Repository: xupefei/Locale-Emulator
Branch: master
Commit: 2f3f30dc5169
Files: 133
Total size: 368.8 KB
Directory structure:
gitextract_28vbkjls/
├── .gitattributes
├── .gitignore
├── COPYING
├── COPYING.LESSER
├── LECommonLibrary/
│ ├── AssociationReader.cs
│ ├── GlobalHelper.cs
│ ├── LECommonLibrary.csproj
│ ├── LEConfig.cs
│ ├── LEProfile.cs
│ ├── PEFileReader.cs
│ ├── Properties/
│ │ ├── AssemblyInfo.cs
│ │ ├── Resources.Designer.cs
│ │ └── Resources.resx
│ ├── SystemHelper.cs
│ └── key.snk
├── LEContextMenuHandler/
│ ├── FileContextMenuExt.cs
│ ├── I18n.cs
│ ├── LEContextMenuHandler.csproj
│ ├── LEMenuItem.cs
│ ├── Lang/
│ │ ├── DefaultLanguage.xml
│ │ ├── ca.xml
│ │ ├── cs.xml
│ │ ├── de.xml
│ │ ├── es.xml
│ │ ├── fr.xml
│ │ ├── ind.xml
│ │ ├── it.xml
│ │ ├── ja.xml
│ │ ├── ka.xml
│ │ ├── ko.xml
│ │ ├── lt.xml
│ │ ├── nb.xml
│ │ ├── nl.xml
│ │ ├── pl.xml
│ │ ├── pt-BR.xml
│ │ ├── ru.xml
│ │ ├── th.xml
│ │ ├── tr-TR.xml
│ │ ├── zh-CN.xml
│ │ ├── zh-HK.xml
│ │ └── zh-TW.xml
│ ├── NativeMethods.cs
│ ├── ProjectInstaller.cs
│ ├── Properties/
│ │ └── AssemblyInfo.cs
│ ├── Resource.Designer.cs
│ ├── Resource.resx
│ ├── ShellExtLib.cs
│ ├── WinError.cs
│ └── key.snk
├── LEGUI/
│ ├── App.xaml
│ ├── App.xaml.cs
│ ├── AppConfig.xaml
│ ├── AppConfig.xaml.cs
│ ├── GlobalConfig.xaml
│ ├── GlobalConfig.xaml.cs
│ ├── I18n.cs
│ ├── InputBox.xaml
│ ├── InputBox.xaml.cs
│ ├── LEGUI.csproj
│ ├── Lang/
│ │ ├── DefaultLanguage.xaml
│ │ ├── ca.xaml
│ │ ├── cs.xaml
│ │ ├── de.xaml
│ │ ├── es.xaml
│ │ ├── fr.xaml
│ │ ├── ind.xaml
│ │ ├── it.xaml
│ │ ├── ja.xaml
│ │ ├── ka.xaml
│ │ ├── ko.xaml
│ │ ├── lt.xaml
│ │ ├── nb.xaml
│ │ ├── nl.xaml
│ │ ├── pl.xaml
│ │ ├── pt-BR.xaml
│ │ ├── ru.xaml
│ │ ├── th.xaml
│ │ ├── tr-TR.xaml
│ │ ├── zh-CN.xaml
│ │ ├── zh-HK.xaml
│ │ └── zh-TW.xaml
│ ├── MaskedTextBox.xaml
│ ├── MaskedTextBox.xaml.cs
│ ├── Properties/
│ │ ├── AssemblyInfo.cs
│ │ ├── Resources.Designer.cs
│ │ ├── Resources.resx
│ │ ├── Settings.Designer.cs
│ │ └── Settings.settings
│ ├── ShellLink.cs
│ └── key.snk
├── LEInstaller/
│ ├── Form1.Designer.cs
│ ├── Form1.cs
│ ├── Form1.resx
│ ├── LEInstaller.csproj
│ ├── Program.cs
│ ├── Properties/
│ │ ├── AssemblyInfo.cs
│ │ ├── Resources.Designer.cs
│ │ ├── Resources.resx
│ │ ├── Settings.Designer.cs
│ │ └── Settings.settings
│ ├── Resources/
│ │ └── .gitignore
│ ├── ShellExtensionManager.cs
│ ├── app.manifest
│ └── key.snk
├── LEProc/
│ ├── Amemiya.Extensions.ArrayExtensions.cs
│ ├── LEProc.csproj
│ ├── LERegistryRedirector.cs
│ ├── LEVersion.xml
│ ├── LoaderWrapper.cs
│ ├── Program.cs
│ ├── Properties/
│ │ ├── AssemblyInfo.cs
│ │ ├── Resources.Designer.cs
│ │ ├── Resources.resx
│ │ ├── Settings.Designer.cs
│ │ └── Settings.settings
│ ├── RegistryEntriesLoader.cs
│ ├── RegistryEntry.cs
│ ├── app.manifest
│ └── key.snk
├── LEUpdater/
│ ├── Amemiya.Net.WebClientEx.cs
│ ├── ApplicationUpdater.cs
│ ├── LEUpdater.csproj
│ ├── Program.cs
│ ├── Properties/
│ │ ├── AssemblyInfo.cs
│ │ ├── Resources.Designer.cs
│ │ ├── Resources.resx
│ │ ├── Settings.Designer.cs
│ │ └── Settings.settings
│ ├── app.config
│ └── key.snk
├── LocaleEmulator.sln
├── README.md
└── Scripts/
└── sign-package.ps1
================================================
FILE CONTENTS
================================================
================================================
FILE: .gitattributes
================================================
###############################################################################
# Set default behavior to automatically normalize line endings.
###############################################################################
* text=auto
###############################################################################
# Set default behavior for command prompt diff.
#
# This is need for earlier builds of msysgit that does not have it on by
# default for csharp files.
# Note: This is only used by command line
###############################################################################
#*.cs diff=csharp
###############################################################################
# Set the merge driver for project and solution files
#
# Merging from the command prompt will add diff markers to the files if there
# are conflicts (Merging from VS is not affected by the settings below, in VS
# the diff markers are never inserted). Diff markers may cause the following
# file extensions to fail to load in VS. An alternative would be to treat
# these files as binary and thus will always conflict and require user
# intervention with every merge. To do so, just uncomment the entries below
###############################################################################
#*.sln merge=binary
#*.csproj merge=binary
#*.vbproj merge=binary
#*.vcxproj merge=binary
#*.vcproj merge=binary
#*.dbproj merge=binary
#*.fsproj merge=binary
#*.lsproj merge=binary
#*.wixproj merge=binary
#*.modelproj merge=binary
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# behavior for image files
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# image files are treated as binary by default.
###############################################################################
#*.jpg binary
#*.png binary
#*.gif binary
###############################################################################
# diff behavior for common document formats
#
# Convert binary document formats to text before diffing them. This feature
# is only available from the command line. Turn it on by uncommenting the
# entries below.
###############################################################################
#*.doc diff=astextplain
#*.DOC diff=astextplain
#*.docx diff=astextplain
#*.DOCX diff=astextplain
#*.dot diff=astextplain
#*.DOT diff=astextplain
#*.pdf diff=astextplain
#*.PDF diff=astextplain
#*.rtf diff=astextplain
#*.RTF diff=astextplain
================================================
FILE: .gitignore
================================================
Thumbs.db
*.obj
*.pdb
*.user
*.aps
*.pch
*.vspscc
*_i.c
*_p.c
*.ncb
*.suo
*.sln.docstates
*.tlb
*.tlh
*.bak
*.cache
*.ilk
*.log
[Bb]in
[Dd]ebug*/
*.lib
*.sbr
obj/
[Rr]elease*/
_ReSharper*/
[Tt]est[Rr]esult*
*.vssscc
$tf*/
.vs/
================================================
FILE: COPYING
================================================
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consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
Copyright (C)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
Copyright (C)
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
.
================================================
FILE: COPYING.LESSER
================================================
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc.
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
version:
a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
material is not limited to numerical parameters, data structure
layouts and accessors, or small macros, inline functions and templates
(ten or fewer lines in length), you do both of the following:
a) Give prominent notice with each copy of the object code that the
Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the object code with a copy of the GNU GPL and this license
document.
4. Combined Works.
You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
portions of the Library contained in the Combined Work and reverse
engineering for debugging such modifications, if you also do each of
the following:
a) Give prominent notice with each copy of the Combined Work that
the Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the Combined Work with a copy of the GNU GPL and this license
document.
c) For a Combined Work that displays copyright notices during
execution, include the copyright notice for the Library among
these notices, as well as a reference directing the user to the
copies of the GNU GPL and this license document.
d) Do one of the following:
0) Convey the Minimal Corresponding Source under the terms of this
License, and the Corresponding Application Code in a form
suitable for, and under terms that permit, the user to
recombine or relink the Application with a modified version of
the Linked Version to produce a modified Combined Work, in the
manner specified by section 6 of the GNU GPL for conveying
Corresponding Source.
1) Use a suitable shared library mechanism for linking with the
Library. A suitable mechanism is one that (a) uses at run time
a copy of the Library already present on the user's computer
system, and (b) will operate properly with a modified version
of the Library that is interface-compatible with the Linked
Version.
e) Provide Installation Information, but only if you would otherwise
be required to provide such information under section 6 of the
GNU GPL, and only to the extent that such information is
necessary to install and execute a modified version of the
Combined Work produced by recombining or relinking the
Application with a modified version of the Linked Version. (If
you use option 4d0, the Installation Information must accompany
the Minimal Corresponding Source and Corresponding Application
Code. If you use option 4d1, you must provide the Installation
Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)
5. Combined Libraries.
You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License "or any later version"
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
General Public License, you may choose any version of the GNU Lesser
General Public License ever published by the Free Software Foundation.
If the Library as you received it specifies that a proxy can decide
whether future versions of the GNU Lesser General Public License shall
apply, that proxy's public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.
================================================
FILE: LECommonLibrary/AssociationReader.cs
================================================
using System;
using Microsoft.Win32;
namespace LECommonLibrary
{
public class AssociationReader
{
public static bool HaveAssociatedProgram(string ext)
{
if (GetAssociatedProgram(ext) == null)
return false;
return true;
}
public static string[] GetAssociatedProgram(string ext)
{
var prog = GetAssociatedProgramFromRegistry(ext);
if (prog == null)
return null;
var jb = SplitExecutableAndArgument(prog);
return jb;
}
public static string GetAssociatedIcon(string ext)
{
var prog = GetAssociatedIconFromRegistry(ext);
if (prog == null)
return null;
return prog;
}
private static string GetAssociatedIconFromRegistry(string ext)
{
var d = (string)Registry.GetValue($"HKEY_CLASSES_ROOT\\{ext}", null, null);
if (string.IsNullOrEmpty(d))
return null;
var prog =
(string)Registry.GetValue($"HKEY_CLASSES_ROOT\\{d}\\DefaultIcon", null, null);
return prog;
}
private static string[] SplitExecutableAndArgument(string line)
{
var ret = line.StartsWith("\"")
? line.Split(new[] {"\" "}, 2, StringSplitOptions.None)
: line.Split(new[] {' '}, 2, StringSplitOptions.None);
if (ret.Length == 2)
{
ret[0] = ret[0].StartsWith("\"") ? ret[0].Substring(1) : ret[0];
return ret;
}
return null;
}
private static string GetAssociatedProgramFromRegistry(string ext)
{
var d = (string)Registry.GetValue($"HKEY_CLASSES_ROOT\\{ext}", null, null);
if (string.IsNullOrEmpty(d))
return null;
var prog =
(string)Registry.GetValue($"HKEY_CLASSES_ROOT\\{d}\\Shell\\Open\\Command", null, null);
return prog;
}
}
}
================================================
FILE: LECommonLibrary/GlobalHelper.cs
================================================
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Windows.Forms;
using System.Xml.Linq;
namespace LECommonLibrary
{
public static class GlobalHelper
{
public static string GlobalVersionPath =
Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location),
"LEVersion.xml");
public static string GetLEVersion()
{
try
{
var doc = XDocument.Load(GlobalVersionPath);
return doc.Descendants("LEVersion").First().Attribute("Version").Value;
}
catch
{
return "0.0.0.0";
}
}
public static int GetLastUpdate()
{
try
{
var doc = XDocument.Load(GlobalVersionPath);
return int.Parse(doc.Descendants("LEVersion").First().Attribute("LastUpdate").Value);
}
catch
{
return 0;
}
}
public static void SetLastUpdate(int date)
{
try
{
var doc = XDocument.Load(GlobalVersionPath);
doc.Descendants("LEVersion").First().Attribute("LastUpdate").Value = date.ToString().PadLeft(8, '0');
doc.Save(GlobalVersionPath);
}
catch
{
}
}
public static void ShowErrorDebugMessageBox(string commandLine, uint errorCode)
{
MessageBox.Show(
$"Error Number: {Convert.ToString(errorCode, 16).ToUpper()}\r\n"
+ $"Commands: {commandLine}\r\n" + "\r\n"
+ $"{string.Format($"{Environment.OSVersion} {(SystemHelper.Is64BitOS() ? "x64" : "x86")}", Environment.OSVersion, SystemHelper.Is64BitOS() ? "x64" : "x86")}\r\n"
+ $"{GenerateSystemDllVersionList()}\r\n"
+ "If you have any antivirus software running, please turn it off and try again.\r\n"
+ "If this window still shows, try go to Safe Mode and drag the application "
+ "executable onto LEProc.exe.\r\n"
+ "If you have tried all above but none of them works, feel free to submit an issue at\r\n"
+ "https://github.com/xupefei/Locale-Emulator/issues.\r\n" + "\r\n" + "\r\n"
+ "You can press CTRL+C to copy this message to your clipboard.\r\n",
"Locale Emulator Version " + GetLEVersion());
}
private static string GenerateSystemDllVersionList()
{
string[] dlls = {"NTDLL.DLL", "KERNELBASE.DLL", "KERNEL32.DLL", "USER32.DLL", "GDI32.DLL"};
var result = new StringBuilder();
foreach (var dll in dlls)
{
var version = FileVersionInfo.GetVersionInfo(
Path.Combine(
Path.GetPathRoot(Environment.SystemDirectory),
SystemHelper.Is64BitOS()
? @"Windows\SysWOW64\"
: @"Windows\System32\",
dll));
result.Append(dll);
result.Append(": ");
result.Append(
$"{version.FileMajorPart}.{version.FileMinorPart}.{version.FileBuildPart}.{version.FilePrivatePart}");
result.Append("\r\n");
}
return result.ToString();
}
public static bool CheckCoreDLLs()
{
string[] dlls = {"LoaderDll.dll", "LocaleEmulator.dll"};
return
dlls.Select(dll => Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), dll))
.All(File.Exists);
}
}
}
================================================
FILE: LECommonLibrary/LECommonLibrary.csproj
================================================
Debug
AnyCPU
{C4DEF32B-8FBB-41B6-80DC-C60339402323}
Library
Properties
LECommonLibrary
LECommonLibrary
v4.0
512
Client
true
full
false
bin\Debug\
DEBUG;TRACE
prompt
4
false
pdbonly
true
bin\Release\
TRACE
prompt
4
false
true
key.snk
True
True
Resources.resx
ResXFileCodeGenerator
Resources.Designer.cs
Designer
copy /Y "$(TargetPath)" "$(SolutionDir)LEInstaller\Resources\"
================================================
FILE: LECommonLibrary/LEConfig.cs
================================================
using System;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Xml.Linq;
namespace LECommonLibrary
{
public static class LEConfig
{
public static string GlobalConfigPath =
Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location),
"LEConfig.xml");
public static LEProfile GetProfile(string name)
{
try
{
return GetProfiles(GlobalConfigPath).Where(p => p.Name == name).ToArray()[0];
}
catch
{
return new LEProfile();
}
}
public static LEProfile[] GetProfiles()
{
return GetProfiles(GlobalConfigPath);
}
public static LEProfile[] GetProfiles(string configPath)
{
try
{
var dict = XDocument.Load(configPath);
var pros = from i in dict.Descendants("LEConfig").Elements("Profiles").Elements()
select i;
var profiles =
pros.Select(p => new LEProfile(p.Attribute("Name").Value,
p.Attribute("Guid").Value,
bool.Parse(p.Attribute("MainMenu").Value),
p.Element("Parameter").Value,
p.Element("Location").Value,
p.Element("Timezone").Value,
bool.Parse(p.TryGetValue("RunAsAdmin", "false")),
bool.Parse(p.TryGetValue("RedirectRegistry", "true")),
bool.Parse(p.TryGetValue("IsAdvancedRedirection", "false")),
bool.Parse(p.TryGetValue("RunWithSuspend", "false"))
)
).ToArray();
return profiles;
}
catch
{
return new LEProfile[0];
}
}
public static bool CheckGlobalConfigFile(bool buildNewConfig)
{
if (buildNewConfig && !File.Exists(GlobalConfigPath))
BuildGlobalConfigFile();
return File.Exists(GlobalConfigPath);
}
public static void SaveGlobalConfigFile(params LEProfile[] profiles)
{
WriteConfig(GlobalConfigPath, profiles);
}
public static void SaveApplicationConfigFile(string path, LEProfile profile)
{
WriteConfig(path, profile);
}
private static void BuildGlobalConfigFile()
{
var defaultProfiles = new[]
{
new LEProfile("Run in Japanese",
Guid.NewGuid().ToString(),
false,
string.Empty,
"ja-JP",
"Tokyo Standard Time",
false,
true,
false,
false
),
new LEProfile("Run in Japanese (Admin)",
Guid.NewGuid().ToString(),
false,
string.Empty,
"ja-JP",
"Tokyo Standard Time",
true,
true,
false,
false
)
};
WriteConfig(GlobalConfigPath, defaultProfiles);
}
private static string TryGetValue(this XElement element, string name, string defaultValue = null)
{
var found = element.Element(name);
if (found != null)
{
return found.Value;
}
return defaultValue;
}
private static void WriteConfig(string writeTo, params LEProfile[] profiles)
{
var baseNode = new XElement("Profiles");
foreach (var pro in profiles)
{
baseNode.Add(new XElement("Profile",
new XAttribute("Name", pro.Name),
new XAttribute("Guid", pro.Guid),
new XAttribute("MainMenu", pro.ShowInMainMenu),
new XElement("Parameter", pro.Parameter),
new XElement("Location", pro.Location),
new XElement("Timezone", pro.Timezone),
new XElement("RunAsAdmin", pro.RunAsAdmin),
new XElement("RedirectRegistry", pro.RedirectRegistry),
new XElement("IsAdvancedRedirection", pro.IsAdvancedRedirection),
new XElement("RunWithSuspend", pro.RunWithSuspend)
)
);
}
var tree = new XElement("LEConfig", baseNode);
try
{
tree.Save(writeTo);
}
catch
{
}
}
}
}
================================================
FILE: LECommonLibrary/LEProfile.cs
================================================
namespace LECommonLibrary
{
public struct LEProfile
{
public string Guid;
public bool IsAdvancedRedirection;
public string Location;
public string Name;
public string Parameter;
public bool RedirectRegistry;
public bool RunAsAdmin;
public bool RunWithSuspend;
public bool ShowInMainMenu;
public string Timezone;
///
/// Create a new LEProfile object using default(ja-JP) settings.
///
/// A placeholder, not used at all.
public LEProfile(bool isDefault)
: this(
"ja-JP",
System.Guid.NewGuid().ToString(),
false,
string.Empty,
"ja-JP",
"Tokyo Standard Time",
false,
true,
false,
false)
{
}
///
/// Create a new LEProfile using arguments.
