-user-select: none;\n    -ms-user-select: none;\n    user-select: none;\n}\n.minitilesbg {\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    height: 100%;\n    width: 100%;\n    image-rendering: pixelated;\n    image-rendering: crisp-edges;\n    background-repeat: no-repeat;\n    background-size: contain;\n    background-position: center;\n    background-image: url('data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAFAAAAAQCAYAAACBSfjBAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAALrSURBVFhH7ZbPS1VBFMfHu2hlLwl18UqEZxYS/VCjH+4tolUm0aLsH8jAVT/+gKSVUEFt04gWYSuJkLYvoiwKI8hnIIGRBZaLkja3+z3eM5w3zL1z351HJvQBOWfOzJlz5szznmkYHbmmQOvI93D6wze1b2pHA/SlsSaS0sb6mxOVEJIcI/q6j4SxWsXNe7diTanhsxdIll8/U5PTk6QP9A/ovbLGlOvuPvyojn/q0esOP92jurv2097AFh/cLk6oxbcr5JuUO0jyl1ABOYH+nc0KEiBAcW+BJDg/WNJzWHfj+nN1ZtMxKuLQuaGwMjtHxTGZeTdDweUcbAuLC1RAjg1cMTlHFA7roAPY3z+aVwe/dKpSW4lsjC3+47ZX6sf8V9V1sgOXE1vt2PwlAR8ACbBEYgjAB4IOMOZ1Wzpa1IPfT/TtJQUAaXO1xIQOyetwiWy3FY+xxcd6+GUhLf9AJgAgYUOBKNHLFbLDtqvcRHas5wPWAzPm5jsB2WFT95eqYqKYGCOXi5cO6bVJxbMBX6yvxxkCJDbceJo2RHIANgRhcECeI6JDrU59jgd+ZI2JOb5kLkD0LSQp/bLAxeb9fAjoQ3qgjwbYUN4Mxq1bW8hmzhUaC/ob6IMtJsYcE/F5TuYhMcdZyesnWfv9x/CGnOTyyjKNgZz7tfqTdBf4AEvJoIEwvG90GaTzGHD8zrlmbZfzLpLiZyWLP3VhtHLZsl1wAdBFIX38o+QSnxEbAV3AeOx8+5SjjiTfcZBpbykT0599s7y50lgvfyqg+Y7DTzbt7YN5fsdhnPYOtGH46+K74rpYD3/9DTSdak0ib9Imvvv8bf+qJvKf2vlnCoh/n40IFXBbz3Z0QzK4DoJ5fL9ezL70fgMyvCf+8hYyr58v1ESujF2lweDRUyEO4YKLB1+AJjI+MU66Cy4WQBOJOrL3M6a92B5ra/Tu7o01O0YOJOUFuPwlVMA6ENbyC5AFJMWf3PEjP48LVOoPgCVePDNNPdgAAAAASUVORK5CYII=');\n}\n.basicbg {\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    height: 100%;\n    width: 100%;\n    image-rendering: pixelated;\n    image-rendering: crisp-edges;\n    background-repeat: no-repeat;\n    background-size: contain;\n    background-position: center;\n    background-image: url(\"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAQCAYAAAB3AH1ZAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAHASURBVEhLzZS9SwJxGMd/d0OTmEQ69LLY2xAUaQS5W0SbSTSU/QM5uFV/QNEkVH9CRJNODuFuREkURlA6SGBkgeVQ0nLd9+Ge45Q7T7mhPsvz8rvf83xPn+ek/cSeAL7Eh5J9fBfTmVEJfjXpIWvMsX+7XFRgcS80M69QAROOTo41T4j4+pbmNUMCuHh4vF/AgspdXQxMucmCzahfP8NzhweXYq1nESIsBYD8fZ6a524utEwzMjd/SJeoASwafJbedBHwAWJ+rnfEK85+zts2Z6yaAxnFUHjudYwSsNyARGwXKY/cRM5DeTzPopwio1jctSr8w356O4AcmjEQxWfEaVU0Mi9a4Ax56TkghWZDFKARhPDbIfb1eSnXeuZ2uXkGHCFrlkADwM1q9RrFwHj23fgi3w4MoNGaQVuAVTKujB3lSplsJByR1OIdDaIVugAttt1dTHQqmyIfAvhuJztvBgmIbcSUYuFJXxe73cU5fgUIUENdvN09M/QZaL3UTREj3d5rGsK/4H8IGAwMYZopwdYK/v+vCteOvwGAhnAnuUtBdGFF4RVrBzfHXRUaQqPw4GRQ8+whAU5QGzv4DgjxC2e6BUnBLVfLAAAAAElFTkSuQmCC\");\n}\n.basicborderbg {\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    height: 100%;\n    width: 100%;\n    image-rendering: pixelated;\n    image-rendering: crisp-edges;\n    background-repeat: no-repeat;\n    background-size: contain;\n    background-position: center;\n    background-image: url(\"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAQCAIAAAD4YuoOAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAADSSURBVDhPY3Srj2cgBcT6f4ayiANMUJoa4MSdL1AWEmBWdjCAMhkYVLWfC4t98bZi+M7y7t1rXogIkKuv8QsuAmTICLGBlaMDrOKIIAKaZaHCA2FjBYs3Qq3ErwwNQIOIeG1oyrAGCzKAWkCSo5ABQY3ERjJBl2ICiBaoBWToJxJALbh9VRLCoCKAhB6xQUS2C4i1gGwAtQCYTCEMXICgAlyxSKwPCCZHXAoQkYzsBCAbmG+BCMiAiGM6EFMEKyC/NAVagMdbcFnyIxl/oEFlGRgAqdZQWlzH2iAAAAAASUVORK5CYII=\");\n}\n.basicfullborderbg {\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    height: 100%;\n    width: 100%;\n    image-rendering: