SYMBOL INDEX (4515 symbols across 132 files) FILE: c++11-cmake/main.cpp function main (line 5) | int main() FILE: c++11/main.cpp function main (line 5) | int main() FILE: c++14-cmake/main.cpp function main (line 6) | auto main() -> int FILE: c++17-cmake/main.cpp function main (line 6) | auto main() -> int FILE: c++20-cmake/main.cpp function main (line 6) | auto main() -> int FILE: c++23-cmake/main.cpp function main (line 6) | auto main() -> int FILE: c++98/main.cpp function main (line 5) | int main() FILE: c11/main.c function main (line 5) | int main(void) FILE: c18/main.c function main (line 5) | int main(void) FILE: c2x/main.c function main (line 5) | int main() FILE: c89/main.c function main (line 5) | int main(void) FILE: c99/main.c function main (line 6) | int main(void) FILE: csharp/main.cs class HelloWorld (line 5) | public class HelloWorld method SDL_Init (line 18) | [DllImport("SDL2")] method SDL_CreateWindow (line 21) | [DllImport("SDL2")] method SDL_CreateRenderer (line 31) | [DllImport("SDL2")] method SDL_CreateTextureFromSurface (line 38) | [DllImport("SDL2")] method SDL_DestroyRenderer (line 44) | [DllImport("SDL2")] method SDL_DestroyWindow (line 49) | [DllImport("SDL2")] method SDL_FreeSurface (line 54) | [DllImport("SDL2")] method SDL_DestroyTexture (line 59) | [DllImport("SDL2")] method SDL_RenderClear (line 64) | [DllImport("SDL2")] method SDL_RenderCopy (line 69) | [DllImport("SDL2")] method SDL_RenderPresent (line 77) | [DllImport("SDL2")] method SDL_LoadBMP_RW (line 82) | [DllImport("SDL2")] method SDL_RWFromFile (line 88) | [DllImport("SDL2")] method SDL_Quit (line 94) | [DllImport("SDL2")] method SDL_GetError (line 97) | [DllImport("SDL2")] method SDL_GetErrorString (line 101) | private static unsafe string SDL_GetErrorString() method PrintErr (line 115) | private static void PrintErr(string topic) class SDLWindow (line 120) | public class SDLWindow : IDisposable method SDLWindow (line 124) | public SDLWindow(string title, int x, int y, int w, int h, uint flags) method Dispose (line 133) | public void Dispose() class SDLRenderer (line 143) | public class SDLRenderer : IDisposable method SDLRenderer (line 147) | public SDLRenderer(SDLWindow window, int index, uint flags) method Dispose (line 156) | public void Dispose() class SDLTexture (line 166) | public class SDLTexture : IDisposable method SDLTexture (line 170) | public SDLTexture(SDLRenderer renderer, IntPtr surface) method Dispose (line 179) | public void Dispose() method Main (line 189) | public static int Main(string[] args) FILE: dart/main.dart type SDL_InitC (line 19) | typedef SDL_InitC = Int32 Function(Uint32 flags); type SDL_InitDart (line 20) | typedef SDL_InitDart = int Function(int flags); type SDL_CreateWindowC (line 22) | typedef SDL_CreateWindowC = Pointer Function(Pointer title, Int32 ... type SDL_CreateWindowDart (line 23) | typedef SDL_CreateWindowDart = Pointer Function(Pointer title, int... type SDL_CreateRendererC (line 25) | typedef SDL_CreateRendererC = Pointer Function(Pointer win, Int32 index,... type SDL_CreateRendererDart (line 26) | typedef SDL_CreateRendererDart = Pointer Function(Pointer win, int index... type SDL_CreateTextureFromSurfaceC (line 28) | typedef SDL_CreateTextureFromSurfaceC = Pointer Function(Pointer rendere... type SDL_CreateTextureFromSurfaceDart (line 29) | typedef SDL_CreateTextureFromSurfaceDart = Pointer Function(Pointer rend... type SDL_DestroyRendererC (line 31) | typedef SDL_DestroyRendererC = Void Function(Pointer renderer); type SDL_DestroyRendererDart (line 32) | typedef SDL_DestroyRendererDart = void Function(Pointer renderer); type SDL_DestroyWindowC (line 34) | typedef SDL_DestroyWindowC = Void Function(Pointer window); type SDL_DestroyWindowDart (line 35) | typedef SDL_DestroyWindowDart = void Function(Pointer window); type SDL_FreeSurfaceC (line 37) | typedef SDL_FreeSurfaceC = Void Function(Pointer surface); type SDL_FreeSurfaceDart (line 38) | typedef SDL_FreeSurfaceDart = void Function(Pointer surface); type SDL_DestroyTextureC (line 40) | typedef SDL_DestroyTextureC = Void Function(Pointer texture); type SDL_DestroyTextureDart (line 41) | typedef SDL_DestroyTextureDart = void Function(Pointer texture); type SDL_RenderClearC (line 43) | typedef SDL_RenderClearC = Int32 Function(Pointer renderer); type SDL_RenderClearDart (line 44) | typedef SDL_RenderClearDart = int Function(Pointer renderer); type SDL_RenderCopyC (line 46) | typedef SDL_RenderCopyC = Int32 Function(Pointer renderer, Pointer textu... type SDL_RenderCopyDart (line 47) | typedef SDL_RenderCopyDart = int Function(Pointer renderer, Pointer text... type SDL_RenderPresentC (line 49) | typedef SDL_RenderPresentC = Void Function(Pointer renderer); type SDL_RenderPresentDart (line 50) | typedef SDL_RenderPresentDart = void Function(Pointer renderer); type SDL_RWFromFileC (line 52) | typedef SDL_RWFromFileC = Pointer Function(Pointer file, Pointer file, Pointe... type SDL_LoadBMP_RWC (line 55) | typedef SDL_LoadBMP_RWC = Pointer Function(Pointer src, Int32 freesrc); type SDL_LoadBMP_RWDart (line 56) | typedef SDL_LoadBMP_RWDart = Pointer Function(Pointer src, int freesrc); type SDL_DelayC (line 58) | typedef SDL_DelayC = Void Function(Uint32 ms); type SDL_DelayDart (line 59) | typedef SDL_DelayDart = void Function(int ms); type SDL_QuitC (line 61) | typedef SDL_QuitC = Void Function(); type SDL_QuitDart (line 62) | typedef SDL_QuitDart = void Function(); function main (line 64) | void main() FILE: gccgo/main.go function main (line 11) | func main() { FILE: gccgo/vendor/github.com/veandco/go-sdl2/img/sdl_image.go constant INIT_JPG (line 13) | INIT_JPG = 0x00000001 constant INIT_PNG (line 14) | INIT_PNG = 0x00000002 constant INIT_TIF (line 15) | INIT_TIF = 0x00000004 constant INIT_WEBP (line 16) | INIT_WEBP = 0x00000008 function LinkedVersion (line 21) | func LinkedVersion() *sdl.Version { function Init (line 27) | func Init(flags int) error { function Quit (line 38) | func Quit() { function GetError (line 44) | func GetError() error { function LoadTypedRW (line 54) | func LoadTypedRW(src *sdl.RWops, freesrc bool, type_ string) (*sdl.Surfa... function Load (line 68) | func Load(file string) (*sdl.Surface, error) { function LoadRW (line 80) | func LoadRW(src *sdl.RWops, freesrc bool) (*sdl.Surface, error) { function LoadTexture (line 91) | func LoadTexture(renderer *sdl.Renderer, file string) (*sdl.Texture, err... function LoadTextureRW (line 103) | func LoadTextureRW(renderer *sdl.Renderer, src *sdl.RWops, freesrc bool)... function IsICO (line 116) | func IsICO(src *sdl.RWops) bool { function IsCUR (line 123) | func IsCUR(src *sdl.RWops) bool { function IsBMP (line 130) | func IsBMP(src *sdl.RWops) bool { function IsGIF (line 137) | func IsGIF(src *sdl.RWops) bool { function IsJPG (line 144) | func IsJPG(src *sdl.RWops) bool { function IsLBM (line 151) | func IsLBM(src *sdl.RWops) bool { function IsPCX (line 158) | func IsPCX(src *sdl.RWops) bool { function IsPNG (line 165) | func IsPNG(src *sdl.RWops) bool { function IsPNM (line 172) | func IsPNM(src *sdl.RWops) bool { function IsTIF (line 179) | func IsTIF(src *sdl.RWops) bool { function IsXCF (line 186) | func IsXCF(src *sdl.RWops) bool { function IsXPM (line 193) | func IsXPM(src *sdl.RWops) bool { function IsXV (line 200) | func IsXV(src *sdl.RWops) bool { function IsWEBP (line 206) | func IsWEBP(src *sdl.RWops) bool { function LoadICORW (line 213) | func LoadICORW(src *sdl.RWops) (*sdl.Surface, error) { function LoadCURRW (line 224) | func LoadCURRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadBMPRW (line 235) | func LoadBMPRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadGIFRW (line 246) | func LoadGIFRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadJPGRW (line 257) | func LoadJPGRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadLBMRW (line 268) | func LoadLBMRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadPCXRW (line 279) | func LoadPCXRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadPNGRW (line 290) | func LoadPNGRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadPNMRW (line 301) | func LoadPNMRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadTGARW (line 312) | func LoadTGARW(src *sdl.RWops) (*sdl.Surface, error) { function LoadTIFRW (line 323) | func LoadTIFRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadXCFRW (line 334) | func LoadXCFRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadXPMRW (line 345) | func LoadXPMRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadXVRW (line 356) | func LoadXVRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadWEBPRW (line 366) | func LoadWEBPRW(src *sdl.RWops) (*sdl.Surface, error) { function ReadXPMFromArray (line 377) | func ReadXPMFromArray(xpm string) (*sdl.Surface, error) { function SavePNG (line 388) | func SavePNG(surface *sdl.Surface, file string) error { function SavePNGRW (line 400) | func SavePNGRW(surface *sdl.Surface, dst *sdl.RWops, freedst int) error { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/audio.go constant AUDIO_MASK_BITSIZE (line 136) | AUDIO_MASK_BITSIZE = C.SDL_AUDIO_MASK_BITSIZE constant AUDIO_MASK_DATATYPE (line 137) | AUDIO_MASK_DATATYPE = C.SDL_AUDIO_MASK_DATATYPE constant AUDIO_MASK_ENDIAN (line 138) | AUDIO_MASK_ENDIAN = C.SDL_AUDIO_MASK_ENDIAN constant AUDIO_MASK_SIGNED (line 139) | AUDIO_MASK_SIGNED = C.SDL_AUDIO_MASK_SIGNED constant AUDIO_S8 (line 145) | AUDIO_S8 = C.AUDIO_S8 constant AUDIO_U8 (line 146) | AUDIO_U8 = C.AUDIO_U8 constant AUDIO_S16LSB (line 148) | AUDIO_S16LSB = C.AUDIO_S16LSB constant AUDIO_S16MSB (line 149) | AUDIO_S16MSB = C.AUDIO_S16MSB constant AUDIO_S16SYS (line 150) | AUDIO_S16SYS = C.AUDIO_S16SYS constant AUDIO_S16 (line 151) | AUDIO_S16 = C.AUDIO_S16 constant AUDIO_U16LSB (line 152) | AUDIO_U16LSB = C.AUDIO_U16LSB constant AUDIO_U16MSB (line 153) | AUDIO_U16MSB = C.AUDIO_U16MSB constant AUDIO_U16SYS (line 154) | AUDIO_U16SYS = C.AUDIO_U16SYS constant AUDIO_U16 (line 155) | AUDIO_U16 = C.AUDIO_U16 constant AUDIO_S32LSB (line 157) | AUDIO_S32LSB = C.AUDIO_S32LSB constant AUDIO_S32MSB (line 158) | AUDIO_S32MSB = C.AUDIO_S32MSB constant AUDIO_S32SYS (line 159) | AUDIO_S32SYS = C.AUDIO_S32SYS constant AUDIO_S32 (line 160) | AUDIO_S32 = C.AUDIO_S32 constant AUDIO_F32LSB (line 162) | AUDIO_F32LSB = C.AUDIO_F32LSB constant AUDIO_F32MSB (line 163) | AUDIO_F32MSB = C.AUDIO_F32MSB constant AUDIO_F32SYS (line 164) | AUDIO_F32SYS = C.AUDIO_F32SYS constant AUDIO_F32 (line 165) | AUDIO_F32 = C.AUDIO_F32 constant AUDIO_ALLOW_FREQUENCY_CHANGE (line 171) | AUDIO_ALLOW_FREQUENCY_CHANGE = C.SDL_AUDIO_ALLOW_FREQUENCY_CHANGE constant AUDIO_ALLOW_FORMAT_CHANGE (line 172) | AUDIO_ALLOW_FORMAT_CHANGE = C.SDL_AUDIO_ALLOW_FORMAT_CHANGE constant AUDIO_ALLOW_CHANNELS_CHANGE (line 173) | AUDIO_ALLOW_CHANNELS_CHANGE = C.SDL_AUDIO_ALLOW_CHANNELS_CHANGE constant AUDIO_ALLOW_ANY_CHANGE (line 174) | AUDIO_ALLOW_ANY_CHANGE = C.SDL_AUDIO_ALLOW_ANY_CHANGE constant AUDIO_STOPPED (line 180) | AUDIO_STOPPED AudioStatus = C.SDL_AUDIO_STOPPED constant AUDIO_PLAYING (line 181) | AUDIO_PLAYING = C.SDL_AUDIO_PLAYING constant AUDIO_PAUSED (line 182) | AUDIO_PAUSED = C.SDL_AUDIO_PAUSED constant MIX_MAXVOLUME (line 187) | MIX_MAXVOLUME = C.SDL_MIX_MAXVOLUME type AudioFormat (line 191) | type AudioFormat method c (line 246) | func (fmt AudioFormat) c() C.SDL_AudioFormat { method BitSize (line 268) | func (fmt AudioFormat) BitSize() uint8 { method IsFloat (line 274) | func (fmt AudioFormat) IsFloat() bool { method IsBigEndian (line 280) | func (fmt AudioFormat) IsBigEndian() bool { method IsSigned (line 286) | func (fmt AudioFormat) IsSigned() bool { method IsInt (line 292) | func (fmt AudioFormat) IsInt() bool { method IsLittleEndian (line 298) | func (fmt AudioFormat) IsLittleEndian() bool { method IsUnsigned (line 304) | func (fmt AudioFormat) IsUnsigned() bool { type AudioCallback (line 195) | type AudioCallback type AudioFilter (line 199) | type AudioFilter type AudioDeviceID (line 203) | type AudioDeviceID method c (line 250) | func (id AudioDeviceID) c() C.SDL_AudioDeviceID { type AudioStatus (line 207) | type AudioStatus type cAudioStatus (line 208) | type cAudioStatus type AudioSpec (line 212) | type AudioSpec struct method cptr (line 254) | func (as *AudioSpec) cptr() *C.SDL_AudioSpec { type cAudioSpec (line 223) | type cAudioSpec type AudioCVT (line 227) | type AudioCVT struct method cptr (line 258) | func (cvt *AudioCVT) cptr() *C.SDL_AudioCVT { method AllocBuf (line 309) | func (cvt *AudioCVT) AllocBuf(size uintptr) { method FreeBuf (line 314) | func (cvt *AudioCVT) FreeBuf() { method BufAsSlice (line 320) | func (cvt AudioCVT) BufAsSlice() []byte { type cAudioCVT (line 240) | type cAudioCVT type AudioStream (line 244) | type AudioStream method cptr (line 262) | func (stream *AudioStream) cptr() *C.SDL_AudioStream { method Put (line 595) | func (stream *AudioStream) Put(buf []byte) (err error) { method Get (line 606) | func (stream *AudioStream) Get(buf []byte) (n int, err error) { method Available (line 619) | func (stream *AudioStream) Available() (err