///
public LEProfile(string name,
string guid,
bool showInMainMenu,
string parameter,
string location,
string timezone,
bool runAsAdmin,
bool redirectRegistry,
bool isAdvancedRedirection,
bool runWithSuspend)
{
Name = name;
Guid = guid;
ShowInMainMenu = showInMainMenu;
Parameter = parameter;
Location = location;
Timezone = timezone;
RunAsAdmin = runAsAdmin;
RedirectRegistry = redirectRegistry;
IsAdvancedRedirection = isAdvancedRedirection;
RunWithSuspend = runWithSuspend;
}
}
}
================================================
FILE: LECommonLibrary/PEFileReader.cs
================================================
using System.IO;
namespace LECommonLibrary
{
public enum PEType
{
X32,
X64,
Unknown
}
public static class PEFileReader
{
public static PEType GetPEType(string path)
{
if (string.IsNullOrEmpty(path))
return PEType.Unknown;
try
{
using (var br = new BinaryReader(new FileStream(path,
FileMode.Open,
FileAccess.Read,
FileShare.ReadWrite)))
{
if (br.BaseStream.Length < 0x3C + 4 || br.ReadUInt16() != 0x5A4D)
return PEType.Unknown;
br.BaseStream.Seek(0x3C, SeekOrigin.Begin);
var pos = br.ReadUInt32() + 4;
if (pos + 2 > br.BaseStream.Length)
return PEType.Unknown;
br.BaseStream.Seek(pos, SeekOrigin.Begin);
var machine = br.ReadUInt16();
if (machine == 0x014C)
return PEType.X32;
else if (machine == 0x8664)
return PEType.X64;
return PEType.Unknown;
}
}
catch
{
return PEType.Unknown;
}
}
}
}
================================================
FILE: LECommonLibrary/Properties/AssemblyInfo.cs
================================================
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("LECommonLibrary")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Paddy Xu")]
[assembly: AssemblyProduct("LECommonLibrary")]
[assembly: AssemblyCopyright("Copyright © Paddy Xu 2014")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("cecde841-88b7-4b2e-bd0d-fc94d345f507")]
================================================
FILE: LECommonLibrary/Properties/Resources.Designer.cs
================================================
//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace LECommonLibrary.Properties {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LECommonLibrary.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}
================================================
FILE: LECommonLibrary/Properties/Resources.resx
================================================
text/microsoft-resx
2.0
System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
================================================
FILE: LECommonLibrary/SystemHelper.cs
================================================
using System;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Security.Principal;
namespace LECommonLibrary
{
public static class SystemHelper
{
public static bool Is64BitOS()
{
//The code below is from http://1code.codeplex.com/SourceControl/changeset/view/39074#842775
//which is under the Microsoft Public License: http://www.microsoft.com/opensource/licenses.mspx#Ms-PL.
if (IntPtr.Size == 8) // 64-bit programs run only on Win64
{
return true;
}
// Detect whether the current process is a 32-bit process
// running on a 64-bit system.
bool flag;
return DoesWin32MethodExist("kernel32.dll", "IsWow64Process") &&
IsWow64Process(GetCurrentProcess(), out flag) && flag;
}
private static bool DoesWin32MethodExist(string moduleName, string methodName)
{
var moduleHandle = GetModuleHandle(moduleName);
if (moduleHandle == IntPtr.Zero)
{
return false;
}
return GetProcAddress(moduleHandle, methodName) != IntPtr.Zero;
}
public static string RedirectToWow64(string path)
{
var system = Environment.ExpandEnvironmentVariables("%SystemRoot%\\System32\\").ToLower();
var systemWow64 = Environment.ExpandEnvironmentVariables("%SystemRoot%\\SysWOW64\\").ToLower();
path = Environment.ExpandEnvironmentVariables(path).ToLower();
return path.Replace(system, systemWow64);
}
public static string EnsureAbsolutePath(string path)
{
return Path.IsPathRooted(path) ? path : Path.GetFullPath(path);
}
public static bool Is4KDisplay()
{
Graphics g = Graphics.FromHwnd(IntPtr.Zero);
IntPtr desktop = g.GetHdc();
// 10 = VERTRES
// 90 = LOGPIXELSY
// 117 = DESKTOPVERTRES
int logicDpi = GetDeviceCaps(desktop, 10);
int logY = GetDeviceCaps(desktop, 90);
int realDpi = GetDeviceCaps(desktop, 117);
g.ReleaseHdc();
return (realDpi/logicDpi == 2) || (logY/96 == 2);
}
public static void DisableDPIScale()
{
SetProcessDPIAware();
}
[DllImport("gdi32.dll")]
public static extern int GetDeviceCaps(IntPtr hDC, int nIndex);
[DllImport("user32.dll")]
private static extern bool SetProcessDPIAware();
[DllImport("kernel32.dll")]
private static extern IntPtr GetCurrentProcess();
[DllImport("kernel32.dll", CharSet = CharSet.Auto)]
private static extern IntPtr GetModuleHandle(string moduleName);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr GetProcAddress(IntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] string procName);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool IsWow64Process(IntPtr hProcess, out bool wow64Process);
public static bool CheckPermission(string path)
{
try
{
var tempGuid = Guid.NewGuid().ToString();
File.Create(Path.Combine(path, tempGuid)).Close();
File.Delete(Path.Combine(path, tempGuid));
return true;
}
catch
{
return false;
}
}
public static bool IsAdministrator()
{
var wp = new WindowsPrincipal(WindowsIdentity.GetCurrent());
return wp.IsInRole(WindowsBuiltInRole.Administrator);
}
///
/// RunWithElevatedProcess
///
/// Run error.
///
///
public static void RunWithElevatedProcess(string executable, string[] args)
{
var arg = string.Empty;
arg = args == null
? string.Empty
: args.Aggregate(arg, (current, s) => current + $" \"{s}\"");
var shExecInfo = new SHELLEXECUTEINFO();
shExecInfo.cbSize = Marshal.SizeOf(shExecInfo);
shExecInfo.fMask = 0;
shExecInfo.hwnd = IntPtr.Zero;
shExecInfo.lpVerb = "runas";
shExecInfo.lpFile = executable;
shExecInfo.lpParameters = arg;
shExecInfo.lpDirectory = Path.GetDirectoryName(executable);
;
if (ShellExecuteEx(ref shExecInfo) == false)
{
throw new Exception("Error when run with elevated LE.\r\n" + $"Executable: {executable}\r\n"
+ $"Arguments: {arg}");
}
}
[DllImport("shell32.dll", CharSet = CharSet.Auto)]
private static extern bool ShellExecuteEx(ref SHELLEXECUTEINFO lpExecInfo);
[StructLayout(LayoutKind.Sequential)]
public struct SHELLEXECUTEINFO
{
public int cbSize;
public uint fMask;
public IntPtr hwnd;
[MarshalAs(UnmanagedType.LPTStr)] public string lpVerb;
[MarshalAs(UnmanagedType.LPTStr)] public string lpFile;
[MarshalAs(UnmanagedType.LPTStr)] public string lpParameters;
[MarshalAs(UnmanagedType.LPTStr)] public string lpDirectory;
public int nShow;
public IntPtr hInstApp;
public IntPtr lpIDList;
[MarshalAs(UnmanagedType.LPTStr)] public string lpClass;
public IntPtr hkeyClass;
public uint dwHotKey;
public IntPtr hIcon;
public IntPtr hProcess;
}
}
}
================================================
FILE: LEContextMenuHandler/FileContextMenuExt.cs
================================================
/********************************** Module Header **********************************\
Module Name: FileContextMenuExt.cs
Project: CSShellExtContextMenuHandler
Copyright (c) Microsoft Corporation.
The FileContextMenuExt.cs file defines a context menu handler by implementing the
IShellExtInit and IContextMenu interfaces.
This source is subject to the Microsoft Public License.
See http://www.microsoft.com/opensource/licenses.mspx#Ms-PL.
All other rights reserved.
THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER
EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE.
\***********************************************************************************/
#region Using directives
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.ComTypes;
using System.Text;
using System.Windows.Forms;
using LECommonLibrary;
using IDataObject = System.Runtime.InteropServices.ComTypes.IDataObject;
#endregion
namespace LEContextMenuHandler
{
[ClassInterface(ClassInterfaceType.None)]
[Guid("C52B9871-E5E9-41FD-B84D-C5ACADBEC7AE"), ComVisible(true)]
public class FileContextMenuExt : IShellExtInit, IContextMenu
{
// The name of the selected file.
private readonly IntPtr _menuBmpBlue = IntPtr.Zero;
private readonly IntPtr _menuBmpYellow = IntPtr.Zero;
private readonly List menuItems = new List();
private IntPtr _menuBmpGray = IntPtr.Zero;
private IntPtr _menuBmpPink = IntPtr.Zero;
private string _selectedFile;
public FileContextMenuExt()
{
var is4K = SystemHelper.Is4KDisplay();
//Load the bitmap for the menu item.
_menuBmpPink = is4K ? Resource.purple_200.GetHbitmap() : Resource.purple.GetHbitmap();
_menuBmpGray = is4K ? Resource.gray_200.GetHbitmap() : Resource.gray.GetHbitmap();
_menuBmpBlue = is4K ? Resource.blue_200.GetHbitmap() : Resource.blue.GetHbitmap();
_menuBmpYellow = is4K ? Resource.yellow_200.GetHbitmap() : Resource.yellow.GetHbitmap();
//Load default items.
menuItems.Add(new LEMenuItem(I18n.GetString("Submenu"), true, null, _menuBmpYellow, ""));
menuItems.Add(new LEMenuItem(I18n.GetString("RunDefault"), true, null, _menuBmpYellow, "-run \"%APP%\""));
menuItems.Add(new LEMenuItem(I18n.GetString("ManageApp"), true, null, _menuBmpGray, "-manage \"%APP%\""));
menuItems.Add(new LEMenuItem(I18n.GetString("ManageAll"), true, null, _menuBmpBlue, "-global"));
//If global config does not exist, create a new one.
LEConfig.CheckGlobalConfigFile(true);
//Load global profiles.
Array.ForEach(LEConfig.GetProfiles(),
p =>
menuItems.Add(new LEMenuItem(p.Name,
true,
p.ShowInMainMenu,
_menuBmpPink,
$"-runas \"{p.Guid}\" \"%APP%\"")));
}
#region IShellExtInit Members
///
/// Initialize the context menu handler.
///
///
/// A pointer to an ITEMIDLIST structure that uniquely identifies a folder.
///
///
/// A pointer to an IDataObject interface object that can be used to retrieve
/// the objects being acted upon.
///
///
/// The registry key for the file object or folder type.
///
public void Initialize(IntPtr pidlFolder, IntPtr pDataObj, IntPtr hKeyProgId)
{
if (pDataObj == IntPtr.Zero)
{
throw new ArgumentException();
}
var fe = new FORMATETC
{
cfFormat = (short)CLIPFORMAT.CF_HDROP,
ptd = IntPtr.Zero,
dwAspect = DVASPECT.DVASPECT_CONTENT,
lindex = -1,
tymed = TYMED.TYMED_HGLOBAL
};
STGMEDIUM stm;
// The pDataObj pointer contains the objects being acted upon. In this
// example, we get an HDROP handle for enumerating the selected files
// and folders.
var dataObject = (IDataObject)Marshal.GetObjectForIUnknown(pDataObj);
dataObject.GetData(ref fe, out stm);
try
{
// Get an HDROP handle.
var hDrop = stm.unionmember;
if (hDrop == IntPtr.Zero)
{
throw new ArgumentException();
}
// Determine how many files are involved in this operation.
var nFiles = NativeMethods.DragQueryFile(hDrop, uint.MaxValue, null, 0);
// This code sample displays the custom context menu item when only
// one file is selected.
if (nFiles == 1)
{
// Get the path of the file.
var fileName = new StringBuilder(260);
if (0 == NativeMethods.DragQueryFile(hDrop,
0,
fileName,
fileName.Capacity))
{
Marshal.ThrowExceptionForHR(WinError.E_FAIL);
}
_selectedFile = fileName.ToString();
// Check exe binary type
var path = string.Empty;
var ext = Path.GetExtension(_selectedFile).ToLower();
if (ext == ".exe")
{
path = _selectedFile;
}
else
{
path = AssociationReader.HaveAssociatedProgram(ext)
? AssociationReader.GetAssociatedProgram(ext)[0]
: string.Empty;
if (SystemHelper.Is64BitOS())
{
path = SystemHelper.RedirectToWow64(path);
}
}
// Do not display context menus for 64bit exe.
switch (PEFileReader.GetPEType(path))
{
case PEType.Unknown:
case PEType.X64:
Marshal.ThrowExceptionForHR(WinError.E_FAIL);
break;
case PEType.X32:
break;
}
}
else
{
Marshal.ThrowExceptionForHR(WinError.E_FAIL);
}
}
finally
{
NativeMethods.ReleaseStgMedium(ref stm);
}
}
#endregion
~FileContextMenuExt()
{
if (_menuBmpPink != IntPtr.Zero)
{
NativeMethods.DeleteObject(_menuBmpPink);
_menuBmpPink = IntPtr.Zero;
}
if (_menuBmpGray != IntPtr.Zero)
{
NativeMethods.DeleteObject(_menuBmpGray);
_menuBmpGray = IntPtr.Zero;
}
}
private void OnVerbDisplayFileName(string cmd)
{
Process.Start(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "LEProc.exe"),
cmd.Replace("%APP%", _selectedFile));
}
private int RegisterMenuItem(uint id,
uint idCmdFirst,
string text,
bool enabled,
IntPtr bitmap,
IntPtr subMenu,
uint position,
IntPtr registerTo)
{
var sub = new MENUITEMINFO();
sub.cbSize = (uint)Marshal.SizeOf(sub);
var m = MIIM.MIIM_STRING | MIIM.MIIM_FTYPE | MIIM.MIIM_ID | MIIM.MIIM_STATE;
if (bitmap != IntPtr.Zero)
m |= MIIM.MIIM_BITMAP;
if (subMenu != IntPtr.Zero)
m |= MIIM.MIIM_SUBMENU;
sub.fMask = m;
sub.wID = idCmdFirst + id;
sub.fType = MFT.MFT_STRING;
sub.dwTypeData = text;
sub.hSubMenu = subMenu;
sub.fState = enabled ? MFS.MFS_ENABLED : MFS.MFS_DISABLED;
sub.hbmpItem = bitmap;
if (!NativeMethods.InsertMenuItem(registerTo, position, true, ref sub))
return Marshal.GetHRForLastWin32Error();
return 0;
}
#region Shell Extension Registration
[ComRegisterFunction]
public static void Register(Type t)
{
}
[ComUnregisterFunction]
public static void Unregister(Type t)
{
}
#endregion
#region IContextMenu Members
///
/// Add commands to a shortcut menu.
///
/// A handle to the shortcut menu.
///
/// The zero-based position at which to insert the first new menu item.
///
///
/// The minimum value that the handler can specify for a menu item ID.
///
///
/// The maximum value that the handler can specify for a menu item ID.
///
///
/// Optional flags that specify how the shortcut menu can be changed.
///
///
/// If successful, returns an HRESULT value that has its severity value set
/// to SEVERITY_SUCCESS and its code value set to the offset of the largest
/// command identifier that was assigned, plus one.
///
public int QueryContextMenu(
IntPtr hMenu,
uint iMenu,
uint idCmdFirst,
uint idCmdLast,
uint uFlags)
{
// If uFlags include CMF_DEFAULTONLY then we should not do anything.
if (((uint)CMF.CMF_DEFAULTONLY & uFlags) != 0)
{
return WinError.MAKE_HRESULT(WinError.SEVERITY_SUCCESS, 0, 0);
}
// Add a separator.
var sep = new MENUITEMINFO();
sep.cbSize = (uint)Marshal.SizeOf(sep);
sep.fMask = MIIM.MIIM_TYPE;
sep.fType = MFT.MFT_SEPARATOR;
if (!NativeMethods.InsertMenuItem(hMenu, 0, true, ref sep))
return Marshal.GetHRForLastWin32Error();
// Register item 0: Submenu
var hSubMenu = NativeMethods.CreatePopupMenu();
var item = menuItems[0];
RegisterMenuItem(0, idCmdFirst, item.Text, true, item.Bitmap, hSubMenu, 1, hMenu);
// Register item 1: RunDefault
item = menuItems[1];
RegisterMenuItem(1, idCmdFirst, item.Text, true, item.Bitmap, IntPtr.Zero, 0, hSubMenu);
// Add a separator.
sep = new MENUITEMINFO();
sep.cbSize = (uint)Marshal.SizeOf(sep);
sep.fMask = MIIM.MIIM_TYPE;
sep.fType = MFT.MFT_SEPARATOR;
NativeMethods.InsertMenuItem(hSubMenu, 1, true, ref sep);
// Register item 2 (Submenu->ManageApp).
item = menuItems[2];
RegisterMenuItem(2, idCmdFirst, item.Text, true, item.Bitmap, IntPtr.Zero, 2, hSubMenu);
// Register item 3 (Submenu->ManageAll).
item = menuItems[3];
RegisterMenuItem(3, idCmdFirst, item.Text, true, item.Bitmap, IntPtr.Zero, 3, hSubMenu);
//Register user-defined profiles.
//We should count down to 4.
for (var i = menuItems.Count - 1; i > 3; i--)
{
item = menuItems[i];
if (item.ShowInMainMenu == true)
{
RegisterMenuItem((uint)i, idCmdFirst, item.Text, item.Enabled, item.Bitmap, IntPtr.Zero, 1, hMenu);
}
else
{
RegisterMenuItem((uint)i, idCmdFirst, item.Text, item.Enabled, item.Bitmap, IntPtr.Zero, 0, hSubMenu);
}
}
// Add a separator.
sep = new MENUITEMINFO();
sep.cbSize = (uint)Marshal.SizeOf(sep);
sep.fMask = MIIM.MIIM_TYPE;
sep.fType = MFT.MFT_SEPARATOR;
NativeMethods.InsertMenuItem(hSubMenu,
(uint)menuItems.FindAll(t => t.ShowInMainMenu != true).Count - 4,
true,
ref sep);
// Return an HRESULT value with the severity set to SEVERITY_SUCCESS.
// Set the code value to the total number of items added.
return WinError.MAKE_HRESULT(WinError.SEVERITY_SUCCESS, 0, 3 + (uint)menuItems.Count);
}
///
/// Carry out the command associated with a shortcut menu item.
///
///
/// A pointer to a CMINVOKECOMMANDINFO or CMINVOKECOMMANDINFOEX structure
/// containing information about the command.
///
public void InvokeCommand(IntPtr pici)
{
var ici = (CMINVOKECOMMANDINFO)Marshal.PtrToStructure(pici, typeof (CMINVOKECOMMANDINFO));
var item = menuItems[NativeMethods.LowWord(ici.verb.ToInt32())];
OnVerbDisplayFileName(item.Commands);
}
///
/// Get information about a shortcut menu command, including the help string
/// and the language-independent, or canonical, name for the command.
///
/// Menu command identifier offset.
///
/// Flags specifying the information to return. This parameter can have one
/// of the following values: GCS_HELPTEXTA, GCS_HELPTEXTW, GCS_VALIDATEA,
/// GCS_VALIDATEW, GCS_VERBA, GCS_VERBW.
///
/// Reserved. Must be IntPtr.Zero
///
/// The address of the buffer to receive the null-terminated string being
/// retrieved.
///
///
/// Size of the buffer, in characters, to receive the null-terminated string.
