Repository: xupefei/Locale-Emulator Branch: master Commit: 2f3f30dc5169 Files: 133 Total size: 368.8 KB Directory structure: gitextract_28vbkjls/ ├── .gitattributes ├── .gitignore ├── COPYING ├── COPYING.LESSER ├── LECommonLibrary/ │ ├── AssociationReader.cs │ ├── GlobalHelper.cs │ ├── LECommonLibrary.csproj │ ├── LEConfig.cs │ ├── LEProfile.cs │ ├── PEFileReader.cs │ ├── Properties/ │ │ ├── AssemblyInfo.cs │ │ ├── Resources.Designer.cs │ │ └── Resources.resx │ ├── SystemHelper.cs │ └── key.snk ├── LEContextMenuHandler/ │ ├── FileContextMenuExt.cs │ ├── I18n.cs │ ├── LEContextMenuHandler.csproj │ ├── LEMenuItem.cs │ ├── Lang/ │ │ ├── DefaultLanguage.xml │ │ ├── ca.xml │ │ ├── cs.xml │ │ ├── de.xml │ │ ├── es.xml │ │ ├── fr.xml │ │ ├── ind.xml │ │ ├── it.xml │ │ ├── ja.xml │ │ ├── ka.xml │ │ ├── ko.xml │ │ ├── lt.xml │ │ ├── nb.xml │ │ ├── nl.xml │ │ ├── pl.xml │ │ ├── pt-BR.xml │ │ ├── ru.xml │ │ ├── th.xml │ │ ├── tr-TR.xml │ │ ├── zh-CN.xml │ │ ├── zh-HK.xml │ │ └── zh-TW.xml │ ├── NativeMethods.cs │ ├── ProjectInstaller.cs │ ├── Properties/ │ │ └── AssemblyInfo.cs │ ├── Resource.Designer.cs │ ├── Resource.resx │ ├── ShellExtLib.cs │ ├── WinError.cs │ └── key.snk ├── LEGUI/ │ ├── App.xaml │ ├── App.xaml.cs │ ├── AppConfig.xaml │ ├── AppConfig.xaml.cs │ ├── GlobalConfig.xaml │ ├── GlobalConfig.xaml.cs │ ├── I18n.cs │ ├── InputBox.xaml │ ├── InputBox.xaml.cs │ ├── LEGUI.csproj │ ├── Lang/ │ │ ├── DefaultLanguage.xaml │ │ ├── ca.xaml │ │ ├── cs.xaml │ │ ├── de.xaml │ │ ├── es.xaml │ │ ├── fr.xaml │ │ ├── ind.xaml │ │ ├── it.xaml │ │ ├── ja.xaml │ │ ├── ka.xaml │ │ ├── ko.xaml │ │ ├── lt.xaml │ │ ├── nb.xaml │ │ ├── nl.xaml │ │ ├── pl.xaml │ │ ├── pt-BR.xaml │ │ ├── ru.xaml │ │ ├── th.xaml │ │ ├── tr-TR.xaml │ │ ├── zh-CN.xaml │ │ ├── zh-HK.xaml │ │ └── zh-TW.xaml │ ├── MaskedTextBox.xaml │ ├── MaskedTextBox.xaml.cs │ ├── Properties/ │ │ ├── AssemblyInfo.cs │ │ ├── Resources.Designer.cs │ │ ├── Resources.resx │ │ ├── Settings.Designer.cs │ │ └── Settings.settings │ ├── ShellLink.cs │ └── key.snk ├── LEInstaller/ │ ├── Form1.Designer.cs │ ├── Form1.cs │ ├── Form1.resx │ ├── LEInstaller.csproj │ ├── Program.cs │ ├── Properties/ │ │ ├── AssemblyInfo.cs │ │ ├── Resources.Designer.cs │ │ ├── Resources.resx │ │ ├── Settings.Designer.cs │ │ └── Settings.settings │ ├── Resources/ │ │ └── .gitignore │ ├── ShellExtensionManager.cs │ ├── app.manifest │ └── key.snk ├── LEProc/ │ ├── Amemiya.Extensions.ArrayExtensions.cs │ ├── LEProc.csproj │ ├── LERegistryRedirector.cs │ ├── LEVersion.xml │ ├── LoaderWrapper.cs │ ├── Program.cs │ ├── Properties/ │ │ ├── AssemblyInfo.cs │ │ ├── Resources.Designer.cs │ │ ├── Resources.resx │ │ ├── Settings.Designer.cs │ │ └── Settings.settings │ ├── RegistryEntriesLoader.cs │ ├── RegistryEntry.cs │ ├── app.manifest │ └── key.snk ├── LEUpdater/ │ ├── Amemiya.Net.WebClientEx.cs │ ├── ApplicationUpdater.cs │ ├── LEUpdater.csproj │ ├── Program.cs │ ├── Properties/ │ │ ├── AssemblyInfo.cs │ │ ├── Resources.Designer.cs │ │ ├── Resources.resx │ │ ├── Settings.Designer.cs │ │ └── Settings.settings │ ├── app.config │ └── key.snk ├── LocaleEmulator.sln ├── README.md └── Scripts/ └── sign-package.ps1 ================================================ FILE CONTENTS ================================================ ================================================ FILE: .gitattributes ================================================ ############################################################################### # Set default behavior to automatically normalize line endings. ############################################################################### * text=auto ############################################################################### # Set default behavior for command prompt diff. # # This is need for earlier builds of msysgit that does not have it on by # default for csharp files. # Note: This is only used by command line ############################################################################### #*.cs diff=csharp ############################################################################### # Set the merge driver for project and solution files # # Merging from the command prompt will add diff markers to the files if there # are conflicts (Merging from VS is not affected by the settings below, in VS # the diff markers are never inserted). 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IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. 17. Interpretation of Sections 15 and 16. 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Copyright (C) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Also add information on how to contact you by electronic and paper mail. If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode: Copyright (C) This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details. The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, your program's commands might be different; for a GUI interface, you would use an "about box". You should also get your employer (if you work as a programmer) or school, if any, to sign a "copyright disclaimer" for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see . The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read . ================================================ FILE: COPYING.LESSER ================================================ GNU LESSER GENERAL PUBLIC LICENSE Version 3, 29 June 2007 Copyright (C) 2007 Free Software Foundation, Inc. Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. This version of the GNU Lesser General Public License incorporates the terms and conditions of version 3 of the GNU General Public License, supplemented by the additional permissions listed below. 0. Additional Definitions. As used herein, "this License" refers to version 3 of the GNU Lesser General Public License, and the "GNU GPL" refers to version 3 of the GNU General Public License. "The Library" refers to a covered work governed by this License, other than an Application or a Combined Work as defined below. An "Application" is any work that makes use of an interface provided by the Library, but which is not otherwise based on the Library. Defining a subclass of a class defined by the Library is deemed a mode of using an interface provided by the Library. A "Combined Work" is a work produced by combining or linking an Application with the Library. The particular version of the Library with which the Combined Work was made is also called the "Linked Version". The "Minimal Corresponding Source" for a Combined Work means the Corresponding Source for the Combined Work, excluding any source code for portions of the Combined Work that, considered in isolation, are based on the Application, and not on the Linked Version. 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If you modify a copy of the Library, and, in your modifications, a facility refers to a function or data to be supplied by an Application that uses the facility (other than as an argument passed when the facility is invoked), then you may convey a copy of the modified version: a) under this License, provided that you make a good faith effort to ensure that, in the event an Application does not supply the function or data, the facility still operates, and performs whatever part of its purpose remains meaningful, or b) under the GNU GPL, with none of the additional permissions of this License applicable to that copy. 3. Object Code Incorporating Material from Library Header Files. The object code form of an Application may incorporate material from a header file that is part of the Library. 