error) { method Flush (line 628) | func (stream *AudioStream) Flush() (err error) { method Clear (line 636) | func (stream *AudioStream) Clear() { method Free (line 642) | func (stream *AudioStream) Free() { function GetNumAudioDrivers (line 331) | func GetNumAudioDrivers() int { function GetAudioDriver (line 337) | func GetAudioDriver(index int) string { function AudioInit (line 343) | func AudioInit(driverName string) error { function AudioQuit (line 354) | func AudioQuit() { function GetCurrentAudioDriver (line 360) | func GetCurrentAudioDriver() string { function OpenAudio (line 366) | func OpenAudio(desired, obtained *AudioSpec) error { function GetNumAudioDevices (line 375) | func GetNumAudioDevices(isCapture bool) int { function GetAudioDeviceName (line 381) | func GetAudioDeviceName(index int, isCapture bool) string { function OpenAudioDevice (line 387) | func OpenAudioDevice(device string, isCapture bool, desired, obtained *A... function GetAudioStatus (line 401) | func GetAudioStatus() AudioStatus { function GetAudioDeviceStatus (line 407) | func GetAudioDeviceStatus(dev AudioDeviceID) AudioStatus { function PauseAudio (line 413) | func PauseAudio(pauseOn bool) { function PauseAudioDevice (line 419) | func PauseAudioDevice(dev AudioDeviceID, pauseOn bool) { function LoadWAVRW (line 425) | func LoadWAVRW(src *RWops, freeSrc bool) ([]byte, *AudioSpec) { function LoadWAV (line 440) | func LoadWAV(file string) ([]byte, *AudioSpec) { function FreeWAV (line 460) | func FreeWAV(audioBuf []uint8) { function BuildAudioCVT (line 468) | func BuildAudioCVT(cvt *AudioCVT, srcFormat AudioFormat, srcChannels uin... function ConvertAudio (line 480) | func ConvertAudio(cvt *AudioCVT) error { function QueueAudio (line 490) | func QueueAudio(dev AudioDeviceID, data []byte) error { function DequeueAudio (line 502) | func DequeueAudio(dev AudioDeviceID, data []byte) (n int, err error) { function GetQueuedAudioSize (line 514) | func GetQueuedAudioSize(dev AudioDeviceID) uint32 { function ClearQueuedAudio (line 520) | func ClearQueuedAudio(dev AudioDeviceID) { function MixAudio (line 526) | func MixAudio(dst, src *uint8, len uint32, volume int) { function MixAudioFormat (line 534) | func MixAudioFormat(dst, src *uint8, format AudioFormat, len uint32, vol... function LockAudio (line 542) | func LockAudio() { function LockAudioDevice (line 548) | func LockAudioDevice(dev AudioDeviceID) { function UnlockAudio (line 554) | func UnlockAudio() { function UnlockAudioDevice (line 560) | func UnlockAudioDevice(dev AudioDeviceID) { function CloseAudio (line 566) | func CloseAudio() { function CloseAudioDevice (line 572) | func CloseAudioDevice(dev AudioDeviceID) { function NewAudioStream (line 578) | func NewAudioStream(srcFormat AudioFormat, srcChannels uint8, srcRate in... function GetAudioDeviceSpec (line 648) | func GetAudioDeviceSpec(index int, isCapture bool) (spec *AudioSpec, err... FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/blendmode.go type BlendMode (line 65) | type BlendMode method c (line 75) | func (bm BlendMode) c() C.SDL_BlendMode { method cptr (line 79) | func (bm *BlendMode) cptr() *C.SDL_BlendMode { constant BLENDMODE_NONE (line 68) | BLENDMODE_NONE = C.SDL_BLENDMODE_NONE constant BLENDMODE_BLEND (line 69) | BLENDMODE_BLEND = C.SDL_BLENDMODE_BLEND constant BLENDMODE_ADD (line 70) | BLENDMODE_ADD = C.SDL_BLENDMODE_ADD constant BLENDMODE_MOD (line 71) | BLENDMODE_MOD = C.SDL_BLENDMODE_MOD constant BLENDMODE_INVALID (line 72) | BLENDMODE_INVALID = C.SDL_BLENDMODE_INVALID type BlendOperation (line 85) | type BlendOperation constant BLENDOPERATION_ADD (line 88) | BLENDOPERATION_ADD = C.SDL_BLENDOPERATION_ADD constant BLENDOPERATION_SUBTRACT (line 89) | BLENDOPERATION_SUBTRACT = C.SDL_BLENDOPERATION_SUBTRACT constant BLENDOPERATION_REV_SUBTRACT (line 90) | BLENDOPERATION_REV_SUBTRACT = C.SDL_BLENDOPERATION_REV_SUBTRACT constant BLENDOPERATION_MINIMUM (line 91) | BLENDOPERATION_MINIMUM = C.SDL_BLENDOPERATION_MINIMUM constant BLENDOPERATION_MAXIMUM (line 92) | BLENDOPERATION_MAXIMUM = C.SDL_BLENDOPERATION_MAXIMUM type BlendFactor (line 97) | type BlendFactor constant BLENDFACTOR_ZERO (line 100) | BLENDFACTOR_ZERO = C.SDL_BLENDFACTOR_ZERO constant BLENDFACTOR_ONE (line 101) | BLENDFACTOR_ONE = C.SDL_BLENDFACTOR_ONE constant BLENDFACTOR_SRC_COLOR (line 102) | BLENDFACTOR_SRC_COLOR = C.SDL_BLENDFACTOR_SRC_COLOR constant BLENDFACTOR_ONE_MINUS_SRC_COLOR (line 103) | BLENDFACTOR_ONE_MINUS_SRC_COLOR = C.SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR constant BLENDFACTOR_SRC_ALPHA (line 104) | BLENDFACTOR_SRC_ALPHA = C.SDL_BLENDFACTOR_SRC_ALPHA constant BLENDFACTOR_ONE_MINUS_SRC_ALPHA (line 105) | BLENDFACTOR_ONE_MINUS_SRC_ALPHA = C.SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA constant BLENDFACTOR_DST_COLOR (line 106) | BLENDFACTOR_DST_COLOR = C.SDL_BLENDFACTOR_DST_COLOR constant BLENDFACTOR_ONE_MINUS_DST_COLOR (line 107) | BLENDFACTOR_ONE_MINUS_DST_COLOR = C.SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR constant BLENDFACTOR_DST_ALPHA (line 108) | BLENDFACTOR_DST_ALPHA = C.SDL_BLENDFACTOR_DST_ALPHA constant BLENDFACTOR_ONE_MINUS_DST_ALPHA (line 109) | BLENDFACTOR_ONE_MINUS_DST_ALPHA = C.SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA function ComposeCustomBlendMode (line 118) | func ComposeCustomBlendMode(srcColorFactor, dstColorFactor BlendFactor, ... FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/clipboard.go function SetClipboardText (line 9) | func SetClipboardText(text string) error { function GetClipboardText (line 20) | func GetClipboardText() (string, error) { function HasClipboardText (line 32) | func HasClipboardText() bool { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/cpuinfo.go constant CACHELINE_SIZE (line 102) | CACHELINE_SIZE = C.SDL_CACHELINE_SIZE function GetCPUCount (line 106) | func GetCPUCount() int { function GetCPUCacheLineSize (line 112) | func GetCPUCacheLineSize() int { function HasRDTSC (line 118) | func HasRDTSC() bool { function HasAltiVec (line 124) | func HasAltiVec() bool { function HasMMX (line 130) | func HasMMX() bool { function Has3DNow (line 136) | func Has3DNow() bool { function HasSSE (line 142) | func HasSSE() bool { function HasSSE2 (line 148) | func HasSSE2() bool { function HasSSE3 (line 154) | func HasSSE3() bool { function HasSSE41 (line 160) | func HasSSE41() bool { function HasSSE42 (line 166) | func HasSSE42() bool { function GetSystemRAM (line 172) | func GetSystemRAM() int { function HasAVX (line 178) | func HasAVX() bool { function HasAVX512F (line 184) | func HasAVX512F() bool { function HasAVX2 (line 190) | func HasAVX2() bool { function HasNEON (line 196) | func HasNEON() bool { function SIMDGetAlignment (line 202) | func SIMDGetAlignment() int { function SIMDAlloc (line 208) | func SIMDAlloc(_len int) unsafe.Pointer { function SIMDFree (line 214) | func SIMDFree(p unsafe.Pointer) { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/endian.go constant BYTEORDER (line 9) | BYTEORDER = C.SDL_BYTEORDER constant LIL_ENDIAN (line 10) | LIL_ENDIAN = C.SDL_LIL_ENDIAN constant BIG_ENDIAN (line 11) | BIG_ENDIAN = C.SDL_BIG_ENDIAN FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/error.go constant ENOMEM (line 20) | ENOMEM ErrorCode = C.SDL_ENOMEM constant EFREAD (line 21) | EFREAD = C.SDL_EFREAD constant EFWRITE (line 22) | EFWRITE = C.SDL_EFWRITE constant EFSEEK (line 23) | EFSEEK = C.SDL_EFSEEK constant UNSUPPORTED (line 24) | UNSUPPORTED = C.SDL_UNSUPPORTED constant LASTERROR (line 25) | LASTERROR = C.SDL_LASTERROR type ErrorCode (line 29) | type ErrorCode method c (line 32) | func (ec ErrorCode) c() C.SDL_errorcode { type cErrorCode (line 30) | type cErrorCode function GetError (line 38) | func GetError() error { function SetError (line 51) | func SetError(err error) { function ClearError (line 61) | func ClearError() { function Error (line 66) | func Error(code ErrorCode) { function OutOfMemory (line 71) | func OutOfMemory() { function Unsupported (line 76) | func Unsupported() { function errorFromInt (line 81) | func errorFromInt(code int) (err error) { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/events.c function setEventFilter (line 6) | void setEventFilter() function clearEventFilter (line 11) | void clearEventFilter() function filterEvents (line 16) | void filterEvents(void *userdata) function addEventWatch (line 21) | void addEventWatch(void *userdata) function delEventWatch (line 26) | void delEventWatch(void *userdata) function PollEvent (line 31) | int PollEvent() FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/events.go constant FIRSTEVENT (line 212) | FIRSTEVENT = C.SDL_FIRSTEVENT constant QUIT (line 215) | QUIT = C.SDL_QUIT constant APP_TERMINATING (line 218) | APP_TERMINATING = C.SDL_APP_TERMINATING constant APP_LOWMEMORY (line 219) | APP_LOWMEMORY = C.SDL_APP_LOWMEMORY constant APP_WILLENTERBACKGROUND (line 220) | APP_WILLENTERBACKGROUND = C.SDL_APP_WILLENTERBACKGROUND constant APP_DIDENTERBACKGROUND (line 221) | APP_DIDENTERBACKGROUND = C.SDL_APP_DIDENTERBACKGROUND constant APP_WILLENTERFOREGROUND (line 222) | APP_WILLENTERFOREGROUND = C.SDL_APP_WILLENTERFOREGROUND constant APP_DIDENTERFOREGROUND (line 223) | APP_DIDENTERFOREGROUND = C.SDL_APP_DIDENTERFOREGROUND constant DISPLAYEVENT (line 226) | DISPLAYEVENT = C.SDL_DISPLAYEVENT constant WINDOWEVENT (line 229) | WINDOWEVENT = C.SDL_WINDOWEVENT constant SYSWMEVENT (line 230) | SYSWMEVENT = C.SDL_SYSWMEVENT constant KEYDOWN (line 233) | KEYDOWN = C.SDL_KEYDOWN constant KEYUP (line 234) | KEYUP = C.SDL_KEYUP constant TEXTEDITING (line 235) | TEXTEDITING = C.SDL_TEXTEDITING constant TEXTINPUT (line 236) | TEXTINPUT = C.SDL_TEXTINPUT constant TEXTEDITING_EXT (line 237) | TEXTEDITING_EXT = C.SDL_TEXTEDITING_EXT constant KEYMAPCHANGED (line 238) | KEYMAPCHANGED = C.SDL_KEYMAPCHANGED constant MOUSEMOTION (line 241) | MOUSEMOTION = C.SDL_MOUSEMOTION constant MOUSEBUTTONDOWN (line 242) | MOUSEBUTTONDOWN = C.SDL_MOUSEBUTTONDOWN constant MOUSEBUTTONUP (line 243) | MOUSEBUTTONUP = C.SDL_MOUSEBUTTONUP constant MOUSEWHEEL (line 244) | MOUSEWHEEL = C.SDL_MOUSEWHEEL constant JOYAXISMOTION (line 247) | JOYAXISMOTION = C.SDL_JOYAXISMOTION constant JOYBALLMOTION (line 248) | JOYBALLMOTION = C.SDL_JOYBALLMOTION constant JOYHATMOTION (line 249) | JOYHATMOTION = C.SDL_JOYHATMOTION constant JOYBUTTONDOWN (line 250) | JOYBUTTONDOWN = C.SDL_JOYBUTTONDOWN constant JOYBUTTONUP (line 251) | JOYBUTTONUP = C.SDL_JOYBUTTONUP constant JOYDEVICEADDED (line 252) | JOYDEVICEADDED = C.SDL_JOYDEVICEADDED constant JOYDEVICEREMOVED (line 253) | JOYDEVICEREMOVED = C.SDL_JOYDEVICEREMOVED constant CONTROLLERAXISMOTION (line 256) | CONTROLLERAXISMOTION = C.SDL_CONTROLLERAXISMOTION constant CONTROLLERBUTTONDOWN (line 257) | CONTROLLERBUTTONDOWN = C.SDL_CONTROLLERBUTTONDOWN constant CONTROLLERBUTTONUP (line 258) | CONTROLLERBUTTONUP = C.SDL_CONTROLLERBUTTONUP constant CONTROLLERDEVICEADDED (line 259) | CONTROLLERDEVICEADDED = C.SDL_CONTROLLERDEVICEADDED constant CONTROLLERDEVICEREMOVED (line 260) | CONTROLLERDEVICEREMOVED = C.SDL_CONTROLLERDEVICEREMOVED constant CONTROLLERDEVICEREMAPPED (line 261) | CONTROLLERDEVICEREMAPPED = C.SDL_CONTROLLERDEVICEREMAPPED constant FINGERDOWN (line 264) | FINGERDOWN = C.SDL_FINGERDOWN constant FINGERUP (line 265) | FINGERUP = C.SDL_FINGERUP constant FINGERMOTION (line 266) | FINGERMOTION = C.SDL_FINGERMOTION constant DOLLARGESTURE (line 269) | DOLLARGESTURE = C.SDL_DOLLARGESTURE constant DOLLARRECORD (line 270) | DOLLARRECORD = C.SDL_DOLLARRECORD constant MULTIGESTURE (line 271) | MULTIGESTURE = C.SDL_MULTIGESTURE constant CLIPBOARDUPDATE (line 274) | CLIPBOARDUPDATE = C.SDL_CLIPBOARDUPDATE constant DROPFILE (line 277) | DROPFILE = C.SDL_DROPFILE constant DROPTEXT (line 278) | DROPTEXT = C.SDL_DROPTEXT constant DROPBEGIN (line 279) | DROPBEGIN = C.SDL_DROPBEGIN constant DROPCOMPLETE (line 280) | DROPCOMPLETE = C.SDL_DROPCOMPLETE constant AUDIODEVICEADDED (line 283) | AUDIODEVICEADDED = C.SDL_AUDIODEVICEADDED constant AUDIODEVICEREMOVED (line 284) | AUDIODEVICEREMOVED = C.SDL_AUDIODEVICEREMOVED constant SENSORUPDATE (line 287) | SENSORUPDATE = C.SDL_SENSORUPDATE constant RENDER_TARGETS_RESET (line 290) | RENDER_TARGETS_RESET = C.SDL_RENDER_TARGETS_RESET constant RENDER_DEVICE_RESET (line 291) | RENDER_DEVICE_RESET = C.SDL_RENDER_DEVICE_RESET constant USEREVENT (line 294) | USEREVENT = C.SDL_USEREVENT constant LASTEVENT (line 295) | LASTEVENT = C.SDL_LASTEVENT constant ADDEVENT (line 301) | ADDEVENT = C.SDL_ADDEVENT constant PEEKEVENT (line 302) | PEEKEVENT = C.SDL_PEEKEVENT constant GETEVENT (line 303) | GETEVENT = C.SDL_GETEVENT constant QUERY (line 308) | QUERY = C.SDL_QUERY constant IGNORE (line 309) | IGNORE = C.SDL_IGNORE constant DISABLE (line 310) | DISABLE = C.SDL_DISABLE constant ENABLE (line 311) | ENABLE = C.SDL_ENABLE type Event (line 316) | type Event interface type CEvent (line 323) | type CEvent struct type CommonEvent (line 330) | type CommonEvent struct method GetType (line 336) | func (e *CommonEvent) GetType() uint32 { method GetTimestamp (line 341) | func (e *CommonEvent) GetTimestamp() uint32 { type DisplayEvent (line 347) | type DisplayEvent struct method GetType (line 359) | func (e *DisplayEvent) GetType() uint32 { method GetTimestamp (line 364) | func (e *DisplayEvent) GetTimestamp() uint32 { type WindowEvent (line 370) | type WindowEvent struct method GetType (line 384) | func (e *WindowEvent) GetType() uint32 { method GetTimestamp (line 389) | func (e *WindowEvent) GetTimestamp() uint32 { type cWindowEvent (line 381) | type cWindowEvent type KeyboardEvent (line 395) | type KeyboardEvent struct method GetType (line 408) | func (e *KeyboardEvent) GetType() uint32 { method GetTimestamp (line 413) | func (e *KeyboardEvent) GetTimestamp() uint32 { type cKeyboardEvent (line 405) | type cKeyboardEvent type TextEditingEvent (line 419) | type TextEditingEvent struct method GetType (line 430) | func (e *TextEditingEvent) GetType() uint32 { method GetText (line 435) | func (e *TextEditingEvent) GetText() string { method GetTimestamp (line 451) | func (e *TextEditingEvent) GetTimestamp() uint32 { type cTextEditingEvent (line 427) | type cTextEditingEvent type TextInputEvent (line 457) | type TextInputEvent struct method GetType (line 466) | func (e *TextInputEvent) GetType() uint32 { method GetTimestamp (line 471) | func (e *TextInputEvent) GetTimestamp() uint32 { method GetText (line 476) | func (e *TextInputEvent) GetText() string { type cTextInputEvent (line 463) | type cTextInputEvent type MouseMotionEvent (line 493) | type MouseMotionEvent struct method GetType (line 507) | func (e *MouseMotionEvent) GetType() uint32 { method GetTimestamp (line 512) | func (e *MouseMotionEvent) GetTimestamp() uint32 { type cMouseMotionEvent (line 504) | type cMouseMotionEvent type MouseButtonEvent (line 518) | type MouseButtonEvent struct method GetType (line 533) | func (e *MouseButtonEvent) GetType() uint32 { method GetTimestamp (line 538) | func (e *MouseButtonEvent) GetTimestamp() uint32 { type cMouseButtonEvent (line 530) | type cMouseButtonEvent type MouseWheelEvent (line 544) | type MouseWheelEvent struct method GetType (line 558) | func (e *MouseWheelEvent) GetType() uint32 { method GetTimestamp (line 563) | func (e *MouseWheelEvent) GetTimestamp() uint32 { type cMouseWheelEvent (line 555) | type cMouseWheelEvent type JoyAxisEvent (line 569) | type JoyAxisEvent struct method GetType (line 583) | func (e *JoyAxisEvent) GetType() uint32 { method GetTimestamp (line 588) | func (e *JoyAxisEvent) GetTimestamp() uint32 { type cJoyAxisEvent (line 580) | type cJoyAxisEvent type JoyBallEvent (line 594) | type JoyBallEvent struct method GetType (line 608) | func (e *JoyBallEvent) GetType() uint32 { method GetTimestamp (line 613) | func (e *JoyBallEvent) GetTimestamp() uint32 { type cJoyBallEvent (line 605) | type cJoyBallEvent type JoyHatEvent (line 619) | type JoyHatEvent struct method GetType (line 631) | func (e *JoyHatEvent) GetType() uint32 { method GetTimestamp (line 636) | func (e *JoyHatEvent) GetTimestamp() uint32 { type cJoyHatEvent (line 628) | type cJoyHatEvent type JoyButtonEvent (line 642) | type JoyButtonEvent struct method GetType (line 654) | func (e *JoyButtonEvent) GetType() uint32 { method GetTimestamp (line 659) | func (e *JoyButtonEvent) GetTimestamp() uint32 { type cJoyButtonEvent (line 651) | type cJoyButtonEvent type JoyDeviceAddedEvent (line 665) | type JoyDeviceAddedEvent struct method GetType (line 672) | func (e *JoyDeviceAddedEvent) GetType() uint32 { method GetTimestamp (line 677) | func (e *JoyDeviceAddedEvent) GetTimestamp() uint32 { type JoyDeviceRemovedEvent (line 683) | type JoyDeviceRemovedEvent struct method GetType (line 690) | func (e *JoyDeviceRemovedEvent) GetType() uint32 { method GetTimestamp (line 695) | func (e *JoyDeviceRemovedEvent) GetTimestamp() uint32 { type ControllerAxisEvent (line 701) | type ControllerAxisEvent struct method GetType (line 715) | func (e *ControllerAxisEvent) GetType() uint32 { method GetTimestamp (line 720) | func (e *ControllerAxisEvent) GetTimestamp() uint32 { type cControllerAxisEvent (line 712) | type cControllerAxisEvent type ControllerButtonEvent (line 726) | type ControllerButtonEvent struct method GetType (line 738) | func (e *ControllerButtonEvent) GetType() uint32 { method GetTimestamp (line 743) | func (e *ControllerButtonEvent) GetTimestamp() uint32 { type cControllerButtonEvent (line 735) | type cControllerButtonEvent type ControllerDeviceEvent (line 749) | type ControllerDeviceEvent struct method GetType (line 757) | func (e *ControllerDeviceEvent) GetType() uint32 { method GetTimestamp (line 762) | func (e *ControllerDeviceEvent) GetTimestamp() uint32 { type cControllerDeviceEvent (line 754) | type cControllerDeviceEvent type AudioDeviceEvent (line 768) | type AudioDeviceEvent struct method GetType (line 780) | func (e *AudioDeviceEvent) GetType() uint32 { method GetTimestamp (line 785) | func (e *AudioDeviceEvent) GetTimestamp() uint32 { type cAudioDeviceEvent (line 777) | type cAudioDeviceEvent type TouchFingerEvent (line 791) | type TouchFingerEvent struct method GetType (line 805) | func (e *TouchFingerEvent) GetType() uint32 { method GetTimestamp (line 810) | func (e *TouchFingerEvent) GetTimestamp() uint32 { type cTouchFingerEvent (line 802) | type cTouchFingerEvent type MultiGestureEvent (line 816) | type MultiGestureEvent struct method GetType (line 830) | func (e *MultiGestureEvent) GetType() uint32 { method GetTimestamp (line 835) | func (e *MultiGestureEvent) GetTimestamp() uint32 { type cMultiGestureEvent (line 827) | type cMultiGestureEvent type DollarGestureEvent (line 841) | type DollarGestureEvent struct method GetType (line 854) | func (e *DollarGestureEvent) GetType() uint32 { method GetTimestamp (line 859) | func (e *DollarGestureEvent) GetTimestamp() uint32 { type cDollarGestureEvent (line 851) | type cDollarGestureEvent type DropEvent (line 865) | type DropEvent struct method GetType (line 881) | func (e *DropEvent) GetType() uint32 { method GetTimestamp (line 886) | func (e *DropEvent) GetTimestamp() uint32 { type tDropEvent (line 872) | type tDropEvent struct type cDropEvent (line 878) | type cDropEvent type SensorEvent (line 892) | type SensorEvent struct method GetType (line 901) | func (e *SensorEvent) GetType() uint32 { method GetTimestamp (line 906) | func (e *SensorEvent) GetTimestamp() uint32 { type cSensorEvent (line 898) | type cSensorEvent type RenderEvent (line 912) | type RenderEvent struct method GetType (line 918) | func (e *RenderEvent) GetType() uint32 { method GetTimestamp (line 923) | func (e *RenderEvent) GetTimestamp() uint32 { type QuitEvent (line 929) | type QuitEvent struct method GetType (line 935) | func (e *QuitEvent) GetType() uint32 { method GetTimestamp (line 940) | func (e *QuitEvent) GetTimestamp() uint32 { type OSEvent (line 945) | type OSEvent struct method GetType (line 951) | func (e *OSEvent) GetType() uint32 { method GetTimestamp (line 956) | func (e *OSEvent) GetTimestamp() uint32 { type ClipboardEvent (line 962) | type ClipboardEvent struct method GetType (line 968) | func (e *ClipboardEvent) GetType() uint32 { method GetTimestamp (line 973) | func (e *ClipboardEvent) GetTimestamp() uint32 { type UserEvent (line 979) | type UserEvent struct method GetType (line 990) | func (e *UserEvent) GetType() uint32 { method GetTimestamp (line 995) | func (e *UserEvent) GetTimestamp() uint32 { type cUserEvent (line 987) | type cUserEvent type SysWMEvent (line 1001) | type SysWMEvent struct method GetType (line 1009) | func (e *SysWMEvent) GetType() uint32 { method GetTimestamp (line 1014) | func (e *SysWMEvent) GetTimestamp() uint32 { type cSysWMEvent (line 1006) | type cSysWMEvent type EventAction (line 1020) | type EventAction method c (line 1039) | func (action EventAction) c() C.SDL_eventaction { type EventFilter (line 1024) | type EventFilter interface type eventFilterFunc (line 1028) | type eventFilterFunc method FilterEvent (line 1224) | func (ef eventFilterFunc) FilterEvent(e Event, userdata interface{}) b... type eventFilterCallbackContext (line 1030) | type eventFilterCallbackContext struct method cptr (line 1245) | func (e *eventFilterCallbackContext) cptr() unsafe.Pointer { type EventWatchHandle (line 1037) | type EventWatchHandle function PumpEvents (line 1045) | func PumpEvents() { function PeepEvents (line 1051) | func PeepEvents(events []Event, action EventAction, minType, maxType uin... function HasEvent (line 1082) | func HasEvent(type_ uint32) bool { function HasEvents (line 1088) | func HasEvents(minType, maxType uint32) bool { function FlushEvent (line 1094) | func FlushEvent(type_ uint32) { function FlushEvents (line 1100) | func FlushEvents(minType, maxType uint32) { function PollEvent (line 1106) | func PollEvent() Event { function goEvent (line 1114) | func goEvent(cevent *CEvent) Event { function cEvent (line 1182) | func cEvent(event Event) *CEvent { function WaitEventTimeout (line 1190) | func WaitEventTimeout(timeout int) Event { function WaitEvent (line 1202) | func WaitEvent() Event { function PushEvent (line 1214) | func PushEvent(event Event) (filtered bool, err error) { function newEventFilterCallbackContext (line 1228) | func newEventFilterCallbackContext(filter EventFilter, userdata interfac... function goSetEventFilterCallback (line 1250) | func goSetEventFilterCallback(data unsafe.Pointer, e *C.SDL_Event) C.int { function goEventFilterCallback (line 1260) | func goEventFilterCallback(userdata unsafe.Pointer, e *C.SDL_Event) C.int { function wrapEventFilterCallback (line 1270) | func wrapEventFilterCallback(filter EventFilter, e *C.SDL_Event, userdat... function SetEventFilter (line 1282) | func SetEventFilter(filter EventFilter, userdata interface{}) { function SetEventFilterFunc (line 1303) | func SetEventFilterFunc(filterFunc eventFilterFunc, userdata interface{}) { function GetEventFilter (line 1309) | func GetEventFilter() EventFilter { function isCEventFilterSet (line 1313) | func isCEventFilterSet() bool { function FilterEvents (line 1319) | func FilterEvents(filter EventFilter, userdata interface{}) { function FilterEventsFunc (line 1326) | func FilterEventsFunc(filter eventFilterFunc, userdata interface{}) { function AddEventWatch (line 1332) | func AddEventWatch(filter EventFilter, userdata interface{}) EventWatchH... function AddEventWatchFunc (line 1340) | func AddEventWatchFunc(filterFunc eventFilterFunc, userdata interface{})... function DelEventWatch (line 1346) | func DelEventWatch(handle EventWatchHandle) { function EventState (line 1357) | func EventState(type_ uint32, state int) uint8 { function GetEventState (line 1363) | func GetEventState(type_ uint32) uint8 { function RegisterEvents (line 1369) | func RegisterEvents(numEvents int) uint32 { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/filesystem.go function GetBasePath (line 34) | func GetBasePath() string { function GetPrefPath (line 42) | func GetPrefPath(org, app string) string { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/gamecontroller.go constant CONTROLLER_BINDTYPE_NONE (line 281) | CONTROLLER_BINDTYPE_NONE = C.SDL_CONTROLLER_BINDTYPE_NONE constant CONTROLLER_BINDTYPE_BUTTON (line 282) | CONTROLLER_BINDTYPE_BUTTON = C.SDL_CONTROLLER_BINDTYPE_BUTTON constant CONTROLLER_BINDTYPE_AXIS (line 283) | CONTROLLER_BINDTYPE_AXIS = C.SDL_CONTROLLER_BINDTYPE_AXIS constant CONTROLLER_BINDTYPE_HAT (line 284) | CONTROLLER_BINDTYPE_HAT = C.SDL_CONTROLLER_BINDTYPE_HAT constant CONTROLLER_AXIS_INVALID (line 290) | CONTROLLER_AXIS_INVALID = C.SDL_CONTROLLER_AXIS_INVALID constant CONTROLLER_AXIS_LEFTX (line 291) | CONTROLLER_AXIS_LEFTX = C.SDL_CONTROLLER_AXIS_LEFTX constant CONTROLLER_AXIS_LEFTY (line 292) | CONTROLLER_AXIS_LEFTY = C.SDL_CONTROLLER_AXIS_LEFTY constant CONTROLLER_AXIS_RIGHTX (line 293) | CONTROLLER_AXIS_RIGHTX = C.SDL_CONTROLLER_AXIS_RIGHTX constant CONTROLLER_AXIS_RIGHTY (line 294) | CONTROLLER_AXIS_RIGHTY = C.SDL_CONTROLLER_AXIS_RIGHTY constant CONTROLLER_AXIS_TRIGGERLEFT (line 295) | CONTROLLER_AXIS_TRIGGERLEFT = C.SDL_CONTROLLER_AXIS_TRIGGERLEFT constant CONTROLLER_AXIS_TRIGGERRIGHT (line 296) | CONTROLLER_AXIS_TRIGGERRIGHT = C.SDL_CONTROLLER_AXIS_TRIGGERRIGHT constant CONTROLLER_AXIS_MAX (line 297) | CONTROLLER_AXIS_MAX = C.SDL_CONTROLLER_AXIS_MAX constant CONTROLLER_BUTTON_INVALID (line 303) | CONTROLLER_BUTTON_INVALID = C.SDL_CONTROLLER_BUTTON_INVALID constant CONTROLLER_BUTTON_A (line 304) | CONTROLLER_BUTTON_A = C.SDL_CONTROLLER_BUTTON_A constant CONTROLLER_BUTTON_B (line 305) | CONTROLLER_BUTTON_B = C.SDL_CONTROLLER_BUTTON_B constant CONTROLLER_BUTTON_X (line 306) | CONTROLLER_BUTTON_X = C.SDL_CONTROLLER_BUTTON_X constant CONTROLLER_BUTTON_Y (line 307) | CONTROLLER_BUTTON_Y = C.SDL_CONTROLLER_BUTTON_Y constant CONTROLLER_BUTTON_BACK (line 308) | CONTROLLER_BUTTON_BACK = C.SDL_CONTROLLER_BUTTON_BACK constant CONTROLLER_BUTTON_GUIDE (line 309) | CONTROLLER_BUTTON_GUIDE = C.SDL_CONTROLLER_BUTTON_GUIDE constant CONTROLLER_BUTTON_START (line 310) | CONTROLLER_BUTTON_START = C.SDL_CONTROLLER_BUTTON_START constant CONTROLLER_BUTTON_LEFTSTICK (line 311) | CONTROLLER_BUTTON_LEFTSTICK = C.SDL_CONTROLLER_BUTTON_LEFTSTICK constant CONTROLLER_BUTTON_RIGHTSTICK (line 312) | CONTROLLER_BUTTON_RIGHTSTICK = C.SDL_CONTROLLER_BUTTON_RIGHTSTICK constant CONTROLLER_BUTTON_LEFTSHOULDER (line 313) | CONTROLLER_BUTTON_LEFTSHOULDER = C.SDL_CONTROLLER_BUTTON_LEFTSHOULDER constant CONTROLLER_BUTTON_RIGHTSHOULDER (line 314) | CONTROLLER_BUTTON_RIGHTSHOULDER = C.