///
public void GetCommandString(
UIntPtr idCmd,
uint uFlags,
IntPtr pReserved,
StringBuilder pszName,
uint cchMax)
{
}
#endregion
}
}
================================================
FILE: LEContextMenuHandler/I18n.cs
================================================
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Xml;
using System.Xml.Linq;
namespace LEContextMenuHandler
{
internal class I18n
{
internal static readonly CultureInfo CurrentCultureInfo = CultureInfo.CurrentUICulture;
//internal static readonly CultureInfo CurrentCultureInfo = CultureInfo.GetCultureInfo("zh-CN");
private static XDocument cacheDictionary;
internal static string GetString(string key)
{
var dict = LoadDictionary();
try
{
var strings = from i in dict.Descendants("Strings").Elements() select i;
var str = (from s in strings where s.Name == key select s.Value).FirstOrDefault();
if (string.IsNullOrEmpty(str))
return key;
return str;
}
catch
{
return key;
}
}
private static XDocument LoadDictionary()
{
if (cacheDictionary != null)
return cacheDictionary;
XDocument dictionary = null;
try
{
var langDir = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), @"Lang\");
var firstLangPath = Path.Combine(langDir,CurrentCultureInfo.Name + ".xml");
var fallbackLangPath = Path.Combine(langDir,
$@"{CurrentCultureInfo.TwoLetterISOLanguageName}.xml");
dictionary = XDocument.Load(File.Exists(firstLangPath) ? firstLangPath : fallbackLangPath);
}
catch
{
}
//If dictionary is still null, use default language.
if (dictionary == null)
dictionary = XDocument.Load(new XmlTextReader(new StringReader(Resource.DefaultLanguage)));
cacheDictionary = dictionary;
return cacheDictionary;
}
}
}
================================================
FILE: LEContextMenuHandler/LEContextMenuHandler.csproj
================================================
Debug
AnyCPU
{0041073D-2FA7-4B35-B904-9C606C89C8CD}
Library
Properties
LEContextMenuHandler
LEContextMenuHandler
v4.0
512
Client
true
full
false
..\Build\Debug\
DEBUG;TRACE
prompt
4
false
pdbonly
true
..\Build\Release\
TRACE
prompt
4
false
true
key.snk
OnBuildSuccess
Component
True
True
Resource.resx
ResXFileCodeGenerator
Resource.Designer.cs
Designer
Designer
{c4def32b-8fbb-41b6-80dc-c60339402323}
LECommonLibrary
mkdir "$(TargetDir)Lang\"
copy /Y "$(ProjectDir)Lang\*.xml" "$(TargetDir)Lang\"
copy /Y "$(TargetPath)" "$(SolutionDir)LEInstaller\Resources\"
================================================
FILE: LEContextMenuHandler/LEMenuItem.cs
================================================
using System;
namespace LEContextMenuHandler
{
internal struct LEMenuItem
{
internal IntPtr Bitmap;
internal string Commands;
internal bool? ShowInMainMenu;
internal string Text;
internal bool Enabled;
internal LEMenuItem(string text, bool enabled, bool? showInMainMenu, IntPtr bitmap, string commands)
{
ShowInMainMenu = showInMainMenu;
Text = text;
Enabled = enabled;
Bitmap = bitmap;
Commands = commands;
}
}
}
================================================
FILE: LEContextMenuHandler/Lang/DefaultLanguage.xml
================================================
Run with Application Profile
Locale Emulator
Modify Application Profile
Edit Global Profile List
================================================
FILE: LEContextMenuHandler/Lang/ca.xml
================================================
Executar amb el Perfil de l'Aplicació
Locale Emulator
Modificar Perfil de l'Aplicació
Editar la Llista Global de Perfils
================================================
FILE: LEContextMenuHandler/Lang/cs.xml
================================================
Spustit s profilem aplikace
Locale Emulator
Změnit profil aplikace
Upravit seznam globálních profilů
================================================
FILE: LEContextMenuHandler/Lang/de.xml
================================================
Mit Anwendungsprofil ausführen
Locale Emulator
Anwendungsprofil ändern
Globale Profilliste verwalten
================================================
FILE: LEContextMenuHandler/Lang/es.xml
================================================
Ejecutar con el Perfil de la Aplicación
Locale Emulator
Modificar el Perfil de la Aplicación
Editar la lista de Perfiles Globales
================================================
FILE: LEContextMenuHandler/Lang/fr.xml
================================================
Éxecuter avec le profil de cette application
Émulateur local
Modifier le profil de cette application
Gestion du profil global
================================================
FILE: LEContextMenuHandler/Lang/ind.xml
================================================
Jalankan dengan Profil Aplikasi
Locale Emulator
Ubah Profil Aplikasi
Ubah daftar profil global
================================================
FILE: LEContextMenuHandler/Lang/it.xml
================================================
Avvia con Profilo dell'Applicazione
Emulatore Locale
Modifica Profili dell'Applicazione
Modifica Lista Profili Globali
================================================
FILE: LEContextMenuHandler/Lang/ja.xml
================================================
プロファイルで実行
ロケールエミュレータ
プロファイルを変更
汎用性プロファイルリストを編集
================================================
FILE: LEContextMenuHandler/Lang/ka.xml
================================================
აპლიკაციის პროფილით გაშვება
ლოკალის ემულატორი
აპლიკაციის პროფილის ცვლილება
პროფილების საერთო სიის შეცვლა
================================================
FILE: LEContextMenuHandler/Lang/ko.xml
================================================
애플리케이션 프로필로 실행
로케일 에뮬레이터
애플리케이션 프로필 수정
글로벌 프로필 목록을 편집
================================================
FILE: LEContextMenuHandler/Lang/lt.xml
================================================
Paleisti su programos profiliu
Lokalės emuliatorius
Redaguoti programos profilį
Redaguoti bendrųjų profilų sąrašą
================================================
FILE: LEContextMenuHandler/Lang/nb.xml
================================================
Kjør med programmets profil
Locale Emulator
Endre på programprofilen
Rediger den generelle profillisten
================================================
FILE: LEContextMenuHandler/Lang/nl.xml
================================================
Uitvoeren met applicatieprofiel
Landinstellingen emulator
Applicatieprofiel wijzigen
Algemene profiellijst wijzigen
================================================
FILE: LEContextMenuHandler/Lang/pl.xml
================================================
Uruchom z Profilem Aplikacji
Locale Emulator
Zmodyfikuj Profil Aplikacji
Edytuj Ogólną Listę Profili
================================================
FILE: LEContextMenuHandler/Lang/pt-BR.xml
================================================
Executar com Perfil de Aplicativo
Locale Emulator
Modificar Perfil de Aplicativo
Editar lista Global de Perfis
================================================
FILE: LEContextMenuHandler/Lang/ru.xml
================================================
Запустить с профилем приложения
Эмулятор локали
Изменить профиль приложения
Изменить общий список профилей
================================================
FILE: LEContextMenuHandler/Lang/th.xml
================================================
เปิดด้วยโปรไฟล์แอป
Locale Emulator
แก้ไขโปรไฟล์แอป
แก้ไขโปรไฟล์โดยรวม
================================================
FILE: LEContextMenuHandler/Lang/tr-TR.xml
================================================
Uygulama Profili İle Çalıştır
Locale Emulator
Uygulama Profilini Değiştir
Global Profil Listesini Düzenle
================================================
FILE: LEContextMenuHandler/Lang/zh-CN.xml
================================================
以此程序配置运行
Locale Emulator
修改此程序的配置
管理通用配置列表
================================================
FILE: LEContextMenuHandler/Lang/zh-HK.xml
================================================
以此程式設定執行
Locale Emulator
修改此程式的設定
管理通用設定清單
================================================
FILE: LEContextMenuHandler/Lang/zh-TW.xml
================================================
以此程式設定執行
Locale Emulator
修改此程式的設定
管理通用設定清單
================================================
FILE: LEContextMenuHandler/NativeMethods.cs
================================================
using System;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.ComTypes;
using System.Text;
namespace LEContextMenuHandler
{
internal class NativeMethods
{
///
/// Retrieve the names of dropped files that result from a successful drag-
/// and-drop operation.
///
///
/// Identifier of the structure that contains the file names of the dropped
/// files.
///
///
/// Index of the file to query. If the value of this parameter is 0xFFFFFFFF,
/// DragQueryFile returns a count of the files dropped.
///
///
/// The address of a buffer that receives the file name of a dropped file
/// when the function returns.
///
///
/// The size, in characters, of the pszFile buffer.
///
/// A non-zero value indicates a successful call.
[DllImport("shell32", CharSet = CharSet.Unicode)]
public static extern uint DragQueryFile(
IntPtr hDrop,
uint iFile,
StringBuilder pszFile,
int cch);
///
/// Free the specified storage medium.
///
///
/// Reference of the storage medium that is to be freed.
///
[DllImport("ole32.dll", CharSet = CharSet.Unicode)]
public static extern void ReleaseStgMedium(ref STGMEDIUM pmedium);
///
/// Insert a new menu item at the specified position in a menu.
///
///
/// A handle to the menu in which the new menu item is inserted.
///
///
/// The identifier or position of the menu item before which to insert the
/// new item. The meaning of this parameter depends on the value of
/// fByPosition.
///
///
/// Controls the meaning of uItem. If this parameter is false, uItem is a
/// menu item identifier. Otherwise, it is a menu item position.
///
///
/// A reference of a MENUITEMINFO structure that contains information about
/// the new menu item.
///
///
/// If the function succeeds, the return value is true.
///
[DllImport("user32", CharSet = CharSet.Unicode, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool InsertMenuItem(
IntPtr hMenu,
uint uItem,
[MarshalAs(UnmanagedType.Bool)] bool fByPosition,
ref MENUITEMINFO mii);
[DllImport("user32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern IntPtr CreatePopupMenu();
///
/// The DeleteObject function deletes a logical pen, brush, font, bitmap,
/// region, or palette, freeing all system resources associated with the
/// object. After the object is deleted, the specified handle is no longer
/// valid.
///
///
/// A handle to a logical pen, brush, font, bitmap, region, or palette.
///
///
/// If the function succeeds, the return value is true.
///
[DllImport("gdi32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern bool DeleteObject(IntPtr hObject);
public static int HighWord(int number)
{
return (number & 0x80000000) == 0x80000000
? number >> 16
: (number >> 16) & 0xffff;
}
public static int LowWord(int number)
{
return number & 0xffff;
}
}
}
================================================
FILE: LEContextMenuHandler/ProjectInstaller.cs
================================================
/********************************** Module Header **********************************\
Module Name: ProjectInstaller.cs
Project: CSShellExtContextMenuHandler
Copyright (c) Microsoft Corporation.
The installer class defines the custom actions in the setup. We use the custom
actions to register and unregister the COM-visible classes in the current managed
assembly.
This source is subject to the Microsoft Public License.
See http://www.microsoft.com/opensource/licenses.mspx#Ms-PL.
All other rights reserved.
THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER
EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE.
\***********************************************************************************/
#region Using directives
using System.Collections;
using System.ComponentModel;
using System.Configuration.Install;
using System.Runtime.InteropServices;
#endregion
namespace LEContextMenuHandler
{
[RunInstaller(true), ComVisible(false)]
public class ProjectInstaller : Installer
{
public override void Install(IDictionary stateSaver)
{
base.Install(stateSaver);
// Call RegistrationServices.RegisterAssembly to register the classes in
// the current managed assembly to enable creation from COM.
var regService = new RegistrationServices();
regService.RegisterAssembly(GetType().Assembly, AssemblyRegistrationFlags.SetCodeBase);
}
public override void Uninstall(IDictionary savedState)
{
base.Uninstall(savedState);
// Call RegistrationServices.UnregisterAssembly to unregister the classes
// in the current managed assembly.
var regService = new RegistrationServices();
regService.UnregisterAssembly(GetType().Assembly);
}
}
}
================================================
FILE: LEContextMenuHandler/Properties/AssemblyInfo.cs
================================================
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("LEContextMenuHandler")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Paddy Xu")]
[assembly: AssemblyProduct("Context Menu Handler for LocaleEmulator")]
[assembly: AssemblyCopyright("Copyright © Paddy Xu 2014")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("dc726d09-9f07-42d1-9093-e33e18c4d266")]
================================================
FILE: LEContextMenuHandler/Resource.Designer.cs
================================================
//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace LEContextMenuHandler {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resource {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resource() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LEContextMenuHandler.Resource", typeof(Resource).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap blue {
get {
object obj = ResourceManager.GetObject("blue", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap blue_200 {
get {
object obj = ResourceManager.GetObject("blue_200", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized string similar to <?xml version="1.0" encoding="utf-8"?>
///
///<Strings>
/// <RunDefault>Run with Application Profile</RunDefault>
/// <Submenu>Locale Emulator</Submenu>
/// <ManageApp>Modify Application Profile</ManageApp>
/// <ManageAll>Edit Global Profile List</ManageAll>
///</Strings>.
///
internal static string DefaultLanguage {
get {
return ResourceManager.GetString("DefaultLanguage", resourceCulture);
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap gray {
get {
object obj = ResourceManager.GetObject("gray", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap gray_200 {
get {
object obj = ResourceManager.GetObject("gray_200", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap purple {
get {
object obj = ResourceManager.GetObject("purple", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap purple_200 {
get {
object obj = ResourceManager.GetObject("purple_200", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap yellow {
get {
object obj = ResourceManager.GetObject("yellow", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap yellow_200 {
get {
object obj = ResourceManager.GetObject("yellow_200", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}
================================================
FILE: LEContextMenuHandler/Resource.resx
================================================
text/microsoft-resx
2.0
System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
Resources\Blue.bmp;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
lang\defaultlanguage.xml;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8
Resources\Gray.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
resources\purple.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
Resources\yellow.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
Resources\blue@200.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
Resources\gray@200.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
Resources\purple@200.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
Resources\yellow@200.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
================================================
FILE: LEContextMenuHandler/ShellExtLib.cs
================================================
/********************************** Module Header **********************************\
Module Name: ShellExtLib.cs
Project: CSShellExtContextMenuHandler
Copyright (c) Microsoft Corporation.
The file declares the imported Shell interfaces: IShellExtInit and IContextMenu,
implements the helper functions for registering and unregistering a shell context
menu handler, and declares the Win32 enums, structs, consts, and functions used by
the code sample.
This source is subject to the Microsoft Public License.
See http://www.microsoft.com/opensource/licenses.mspx#Ms-PL.
All other rights reserved.
THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER
EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE.
\***********************************************************************************/
#region Using directives
using System;
using System.Runtime.InteropServices;
using System.Text;
using Microsoft.Win32;
#endregion
namespace LEContextMenuHandler
{
#region Shell Interfaces
[ComImport, InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
[Guid("000214e8-0000-0000-c000-000000000046")]
internal interface IShellExtInit
{
void Initialize(
IntPtr /*LPCITEMIDLIST*/ pidlFolder,
IntPtr /*LPDATAOBJECT*/ pDataObj,
IntPtr /*HKEY*/ hKeyProgId);
}
[ComImport, InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
[Guid("000214e4-0000-0000-c000-000000000046")]
internal interface IContextMenu
{
[PreserveSig]
int QueryContextMenu(
IntPtr /*HMENU*/ hMenu,
uint iMenu,
uint idCmdFirst,
uint idCmdLast,
uint uFlags);
void InvokeCommand(IntPtr pici);
void GetCommandString(
UIntPtr idCmd,
uint uFlags,
IntPtr pReserved,
StringBuilder pszName,
uint cchMax);
}
#endregion
#region Enums & Structs
internal enum GCS : uint
{
GCS_VERBA = 0x00000000,
GCS_HELPTEXTA = 0x00000001,
GCS_VALIDATEA = 0x00000002,
GCS_VERBW = 0x00000004,
GCS_HELPTEXTW = 0x00000005,
GCS_VALIDATEW = 0x00000006,
GCS_VERBICONW = 0x00000014,
GCS_UNICODE = 0x00000004
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
internal struct CMINVOKECOMMANDINFO
{
public uint cbSize;
public CMIC fMask;
public IntPtr hwnd;
public IntPtr verb;
[MarshalAs(UnmanagedType.LPStr)] public string parameters;
[MarshalAs(UnmanagedType.LPStr)] public string directory;
public int nShow;
public uint dwHotKey;
public IntPtr hIcon;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
internal struct CMINVOKECOMMANDINFOEX
{
public uint cbSize;
public CMIC fMask;
public IntPtr hwnd;
public IntPtr verb;
[MarshalAs(UnmanagedType.LPStr)] public string parameters;
[MarshalAs(UnmanagedType.LPStr)] public string directory;
public int nShow;
public uint dwHotKey;
public IntPtr hIcon;
[MarshalAs(UnmanagedType.LPStr)] public string title;
public IntPtr verbW;
public string parametersW;
public string directoryW;
public string titleW;
private readonly POINT ptInvoke;
}
[Flags]
internal enum CMIC : uint
{
CMIC_MASK_ICON = 0x00000010,
CMIC_MASK_HOTKEY = 0x00000020,
CMIC_MASK_NOASYNC = 0x00000100,
CMIC_MASK_FLAG_NO_UI = 0x00000400,
CMIC_MASK_UNICODE = 0x00004000,
CMIC_MASK_NO_CONSOLE = 0x00008000,
CMIC_MASK_ASYNCOK = 0x00100000,
CMIC_MASK_NOZONECHECKS = 0x00800000,
CMIC_MASK_FLAG_LOG_USAGE = 0x04000000,
CMIC_MASK_SHIFT_DOWN = 0x10000000,
CMIC_MASK_PTINVOKE = 0x20000000,
CMIC_MASK_CONTROL_DOWN = 0x40000000
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct POINT
{
public int X;
public int Y;
}
internal enum CLIPFORMAT : uint
{
CF_TEXT = 1,
CF_BITMAP = 2,
CF_METAFILEPICT = 3,
CF_SYLK = 4,
CF_DIF = 5,
CF_TIFF = 6,
CF_OEMTEXT = 7,
CF_DIB = 8,
CF_PALETTE = 9,
CF_PENDATA = 10,
CF_RIFF = 11,
CF_WAVE = 12,
CF_UNICODETEXT = 13,
CF_ENHMETAFILE = 14,
CF_HDROP = 15,
CF_LOCALE = 16,
CF_MAX = 17,
CF_OWNERDISPLAY = 0x0080,
CF_DSPTEXT = 0x0081,
CF_DSPBITMAP = 0x0082,
CF_DSPMETAFILEPICT = 0x0083,
CF_DSPENHMETAFILE = 0x008E,
CF_PRIVATEFIRST = 0x0200,
CF_PRIVATELAST = 0x02FF,
CF_GDIOBJFIRST = 0x0300,
CF_GDIOBJLAST = 0x03FF
}
[Flags]
internal enum CMF : uint
{
CMF_NORMAL = 0x00000000,
CMF_DEFAULTONLY = 0x00000001,
CMF_VERBSONLY = 0x00000002,
CMF_EXPLORE = 0x00000004,
CMF_NOVERBS = 0x00000008,
CMF_CANRENAME = 0x00000010,
CMF_NODEFAULT = 0x00000020,
CMF_INCLUDESTATIC = 0x00000040,
CMF_ITEMMENU = 0x00000080,
CMF_EXTENDEDVERBS = 0x00000100,
CMF_DISABLEDVERBS = 0x00000200,
CMF_ASYNCVERBSTATE = 0x00000400,
CMF_OPTIMIZEFORINVOKE = 0x00000800,
CMF_SYNCCASCADEMENU = 0x00001000,
CMF_DONOTPICKDEFAULT = 0x00002000,
CMF_RESERVED = 0xFFFF0000
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
internal struct MENUITEMINFO
{
public uint cbSize;
public MIIM fMask;
public MFT fType;
public MFS fState;
public uint wID;
public IntPtr hSubMenu;
public IntPtr hbmpChecked;
public IntPtr hbmpUnchecked;
public UIntPtr dwItemData;
[MarshalAs(UnmanagedType.LPTStr)] public string dwTypeData;
public uint cch;
public IntPtr hbmpItem;
}
[Flags]
internal enum MIIM : uint
{
MIIM_STATE = 0x00000001,
MIIM_ID = 0x00000002,
MIIM_SUBMENU = 0x00000004,
MIIM_CHECKMARKS = 0x00000008,
MIIM_TYPE = 0x00000010,
MIIM_DATA = 0x00000020,
MIIM_STRING = 0x00000040,
MIIM_BITMAP = 0x00000080,
MIIM_FTYPE = 0x00000100
}
internal enum MFT : uint
{
MFT_STRING = 0x00000000,
MFT_BITMAP = 0x00000004,
MFT_MENUBARBREAK = 0x00000020,
MFT_MENUBREAK = 0x00000040,
MFT_OWNERDRAW = 0x00000100,
MFT_RADIOCHECK = 0x00000200,
MFT_SEPARATOR = 0x00000800,
MFT_RIGHTORDER = 0x00002000,
MFT_RIGHTJUSTIFY = 0x00004000
}
internal enum MFS : uint
{
MFS_ENABLED = 0x00000000,
MFS_UNCHECKED = 0x00000000,
MFS_UNHILITE = 0x00000000,
MFS_GRAYED = 0x00000003,
MFS_DISABLED = 0x00000003,
MFS_CHECKED = 0x00000008,
MFS_HILITE = 0x00000080,
MFS_DEFAULT = 0x00001000
}
#endregion
}
================================================
FILE: LEContextMenuHandler/WinError.cs
================================================
namespace LEContextMenuHandler
{
internal static class WinError
{
public const int S_OK = 0x0000;
public const int S_FALSE = 0x0001;
public const int E_FAIL = -2147467259;
public const int E_INVALIDARG = -2147024809;
public const int E_OUTOFMEMORY = -2147024882;
public const int STRSAFE_E_INSUFFICIENT_BUFFER = -2147024774;
public const uint SEVERITY_SUCCESS = 0;
public const uint SEVERITY_ERROR = 1;
///
/// Create an HRESULT value from component pieces.