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You may place library facilities that are a work based on the Library side by side in a single library together with other library facilities that are not Applications and are not covered by this License, and convey such a combined library under terms of your choice, if you do both of the following: a) Accompany the combined library with a copy of the same work based on the Library, uncombined with any other library facilities, conveyed under the terms of this License. b) Give prominent notice with the combined library that part of it is a work based on the Library, and explaining where to find the accompanying uncombined form of the same work. 6. Revised Versions of the GNU Lesser General Public License. The Free Software Foundation may publish revised and/or new versions of the GNU Lesser General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. Each version is given a distinguishing version number. If the Library as you received it specifies that a certain numbered version of the GNU Lesser General Public License "or any later version" applies to it, you have the option of following the terms and conditions either of that published version or of any later version published by the Free Software Foundation. If the Library as you received it does not specify a version number of the GNU Lesser General Public License, you may choose any version of the GNU Lesser General Public License ever published by the Free Software Foundation. If the Library as you received it specifies that a proxy can decide whether future versions of the GNU Lesser General Public License shall apply, that proxy's public statement of acceptance of any version is permanent authorization for you to choose that version for the Library. ================================================ FILE: LECommonLibrary/AssociationReader.cs ================================================ using System; using Microsoft.Win32; namespace LECommonLibrary { public class AssociationReader { public static bool HaveAssociatedProgram(string ext) { if (GetAssociatedProgram(ext) == null) return false; return true; } public static string[] GetAssociatedProgram(string ext) { var prog = GetAssociatedProgramFromRegistry(ext); if (prog == null) return null; var jb = SplitExecutableAndArgument(prog); return jb; } public static string GetAssociatedIcon(string ext) { var prog = GetAssociatedIconFromRegistry(ext); if (prog == null) return null; return prog; } private static string GetAssociatedIconFromRegistry(string ext) { var d = (string)Registry.GetValue($"HKEY_CLASSES_ROOT\\{ext}", null, null); if (string.IsNullOrEmpty(d)) return null; var prog = (string)Registry.GetValue($"HKEY_CLASSES_ROOT\\{d}\\DefaultIcon", null, null); return prog; } private static string[] SplitExecutableAndArgument(string line) { var ret = line.StartsWith("\"") ? line.Split(new[] {"\" "}, 2, StringSplitOptions.None) : line.Split(new[] {' '}, 2, StringSplitOptions.None); if (ret.Length == 2) { ret[0] = ret[0].StartsWith("\"") ? ret[0].Substring(1) : ret[0]; return ret; } return null; } private static string GetAssociatedProgramFromRegistry(string ext) { var d = (string)Registry.GetValue($"HKEY_CLASSES_ROOT\\{ext}", null, null); if (string.IsNullOrEmpty(d)) return null; var prog = (string)Registry.GetValue($"HKEY_CLASSES_ROOT\\{d}\\Shell\\Open\\Command", null, null); return prog; } } } ================================================ FILE: LECommonLibrary/GlobalHelper.cs ================================================ using System; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Text; using System.Windows.Forms; using System.Xml.Linq; namespace LECommonLibrary { public static class GlobalHelper { public static string GlobalVersionPath = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "LEVersion.xml"); public static string GetLEVersion() { try { var doc = XDocument.Load(GlobalVersionPath); return doc.Descendants("LEVersion").First().Attribute("Version").Value; } catch { return "0.0.0.0"; } } public static int GetLastUpdate() { try { var doc = XDocument.Load(GlobalVersionPath); return int.Parse(doc.Descendants("LEVersion").First().Attribute("LastUpdate").Value); } catch { return 0; } } public static void SetLastUpdate(int date) { try { var doc = XDocument.Load(GlobalVersionPath); doc.Descendants("LEVersion").First().Attribute("LastUpdate").Value = date.ToString().PadLeft(8, '0'); doc.Save(GlobalVersionPath); } catch { } } public static void ShowErrorDebugMessageBox(string commandLine, uint errorCode) { MessageBox.Show( $"Error Number: {Convert.ToString(errorCode, 16).ToUpper()}\r\n" + $"Commands: {commandLine}\r\n" + "\r\n" + $"{string.Format($"{Environment.OSVersion} {(SystemHelper.Is64BitOS() ? "x64" : "x86")}", Environment.OSVersion, SystemHelper.Is64BitOS() ? "x64" : "x86")}\r\n" + $"{GenerateSystemDllVersionList()}\r\n" + "If you have any antivirus software running, please turn it off and try again.\r\n" + "If this window still shows, try go to Safe Mode and drag the application " + "executable onto LEProc.exe.\r\n" + "If you have tried all above but none of them works, feel free to submit an issue at\r\n" + "https://github.com/xupefei/Locale-Emulator/issues.\r\n" + "\r\n" + "\r\n" + "You can press CTRL+C to copy this message to your clipboard.\r\n", "Locale Emulator Version " + GetLEVersion()); } private static string GenerateSystemDllVersionList() { string[] dlls = {"NTDLL.DLL", "KERNELBASE.DLL", "KERNEL32.DLL", "USER32.DLL", "GDI32.DLL"}; var result = new StringBuilder(); foreach (var dll in dlls) { var version = FileVersionInfo.GetVersionInfo( Path.Combine( Path.GetPathRoot(Environment.SystemDirectory), SystemHelper.Is64BitOS() ? @"Windows\SysWOW64\" : @"Windows\System32\", dll)); result.Append(dll); result.Append(": "); result.Append( $"{version.FileMajorPart}.{version.FileMinorPart}.{version.FileBuildPart}.{version.FilePrivatePart}"); result.Append("\r\n"); } return result.ToString(); } public static bool CheckCoreDLLs() { string[] dlls = {"LoaderDll.dll", "LocaleEmulator.dll"}; return dlls.Select(dll => Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), dll)) .All(File.Exists); } } } ================================================ FILE: LECommonLibrary/LECommonLibrary.csproj ================================================  Debug AnyCPU {C4DEF32B-8FBB-41B6-80DC-C60339402323} Library Properties LECommonLibrary LECommonLibrary v4.0 512 Client true full false bin\Debug\ DEBUG;TRACE prompt 4 false pdbonly true bin\Release\ TRACE prompt 4 false true key.snk True True Resources.resx ResXFileCodeGenerator Resources.Designer.cs Designer copy /Y "$(TargetPath)" "$(SolutionDir)LEInstaller\Resources\" ================================================ FILE: LECommonLibrary/LEConfig.cs ================================================ using System; using System.IO; using System.Linq; using System.Reflection; using System.Xml.Linq; namespace LECommonLibrary { public static class LEConfig { public static string GlobalConfigPath = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "LEConfig.xml"); public static LEProfile GetProfile(string name) { try { return GetProfiles(GlobalConfigPath).Where(p => p.Name == name).ToArray()[0]; } catch { return new LEProfile(); } } public static LEProfile[] GetProfiles() { return GetProfiles(GlobalConfigPath); } public static LEProfile[] GetProfiles(string configPath) { try { var dict = XDocument.Load(configPath); var pros = from i in dict.Descendants("LEConfig").Elements("Profiles").Elements() select i; var profiles = pros.Select(p => new