pixelated;\n    image-rendering: crisp-edges;\n    background-repeat: no-repeat;\n    background-size: contain;\n    background-position: center;\n    background-image: url(\"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADAAAAAQCAIAAADfzGvmAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAEXSURBVEhLY3Srj2cgBcT6f4ayiAOLN/ICSVXt5xYqPBARrODEnS+3r0oCGUwQPlUA0FAoCxXgcg2yeqACiFeZlR0MIEJAANQpLPbF24rhO8u7d6+hPgNy9TV+wUWADBkhNrBydIBVHKgeV9hgqgcqRoQQxB8QzRD3AhHcLFyGUhcAbYE6iGAcwwGaMlzRBAekqoc6iOwAIFUjQfXEJmqCPsMEpGqBqIc6iAz7aASgDoKUAdQF5MUmsVFGCxdjBcQ6iG4A6iBgtocwcAGCCshLwpiA2BAimCColf8RiRrZyUA2sFIEIiADIo7pIUwR/IAY9UA15Nf2QM14QgUui8nACoCylNb2eEwHArgs0BpICwS/eihgYAAAJweAFZ6su4IAAAAASUVORK5CYII=\");\n}\n.basiclongborderbg {\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    height: 100%;\n    width: 100%;\n    image-rendering: pixelated;\n    image-rendering: crisp-edges;\n    background-repeat: no-repeat;\n    background-size: contain;\n    background-position: center;\n    background-image: url(\"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAQCAIAAAD4YuoOAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAG0SURBVDhPjZS/L0NhFIYvEYupMVm7M0ikQ3e6WUhqM/gX2BiY8C8YbB1YbNgNjcTA3tUknSwG9dz7XKdf76W8keP8eM97vvP1a2dGo1GW4O75HLuxsr9zttM76BHiWxJkLm+f9AePg+PDLcPdzmqab6419Wf9J6LZMYZMKool6upIq461hDpVOeMBre1WkHTUkpqOMQOm8GNGfkU0E5CqsCO0DQKXxjls/g8fW34G6QGDXekBDsBR3fxvfGfM4aEehQpbKoCts/zReG839MF0/sLDMN/ArYlTxo/q0Oh5mR/Gx/snf6Z72jXljDosabkiLzPl16WDv/46O/FMycIug2/IxlFdgurmU3Xy8lmRzP3SZ/mKoqwt+DmUgH10ck0+NohTS4jG4FP1KOUGUVZdXoSq57xCGmt/yre9oJRVnfEztZzyAiQ5u37cUmyQtjgvPUQ5IBDPnJ7+VZ8Qa0n4+1GZUVRy0EjJvM7EhwyQ46XzFrGG5gOqY1N1yPx5fCEHW91gb7PTbi7iPAzesBc3t0V6DDeo34zfD2fEEqC6AepKO6aOVF05LO+dr7dJOVjGZFn2Bd1izpiKGBx/AAAAAElFTkSuQmCC\");\n}\n.fourxfourbg {\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    height: 100%;\n    width: 100%;\n    image-rendering: pixelated;\n    image-rendering: crisp-edges;\n    background-repeat: no-repeat;\n    background-size: contain;\n    background-position: center;\n    background-image: url(\"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEAAAABACAYAAACqaXHeAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAQFSURBVHhe7ZtNSFVBFMfnaZSBaRi6MF1klq1ykRSI0Mo2LQKzSAhatK0I2rgU+oAW4cJo00qIVqKLCAKhkkQ3SSBJphZYfiCakoppEi//p3sup+v9mLnX51u8+YGemTnznzl3vG/OdXhXMU8nW9OXe6+nuezXxmW2kii9n6/hUbPxnHH1sswWpPALzt6xedV4vFTBgpnhn6r8ZDFZcK252vWhX8fDQTX8pC9Sz7APtrNrgnwoA9054+jRl8tyLI4/n4Mf7ZlQy2UFZFsu1Kh3Lz6r35v5NOD0wJQ601Cp+t/MUhn94DtYXdp2r6ulLUy/MrfhahDY/J4/VIcPfUzmjKPn/kHx5+8/X9OGgWtHy9VGnVJVfSXq05E16rD8ZV5tdi6ojYoUiQ73FKiV2n8XBR/gwIL0Ba9W1b6zZa5mYXRRFR0tVScGilXT3Rr19cfaNg3q04WLNPZq+7dE+tnWsdD48xD8rcJLqqqyilYSoA0TMKfnql0fSD2fU+svZ6isoweoYxwuo/98+wHtOZPow+LP67/Tlaqvq6cKOmJgXh3Uy0pKqc3rKyosos+Qjp7rchzGT4M6990JvdRxP44/j2oO6AC489LyEtWB9P1aX6OylyD9sfFDro8tw/Ure89RWfp3Sg+43Rs/7eJvO1+nO549pgYdJmcmyb4fGYqlzzYyfvcCqEWDgQ+Dqru3m8pyAaghAXIBb1694ZT00dV746cLmBr6np74OE5OHYZGhmgVeQFM9UFgXAQfdxxdvYzf3QOSBp9Uz+x2HP9tgrmIXQDH5izGC8AbyE6DcaU1RVfvjZ928Qe376dNJpZ5FNZUn21k/KF53C+3YpfVfQ7YrdwehE78kXkcf1lvbuXbiBfAVG9CJvQyfq3nAJ3Jk+rDyKTeZgHH5ix2ARzrCzYLaRmZR8MI0uuSKb2M301jMmVEIfMorKk+28j4Q/O4H9hR7XnA1i3FeRR1ex6wRVI9s9tx2Czg2JzFLoBjteENZKfBuNKaoqv3xk+7uD0PMPh/HrusPQ9wbiNeAHsesEVSfRiZ1Nss4NicxS6AY33BZiEtI/NoGEF6XTKll/G7aUymjChkHoU11WcbGf+2PB6Ve7Gjhj0HxM3dcXWMrt4bv28exy3jzZ0S+DmPom6qDyKujtHVy/gDnwNMg0iqZ+LqGFO9zQKOzTq4LZMQV08LUHGqMsUDRA0kPz9Ok5HeDx4TP5nWc1+O370IcLGxKQ1nFPLiJbr6bBMUf27j/W69X5vf9+2ZKL2fz74vsFUGunPG0dv3Bez7AvZ9gdD47fsCVHNAB8Cd7fsCAfDDDj9Q2PMAex5gzwMS65m4OsZUb88DHJt1cFsmIa7engdQq4M9D8g5lPoL23/VdvXfJ/8AAAAASUVORK5CYII=\");\n}\n.threexthreebg {\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    height: 100%;\n    width: 100%;\n    image-rendering: pixelated;\n    image-rendering: crisp-edges;\n    background-repeat: no-repeat;\n    background-size: contain;\n    background-position: center;\n    background-image: url(\"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAYAAABXAvmHAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAL+SURBVGhD7Zc7aFNhFMfPTQSjVGML7dA2gzEYoWCHii4Fp04OQq2CIDi4qjh2TBEFB8lQcXFqFSdpB1HEgFqUZDG0jVZjrYU+khBSC7a12Ipc/Z/khDSP9j7ysOH+IPnO/c75n/ud+zgfl4QHc/3qhcAVVez8uWK+7rt922rKqc+1ZQQK/uAMTKeo52gzYQTxyA9qPe5kG4gP49CTGfbBBvkajOBynyfrM6pHrNi5uQbvhChyf0yxy+KjozO00uLg8eJZL719+oU2f9tpNblBseAi+5A4tecPH8OHmGIaLAIxp7pd9O51wpRe4vNzIe6Qp9ln33fG60PizmgrbZwgco810efD6xyw8i1FjhdrtPd0CxeC46XoMh080kzHgk7qveml2e/rBRocxxqW+URr/nlT+kT/NG20K2y3jTpotTN9UREHbFj89Ybz5Ha5+UoAzOEEueD4ZNKTtRGf8h8oqUGs+IAZfX4u5XGSfj2Ls22ff/lpwD/g901GJml/XOHE4aUP1PaziX92m40SyhLb8EmMUEyD40ZnI/vKoe/wdGyJc8RUnh9/HlL4JV4ML6jDD4c5IZhdmE0HT4UzM0RdHV0ZSzvl0udqsbaJ6ATb76fC6QLeDL1SBx/d48ndwFx8jsctBfCMCXIvwLVLVzOWdrTqg+MhGgmMsJ0tAI/QzMev7DQDbjlObjSPVj3icBdQgC0zZ3rxgtk8evXZAnYrVgG1pmwFSM+WUS9a9fICC9yFbt+4pRo9cS3QvA9Uq7eXopgeXUrXPoA7U43eXopienmMNO8DRk8uVFJvdaFaU98FSGuVUS+V0hfsA9b3wD+qtWegI1nfA9thNo9evdVGa41VgFCqZ2tFq15eYIG7kPU9UIJK6NGlrO8BvVRSb3WhWlPfBUhrlVEvldIX7AN19T1gtHdXa89AR9pxH8AtM9K7jeoErXrE7bgPGF2EUZ2gV2+1USG/U+jFqJ4LaO9yKZLASCJ5JvGrtF5i8fzjmP+Ecz29Kpz/O7L4OoDoLyNhY4hfjpj6AAAAAElFTkSuQmCC\");\n}\n.fivexthreebg {\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    height: 100%;\n    width: 100%;\n    image-rendering: pixelated;\n    image-rendering: crisp-edges;\n    background-repeat: no-repeat;\n    background-size: contain;\n    background-position: center;\n    background-image: url(\"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAFAAAAAwCAYAAACG5f33AAAACXBIWXMAAA7BAAAOwQG4kWvtAAAFVklEQVRoQ+2aT2hcVRTGzyRSU4iJVJJF7CDG1BSFdpFSaSl0FTcuxFrFgtCFuJFWCi7MMmBbdKFZVEpBXKSKCwntQhQhoBbLdGGHQm0wNtESbRPDxJamJW1awjPfyZzn6et7b+67981LMpkfTO/f795zz5u+e3o6JHw20ee9PvyWJ/VgX9jYro/3xmrS1Ou6lJrg3LC+KL2MDfR94v00+IP/ebV3j//R/ZgL26HNyQLDl0vU+2wboQSTF29Sx5ZWrgMZQzk4NM5jqIOgBiXYv7fLH7PVY67U9VrHPjpHF4+fqWh/lC2iF+3o6XHaPt1FnflOniMUR4p08M0DVLhwrtxD9F3+As3+UaLNr3RRo15gtr2Jy30vd9PP3/xO9+430q3pebpWuMpjMKb0yAK3MYY5YRoYjjkv7MrT2R+nnPQyP7gW5j3e1dZ/eGhff5z9UbaIXuzaOtrxkPPAVGmKFhYWyq0lxlr/4flX1t2kxvUvdffLAvPbiDrPbKDfnp7jDeDlpu9v06O729mRaM+MXqeWZ9poc6GV9nzQTX/+O/eQBu1rzdfZ0NsDfznpp/ou0/zGHNefPN1Et7YuPVTMA9oBYfbfH5yJ1WP+TH6ettNz3A4CB3a0d5RbSzSO3GFnF2d+pQZs/m7za9yBpwfQhwNq0MZXXOqYXxp4LFKDuTIGXPTBtXJfTdPdbye5bmJ/nB46PdcEaADWbTj73lBu57adfgcG5emg3b6h7f+ntTgmc4QwDdoyNw291sm8luYWfoeZ2B+nRx39NkDXUK4zspBsdmP2Brc3jT3hjwU3k/Yb617kuh5PSw+kH7bduTvH9SB6DupJ9UFwgegyDH4CuJqPffkpd6wGJiYnuDw/UrSyX+sRonDDEt8AbjmgD4BrPymm+sJiOHFq+BTXtQO5w4CgXrS29rMBV4t/e+OXxh6IdWwIi5mSYKrHPHyLxIFJ7df6o4eO+M63sd9/B7o6T3Bdx1a/XPY/cInUSU7dgY7UHVgG7z8bUnOgGGBriKke4xKG2BDU40bWe1baH2AOdPjwLYabyES4UtBxHMqk9qep5wWi4qisYrsowvS4JU3jQFM9kKzU172fc4rr7ac+9FNd0id15ANRQsd/xMVReDJJYyNNNfTow7dAHJDU/qBenGOTTzSKA20PL2Sht7VfnIdsjZRwEJIO4kRJQKAt85CS2/LObm/N38JwBhyDJANAKQ6C45CPBOhD2gv9mC9OXfMOhDNc8olr3oGu+cRYB+Jlq8ukVEsvYUQlkup1zhB1k3wi30IIA/SVv9LRcRjKpPanqfcX4B4HwmKuJJjqcaPGxYGV1klbzwvUWj6w0jpp6o3iwCS4rmOrD+qSrmOrX/O3sCt1BzpSEw7c2JPP4b0EpIwi+P4DLnr/JXryi5OoWqM37nm+p1wzx1QvBwDaCQD/RSljcQR1go2eK6s9H7icsAFRcWBWsV0UYXrcjjb5PMnh6TH5mV2UJqpec/lAOVxYPk+QMZRp/j7RKA60PbxQTb04Lyqfh4+MoY5SxuCEMI3OAeq6Xqtm8oHiGPwjH6CUA+LgSD3pHB4cgDbSVQff3xGqaTnB3dxX8/lAHKbav2/UdVBT+cAsft+odTKvJvOBOCCQw2bx+0Q/jNEhw0onGAdmbb/e3zeAexaxjd2qEfOFUVi8kV3yeVHY7P/LpfPh+UD8lcEi0jbFVieY6jFPx4FZ2y/7w4GRcWDSzQVbnZDWvlnZv+pv4eUmNQfia+2Cq94V2/3ZgUnyYWFAg3cCPtXWy1x5/4Es7Q/u7xsBTPNhy412niYr+2V/zwtNYtUxxfM8+g/qEnvqMKA4fQAAAABJRU5ErkJggg==\");\n}\n.fivextwobg {\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    height: 100%;\n    width: 100%;\n    image-rendering: pixelated;\n    image-rendering: crisp-edges;\n    background-repeat: no-repeat;\n    background-size: contain;\n    background-position: center;\n    background-image: url(\"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAFAAAAAgCAYAAACFM/9sAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsEAAA7BAbiRa+0AAARYSURBVGhD7ZhNSBVRFMfPUygDUzB08VIks5QEXShCEriyTavMokXQItpERtAil0EUtSgXRgTRQosWIboqAiESQjc9BEsStUAqRTQlDT9y8fJ/fGc4TTNv7sy8p7zwB+M99+N/z71nnnMvh4THk23xM30X4mLb25z6jt1rSapxs6XU2Mc6taVLL33tbffjbzvfWM+ppmbr0e0Yi71DG5EJ+sZmqelwIaEEU8M/KVqdzzaQPpSd3RPcBxvYNSjB+ZZyHiu2jIOu4+4gDT/s9/Sv50qHXrSjvRNUP1NOZSVlPEaIjcSo9dxlGhgaTLQQvSoZosXPs1R5spyy9ARSwgEGwDke6YONUvqwCCcNFg4baFvPlXewkKovNca9/KdbDxvtTsETdPAEjIcue8+JihswakajtFZHVNZfQJ8OLNPv9Wx2nPP6F+1uLKKlmTWuz43Os/PKgXxqvllBX34s/6NB/XvuPC0W5dB02xitFUfY3t+bQ0s12dZcAO3J/K93zqVVj/FzJWtUT0e4bmd6dpqiRdFEbZPskRUOdmzuA2XB+ZXc09yAtwPQhgBpUEfUxcb42fa9rhqMlT5tg8jzGVp9OcW2if906qHTY02ABmDerHfXuiMNdQ1WAzrl7aBeVLD57wDQJ2MEJw3qMhZ6rZNxebl5/A0y8Z9OPWy0BwG6rITNyETibGFxgeuHxvdZfXZnUj+76zjbul/0QNox98rqMtt29BjYW623gwNEl07wG8DR3PHsATdsBZNTk1y+H4kF8p9KPa4oXAmItQCuhUBvAMe+GwMbJ1pPXw/bOgDcYICX3msddr1oTddvhxfwLfY1PvFx3PG49oPTnckJjMOvQALg17+X3msdWn/76i0r+Kbr11jfQD+iZASdJ6x/u36r1vHXIbKDf3YCGJL/IoDFtSURfL+AlG7o71+iifHSuWF9hLuednFDUPQCaqtqE9a/yAaAPgRM/TvpBVxJpC8ZWldXVRsvjZYmapskWz/Qa+CJcBIFfQNBsAfAr3+3AAYljH9egNs9LOjdSHDS45QzvQea6oFkZV40PeEU1cXSO1aqCm3I4dn7JC3npnGzZS745T/J7mF4M37vRhonPdrwFiUAfv3b9bI5pLFQAiQUEBxB+lCmMp9pdA8MGjzBRB/UvwQP2RYpsUEkDRAIPNIHG6X0pSKfmfGnsAQGSQKAUjaIjSN1BRtjUEcAJJ/Zev2ooybvETdzG/KZYkOj5wIZH0BsZjvzmRkfwO3OZyYNID7WuvSLm16uAV741WODQDa7FflMPsVwjdBXhnSj71Eo/foPqw+L9m8tgFs2cLp7mWCqG9g4UVOZz0OZivUDE63dPy/Abz7NDVMdxuEtSgD8+g+rT4aJVvt3vQcGcQ5SpfM7T6rWD/xoM/4U3m5SFkD8rDOdIHvgAPrJpzkh3wQ8XnoZK98vEDafF3b9QOb12oPdv7UIYJpPC4vevCZIPk+z3evfwTdEfwB6AhQFHJ5jGAAAAABJRU5ErkJggg==\");\n}\n.fourxtwobg {\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    height: 100%;\n    width: 100%;\n    image-rendering: pixelated;\n    image-rendering: crisp-edges;\n    background-repeat: no-repeat;\n    background-size: contain;\n    background-position: center;\n    background-image: url(\"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEAAAAAgCAYAAACinX6EAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsAAAA7AAWrWiQkAAARjSURBVGhD7ZhLSJRRFMfPaJSBaRS6mBoks4yCWihFEbSyTYvoSUHQItpVBC1yKfSgFtWiiCBaWNEipBZRBEIPimnTIFiSpRVSaTKWZGFZyOT/zJyv4+f9XnemoscPhnvuved/H2e+797vXhLO9jRmNrfuyIjtLjPVrTy20VfjZUuqcfuayrz0Unei8XjmTvMt57ehYb3z0+XwxdihjUkDrc/S1DC/gpCC3vYPFF9czjaQOqTNLd1cBxu4NUjB9o017Cu2+EF38ugDaj99N7B/3ZZJL9rOq920tL+GqhPV7COkOlK0e9suSrY9yJUQ3Ui00dDzNC1YV0PFuoGhyhJOt66tpXvXntLXb8X0sX+E3iRfcx0Gk540ynnUwcekwcDhs2xlwvGHff92n9MW/KbXVDQdbNna5Ne/bsukl3Et6YxPmDzoS/fR6OhoLpelq/wt+7+c/IGKp66pbZIGRuqJqu/OoCdzhrkDRKnk5ieasqqSA4H8QOd7KptbQQuS5bT+QC29eDc8QYP8m9L3PNC+xmc0MjvG9qyrJfRxSTao8AN6Aqb+vzUP+OrhP5AYoaW0kPNuEIB4ZTyXy1Lc8ZmDlRp4REXofE/pJi5A9AHKMEEN8njExIZ/+sQ0Tw18pU7bIHapn75c