///
/// The severity to be used
/// The facility to be used
/// The error number
/// A HRESULT constructed from the above 3 values
public static int MAKE_HRESULT(uint sev, uint fac, uint code)
{
return (int)((sev << 31) | (fac << 16) | code);
}
}
}
================================================
FILE: LEGUI/App.xaml
================================================
================================================
FILE: LEGUI/App.xaml.cs
================================================
using System;
using System.IO;
using System.Windows;
using LECommonLibrary;
namespace LEGUI
{
///
/// Interaction logic for App.xaml
///
public partial class App : Application
{
internal static string StandaloneFilePath = string.Empty;
protected override void OnStartup(StartupEventArgs e)
{
AppDomain.CurrentDomain.UnhandledException +=
(sender, args) => MessageBox.Show(((Exception) args.ExceptionObject).Message);
base.OnStartup(e);
}
private void App_OnStartup(object sender, StartupEventArgs e)
{
if (e.Args.Length != 0)
{
StandaloneFilePath = SystemHelper.EnsureAbsolutePath(e.Args[0]);
// This happens when user is trying to drop a exe onto LEGUI.
if (!StandaloneFilePath.EndsWith(".le.config", true, null))
StandaloneFilePath += ".le.config";
}
var isGlobalProfile = string.IsNullOrEmpty(StandaloneFilePath);
LEConfig.CheckGlobalConfigFile(true);
// We check StandaloneFilePath before loading UI, because this wil be faster.
if (
!SystemHelper.CheckPermission(isGlobalProfile
? Path.GetDirectoryName(LEConfig.GlobalConfigPath)
: Path.GetDirectoryName(StandaloneFilePath)))
{
if (SystemHelper.IsAdministrator())
{
// We can do nothing now.
if (isGlobalProfile)
MessageBox.Show(
"Home directory is not writable. \r\n"
+ "Please move LE to another location and try again.\r\n"
+ $"Home directory: {Path.GetDirectoryName(LEConfig.GlobalConfigPath)}",
"Locale Emulator",
MessageBoxButton.OK,
MessageBoxImage.Error);
else
MessageBox.Show(
"The directory is not writable.\r\n" + "Please use global profile instead.\r\n"
+ $"Current Directory: {Path.GetDirectoryName(StandaloneFilePath)}",
"Locale Emulator",
MessageBoxButton.OK,
MessageBoxImage.Error);
Current.Shutdown();
}
else
{
// If we are not administrator, we can ask for administrator permission.
try
{
SystemHelper.RunWithElevatedProcess(
Path.Combine(
Path.GetDirectoryName(LEConfig.GlobalConfigPath),
"LEGUI.exe"),
e.Args);
}
catch (Exception ex)
{
MessageBox.Show("LEGUI requires administrator privilege to write to the current directory.",
"Locale Emulator",
MessageBoxButton.OK,
MessageBoxImage.Error);
}
finally
{
Current.Shutdown();
}
}
}
I18n.LoadLanguage();
Current.StartupUri = isGlobalProfile
? new Uri("GlobalConfig.xaml", UriKind.RelativeOrAbsolute)
: new Uri("AppConfig.xaml", UriKind.RelativeOrAbsolute);
}
}
}
================================================
FILE: LEGUI/AppConfig.xaml
================================================
================================================
FILE: LEGUI/AppConfig.xaml.cs
================================================
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices.ComTypes;
using System.Windows;
using LECommonLibrary;
namespace LEGUI
{
///
/// Interaction logic for AppConfig.xaml
///
public partial class AppConfig
{
private readonly List _cultureInfos = new List();
private readonly List _timezones = new List();
public AppConfig()
{
InitializeComponent();
Title += Path.GetFileName(App.StandaloneFilePath).Replace(".le.config", "");
// Region.
_cultureInfos = CultureInfo.GetCultures(CultureTypes.AllCultures).OrderBy(i => i.DisplayName).ToList();
cbLocation.ItemsSource = _cultureInfos.Select(c => c.DisplayName);
cbLocation.SelectedIndex = _cultureInfos.FindIndex(c => c.Name == "ja-JP");
//Timezone.
_timezones = TimeZoneInfo.GetSystemTimeZones().ToList();
cbTimezone.ItemsSource = _timezones.Select(t => t.DisplayName);
cbTimezone.SelectedIndex = _timezones.FindIndex(tz => tz.Id == "Tokyo Standard Time");
// Load exists config.
var configs = LEConfig.GetProfiles(App.StandaloneFilePath);
if (configs.Length > 0)
{
var conf = configs[0];
if (!string.IsNullOrEmpty(conf.Parameter))
{
tbAppParameter.FontStyle = FontStyles.Normal;
tbAppParameter.Text = conf.Parameter;
}
cbTimezone.SelectedIndex = _timezones.FindIndex(tz => tz.Id == conf.Timezone);
cbLocation.SelectedIndex = _cultureInfos.FindIndex(ci => ci.Name == conf.Location);
cbStartAsAdmin.IsChecked = conf.RunAsAdmin;
cbRedirectRegistry.IsChecked = conf.RedirectRegistry;
cbIsAdvancedRedirection.IsChecked = conf.IsAdvancedRedirection;
cbStartAsSuspend.IsChecked = conf.RunWithSuspend;
}
}
private void SaveSetting()
{
var crt = new LEProfile(Path.GetFileName(App.StandaloneFilePath),
Guid.NewGuid().ToString(),
false,
tbAppParameter.Text,
_cultureInfos[cbLocation.SelectedIndex].Name,
_timezones[cbTimezone.SelectedIndex].Id,
cbStartAsAdmin.IsChecked != null && (bool)cbStartAsAdmin.IsChecked,
cbRedirectRegistry.IsChecked != null && (bool)cbRedirectRegistry.IsChecked,
cbIsAdvancedRedirection.IsChecked != null && (bool)cbIsAdvancedRedirection.IsChecked,
cbStartAsSuspend.IsChecked != null && (bool)cbStartAsSuspend.IsChecked
);
LEConfig.SaveApplicationConfigFile(App.StandaloneFilePath, crt);
}
private void CreateShortcut(string path)
{
try
{
var link = (IShellLink)new ShellLink();
link.SetPath(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location),
"LEProc.exe"));
link.SetArguments($"-run \"{path}\"");
link.SetIconLocation(AssociationReader.GetAssociatedIcon(Path.GetExtension(path)).Replace("%1", path), 0);
link.SetDescription($"Run {Path.GetFileName(path)} with Locale Emulator");
link.SetWorkingDirectory(Path.GetDirectoryName(path));
var file = (IPersistFile)link;
file.Save(
Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.DesktopDirectory),
Path.GetFileNameWithoutExtension(path) + ".lnk"),
false);
}
catch (Exception e)
{
MessageBox.Show(e.Message + "\r\n\r\n" + e.StackTrace);
}
}
private void RunAndShutdown()
{
//Run the application.
Process.Start(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "LEProc.exe"),
$"-run \"{App.StandaloneFilePath.Replace(".le.config", "")}\"");
Application.Current.Shutdown();
}
private void bSaveAppSetting_Click(object sender, RoutedEventArgs e)
{
SaveSetting();
RunAndShutdown();
}
private void bShortcut_Click(object sender, RoutedEventArgs e)
{
SaveSetting();
CreateShortcut(App.StandaloneFilePath.Replace(".le.config", ""));
RunAndShutdown();
}
private void bDeleteAppSetting_Click(object sender, RoutedEventArgs e)
{
if (MessageBoxResult.No == MessageBox.Show(I18n.GetString("ConfirmDel"), "", MessageBoxButton.YesNo))
return;
if (File.Exists(App.StandaloneFilePath))
File.Delete(App.StandaloneFilePath);
Application.Current.Shutdown();
}
}
}
================================================
FILE: LEGUI/GlobalConfig.xaml
================================================
================================================
FILE: LEGUI/GlobalConfig.xaml.cs
================================================
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media.Effects;
using LECommonLibrary;
namespace LEGUI
{
///
/// Interaction logic for GlobalConfig.xaml
///
public partial class GlobalConfig
{
private readonly List _cultureInfos = new List();
private readonly List _profiles = new List();
private readonly List _timezones = new List();
public GlobalConfig()
{
InitializeComponent();
// Region.
_cultureInfos = CultureInfo.GetCultures(CultureTypes.AllCultures).OrderBy(i => i.DisplayName).ToList();
cbLocation.ItemsSource = _cultureInfos.Select(c => c.DisplayName);
//Timezone.
_timezones = TimeZoneInfo.GetSystemTimeZones().ToList();
cbTimezone.ItemsSource = _timezones.Select(t => t.DisplayName);
//Profiles.
_profiles = LEConfig.GetProfiles().ToList();
cbGlobalProfiles.ItemsSource = _profiles.Select(p => p.Name);
}
private void bSaveGlobalSetting_Click(object sender, RoutedEventArgs e)
{
if (cbGlobalProfiles.Items.Count == 0)
return;
var crt = _profiles[cbGlobalProfiles.SelectedIndex];
crt.Location = _cultureInfos[cbLocation.SelectedIndex].Name;
crt.Timezone = _timezones[cbTimezone.SelectedIndex].Id;
crt.ShowInMainMenu = cbShowInMainMenu.IsChecked != null && (bool)cbShowInMainMenu.IsChecked;
crt.RunAsAdmin = cbStartAsAdmin.IsChecked != null && (bool)cbStartAsAdmin.IsChecked;
crt.RedirectRegistry = cbRedirectRegistry.IsChecked != null && (bool)cbRedirectRegistry.IsChecked;
crt.IsAdvancedRedirection = cbIsAdvancedRedirection.IsChecked != null
&& (bool)cbIsAdvancedRedirection.IsChecked;
crt.RunWithSuspend = cbStartAsSuspend.IsChecked != null && (bool)cbStartAsSuspend.IsChecked;
_profiles[cbGlobalProfiles.SelectedIndex] = crt;
LEConfig.SaveGlobalConfigFile(_profiles.ToArray());
}
private void cbGlobalProfiles_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
bDeleteGlobalSetting.IsEnabled = cbGlobalProfiles.Items.Count != 0;
bSaveGlobalSetting.IsEnabled = cbGlobalProfiles.Items.Count != 0;
if (cbGlobalProfiles.SelectedIndex == -1)
{
return;
}
var crt = _profiles[cbGlobalProfiles.SelectedIndex];
cbTimezone.SelectedIndex = _timezones.FindIndex(tz => tz.Id == crt.Timezone);
cbLocation.SelectedIndex = _cultureInfos.FindIndex(ci => ci.Name == crt.Location);
cbShowInMainMenu.IsChecked = crt.ShowInMainMenu;
cbStartAsAdmin.IsChecked = crt.RunAsAdmin;
cbRedirectRegistry.IsChecked = crt.RedirectRegistry;
cbIsAdvancedRedirection.IsChecked = crt.IsAdvancedRedirection;
cbStartAsSuspend.IsChecked = crt.RunWithSuspend;
}
private void bSaveGlobalSettingAs_Click(object sender, RoutedEventArgs e)
{
mainGrid.Effect = new BlurEffect();
var ib = new InputBox
{
Owner = this,
WindowStartupLocation = WindowStartupLocation.CenterOwner,
Instruction = I18n.GetString("SaveAsInstruction"),
OkText = I18n.GetString("Save"),
CancelText = I18n.GetString("Cancel")
};
if (ib.ShowDialog() == true && !string.IsNullOrEmpty(ib.Text))
{
SaveProfileAs(ib.Text);
cbGlobalProfiles.SelectedIndex = _profiles.Count - 1;
}
mainGrid.Effect = null;
}
private void SaveProfileAs(string name)
{
var pro = new LEProfile(name,
Guid.NewGuid().ToString(),
cbShowInMainMenu.IsChecked != null && (bool)cbShowInMainMenu.IsChecked,
string.Empty,
_cultureInfos[cbLocation.SelectedIndex].Name,
_timezones[cbTimezone.SelectedIndex].Id,
cbStartAsAdmin.IsChecked != null && (bool)cbStartAsAdmin.IsChecked,
cbRedirectRegistry.IsChecked != null && (bool)cbRedirectRegistry.IsChecked,
cbIsAdvancedRedirection.IsChecked != null && (bool)cbIsAdvancedRedirection.IsChecked,
cbStartAsSuspend.IsChecked != null && (bool)cbStartAsSuspend.IsChecked);
_profiles.Add(pro);
LEConfig.SaveGlobalConfigFile(_profiles.ToArray());
// Update cbGlobalProfiles.
cbGlobalProfiles.ItemsSource = _profiles.Select(p => p.Name);
}
private void bDeleteGlobalSetting_Click(object sender, RoutedEventArgs e)
{
if (cbGlobalProfiles.SelectedIndex == -1)
return;
if (MessageBoxResult.No == MessageBox.Show(I18n.GetString("ConfirmDel"), "", MessageBoxButton.YesNo))
return;
_profiles.RemoveAt(cbGlobalProfiles.SelectedIndex);
LEConfig.SaveGlobalConfigFile(_profiles.ToArray());
// Update cbGlobalProfiles.
cbGlobalProfiles.ItemsSource = _profiles.Select(p => p.Name);
cbGlobalProfiles.SelectedIndex = 0;
}
}
}
================================================
FILE: LEGUI/I18n.cs
================================================
using System;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Windows;
using System.Windows.Markup;
namespace LEGUI
{
internal class I18n
{
internal static readonly CultureInfo CurrentCultureInfo = CultureInfo.CurrentUICulture;
//internal static readonly CultureInfo CurrentCultureInfo = CultureInfo.GetCultureInfo("zh-CN");
private static ResourceDictionary cacheDictionary;
internal static string GetString(string key)
{
var dict = LoadDictionary();
try
{
var s = (string)dict[key];
if (string.IsNullOrEmpty(s))
return key;
return s;
}
catch
{
return key;
}
}
private static ResourceDictionary LoadDictionary()
{
if (cacheDictionary != null)
return cacheDictionary;
ResourceDictionary dictionary = null;
try
{
var langDir = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), @"Lang\");
var firstLangPath = Path.Combine(langDir, CurrentCultureInfo.Name + ".xaml");
var fallbackLangPath = Path.Combine(langDir,
$@"{CurrentCultureInfo.TwoLetterISOLanguageName}.xaml");
if (File.Exists(firstLangPath))
Application.Current.Resources.MergedDictionaries
.Insert(0,
XamlReader.Load(new FileStream(firstLangPath, FileMode.Open))
as ResourceDictionary);
else
Application.Current.Resources.MergedDictionaries
.Insert(0,
XamlReader.Load(new FileStream(fallbackLangPath, FileMode.Open))
as ResourceDictionary);
}
catch
{
}
//If dictionary is still null, use default language.
if (dictionary == null)
if (Application.Current.Resources.MergedDictionaries.Count > 0)
dictionary = Application.Current.Resources.MergedDictionaries[0];
else
throw new Exception("No language file.");
cacheDictionary = dictionary;
return cacheDictionary;
}
internal static void LoadLanguage()
{
var dict = LoadDictionary();
Application.Current.Resources.MergedDictionaries.Clear();
Application.Current.Resources.MergedDictionaries.Add(dict);
}
}
}
================================================
FILE: LEGUI/InputBox.xaml
================================================
================================================
FILE: LEGUI/InputBox.xaml.cs
================================================
using System.Windows;
using System.Windows.Input;
namespace LEGUI
{
///
/// Interaction logic for InputBox.xaml
///
public partial class InputBox : Window
{
public InputBox()
{
InitializeComponent();
tbText.Focus();
}
public string Instruction
{
get { return lText.Content.ToString(); }
set { lText.Content = value; }
}
public string Text
{
get { return tbText.Text; }
set { tbText.Text = value; }
}
public string OkText
{
get { return bOk.Content.ToString(); }
set { bOk.Content = value; }
}
public string CancelText
{
get { return bCancel.Content.ToString(); }
set { bCancel.Content = value; }
}
private void bOk_Click(object sender, RoutedEventArgs e)
{
DialogResult = true;
}
private void bCancel_Click(object sender, RoutedEventArgs e)
{
DialogResult = false;
}
private void tbText_PreviewKeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter)
{
e.Handled = true;
DialogResult = true;
}
}
}
}
================================================
FILE: LEGUI/LEGUI.csproj
================================================
Debug
AnyCPU
{33B8F5CA-34A7-4826-BAD9-7CEC63DF4D0C}
WinExe
Properties
LEGUI
LEGUI
v4.0
512
{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
4
Client
publish\
true
Disk
false
Foreground
7
Days
false
false
true
0
1.0.0.%2a
false
false
true
AnyCPU
true
full
false
..\Build\Debug\
DEBUG;TRACE
prompt
4
false
AnyCPU
pdbonly
true
..\Build\Release\
TRACE
prompt
4
false
icon.ico
OnBuildSuccess
true
key.snk
MSBuild:Compile
Designer
AppConfig.xaml
Designer
MSBuild:Compile
Designer
MSBuild:Compile
Designer
MSBuild:Compile
Designer
MSBuild:Compile
MSBuild:Compile
Designer
App.xaml
Code
GlobalConfig.xaml
Code
InputBox.xaml
MaskedTextBox.xaml
Code
True
True
Resources.resx
True
Settings.settings
True
ResXFileCodeGenerator
Resources.Designer.cs
SettingsSingleFileGenerator
Settings.Designer.cs
{c4def32b-8fbb-41b6-80dc-c60339402323}
LECommonLibrary
False
False
Microsoft .NET Framework 4.5.1 %28x86 and x64%29
true
False
.NET Framework 3.5 SP1 Client Profile
false
False
.NET Framework 3.5 SP1
false
mkdir "$(TargetDir)Lang\"
copy /Y "$(ProjectDir)Lang\*.xaml" "$(TargetDir)Lang\"
================================================
FILE: LEGUI/Lang/DefaultLanguage.xaml
================================================
Segoe UI
Enter argument here (if any)
Save
Create shortcut
Cancel
Save As ...
New profile name:
Delete
Are you sure you want to delete this profile?
Location
Location Settings
Timezone Settings
Timezone
Advanced Options
Run as administrator
Fake language-related keys in Registry
Fake system UI language
Create process with CREATE__SUSPENDED
Miscellaneous
Show this profile in main menu
================================================
FILE: LEGUI/Lang/ca.xaml
================================================
Segoe UI
Escriure arguments aquí (si n'hi ha)
Desar
Crear accés directe
Cancel·lar
Desar com...
Nom del nou perfil:
Esborrar
Segur que vol eliminar aquest perfil?
Ubicació
Configuració de la Ubicació
Configuració de la Zona Horària
Zona Horària
Opcions Avançades
Executar com a administrador
Falsificar registre
Falsificar llenguatge del sistema
Crear procés amb CREATE__SUSPENDED
Divers
Mostrar aquest perfil al menú principal
================================================
FILE: LEGUI/Lang/cs.xaml
================================================
Segoe UI
Zde vložte parametry (pokud jsou)
Uložit
Vytvořit zástupce
Zrušit
Uložit jako...
Jméno nového profilu:
Smazat
Opravdu chcete smazat tento profil?
Poloha
Nastavení polohy
Nastavení časové zóny
Časová zóna
Pokročilé nastavení
Spustit jako administrator
Zfalšovat v registru klíče týkající se jazyka
Zfalšovat jazyk uživatelského rozhraní
Vytvořit proces s CREATE__SUSPENDED
Ostatní
Zobrazit tento profil v hlavním menu
================================================
FILE: LEGUI/Lang/de.xaml
================================================
Segoe UI
Parameter (falls benötigt)
Speichern
Verknüpfung anlegen
Abbrechen
Speichern unter...
Neuer Profilname:
Löschen
Möchten Sie dieses Profil wirklich löschen?
Sprachumgebung
Sprachumgebung
Zeitzone
Zeitzone
Erweitert
Als Administrator ausführen
Registrierungseinträge vortäuschen
System-UI Sprache vortäuschen
Prozess mit CREATE__SUSPENDED aufrufen
Sonstiges
Profil im Kontextmenü anzeigen
================================================
FILE: LEGUI/Lang/es.xaml
================================================
Segoe UI
Insertar argumentos aquí (si existen)
Guardar
Crear acceso directo
Cancelar
Guardar como...
Nombre del nuevo perfil:
Eliminar
¿Está seguro de que quiere eliminar este perfil?
Ubicación
Ajustes de Ubicación
Ajustes de Zona Horaria
Zona Horaria
Opciones Avanzadas
Ejecutar como administrador
Falsificar registro
Falsificar idioma de la UI del sistema
Crear proceso con CREATE__SUSPENDED
Miscelánea
Mostrar este perfil en el menú principal
================================================
FILE: LEGUI/Lang/fr.xaml
================================================
Segoe UI
Saisissez un ou des arguments ici (facultatif)
Enregistrer
Créer un raccourci
Annuler
Enregistrer sous...
Nom du nouveau profil :
Supprimer
Voulez-vous vraiment supprimer ce profil ?
Localisation
Paramètres de localisation
Paramètres du fuseau horaire
Fuseau horaire
Options avancées
Exécuter en tant qu'administrateur
Utiliser un faux registre
Utiliser une fausse langue système
Créer processus avec CREATE__SUSPENDED
Divers
Afficher ce profil dans le menu principal
================================================
FILE: LEGUI/Lang/ind.xaml
================================================
Segoe UI
Masukkan argumen di sini (jika ada)
Simpan
Buat shortcut
Batal
Simpan sebagai ...
Nama profil baru:
Hapus
Anda yakin ingin menghapus profil ini?
Lokasi
Pengaturan Lokasi
Pengaturan Zona waktu
Zona waktu
Opsi tingkat lanjut
Jalankan sebagai administrator
Palsukan bahasa di Registry
Palsukan Bahasa UI sistem
Buat proses dengan CREATE_SUSPENDED
Lain-Lain
Tampilkan profil ini di menu utama
================================================
FILE: LEGUI/Lang/it.xaml
================================================
Segoe UI
Inserire l'argomento qui (se esistente)
Salva
Crea collegamento
Annulla
Salva Come ...
Nome nuovo profilo:
Elimina
Sei sicuro di voler eliminare questo profilo?
Posizione
Impostazioni Posizione
Impostazioni Fuso Orario
Fuso Orario
Opzioni Avanzate
Esegui come amministratore
Registro di falso
Lingua dell'interfaccia utente falso
Crea processo con CREATE__SUSPENDED
Varie
Mostra profilo nel menù principale
================================================
FILE: LEGUI/Lang/ja.xaml
================================================
Meiryo UI
コマンドを入力
保存
ショットカット
キャンセル
名前を付けて保存
新しいプロファイルの名前を設定
削除
プロファイルを削除しますか?