LEProfile(p.Attribute("Name").Value, p.Attribute("Guid").Value, bool.Parse(p.Attribute("MainMenu").Value), p.Element("Parameter").Value, p.Element("Location").Value, p.Element("Timezone").Value, bool.Parse(p.TryGetValue("RunAsAdmin", "false")), bool.Parse(p.TryGetValue("RedirectRegistry", "true")), bool.Parse(p.TryGetValue("IsAdvancedRedirection", "false")), bool.Parse(p.TryGetValue("RunWithSuspend", "false")) ) ).ToArray(); return profiles; } catch { return new LEProfile[0]; } } public static bool CheckGlobalConfigFile(bool buildNewConfig) { if (buildNewConfig && !File.Exists(GlobalConfigPath)) BuildGlobalConfigFile(); return File.Exists(GlobalConfigPath); } public static void SaveGlobalConfigFile(params LEProfile[] profiles) { WriteConfig(GlobalConfigPath, profiles); } public static void SaveApplicationConfigFile(string path, LEProfile profile) { WriteConfig(path, profile); } private static void BuildGlobalConfigFile() { var defaultProfiles = new[] { new LEProfile("Run in Japanese", Guid.NewGuid().ToString(), false, string.Empty, "ja-JP", "Tokyo Standard Time", false, true, false, false ), new LEProfile("Run in Japanese (Admin)", Guid.NewGuid().ToString(), false, string.Empty, "ja-JP", "Tokyo Standard Time", true, true, false, false ) }; WriteConfig(GlobalConfigPath, defaultProfiles); } private static string TryGetValue(this XElement element, string name, string defaultValue = null) { var found = element.Element(name); if (found != null) { return found.Value; } return defaultValue; } private static void WriteConfig(string writeTo, params LEProfile[] profiles) { var baseNode = new XElement("Profiles"); foreach (var pro in profiles) { baseNode.Add(new XElement("Profile", new XAttribute("Name", pro.Name), new XAttribute("Guid", pro.Guid), new XAttribute("MainMenu", pro.ShowInMainMenu), new XElement("Parameter", pro.Parameter), new XElement("Location", pro.Location), new XElement("Timezone", pro.Timezone), new XElement("RunAsAdmin", pro.RunAsAdmin), new XElement("RedirectRegistry", pro.RedirectRegistry), new XElement("IsAdvancedRedirection", pro.IsAdvancedRedirection), new XElement("RunWithSuspend", pro.RunWithSuspend) ) ); } var tree = new XElement("LEConfig", baseNode); try { tree.Save(writeTo); } catch { } } } } ================================================ FILE: LECommonLibrary/LEProfile.cs ================================================ namespace LECommonLibrary { public struct LEProfile { public string Guid; public bool IsAdvancedRedirection; public string Location; public string Name; public string Parameter; public bool RedirectRegistry; public bool RunAsAdmin; public bool RunWithSuspend; public bool ShowInMainMenu; public string Timezone; /// /// Create a new LEProfile object using default(ja-JP) settings. /// /// A placeholder, not used at all. public LEProfile(bool isDefault) : this( "ja-JP", System.Guid.NewGuid().ToString(), false, string.Empty, "ja-JP", "Tokyo Standard Time", false, true, false, false) { } /// /// Create a new LEProfile using arguments. /// public LEProfile(string name, string guid, bool showInMainMenu, string parameter, string location, string timezone, bool runAsAdmin, bool redirectRegistry, bool isAdvancedRedirection, bool runWithSuspend) { Name = name; Guid = guid; ShowInMainMenu = showInMainMenu; Parameter = parameter; Location = location; Timezone = timezone; RunAsAdmin = runAsAdmin; RedirectRegistry = redirectRegistry; IsAdvancedRedirection = isAdvancedRedirection; RunWithSuspend = runWithSuspend; } } } ================================================ FILE: LECommonLibrary/PEFileReader.cs ================================================ using System.IO; namespace LECommonLibrary { public enum PEType { X32, X64, Unknown } public static class PEFileReader { public static PEType GetPEType(string path) { if (string.IsNullOrEmpty(path)) return PEType.Unknown; try { using (var br = new BinaryReader(new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))) { if (br.BaseStream.Length < 0x3C + 4 || br.ReadUInt16() != 0x5A4D) return PEType.Unknown; br.BaseStream.Seek(0x3C, SeekOrigin.Begin); var pos = br.ReadUInt32() + 4; if (pos + 2 > br.BaseStream.Length) return PEType.Unknown; br.BaseStream.Seek(pos, SeekOrigin.Begin); var machine = br.ReadUInt16(); if (machine == 0x014C) return PEType.X32; else if (machine == 0x8664) return PEType.X64; return PEType.Unknown; } } catch { return PEType.Unknown; } } } } ================================================ FILE: LECommonLibrary/Properties/AssemblyInfo.cs ================================================ using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("LECommonLibrary")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Paddy Xu")] [assembly: AssemblyProduct("LECommonLibrary")] [assembly: AssemblyCopyright("Copyright © Paddy Xu 2014")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] // The following GUID is for the ID of the typelib if this project is exposed to COM [assembly: Guid("cecde841-88b7-4b2e-bd0d-fc94d345f507")] ================================================ FILE: LECommonLibrary/Properties/Resources.Designer.cs ================================================ //------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace LECommonLibrary.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LECommonLibrary.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } } } ================================================ FILE: LECommonLibrary/Properties/Resources.resx ================================================  text/microsoft-resx 2.0 System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 ================================================ FILE: LECommonLibrary/SystemHelper.cs ================================================ using System; using System.Drawing; using System.IO; using System.Linq; using System.Runtime.InteropServices; using System.Security.Principal; namespace LECommonLibrary { public static class SystemHelper { public static bool Is64BitOS() { //The code below is from http://1code.codeplex.com/SourceControl/changeset/view/39074#842775 //which is under the Microsoft Public License: http://www.microsoft.com/opensource/licenses.mspx#Ms-PL. if (IntPtr.Size == 8) // 64-bit programs run only on Win64 { return true; } // Detect whether the current process is a 32-bit process // running on a 64-bit system. bool flag; return DoesWin32MethodExist("kernel32.dll", "IsWow64Process") && IsWow64Process(GetCurrentProcess(), out flag) && flag; } private static bool DoesWin32MethodExist(string moduleName, string methodName) { var moduleHandle = GetModuleHandle(moduleName); if (moduleHandle == IntPtr.Zero) { return false; } return GetProcAddress(moduleHandle, methodName) != IntPtr.Zero; } public static string RedirectToWow64(string path) { var system = Environment.ExpandEnvironmentVariables("%SystemRoot%\\System32\\").ToLower(); var systemWow64 = Environment.ExpandEnvironmentVariables("%SystemRoot%\\SysWOW64\\").ToLower(); path = Environment.ExpandEnvironmentVariables(path).ToLower(); return path.Replace(system, systemWow64); } public static string EnsureAbsolutePath(string path) { return Path.IsPathRooted(path) ? path : Path.GetFullPath(path); } public static bool Is4KDisplay() { Graphics g = Graphics.FromHwnd(IntPtr.Zero); IntPtr desktop = g.GetHdc(); // 10 = VERTRES // 90 = LOGPIXELSY // 117 = DESKTOPVERTRES int logicDpi = GetDeviceCaps(desktop, 10); int logY = GetDeviceCaps(desktop, 90); int realDpi = GetDeviceCaps(desktop, 117); g.ReleaseHdc(); return (realDpi/logicDpi == 2) || (logY/96 == 2); } public static void DisableDPIScale() { SetProcessDPIAware(); } [DllImport("gdi32.dll")] public