72U7TP9+eujcYw0CGoB2i+7va4mtqF/hFKBSoot85YyKH9EeqxMfwaRBXnyh1zrxKyst43c4TP9+etgotwG6opzNSEPS2eDQIOfndc106tydSX7L5NVs63rRAylH25+/DLPtRvvAjqp3gwVQpyY4gtgaTl48xQW/gp7eHk4fdqSs+td6bHGcscQZAOfyQE8A244XybHt6ErrFbZ1ALhgjKB23HrRhu3fDQ/gdepVpvtx17i90gbTnmsCfvgXJQDu/oPa0frDew85wQvbv8ZZA/KdvGDbjltXqHaCGLcI/ov8D0Au/a3MrkvE8P4CSb3Q73+uiAnSeeEsQucvnOcCW/QA6hbV5ayJyASAexLY0qTOD62rX1SXqYpX5XJZ/PoHegzcEFZS2wja4BUAW6KOX/fPA/D6DrDdWwWTHqu033eAJoweZ/vLDef4WLyz6ohzPJYysU1+OKrzAPy+AxDZqHurxqSXR1ACELV/rZdJAhyi/O4QYCPV9xmhvgNsJy+E0dv2j0nhpIjJ4KAkQZBDE/Kohx9spOKHS5W/YhvEAQkTwz0FJld2JluOMhydUY4Jow7BkPuM3fuX//kBCHuHgDqUiY3TJe4z/vgAyNFZHnnJ4wc76D7DNwBYbHQaFS+9bENBhNHLZPzuI/zuM5xtSG85Pxu9DyON2r/WF/w+wHbvD6tLjq3oYb8DTLj1+Y7duA/jkXPvvWEIq4Of7OPI+30HmNB6fR8Aoo7d8zsg6uSFX60zEaWtv+I7IB8KFgA8er8bmzFwAKKcx01Ag3cSvyC9+Mr7XyiijEEzbhBhz+P54p58lPsImShAO7gP4IwlBf0XbMnnPM+GNUTfAf7IbzodLTFdAAAAAElFTkSuQmCC\");\n}\n.fourxfourplusbg {\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    height: 100%;\n    width: 100%;\n    image-rendering: pixelated;\n    image-rendering: crisp-edges;\n    background-repeat: no-repeat;\n    background-size: contain;\n    background-position: center;\n    background-image: url(\"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAFAAAABACAYAAACNx/A2AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAU0SURBVHhe7ZtNaFxVFMfPJFJTiIlUkkXsLIypKS7ahaVCKXTVblyItYoFoQt3oiK4yTJiFVy0WVTcuApIV6FdiFIIqMUyXegQqAZjk1qibWKY2NK0pE1LGPM/mfO88/o+7r1nkgnM/UG4n/9zzztv+u7x4iXhq9mh6pvj71SlntQndSlN8vRJYwdPHXNe01dv1qUUZGxk6HT1x9Hvo7/XDx+N/sx+zMXa0BbEwPjVCh1+oYdQgrkrd6hvTzeX4MSxgWgM8858fpmufHkxVy/IGMrRsRkeQx3Yrumjx1ypm7bEf/F96vwM7V8YoP5iP88RypNlev/t96g0cbnWQ/RdcYKWrlVo92sD1G4aWOrt4PL4q4P00zd/0MNH7ezQzdINevlgkS79MM91zMPY0wM9wyfHjg9n6e8urEQaPFjliVVuYwxzXNb00cv8NP/F7t6pvseCB+Yr87S6ulprrTPd/Q/Pv77tDrVvf2VwWAys7CPqv7iDfn9umRdAlB+NLtLKzgIv+uz5Drq7dz0oGAOmA0n6jgv36MlDvZFmceoWdT3fQ7tL3XT0k0H689/lxzRo3+y8xbbvjfyl0s8PXc30H3MXiyu0n17kdhwEsK+3r9Zap33yPge7vPgrteHhP+h8gzvwJgH64KCAn7aMgcLZBXrw7RzXbfQAbdiROuZXRp6yXlOjz/IfdkydDdAA2G279NFY4cC+A1EHBuXtoN27o4f74mNdnV38DbHRR2/bsCMkadCWuY3QmzqZJ/6jjn4foGur1RkxJIvdXrrNbWCO3X+wzPU4afpd089EY1IK0n5r2xGum+ON0gPpz/I/DjYQs0yC3wC25jNff8EdNszOzXL5y2TZS99sTP+RonDDkygA3LKgtLadnxs/x3UzgNyhwHwBSBtcsdXH/RfffdfnANwo/12d+W26LtfJAj9pvEUJoKs+jaScywVbven/Zx9+Gr18n/Wjb6D24bV6odl+uOrrNpGAOyGASkIAa+D754NzAOUD3GjkAXwfxFYf9x87sqmxWR9zoMMf76LYiWyEgplHoXTVNxut/6aeDaTlcUm5EXYp2zxws3K7NGz918AGsvI4vJl4boQ+vAVxwFXvwkbo4/5rsMoDbZzX6rNotj6LsAsrCQFUEgKoJDOA+NiapSDbeB5pels2Sm/rvw1RGmJu+XmYeRBKV32zifuvIQoAtyzAjmabB7qwWTljkv8a2EArnwfWuryxygNt0OqFreKHLWEXVhICqCQEUIlzAOUD3Ghg1yxdsdU32n/ehVr9PFADG3A5z8MuF84D/4cNhPNAf6zyQBvntfosmq3PIuzCSkIAlYQAKskMID62ZinY5lFpels2Sm/rvw1RGmJu+XnE8yhXfbOJ+68hCgC31sjLvbCjZeWBvrmbr06w1Sf5r4ENxPM4/OTjuZMJxs08ylWfhq9OsNXH/deQmge6PoRWL/jqBK3elbALK9kyAcQ/Kw1avS8cwJ0vFQviQJ4jSd8PF30SYhN/G62XuY34/oE6I/hf/mE8j7TFbfXNplHBCzQSuTMr9aQ+qUtpkqdPGtsq94U18E8ZxnFlVe7kAlzei9+9lTHzvi3aWXpBxlBupfvC3KGgTR4etxmlxAK4lCcOyQU9tGUerpzuefdQNU9valBHKWN4iCRN2po++jz/eUBBy98XXvh59mOueNLy94W1hPvCSur+SwQLAFms1e8L28BvIJwH+hMFgFtr5J2rlSbCeaAJGwjngf6E80Al4TxQSTgPVBLOA5XUGQnngYFNhug/1UtvY7aPZ1MAAAAASUVORK5CYII=\");\n    \n}\n.threexthreeplusbg {\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    height: 100%;\n    width: 100%;\n    image-rendering: pixelated;\n    image-rendering: crisp-edges;\n    background-repeat: no-repeat;\n    background-size: contain;\n    background-position: center;\n    background-image: url(\"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEAAAAAwCAYAAAChS3wfAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAPMSURBVGhD7ZpNSFRRFMfPaJiBaRjOYnIW2ZTSIheJgQitbNMiMouCoEXbiqCNSyEKWpQLo00rIVqJLqIIhEoS3TQIlmRqhaVOMqb4gR/FMPk/vvO6juP43n1vRmXeDx7nfpz/ffeded5zeEjC09HG+KXO63FpJ44lm6t92JBS46ZebYsVZK658VH8Xesb87pQV29e6jh8cW9ofbJA51CU6o6VECyY6J+lwIkibgOZg21tG+E5tEGiBhZcawiZc7p6+EpbXavlQS/1P+nyyd4HO0aoejJEZcEy9hHCA2G6efUG9fT1GiNEr4J9NPc1ShXnQ5SrLjDnz2d75Vw5vX/xhf78zaX5yRUa7xnjOWwsuifGfczBJ5kGDwGfU7VB6n4bcaQX/8S14HcgVNIk61YOBjY8PIhEIxSLxYzeGsNFv9j/e94s5e47W94kC6xUEZV1FdPnw4t8A0Qp//UC7T3t50CgPzU4TYVHSqiip4jq75bTt9+LGzTojxdM80YXmn840kcah2il1MftQx35NF+59qPAD8B3KrhC1XSc+4kgAAF/wOitkTuwxMEKT32kHDz8rYKLPIBfAmAMG1RBH6+YtOEfbd6/qQa+Mgec6BPX8j2fpOWXE9zGOqrOCtAArJvTfafNV1NVYw5gUqKLvr+45H+0V+fER0imQV983dCrOvErLCjkMwBtjOsAXY7RZmQhudnM3Az3jw4fNOcSbyb9y3lnuK3Ou6UHMo69LS0vcnsrcACqNhkcQaSGlmePeWA3MDoxyvbDQNiHFMcdTcwAcM8BagCRduxiVd+zms7aO9u5jQDI3nXvzwEYC/+Mj3waXpcrdUiWc+1gVQ8/vAUIwP3b98wfT+f+5hng9OEFp+tkWr/uEMxGvAAYdteTKtWlwrUAyAZ0N2JVj3lJgwAZQdVYuT98oMPFWQAnqRXhTkGtA2Dt7l/Vp6wDMpXbNyOZHqe8WgdwwwFb1gGIrN3cqpIOPcakDjCGtLFUB+huXthufSq8NGjYrMULgGGTIqlFrF3SpVfrAKeYaVBNOTudxDrACWYAuOeATNUMyAgZrQPsgFc1EzUD/DJaB9jB6Tpu7cMqXhYwbNbiBcCwjtksZ1vFql4OQLfgU3S3fw9wAi/gfQ/wvgekzr+6mxe2W58KLwsYNmvxAmDYpEhqFGuXdOldrwO87wFKHaCbuzNVMyAjpL0OwCunk7t1dYJVPfzSXgfoPoSuTnCqt4uXBQzrmMST2i5O9bpwAEpPBn2yAZ2NyN8krnTrxdeNv3+wbhH8yxkW3+m49fAeRPQPi0bkQT1QNuYAAAAASUVORK5CYII=\");\n}\n.rpgmakerbg {\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    height: 100%;\n    width: 100%;\n    image-rendering: pixelated;\n    image-rendering: crisp-edges;\n    background-repeat: no-repeat;\n    background-size: contain;\n    background-position: center;\n    background-image: url(\"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAwCAYAAABwrHhvAAACOklEQVRYhe2YMW6DQBBF5yapksYSDS5BVLlAjHwBXFFR+gKmI6kjVymTKyBFuUAOYSX32BTOXw3DwuyCpTiWkUaLd3dmHrDDfkP0e+wPW7NuC4NzVx/O0Urfp+2j+Xh5t7a6f7DG+9dtYZImN70AaDEBbdLknbH9YWuiMuuARWVmNqvC1NWuY0jO+5ImN1GZHS+IB0CLBIBAH3eU567kAJB9mJ80uSEeYN0WtkWCNE5tIjhhDFedNLkz+RAAYKMyM5Q0uXl7frUdCLhZFRYA5xhL49Tc3dyaqMw6AX0BOAgREX1/fvXINqvjFSMAH0vj1CwXsSEiGgruA1BXuy6AvEVYwXJsuYi9AHgVjALIktGMA4T4ucwCaLULq6tdB8DXb8jsI+C16qpdeWtdj0Dz814D2sIZAwhJfgWwAFjNQ6U3lJwDaH4qACCwwseM+ywXca+0tKSylGcf/A6EvkfsoekB1xh2yyEfXz0xqge4BkCLsf1hq2oITU+oekDu+5jD+8c0hKYnvPSA1ACYjwTSB9v3ui1UPeGlB/Cb6wKsaJcPn6vpCSLS9QBPKsWHy4ePaXqiAyCDhtT2UL1reoKIwvXAXHMCzDVfPVBXuz6A1ANTzVcPyP2ktwbmAPjOuwJcHoDvO8NZhjLA2bwHpmr9Mf+6CnwPTNH6mn/QGpi6D4z5XwH+D8Cp9ID0P289MLX2T6oHptb+yfTAnGfuO+/yAEKqpQdA5P99YCwg/qoHJ+cQPt8H5poz+V8dP3HKlNFMitgZAAAAAElFTkSuQmCC\");\n}\n.godotbg {\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    height: 100%;\n    width: 100%;\n    image-rendering: pixelated;\n    image-rendering: crisp-edges;\n    background-repeat: no-repeat;\n    background-size: contain;\n    background-position: center;\n}\n.smooth_image {\n    image-rendering: auto;\n}\n.pixelated_image {\n    image-rendering: crisp-edges;\n    image-rendering: pixelated;\n}\n        </style>\n    </div>\n<script>\n// convert minitiles to godot\nvar minitiles_data = [\n    [[0,0], [[0,0],[0,0],[0,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],]],\n    [[1,0], [[0,0],[0,0],[2,0],[0,0],[0,0],[2,0],[1,0],[1,0],[3,0],]],\n    [[2,0], [[2,0],[2,0],[2,0],[2,0],[2,0],[2,0],[3,0],[3,0],[3,0],]],\n    [[3,0], [[2,0],[0,0],[0,0],[2,0],[0,0],[0,0],[3,0],[1,0],[1,0],]],\n    [[4,0], [[4,0],[4,0],[3,0],[4,0],[4,0],[3,0],[3,0],[3,0],[3,0],]],\n    [[5,0], [[2,0],[2,0],[2,0],[2,0],[4,0],[4,0],[3,0],[4,0],[4,0],]],\n    [[6,0], [[2,0],[2,0],[2,0],[4,0],[4,0],[2,0],[4,0],[4,0],[3,0],]],\n    [[7,0], [[3,0],[4,0],[4,0],[3,0],[4,0],[4,0],[3,0],[3,0],[3,0],]],\n    [[8,0], [[0,0],[0,0],[2,0],[0,0],[4,0],[4,0],[1,0],[4,0],[4,0],]],\n    [[9,0], [[3,0],[3,0],[3,0],[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],]],\n    [[10,0], [[2,0],[2,0],[2,0],[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],]],\n    [[11,0], [[2,0],[0,0],[0,0],[4,0],[4,0],[0,0],[4,0],[4,0],[1,0],]],\n    \n    [[0,1], [[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],]],\n    [[1,1], [[1,0],[1,0],[3,0],[1,0],[1,0],[3,0],[1,0],[1,0],[3,0],]],\n    [[2,1], [[3,0],[3,0],[3,0],[3,0],[3,0],[3,0],[3,0],[3,0],[3,0],]],\n    [[3,1], [[3,0],[1,0],[1,0],[3,0],[1,0],[1,0],[3,0],[1,0],[1,0],]],\n    [[4,1], [[1,0],[1,0],[3,0],[1,0],[4,0],[4,0],[1,0],[4,0],[4,0],]],\n    [[5,1], [[3,0],[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],]],\n    [[6,1], [[4,0],[4,0],[3,0],[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],]],\n    [[7,1], [[3,0],[1,0],[1,0],[4,0],[4,0],[1,0],[4,0],[4,0],[1,0],]],\n    [[8,1], [[1,0],[4,0],[4,0],[1,0],[4,0],[4,0],[1,0],[4,0],[4,0],]],\n    [[9,1], [[3,0],[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],[3,0],]],\n    [[10,1], [[-1,-1],[-1,-1],[-1,-1],[-1,-1],[-1,-1],[-1,-1],[-1,-1],[-1,-1],[-1,-1],]],\n    \n    [[11,1], [[4,0],[4,0],[3,0],[4,0],[4,0],[3,0],[4,0],[4,0],[3,0],]],\n    [[0,2], [[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[0,0],[0,0],[0,0],]],\n    [[1,2], [[1,0],[1,0],[3,0],[0,0],[0,0],[2,0],[0,0],[0,0],[2,0],]],\n    [[2,2], [[3,0],[3,0],[3,0],[2,0],[2,0],[2,0],[2,0],[2,0],[2,0],]],\n    [[3,2], [[3,0],[1,0],[1,0],[2,0],[0,0],[0,0],[2,0],[0,0],[0,0],]],\n    [[4,2], [[1,0],[4,0],[4,0],[1,0],[4,0],[4,0],[1,0],[1,0],[3,0],]],\n    [[5,2], [[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],[3,0],[4,0],[4,0],]],\n    [[6,2], [[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],[3,0],]],\n    [[7,2], [[4,0],[4,0],[1,0],[4,0],[4,0],[1,0],[3,0],[1,0],[1,0],]],\n    [[8,2], [[3,0],[4,0],[4,0],[3,0],[4,0],[4,0],[3,0],[4,0],[4,0],]],\n    [[9,2], [[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],]],\n    [[10,2], [[4,0],[4,0],[3,0],[4,0],[4,0],[4,0],[3,0],[4,0],[4,0],]],\n    [[11,2], [[4,0],[4,0],[1,0],[4,0],[4,0],[1,0],[4,0],[4,0],[1,0],]],\n    \n    [[0,3], [[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],]],\n    [[1,3], [[0,0],[2,0],[2,0],[0,0],[2,0],[2,0],[0,0],[2,0],[2,0],]],\n    [[2,3], [[2,0],[2,0],[2,0],[2,0],[2,0],[2,0],[2,0],[2,0],[2,0],]],\n    [[3,3], [[2,0],[2,0],[0,0],[2,0],[2,0],[0,0],[2,0],[2,0],[0,0],]],\n    [[4,3], [[3,0],[3,0],[3,0],[4,0],[4,0],[3,0],[4,0],[4,0],[3,0],]],\n    [[5,3], [[3,0],[4,0],[4,0],[2,0],[4,0],[4,0],[2,0],[2,0],[2,0],]],\n    [[6,3], [[4,0],[4,0],[3,0],[4,0],[4,0],[2,0],[2,0],[2,0],[2,0],]],\n    [[7,3], [[3,0],[3,0],[3,0],[3,0],[4,0],[4,0],[3,0],[4,0],[4,0],]],\n    [[8,3], [[1,0],[4,0],[4,0],[0,0],[4,0],[4,0],[0,0],[0,0],[2,0],]],\n    [[9,3], [[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],[2,0],[2,0],[2,0],]],\n    [[10,3], [[4,0],[4,0],[4,0],[4,0],[4,0],[4,0],[3,0],[3,0],[3,0],]],\n    [[11,3], [[4,0],[4,0],[1,0],[4,0],[4,0],[0,0],[2,0],[0,0],[0,0],]],\n];\n// convert 4x4 to godot\nvar fourxfour_data = [\n    [[0,0],[0,0]], [[1,0],[1,0]], [[2,0],[2,0]], [[3,0],[3,0]],\n    [[0,1],[0,1]], [[1,1],[1,1]], [[2,1],[2,1]], [[3,1],[3,1]],\n    [[0,2],[0,2]], [[1,2],[1,2]], [[2,2],[2,2]], [[3,2],[3,2]],\n    [[0,3],[0,3]], [[1,3],[1,3]], [[2,3],[2,3]], [[3,3],[3,3]],\n    \n    [[4,0],[2,1]], [[5,0],[2,0]], [[6,0],[2,0]], [[7,0],[2,1]],\n    [[4,1],[1,1]], [[5,1],[2,1]], [[6,1],[2,1]], [[7,1],[3,1]],\n    [[4,2],[1,1]], [[5,2],[2,1]], [[6,2],[2,1]], [[7,2],[3,1]],\n    [[4,3],[2,1]], [[5,3],[2,2]], [[6,3],[2,2]], [[7,3],[2,1]],\n    \n    [[8,0],[1,0]], [[9,0],[2,1]], [[10,0],[2,0]], [[11,0],[3,0]],\n    [[8,1],[1,1]], [[9,1],[2,1]], [[10,1],[-1,-1]], [[11,1],[2,1]],\n    [[8,2],[2,1]], [[9,2],[2,1]], [[10,2],[2,1]], [[11,2],[3,1]],\n    [[8,3],[1,2]], [[9,3],[2,2]], [[10,3],[2,1]], [[11,3],[3,2]],\n];\n// convert 3x3 to 4x4\nvar threexthree_data = [\n    [[0,0], [[0,0],[2,0],[2,0],[0,1],[2,1],[2,1],[0,1],[2,1],[2,1],]],\n    [[1,0], [[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],[0,0],]],\n    [[2,0], [[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],[1,0],]],\n    [[3,0], [[2,0],[2,0],[2,0],[2,0],[2,0],[2,0],[2,0],[2,0],[2,0],]],\n\n    [[0,1], [[0,1],[2,1],[2,1],[0,1],[2,1],[2,1],[0,1],[2,1],[2,1],]],\n    [[1,1], [[0,1],[0,1],[0,1],[0,1],[0,1],[0,1],[0,1],[0,1],[0,1],]],\n    [[2,1], [[1,1],[1,1],[1,1],[1,1],[1,1],[1,1],[1,1],[1,1],[1,1],]],\n    [[3,1], [[2,1],[2,1],[2,1],[2,1],[2,1],[2,1],[2,1],[2,1],[2,1],]],\n\n    [[0,2], [[0,1],[2,1],[2,1],[0,2],[2,2],[2,2],[0,2],[2,2],[2,2],]],\n    [[1,2], [[0,2],[0,2],[0,2],[0,2],[0,2],[0,2],[0,2],[0,2],[0,2],]],\n    [[2,2], [[1,2],[1,2],[1,2],[1,2],[1,2],[1,2],[1,2],[1,2],[1,2],]],\n    [[3,2], [[2,2],[2,2],[2,2],[2,2],[2,2],[2,2],[2,2],[2,2],[2,2],]],\n\n    [[0,3], [[0,0],[2,0],[2,0],[0,2],[2,2],[2,2],[0,2],[2,2],[2,2],]],\n    [[1,3], [[0,0],[0,0],[0,0],[0,2],[0,2],[0,2],[0,2],[0,2],[0,2],]],\n    [[2,3], [[1,0],[1,0],[1,0],[1,2],[1,2],[1,2],[1,2],[1,2],[1,2],]],\n    [[3,3], [[2,0],[2,0],[2,0],[2,2],[2,2],[2,2],[2,2],[2,2],[2,2],]],\n];\nvar inner_corners_data = [\n    [[1,0], [[1,1]]],\n    [[2,0], [[0,1], [1,1]]],\n    [[3,0], [[0,1]]],\n    \n    [[1,1], [[1,1],[1,0]]],\n    [[2,1], [[0,0],[0,1],[1,0],[1,1]]],\n    [[3,1], [[0,0],[0,1]]],\n    \n    [[1,2], [[1,0]]],\n    [[2,2], [[0,0],[1,0],]],\n    [[3,2], [[0,0]]],\n    \n    \n    [[4,0], [[0,1],[1,0],[1,1]]],\n    [[5,0], [[0,1]]],\n    [[6,0], [[1,1]]],\n    [[7,0], [[0,1],[0,0],[1,1]]],\n    \n    [[4,1], [[1,0]]],\n    [[5,1], [[0,0]]],\n    [[6,1], [[1,0]]],\n    [[7,1], [[0,0]]],\n    \n    [[4,2], [[1,1]]],\n    [[5,2], [[0,1]]],\n    [[6,2], [[1,1]]],\n    [[7,2], [[0,1]]],\n    \n    [[4,3], [[0,0],[1,0],[1,1]]],\n    [[5,3], [[0,0]]],\n    [[6,3], [[1,0]]],\n    [[7,3], [[0,1],[0,0],[1,0]]],\n    \n    [[9,0], [[0,0],[1,0]]],\n    [[11,1], [[1,0],[1,1]]],\n    [[8,2], [[0,0],[0,1]]],\n    [[10,3], [[0,1],[1,1]]],\n    \n    [[9,1], [[0,0],[1,1]]],\n    [[10,2], [[1,0],[0,1]]],\n];\n// convert godot to preview\nlet x = -1;\nvar preview_data = [\n    [x,x,0],\n    [x,36,14,38,x,x,x,x,x,0],\n    [x,x,23,x,x,x,x,x,x,16,11],\n    [x,x,x,x,35,x,36,37,5,17,22,38],\n    [8,11,x,x,x,x,x,x,43,45,46],\n    [20,34,x,0,x,x,x,x,x,23],\n    [20,18,10,9,11,x,8,11],\n    [20,32,32,32,34,x,43,33,11],\n    [43,44,44,44,46,x,x,43,46]\n];\nvar godot_to_gms = [\n    43, 36, 24, 38, 15, 23, 22, 14, 35,  4, 21, 37,\n    33, 20, 16, 28, 18,  2,  3, 27, 17,  6, -1,  7,\n    45, 42, 32, 40, 19,  9,  5, 26, 10,  1, 11, 25,\n    47, 44, 34, 46,  8, 30, 31, 12, 41, 29, 13, 39\n];\n</script>\n</body>\n</html>\n"
  }
]