場所
場所設定
タイムゾーンを設定
タイムゾーン
上級者用オプション
管理者として実行
言語関連のレジストリキーを偽造
システムのUI言語を偽造
CREATE__SUSPENDEDでプロセスを実行
その他
メインメニュでプロファイルを表示
================================================
FILE: LEGUI/Lang/ka.xaml
================================================
Segoe UI
შეიყვანეთ არგუმენტები (არსებობის შემთხვევაში)
შენახვა
მალსახმობის შექმნა
გაუქმება
შენახვა როგორც...
ახალი პროფილის სახელი:
წაშლა
დარწმუნებული ხართ რომ გინდათ ამ პროფილის წაშლა?
ადგილმდებარეობა
ადგილმდებარეობის პარამეტრები
დროის სარტყელის პარამეტრები
დროის სარტყელი
დამატებითი პარამეტრები
ადმინისტრატორით გაშვება
ენის ემულაცია რეგისტრში
ენის ემულაცია სისტემურ UI-ში
პროცესის შექმნა პარამეტრით CREATE__SUSPENDED
სხვადასხვა
ამ პროფილის მტავარ მენიუში ჩვენება
================================================
FILE: LEGUI/Lang/ko.xaml
================================================
Segoe UI
명령 입력
저장
바로가기 생성
취소
새 프로필로 저장
새 프로필 이름:
삭제
이 프로필을 정말로 삭제 하시겠습니까?
위치
위치 설정
시간대 설정
시간대
고급사용자 옵션
관리자 권한으로 실행
레지스트리 위조
시스템 UI 언어 위조
CREATE__SUSPENDED로 프로세스를 실행
기타
메인 메뉴에 이 프로필을 보이기
================================================
FILE: LEGUI/Lang/lt.xaml
================================================
Segoe UI
Čia įveskite programos argumentus (jei reikia)
Įrašyti
Kurti nuorodą
Atšaukti
Įrašyti kaip…
Naujojo profilio pavadinimas:
Naikinti
Ar tikrai norite naikinti šį profilį?
Lokalė
Lokalės parinktys
Laiko juostos parinktys
Laiko juosta
Sudėtingesnės parinktys
Vykdyti administratoriaus teisėmis
Netikras registras
Netikra sistemos rodymo kalba
Kurti procesą su CREATE__SUSPENDED gaire
Kita
Rodyti šį profilį pagrindiniame meniu
================================================
FILE: LEGUI/Lang/nb.xaml
================================================
Segoe UI
Skriv inn argumenter her (Valgfritt)
Lagre
Lag en snarvei
Lukk
Lagre som ...
Navnet til den nye profilen:
Slett
Er du sikker på at du vil slette denne profilen?
Posisjon
Posisjonsinnstillinger
Tidssoneinnstillinger
Tidssone
Avanserte innstillinger
Kjør som administrator
Imiter et systemregister
Imiter et systemgrensesnittsspråk
Lag en prosess med CREATE__SUSPENDED
Diverse
Vis denne profilen i hovedmenyen
================================================
FILE: LEGUI/Lang/nl.xaml
================================================
Segoe UI
Hier argument invoeren (indien aanwezig)
Opslaan
Sneltoets maken
Annuleren
Opslaan als ...
Nieuwe profielnaam:
Verwijderen
Weet u zeker dat u dit profiel wilt verwijderen?
Locatie
Locatie instellingen
Tijdzone instellingen
Tijdzone
Geavanceerde opties
Uitvoeren als beheerder
Nep-register
Nep-systeem interface taal
Proces maken met CREATE__SUSPENDED
Diversen
Dit profiel weergeven in het hoofdmenu
================================================
FILE: LEGUI/Lang/pl.xaml
================================================
Segoe UI
Wpisz argumenty tutaj (jeśli są)
Zapisz
Utwórz skrót
Anuluj
Zapisz jako ...
Nazwa nowego profilu:
Usuń
Jesteś pewien że chcesz usunąć ten profil?
Lokalizacja
Ustawienia lokalizacji
Ustawienia strefy czasowej
Strefa czasowa
Ustawienia zaawansowane
Uruchom jako administrator
Symuluj ustawienia języka w rejestrze
Symuluj język Interfejsu Użytkownika systemu
Utwórz proces z CREATE__SUSPENDED
Różne
Wyświetlaj ten profil w menu kontekstowym
================================================
FILE: LEGUI/Lang/pt-BR.xaml
================================================
Segoe UI
Insira o argumento aqui (se houver)
Salvar
Criar atalho
Cancelar
Salvar como ...
Novo nome de perfil:
Excluir
Tem certeza que quer excluir este perfil?
Localização
Definições de localização
Definições de fuso horário
Fuso horário
Advanced Options
Executar como administrador
Registro falso
Interface em falso
Criar processo com CREATE__SUSPENDED
Miscelânea
Exibir este perfil no menu principal
================================================
FILE: LEGUI/Lang/ru.xaml
================================================
Segoe UI
Параметры командной строки для запуска приложения (если есть)
Сохранить
Создать ярлык
Отмена
Сохранить как ...
Имя нового профиля:
Удалить
Уверены, что хотите удалить этот профиль?
Местоположение
Настройки местоположения
Настройки часового пояса
Часовой пояс
Дополнительные настройки
Запуск от имени администратора
Подменять реестр
Подменять язык интерфейса системы
Создать процесс с параметром CREATE__SUSPENDED
Разное
Показать этот профиль в главном меню
================================================
FILE: LEGUI/Lang/th.xaml
================================================
Leelawadee UI Regular
ใส่อาร์กิวเมนต์ (ถ้ามี)
บันทึก
ถ้ามี
ยกเลิก
บันทึกเป็น ...
ชื่อโปรไฟล์ใหม่:
ลบ
คุณต้องการที่จะลบโปรไฟล์นี่หรือไม่?
สถานที่
ตั้งค่าสถานที่
ตั้งค่าเขตเวลา
เขตเวลา
ตั้งค่าขั้นสูง
เปิดเป็นผู้ดูแลระบบ
รีจิสทรีหลอก
ภาษาอินเตอร์เฟสหลอก
สร้างโปรเซสด้วย CREATE__SUSPENDED
เบ็ดเตล็ด
แสดงโปรไฟล์นี้ในเมนูหลัก
================================================
FILE: LEGUI/Lang/tr-TR.xaml
================================================
Segoe UI
Argümanı buraya gir (eğer varsa)
Kaydet
Kısayol ekle
İptal
Farklı Kaydet ...
Yeni profil ismi:
Sil
Bu profili silmek istediğinize emin misiniz?
Konum
Konum Ayarları
Saat Dilimi Ayarları
Saat dilimi
Gelişmiş Ayarlar
Yönetici olarak çalıştır
Kayıt Defterinde dil bağlantılı sahte anahtarlar
Sahte sistem arayüz dili
İşlemi CREATE__SUSPENDED ile yarat
Çeşitli
Bu profili ana menüde göster
================================================
FILE: LEGUI/Lang/zh-CN.xaml
================================================
微软雅黑
在此输入运行参数
保存
建立快捷方式
取消
保存为...
配置名:
删除
确认删除此配置么?
预置配置
位置设定
时区设置
时区
高级选项
以管理员权限运行
伪造语言相关注册表键值
伪造系统 UI 语言
用 CREATE__SUSPENDED 标志创建进程
其它
在一级菜单中显示此配置
================================================
FILE: LEGUI/Lang/zh-HK.xaml
================================================
微軟正黑體
在此輸入執行參數
儲存
在桌面放置捷徑
取消
另存為...
設定名稱:
刪除
確定刪除此設定嗎?
位置
位置設定
時區設定
時區
進階選項
以管理員身分執行
偽造語言註冊表中語言相關選項
偽造系統 UI 語言
用 CREATE__SUSPENDED 標誌建立進程
其它
在主選單中顯示此設定
================================================
FILE: LEGUI/Lang/zh-TW.xaml
================================================
微軟正黑體
在此輸入執行參數
儲存
在桌面放置捷徑
取消
另存為...
設定檔名稱:
刪除
確定刪除此設定嗎?
位置
位置設定
時區設定
時區
進階選項
以管理員身分執行
偽造登錄檔中語言相關選項
偽造系統 UI 語言
用 CREATE__SUSPENDED 標誌建立處理程序
其他
在主選單中顯示此設定
================================================
FILE: LEGUI/MaskedTextBox.xaml
================================================
================================================
FILE: LEGUI/MaskedTextBox.xaml.cs
================================================
using System.Windows;
using System.Windows.Controls;
namespace LEGUI
{
///
/// Interaction logic for MaskTextBox.xaml
///
public partial class MaskedTextBox : TextBox
{
private string _maskText = string.Empty;
public MaskedTextBox()
{
InitializeComponent();
}
public string MaskText
{
get { return _maskText; }
set
{
_maskText = value;
if (string.IsNullOrEmpty(base.Text))
{
base.Text = MaskText;
FontStyle = FontStyles.Italic;
}
}
}
public new string Text
{
get
{
if (base.Text == MaskText && FontStyle == FontStyles.Italic)
{
return string.Empty;
}
return base.Text;
}
set
{
if (string.IsNullOrEmpty(value))
{
base.Text = MaskText;
FontStyle = FontStyles.Italic;
}
else
{
base.Text = value;
FontStyle = FontStyles.Normal;
}
}
}
protected override void OnLostFocus(RoutedEventArgs e)
{
if (string.IsNullOrEmpty(Text))
{
base.Text = MaskText;
FontStyle = FontStyles.Italic;
}
base.OnLostFocus(e);
}
protected override void OnGotFocus(RoutedEventArgs e)
{
if (base.Text == MaskText && FontStyle == FontStyles.Italic)
{
base.Text = string.Empty;
FontStyle = FontStyles.Normal;
}
base.OnGotFocus(e);
}
}
}
================================================
FILE: LEGUI/Properties/AssemblyInfo.cs
================================================
using System.Reflection;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("LEGUI")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Paddy Xu")]
[assembly: AssemblyProduct("LEGUI")]
[assembly: AssemblyCopyright("Copyright © Paddy Xu 2014")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//CultureYouAreCodingWith in your .csproj file
//inside a . For example, if you are using US english
//in your source files, set the to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(ResourceDictionaryLocation.None, //where theme specific resource dictionaries are Localed
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is Localed
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]
================================================
FILE: LEGUI/Properties/Resources.Designer.cs
================================================
//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.34003
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace LEGUI.Properties {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LEGUI.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}
================================================
FILE: LEGUI/Properties/Resources.resx
================================================
text/microsoft-resx
2.0
System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
================================================
FILE: LEGUI/Properties/Settings.Designer.cs
================================================
//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.34003
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace LEGUI.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "12.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}
================================================
FILE: LEGUI/Properties/Settings.settings
================================================
================================================
FILE: LEGUI/ShellLink.cs
================================================
using System;
using System.Runtime.InteropServices;
using System.Text;
namespace LEGUI
{
[ComImport]
[Guid("00021401-0000-0000-C000-000000000046")]
internal class ShellLink
{
}
[ComImport]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
[Guid("000214F9-0000-0000-C000-000000000046")]
internal interface IShellLink
{
void GetPath([Out, MarshalAs(UnmanagedType.LPWStr)] StringBuilder pszFile,
int cchMaxPath,
out IntPtr pfd,
int fFlags);
void GetIDList(out IntPtr ppidl);
void SetIDList(IntPtr pidl);
void GetDescription([Out, MarshalAs(UnmanagedType.LPWStr)] StringBuilder pszName, int cchMaxName);
void SetDescription([MarshalAs(UnmanagedType.LPWStr)] string pszName);
void GetWorkingDirectory([Out, MarshalAs(UnmanagedType.LPWStr)] StringBuilder pszDir, int cchMaxPath);
void SetWorkingDirectory([MarshalAs(UnmanagedType.LPWStr)] string pszDir);
void GetArguments([Out, MarshalAs(UnmanagedType.LPWStr)] StringBuilder pszArgs, int cchMaxPath);
void SetArguments([MarshalAs(UnmanagedType.LPWStr)] string pszArgs);
void GetHotkey(out short pwHotkey);
void SetHotkey(short wHotkey);
void GetShowCmd(out int piShowCmd);
void SetShowCmd(int iShowCmd);
void GetIconLocation([Out, MarshalAs(UnmanagedType.LPWStr)] StringBuilder pszIconPath,
int cchIconPath,
out int piIcon);
void SetIconLocation([MarshalAs(UnmanagedType.LPWStr)] string pszIconPath, int iIcon);
void SetRelativePath([MarshalAs(UnmanagedType.LPWStr)] string pszPathRel, int dwReserved);
void Resolve(IntPtr hwnd, int fFlags);
void SetPath([MarshalAs(UnmanagedType.LPWStr)] string pszFile);
}
}
================================================
FILE: LEInstaller/Form1.Designer.cs
================================================
namespace LEInstaller
{
partial class Form1
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
this.buttonInstall = new System.Windows.Forms.Button();
this.buttonUninstall = new System.Windows.Forms.Button();
this.buttonUninstallAllUsers = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.buttonInstallAllUsers = new System.Windows.Forms.Button();
this.buttonEditGlobal = new System.Windows.Forms.Button();
this.groupBox3 = new System.Windows.Forms.GroupBox();
this.groupBox1.SuspendLayout();
this.groupBox2.SuspendLayout();
this.groupBox3.SuspendLayout();
this.SuspendLayout();
//
// buttonInstall
//
this.buttonInstall.Font = new System.Drawing.Font("Microsoft Sans Serif", 7.8F);
this.buttonInstall.Location = new System.Drawing.Point(30, 33);
this.buttonInstall.Margin = new System.Windows.Forms.Padding(6);
this.buttonInstall.Name = "buttonInstall";
this.buttonInstall.Size = new System.Drawing.Size(328, 48);
this.buttonInstall.TabIndex = 0;
this.buttonInstall.Text = "Install for current user";
this.buttonInstall.UseVisualStyleBackColor = true;
this.buttonInstall.Click += new System.EventHandler(this.buttonInstall_Click);
//
// buttonUninstall
//
this.buttonUninstall.Font = new System.Drawing.Font("Microsoft Sans Serif", 7.8F);
this.buttonUninstall.Location = new System.Drawing.Point(372, 33);
this.buttonUninstall.Margin = new System.Windows.Forms.Padding(6);
this.buttonUninstall.Name = "buttonUninstall";
this.buttonUninstall.Size = new System.Drawing.Size(328, 48);
this.buttonUninstall.TabIndex = 1;
this.buttonUninstall.Text = "Uninstall for current user";
this.buttonUninstall.UseVisualStyleBackColor = true;
this.buttonUninstall.Click += new System.EventHandler(this.buttonUninstall_Click);
//
// buttonUninstallAllUsers
//
this.buttonUninstallAllUsers.Font = new System.Drawing.Font("Microsoft Sans Serif", 7.8F);
this.buttonUninstallAllUsers.Location = new System.Drawing.Point(372, 33);
this.buttonUninstallAllUsers.Margin = new System.Windows.Forms.Padding(6);
this.buttonUninstallAllUsers.Name = "buttonUninstallAllUsers";
this.buttonUninstallAllUsers.Size = new System.Drawing.Size(328, 48);
this.buttonUninstallAllUsers.TabIndex = 3;
this.buttonUninstallAllUsers.Text = "Uninstall for all users";
this.buttonUninstallAllUsers.UseVisualStyleBackColor = true;
this.buttonUninstallAllUsers.Click += new System.EventHandler(this.buttonUninstallAllUsers_Click);
//
// label1
//
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 7.8F);
this.label1.Location = new System.Drawing.Point(16, 23);
this.label1.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(726, 231);
this.label1.TabIndex = 4;
this.label1.Text = resources.GetString("label1.Text");
//
// groupBox1
//
this.groupBox1.Controls.Add(this.buttonInstall);
this.groupBox1.Controls.Add(this.buttonUninstall);
this.groupBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 7.8F);
this.groupBox1.Location = new System.Drawing.Point(14, 271);
this.groupBox1.Margin = new System.Windows.Forms.Padding(4);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Padding = new System.Windows.Forms.Padding(4);
this.groupBox1.Size = new System.Drawing.Size(728, 100);
this.groupBox1.TabIndex = 5;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "(1.1) Install for yourself";
//
// groupBox2
//
this.groupBox2.Controls.Add(this.buttonInstallAllUsers);
this.groupBox2.Controls.Add(this.buttonUninstallAllUsers);
this.groupBox2.Font = new System.Drawing.Font("Microsoft Sans Serif", 7.8F);
this.groupBox2.Location = new System.Drawing.Point(14, 376);
this.groupBox2.Margin = new System.Windows.Forms.Padding(4);
this.groupBox2.Name = "groupBox2";
this.groupBox2.Padding = new System.Windows.Forms.Padding(4);
this.groupBox2.Size = new System.Drawing.Size(728, 100);
this.groupBox2.TabIndex = 6;
this.groupBox2.TabStop = false;
this.groupBox2.Text = "(1.2) ... or install for all users on this PC (requires admin)";
//
// buttonInstallAllUsers
//
this.buttonInstallAllUsers.Font = new System.Drawing.Font("Microsoft Sans Serif", 7.8F);
this.buttonInstallAllUsers.Location = new System.Drawing.Point(30, 33);
this.buttonInstallAllUsers.Margin = new System.Windows.Forms.Padding(6);
this.buttonInstallAllUsers.Name = "buttonInstallAllUsers";
this.buttonInstallAllUsers.Size = new System.Drawing.Size(328, 48);
this.buttonInstallAllUsers.TabIndex = 2;
this.buttonInstallAllUsers.Text = "Install for all users";
this.buttonInstallAllUsers.UseVisualStyleBackColor = true;
this.buttonInstallAllUsers.Click += new System.EventHandler(this.buttonInstallAllUsers_Click);
//
// buttonEditGlobal
//
this.buttonEditGlobal.Enabled = false;
this.buttonEditGlobal.Font = new System.Drawing.Font("Microsoft Sans Serif", 7.8F);
this.buttonEditGlobal.Location = new System.Drawing.Point(31, 34);
this.buttonEditGlobal.Margin = new System.Windows.Forms.Padding(6);
this.buttonEditGlobal.Name = "buttonEditGlobal";
this.buttonEditGlobal.Size = new System.Drawing.Size(670, 48);
this.buttonEditGlobal.TabIndex = 4;
this.buttonEditGlobal.Text = "Edit global profile list";
this.buttonEditGlobal.UseVisualStyleBackColor = true;
this.buttonEditGlobal.Click += new System.EventHandler(this.buttonEditGlobal_Click);
//
// groupBox3
//
this.groupBox3.Controls.Add(this.buttonEditGlobal);
this.groupBox3.Font = new System.Drawing.Font("Microsoft Sans Serif", 7.8F);
this.groupBox3.Location = new System.Drawing.Point(14, 484);
this.groupBox3.Margin = new System.Windows.Forms.Padding(4);
this.groupBox3.Name = "groupBox3";
this.groupBox3.Padding = new System.Windows.Forms.Padding(4);
this.groupBox3.Size = new System.Drawing.Size(728, 100);
this.groupBox3.TabIndex = 7;
this.groupBox3.TabStop = false;
this.groupBox3.Text = "(2) Customise your profiles";
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(12F, 25F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.SystemColors.Window;
this.ClientSize = new System.Drawing.Size(752, 602);
this.Controls.Add(this.groupBox3);
this.Controls.Add(this.groupBox2);
this.Controls.Add(this.groupBox1);
this.Controls.Add(this.label1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.Margin = new System.Windows.Forms.Padding(6);
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "Form1";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "LE Context Menu Installer";
this.TopMost = true;
this.Load += new System.EventHandler(this.Form1_Load);
this.groupBox1.ResumeLayout(false);
this.groupBox2.ResumeLayout(false);
this.groupBox3.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button buttonInstall;
private System.Windows.Forms.Button buttonUninstall;
private System.Windows.Forms.Button buttonUninstallAllUsers;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.GroupBox groupBox2;
private System.Windows.Forms.Button buttonInstallAllUsers;
private System.Windows.Forms.Button buttonEditGlobal;
private System.Windows.Forms.GroupBox groupBox3;
}
}
================================================
FILE: LEInstaller/Form1.cs
================================================
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading;
using System.Windows.Forms;
using System.Xml.Linq;
using LEInstaller.Properties;
using System.Security.Principal;
namespace LEInstaller
{
public partial class Form1 : Form
{
private int cmdMode = 0;
private readonly string crtDir = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
public Form1(int CmdMode=0)
{
// We need to remove all ADS first.