static extern int GetDeviceCaps(IntPtr hDC, int nIndex); [DllImport("user32.dll")] private static extern bool SetProcessDPIAware(); [DllImport("kernel32.dll")] private static extern IntPtr GetCurrentProcess(); [DllImport("kernel32.dll", CharSet = CharSet.Auto)] private static extern IntPtr GetModuleHandle(string moduleName); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr GetProcAddress(IntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] string procName); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool IsWow64Process(IntPtr hProcess, out bool wow64Process); public static bool CheckPermission(string path) { try { var tempGuid = Guid.NewGuid().ToString(); File.Create(Path.Combine(path, tempGuid)).Close(); File.Delete(Path.Combine(path, tempGuid)); return true; } catch { return false; } } public static bool IsAdministrator() { var wp = new WindowsPrincipal(WindowsIdentity.GetCurrent()); return wp.IsInRole(WindowsBuiltInRole.Administrator); } /// /// RunWithElevatedProcess /// /// Run error. /// /// public static void RunWithElevatedProcess(string executable, string[] args) { var arg = string.Empty; arg = args == null ? string.Empty : args.Aggregate(arg, (current, s) => current + $" \"{s}\""); var shExecInfo = new SHELLEXECUTEINFO(); shExecInfo.cbSize = Marshal.SizeOf(shExecInfo); shExecInfo.fMask = 0; shExecInfo.hwnd = IntPtr.Zero; shExecInfo.lpVerb = "runas"; shExecInfo.lpFile = executable; shExecInfo.lpParameters = arg; shExecInfo.lpDirectory = Path.GetDirectoryName(executable); ; if (ShellExecuteEx(ref shExecInfo) == false) { throw new Exception("Error when run with elevated LE.\r\n" + $"Executable: {executable}\r\n" + $"Arguments: {arg}"); } } [DllImport("shell32.dll", CharSet = CharSet.Auto)] private static extern bool ShellExecuteEx(ref SHELLEXECUTEINFO lpExecInfo); [StructLayout(LayoutKind.Sequential)] public struct SHELLEXECUTEINFO { public int cbSize; public uint fMask; public IntPtr hwnd; [MarshalAs(UnmanagedType.LPTStr)] public string lpVerb; [MarshalAs(UnmanagedType.LPTStr)] public string lpFile; [MarshalAs(UnmanagedType.LPTStr)] public string lpParameters; [MarshalAs(UnmanagedType.LPTStr)] public string lpDirectory; public int nShow; public IntPtr hInstApp; public IntPtr lpIDList; [MarshalAs(UnmanagedType.LPTStr)] public string lpClass; public IntPtr hkeyClass; public uint dwHotKey; public IntPtr hIcon; public IntPtr hProcess; } } } ================================================ FILE: LEContextMenuHandler/FileContextMenuExt.cs ================================================ /********************************** Module Header **********************************\ Module Name: FileContextMenuExt.cs Project: CSShellExtContextMenuHandler Copyright (c) Microsoft Corporation. The FileContextMenuExt.cs file defines a context menu handler by implementing the IShellExtInit and IContextMenu interfaces. This source is subject to the Microsoft Public License. See http://www.microsoft.com/opensource/licenses.mspx#Ms-PL. All other rights reserved. THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE. \***********************************************************************************/ #region Using directives using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.InteropServices; using System.Runtime.InteropServices.ComTypes; using System.Text; using System.Windows.Forms; using LECommonLibrary; using IDataObject = System.Runtime.InteropServices.ComTypes.IDataObject; #endregion namespace LEContextMenuHandler { [ClassInterface(ClassInterfaceType.None)] [Guid("C52B9871-E5E9-41FD-B84D-C5ACADBEC7AE"), ComVisible(true)] public class FileContextMenuExt : IShellExtInit, IContextMenu { // The name of the selected file. private readonly IntPtr _menuBmpBlue = IntPtr.Zero; private readonly IntPtr _menuBmpYellow = IntPtr.Zero; private readonly List menuItems = new List(); private IntPtr _menuBmpGray = IntPtr.Zero; private IntPtr _menuBmpPink = IntPtr.Zero; private string _selectedFile; public FileContextMenuExt() { var is4K = SystemHelper.Is4KDisplay(); //Load the bitmap for the menu item. _menuBmpPink = is4K ? Resource.purple_200.GetHbitmap() : Resource.purple.GetHbitmap(); _menuBmpGray = is4K ? Resource.gray_200.GetHbitmap() : Resource.gray.GetHbitmap(); _menuBmpBlue = is4K ? Resource.blue_200.GetHbitmap() : Resource.blue.GetHbitmap(); _menuBmpYellow = is4K ? Resource.yellow_200.GetHbitmap() : Resource.yellow.GetHbitmap(); //Load default items. menuItems.Add(new LEMenuItem(I18n.GetString("Submenu"), true, null, _menuBmpYellow, "")); menuItems.Add(new LEMenuItem(I18n.GetString("RunDefault"), true, null, _menuBmpYellow, "-run \"%APP%\"")); menuItems.Add(new LEMenuItem(I18n.GetString("ManageApp"), true, null, _menuBmpGray, "-manage \"%APP%\"")); menuItems.Add(new LEMenuItem(I18n.GetString("ManageAll"), true, null, _menuBmpBlue, "-global")); //If global config does not exist, create a new one. LEConfig.CheckGlobalConfigFile(true); //Load global profiles. Array.ForEach(LEConfig.GetProfiles(), p => menuItems.Add(new LEMenuItem(p.Name, true, p.ShowInMainMenu, _menuBmpPink, $"-runas \"{p.Guid}\" \"%APP%\""))); } #region IShellExtInit Members /// /// Initialize the context menu handler. /// /// /// A pointer to an ITEMIDLIST structure that uniquely identifies a folder. /// /// /// A pointer to an IDataObject interface object that can be used to retrieve /// the objects being acted upon. /// /// /// The registry key for the file object or folder type. /// public void Initialize(IntPtr pidlFolder, IntPtr pDataObj, IntPtr hKeyProgId) { if (pDataObj == IntPtr.Zero) { throw new ArgumentException(); } var fe = new FORMATETC { cfFormat = (short)CLIPFORMAT.CF_HDROP, ptd = IntPtr.Zero, dwAspect = DVASPECT.DVASPECT_CONTENT, lindex = -1, tymed = TYMED.TYMED_HGLOBAL }; STGMEDIUM stm; // The pDataObj pointer contains the objects being acted upon. In this // example, we get an HDROP handle for enumerating the selected files // and folders. var dataObject = (IDataObject)Marshal.GetObjectForIUnknown(pDataObj); dataObject.GetData(ref fe, out stm); try { // Get an HDROP handle. var hDrop = stm.unionmember; if (hDrop == IntPtr.Zero) { throw new ArgumentException(); } // Determine how many files are involved in this operation. var nFiles = NativeMethods.DragQueryFile(hDrop, uint.MaxValue, null, 0); // This code sample displays the custom context menu item when only // one file is selected. if (nFiles == 1) { // Get the path of the file. var fileName = new StringBuilder(260); if (0 == NativeMethods.DragQueryFile(hDrop, 0, fileName, fileName.Capacity)) { Marshal.ThrowExceptionForHR(WinError.E_FAIL); } _selectedFile = fileName.ToString(); // Check exe binary type var path = string.Empty; var ext = Path.GetExtension(_selectedFile).ToLower(); if (ext == ".exe") { path = _selectedFile; } else { path = AssociationReader.HaveAssociatedProgram(ext) ? AssociationReader.GetAssociatedProgram(ext)[0] : string.Empty; if (SystemHelper.Is64BitOS()) { path = SystemHelper.RedirectToWow64(path); } } // Do not display context menus for 64bit exe. switch (PEFileReader.GetPEType(path)) { case PEType.Unknown: case PEType.X64: Marshal.ThrowExceptionForHR(WinError.E_FAIL); break; case PEType.X32: break; } } else { Marshal.ThrowExceptionForHR(WinError.E_FAIL); } } finally { NativeMethods.ReleaseStgMedium(ref stm); } } #endregion ~FileContextMenuExt() { if (_menuBmpPink != IntPtr.Zero) { NativeMethods.DeleteObject(_menuBmpPink); _menuBmpPink = IntPtr.Zero; } if (_menuBmpGray != IntPtr.Zero) { NativeMethods.DeleteObject(_menuBmpGray); _menuBmpGray = IntPtr.Zero; } } private