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER constant CONTROLLER_BUTTON_DPAD_UP (line 315) | CONTROLLER_BUTTON_DPAD_UP = C.SDL_CONTROLLER_BUTTON_DPAD_UP constant CONTROLLER_BUTTON_DPAD_DOWN (line 316) | CONTROLLER_BUTTON_DPAD_DOWN = C.SDL_CONTROLLER_BUTTON_DPAD_DOWN constant CONTROLLER_BUTTON_DPAD_LEFT (line 317) | CONTROLLER_BUTTON_DPAD_LEFT = C.SDL_CONTROLLER_BUTTON_DPAD_LEFT constant CONTROLLER_BUTTON_DPAD_RIGHT (line 318) | CONTROLLER_BUTTON_DPAD_RIGHT = C.SDL_CONTROLLER_BUTTON_DPAD_RIGHT constant CONTROLLER_BUTTON_MAX (line 319) | CONTROLLER_BUTTON_MAX = C.SDL_CONTROLLER_BUTTON_MAX type GameControllerBindType (line 323) | type GameControllerBindType type GameControllerAxis (line 327) | type GameControllerAxis method c (line 343) | func (axis GameControllerAxis) c() C.SDL_GameControllerAxis { type GameControllerButton (line 331) | type GameControllerButton method c (line 347) | func (btn GameControllerButton) c() C.SDL_GameControllerButton { type GameController (line 334) | type GameController method cptr (line 339) | func (ctrl *GameController) cptr() *C.SDL_GameController { method Name (line 412) | func (ctrl *GameController) Name() string { method PlayerIndex (line 418) | func (ctrl *GameController) PlayerIndex() int { method Vendor (line 423) | func (ctrl *GameController) Vendor() int { method Product (line 428) | func (ctrl *GameController) Product() int { method ProductVersion (line 433) | func (ctrl *GameController) ProductVersion() int { method Attached (line 439) | func (ctrl *GameController) Attached() bool { method Mapping (line 445) | func (ctrl *GameController) Mapping() string { method Joystick (line 453) | func (ctrl *GameController) Joystick() *Joystick { method BindForAxis (line 485) | func (ctrl *GameController) BindForAxis(axis GameControllerAxis) GameC... method Axis (line 491) | func (ctrl *GameController) Axis(axis GameControllerAxis) int16 { method BindForButton (line 511) | func (ctrl *GameController) BindForButton(btn GameControllerButton) Ga... method Rumble (line 525) | func (ctrl *GameController) Rumble(lowFrequencyRumble, highFrequencyRu... method Button (line 531) | func (ctrl *GameController) Button(btn GameControllerButton) byte { method Close (line 537) | func (ctrl *GameController) Close() { method SendEffect (line 572) | func (ctrl *GameController) SendEffect(data []byte) (err error) { method SensorDataRate (line 579) | func (ctrl *GameController) SensorDataRate(typ SensorType) (rate float... method HasRumble (line 585) | func (ctrl *GameController) HasRumble() bool { method HasRumbleTriggers (line 591) | func (ctrl *GameController) HasRumbleTriggers() bool { method GetAppleSFSymbolsNameForButton (line 597) | func (ctrl *GameController) GetAppleSFSymbolsNameForButton(button Game... method SDL_GameControllerGetAppleSFSymbolsNameForAxis (line 606) | func (ctrl *GameController) SDL_GameControllerGetAppleSFSymbolsNameFor... type GameControllerButtonBind (line 337) | type GameControllerButtonBind method Type (line 542) | func (bind *GameControllerButtonBind) Type() int { method Button (line 547) | func (bind *GameControllerButtonBind) Button() int { method Axis (line 553) | func (bind *GameControllerButtonBind) Axis() int { method Hat (line 559) | func (bind *GameControllerButtonBind) Hat() int { method HatMask (line 565) | func (bind *GameControllerButtonBind) HatMask() int { function GameControllerAddMapping (line 353) | func GameControllerAddMapping(mappingString string) int { function GameControllerNumMappings (line 360) | func GameControllerNumMappings() int { function GameControllerMappingForIndex (line 365) | func GameControllerMappingForIndex(index int) string { function GameControllerMappingForGUID (line 373) | func GameControllerMappingForGUID(guid JoystickGUID) string { function IsGameController (line 381) | func IsGameController(index int) bool { function GameControllerNameForIndex (line 387) | func GameControllerNameForIndex(index int) string { function GameControllerMappingForDeviceIndex (line 392) | func GameControllerMappingForDeviceIndex(index int) string { function GameControllerOpen (line 400) | func GameControllerOpen(index int) *GameController { function GameControllerFromInstanceID (line 406) | func GameControllerFromInstanceID(joyid JoystickID) *GameController { function GameControllerEventState (line 459) | func GameControllerEventState(state int) int { function GameControllerUpdate (line 465) | func GameControllerUpdate() { function GameControllerGetAxisFromString (line 471) | func GameControllerGetAxisFromString(pchString string) GameControllerAxis { function GameControllerGetStringForAxis (line 479) | func GameControllerGetStringForAxis(axis GameControllerAxis) string { function GameControllerGetButtonFromString (line 497) | func GameControllerGetButtonFromString(pchString string) GameControllerB... function GameControllerGetStringForButton (line 505) | func GameControllerGetStringForButton(btn GameControllerButton) string { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/gesture.go type GestureID (line 7) | type GestureID method c (line 9) | func (g GestureID) c() C.SDL_GestureID { function RecordGesture (line 15) | func RecordGesture(t TouchID) int { function SaveAllDollarTemplates (line 21) | func SaveAllDollarTemplates(src *RWops) int { function SaveDollarTemplate (line 27) | func SaveDollarTemplate(g GestureID, src *RWops) int { function LoadDollarTemplates (line 33) | func LoadDollarTemplates(t TouchID, src *RWops) int { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/guid.go type GUID (line 33) | type GUID method ToString (line 36) | func (guid GUID) ToString() (ascii string) { function GUIDFromString (line 45) | func GUIDFromString(ascii string) (guid GUID) { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/haptic.go constant HAPTIC_CONSTANT (line 10) | HAPTIC_CONSTANT = C.SDL_HAPTIC_CONSTANT constant HAPTIC_SINE (line 11) | HAPTIC_SINE = C.SDL_HAPTIC_SINE constant HAPTIC_LEFTRIGHT (line 12) | HAPTIC_LEFTRIGHT = C.SDL_HAPTIC_LEFTRIGHT constant HAPTIC_TRIANGLE (line 13) | HAPTIC_TRIANGLE = C.SDL_HAPTIC_TRIANGLE constant HAPTIC_SAWTOOTHUP (line 14) | HAPTIC_SAWTOOTHUP = C.SDL_HAPTIC_SAWTOOTHUP constant HAPTIC_SAWTOOTHDOWN (line 15) | HAPTIC_SAWTOOTHDOWN = C.SDL_HAPTIC_SAWTOOTHDOWN constant HAPTIC_RAMP (line 16) | HAPTIC_RAMP = C.SDL_HAPTIC_RAMP constant HAPTIC_SPRING (line 17) | HAPTIC_SPRING = C.SDL_HAPTIC_SPRING constant HAPTIC_DAMPER (line 18) | HAPTIC_DAMPER = C.SDL_HAPTIC_DAMPER constant HAPTIC_INERTIA (line 19) | HAPTIC_INERTIA = C.SDL_HAPTIC_INERTIA constant HAPTIC_FRICTION (line 20) | HAPTIC_FRICTION = C.SDL_HAPTIC_FRICTION constant HAPTIC_CUSTOM (line 21) | HAPTIC_CUSTOM = C.SDL_HAPTIC_CUSTOM constant HAPTIC_GAIN (line 22) | HAPTIC_GAIN = C.SDL_HAPTIC_GAIN constant HAPTIC_AUTOCENTER (line 23) | HAPTIC_AUTOCENTER = C.SDL_HAPTIC_AUTOCENTER constant HAPTIC_STATUS (line 24) | HAPTIC_STATUS = C.SDL_HAPTIC_STATUS constant HAPTIC_PAUSE (line 25) | HAPTIC_PAUSE = C.SDL_HAPTIC_PAUSE constant HAPTIC_POLAR (line 32) | HAPTIC_POLAR = C.SDL_HAPTIC_POLAR constant HAPTIC_CARTESIAN (line 33) | HAPTIC_CARTESIAN = C.SDL_HAPTIC_CARTESIAN constant HAPTIC_SPHERICAL (line 34) | HAPTIC_SPHERICAL = C.SDL_HAPTIC_SPHERICAL constant HAPTIC_INFINITY (line 35) | HAPTIC_INFINITY = C.SDL_HAPTIC_INFINITY type Haptic (line 40) | type Haptic method cptr (line 176) | func (h *Haptic) cptr() *C.SDL_Haptic { method Close (line 260) | func (h *Haptic) Close() { method NumAxes (line 266) | func (h *Haptic) NumAxes() (int, error) { method NumEffects (line 273) | func (h *Haptic) NumEffects() (int, error) { method NumEffectsPlaying (line 280) | func (h *Haptic) NumEffectsPlaying() (int, error) { method Query (line 287) | func (h *Haptic) Query() (uint32, error) { method EffectSupported (line 298) | func (h *Haptic) EffectSupported(he HapticEffect) (bool, error) { method NewEffect (line 308) | func (h *Haptic) NewEffect(he HapticEffect) (int, error) { method UpdateEffect (line 318) | func (h *Haptic) UpdateEffect(effect int, data HapticEffect) error { method RunEffect (line 328) | func (h *Haptic) RunEffect(effect int, iterations uint32) error { method StopEffect (line 338) | func (h *Haptic) StopEffect(effect int) error { method DestroyEffect (line 345) | func (h *Haptic) DestroyEffect(effect int) { method GetEffectStatus (line 351) | func (h *Haptic) GetEffectStatus(effect int) (int, error) { method SetGain (line 359) | func (h *Haptic) SetGain(gain int) error { method SetAutocenter (line 366) | func (h *Haptic) SetAutocenter(autocenter int) error { method Pause (line 373) | func (h *Haptic) Pause() error { method Unpause (line 380) | func (h *Haptic) Unpause() error { method StopAll (line 387) | func (h *Haptic) StopAll() error { method RumbleSupported (line 394) | func (h *Haptic) RumbleSupported() (bool, error) { method RumbleInit (line 401) | func (h *Haptic) RumbleInit() error { method RumblePlay (line 408) | func (h *Haptic) RumblePlay(strength float32, length uint32) error { method RumbleStop (line 415) | func (h *Haptic) RumbleStop() error { type HapticDirection (line 44) | type HapticDirection struct type HapticConstant (line 51) | type HapticConstant struct method cHapticEffect (line 65) | func (he *HapticConstant) cHapticEffect() *C.SDL_HapticEffect { type HapticPeriodic (line 71) | type HapticPeriodic struct method cHapticEffect (line 88) | func (he *HapticPeriodic) cHapticEffect() *C.SDL_HapticEffect { type HapticCondition (line 94) | type HapticCondition struct method cHapticEffect (line 109) | func (he *HapticCondition) cHapticEffect() *C.SDL_HapticEffect { type HapticRamp (line 115) | type HapticRamp struct method cHapticEffect (line 130) | func (he *HapticRamp) cHapticEffect() *C.SDL_HapticEffect { type HapticLeftRight (line 136) | type HapticLeftRight struct method cHapticEffect (line 143) | func (he *HapticLeftRight) cHapticEffect() *C.SDL_HapticEffect { type HapticCustom (line 149) | type HapticCustom struct method cHapticEffect (line 166) | func (he *HapticCustom) cHapticEffect() *C.SDL_HapticEffect { type HapticEffect (line 172) | type HapticEffect interface function NumHaptics (line 182) | func NumHaptics() (int, error) { function HapticName (line 189) | func HapticName(index int) (string, error) { function HapticOpen (line 199) | func HapticOpen(index int) (*Haptic, error) { function HapticOpened (line 209) | func HapticOpened(index int) (bool, error) { function HapticIndex (line 219) | func HapticIndex(h *Haptic) (int, error) { function MouseIsHaptic (line 226) | func MouseIsHaptic() (bool, error) { function HapticOpenFromMouse (line 233) | func HapticOpenFromMouse() (*Haptic, error) { function JoystickIsHaptic (line 243) | func JoystickIsHaptic(joy *Joystick) (bool, error) { function HapticOpenFromJoystick (line 250) | func HapticOpenFromJoystick(joy *Joystick) (*Haptic, error) { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/helpers.go function Btoi (line 4) | func Btoi(b bool) int { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/hidapi.go type HIDDevice (line 177) | type HIDDevice method Write (line 260) | func (device *HIDDevice) Write(data []byte) (n int, err error) { method ReadTimeout (line 270) | func (device *HIDDevice) ReadTimeout(data []byte, milliseconds int) (n... method Read (line 281) | func (device *HIDDevice) Read(data []byte) (n int, err error) { method SetNonBlocking (line 291) | func (device *HIDDevice) SetNonBlocking(nonblock bool) (err error) { method SendFeatureReport (line 299) | func (device *HIDDevice) SendFeatureReport(data []byte) (n int, err er... method GetFeatureReport (line 309) | func (device *HIDDevice) GetFeatureReport(data []byte) (n int, err err... method Close (line 319) | func (device *HIDDevice) Close() { method GetManufacturerString (line 326) | func (device *HIDDevice) GetManufacturerString(_str *C.wchar_t, _maxle... method GetProductString (line 333) | func (device *HIDDevice) GetProductString(_str *C.wchar_t, _maxlen C.s... method GetSerialNumberString (line 340) | func (device *HIDDevice) GetSerialNumberString(_str *C.wchar_t, _maxle... method GetIndexedString (line 347) | func (device *HIDDevice) GetIndexedString(index int, _str *C.wchar_t, ... method HIDBLEScan (line 355) | func (device *HIDDevice) HIDBLEScan(active bool) { type HIDDeviceInfo (line 179) | type HIDDeviceInfo struct method Path (line 196) | func (info *HIDDeviceInfo) Path() string { function HIDInit (line 202) | func HIDInit() (err error) { function HIDExit (line 209) | func HIDExit() (err error) { function HIDDeviceChangeCount (line 216) | func HIDDeviceChangeCount() (n uint32) { function HIDEnumerate (line 222) | func HIDEnumerate(vendorID, productID uint16) (info *HIDDeviceInfo) { function HIDFreeEnumeration (line 231) | func HIDFreeEnumeration(info *HIDDeviceInfo) { function HIDOpen (line 238) | func HIDOpen(vendorID, productID uint16, _serialNumber *C.wchar_t) (devi... function HIDOpenPath (line 247) | func HIDOpenPath(path string, exclusive bool) (device *HIDDevice) { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/hints.c function hintCallback (line 6) | void hintCallback(void *userdata, const char *name, const char *oldValue... function addHintCallback (line 11) | void addHintCallback(const char *name) function delHintCallback (line 16) | void delHintCallback(const char *name) FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/hints.go constant HINT_FRAMEBUFFER_ACCELERATION (line 164) | HINT_FRAMEBUFFER_ACCELERATION = C.SDL_HINT_FRAMEBUFFER_A... constant HINT_RENDER_DRIVER (line 165) | HINT_RENDER_DRIVER = C.SDL_HINT_RENDER_DRIVER constant HINT_RENDER_OPENGL_SHADERS (line 166) | HINT_RENDER_OPENGL_SHADERS = C.SDL_HINT_RENDER_OPENGL... constant HINT_RENDER_DIRECT3D_THREADSAFE (line 167) | HINT_RENDER_DIRECT3D_THREADSAFE = C.SDL_HINT_RENDER_DIRECT... constant HINT_RENDER_DIRECT3D11_DEBUG (line 168) | HINT_RENDER_DIRECT3D11_DEBUG = C.SDL_HINT_RENDER_DIRECT... constant HINT_RENDER_SCALE_QUALITY (line 169) | HINT_RENDER_SCALE_QUALITY = C.SDL_HINT_RENDER_SCALE_... constant HINT_RENDER_VSYNC (line 170) | HINT_RENDER_VSYNC = C.SDL_HINT_RENDER_VSYNC constant HINT_VIDEO_ALLOW_SCREENSAVER (line 171) | HINT_VIDEO_ALLOW_SCREENSAVER = C.SDL_HINT_VIDEO_ALLOW_S... constant HINT_VIDEO_X11_NET_WM_PING (line 172) | HINT_VIDEO_X11_NET_WM_PING = C.SDL_HINT_VIDEO_X11_NET... constant HINT_VIDEO_X11_XVIDMODE (line 173) | HINT_VIDEO_X11_XVIDMODE = C.SDL_HINT_VIDEO_X11_XVI... constant HINT_VIDEO_X11_XINERAMA (line 174) | HINT_VIDEO_X11_XINERAMA = C.SDL_HINT_VIDEO_X11_XIN... constant HINT_VIDEO_X11_XRANDR (line 175) | HINT_VIDEO_X11_XRANDR = C.SDL_HINT_VIDEO_X11_XRANDR constant HINT_GRAB_KEYBOARD (line 176) | HINT_GRAB_KEYBOARD = C.SDL_HINT_GRAB_KEYBOARD constant HINT_MOUSE_DOUBLE_CLICK_TIME (line 177) | HINT_MOUSE_DOUBLE_CLICK_TIME = C.SDL_HINT_MOUSE_DOUBLE_... constant HINT_MOUSE_DOUBLE_CLICK_RADIUS (line 178) | HINT_MOUSE_DOUBLE_CLICK_RADIUS = C.SDL_HINT_MOUSE_DOUBLE_... constant HINT_MOUSE_RELATIVE_MODE_WARP (line 179) | HINT_MOUSE_RELATIVE_MODE_WARP = C.SDL_HINT_MOUSE_RELATIV... constant HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS (line 180) | HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS = C.SDL_HINT_VIDEO_MINIMIZ... constant HINT_IDLE_TIMER_DISABLED (line 181) | HINT_IDLE_TIMER_DISABLED = C.SDL_HINT_IDLE_TIMER_DI... constant HINT_IME_INTERNAL_EDITING (line 182) | HINT_IME_INTERNAL_EDITING = C.SDL_HINT_IME_INTERNAL_... constant HINT_ORIENTATIONS (line 183) | HINT_ORIENTATIONS = C.SDL_HINT_ORIENTATIONS constant HINT_ACCELEROMETER_AS_JOYSTICK (line 184) | HINT_ACCELEROMETER_AS_JOYSTICK = C.SDL_HINT_ACCELEROMETER... constant HINT_XINPUT_ENABLED (line 185) | HINT_XINPUT_ENABLED = C.SDL_HINT_XINPUT_ENABLED constant HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING (line 186) | HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING = C.SDL_HINT_XINPUT_USE_OL... constant HINT_GAMECONTROLLERCONFIG (line 187) | HINT_GAMECONTROLLERCONFIG = C.SDL_HINT_GAMECONTROLLE... constant HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS (line 188) | HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS = C.SDL_HINT_JOYSTICK_ALLO... constant HINT_ALLOW_TOPMOST (line 189) | HINT_ALLOW_TOPMOST = C.SDL_HINT_ALLOW_TOPMOST constant HINT_THREAD_STACK_SIZE (line 190) | HINT_THREAD_STACK_SIZE = C.SDL_HINT_THREAD_STACK_... constant HINT_TIMER_RESOLUTION (line 191) | HINT_TIMER_RESOLUTION = C.SDL_HINT_TIMER_RESOLUTION constant HINT_VIDEO_HIGHDPI_DISABLED (line 192) | HINT_VIDEO_HIGHDPI_DISABLED = C.SDL_HINT_VIDEO_HIGHDPI... constant HINT_MAC_BACKGROUND_APP (line 193) | HINT_MAC_BACKGROUND_APP = C.SDL_HINT_MAC_BACKGROUN... constant HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK (line 194) | HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK = C.SDL_HINT_MAC_CTRL_CLIC... constant HINT_VIDEO_WIN_D3DCOMPILER (line 195) | HINT_VIDEO_WIN_D3DCOMPILER = C.SDL_HINT_VIDEO_WIN_D3D... constant HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT (line 196) | HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT = C.SDL_HINT_VIDEO_WINDOW_... constant HINT_WINRT_PRIVACY_POLICY_URL (line 197) | HINT_WINRT_PRIVACY_POLICY_URL = C.SDL_HINT_WINRT_PRIVACY... constant HINT_WINRT_PRIVACY_POLICY_LABEL (line 198) | HINT_WINRT_PRIVACY_POLICY_LABEL = C.SDL_HINT_WINRT_PRIVACY... constant HINT_WINRT_HANDLE_BACK_BUTTON (line 199) | HINT_WINRT_HANDLE_BACK_BUTTON = C.SDL_HINT_WINRT_HANDLE_... constant HINT_VIDEO_MAC_FULLSCREEN_SPACES (line 200) | HINT_VIDEO_MAC_FULLSCREEN_SPACES = C.SDL_HINT_VIDEO_MAC_FUL... constant HINT_NO_SIGNAL_HANDLERS (line 201) | HINT_NO_SIGNAL_HANDLERS = C.SDL_HINT_NO_SIGNAL_HAN... constant HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN (line 202) | HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN = C.SDL_HINT_WINDOW_FRAME_... constant HINT_WINDOWS_ENABLE_MESSAGELOOP (line 203) | HINT_WINDOWS_ENABLE_MESSAGELOOP = C.SDL_HINT_WINDOWS_ENABL... constant HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 (line 204) | HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 = C.SDL_HINT_WINDOWS_NO_CL... constant HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH (line 205) | HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH = C.SDL_HINT_ANDROID_SEPAR... constant HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION (line 206) | HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION = C.SDL_HINT_ANDROID_APK_E... constant HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION (line 207) | HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION = C.SDL_HINT_ANDROID_APK_E... constant HINT_AUDIO_RESAMPLING_MODE (line 208) | HINT_AUDIO_RESAMPLING_MODE = C.SDL_HINT_AUDIO_RESAMPL... constant HINT_RENDER_LOGICAL_SIZE_MODE (line 209) | HINT_RENDER_LOGICAL_SIZE_MODE = C.SDL_HINT_RENDER_LOGICA... constant HINT_MOUSE_NORMAL_SPEED_SCALE (line 210) | HINT_MOUSE_NORMAL_SPEED_SCALE = C.SDL_HINT_MOUSE_NORMAL_... constant HINT_MOUSE_RELATIVE_SPEED_SCALE (line 211) | HINT_MOUSE_RELATIVE_SPEED_SCALE = C.SDL_HINT_MOUSE_RELATIV... constant HINT_MOUSE_TOUCH_EVENTS (line 212) | HINT_MOUSE_TOUCH_EVENTS = C.SDL_HINT_MOUSE_TOUCH_E... constant HINT_TOUCH_MOUSE_EVENTS (line 213) | HINT_TOUCH_MOUSE_EVENTS = C.SDL_HINT_TOUCH_MOUSE_E... constant HINT_WINDOWS_INTRESOURCE_ICON (line 214) | HINT_WINDOWS_INTRESOURCE_ICON = C.SDL_HINT_WINDOWS_INTRE... constant HINT_WINDOWS_INTRESOURCE_ICON_SMALL (line 215) | HINT_WINDOWS_INTRESOURCE_ICON_SMALL = C.SDL_HINT_WINDOWS_INTRE... constant HINT_IOS_HIDE_HOME_INDICATOR (line 216) | HINT_IOS_HIDE_HOME_INDICATOR = C.SDL_HINT_IOS_HIDE_HOME... constant HINT_RETURN_KEY_HIDES_IME (line 217) | HINT_RETURN_KEY_HIDES_IME = C.SDL_HINT_RETURN_KEY_HI... constant HINT_TV_REMOTE_AS_JOYSTICK (line 218) | HINT_TV_REMOTE_AS_JOYSTICK = C.SDL_HINT_TV_REMOTE_AS_... constant HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR (line 219) | HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR = C.SDL_HINT_VIDEO_X11_NET... constant HINT_VIDEO_DOUBLE_BUFFER (line 220) | HINT_VIDEO_DOUBLE_BUFFER = C.SDL_HINT_VIDEO_DOUBLE_... constant HINT_RENDER_BATCHING (line 221) | HINT_RENDER_BATCHING = C.SDL_HINT_RENDER_BATCHING constant HINT_EVENT_LOGGING (line 222) | HINT_EVENT_LOGGING = C.SDL_HINT_EVENT_LOGGING constant HINT_GAMECONTROLLERCONFIG_FILE (line 223) | HINT_GAMECONTROLLERCONFIG_FILE = C.SDL_HINT_GAMECONTROLLE... constant HINT_ANDROID_BLOCK_ON_PAUSE (line 224) | HINT_ANDROID_BLOCK_ON_PAUSE = C.SDL_HINT_ANDROID_BLOCK... constant HINT_DISPLAY_USABLE_BOUNDS (line 225) | HINT_DISPLAY_USABLE_BOUNDS = C.SDL_HINT_DISPLAY_USABL... constant HINT_GAMECONTROLLERTYPE (line 226) | HINT_GAMECONTROLLERTYPE = C.SDL_HINT_GAMECONTROLLE... constant HINT_GAMECONTROLLER_USE_BUTTON_LABELS (line 227) | HINT_GAMECONTROLLER_USE_BUTTON_LABELS = C.SDL_HINT_GAMECONTROLLE... constant HINT_JOYSTICK_HIDAPI_GAMECUBE (line 228) | HINT_JOYSTICK_HIDAPI_GAMECUBE = C.SDL_HINT_JOYSTICK_HIDA... constant HINT_VIDEO_X11_WINDOW_VISUALID (line 229) | HINT_VIDEO_X11_WINDOW_VISUALID = C.SDL_HINT_VIDEO_X11_WIN... constant HINT_VIDEO_X11_FORCE_EGL (line 230) | HINT_VIDEO_X11_FORCE_EGL = C.SDL_HINT_VIDEO_X11_FOR... constant HINT_JOYSTICK_HIDAPI_PS5 (line 231) | HINT_JOYSTICK_HIDAPI_PS5 = C.SDL_HINT_JOYSTICK_HIDA... constant HINT_MOUSE_RELATIVE_SCALING (line 232) | HINT_MOUSE_RELATIVE_SCALING = C.SDL_HINT_MOUSE_RELATIV... constant HINT_PREFERRED_LOCALES (line 233) | HINT_PREFERRED_LOCALES = C.SDL_HINT_PREFERRED_LOC... constant HINT_JOYSTICK_RAWINPUT (line 234) | HINT_JOYSTICK_RAWINPUT = C.SDL_HINT_JOYSTICK_RAWI... constant HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT (line 235) | HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT = C.SDL_HINT_JOYSTICK_RAWI... constant HINT_JOYSTICK_HIDAPI_CORRELATE_XINPUT (line 236) | HINT_JOYSTICK_HIDAPI_CORRELATE_XINPUT = C.SDL_HINT_JOYSTICK_HIDA... constant HINT_AUDIO_DEVICE_APP_NAME (line 237) | HINT_AUDIO_DEVICE_APP_NAME = C.SDL_HINT_AUDIO_DEVICE_... constant HINT_AUDIO_DEVICE_STREAM_NAME (line 238) | HINT_AUDIO_DEVICE_STREAM_NAME = C.SDL_HINT_AUDIO_DEVICE_... constant HINT_LINUX_JOYSTICK_DEADZONES (line 239) | HINT_LINUX_JOYSTICK_DEADZONES = C.SDL_HINT_LINUX_JOYSTIC... constant HINT_THREAD_PRIORITY_POLICY (line 240) | HINT_THREAD_PRIORITY_POLICY = C.SDL_HINT_THREAD_PRIORI... constant HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL (line 241) | HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL = C.SDL_HINT_THREAD_FORCE_... constant HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO (line 242) | HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO = C.SDL_HINT_ANDROID_BLOCK... constant HINT_EMSCRIPTEN_ASYNCIFY (line 243) | HINT_EMSCRIPTEN_ASYNCIFY = C.SDL_HINT_EMSCRIPTEN_AS... constant HINT_AUDIO_INCLUDE_MONITORS (line 244) | HINT_AUDIO_INCLUDE_MONITORS = C.SDL_HINT_AUDIO_INCLUDE... constant HINT_AUDIO_DEVICE_STREAM_ROLE (line 245) | HINT_AUDIO_DEVICE_STREAM_ROLE = C.SDL_HINT_AUDIO_DEVICE_... constant HINT_APP_NAME (line 246) | HINT_APP_NAME = C.SDL_HINT_APP_NAME constant HINT_VIDEO_EGL_ALLOW_TRANSPARENCY (line 247) | HINT_VIDEO_EGL_ALLOW_TRANSPARENCY = C.SDL_HINT_VIDEO_EGL_ALL... constant HINT_IME_SHOW_UI (line 248) | HINT_IME_SHOW_UI = C.SDL_HINT_IME_SHOW_UI constant HINT_IME_SUPPORT_EXTENDED_TEXT (line 249) | HINT_IME_SUPPORT_EXTENDED_TEXT = C.SDL_HINT_IME_SUPPORT_E... constant HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME (line 250) | HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME = C.SDL_HINT_SCREENSAVER_I... constant HINT_LINUX_JOYSTICK_CLASSIC (line 251) | HINT_LINUX_JOYSTICK_CLASSIC = C.SDL_HINT_LINUX_JOYSTIC... constant HINT_JOYSTICK_DEVICE (line 252) | HINT_JOYSTICK_DEVICE = C.SDL_HINT_JOYSTICK_DEVICE constant HINT_JOYSTICK_HIDAPI_STEAM (line 253) | HINT_JOYSTICK_HIDAPI_STEAM = C.SDL_HINT_JOYSTICK_HIDA... constant HINT_RENDER_LINE_METHOD (line 254) | HINT_RENDER_LINE_METHOD = C.SDL_HINT_RENDER_LINE_M... constant HINT_MOUSE_RELATIVE_MODE_CENTER (line 255) | HINT_MOUSE_RELATIVE_MODE_CENTER = C.SDL_HINT_MOUSE_RELATIV... constant HINT_MOUSE_AUTO_CAPTURE (line 256) | HINT_MOUSE_AUTO_CAPTURE = C.SDL_HINT_MOUSE_AUTO_CA... constant HINT_VIDEO_FOREIGN_WINDOW_OPENGL (line 257) | HINT_VIDEO_FOREIGN_WINDOW_OPENGL = C.SDL_HINT_VIDEO_FOREIGN... constant HINT_VIDEO_FOREIGN_WINDOW_VULKAN (line 258) | HINT_VIDEO_FOREIGN_WINDOW_VULKAN = C.SDL_HINT_VIDEO_FOREIGN... constant HINT_QUIT_ON_LAST_WINDOW_CLOSE (line 259) | HINT_QUIT_ON_LAST_WINDOW_CLOSE = C.SDL_HINT_QUIT_ON_LAST_... constant HINT_JOYSTICK_ROG_CHAKRAM (line 260) | HINT_JOYSTICK_ROG_CHAKRAM = C.SDL_HINT_JOYSTICK_ROG_... constant HINT_X11_WINDOW_TYPE (line 261) | HINT_X11_WINDOW_TYPE = C.SDL_HINT_X11_WINDOW_TYPE constant HINT_VIDEO_WAYLAND_PREFER_LIBDECOR (line 262) | HINT_VIDEO_WAYLAND_PREFER_LIBDECOR = C.SDL_HINT_VIDEO_WAYLAND... constant HINT_DEFAULT (line 268) | HINT_DEFAULT = C.SDL_HINT_DEFAULT constant HINT_NORMAL (line 269) | HINT_NORMAL = C.SDL_HINT_NORMAL constant HINT_OVERRIDE (line 270) | HINT_OVERRIDE = C.SDL_HINT_OVERRIDE type HintCallback (line 274) | type HintCallback type HintCallbackAndData (line 277) | type HintCallbackAndData struct type HintPriority (line 286) | type HintPriority method c (line 288) | func (hp HintPriority) c() C.SDL_HintPriority { function SetHintWithPriority (line 294) | func SetHintWithPriority(name, value string, hp HintPriority) bool { function SetHint (line 304) | func SetHint(name, value string) bool { function GetHint (line 314) | func GetHint(name string) string { function ClearHints (line 322) | func ClearHints() { function AddHintCallback (line 328) | func AddHintCallback(name string, fn HintCallback, data interface{}) { function DelHintCallback (line 339) | func DelHintCallback(name string) { function goHintCallback (line 346) | func goHintCallback(_name, _oldValue, _newValue *C.char) { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/joystick.go