// https://github.com/xupefei/Locale-Emulator/issues/22.
foreach (var f in Directory.GetFiles(crtDir, "*", SearchOption.AllDirectories))
RemoveADS(f);
DisableDPIScale();
InitializeComponent();
cmdMode = CmdMode;
}
private void RunAsAdmin(string Arguments="")
{
var startup = new ProcessStartInfo();
startup.WindowStyle = ProcessWindowStyle.Normal;
startup.UseShellExecute = true;
startup.WorkingDirectory = Environment.CurrentDirectory;
startup.Arguments = Arguments;
startup.FileName = Application.ExecutablePath;
startup.Verb = "runas";
try
{
using (var proc = Process.Start(startup))
{
Environment.Exit(0);
return;
}
}
catch (SystemException)
{
MessageBox.Show(this,"Error with Launching Application as administrator\r\n"+
"\r\n"+
"Please run this application as administrator and try again.",
"LE Context Menu Installer",
MessageBoxButtons.OK,
MessageBoxIcon.Error);
return;
}
}
private void Form1_Load(object sender, EventArgs e)
{
if (Environment.OSVersion.Version.CompareTo(new Version(6, 0)) <= 0)
{
MessageBox.Show(this, "Sorry, Locale Emulator is only for Windows 7, 8/8.1 and 10.",
"OS Outdated",
MessageBoxButtons.OK,
MessageBoxIcon.Error);
Environment.Exit(0);
}
Text += " - V" + GetLEVersion();
if (IsAdministrator())
{
Text += " (Administrator)";
buttonInstall.Enabled = false;
}
DeleteOldFiles();
ReplaceDll();
AddShieldToButton(buttonInstallAllUsers);
AddShieldToButton(buttonUninstallAllUsers);
buttonUninstall.Enabled = ShellExtensionManager.IsInstalled(false);
buttonUninstallAllUsers.Enabled = ShellExtensionManager.IsInstalled(true);
buttonEditGlobal.Enabled = ShellExtensionManager.IsInstalled(true) || ShellExtensionManager.IsInstalled(false);
switch (cmdMode)
{
case 1:
buttonInstallAllUsers.PerformClick();
break;
case 2:
buttonUninstallAllUsers.PerformClick();
break;
default:
break;
}
}
private void buttonInstall_Click(object sender, EventArgs e)
{
DoRegister(false);
NotifyShell();
MessageBox.Show(this, "Install finished. Right click any executable and enjoy :)\r\n" +
"\r\n" +
"PS: A reboot (or restart of \"explorer.exe\") is required if you are upgrading from an old version.",
"LE Context Menu Installer",
MessageBoxButtons.OK,
MessageBoxIcon.Information);
buttonUninstall.Enabled = true;
buttonEditGlobal.Enabled = true;
}
private void buttonInstallAllUsers_Click(object sender, EventArgs e)
{
if (!IsAdministrator())
{
/*MessageBox.Show(this, "Please run this application as administrator and try again.",
"LE Context Menu Installer",
MessageBoxButtons.OK,
MessageBoxIcon.Error);*/
RunAsAdmin("--InstallAll");
return;
}
DoRegister(true);
NotifyShell();
MessageBox.Show(this, "Install finished. Right click any executable and enjoy :)\r\n" +
"\r\n" +
"PS: A reboot (or restart of \"explorer.exe\") is required if you are upgrading from an old version.",
"LE Context Menu Installer",
MessageBoxButtons.OK,
MessageBoxIcon.Information);
buttonUninstallAllUsers.Enabled = true;
buttonEditGlobal.Enabled = true;
}
private void buttonEditGlobal_Click(object sender, EventArgs e)
{
Process.Start(Path.Combine(crtDir, "LEGUI.exe"));
Application.Exit();
}
public static void DisableDPIScale()
{
SetProcessDPIAware();
}
private void RemoveADS(string s)
{
File.SetAttributes(s, FileAttributes.Normal);
if (DeleteFile(s + ":Zone.Identifier") == 0)
{
SetLastError(0);
}
}
private void buttonUninstall_Click(object sender, EventArgs e)
{
DoUnRegister(false);
NotifyShell();
MessageBox.Show(this, "Uninstall finished. Thanks for using Locale Emulator :)\r\n" +
"\r\n" +
"PS: A reboot is required to unlock some components.",
"LE Context Menu Installer",
MessageBoxButtons.OK,
MessageBoxIcon.Information);
buttonUninstall.Enabled = false;
}
private void buttonUninstallAllUsers_Click(object sender, EventArgs e)
{
if (!IsAdministrator())
{
/*MessageBox.Show(this, "Please run this application as administrator and try again.",
"LE Context Menu Installer",
MessageBoxButtons.OK,
MessageBoxIcon.Error);*/
RunAsAdmin("--UninstallAll");
return;
}
DoUnRegister(true);
NotifyShell();
MessageBox.Show(this, "Uninstall finished. Thanks for using Locale Emulator :)\r\n" +
"\r\n" +
"PS: A reboot is required to unlock some components.",
"LE Context Menu Installer",
MessageBoxButtons.OK,
MessageBoxIcon.Information);
buttonUninstallAllUsers.Enabled = false;
}
protected override void OnClosing(CancelEventArgs e)
{
Environment.Exit(0);
}
private void DoRegister(bool allUsers)
{
try
{
if (!allUsers)
OverrideHKCR();
var rs = new RegistrationServices();
rs.RegisterAssembly(Assembly.LoadFrom(Path.Combine(crtDir, @"LEContextMenuHandler.dll")),
AssemblyRegistrationFlags.SetCodeBase);
ShellExtensionManager.RegisterShellExtContextMenuHandler(allUsers);
if (!allUsers)
OverrideHKCR(true);
}
catch (Exception e)
{
MessageBox.Show(this, e.Message + "\r\n\r\n" + e.StackTrace);
}
}
private void DoUnRegister(bool allUsers)
{
try
{
if (!allUsers)
OverrideHKCR();
var rs = new RegistrationServices();
rs.UnregisterAssembly(Assembly.LoadFrom(Path.Combine(crtDir, @"LEContextMenuHandler.dll")));
ShellExtensionManager.UnregisterShellExtContextMenuHandler(allUsers);
if (!allUsers)
OverrideHKCR(true);
}
catch (Exception e)
{
MessageBox.Show(this, e.Message + "\r\n\r\n" + e.StackTrace);
}
}
private void OverrideHKCR(bool restore = false)
{
UIntPtr HKEY_CLASSES_ROOT = Is64BitOS() ? new UIntPtr(0xFFFFFFFF80000000) : new UIntPtr(0x80000000);
UIntPtr HKEY_CURRENT_USER = Is64BitOS() ? new UIntPtr(0xFFFFFFFF80000001) : new UIntPtr(0x80000001);
// 0xF003F = KEY_ALL_ACCESS
UIntPtr key = UIntPtr.Zero;
RegOpenKeyEx(HKEY_CURRENT_USER, @"Software\Classes", 0, 0xF003F, out key);
RegOverridePredefKey(HKEY_CLASSES_ROOT, restore ? UIntPtr.Zero : key);
}
private void DeleteOldFiles()
{
foreach (var file in Directory.EnumerateFiles(crtDir, "*.installer.bak"))
{
try
{
File.Delete(file);
}
catch (Exception)
{
}
}
}
private bool ReplaceDll()
{
var dllPath1 = Path.Combine(crtDir, @"LEContextMenuHandler.dll");
var dllPath2 = Path.Combine(crtDir, @"LECommonLibrary.dll");
// try delete old files. If failed, rename them
try
{
File.Delete(dllPath1);
File.Delete(dllPath2);
}
catch (Exception)
{
try
{
File.Move(dllPath1, $"{Guid.NewGuid()}.installer.bak");
File.Move(dllPath2, $"{Guid.NewGuid()}.installer.bak");
}
catch (Exception ee)
{
MessageBox.Show(this, ee.Message + "\r\nPlease try rebooting your PC.");
return false;
}
}
// Write new files
try
{
File.WriteAllBytes(dllPath1, Resources.LEContextMenuHandler);
File.WriteAllBytes(dllPath2, Resources.LECommonLibrary);
return true;
}
catch (Exception e)
{
MessageBox.Show(this, e.Message + "\r\nPlease try install/uninstall again.");
return false;
}
}
private void NotifyShell()
{
const uint SHCNE_ASSOCCHANGED = 0x08000000;
const ushort SHCNF_IDLIST = 0x0000;
SHChangeNotify(SHCNE_ASSOCCHANGED, SHCNF_IDLIST, IntPtr.Zero, IntPtr.Zero);
}
static internal void AddShieldToButton(Button b)
{
const uint BCM_FIRST = 0x1600; //Normal button
const uint BCM_SETSHIELD = (BCM_FIRST + 0x000C); //Elevated button
b.FlatStyle = FlatStyle.System;
SendMessage(b.Handle, BCM_SETSHIELD, 0, 0xFFFFFFFF);
}
// We should not use the LECommonLibrary.
private static string GetLEVersion()
{
try
{
var versionPath =
Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location),
"LEVersion.xml");
var doc = XDocument.Load(versionPath);
return doc.Descendants("LEVersion").First().Attribute("Version").Value;
}
catch
{
return "0.0.0.0";
}
}
public static bool IsAdministrator()
{
var wp = new WindowsPrincipal(WindowsIdentity.GetCurrent());
return wp.IsInRole(WindowsBuiltInRole.Administrator);
}
private static bool Is64BitOS()
{
//The code below is from http://1code.codeplex.com/SourceControl/changeset/view/39074#842775
//which is under the Microsoft Public License: http://www.microsoft.com/opensource/licenses.mspx#Ms-PL.
if (UIntPtr.Size == 8) // 64-bit programs run only on Win64
{
return true;
}
// Detect whether the current process is a 32-bit process
// running on a 64-bit system.
bool flag;
return DoesWin32MethodExist("kernel32.dll", "IsWow64Process") &&
IsWow64Process(GetCurrentProcess(), out flag) && flag;
}
private static bool DoesWin32MethodExist(string moduleName, string methodName)
{
var moduleHandle = GetModuleHandle(moduleName);
if (moduleHandle == UIntPtr.Zero)
{
return false;
}
return GetProcAddress(moduleHandle, methodName) != UIntPtr.Zero;
}
[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
private static extern int DeleteFile(string name);
[DllImport("kernel32.dll", SetLastError = true)]
private static extern void SetLastError(int errorCode);
[DllImport("shell32.dll", SetLastError = true)]
private static extern void SHChangeNotify(uint wEventId, ushort uFlags, IntPtr dwItem1, IntPtr dwItem2);
[DllImport("kernel32.dll", SetLastError = true)]
private static extern UIntPtr GetCurrentProcess();
[DllImport("kernel32.dll", CharSet = CharSet.Auto)]
private static extern UIntPtr GetModuleHandle(string moduleName);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern UIntPtr GetProcAddress(UIntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] string procName);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool IsWow64Process(UIntPtr hProcess, out bool wow64Process);
[DllImport("advapi32.dll", CharSet = CharSet.Unicode)]
private static extern int RegOpenKeyEx(UIntPtr hKey, string subKey, int ulOptions, uint samDesired,
out UIntPtr hkResult);
[DllImport("advapi32.dll", SetLastError = true)]
private static extern int RegOverridePredefKey(UIntPtr hKey, UIntPtr hNewKey);
[DllImport("advapi32.dll", SetLastError = true)]
public static extern int RegCloseKey(UIntPtr hKey);
[DllImport("user32.dll", SetLastError = true)]
static extern bool PostMessage(IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
[DllImport("user32.dll", SetLastError = true)]
public static extern UInt32 SendMessage(IntPtr hWnd, UInt32 msg, UInt32 wParam, UInt32 lParam);
[DllImport("user32.dll")]
private static extern bool SetProcessDPIAware();
private void ButtonExtract_Click(object sender, EventArgs e)
{
}
}
}
================================================
FILE: LEInstaller/Form1.resx
================================================
text/microsoft-resx
2.0
System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
Welcome to Locale Emulator!
If you want to use LE without installation (i.e., portable application), you can close the window now.
Otherwise, please follow the steps below to install LE:
1. Install Locale Emulator (1.1) for yourself or (1.2) for all users on this PC (requires admin rights).
2. Run LEGUI.exe to customise the profile list;
3. Right-click on any application and you will see the Locale Emulator items. Enjoy!
================================================
FILE: LEInstaller/LEInstaller.csproj
================================================
Debug
AnyCPU
{E218923D-59A4-4FA5-B4BC-E540290DA3F8}
WinExe
Properties
LEInstaller
LEInstaller
v4.0
512
Client
AnyCPU
true
full
false
..\Build\Debug\
DEBUG;TRACE
prompt
4
false
AnyCPU
pdbonly
true
..\Build\Release\
TRACE
prompt
4
false
icon.ico
app.manifest
true
key.snk
False
..\LECommonLibrary\bin\Release\LECommonLibrary.dll
Form
Form1.cs
Form1.cs
ResXFileCodeGenerator
Designer
Resources.Designer.cs
SettingsSingleFileGenerator
Settings.Designer.cs
True
True
Resources.resx
True
Settings.settings
True
{0041073D-2FA7-4B35-B904-9C606C89C8CD}
LEContextMenuHandler
================================================
FILE: LEInstaller/Program.cs
================================================
using System;
using System.Windows.Forms;
namespace LEInstaller
{
internal static class Program
{
///
/// The main entry point for the application.
///
[STAThread]
private static void Main(string[] args)
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Form1 form1=null;
if (args.Length == 1)
{
if (args[0] == "--InstallAll")
form1 = new Form1(1);
else if (args[0] == "--UninstallAll")
form1 = new Form1(2);
else
form1 = new Form1();
}
else
form1 = new Form1();
Application.Run(form1);
}
}
}
================================================
FILE: LEInstaller/Properties/AssemblyInfo.cs
================================================
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("LEInstaller")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Paddy Xu")]
[assembly: AssemblyProduct("LEInstaller")]
[assembly: AssemblyCopyright("Copyright © Paddy Xu 2014")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("e021dc51-1300-4d56-973c-155c5de14940")]
================================================
FILE: LEInstaller/Properties/Resources.Designer.cs
================================================
//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace LEInstaller.Properties {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LEInstaller.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// Looks up a localized resource of type System.Byte[].
///
internal static byte[] LECommonLibrary {
get {
object obj = ResourceManager.GetObject("LECommonLibrary", resourceCulture);
return ((byte[])(obj));
}
}
///
/// Looks up a localized resource of type System.Byte[].
///
internal static byte[] LEContextMenuHandler {
get {
object obj = ResourceManager.GetObject("LEContextMenuHandler", resourceCulture);
return ((byte[])(obj));
}
}
}
}
================================================
FILE: LEInstaller/Properties/Resources.resx
================================================
text/microsoft-resx
2.0
System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
..\Resources\LEContextMenuHandler.dll;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
..\Resources\LECommonLibrary.dll;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
================================================
FILE: LEInstaller/Properties/Settings.Designer.cs
================================================
//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.34003
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace LEInstaller.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "12.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}
================================================
FILE: LEInstaller/Properties/Settings.settings
================================================
================================================
FILE: LEInstaller/Resources/.gitignore
================================================
/LEContextMenuHandler.dll
/LECommonLibrary.dll
================================================
FILE: LEInstaller/ShellExtensionManager.cs
================================================
using Microsoft.Win32;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace LEInstaller
{
class ShellExtensionManager
{
private static string clsid = "{C52B9871-E5E9-41FD-B84D-C5ACADBEC7AE}";
private static string fileType = "*";
private static string friendlyName = "LocaleEmulator.LEContextMenuHandler Class";
private static string keyName = $@"Software\Classes\{fileType}\shellex\ContextMenuHandlers\{clsid}";
public static void RegisterShellExtContextMenuHandler(bool allUsers)
{
var rootName = allUsers ? Registry.LocalMachine : Registry.CurrentUser;
using (var key = rootName.CreateSubKey(keyName))
{
key?.SetValue(null, friendlyName);
}
}
public static void UnregisterShellExtContextMenuHandler(bool allUsers)
{
var rootName = allUsers ? Registry.LocalMachine : Registry.CurrentUser;
rootName.DeleteSubKeyTree(keyName);
}
public static bool IsInstalled(bool allUsers)
{
var rootName = allUsers ? Registry.LocalMachine : Registry.CurrentUser;
return rootName.OpenSubKey(keyName, false) != null;
}
}
}
================================================
FILE: LEInstaller/app.manifest
================================================
================================================
FILE: LEProc/Amemiya.Extensions.ArrayExtensions.cs
================================================
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
namespace Amemiya.Extensions
{
public static class ArrayExtensions
{
///
/// Convert a struct into a binary array.
///
/// The binary array
public static byte[] StructToBytes(object structObj)
{
var size = Marshal.SizeOf(structObj);
var buffer = Marshal.AllocHGlobal(size);
try
{
Marshal.StructureToPtr(structObj, buffer, true);
var bytes = new byte[size];
Marshal.Copy(buffer, bytes, 0, size);
return bytes;
}
finally
{
Marshal.FreeHGlobal(buffer);
}
}
///
/// Combine two arrays into one
///
/// The new array
public static T[] CombineWith(this T[] source, T[] with)
{
if (source == null || source.Length == 0)
return with;
var newBytes = new T[source.Length + with.Length];
SetRange(newBytes, source, 0);
SetRange(newBytes, with, source.Length);
return newBytes;
}
///
/// Compare the two arrays
///
/// True if they are equal
public static bool EqualWith(this T[] source, T[] compareWith)
{
if (source.Length != compareWith.Length)
return false;
if (source.Where((t, i) => !EqualityComparer.Default.Equals(t, compareWith[i])).Any())
return false;
return true;
}
///
/// Expand current array to a lager one
///
/// The new array
public static byte[] ExpandTo(this byte[] source, int newLength)
{
if (source.Length > newLength)
return source;
var b = new byte[newLength];
FillWith(b, (byte)0);
SetRange(b, source, 0);
return b;
}
///
/// Fill every item of current array with "with"
///
public static void FillWith(this T[] source, T with)
{
for (var i = 0; i < source.Length; i++)
source[i] = with;
}
///
/// Locate an array index in current array
///
/// -1 if not-found
public static int IndexOf(this T[] source, T[] arrayToFind, int startAt, bool isBackward)
{
if (isBackward)
{
for (var index = startAt - arrayToFind.Length; index >= 0; --index)
{
if (EqualWith(Slice(source, index, arrayToFind.Length + index), arrayToFind))
return index;
}
return -1;
}
for (var index = startAt; index <= source.Length - arrayToFind.Length; ++index)
{
if (EqualWith(Slice(source, index, arrayToFind.Length + index), arrayToFind))
return index;
}
return -1;
}
///
/// Set current array to bytesValue, starting from startFrom
///
public static void SetRange(this T[] source, T[] bytesValue, int startFrom)
{
if (source.Length < bytesValue.Length + startFrom)
throw new Exception("dest too small");
Array.Copy(bytesValue, 0, source, startFrom, bytesValue.Length);
}
public static T[] Slice(this T[] source, int start, int end)
{
if (end < 0)
{
end = source.Length + end;
}
var len = end - start;
var res = new T[len];
for (var i = 0; i < len; i++)
{
res[i] = source[i + start];
}
return res;
}
}
}
================================================
FILE: LEProc/LEProc.csproj
================================================
Debug
AnyCPU
{A2CF5369-4665-49F6-B948-B44296002C3D}
WinExe
Properties
LEProc
LEProc
v4.0
512
Client
publish\
true
Disk
false
Foreground
7
Days
false
false
true
0
1.0.0.%2a
false
false
true
x86
true
full
false
..\Build\Debug\
DEBUG;TRACE
prompt
4
true
false
x86
pdbonly
true
..\Build\Release\
TRACE
prompt
4
false
true
key.snk
app.manifest
ResXFileCodeGenerator
Resources.Designer.cs
Designer
True
Resources.resx
True
SettingsSingleFileGenerator
Settings.Designer.cs
True
Settings.settings
True
{c4def32b-8fbb-41b6-80dc-c60339402323}
LECommonLibrary
False
Microsoft .NET Framework 4.5.1 %28x86 and x64%29
true
False
.NET Framework 3.5 SP1 Client Profile
false
False
.NET Framework 3.5 SP1
false
PreserveNewest
Designer
================================================
FILE: LEProc/LERegistryRedirector.cs
================================================
/*
* This is a *dirty* implementation due to the lack of support of StructureToPtr(struct-has-non-fix-lengthed-array).
* Maybe I will try another methods in the future.
*/
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;
using Amemiya.Extensions;
namespace LEProc
{
internal class LERegistryRedirector
{
///
/// Registry Root flags
///
private static readonly Dictionary _regKeyFlags =
new Dictionary
{
{"HKEY_CLASSES_ROOT", 0x80000000},
{"HKEY_CURRENT_USER", 0x80000001},
{"HKEY_LOCAL_MACHINE", 0x80000002},
{"HKEY_USERS", 0x80000003},
{"HKEY_CURRENT_CONFIG", 0x80000005}
};
///
/// Registry data types
///
private static readonly Dictionary _regTypeFlags =
new Dictionary
{
{"REG_SZ", 1},
{"REG_EXPAND_SZ", 2},
{"REG_BINARY", 3},
{"REG_DWORD", 4},
{"REG_MULTI_SZ", 7},
{"REG_QWORD", 11}
};
private readonly List _objectData = new List();
private readonly List _registryReplacement;
///
/// Initialize
///
/// Sum of registry entries
internal LERegistryRedirector(int count)
{
NumberOfRegistryRedirectionEntries = count;
_registryReplacement = new List(count);
}
///
/// Number of registry redirection entries.