void OnVerbDisplayFileName(string cmd) { Process.Start(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "LEProc.exe"), cmd.Replace("%APP%", _selectedFile)); } private int RegisterMenuItem(uint id, uint idCmdFirst, string text, bool enabled, IntPtr bitmap, IntPtr subMenu, uint position, IntPtr registerTo) { var sub = new MENUITEMINFO(); sub.cbSize = (uint)Marshal.SizeOf(sub); var m = MIIM.MIIM_STRING | MIIM.MIIM_FTYPE | MIIM.MIIM_ID | MIIM.MIIM_STATE; if (bitmap != IntPtr.Zero) m |= MIIM.MIIM_BITMAP; if (subMenu != IntPtr.Zero) m |= MIIM.MIIM_SUBMENU; sub.fMask = m; sub.wID = idCmdFirst + id; sub.fType = MFT.MFT_STRING; sub.dwTypeData = text; sub.hSubMenu = subMenu; sub.fState = enabled ? MFS.MFS_ENABLED : MFS.MFS_DISABLED; sub.hbmpItem = bitmap; if (!NativeMethods.InsertMenuItem(registerTo, position, true, ref sub)) return Marshal.GetHRForLastWin32Error(); return 0; } #region Shell Extension Registration [ComRegisterFunction] public static void Register(Type t) { } [ComUnregisterFunction] public static void Unregister(Type t) { } #endregion #region IContextMenu Members /// /// Add commands to a shortcut menu. /// /// A handle to the shortcut menu. /// /// The zero-based position at which to insert the first new menu item. /// /// /// The minimum value that the handler can specify for a menu item ID. /// /// /// The maximum value that the handler can specify for a menu item ID. /// /// /// Optional flags that specify how the shortcut menu can be changed. /// /// /// If successful, returns an HRESULT value that has its severity value set /// to SEVERITY_SUCCESS and its code value set to the offset of the largest /// command identifier that was assigned, plus one. /// public int QueryContextMenu( IntPtr hMenu, uint iMenu, uint idCmdFirst, uint idCmdLast, uint uFlags) { // If uFlags include CMF_DEFAULTONLY then we should not do anything. if (((uint)CMF.CMF_DEFAULTONLY & uFlags) != 0) { return WinError.MAKE_HRESULT(WinError.SEVERITY_SUCCESS, 0, 0); } // Add a separator. var sep = new MENUITEMINFO(); sep.cbSize = (uint)Marshal.SizeOf(sep); sep.fMask = MIIM.MIIM_TYPE; sep.fType = MFT.MFT_SEPARATOR; if (!NativeMethods.InsertMenuItem(hMenu, 0, true, ref sep)) return Marshal.GetHRForLastWin32Error(); // Register item 0: Submenu var hSubMenu = NativeMethods.CreatePopupMenu(); var item = menuItems[0]; RegisterMenuItem(0, idCmdFirst, item.Text, true, item.Bitmap, hSubMenu, 1, hMenu); // Register item 1: RunDefault item = menuItems[1]; RegisterMenuItem(1, idCmdFirst, item.Text, true, item.Bitmap, IntPtr.Zero, 0, hSubMenu); // Add a separator. sep = new MENUITEMINFO(); sep.cbSize = (uint)Marshal.SizeOf(sep); sep.fMask = MIIM.MIIM_TYPE; sep.fType = MFT.MFT_SEPARATOR; NativeMethods.InsertMenuItem(hSubMenu, 1, true, ref sep); // Register item 2 (Submenu->ManageApp). item = menuItems[2]; RegisterMenuItem(2, idCmdFirst, item.Text, true, item.Bitmap, IntPtr.Zero, 2, hSubMenu); // Register item 3 (Submenu->ManageAll). item = menuItems[3]; RegisterMenuItem(3, idCmdFirst, item.Text, true, item.Bitmap, IntPtr.Zero, 3, hSubMenu); //Register user-defined profiles. //We should count down to 4. for (var i = menuItems.Count - 1; i > 3; i--) { item = menuItems[i]; if (item.ShowInMainMenu == true) { RegisterMenuItem((uint)i, idCmdFirst, item.Text, item.Enabled, item.Bitmap, IntPtr.Zero, 1, hMenu); } else { RegisterMenuItem((uint)i, idCmdFirst, item.Text, item.Enabled, item.Bitmap, IntPtr.Zero, 0, hSubMenu); } } // Add a separator. sep = new MENUITEMINFO(); sep.cbSize = (uint)Marshal.SizeOf(sep); sep.fMask = MIIM.MIIM_TYPE; sep.fType = MFT.MFT_SEPARATOR; NativeMethods.InsertMenuItem(hSubMenu, (uint)menuItems.FindAll(t => t.ShowInMainMenu != true).Count - 4, true, ref sep); // Return an HRESULT value with the severity set to SEVERITY_SUCCESS. // Set the code value to the total number of items added. return WinError.MAKE_HRESULT(WinError.SEVERITY_SUCCESS, 0, 3 + (uint)menuItems.Count); } /// /// Carry out the command associated with a shortcut menu item. /// /// /// A pointer to a CMINVOKECOMMANDINFO or CMINVOKECOMMANDINFOEX structure /// containing information about the command. /// public void InvokeCommand(IntPtr pici) { var ici = (CMINVOKECOMMANDINFO)Marshal.PtrToStructure(pici, typeof (CMINVOKECOMMANDINFO)); var item = menuItems[NativeMethods.LowWord(ici.verb.ToInt32())]; OnVerbDisplayFileName(item.Commands); } /// /// Get information about a shortcut menu command, including the help string /// and the language-independent, or canonical, name for the command. /// /// Menu command identifier offset. /// /// Flags specifying the information to return. This parameter can have one /// of the following values: GCS_HELPTEXTA, GCS_HELPTEXTW, GCS_VALIDATEA, /// GCS_VALIDATEW, GCS_VERBA, GCS_VERBW. /// /// Reserved. Must be IntPtr.Zero /// /// The address of the buffer to receive the null-terminated string being /// retrieved. /// /// /// Size of the buffer, in characters, to receive the null-terminated string. /// public void GetCommandString( UIntPtr idCmd, uint uFlags, IntPtr pReserved, StringBuilder pszName, uint cchMax) { } #endregion } } ================================================ FILE: LEContextMenuHandler/I18n.cs ================================================ using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Xml; using System.Xml.Linq; namespace LEContextMenuHandler { internal class I18n { internal static readonly CultureInfo CurrentCultureInfo = CultureInfo.CurrentUICulture; //internal static readonly CultureInfo CurrentCultureInfo = CultureInfo.GetCultureInfo("zh-CN"); private static XDocument cacheDictionary; internal static string GetString(string key) { var dict = LoadDictionary(); try { var strings = from i in dict.Descendants("Strings").Elements() select i; var str = (from s in strings where s.Name == key select s.Value).FirstOrDefault(); if (string.IsNullOrEmpty(str)) return key; return str; } catch { return key; } } private static XDocument LoadDictionary() { if (cacheDictionary != null) return cacheDictionary; XDocument dictionary = null; try { var langDir = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), @"Lang\"); var firstLangPath = Path.Combine(langDir,CurrentCultureInfo.Name + ".xml"); var fallbackLangPath = Path.Combine(langDir, $@"{CurrentCultureInfo.TwoLetterISOLanguageName}.xml"); dictionary = XDocument.Load(File.Exists(firstLangPath) ? firstLangPath : fallbackLangPath); } catch { } //If dictionary is still null, use default language. if (dictionary == null) dictionary = XDocument.Load(new XmlTextReader(new StringReader(Resource.DefaultLanguage))); cacheDictionary = dictionary; return cacheDictionary; } } } ================================================ FILE: LEContextMenuHandler/LEContextMenuHandler.csproj ================================================  Debug AnyCPU {0041073D-2FA7-4B35-B904-9C606C89C8CD} Library Properties LEContextMenuHandler LEContextMenuHandler v4.0 512 Client true full false ..\Build\Debug\ DEBUG;TRACE prompt 4 false pdbonly true ..