constant HAT_CENTERED (line 244) | HAT_CENTERED = C.SDL_HAT_CENTERED constant HAT_UP (line 245) | HAT_UP = C.SDL_HAT_UP constant HAT_RIGHT (line 246) | HAT_RIGHT = C.SDL_HAT_RIGHT constant HAT_DOWN (line 247) | HAT_DOWN = C.SDL_HAT_DOWN constant HAT_LEFT (line 248) | HAT_LEFT = C.SDL_HAT_LEFT constant HAT_RIGHTUP (line 249) | HAT_RIGHTUP = C.SDL_HAT_RIGHTUP constant HAT_RIGHTDOWN (line 250) | HAT_RIGHTDOWN = C.SDL_HAT_RIGHTDOWN constant HAT_LEFTUP (line 251) | HAT_LEFTUP = C.SDL_HAT_LEFTUP constant HAT_LEFTDOWN (line 252) | HAT_LEFTDOWN = C.SDL_HAT_LEFTDOWN constant JOYSTICK_TYPE_UNKNOWN (line 257) | JOYSTICK_TYPE_UNKNOWN = C.SDL_JOYSTICK_TYPE_UNKNOWN constant JOYSTICK_TYPE_GAMECONTROLLER (line 258) | JOYSTICK_TYPE_GAMECONTROLLER = C.SDL_JOYSTICK_TYPE_GAMECONTROLLER constant JOYSTICK_TYPE_WHEEL (line 259) | JOYSTICK_TYPE_WHEEL = C.SDL_JOYSTICK_TYPE_WHEEL constant JOYSTICK_TYPE_ARCADE_STICK (line 260) | JOYSTICK_TYPE_ARCADE_STICK = C.SDL_JOYSTICK_TYPE_ARCADE_STICK constant JOYSTICK_TYPE_FLIGHT_STICK (line 261) | JOYSTICK_TYPE_FLIGHT_STICK = C.SDL_JOYSTICK_TYPE_FLIGHT_STICK constant JOYSTICK_TYPE_DANCE_PAD (line 262) | JOYSTICK_TYPE_DANCE_PAD = C.SDL_JOYSTICK_TYPE_DANCE_PAD constant JOYSTICK_TYPE_GUITAR (line 263) | JOYSTICK_TYPE_GUITAR = C.SDL_JOYSTICK_TYPE_GUITAR constant JOYSTICK_TYPE_DRUM_KIT (line 264) | JOYSTICK_TYPE_DRUM_KIT = C.SDL_JOYSTICK_TYPE_DRUM_KIT constant JOYSTICK_TYPE_ARCADE_PAD (line 265) | JOYSTICK_TYPE_ARCADE_PAD = C.SDL_JOYSTICK_TYPE_ARCADE_PAD constant JOYSTICK_TYPE_THROTTLE (line 266) | JOYSTICK_TYPE_THROTTLE = C.SDL_JOYSTICK_TYPE_THROTTLE constant JOYSTICK_POWER_UNKNOWN (line 272) | JOYSTICK_POWER_UNKNOWN = C.SDL_JOYSTICK_POWER_UNKNOWN constant JOYSTICK_POWER_EMPTY (line 273) | JOYSTICK_POWER_EMPTY = C.SDL_JOYSTICK_POWER_EMPTY constant JOYSTICK_POWER_LOW (line 274) | JOYSTICK_POWER_LOW = C.SDL_JOYSTICK_POWER_LOW constant JOYSTICK_POWER_MEDIUM (line 275) | JOYSTICK_POWER_MEDIUM = C.SDL_JOYSTICK_POWER_MEDIUM constant JOYSTICK_POWER_FULL (line 276) | JOYSTICK_POWER_FULL = C.SDL_JOYSTICK_POWER_FULL constant JOYSTICK_POWER_WIRED (line 277) | JOYSTICK_POWER_WIRED = C.SDL_JOYSTICK_POWER_WIRED constant JOYSTICK_POWER_MAX (line 278) | JOYSTICK_POWER_MAX = C.SDL_JOYSTICK_POWER_MAX type Joystick (line 282) | type Joystick method cptr (line 296) | func (joy *Joystick) cptr() *C.SDL_Joystick { method Name (line 413) | func (joy *Joystick) Name() string { method PlayerIndex (line 419) | func (joy *Joystick) PlayerIndex() int { method GUID (line 425) | func (joy *Joystick) GUID() JoystickGUID { method Vendor (line 430) | func (joy *Joystick) Vendor() int { method Product (line 435) | func (joy *Joystick) Product() int { method ProductVersion (line 440) | func (joy *Joystick) ProductVersion() int { method Type (line 445) | func (joy *Joystick) Type() JoystickType { method Attached (line 451) | func (joy *Joystick) Attached() bool { method InstanceID (line 457) | func (joy *Joystick) InstanceID() JoystickID { method NumAxes (line 463) | func (joy *Joystick) NumAxes() int { method NumBalls (line 469) | func (joy *Joystick) NumBalls() int { method NumHats (line 475) | func (joy *Joystick) NumHats() int { method NumButtons (line 481) | func (joy *Joystick) NumButtons() int { method Axis (line 487) | func (joy *Joystick) Axis(axis int) int16 { method AxisInitialState (line 492) | func (joy *Joystick) AxisInitialState(axis int) (state int16, ok bool) { method Hat (line 499) | func (joy *Joystick) Hat(hat int) byte { method Ball (line 505) | func (joy *Joystick) Ball(ball int, dx, dy *int32) int { method Button (line 513) | func (joy *Joystick) Button(button int) byte { method Rumble (line 527) | func (joy *Joystick) Rumble(lowFrequencyRumble, highFrequencyRumble ui... method Close (line 533) | func (joy *Joystick) Close() { method CurrentPowerLevel (line 539) | func (joy *Joystick) CurrentPowerLevel() JoystickPowerLevel { method HasRumble (line 545) | func (ctrl *Joystick) HasRumble() bool { method HasRumbleTriggers (line 551) | func (ctrl *Joystick) HasRumbleTriggers() bool { type JoystickGUID (line 285) | type JoystickGUID method c (line 300) | func (guid JoystickGUID) c() C.SDL_JoystickGUID { type JoystickID (line 288) | type JoystickID method c (line 304) | func (joyid JoystickID) c() C.SDL_JoystickID { type JoystickType (line 291) | type JoystickType type JoystickPowerLevel (line 294) | type JoystickPowerLevel function NumJoysticks (line 310) | func NumJoysticks() int { function JoystickNameForIndex (line 316) | func JoystickNameForIndex(index int) string { function JoystickGetDevicePlayerIndex (line 322) | func JoystickGetDevicePlayerIndex(index int) int { function JoystickGetDeviceGUID (line 328) | func JoystickGetDeviceGUID(index int) JoystickGUID { function JoystickGetDeviceVendor (line 333) | func JoystickGetDeviceVendor(index int) int { function JoystickGetDeviceProduct (line 338) | func JoystickGetDeviceProduct(index int) int { function JoystickGetDeviceProductVersion (line 343) | func JoystickGetDeviceProductVersion(index int) int { function JoystickGetDeviceType (line 348) | func JoystickGetDeviceType(index int) JoystickType { function JoystickGetDeviceInstanceID (line 353) | func JoystickGetDeviceInstanceID(index int) JoystickID { function JoystickGetGUIDString (line 359) | func JoystickGetGUIDString(guid JoystickGUID) string { function JoystickGetGUIDFromString (line 369) | func JoystickGetGUIDFromString(pchGUID string) JoystickGUID { function JoystickUpdate (line 377) | func JoystickUpdate() { function JoystickEventState (line 383) | func JoystickEventState(state int) int { function JoystickOpen (line 389) | func JoystickOpen(index int) *Joystick { function JoystickFromInstanceID (line 395) | func JoystickFromInstanceID(joyid JoystickID) *Joystick { function LockJoysticks (line 401) | func LockJoysticks() { function UnlockJoysticks (line 407) | func UnlockJoysticks() { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/keyboard.go type Keysym (line 32) | type Keysym struct function GetKeyboardFocus (line 41) | func GetKeyboardFocus() *Window { function GetKeyboardState (line 47) | func GetKeyboardState() []uint8 { function GetModState (line 59) | func GetModState() Keymod { function SetModState (line 65) | func SetModState(mod Keymod) { function GetKeyFromScancode (line 71) | func GetKeyFromScancode(code Scancode) Keycode { function GetScancodeFromKey (line 77) | func GetScancodeFromKey(code Keycode) Scancode { function GetScancodeName (line 83) | func GetScancodeName(code Scancode) string { function GetScancodeFromName (line 89) | func GetScancodeFromName(name string) Scancode { function GetKeyName (line 97) | func GetKeyName(code Keycode) string { function GetKeyFromName (line 103) | func GetKeyFromName(name string) Keycode { function StartTextInput (line 111) | func StartTextInput() { function IsTextInputActive (line 117) | func IsTextInputActive() bool { function StopTextInput (line 123) | func StopTextInput() { function SetTextInputRect (line 129) | func SetTextInputRect(rect *Rect) { function HasScreenKeyboardSupport (line 135) | func HasScreenKeyboardSupport() bool { function IsScreenKeyboardShown (line 141) | func IsScreenKeyboardShown(window *Window) bool { function IsTextInputShown (line 147) | func IsTextInputShown() bool { function ClearComposition (line 153) | func ClearComposition() { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/keycode.go constant K_SCANCODE_MASK (line 6) | K_SCANCODE_MASK = 1 << 30 constant K_UNKNOWN (line 12) | K_UNKNOWN = C.SDLK_UNKNOWN constant K_RETURN (line 14) | K_RETURN = C.SDLK_RETURN constant K_ESCAPE (line 15) | K_ESCAPE = C.SDLK_ESCAPE constant K_BACKSPACE (line 16) | K_BACKSPACE = C.SDLK_BACKSPACE constant K_TAB (line 17) | K_TAB = C.SDLK_TAB constant K_SPACE (line 18) | K_SPACE = C.SDLK_SPACE constant K_EXCLAIM (line 19) | K_EXCLAIM = C.SDLK_EXCLAIM constant K_QUOTEDBL (line 20) | K_QUOTEDBL = C.SDLK_QUOTEDBL constant K_HASH (line 21) | K_HASH = C.SDLK_HASH constant K_PERCENT (line 22) | K_PERCENT = C.SDLK_PERCENT constant K_DOLLAR (line 23) | K_DOLLAR = C.SDLK_DOLLAR constant K_AMPERSAND (line 24) | K_AMPERSAND = C.SDLK_AMPERSAND constant K_QUOTE (line 25) | K_QUOTE = C.SDLK_QUOTE constant K_LEFTPAREN (line 26) | K_LEFTPAREN = C.SDLK_LEFTPAREN constant K_RIGHTPAREN (line 27) | K_RIGHTPAREN = C.SDLK_RIGHTPAREN constant K_ASTERISK (line 28) | K_ASTERISK = C.SDLK_ASTERISK constant K_PLUS (line 29) | K_PLUS = C.SDLK_PLUS constant K_COMMA (line 30) | K_COMMA = C.SDLK_COMMA constant K_MINUS (line 31) | K_MINUS = C.SDLK_MINUS constant K_PERIOD (line 32) | K_PERIOD = C.SDLK_PERIOD constant K_SLASH (line 33) | K_SLASH = C.SDLK_SLASH constant K_0 (line 34) | K_0 = C.SDLK_0 constant K_1 (line 35) | K_1 = C.SDLK_1 constant K_2 (line 36) | K_2 = C.SDLK_2 constant K_3 (line 37) | K_3 = C.SDLK_3 constant K_4 (line 38) | K_4 = C.SDLK_4 constant K_5 (line 39) | K_5 = C.SDLK_5 constant K_6 (line 40) | K_6 = C.SDLK_6 constant K_7 (line 41) | K_7 = C.SDLK_7 constant K_8 (line 42) | K_8 = C.SDLK_8 constant K_9 (line 43) | K_9 = C.SDLK_9 constant K_COLON (line 44) | K_COLON = C.SDLK_COLON constant K_SEMICOLON (line 45) | K_SEMICOLON = C.SDLK_SEMICOLON constant K_LESS (line 46) | K_LESS = C.SDLK_LESS constant K_EQUALS (line 47) | K_EQUALS = C.SDLK_EQUALS constant K_GREATER (line 48) | K_GREATER = C.SDLK_GREATER constant K_QUESTION (line 49) | K_QUESTION = C.SDLK_QUESTION constant K_AT (line 50) | K_AT = C.SDLK_AT constant K_LEFTBRACKET (line 54) | K_LEFTBRACKET = C.SDLK_LEFTBRACKET constant K_BACKSLASH (line 55) | K_BACKSLASH = C.SDLK_BACKSLASH constant K_RIGHTBRACKET (line 56) | K_RIGHTBRACKET = C.SDLK_RIGHTBRACKET constant K_CARET (line 57) | K_CARET = C.SDLK_CARET constant K_UNDERSCORE (line 58) | K_UNDERSCORE = C.SDLK_UNDERSCORE constant K_BACKQUOTE (line 59) | K_BACKQUOTE = C.SDLK_BACKQUOTE constant K_a (line 60) | K_a = C.SDLK_a constant K_b (line 61) | K_b = C.SDLK_b constant K_c (line 62) | K_c = C.SDLK_c constant K_d (line 63) | K_d = C.SDLK_d constant K_e (line 64) | K_e = C.SDLK_e constant K_f (line 65) | K_f = C.SDLK_f constant K_g (line 66) | K_g = C.SDLK_g constant K_h (line 67) | K_h = C.SDLK_h constant K_i (line 68) | K_i = C.SDLK_i constant K_j (line 69) | K_j = C.SDLK_j constant K_k (line 70) | K_k = C.SDLK_k constant K_l (line 71) | K_l = C.SDLK_l constant K_m (line 72) | K_m = C.SDLK_m constant K_n (line 73) | K_n = C.SDLK_n constant K_o (line 74) | K_o = C.SDLK_o constant K_p (line 75) | K_p = C.SDLK_p constant K_q (line 76) | K_q = C.SDLK_q constant K_r (line 77) | K_r = C.SDLK_r constant K_s (line 78) | K_s = C.SDLK_s constant K_t (line 79) | K_t = C.SDLK_t constant K_u (line 80) | K_u = C.SDLK_u constant K_v (line 81) | K_v = C.SDLK_v constant K_w (line 82) | K_w = C.SDLK_w constant K_x (line 83) | K_x = C.SDLK_x constant K_y (line 84) | K_y = C.SDLK_y constant K_z (line 85) | K_z = C.SDLK_z constant K_CAPSLOCK (line 87) | K_CAPSLOCK = C.SDLK_CAPSLOCK constant K_F1 (line 89) | K_F1 = C.SDLK_F1 constant K_F2 (line 90) | K_F2 = C.SDLK_F2 constant K_F3 (line 91) | K_F3 = C.SDLK_F3 constant K_F4 (line 92) | K_F4 = C.SDLK_F4 constant K_F5 (line 93) | K_F5 = C.SDLK_F5 constant K_F6 (line 94) | K_F6 = C.SDLK_F6 constant K_F7 (line 95) | K_F7 = C.SDLK_F7 constant K_F8 (line 96) | K_F8 = C.SDLK_F8 constant K_F9 (line 97) | K_F9 = C.SDLK_F9 constant K_F10 (line 98) | K_F10 = C.SDLK_F10 constant K_F11 (line 99) | K_F11 = C.SDLK_F11 constant K_F12 (line 100) | K_F12 = C.SDLK_F12 constant K_PRINTSCREEN (line 102) | K_PRINTSCREEN = C.SDLK_PRINTSCREEN constant K_SCROLLLOCK (line 103) | K_SCROLLLOCK = C.SDLK_SCROLLLOCK constant K_PAUSE (line 104) | K_PAUSE = C.SDLK_PAUSE constant K_INSERT (line 105) | K_INSERT = C.SDLK_INSERT constant K_HOME (line 106) | K_HOME = C.SDLK_HOME constant K_PAGEUP (line 107) | K_PAGEUP = C.SDLK_PAGEUP constant K_DELETE (line 108) | K_DELETE = C.SDLK_DELETE constant K_END (line 109) | K_END = C.SDLK_END constant K_PAGEDOWN (line 110) | K_PAGEDOWN = C.SDLK_PAGEDOWN constant K_RIGHT (line 111) | K_RIGHT = C.SDLK_RIGHT constant K_LEFT (line 112) | K_LEFT = C.SDLK_LEFT constant K_DOWN (line 113) | K_DOWN = C.SDLK_DOWN constant K_UP (line 114) | K_UP = C.SDLK_UP constant K_NUMLOCKCLEAR (line 116) | K_NUMLOCKCLEAR = C.SDLK_NUMLOCKCLEAR constant K_KP_DIVIDE (line 117) | K_KP_DIVIDE = C.SDLK_KP_DIVIDE constant K_KP_MULTIPLY (line 118) | K_KP_MULTIPLY = C.SDLK_KP_MULTIPLY constant K_KP_MINUS (line 119) | K_KP_MINUS = C.SDLK_KP_MINUS constant K_KP_PLUS (line 120) | K_KP_PLUS = C.SDLK_KP_PLUS constant K_KP_ENTER (line 121) | K_KP_ENTER = C.SDLK_KP_ENTER constant K_KP_1 (line 122) | K_KP_1 = C.SDLK_KP_1 constant K_KP_2 (line 123) | K_KP_2 = C.SDLK_KP_2 constant K_KP_3 (line 124) | K_KP_3 = C.SDLK_KP_3 constant K_KP_4 (line 125) | K_KP_4 = C.SDLK_KP_4 constant K_KP_5 (line 126) | K_KP_5 = C.SDLK_KP_5 constant K_KP_6 (line 127) | K_KP_6 = C.SDLK_KP_6 constant K_KP_7 (line 128) | K_KP_7 = C.SDLK_KP_7 constant K_KP_8 (line 129) | K_KP_8 = C.SDLK_KP_8 constant K_KP_9 (line 130) | K_KP_9 = C.SDLK_KP_9 constant K_KP_0 (line 131) | K_KP_0 = C.SDLK_KP_0 constant