///
internal int NumberOfRegistryRedirectionEntries { get; set; }
///
/// Get data in binary array format
///
internal byte[] GetBinaryData()
{
// Write amount of REGISTRY_REDIRECTION_ENTRY64s
var result = BitConverter.GetBytes((ulong)NumberOfRegistryRedirectionEntries);
// Write REGISTRY_REDIRECTION_ENTRY64s
var entrys =
new byte[NumberOfRegistryRedirectionEntries * Marshal.SizeOf(new REGISTRY_REDIRECTION_ENTRY64())];
entrys.FillWith((byte)0x00);
for (var i = 0; i < _registryReplacement.Count; i++)
{
entrys.SetRange(ArrayExtensions.StructToBytes(_registryReplacement[i]),
i * Marshal.SizeOf(_registryReplacement[i]));
}
result = result.CombineWith(entrys);
// Write data objects
result = result.CombineWith(_objectData.ToArray());
return result;
}
///
/// Add a fake registry item to runtime.
///
internal bool AddRegistryEntry(
string root,
string subkey,
string valueName,
string dataType,
string data)
{
try
{
var original = new REGISTRY_ENTRY64
{
Root = _regKeyFlags[root],
SubKey = new UNICODE_STRING64(),
ValueName = new UNICODE_STRING64(),
DataType = _regTypeFlags[dataType],
Data = 0,
DataSize = 0
};
AddStringData(subkey,
out original.SubKey.Buffer,
out original.SubKey.Length,
out original.SubKey.MaximumLength);
AddStringData(valueName,
out original.ValueName.Buffer,
out original.ValueName.Length,
out original.ValueName.MaximumLength);
AddObjectData(dataType, data, out original.Data, out original.DataSize);
var entry = new REGISTRY_REDIRECTION_ENTRY64 {Original = original, Redirected = original};
_registryReplacement.Add(entry);
return true;
}
catch (Exception e)
{
MessageBox.Show(e.Message);
return false;
}
}
///
/// Append a string to the end of leb block
///
private void AddStringData(string value, out long offset, out ushort length, out ushort maxLength)
{
ulong temp;
AddObjectData("REG_SZ", value, out offset, out temp);
length = (ushort)temp;
maxLength = (ushort)temp;
}
///
/// Append a object to the end of leb block
///
private void AddObjectData(string type, string value, out long offset, out ulong length)
{
offset = Marshal.SizeOf(new LoaderWrapper.LEB())
+ NumberOfRegistryRedirectionEntries * Marshal.SizeOf(new REGISTRY_REDIRECTION_ENTRY64())
+ _objectData.Count
+ sizeof (ulong) /*Size of NumberOfRegistryRedirectionEntries*/;
switch (type)
{
case "REG_SZ":
case "REG_EXPAND_SZ":
case "REG_MULTI_SZ":
length = (ulong)Encoding.Unicode.GetBytes(value).Length;
_objectData.AddRange(Encoding.Unicode.GetBytes(value));
break;
case "REG_DWORD":
length = sizeof (uint);
_objectData.AddRange(BitConverter.GetBytes(uint.Parse(value)));
break;
case "REG_QWORD":
length = sizeof (ulong);
_objectData.AddRange(BitConverter.GetBytes(ulong.Parse(value)));
break;
case "REG_BINARY":
default:
throw new Exception("Data type " + type + " not supported yet.");
}
_objectData.AddRange(new byte[] {0x00, 0x00});
}
[StructLayout(LayoutKind.Sequential)]
internal struct REGISTRY_ENTRY64
{
internal ulong Root;
internal UNICODE_STRING64 SubKey;
internal UNICODE_STRING64 ValueName;
internal uint DataType;
internal long Data;
internal ulong DataSize;
}
[StructLayout(LayoutKind.Sequential)]
internal struct REGISTRY_REDIRECTION_ENTRY64
{
internal REGISTRY_ENTRY64 Original;
internal REGISTRY_ENTRY64 Redirected;
}
[StructLayout(LayoutKind.Sequential)]
internal struct UNICODE_STRING64
{
internal ushort Length;
internal ushort MaximumLength;
internal long Buffer;
}
}
}
================================================
FILE: LEProc/LEVersion.xml
================================================
================================================
FILE: LEProc/LoaderWrapper.cs
================================================
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using Amemiya.Extensions;
using Microsoft.Win32;
namespace LEProc
{
internal class LoaderWrapper
{
private const uint CREATE_NORMAL = 0x00000000;
private const uint CREATE_SUSPENDED = 0x00000004;
private byte[] _defaultFaceName = new byte[64];
private LEB _leb;
private LERegistryRedirector _registry = new LERegistryRedirector(0);
internal LoaderWrapper()
: this(null, null, null)
{
}
internal LoaderWrapper(string applicationName)
: this(applicationName, null, null)
{
}
internal LoaderWrapper(string applicationName, string commandLine, string currentDirectory)
{
ApplicationName = applicationName;
CommandLine = commandLine;
CurrentDirectory = currentDirectory;
_leb = new LEB
{
AnsiCodePage = 932,
OemCodePage = 932,
LocaleID = 0x411,
DefaultCharset = 128,
HookUILanguageAPI = 0,
// As we have abandoned the "default font" parameter,
// we decide to put here some empty bytes.
DefaultFaceName = new byte[64]
};
Timezone = "Tokyo Standard Time";
}
///
/// Application that will be run.
///
internal string ApplicationName { get; set; }
///
/// Command arguments.
///
internal string CommandLine { get; set; }
///
/// Working directory.
///
internal string CurrentDirectory { get; set; }
///
/// Whether the process should be created with CREATE_SUSPENDED. Useful when debugging with OllyDbg.
///
internal bool DebugMode { get; set; }
///
/// New AnsiCodePage. Default value is 932.
///
internal uint AnsiCodePage
{
get { return _leb.AnsiCodePage; }
set { _leb.AnsiCodePage = value; }
}
///
/// New OemCodePage. Default value is 932.
///
internal uint OemCodePage
{
get { return _leb.OemCodePage; }
set { _leb.OemCodePage = value; }
}
///
/// New LocaleID. Default value is 0x411(1041).
///
internal uint LocaleID
{
get { return _leb.LocaleID; }
set { _leb.LocaleID = value; }
}
///
/// New DefaultCharset. Default value is 128(Shift-JIS).
///
internal uint DefaultCharset
{
get { return _leb.DefaultCharset; }
set { _leb.DefaultCharset = value; }
}
///
/// Should we hook UI-related API? Default value is 0.
///
internal uint HookUILanguageAPI
{
get { return _leb.HookUILanguageAPI; }
set { _leb.HookUILanguageAPI = value; }
}
///
/// String that represents a Timezone.
/// This can be found in HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Time Zones.
///
internal string Timezone
{
get { return _leb.Timezone.GetStandardName(); }
set
{
if (value.Length > 32)
throw new Exception("String too long.");
if (false == Enumerable.Any(TimeZoneInfo.GetSystemTimeZones(), item => item.Id == value))
throw new Exception($"Timezone \"{value}\" not found in your system.");
var tzi = TimeZoneInfo.FindSystemTimeZoneById(value);
_leb.Timezone.SetStandardName(tzi.StandardName);
_leb.Timezone.SetDaylightName(tzi.StandardName);
var tzi2 = ReadTZIFromRegistry(value);
_leb.Timezone.Bias = tzi2.Bias;
_leb.Timezone.StandardBias = tzi2.StandardBias;
_leb.Timezone.DaylightBias = 0; //tzi2.DaylightBias;
//SYSTEMTIME is not the same with TIME_FIELDS (from RTL)
//_leb.Timezone.StandardDate = SYSTEMTIME_To_TIME_FIELDS(tzi2.StandardDate);
//_leb.Timezone.DaylightDate = SYSTEMTIME_To_TIME_FIELDS(tzi2.DaylightDate);
}
}
///
/// Get or set the number of registry redirection entries.
///
internal int NumberOfRegistryRedirectionEntries
{
get { return _registry.NumberOfRegistryRedirectionEntries; }
set { _registry = new LERegistryRedirector(value); }
}
internal bool AddRegistryRedirectEntry(
string root,
string subkey,
string valueName,
string dataType,
string data)
{
return _registry.AddRegistryEntry(root,
subkey,
valueName,
dataType,
data);
}
///
/// Create process.
///
/// Error number
internal uint Start()
{
if (string.IsNullOrEmpty(ApplicationName))
throw new Exception("ApplicationName cannot null.");
var newLEB = ArrayExtensions.StructToBytes(_leb);
newLEB = newLEB.CombineWith(_registry.GetBinaryData());
var locLEB = Marshal.AllocHGlobal(newLEB.Length);
Marshal.Copy(newLEB, 0, locLEB, newLEB.Length);
AttachConsole(ATTACH_PARENT_PROCESS);
var startupInfo = new STARTUPINFO();
var processInformation = new PROCESS_INFORMATION();
var ret = LeCreateProcess(locLEB,
ApplicationName,
CommandLine,
CurrentDirectory,
DebugMode ? CREATE_SUSPENDED : CREATE_NORMAL,
ref startupInfo,
out processInformation,
IntPtr.Zero,
IntPtr.Zero,
IntPtr.Zero,
IntPtr.Zero);
Marshal.FreeHGlobal(locLEB);
if (ret == 0)
{
WaitForSingleObject(processInformation.hProcess, INFINITE);
CloseHandle(processInformation.hProcess);
CloseHandle(processInformation.hThread);
}
return ret;
}
private static byte[] SetBytes(byte[] bytesInput, IEnumerable bytesValue)
{
var i = 0;
foreach (var byteChar in bytesValue)
{
bytesInput[i] = byteChar;
i++;
}
return bytesInput;
}
public static T BytesToStruct(byte[] bytes)
{
var size = Marshal.SizeOf(typeof (T));
var buffer = Marshal.AllocHGlobal(size);
try
{
Marshal.Copy(bytes, 0, buffer, size);
return (T)Marshal.PtrToStructure(buffer, typeof (T));
}
finally
{
Marshal.FreeHGlobal(buffer);
}
}
private TIME_FIELDS SYSTEMTIME_To_TIME_FIELDS(_SYSTEMTIME st)
{
return new TIME_FIELDS
{
Year = st.wYear,
Month = st.wMonth,
Day = st.wDay,
Hour = st.wHour,
Minute = st.wMinute,
Second = st.wSecond,
Milliseconds = st.wMilliseconds,
Weekday = st.wDayOfWeek
};
}
private _REG_TZI_FORMAT ReadTZIFromRegistry(string id)
{
var tzi =
(byte[])
Registry.GetValue(
$"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Time Zones\\{id}",
"TZI",
null);
return BytesToStruct<_REG_TZI_FORMAT>(tzi);
}
[StructLayout(LayoutKind.Sequential)]
public struct PROCESS_INFORMATION
{
public IntPtr hProcess;
public IntPtr hThread;
public uint dwProcessId;
public uint dwThreadId;
}
[StructLayout(LayoutKind.Sequential)]
public struct STARTUPINFO
{
public int cb;
public String lpReserved;
public String lpDesktop;
public String lpTitle;
public uint dwX;
public uint dwY;
public uint dwXSize;
public uint dwYSize;
public uint dwXCountChars;
public uint dwYCountChars;
public uint dwFillAttribute;
public uint dwFlags;
public short wShowWindow;
public short cbReserved2;
public IntPtr lpReserved2;
public IntPtr hStdInput;
public IntPtr hStdOutput;
public IntPtr hStdError;
}
[DllImport("LoaderDll.dll", CharSet = CharSet.Unicode)]
public static extern uint LeCreateProcess(IntPtr leb,
[MarshalAs(UnmanagedType.LPWStr), In] string applicationName,
[MarshalAs(UnmanagedType.LPWStr), In] string commandLine,
[MarshalAs(UnmanagedType.LPWStr), In] string currentDirectory,
uint creationFlags,
ref STARTUPINFO startupInfo,
out PROCESS_INFORMATION processInformation,
IntPtr processAttributes,
IntPtr threadAttributes,
IntPtr environment,
IntPtr token);
[DllImport("kernel32.dll", SetLastError = true)]
static extern UInt32 WaitForSingleObject(IntPtr hHandle, UInt32 dwMilliseconds);
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool CloseHandle(IntPtr hHandle);
const uint INFINITE = 0xFFFFFFFF;
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool AttachConsole(uint dwProcessId);
const uint ATTACH_PARENT_PROCESS = 0x0ffffffff;
[StructLayout(LayoutKind.Sequential)]
internal struct LEB
{
internal uint AnsiCodePage;
internal uint OemCodePage;
internal uint LocaleID;
internal uint DefaultCharset;
internal uint HookUILanguageAPI;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)] internal byte[] DefaultFaceName;
internal RTL_TIME_ZONE_INFORMATION Timezone;
}
[StructLayout(LayoutKind.Sequential)]
internal struct PML_PROCESS_INFORMATION
{
internal IntPtr hProcess;
internal IntPtr hThread;
internal uint dwProcessId;
internal uint dwThreadId;
internal IntPtr FirstCallLdrLoadDll;
}
[StructLayout(LayoutKind.Sequential)]
internal struct RTL_TIME_ZONE_INFORMATION
{
internal int Bias;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)] internal byte[] StandardName;
internal TIME_FIELDS StandardDate;
internal int StandardBias;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)] internal byte[] DaylightName;
internal TIME_FIELDS DaylightDate;
internal int DaylightBias;
public override string ToString()
{
return
$"StandardName={Encoding.Unicode.GetString(StandardName)}";
}
public string GetStandardName()
{
return Encoding.Unicode.GetString(StandardName).Replace("\x00", "");
}
public void SetStandardName(string name)
{
StandardName = SetBytes(new byte[64], Encoding.Unicode.GetBytes(name));
}
public string GetDaylightName()
{
return Encoding.Unicode.GetString(DaylightName).Replace("\x00", "");
}
public void SetDaylightName(string name)
{
DaylightName = SetBytes(new byte[64], Encoding.Unicode.GetBytes(name));
}
}
private struct _REG_TZI_FORMAT
{
internal int Bias;
internal int StandardBias;
internal int DaylightBias;
internal _SYSTEMTIME StandardDate;
internal _SYSTEMTIME DaylightDate;
}
[StructLayout(LayoutKind.Sequential)]
internal struct _SYSTEMTIME
{
internal ushort wYear;
internal ushort wMonth;
internal ushort wDayOfWeek;
internal ushort wDay;
internal ushort wHour;
internal ushort wMinute;
internal ushort wSecond;
internal ushort wMilliseconds;
}
[StructLayout(LayoutKind.Sequential)]
internal struct TIME_FIELDS
{
internal ushort Year; // range [1601...]
internal ushort Month; // range [1..12]
internal ushort Day; // range [1..31]
internal ushort Hour; // range [0..23]
internal ushort Minute; // range [0..59]
internal ushort Second; // range [0..59]
internal ushort Milliseconds; // range [0..999]
internal ushort Weekday; // range [0..6] == [Sunday..Saturday]
}
}
}
================================================
FILE: LEProc/Program.cs
================================================
using System;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Windows.Forms;
using LECommonLibrary;
namespace LEProc
{
internal static class Program
{
internal static string[] Args;
///
/// The main entry point for the application.
///
[STAThread]
private static void Main(string[] args)
{
SystemHelper.DisableDPIScale();
try
{
Process.Start(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location),
"LEUpdater.exe"),
"schedule");
}
catch
{
}
if (!GlobalHelper.CheckCoreDLLs())
{
MessageBox.Show(
"Some of the core Dlls are missing.\r\n" +
"Please whitelist these Dlls in your antivirus software, then download and re-install LE.\r\n"
+
"\r\n" +
"These Dlls are:\r\n" +
"LoaderDll.dll\r\n" +
"LocaleEmulator.dll",
"Locale Emulator Version " + GlobalHelper.GetLEVersion(),
MessageBoxButtons.OK,
MessageBoxIcon.Error);
return;
}
//If global config does not exist, create a new one.
LEConfig.CheckGlobalConfigFile(true);
if (args.Length == 0)
{
MessageBox.Show(
"Welcome to Locale Emulator command line tool.\r\n" +
"\r\n" +
"Usage: LEProc.exe\r\n" +
"\tpath\r\n" +
"\t-run path [args]\r\n" +
"\t-runas guid path [args]\r\n" +
"\t-manage path\r\n" +
"\t-global\r\n" +
"\r\n" +
"path\tFull path of the target application.\r\n" +
"guid\tGuid of the target profile (in LEConfig.xml).\r\n" +
"args\tAdditional arguments will be passed to the application.\r\n" +
"\r\n" +
"path\tRun an application with \r\n" +
"\t\t(i) its own profile (if any) or \r\n" +
"\t\t(ii) first global profile (if any) or \r\n" +
"\t\t(iii) default ja-JP profile.\r\n" +
"-run\tRun an application with it's own profile.\r\n" +
"-runas\tRun an application with a global profile of specific Guid.\r\n" +
"-manage\tModify the profile of one application.\r\n" +
"-global\tOpen Global Profile Manager.\r\n" +
"\r\n" +
"\r\n" +
"You can press CTRL+C to copy this message to your clipboard.\r\n",
"Locale Emulator Version " + GlobalHelper.GetLEVersion()
);
GlobalHelper.ShowErrorDebugMessageBox("SYSTEM_REPORT", 0);
return;
}
try
{
Args = args;
switch (Args[0])
{
case "-run": //-run %APP%
RunWithIndependentProfile(Args[1]);
break;
case "-manage": //-manage %APP%
Process.Start(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location),
"LEGUI.exe"),
$"\"{Args[1]}.le.config\"");
break;
case "-global": //-global
Process.Start(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location),
"LEGUI.exe"));
break;
case "-runas": //-runas %GUID% %APP%
RunWithGlobalProfile(Args[1], Args[2]);
break;
default:
if (File.Exists(Args[0]))
{
RunWithDefaultProfile(Args[0]);
}
break;
}
}
catch
{
}
}
private static void RunWithDefaultProfile(string path)
{
path = SystemHelper.EnsureAbsolutePath(path);
var conf = path + ".le.config";
var appProfile = LEConfig.GetProfiles(conf);
var globalProfiles = LEConfig.GetProfiles();
// app profile > first global profile > new profile(ja-JP)
var profile = appProfile.Any()
? appProfile.First()
: globalProfiles.Any() ? globalProfiles.First() : new LEProfile(true);
DoRunWithLEProfile(path, 1, profile);
}
private static void RunWithGlobalProfile(string guid, string path)
{
path = SystemHelper.EnsureAbsolutePath(path);
// We do not check whether the config exists because only when it exists can this method be called.