\Build\Release\ TRACE prompt 4 false true key.snk OnBuildSuccess Component True True Resource.resx ResXFileCodeGenerator Resource.Designer.cs Designer Designer {c4def32b-8fbb-41b6-80dc-c60339402323} LECommonLibrary mkdir "$(TargetDir)Lang\" copy /Y "$(ProjectDir)Lang\*.xml" "$(TargetDir)Lang\" copy /Y "$(TargetPath)" "$(SolutionDir)LEInstaller\Resources\" ================================================ FILE: LEContextMenuHandler/LEMenuItem.cs ================================================ using System; namespace LEContextMenuHandler { internal struct LEMenuItem { internal IntPtr Bitmap; internal string Commands; internal bool? ShowInMainMenu; internal string Text; internal bool Enabled; internal LEMenuItem(string text, bool enabled, bool? showInMainMenu, IntPtr bitmap, string commands) { ShowInMainMenu = showInMainMenu; Text = text; Enabled = enabled; Bitmap = bitmap; Commands = commands; } } } ================================================ FILE: LEContextMenuHandler/Lang/DefaultLanguage.xml ================================================  Run with Application Profile Locale Emulator Modify Application Profile Edit Global Profile List ================================================ FILE: LEContextMenuHandler/Lang/ca.xml ================================================  Executar amb el Perfil de l'Aplicació Locale Emulator Modificar Perfil de l'Aplicació Editar la Llista Global de Perfils ================================================ FILE: LEContextMenuHandler/Lang/cs.xml ================================================  Spustit s profilem aplikace Locale Emulator Změnit profil aplikace Upravit seznam globálních profilů ================================================ FILE: LEContextMenuHandler/Lang/de.xml ================================================  Mit Anwendungsprofil ausführen Locale Emulator Anwendungsprofil ändern Globale Profilliste verwalten ================================================ FILE: LEContextMenuHandler/Lang/es.xml ================================================  Ejecutar con el Perfil de la Aplicación Locale Emulator Modificar el Perfil de la Aplicación Editar la lista de Perfiles Globales ================================================ FILE: LEContextMenuHandler/Lang/fr.xml ================================================  Éxecuter avec le profil de cette application Émulateur local Modifier le profil de cette application Gestion du profil global ================================================ FILE: LEContextMenuHandler/Lang/ind.xml ================================================ Jalankan dengan Profil Aplikasi Locale Emulator Ubah Profil Aplikasi Ubah daftar profil global ================================================ FILE: LEContextMenuHandler/Lang/it.xml ================================================  Avvia con Profilo dell'Applicazione Emulatore Locale Modifica Profili dell'Applicazione Modifica Lista Profili Globali ================================================ FILE: LEContextMenuHandler/Lang/ja.xml ================================================  プロファイルで実行 ロケールエミュレータ プロファイルを変更 汎用性プロファイルリストを編集 ================================================ FILE: LEContextMenuHandler/Lang/ka.xml ================================================ აპლიკაციის პროფილით გაშვება ლოკალის ემულატორი აპლიკაციის პროფილის ცვლილება პროფილების საერთო სიის შეცვლა ================================================ FILE: LEContextMenuHandler/Lang/ko.xml ================================================  애플리케이션 프로필로 실행 로케일 에뮬레이터 애플리케이션 프로필 수정 글로벌 프로필 목록을 편집 ================================================ FILE: LEContextMenuHandler/Lang/lt.xml ================================================  Paleisti su programos profiliu Lokalės emuliatorius Redaguoti programos profilį Redaguoti bendrųjų profilų sąrašą ================================================ FILE: LEContextMenuHandler/Lang/nb.xml ================================================ Kjør med programmets profil Locale Emulator Endre på programprofilen Rediger den generelle profillisten ================================================ FILE: LEContextMenuHandler/Lang/nl.xml ================================================  Uitvoeren met applicatieprofiel Landinstellingen emulator Applicatieprofiel wijzigen Algemene profiellijst wijzigen ================================================ FILE: LEContextMenuHandler/Lang/pl.xml ================================================ Uruchom z Profilem Aplikacji Locale Emulator Zmodyfikuj Profil Aplikacji Edytuj Ogólną Listę Profili ================================================ FILE: LEContextMenuHandler/Lang/pt-BR.xml ================================================  Executar com Perfil de Aplicativo Locale Emulator Modificar Perfil de Aplicativo Editar lista Global de Perfis ================================================ FILE: LEContextMenuHandler/Lang/ru.xml ================================================  Запустить с профилем приложения Эмулятор локали Изменить профиль приложения Изменить общий список профилей ================================================ FILE: LEContextMenuHandler/Lang/th.xml ================================================ เปิดด้วยโปรไฟล์แอป Locale Emulator แก้ไขโปรไฟล์แอป แก้ไขโปรไฟล์โดยรวม ================================================ FILE: LEContextMenuHandler/Lang/tr-TR.xml ================================================ Uygulama Profili İle Çalıştır Locale Emulator Uygulama Profilini Değiştir Global Profil Listesini Düzenle ================================================ FILE: LEContextMenuHandler/Lang/zh-CN.xml ================================================  以此程序配置运行 Locale Emulator 修改此程序的配置 管理通用配置列表 ================================================ FILE: LEContextMenuHandler/Lang/zh-HK.xml ================================================  以此程式設定執行 Locale Emulator 修改此程式的設定 管理通用設定清單 ================================================ FILE: LEContextMenuHandler/Lang/zh-TW.xml ================================================  以此程式設定執行 Locale Emulator 修改此程式的設定 管理通用設定清單 ================================================ FILE: LEContextMenuHandler/NativeMethods.cs ================================================ using System; using System.Runtime.InteropServices; using System.Runtime.InteropServices.ComTypes; using System.Text; namespace LEContextMenuHandler { internal class NativeMethods { /// /// Retrieve the names of dropped files that result from a successful drag- /// and-drop operation. /// /// /// Identifier of the structure that contains the file names of the dropped /// files. /// /// /// Index of the file to query. If the value of this parameter is 0xFFFFFFFF, /// DragQueryFile returns a count of the files dropped. /// /// /// The address of a buffer that receives the file name of a dropped file /// when the function returns. /// /// /// The size, in characters, of the pszFile buffer. /// /// A non-zero value indicates a successful call. [DllImport("shell32", CharSet = CharSet.Unicode)] public static extern uint DragQueryFile( IntPtr hDrop, uint iFile, StringBuilder pszFile, int cch); /// /// Free the specified storage medium. /// /// /// Reference of the storage medium that is to be freed. /// [DllImport("ole32.dll", CharSet = CharSet.Unicode)] public static extern void ReleaseStgMedium(ref STGMEDIUM pmedium); /// /// Insert a new menu item at the specified position in a menu. /// /// /// A handle to the menu in which the new menu item is inserted. /// /// /// The identifier or position of the menu item before which to insert the /// new item. The meaning of this parameter depends on the value of /// fByPosition. /// /// /// Controls the meaning of uItem. If this parameter is false, uItem is a /// menu item identifier. Otherwise, it is a menu item position. /// /// /// A reference of a MENUITEMINFO structure that contains information about /// the new menu item. /// /// /// If the function succeeds, the return value is true. /// [DllImport("user32", CharSet = CharSet.Unicode, SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] public static extern bool InsertMenuItem( IntPtr hMenu, uint uItem, [MarshalAs(UnmanagedType.Bool)] bool fByPosition, ref MENUITEMINFO