K_KP_PERIOD (line 132) | K_KP_PERIOD = C.SDLK_KP_PERIOD constant K_APPLICATION (line 134) | K_APPLICATION = C.SDLK_APPLICATION constant K_POWER (line 135) | K_POWER = C.SDLK_POWER constant K_KP_EQUALS (line 136) | K_KP_EQUALS = C.SDLK_KP_EQUALS constant K_F13 (line 137) | K_F13 = C.SDLK_F13 constant K_F14 (line 138) | K_F14 = C.SDLK_F14 constant K_F15 (line 139) | K_F15 = C.SDLK_F15 constant K_F16 (line 140) | K_F16 = C.SDLK_F16 constant K_F17 (line 141) | K_F17 = C.SDLK_F17 constant K_F18 (line 142) | K_F18 = C.SDLK_F18 constant K_F19 (line 143) | K_F19 = C.SDLK_F19 constant K_F20 (line 144) | K_F20 = C.SDLK_F20 constant K_F21 (line 145) | K_F21 = C.SDLK_F21 constant K_F22 (line 146) | K_F22 = C.SDLK_F22 constant K_F23 (line 147) | K_F23 = C.SDLK_F23 constant K_F24 (line 148) | K_F24 = C.SDLK_F24 constant K_EXECUTE (line 149) | K_EXECUTE = C.SDLK_EXECUTE constant K_HELP (line 150) | K_HELP = C.SDLK_HELP constant K_MENU (line 151) | K_MENU = C.SDLK_MENU constant K_SELECT (line 152) | K_SELECT = C.SDLK_SELECT constant K_STOP (line 153) | K_STOP = C.SDLK_STOP constant K_AGAIN (line 154) | K_AGAIN = C.SDLK_AGAIN constant K_UNDO (line 155) | K_UNDO = C.SDLK_UNDO constant K_CUT (line 156) | K_CUT = C.SDLK_CUT constant K_COPY (line 157) | K_COPY = C.SDLK_COPY constant K_PASTE (line 158) | K_PASTE = C.SDLK_PASTE constant K_FIND (line 159) | K_FIND = C.SDLK_FIND constant K_MUTE (line 160) | K_MUTE = C.SDLK_MUTE constant K_VOLUMEUP (line 161) | K_VOLUMEUP = C.SDLK_VOLUMEUP constant K_VOLUMEDOWN (line 162) | K_VOLUMEDOWN = C.SDLK_VOLUMEDOWN constant K_KP_COMMA (line 163) | K_KP_COMMA = C.SDLK_KP_COMMA constant K_KP_EQUALSAS400 (line 164) | K_KP_EQUALSAS400 = C.SDLK_KP_EQUALSAS400 constant K_ALTERASE (line 166) | K_ALTERASE = C.SDLK_ALTERASE constant K_SYSREQ (line 167) | K_SYSREQ = C.SDLK_SYSREQ constant K_CANCEL (line 168) | K_CANCEL = C.SDLK_CANCEL constant K_CLEAR (line 169) | K_CLEAR = C.SDLK_CLEAR constant K_PRIOR (line 170) | K_PRIOR = C.SDLK_PRIOR constant K_RETURN2 (line 171) | K_RETURN2 = C.SDLK_RETURN2 constant K_SEPARATOR (line 172) | K_SEPARATOR = C.SDLK_SEPARATOR constant K_OUT (line 173) | K_OUT = C.SDLK_OUT constant K_OPER (line 174) | K_OPER = C.SDLK_OPER constant K_CLEARAGAIN (line 175) | K_CLEARAGAIN = C.SDLK_CLEARAGAIN constant K_CRSEL (line 176) | K_CRSEL = C.SDLK_CRSEL constant K_EXSEL (line 177) | K_EXSEL = C.SDLK_EXSEL constant K_KP_00 (line 179) | K_KP_00 = C.SDLK_KP_00 constant K_KP_000 (line 180) | K_KP_000 = C.SDLK_KP_000 constant K_THOUSANDSSEPARATOR (line 181) | K_THOUSANDSSEPARATOR = C.SDLK_THOUSANDSSEPARATOR constant K_DECIMALSEPARATOR (line 182) | K_DECIMALSEPARATOR = C.SDLK_DECIMALSEPARATOR constant K_CURRENCYUNIT (line 183) | K_CURRENCYUNIT = C.SDLK_CURRENCYUNIT constant K_CURRENCYSUBUNIT (line 184) | K_CURRENCYSUBUNIT = C.SDLK_CURRENCYSUBUNIT constant K_KP_LEFTPAREN (line 185) | K_KP_LEFTPAREN = C.SDLK_KP_LEFTPAREN constant K_KP_RIGHTPAREN (line 186) | K_KP_RIGHTPAREN = C.SDLK_KP_RIGHTPAREN constant K_KP_LEFTBRACE (line 187) | K_KP_LEFTBRACE = C.SDLK_KP_LEFTBRACE constant K_KP_RIGHTBRACE (line 188) | K_KP_RIGHTBRACE = C.SDLK_KP_RIGHTBRACE constant K_KP_TAB (line 189) | K_KP_TAB = C.SDLK_KP_TAB constant K_KP_BACKSPACE (line 190) | K_KP_BACKSPACE = C.SDLK_KP_BACKSPACE constant K_KP_A (line 191) | K_KP_A = C.SDLK_KP_A constant K_KP_B (line 192) | K_KP_B = C.SDLK_KP_B constant K_KP_C (line 193) | K_KP_C = C.SDLK_KP_C constant K_KP_D (line 194) | K_KP_D = C.SDLK_KP_D constant K_KP_E (line 195) | K_KP_E = C.SDLK_KP_E constant K_KP_F (line 196) | K_KP_F = C.SDLK_KP_F constant K_KP_XOR (line 197) | K_KP_XOR = C.SDLK_KP_XOR constant K_KP_POWER (line 198) | K_KP_POWER = C.SDLK_KP_POWER constant K_KP_PERCENT (line 199) | K_KP_PERCENT = C.SDLK_KP_PERCENT constant K_KP_LESS (line 200) | K_KP_LESS = C.SDLK_KP_LESS constant K_KP_GREATER (line 201) | K_KP_GREATER = C.SDLK_KP_GREATER constant K_KP_AMPERSAND (line 202) | K_KP_AMPERSAND = C.SDLK_KP_AMPERSAND constant K_KP_DBLAMPERSAND (line 203) | K_KP_DBLAMPERSAND = C.SDLK_KP_DBLAMPERSAND constant K_KP_VERTICALBAR (line 204) | K_KP_VERTICALBAR = C.SDLK_KP_VERTICALBAR constant K_KP_DBLVERTICALBAR (line 205) | K_KP_DBLVERTICALBAR = C.SDLK_KP_DBLVERTICALBAR constant K_KP_COLON (line 206) | K_KP_COLON = C.SDLK_KP_COLON constant K_KP_HASH (line 207) | K_KP_HASH = C.SDLK_KP_HASH constant K_KP_SPACE (line 208) | K_KP_SPACE = C.SDLK_KP_SPACE constant K_KP_AT (line 209) | K_KP_AT = C.SDLK_KP_AT constant K_KP_EXCLAM (line 210) | K_KP_EXCLAM = C.SDLK_KP_EXCLAM constant K_KP_MEMSTORE (line 211) | K_KP_MEMSTORE = C.SDLK_KP_MEMSTORE constant K_KP_MEMRECALL (line 212) | K_KP_MEMRECALL = C.SDLK_KP_MEMRECALL constant K_KP_MEMCLEAR (line 213) | K_KP_MEMCLEAR = C.SDLK_KP_MEMCLEAR constant K_KP_MEMADD (line 214) | K_KP_MEMADD = C.SDLK_KP_MEMADD constant K_KP_MEMSUBTRACT (line 215) | K_KP_MEMSUBTRACT = C.SDLK_KP_MEMSUBTRACT constant K_KP_MEMMULTIPLY (line 216) | K_KP_MEMMULTIPLY = C.SDLK_KP_MEMMULTIPLY constant K_KP_MEMDIVIDE (line 217) | K_KP_MEMDIVIDE = C.SDLK_KP_MEMDIVIDE constant K_KP_PLUSMINUS (line 218) | K_KP_PLUSMINUS = C.SDLK_KP_PLUSMINUS constant K_KP_CLEAR (line 219) | K_KP_CLEAR = C.SDLK_KP_CLEAR constant K_KP_CLEARENTRY (line 220) | K_KP_CLEARENTRY = C.SDLK_KP_CLEARENTRY constant K_KP_BINARY (line 221) | K_KP_BINARY = C.SDLK_KP_BINARY constant K_KP_OCTAL (line 222) | K_KP_OCTAL = C.SDLK_KP_OCTAL constant K_KP_DECIMAL (line 223) | K_KP_DECIMAL = C.SDLK_KP_DECIMAL constant K_KP_HEXADECIMAL (line 224) | K_KP_HEXADECIMAL = C.SDLK_KP_HEXADECIMAL constant K_LCTRL (line 226) | K_LCTRL = C.SDLK_LCTRL constant K_LSHIFT (line 227) | K_LSHIFT = C.SDLK_LSHIFT constant K_LALT (line 228) | K_LALT = C.SDLK_LALT constant K_LGUI (line 229) | K_LGUI = C.SDLK_LGUI constant K_RCTRL (line 230) | K_RCTRL = C.SDLK_RCTRL constant K_RSHIFT (line 231) | K_RSHIFT = C.SDLK_RSHIFT constant K_RALT (line 232) | K_RALT = C.SDLK_RALT constant K_RGUI (line 233) | K_RGUI = C.SDLK_RGUI constant K_MODE (line 235) | K_MODE = C.SDLK_MODE constant K_AUDIONEXT (line 237) | K_AUDIONEXT = C.SDLK_AUDIONEXT constant K_AUDIOPREV (line 238) | K_AUDIOPREV = C.SDLK_AUDIOPREV constant K_AUDIOSTOP (line 239) | K_AUDIOSTOP = C.SDLK_AUDIOSTOP constant K_AUDIOPLAY (line 240) | K_AUDIOPLAY = C.SDLK_AUDIOPLAY constant K_AUDIOMUTE (line 241) | K_AUDIOMUTE = C.SDLK_AUDIOMUTE constant K_MEDIASELECT (line 242) | K_MEDIASELECT = C.SDLK_MEDIASELECT constant K_WWW (line 243) | K_WWW = C.SDLK_WWW constant K_MAIL (line 244) | K_MAIL = C.SDLK_MAIL constant K_CALCULATOR (line 245) | K_CALCULATOR = C.SDLK_CALCULATOR constant K_COMPUTER (line 246) | K_COMPUTER = C.SDLK_COMPUTER constant K_AC_SEARCH (line 247) | K_AC_SEARCH = C.SDLK_AC_SEARCH constant K_AC_HOME (line 248) | K_AC_HOME = C.SDLK_AC_HOME constant K_AC_BACK (line 249) | K_AC_BACK = C.SDLK_AC_BACK constant K_AC_FORWARD (line 250) | K_AC_FORWARD = C.SDLK_AC_FORWARD constant K_AC_STOP (line 251) | K_AC_STOP = C.SDLK_AC_STOP constant K_AC_REFRESH (line 252) | K_AC_REFRESH = C.SDLK_AC_REFRESH constant K_AC_BOOKMARKS (line 253) | K_AC_BOOKMARKS = C.SDLK_AC_BOOKMARKS constant K_BRIGHTNESSDOWN (line 255) | K_BRIGHTNESSDOWN = C.SDLK_BRIGHTNESSDOWN constant K_BRIGHTNESSUP (line 256) | K_BRIGHTNESSUP = C.SDLK_BRIGHTNESSUP constant K_DISPLAYSWITCH (line 257) | K_DISPLAYSWITCH = C.SDLK_DISPLAYSWITCH constant K_KBDILLUMTOGGLE (line 258) | K_KBDILLUMTOGGLE = C.SDLK_KBDILLUMTOGGLE constant K_KBDILLUMDOWN (line 259) | K_KBDILLUMDOWN = C.SDLK_KBDILLUMDOWN constant K_KBDILLUMUP (line 260) | K_KBDILLUMUP = C.SDLK_KBDILLUMUP constant K_EJECT (line 261) | K_EJECT = C.SDLK_EJECT constant K_SLEEP (line 262) | K_SLEEP = C.SDLK_SLEEP constant KMOD_NONE (line 268) | KMOD_NONE = C.KMOD_NONE constant KMOD_LSHIFT (line 269) | KMOD_LSHIFT = C.KMOD_LSHIFT constant KMOD_RSHIFT (line 270) | KMOD_RSHIFT = C.KMOD_RSHIFT constant KMOD_LCTRL (line 271) | KMOD_LCTRL = C.KMOD_LCTRL constant KMOD_RCTRL (line 272) | KMOD_RCTRL = C.KMOD_RCTRL constant KMOD_LALT (line 273) | KMOD_LALT = C.KMOD_LALT constant KMOD_RALT (line 274) | KMOD_RALT = C.KMOD_RALT constant KMOD_LGUI (line 275) | KMOD_LGUI = C.KMOD_LGUI constant KMOD_RGUI (line 276) | KMOD_RGUI = C.KMOD_RGUI constant KMOD_NUM (line 277) | KMOD_NUM = C.KMOD_NUM constant KMOD_CAPS (line 278) | KMOD_CAPS = C.KMOD_CAPS constant KMOD_MODE (line 279) | KMOD_MODE = C.KMOD_MODE constant KMOD_CTRL (line 280) | KMOD_CTRL = C.KMOD_CTRL constant KMOD_SHIFT (line 281) | KMOD_SHIFT = C.KMOD_SHIFT constant KMOD_ALT (line 282) | KMOD_ALT = C.KMOD_ALT constant KMOD_GUI (line 283) | KMOD_GUI = C.KMOD_GUI constant KMOD_RESERVED (line 284) | KMOD_RESERVED = C.KMOD_RESERVED type Keycode (line 289) | type Keycode method c (line 295) | func (code Keycode) c() C.SDL_Keycode { type Keymod (line 293) | type Keymod method c (line 299) | func (mod Keymod) c() C.SDL_Keymod { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/loadso.go type SharedObject (line 8) | type SharedObject method LoadFunction (line 20) | func (handle SharedObject) LoadFunction(name string) unsafe.Pointer { method Unload (line 28) | func (handle SharedObject) Unload() { function LoadObject (line 12) | func LoadObject(sofile string) SharedObject { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/log.c function LogSetOutputFunction (line 3) | void LogSetOutputFunction(void *data) FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/log.go constant LOG_CATEGORY_APPLICATION (line 54) | LOG_CATEGORY_APPLICATION = iota constant LOG_CATEGORY_ERROR (line 55) | LOG_CATEGORY_ERROR constant LOG_CATEGORY_ASSERT (line 56) | LOG_CATEGORY_ASSERT constant LOG_CATEGORY_SYSTEM (line 57) | LOG_CATEGORY_SYSTEM constant LOG_CATEGORY_AUDIO (line 58) | LOG_CATEGORY_AUDIO constant LOG_CATEGORY_VIDEO (line 59) | LOG_CATEGORY_VIDEO constant LOG_CATEGORY_RENDER (line 60) | LOG_CATEGORY_RENDER constant LOG_CATEGORY_INPUT (line 61) | LOG_CATEGORY_INPUT constant LOG_CATEGORY_TEST (line 62) | LOG_CATEGORY_TEST constant LOG_CATEGORY_RESERVED1 (line 63) | LOG_CATEGORY_RESERVED1 constant LOG_CATEGORY_RESERVED2 (line 64) | LOG_CATEGORY_RESERVED2 constant LOG_CATEGORY_RESERVED3 (line 65) | LOG_CATEGORY_RESERVED3 constant LOG_CATEGORY_RESERVED4 (line 66) | LOG_CATEGORY_RESERVED4 constant LOG_CATEGORY_RESERVED5 (line 67) | LOG_CATEGORY_RESERVED5 constant LOG_CATEGORY_RESERVED6 (line 68) | LOG_CATEGORY_RESERVED6 constant LOG_CATEGORY_RESERVED7 (line 69) | LOG_CATEGORY_RESERVED7 constant LOG_CATEGORY_RESERVED8 (line 70) | LOG_CATEGORY_RESERVED8 constant LOG_CATEGORY_RESERVED9 (line 71) | LOG_CATEGORY_RESERVED9 constant LOG_CATEGORY_RESERVED10 (line 72) | LOG_CATEGORY_RESERVED10 constant LOG_CATEGORY_CUSTOM (line 73) | LOG_CATEGORY_CUSTOM constant LOG_PRIORITY_VERBOSE (line 79) | LOG_PRIORITY_VERBOSE = iota + 1 constant LOG_PRIORITY_DEBUG (line 80) | LOG_PRIORITY_DEBUG constant LOG_PRIORITY_INFO (line 81) | LOG_PRIORITY_INFO constant LOG_PRIORITY_WARN (line 82) | LOG_PRIORITY_WARN constant LOG_PRIORITY_ERROR (line 83) | LOG_PRIORITY_ERROR constant LOG_PRIORITY_CRITICAL (line 84) | LOG_PRIORITY_CRITICAL constant NUM_LOG_PRIORITIES (line 85) | NUM_LOG_PRIORITIES type LogPriority (line 90) | type LogPriority method c (line 92) | func (p LogPriority) c() C.SDL_LogPriority { function LogSetAllPriority (line 98) | func LogSetAllPriority(p LogPriority) { function LogSetPriority (line 104) | func LogSetPriority(category int, p LogPriority) { function LogGetPriority (line 110) | func LogGetPriority(category int) LogPriority { function LogResetPriorities (line 116) | func LogResetPriorities() { function Log (line 122) | func Log(str string, args ...interface{}) { function LogVerbose (line 133) | func LogVerbose(category int, str string, args ...interface{}) { function LogDebug (line 144) | func LogDebug(category int, str string, args ...interface{}) { function LogInfo (line 155) | func LogInfo(category int, str string, args ...interface{}) { function LogWarn (line 166) | func LogWarn(category int, str string, args ...interface{}) { function LogError (line 177) | func LogError(category int, str string, args ...interface{}) { function LogCritical (line 188) | func LogCritical(category int, str string, args ...interface{}) { function LogMessage (line 199) | func LogMessage(category int, pri LogPriority, str string, args ...inter... type LogOutputFunction (line 209) | type LogOutputFunction type logOutputFunctionCtx (line 211) | type logOutputFunctionCtx struct function logOutputFunction (line 219) | func logOutputFunction(data unsafe.Pointer, category C.int, pri C.SDL_Lo... function LogGetOutputFunction (line 232) | func LogGetOutputFunction() (LogOutputFunction, interface{}) { function LogSetOutputFunction (line 238) | func LogSetOutputFunction(f LogOutputFunction, data interface{}) { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/mouse.go constant SYSTEM_CURSOR_ARROW (line 63) | SYSTEM_CURSOR_ARROW = C.SDL_SYSTEM_CURSOR_ARROW constant SYSTEM_CURSOR_IBEAM (line 64) | SYSTEM_CURSOR_IBEAM = C.SDL_SYSTEM_CURSOR_IBEAM constant SYSTEM_CURSOR_WAIT (line 65) | SYSTEM_CURSOR_WAIT = C.SDL_SYSTEM_CURSOR_WAIT constant SYSTEM_CURSOR_CROSSHAIR (line 66) | SYSTEM_CURSOR_CROSSHAIR = C.SDL_SYSTEM_CURSOR_CROSSHAIR