var profile = LEConfig.GetProfiles().First(p => p.Guid == guid);
DoRunWithLEProfile(path, 3, profile);
}
private static void RunWithIndependentProfile(string path)
{
path = SystemHelper.EnsureAbsolutePath(path);
var conf = path + ".le.config";
if (!File.Exists(conf))
{
Process.Start(
Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "LEGUI.exe"),
$"\"{path}.le.config\"");
}
else
{
var profile = LEConfig.GetProfiles(conf)[0];
DoRunWithLEProfile(path, 2, profile);
}
}
private static void DoRunWithLEProfile(string absPath, int argumentsStart, LEProfile profile)
{
try
{
if (profile.RunAsAdmin && !SystemHelper.IsAdministrator())
{
ElevateProcess();
return;
}
if (profile.RunWithSuspend)
{
if (DialogResult.No ==
MessageBox.Show(
"You are running a exectuable with CREATE_SUSPENDED flag.\r\n" +
"\r\n" +
"The exectuable will be executed after you click the \"Yes\" button, " +
"but as a background process which has no notifications at all." +
"You can attach it by using OllyDbg, or stop it with Task Manager.\r\n",
"Locale Emulator Debug Mode Warning",
MessageBoxButtons.YesNo,
MessageBoxIcon.Information
))
return;
}
var applicationName = string.Empty;
var commandLine = string.Empty;
if (Path.GetExtension(absPath).ToLower() == ".exe")
{
applicationName = absPath;
commandLine = absPath.StartsWith("\"")
? $"{absPath} "
: $"\"{absPath}\" ";
// use arguments in le.config, prior to command line arguments
commandLine += string.IsNullOrEmpty(profile.Parameter) && Args.Skip(argumentsStart).Any()
? Args.Skip(argumentsStart).Aggregate((a, b) => $"{a} {b}")
: profile.Parameter;
}
else
{
var jb = AssociationReader.GetAssociatedProgram(Path.GetExtension(absPath));
if (jb == null)
return;
applicationName = jb[0];
commandLine = jb[0].StartsWith("\"")
? $"{jb[0]} "
: $"\"{jb[0]}\" ";
commandLine += jb[1].Replace("%1", absPath).Replace("%*", profile.Parameter);
}
var currentDirectory = Path.GetDirectoryName(absPath);
var ansiCodePage = (uint) CultureInfo.GetCultureInfo(profile.Location).TextInfo.ANSICodePage;
var oemCodePage = (uint) CultureInfo.GetCultureInfo(profile.Location).TextInfo.OEMCodePage;
var localeID = (uint) CultureInfo.GetCultureInfo(profile.Location).TextInfo.LCID;
var defaultCharset = (uint)
GetCharsetFromANSICodepage(CultureInfo.GetCultureInfo(profile.Location)
.TextInfo.ANSICodePage);
var registries = profile.RedirectRegistry
? RegistryEntriesLoader.GetRegistryEntries(profile.IsAdvancedRedirection)
: null;
var l = new LoaderWrapper
{
ApplicationName = applicationName,
CommandLine = commandLine,
CurrentDirectory = currentDirectory,
AnsiCodePage = ansiCodePage,
OemCodePage = oemCodePage,
LocaleID = localeID,
DefaultCharset = defaultCharset,
HookUILanguageAPI = profile.IsAdvancedRedirection ? (uint) 1 : 0,
Timezone = profile.Timezone,
NumberOfRegistryRedirectionEntries = registries?.Length ?? 0,
DebugMode = profile.RunWithSuspend
};
registries?.ToList()
.ForEach(
item =>
l.AddRegistryRedirectEntry(item.Root,
item.Key,
item.Name,
item.Type,
item.GetValue(CultureInfo.GetCultureInfo(profile.Location))));
uint ret;
if ((ret = l.Start()) != 0)
{
if (SystemHelper.IsAdministrator())
{
GlobalHelper.ShowErrorDebugMessageBox(commandLine, ret);
}
else
{
ElevateProcess();
}
}
}
catch (Exception e)
{
MessageBox.Show(e.ToString());
}
}
private static void ElevateProcess()
{
try
{
SystemHelper.RunWithElevatedProcess(
Path.Combine(
Path.GetDirectoryName(
Assembly.GetExecutingAssembly()
.Location),
"LEProc.exe"),
Args);
}
catch (Exception)
{
}
}
private static int GetCharsetFromANSICodepage(int ansicp)
{
const int ANSI_CHARSET = 0;
const int DEFAULT_CHARSET = 1;
const int SYMBOL_CHARSET = 2;
const int SHIFTJIS_CHARSET = 128;
const int HANGEUL_CHARSET = 129;
const int HANGUL_CHARSET = 129;
const int GB2312_CHARSET = 134;
const int CHINESEBIG5_CHARSET = 136;
const int OEM_CHARSET = 255;
const int JOHAB_CHARSET = 130;
const int HEBREW_CHARSET = 177;
const int ARABIC_CHARSET = 178;
const int GREEK_CHARSET = 161;
const int TURKISH_CHARSET = 162;
const int VIETNAMESE_CHARSET = 163;
const int THAI_CHARSET = 222;
const int EASTEUROPE_CHARSET = 238;
const int RUSSIAN_CHARSET = 204;
const int MAC_CHARSET = 77;
const int BALTIC_CHARSET = 186;
var charset = ANSI_CHARSET;
switch (ansicp)
{
case 932: // Japanese
charset = SHIFTJIS_CHARSET;
break;
case 936: // Simplified Chinese
charset = GB2312_CHARSET;
break;
case 949: // Korean
charset = HANGEUL_CHARSET;
break;
case 950: // Traditional Chinese
charset = CHINESEBIG5_CHARSET;
break;
case 1250: // Eastern Europe
charset = EASTEUROPE_CHARSET;
break;
case 1251: // Russian
charset = RUSSIAN_CHARSET;
break;
case 1252: // Western European Languages
charset = ANSI_CHARSET;
break;
case 1253: // Greek
charset = GREEK_CHARSET;
break;
case 1254: // Turkish
charset = TURKISH_CHARSET;
break;
case 1255: // Hebrew
charset = HEBREW_CHARSET;
break;
case 1256: // Arabic
charset = ARABIC_CHARSET;
break;
case 1257: // Baltic
charset = BALTIC_CHARSET;
break;
}
return charset;
}
}
}
================================================
FILE: LEProc/Properties/AssemblyInfo.cs
================================================
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("LEProc")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Paddy Xu")]
[assembly: AssemblyProduct("LEProc")]
[assembly: AssemblyCopyright("Copyright © Paddy Xu 2014")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("2087a15c-bf38-4bac-a5cd-c0b2e5d4abde")]
================================================
FILE: LEProc/Properties/Resources.Designer.cs
================================================
//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.34003
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace LEProc.Properties {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LEProc.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}
================================================
FILE: LEProc/Properties/Resources.resx
================================================
text/microsoft-resx
2.0
System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
================================================
FILE: LEProc/Properties/Settings.Designer.cs
================================================
//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.34003
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace LEProc.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "12.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}
================================================
FILE: LEProc/Properties/Settings.settings
================================================
================================================
FILE: LEProc/RegistryEntriesLoader.cs
================================================
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using LECommonLibrary;
using System.Globalization;
namespace LEProc
{
public static class RegistryEntriesLoader
{
private static readonly RegistryEntry[] entries;
private static readonly RegistryEntry[] entriesIncludingAdvanced;
static RegistryEntriesLoader()
{
entries = new[]
{
new RegistryEntry("HKEY_LOCAL_MACHINE", @"System\CurrentControlSet\Control\Nls\CodePage", "InstallLanguage", "REG_SZ", culture => culture.TextInfo.LCID.ToString()),
new RegistryEntry("HKEY_LOCAL_MACHINE", @"System\CurrentControlSet\Control\Nls\CodePage", "Default", "REG_SZ", culture => culture.TextInfo.LCID.ToString()),
new RegistryEntry("HKEY_LOCAL_MACHINE", @"System\CurrentControlSet\Control\Nls\CodePage", "OEMCP", "REG_SZ", culture => culture.TextInfo.OEMCodePage.ToString()),
new RegistryEntry("HKEY_LOCAL_MACHINE", @"System\CurrentControlSet\Control\Nls\CodePage", "ACP", "REG_SZ", culture => culture.TextInfo.ANSICodePage.ToString())
};
var advancedEntries = new[]
{
new RegistryEntry("HKEY_CURRENT_USER", @"Control Panel\International", "Locale", "REG_SZ", culture => culture.TextInfo.LCID.ToString("X8")),
new RegistryEntry("HKEY_CURRENT_USER", @"Control Panel\International", "LocaleName", "REG_SZ", culture => $"{culture.TextInfo.CultureName}\x00"),
new RegistryEntry("HKEY_CURRENT_USER", @"Control Panel\Desktop", "PreferredUILanguages", "REG_MULTI_SZ", culture => $"{culture.TextInfo.CultureName}\x00"),
new RegistryEntry("HKEY_CURRENT_USER", @"Control Panel\Desktop\MuiCached", "MachinePreferredUILanguages", "REG_MULTI_SZ", culture => $"{culture.TextInfo.CultureName}\x00")
};
entriesIncludingAdvanced = entries.Concat(advancedEntries).ToArray();
}
public static RegistryEntry[] GetRegistryEntries(bool isAdvanced)
{
return isAdvanced ? entriesIncludingAdvanced : entries;
}
}
}
================================================
FILE: LEProc/RegistryEntry.cs
================================================
using System.Globalization;
namespace LEProc
{
public class RegistryEntry
{
public delegate string ValueReceiver(CultureInfo culture);
///
/// e.g. HKEY_LOCAL_MACHINE
///
public string Root { get; private set; }
///
/// e.g. System\CurrentControlSet\Control\Nls\CodePage
///
public string Key { get; private set; }
///
/// e.g. ACP
///
public string Name { get; private set; }
///
/// e.g. REG_SZ
///
public string Type { get; private set; }
///
/// e.g. culture => culture.TextInfo.ANSICodePage.ToString()
/// In the example above, if the culture corresponds to ja-jp, the result is "932".
///
public ValueReceiver GetValue { get; private set; }
public RegistryEntry(string root, string key, string name, string type, ValueReceiver getValue)
{
Root = root;
Key = key;
Name = name;
Type = type;
GetValue = getValue;
}
}
}
================================================
FILE: LEProc/app.manifest
================================================
================================================
FILE: LEUpdater/Amemiya.Net.WebClientEx.cs
================================================
using System;
using System.IO;
using System.Net;
namespace Amemiya.Net
{
public class WebClientEx : WebClient
{
public WebClientEx() : this(60 * 1000)
{
}
public WebClientEx(int timeout)
{
Timeout = timeout;
}
public int Timeout { get; set; }
protected override WebRequest GetWebRequest(Uri address)
{
var request = base.GetWebRequest(address);
request.Timeout = Timeout;
return request;
}
public MemoryStream DownloadDataStream(string address)
{
var buffer = DownloadData(address);
return new MemoryStream(buffer);
}
public MemoryStream DownloadDataStream(Uri address)
{
var buffer = DownloadData(address);
return new MemoryStream(buffer);
}
}
}
================================================
FILE: LEUpdater/ApplicationUpdater.cs
================================================
using System;
using System.Diagnostics;
using System.Windows.Forms;
using System.Xml;
using Amemiya.Net;
using LECommonLibrary;
namespace LEUpdater
{
internal static class ApplicationUpdater
{
private static string url = string.Empty;
internal static void CheckApplicationUpdate(string version, NotifyIcon notifyIcon)
{
var url = @"http://xupefei.github.io/Locale-Emulator/VersionInfo.xml";
try
{
var client = new WebClientEx(10 * 1000);
var stream = client.DownloadDataStream(url);
var xmlContent = new XmlDocument();
xmlContent.Load(stream);
ProcessUpdate(xmlContent, notifyIcon);
}
catch (Exception)
{
notifyIcon.Visible = false;
Environment.Exit(0);
}
}
private static void ProcessUpdate(XmlDocument xmlContent, NotifyIcon notifyIcon)
{
var newVer = xmlContent.SelectSingleNode(@"/VersionInfo/Version/text()").Value;
var crtVer = GlobalHelper.GetLEVersion();
GlobalHelper.SetLastUpdate(int.Parse(DateTime.Now.ToString("yyyyMMdd")));
if (CompareVersion(crtVer, newVer))
{
try
{
var version = xmlContent.SelectSingleNode(@"/VersionInfo/Version/text()").Value;
var date = xmlContent.SelectSingleNode(@"/VersionInfo/Date/text()").Value;
url = xmlContent.SelectSingleNode(@"/VersionInfo/Url/text()").Value;
var note = xmlContent.SelectSingleNode(@"/VersionInfo/Note/text()").Value;
notifyIcon.BalloonTipClicked += (sender, e) =>
{
Process.Start(url);
notifyIcon.Visible = false;
Environment.Exit(0);
};
notifyIcon.BalloonTipClosed += (sender, e) =>
{
notifyIcon.Visible = false;
Environment.Exit(0);
};
notifyIcon.ShowBalloonTip(0,
$"New Version {version} Available (Current: {GlobalHelper.GetLEVersion()})",
$"{note}\r\n" + "\r\n" + "Click here to open download page.",
ToolTipIcon.Info);
notifyIcon.Text = $"New Version {version} Available.";
}
catch (Exception)
{
notifyIcon.Visible = false;
Environment.Exit(0);
}
}
else
{
notifyIcon.Visible = false;
Environment.Exit(0);
}
}
///
/// If newVer is bigger than oldVer, return true.
///
///
///
///
private static bool CompareVersion(string oldVer, string newVer)
{
var versionOld = new Version(oldVer);
var versionNew = new Version(newVer);
return versionOld < versionNew;
}
}
}
================================================
FILE: LEUpdater/LEUpdater.csproj
================================================
Debug
AnyCPU
{A0011409-0A25-4E95-BF6D-EE7CB9C287DA}
WinExe
Properties
LEUpdater
LEUpdater
v4.0
512
Client
AnyCPU
true
full
false
..\Build\Debug\
DEBUG;TRACE
prompt
4
AnyCPU
pdbonly
true
..\Build\Release\
TRACE
prompt
4
true
key.snk
icon.ico
Component
ResXFileCodeGenerator
Resources.Designer.cs
Designer
True
Resources.resx
True
SettingsSingleFileGenerator
Settings.Designer.cs
True
Settings.settings
True
{c4def32b-8fbb-41b6-80dc-c60339402323}
LECommonLibrary
================================================
FILE: LEUpdater/Program.cs
================================================
using System;
using System.IO;
using System.Reflection;
using System.Windows.Forms;
using LECommonLibrary;
using LEUpdater.Properties;
namespace LEUpdater
{
internal static class Program
{
private static readonly NotifyIcon _notifyIcon = new NotifyIcon {Icon = Resources.icon};
private static bool auto;
private static void Main(string[] args)
{
auto = args.Length != 0;
// Check new version every week.
if (auto && int.Parse(DateTime.Now.ToString("yyyyMMdd")) - GlobalHelper.GetLastUpdate() < 7)
{
Environment.Exit(0);
}
if (!SystemHelper.CheckPermission(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location)))
{
if (!SystemHelper.IsAdministrator())
{
SystemHelper.RunWithElevatedProcess(
Path.Combine(Assembly.GetExecutingAssembly().Location),
args);
Environment.Exit(0);
}
else
{
_notifyIcon.Visible = false;
Environment.Exit(0);
}
}
CheckUpdates(GlobalHelper.GetLEVersion());
}
private static void CheckUpdates(string appVer)
{
_notifyIcon.Visible = true;
_notifyIcon.DoubleClick += (sender, e) =>
{
_notifyIcon.Visible = false;
Environment.Exit(0);
};
ApplicationUpdater.CheckApplicationUpdate(appVer, _notifyIcon);
Application.Run();
}
}
}
================================================
FILE: LEUpdater/Properties/AssemblyInfo.cs
================================================
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("LEUpdater")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Paddy Xu")]
[assembly: AssemblyProduct("LEUpdater")]
[assembly: AssemblyCopyright("Copyright © Paddy Xu 2014")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("0bae7b36-1202-460d-8ee3-61d2aa98cf6a")]
================================================
FILE: LEUpdater/Properties/Resources.Designer.cs
================================================
//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.34014
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace LEUpdater.Properties {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LEUpdater.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
///
internal static System.Drawing.Icon icon {
get {
object obj = ResourceManager.GetObject("icon", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
}
}
================================================
FILE: LEUpdater/Properties/Resources.resx
================================================
text/microsoft-resx
2.0
System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
..\icon.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
================================================
FILE: LEUpdater/Properties/Settings.Designer.cs
================================================
//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.34011
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace LEUpdater.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "12.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}
================================================
FILE: LEUpdater/Properties/Settings.settings
================================================
================================================
FILE: LEUpdater/app.config
================================================
================================================
FILE: LocaleEmulator.sln
================================================
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26430.14
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LEContextMenuHandler", "LEContextMenuHandler\LEContextMenuHandler.csproj", "{0041073D-2FA7-4B35-B904-9C606C89C8CD}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LEProc", "LEProc\LEProc.csproj", "{A2CF5369-4665-49F6-B948-B44296002C3D}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LEGUI", "LEGUI\LEGUI.csproj", "{33B8F5CA-34A7-4826-BAD9-7CEC63DF4D0C}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LECommonLibrary", "LECommonLibrary\LECommonLibrary.csproj", "{C4DEF32B-8FBB-41B6-80DC-C60339402323}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LEInstaller", "LEInstaller\LEInstaller.csproj", "{E218923D-59A4-4FA5-B4BC-E540290DA3F8}"
ProjectSection(ProjectDependencies) = postProject
{A0011409-0A25-4E95-BF6D-EE7CB9C287DA} = {A0011409-0A25-4E95-BF6D-EE7CB9C287DA}
{C4DEF32B-8FBB-41B6-80DC-C60339402323} = {C4DEF32B-8FBB-41B6-80DC-C60339402323}
{0041073D-2FA7-4B35-B904-9C606C89C8CD} = {0041073D-2FA7-4B35-B904-9C606C89C8CD}
{A2CF5369-4665-49F6-B948-B44296002C3D} = {A2CF5369-4665-49F6-B948-B44296002C3D}
{33B8F5CA-34A7-4826-BAD9-7CEC63DF4D0C} = {33B8F5CA-34A7-4826-BAD9-7CEC63DF4D0C}
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LEUpdater", "LEUpdater\LEUpdater.csproj", "{A0011409-0A25-4E95-BF6D-EE7CB9C287DA}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{0041073D-2FA7-4B35-B904-9C606C89C8CD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0041073D-2FA7-4B35-B904-9C606C89C8CD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0041073D-2FA7-4B35-B904-9C606C89C8CD}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0041073D-2FA7-4B35-B904-9C606C89C8CD}.Release|Any CPU.Build.0 = Release|Any CPU
{A2CF5369-4665-49F6-B948-B44296002C3D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A2CF5369-4665-49F6-B948-B44296002C3D}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A2CF5369-4665-49F6-B948-B44296002C3D}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A2CF5369-4665-49F6-B948-B44296002C3D}.Release|Any CPU.Build.0 = Release|Any CPU
{33B8F5CA-34A7-4826-BAD9-7CEC63DF4D0C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{33B8F5CA-34A7-4826-BAD9-7CEC63DF4D0C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{33B8F5CA-34A7-4826-BAD9-7CEC63DF4D0C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{33B8F5CA-34A7-4826-BAD9-7CEC63DF4D0C}.Release|Any CPU.Build.0 = Release|Any CPU
{C4DEF32B-8FBB-41B6-80DC-C60339402323}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C4DEF32B-8FBB-41B6-80DC-C60339402323}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C4DEF32B-8FBB-41B6-80DC-C60339402323}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C4DEF32B-8FBB-41B6-80DC-C60339402323}.Release|Any CPU.Build.0 = Release|Any CPU
{E218923D-59A4-4FA5-B4BC-E540290DA3F8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E218923D-59A4-4FA5-B4BC-E540290DA3F8}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E218923D-59A4-4FA5-B4BC-E540290DA3F8}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E218923D-59A4-4FA5-B4BC-E540290DA3F8}.Release|Any CPU.Build.0 = Release|Any CPU
{A0011409-0A25-4E95-BF6D-EE7CB9C287DA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A0011409-0A25-4E95-BF6D-EE7CB9C287DA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A0011409-0A25-4E95-BF6D-EE7CB9C287DA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A0011409-0A25-4E95-BF6D-EE7CB9C287DA}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
================================================
FILE: README.md
================================================
Locale Emulator
===============
[](https://www.gnu.org/licenses/lgpl-3.0.en.html)
[](https://ci.appveyor.com/project/xupefei/Locale-Emulator)
[](https://github.com/xupefei/Locale-Emulator/releases)
[](https://github.com/xupefei/Locale-Emulator/releases/latest)
Yet Another System Region and Language Simulator

## Download ##
Download available at .
For usage, please read (in English and 中文).
## Translate ##
If you want to help translating Locale Emulator, you can find all strings in
- `DefaultLanguage.xaml` in `LEGUI/Lang` folder.
- `DefaultLanguage.xml` in `LEContextMenuHandler/Lang` folder.
After you translated the above files into your language, please inform me by creating a pull request.
## Build ##
1. Clone the repo using Git.
2. Install Microsoft Visual Studio 2015 / 2017.
3. Open `LocaleEmulator.sln`.
4. Perform Build action.
5. Clone and build the core libraries: https://github.com/xupefei/Locale-Emulator-Core
6. Copy LoaderDll.dll and LocaleEmulator.dll from Locale-Emulator-Core to Locale-Emulator build folder.
## License ##

`LEContextMenuHandler` project use source codes from [Microsoft All-In-One Code Framework](https://blogs.msdn.com/b/onecode/) which is licensed by [Microsoft Public License](https://www.microsoft.com/en-us/openness/licenses.aspx#MPL).
[Flat icon set](commit/eae9fbc27f1a4c85986577202b61742c6287e10a) from [graphicex](https://graphicex.com/icon-and-logo/15983-flat-alphabet-in-9-colors-with-long-shadow-6913875.html).
All other source code files are licensed under [LGPL-3.0](https://opensource.org/licenses/LGPL-3.0).
If you want make any modification on these source codes while keeping new codes not protected by LGPL-3.0, please contact me for a sublicense instead.
================================================
FILE: Scripts/sign-package.ps1
================================================
if(-not (Test-Path env:CI))
{
$signExe = 'C:\Program Files (x86)\Windows Kits\10\bin\10.0.16299.0\x86\signtool.exe'
$files = gci '..\Build\Release\*' -Recurse -Include *.exe,LoaderDll.dll,LocaleEmulator.dll | %{('"{0}"' -f $_.FullName)}
$timestampUrl = 'http://time.certum.pl/'
.$signExe sign /a /v /fd sha256 /t $timestampUrl $files
}