mii); [DllImport("user32.dll", CharSet = CharSet.Unicode, SetLastError = true)] public static extern IntPtr CreatePopupMenu(); /// /// The DeleteObject function deletes a logical pen, brush, font, bitmap, /// region, or palette, freeing all system resources associated with the /// object. After the object is deleted, the specified handle is no longer /// valid. /// /// /// A handle to a logical pen, brush, font, bitmap, region, or palette. /// /// /// If the function succeeds, the return value is true. /// [DllImport("gdi32.dll", CharSet = CharSet.Unicode, SetLastError = true)] public static extern bool DeleteObject(IntPtr hObject); public static int HighWord(int number) { return (number & 0x80000000) == 0x80000000 ? number >> 16 : (number >> 16) & 0xffff; } public static int LowWord(int number) { return number & 0xffff; } } } ================================================ FILE: LEContextMenuHandler/ProjectInstaller.cs ================================================ /********************************** Module Header **********************************\ Module Name: ProjectInstaller.cs Project: CSShellExtContextMenuHandler Copyright (c) Microsoft Corporation. The installer class defines the custom actions in the setup. We use the custom actions to register and unregister the COM-visible classes in the current managed assembly. This source is subject to the Microsoft Public License. See http://www.microsoft.com/opensource/licenses.mspx#Ms-PL. All other rights reserved. THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE. \***********************************************************************************/ #region Using directives using System.Collections; using System.ComponentModel; using System.Configuration.Install; using System.Runtime.InteropServices; #endregion namespace LEContextMenuHandler { [RunInstaller(true), ComVisible(false)] public class ProjectInstaller : Installer { public override void Install(IDictionary stateSaver) { base.Install(stateSaver); // Call RegistrationServices.RegisterAssembly to register the classes in // the current managed assembly to enable creation from COM. var regService = new RegistrationServices(); regService.RegisterAssembly(GetType().Assembly, AssemblyRegistrationFlags.SetCodeBase); } public override void Uninstall(IDictionary savedState) { base.Uninstall(savedState); // Call RegistrationServices.UnregisterAssembly to unregister the classes // in the current managed assembly. var regService = new RegistrationServices(); regService.UnregisterAssembly(GetType().Assembly); } } } ================================================ FILE: LEContextMenuHandler/Properties/AssemblyInfo.cs ================================================ using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("LEContextMenuHandler")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Paddy Xu")] [assembly: AssemblyProduct("Context Menu Handler for LocaleEmulator")] [assembly: AssemblyCopyright("Copyright © Paddy Xu 2014")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] // The following GUID is for the ID of the typelib if this project is exposed to COM [assembly: Guid("dc726d09-9f07-42d1-9093-e33e18c4d266")] ================================================ FILE: LEContextMenuHandler/Resource.Designer.cs ================================================ //------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace LEContextMenuHandler { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resource { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resource() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LEContextMenuHandler.Resource", typeof(Resource).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap blue { get { object obj = ResourceManager.GetObject("blue", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap blue_200 { get { object obj = ResourceManager.GetObject("blue_200", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized string similar to <?xml version="1.0" encoding="utf-8"?> /// ///<Strings> /// <RunDefault>Run with Application Profile</RunDefault> /// <Submenu>Locale Emulator</Submenu> /// <ManageApp>Modify Application Profile</ManageApp> /// <ManageAll>Edit Global Profile List</ManageAll> ///</Strings>. /// internal static string DefaultLanguage { get { return ResourceManager.GetString("DefaultLanguage", resourceCulture); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap gray { get { object obj = ResourceManager.GetObject("gray", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap gray_200 { get { object obj = ResourceManager.GetObject("gray_200", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap purple { get { object obj = ResourceManager.GetObject("purple", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap purple_200 { get { object obj = ResourceManager.GetObject("purple_200", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap yellow { get { object obj = ResourceManager.GetObject("yellow", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap yellow_200 { get { object obj = ResourceManager.GetObject("yellow_200", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } } ================================================ FILE: LEContextMenuHandler/Resource.resx ================================================  text/microsoft-resx 2.0 System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 Resources\Blue.bmp;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a lang\defaultlanguage.xml;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8 Resources\Gray.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a resources\purple.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Resources\yellow.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Resources\blue@200.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Resources\gray@200.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Resources\purple@200.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Resources\yellow@200.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ================================================ FILE: LEContextMenuHandler/ShellExtLib.cs ================================================ /********************************** Module Header **********************************\ Module Name: ShellExtLib.cs Project: CSShellExtContextMenuHandler Copyright (c) Microsoft Corporation. The file declares the imported Shell interfaces: IShellExtInit and IContextMenu, implements the helper functions for registering and unregistering a shell context menu handler, and declares the Win32 enums, structs, consts, and functions used by the code sample. This source is subject to the Microsoft Public License. See http://www.microsoft.com/opensource/licenses.mspx#Ms-PL. All other rights reserved. THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE. \***********************************************************************************/ #region Using directives using System; using System.Runtime.InteropServices; using System.Text; using Microsoft.Win32; #endregion namespace LEContextMenuHandler { #region Shell Interfaces [ComImport, InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] [Guid("000214e8-0000-0000-c000-000000000046")] internal interface IShellExtInit { void Initialize( IntPtr /*LPCITEMIDLIST*/ pidlFolder, IntPtr /*LPDATAOBJECT*/ pDataObj, IntPtr /*HKEY*/ hKeyProgId); } [ComImport, InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] [Guid("000214e4-0000-0000-c000-000000000046")] internal interface IContextMenu { [PreserveSig] int QueryContextMenu( IntPtr /*HMENU*/ hMenu, uint iMenu, uint idCmdFirst, uint idCmdLast, uint uFlags); void InvokeCommand(IntPtr pici); void GetCommandString( UIntPtr idCmd, uint uFlags, IntPtr pReserved, StringBuilder pszName, uint cchMax); } #endregion #region Enums & Structs internal enum GCS : uint { GCS_VERBA = 0x00000000, GCS_HELPTEXTA = 0x00000001, GCS_VALIDATEA = 0x00000002, GCS_VERBW = 0x00000004, GCS_HELPTEXTW = 0x00000005, GCS_VALIDATEW = 0x00000006, GCS_VERBICONW = 0x00000014, GCS_UNICODE = 0x00000004 } [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] internal struct CMINVOKECOMMANDINFO { public uint cbSize; public CMIC fMask; public IntPtr hwnd; public IntPtr verb; [MarshalAs(UnmanagedType.LPStr)] public string parameters; [MarshalAs(UnmanagedType.LPStr)] public string directory; public int nShow; public uint dwHotKey; public IntPtr hIcon; } [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] internal struct CMINVOKECOMMANDINFOEX { public uint cbSize; public CMIC fMask; public IntPtr hwnd; public IntPtr verb; [MarshalAs(UnmanagedType.LPStr)] public string parameters; [MarshalAs(UnmanagedType.LPStr)] public string directory; public int nShow; public uint dwHotKey; public IntPtr hIcon; [MarshalAs(UnmanagedType.LPStr)] public string title; public IntPtr verbW; public string parametersW; public string directoryW; public string titleW; private readonly POINT ptInvoke; } [Flags] internal enum CMIC : uint { CMIC_MASK_ICON = 0x00000010, CMIC_MASK_HOTKEY = 0x00000020, CMIC_MASK_NOASYNC = 0x00000100, CMIC_MASK_FLAG_NO_UI = 0x00000400, CMIC_MASK_UNICODE = 0x00004000, CMIC_MASK_NO_CONSOLE = 0x00008000, CMIC_MASK_ASYNCOK = 0x00100000, CMIC_MASK_NOZONECHECKS = 0x00800000, CMIC_MASK_FLAG_LOG_USAGE = 0x04000000, CMIC_MASK_SHIFT_DOWN = 0x10000000, CMIC_MASK_PTINVOKE = 0x20000000, CMIC_MASK_CONTROL_DOWN = 0x40000000 } [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct POINT { public int X; public int Y; } internal enum CLIPFORMAT : uint { CF_TEXT = 1, CF_BITMAP = 2, CF_METAFILEPICT = 3, CF_SYLK = 4, CF_DIF = 5, CF_TIFF = 6, CF_OEMTEXT = 7, CF_DIB = 8, CF_PALETTE = 9, CF_PENDATA = 10, CF_RIFF = 11, CF_WAVE = 12, CF_UNICODETEXT = 13, CF_ENHMETAFILE = 14, CF_HDROP = 15, CF_LOCALE = 16, CF_MAX = 17, CF_OWNERDISPLAY = 0x0080, CF_DSPTEXT = 0x0081, CF_DSPBITMAP = 0x0082, CF_DSPMETAFILEPICT = 0x0083, CF_DSPENHMETAFILE = 0x008E, CF_PRIVATEFIRST = 0x0200, CF_PRIVATELAST = 0x02FF, CF_GDIOBJFIRST = 0x0300, CF_GDIOBJLAST = 0x03FF } [Flags] internal enum CMF : uint { CMF_NORMAL = 0x00000000, CMF_DEFAULTONLY = 0x00000001, CMF_VERBSONLY = 0x00000002, CMF_EXPLORE = 0x00000004, CMF_NOVERBS = 0x00000008, CMF_CANRENAME = 0x00000010, CMF_NODEFAULT = 0x00000020, CMF_INCLUDESTATIC = 0x00000040, CMF_ITEMMENU = 0x00000080, CMF_EXTENDEDVERBS = 0x00000100, CMF_DISABLEDVERBS = 0x00000200, CMF_ASYNCVERBSTATE = 0x00000400, CMF_OPTIMIZEFORINVOKE = 0x00000800, CMF_SYNCCASCADEMENU = 0x00001000, CMF_DONOTPICKDEFAULT = 0x00002000, CMF_RESERVED = 0xFFFF0000 } [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] internal struct MENUITEMINFO { public uint cbSize; public MIIM fMask; public MFT fType; public MFS fState; public uint wID; public IntPtr hSubMenu; public IntPtr hbmpChecked; public IntPtr hbmpUnchecked; public UIntPtr dwItemData; [MarshalAs(UnmanagedType.LPTStr)] public string dwTypeData; public uint cch; public IntPtr hbmpItem; } [Flags] internal enum MIIM : uint { MIIM_STATE = 0x00000001, MIIM_ID = 0x00000002, MIIM_SUBMENU = 0x00000004, MIIM_CHECKMARKS = 0x00000008, MIIM_TYPE = 0x00000010, MIIM_DATA = 0x00000020, MIIM_STRING = 0x00000040, MIIM_BITMAP = 0x00000080, MIIM_FTYPE = 0x00000100 } internal enum MFT : uint { MFT_STRING = 0x00000000, MFT_BITMAP = 0x00000004, MFT_MENUBARBREAK = 0x00000020, MFT_MENUBREAK = 0x00000040, MFT_OWNERDRAW = 0x00000100, MFT_RADIOCHECK = 0x00000200, MFT_SEPARATOR = 0x00000800, MFT_RIGHTORDER = 0x00002000, MFT_RIGHTJUSTIFY = 0x00004000 } internal enum MFS : uint { MFS_ENABLED = 0x00000000, MFS_UNCHECKED = 0x00000000, MFS_UNHILITE = 0x00000000, MFS_GRAYED = 0x00000003, MFS_DISABLED = 0x00000003, MFS_CHECKED = 0x00000008, MFS_HILITE = 0x00000080, MFS_DEFAULT = 0x00001000 } #endregion } ================================================ FILE: LEContextMenuHandler/WinError.cs ================================================ namespace LEContextMenuHandler { internal static class WinError { public const int S_OK = 0x0000; public const int S_FALSE = 0x0001; public const int E_FAIL = -2147467259; public const int E_INVALIDARG = -2147024809; public const int E_OUTOFMEMORY = -2147024882; public const int STRSAFE_E_INSUFFICIENT_BUFFER = -2147024774; public const uint SEVERITY_SUCCESS = 0; public const uint SEVERITY_ERROR = 1; /// /// Create an HRESULT value from component pieces. /// /// The severity to be used /// The facility to be used /// The error number /// A HRESULT constructed from the above 3 values public static int MAKE_HRESULT(uint sev, uint fac, uint code) { return (int)((sev << 31) | (fac << 16) | code); } } } ================================================ FILE: LEGUI/App.xaml ================================================  ================================================ FILE: LEGUI/App.xaml.cs ================================================ using System; using System.IO; using System.Windows; using LECommonLibrary; namespace LEGUI { /// /// Interaction logic for App.xaml /// public partial class App : Application { internal static string StandaloneFilePath = string.Empty; protected override void OnStartup(StartupEventArgs e) { AppDomain.CurrentDomain.UnhandledException += (sender, args) => MessageBox.Show(((Exception) args.ExceptionObject).Message); base.OnStartup(e); } private void App_OnStartup(object sender, StartupEventArgs e) { if (e.Args.Length != 0) { StandaloneFilePath = SystemHelper.EnsureAbsolutePath(e.Args[0]); // This happens when user is trying to drop a exe onto LEGUI. if (!StandaloneFilePath.EndsWith(".le.config", true, null)) StandaloneFilePath += ".le.config"; } var isGlobalProfile = string.IsNullOrEmpty(StandaloneFilePath); LEConfig.CheckGlobalConfigFile(true); // We check StandaloneFilePath before loading UI, because this wil be faster. if ( !SystemHelper.CheckPermission(isGlobalProfile ? Path.GetDirectoryName(LEConfig.GlobalConfigPath) : Path.GetDirectoryName(StandaloneFilePath))) { if (SystemHelper.IsAdministrator()) { // We can do nothing now. if (isGlobalProfile) MessageBox.Show( "Home directory is not writable. \r\n" + "Please move LE to another location and try again.\r\n" + $"Home directory: {Path.GetDirectoryName(LEConfig.GlobalConfigPath)}", "Locale Emulator", MessageBoxButton.OK, MessageBoxImage.Error); else MessageBox.Show( "The directory is not writable.\r\n" + "Please use global profile instead.\r\n" + $"Current Directory: {Path.GetDirectoryName(StandaloneFilePath)}", "Locale Emulator", MessageBoxButton.OK, MessageBoxImage.Error); Current.Shutdown(); } else { // If we are not administrator, we can ask for administrator permission. try { SystemHelper.RunWithElevatedProcess( Path.Combine( Path.GetDirectoryName(LEConfig.GlobalConfigPath), "LEGUI.exe"), e.Args); } catch (Exception ex) { MessageBox.Show("LEGUI requires administrator privilege to write to the current directory.", "Locale Emulator", MessageBoxButton.OK, MessageBoxImage.Error); } finally { Current.Shutdown(); } } } I18n.LoadLanguage(); Current.StartupUri = isGlobalProfile ? new Uri("GlobalConfig.xaml", UriKind.RelativeOrAbsolute) : new Uri("AppConfig.xaml", UriKind.RelativeOrAbsolute); } } } ================================================ FILE: LEGUI/AppConfig.xaml ================================================