constant SYSTEM_CURSOR_WAITARROW (line 67) | SYSTEM_CURSOR_WAITARROW = C.SDL_SYSTEM_CURSOR_WAITARROW constant SYSTEM_CURSOR_SIZENWSE (line 68) | SYSTEM_CURSOR_SIZENWSE = C.SDL_SYSTEM_CURSOR_SIZENWSE constant SYSTEM_CURSOR_SIZENESW (line 69) | SYSTEM_CURSOR_SIZENESW = C.SDL_SYSTEM_CURSOR_SIZENESW constant SYSTEM_CURSOR_SIZEWE (line 70) | SYSTEM_CURSOR_SIZEWE = C.SDL_SYSTEM_CURSOR_SIZEWE constant SYSTEM_CURSOR_SIZENS (line 71) | SYSTEM_CURSOR_SIZENS = C.SDL_SYSTEM_CURSOR_SIZENS constant SYSTEM_CURSOR_SIZEALL (line 72) | SYSTEM_CURSOR_SIZEALL = C.SDL_SYSTEM_CURSOR_SIZEALL constant SYSTEM_CURSOR_NO (line 73) | SYSTEM_CURSOR_NO = C.SDL_SYSTEM_CURSOR_NO constant SYSTEM_CURSOR_HAND (line 74) | SYSTEM_CURSOR_HAND = C.SDL_SYSTEM_CURSOR_HAND constant NUM_SYSTEM_CURSORS (line 75) | NUM_SYSTEM_CURSORS = C.SDL_NUM_SYSTEM_CURSORS constant MOUSEWHEEL_NORMAL (line 80) | MOUSEWHEEL_NORMAL = C.SDL_MOUSEWHEEL_NORMAL constant MOUSEWHEEL_FLIPPED (line 81) | MOUSEWHEEL_FLIPPED = C.SDL_MOUSEWHEEL_FLIPPED constant BUTTON_LEFT (line 86) | BUTTON_LEFT = C.SDL_BUTTON_LEFT constant BUTTON_MIDDLE (line 87) | BUTTON_MIDDLE = C.SDL_BUTTON_MIDDLE constant BUTTON_RIGHT (line 88) | BUTTON_RIGHT = C.SDL_BUTTON_RIGHT constant BUTTON_X1 (line 89) | BUTTON_X1 = C.SDL_BUTTON_X1 constant BUTTON_X2 (line 90) | BUTTON_X2 = C.SDL_BUTTON_X2 type Cursor (line 94) | type Cursor method cptr (line 99) | func (c *Cursor) cptr() *C.SDL_Cursor { type SystemCursor (line 97) | type SystemCursor method c (line 103) | func (c SystemCursor) c() C.SDL_SystemCursor { function GetMouseFocus (line 109) | func GetMouseFocus() *Window { function GetGlobalMouseState (line 115) | func GetGlobalMouseState() (x, y int32, state uint32) { function GetMouseState (line 123) | func GetMouseState() (x, y int32, state uint32) { function GetRelativeMouseState (line 131) | func GetRelativeMouseState() (x, y int32, state uint32) { method WarpMouseInWindow (line 139) | func (window *Window) WarpMouseInWindow(x, y int32) { function SetRelativeMouseMode (line 145) | func SetRelativeMouseMode(enabled bool) int { function GetRelativeMouseMode (line 151) | func GetRelativeMouseMode() bool { function CreateCursor (line 157) | func CreateCursor(data, mask *uint8, w, h, hotX, hotY int32) *Cursor { function CreateColorCursor (line 165) | func CreateColorCursor(surface *Surface, hotX, hotY int32) *Cursor { function CreateSystemCursor (line 171) | func CreateSystemCursor(id SystemCursor) *Cursor { function SetCursor (line 177) | func SetCursor(cursor *Cursor) { function GetCursor (line 183) | func GetCursor() *Cursor { function GetDefaultCursor (line 189) | func GetDefaultCursor() *Cursor { function FreeCursor (line 195) | func FreeCursor(cursor *Cursor) { function ShowCursor (line 201) | func ShowCursor(toggle int) (int, error) { function CaptureMouse (line 208) | func CaptureMouse(toggle bool) error { function Button (line 222) | func Button(flag uint32) uint32 { function ButtonLMask (line 227) | func ButtonLMask() uint32 { function ButtonMMask (line 232) | func ButtonMMask() uint32 { function ButtonRMask (line 237) | func ButtonRMask() uint32 { function ButtonX1Mask (line 242) | func ButtonX1Mask() uint32 { function ButtonX2Mask (line 247) | func ButtonX2Mask() uint32 { function WarpMouseGlobal (line 253) | func WarpMouseGlobal(x, y int32) error { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/mutex.go type ThreadID (line 8) | type ThreadID type Mutex (line 11) | type Mutex struct method cptr (line 34) | func (m *Mutex) cptr() *C.SDL_mutex { method Lock (line 58) | func (mutex *Mutex) Lock() error { method TryLock (line 68) | func (mutex *Mutex) TryLock() error { method Unlock (line 78) | func (mutex *Mutex) Unlock() error { method Destroy (line 88) | func (mutex *Mutex) Destroy() { type Sem (line 18) | type Sem struct method cptr (line 38) | func (s *Sem) cptr() *C.SDL_sem { method Destroy (line 104) | func (sem *Sem) Destroy() { method Wait (line 110) | func (sem *Sem) Wait() error { method TryWait (line 120) | func (sem *Sem) TryWait() error { method WaitTimeout (line 130) | func (sem *Sem) WaitTimeout(ms uint32) error { method Post (line 140) | func (sem *Sem) Post() error { method Value (line 150) | func (sem *Sem) Value() uint32 { type Cond (line 26) | type Cond struct method cptr (line 42) | func (c *Cond) cptr() *C.SDL_cond { method Destroy (line 161) | func (cond *Cond) Destroy() { method Signal (line 167) | func (cond *Cond) Signal() error { method Broadcast (line 177) | func (cond *Cond) Broadcast() error { method Wait (line 187) | func (cond *Cond) Wait(mutex *Mutex) error { method WaitTimeout (line 197) | func (cond *Cond) WaitTimeout(mutex *Mutex, ms uint32) error { function CreateMutex (line 48) | func CreateMutex() (*Mutex, error) { function CreateSemaphore (line 94) | func CreateSemaphore(initialValue uint32) (*Sem, error) { function CreateCond (line 155) | func CreateCond() *Cond { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/pixels.go type PixelFormat (line 39) | type PixelFormat struct method cptr (line 200) | func (format *PixelFormat) cptr() *C.SDL_PixelFormat { method Free (line 249) | func (format *PixelFormat) Free() { method SetPalette (line 265) | func (format *PixelFormat) SetPalette(palette *Palette) error { type cPixelFormat (line 60) | type cPixelFormat type Palette (line 64) | type Palette struct method cptr (line 204) | func (palette *Palette) cptr() *C.SDL_Palette { method SetColors (line 276) | func (palette *Palette) SetColors(colors []Color) error { method Free (line 295) | func (palette *Palette) Free() { type cPalette (line 70) | type cPalette type Color (line 74) | type Color method Uint32 (line 77) | func (c Color) Uint32() uint32 { constant PIXELTYPE_UNKNOWN (line 88) | PIXELTYPE_UNKNOWN = C.SDL_PIXELTYPE_UNKNOWN constant PIXELTYPE_INDEX1 (line 89) | PIXELTYPE_INDEX1 = C.SDL_PIXELTYPE_INDEX1 constant PIXELTYPE_INDEX4 (line 90) | PIXELTYPE_INDEX4 = C.SDL_PIXELTYPE_INDEX4 constant PIXELTYPE_INDEX8 (line 91) | PIXELTYPE_INDEX8 = C.SDL_PIXELTYPE_INDEX8 constant PIXELTYPE_PACKED8 (line 92) | PIXELTYPE_PACKED8 = C.SDL_PIXELTYPE_PACKED8 constant PIXELTYPE_PACKED16 (line 93) | PIXELTYPE_PACKED16 = C.SDL_PIXELTYPE_PACKED16 constant PIXELTYPE_PACKED32 (line 94) | PIXELTYPE_PACKED32 = C.SDL_PIXELTYPE_PACKED32 constant PIXELTYPE_ARRAYU8 (line 95) | PIXELTYPE_ARRAYU8 = C.SDL_PIXELTYPE_ARRAYU8 constant PIXELTYPE_ARRAYU16 (line 96) | PIXELTYPE_ARRAYU16 = C.SDL_PIXELTYPE_ARRAYU16 constant PIXELTYPE_ARRAYU32 (line 97) | PIXELTYPE_ARRAYU32 = C.SDL_PIXELTYPE_ARRAYU32 constant PIXELTYPE_ARRAYF16 (line 98) | PIXELTYPE_ARRAYF16 = C.SDL_PIXELTYPE_ARRAYF16 constant PIXELTYPE_ARRAYF32 (line 99) | PIXELTYPE_ARRAYF32 = C.SDL_PIXELTYPE_ARRAYF32 constant BITMAPORDER_NONE (line 104) | BITMAPORDER_NONE = C.SDL_BITMAPORDER_NONE constant BITMAPORDER_4321 (line 105) | BITMAPORDER_4321 = C.SDL_BITMAPORDER_4321 constant BITMAPORDER_1234 (line 106) | BITMAPORDER_1234 = C.SDL_BITMAPORDER_1234 constant PACKEDORDER_NONE (line 111) | PACKEDORDER_NONE = C.SDL_PACKEDORDER_NONE constant PACKEDORDER_XRGB (line 112) | PACKEDORDER_XRGB = C.SDL_PACKEDORDER_XRGB constant PACKEDORDER_RGBX (line 113) | PACKEDORDER_RGBX = C.SDL_PACKEDORDER_RGBX constant PACKEDORDER_ARGB (line 114) | PACKEDORDER_ARGB = C.SDL_PACKEDORDER_ARGB constant PACKEDORDER_RGBA (line 115) | PACKEDORDER_RGBA = C.SDL_PACKEDORDER_RGBA constant PACKEDORDER_XBGR (line 116) | PACKEDORDER_XBGR = C.SDL_PACKEDORDER_XBGR constant PACKEDORDER_BGRX (line 117) | PACKEDORDER_BGRX = C.SDL_PACKEDORDER_BGRX constant PACKEDORDER_ABGR (line 118) | PACKEDORDER_ABGR = C.SDL_PACKEDORDER_ABGR constant PACKEDORDER_BGRA (line 119) | PACKEDORDER_BGRA = C.SDL_PACKEDORDER_BGRA constant ARRAYORDER_NONE (line 124) | ARRAYORDER_NONE = C.SDL_ARRAYORDER_NONE constant ARRAYORDER_RGB (line 125) | ARRAYORDER_RGB = C.SDL_ARRAYORDER_RGB constant ARRAYORDER_RGBA (line 126) | ARRAYORDER_RGBA = C.SDL_ARRAYORDER_RGBA constant ARRAYORDER_ARGB (line 127) | ARRAYORDER_ARGB = C.SDL_ARRAYORDER_ARGB constant ARRAYORDER_BGR (line 128) | ARRAYORDER_BGR = C.SDL_ARRAYORDER_BGR constant ARRAYORDER_BGRA (line 129) | ARRAYORDER_BGRA = C.SDL_ARRAYORDER_BGRA constant ARRAYORDER_ABGR (line 130) | ARRAYORDER_ABGR = C.SDL_ARRAYORDER_ABGR constant PACKEDLAYOUT_NONE (line 135) | PACKEDLAYOUT_NONE = C.SDL_PACKEDLAYOUT_NONE constant PACKEDLAYOUT_332 (line 136) | PACKEDLAYOUT_332 = C.SDL_PACKEDLAYOUT_332 constant PACKEDLAYOUT_4444 (line 137) | PACKEDLAYOUT_4444 = C.SDL_PACKEDLAYOUT_4444 constant PACKEDLAYOUT_1555 (line 138) | PACKEDLAYOUT_1555 = C.SDL_PACKEDLAYOUT_1555 constant PACKEDLAYOUT_5551 (line 139) | PACKEDLAYOUT_5551 = C.SDL_PACKEDLAYOUT_5551 constant PACKEDLAYOUT_565 (line 140) | PACKEDLAYOUT_565 = C.SDL_PACKEDLAYOUT_565 constant PACKEDLAYOUT_8888 (line 141) | PACKEDLAYOUT_8888 = C.SDL_PACKEDLAYOUT_8888 constant PACKEDLAYOUT_2101010 (line 142) | PACKEDLAYOUT_2101010 = C.SDL_PACKEDLAYOUT_2101010 constant PACKEDLAYOUT_1010102 (line 143) | PACKEDLAYOUT_1010102 = C.SDL_PACKEDLAYOUT_1010102 constant PIXELFORMAT_UNKNOWN (line 148) | PIXELFORMAT_UNKNOWN = C.SDL_PIXELFORMAT_UNKNOWN constant PIXELFORMAT_INDEX1LSB (line 149) | PIXELFORMAT_INDEX1LSB = C.SDL_PIXELFORMAT_INDEX1LSB constant PIXELFORMAT_INDEX1MSB (line 150) | PIXELFORMAT_INDEX1MSB = C.SDL_PIXELFORMAT_INDEX1MSB constant PIXELFORMAT_INDEX4LSB (line 151) | PIXELFORMAT_INDEX4LSB = C.SDL_PIXELFORMAT_INDEX4LSB constant PIXELFORMAT_INDEX4MSB (line 152) | PIXELFORMAT_INDEX4MSB = C.SDL_PIXELFORMAT_INDEX4MSB constant PIXELFORMAT_INDEX8 (line 153) | PIXELFORMAT_INDEX8 = C.SDL_PIXELFORMAT_INDEX8 constant PIXELFORMAT_RGB332 (line 154) | PIXELFORMAT_RGB332 = C.SDL_PIXELFORMAT_RGB332 constant PIXELFORMAT_RGB444 (line 155) | PIXELFORMAT_RGB444 = C.SDL_PIXELFORMAT_RGB444 constant PIXELFORMAT_RGB555 (line 156) | PIXELFORMAT_RGB555 = C.SDL_PIXELFORMAT_RGB555 constant PIXELFORMAT_BGR555 (line 157) | PIXELFORMAT_BGR555 = C.SDL_PIXELFORMAT_BGR555 constant PIXELFORMAT_ARGB4444 (line 158) | PIXELFORMAT_ARGB4444 = C.SDL_PIXELFORMAT_ARGB4444 constant PIXELFORMAT_RGBA4444 (line 159) | PIXELFORMAT_RGBA4444 = C.SDL_PIXELFORMAT_RGBA4444 constant PIXELFORMAT_ABGR4444 (line 160) | PIXELFORMAT_ABGR4444 = C.SDL_PIXELFORMAT_ABGR4444 constant PIXELFORMAT_BGRA4444 (line 161) | PIXELFORMAT_BGRA4444 = C.SDL_PIXELFORMAT_BGRA4444 constant PIXELFORMAT_ARGB1555 (line 162) | PIXELFORMAT_ARGB1555 = C.SDL_PIXELFORMAT_ARGB1555 constant PIXELFORMAT_RGBA5551 (line 163) | PIXELFORMAT_RGBA5551 = C.SDL_PIXELFORMAT_RGBA5551 constant PIXELFORMAT_ABGR1555 (line 164) | PIXELFORMAT_ABGR1555 = C.SDL_PIXELFORMAT_ABGR1555 constant PIXELFORMAT_BGRA5551 (line 165) | PIXELFORMAT_BGRA5551 = C.SDL_PIXELFORMAT_BGRA5551 constant PIXELFORMAT_RGB565 (line 166) | PIXELFORMAT_RGB565 = C.SDL_PIXELFORMAT_RGB565 constant PIXELFORMAT_BGR565 (line 167) | PIXELFORMAT_BGR565 = C.SDL_PIXELFORMAT_BGR565 constant PIXELFORMAT_RGB24 (line 168) | PIXELFORMAT_RGB24 = C.SDL_PIXELFORMAT_RGB24 constant PIXELFORMAT_BGR24 (line 169) | PIXELFORMAT_BGR24 = C.SDL_PIXELFORMAT_BGR24 constant PIXELFORMAT_RGB888 (line 170) | PIXELFORMAT_RGB888 = C.SDL_PIXELFORMAT_RGB888 constant PIXELFORMAT_RGBX8888 (line 171) | PIXELFORMAT_RGBX8888 = C.SDL_PIXELFORMAT_RGBX8888 constant PIXELFORMAT_BGR888 (line 172) | PIXELFORMAT_BGR888 = C.SDL_PIXELFORMAT_BGR888 constant PIXELFORMAT_BGRX8888 (line 173) | PIXELFORMAT_BGRX8888 = C.SDL_PIXELFORMAT_BGRX8888 constant PIXELFORMAT_ARGB8888 (line 174) | PIXELFORMAT_ARGB8888 = C.SDL_PIXELFORMAT_ARGB8888 constant PIXELFORMAT_RGBA8888 (line 175) | PIXELFORMAT_RGBA8888 = C.SDL_PIXELFORMAT_RGBA8888 constant PIXELFORMAT_ABGR8888 (line 176) | PIXELFORMAT_ABGR8888 = C.SDL_PIXELFORMAT_ABGR8888 constant PIXELFORMAT_BGRA8888 (line 177) | PIXELFORMAT_BGRA8888 = C.SDL_PIXELFORMAT_BGRA8888 constant PIXELFORMAT_ARGB2101010 (line 178) | PIXELFORMAT_ARGB2101010 = C.SDL_PIXELFORMAT_ARGB2101010 constant PIXELFORMAT_YV12 (line 179) | PIXELFORMAT_YV12 = C.SDL_PIXELFORMAT_YV12 constant PIXELFORMAT_IYUV (line 180) | PIXELFORMAT_IYUV = C.SDL_PIXELFORMAT_IYUV constant PIXELFORMAT_YUY2 (line 181) | PIXELFORMAT_YUY2 = C.SDL_PIXELFORMAT_YUY2 constant PIXELFORMAT_UYVY (line 182) | PIXELFORMAT_UYVY = C.SDL_PIXELFORMAT_UYVY constant PIXELFORMAT_YVYU (line 183) | PIXELFORMAT_YVYU = C.SDL_PIXELFORMAT_YVYU constant ALPHA_OPAQUE (line 196) | ALPHA_OPAQUE = C.SDL_ALPHA_OPAQUE constant ALPHA_TRANSPARENT (line 197) | ALPHA_TRANSPARENT = C.SDL_ALPHA_TRANSPARENT function GetPixelFormatName (line 214) | func GetPixelFormatName(format uint) string { function PixelFormatEnumToMasks (line 220) | func PixelFormatEnumToMasks(format uint) (bpp int, rmask, gmask, bmask, ... function MasksToPixelFormatEnum (line 232) | func MasksToPixelFormatEnum(bpp int, rmask, gmask, bmask, amask uint32) ... function AllocFormat (line 239) | func AllocFormat(format uint) (*PixelFormat, error) { function AllocPalette (line 255) | func AllocPalette(ncolors int) (*Palette, error) { function MapRGB (line 301) | func MapRGB(format *PixelFormat, r, g, b uint8) uint32 { function MapRGBA (line 308) | func MapRGBA(format *PixelFormat, r, g, b, a uint8) uint32 { function GetRGB (line 315) | func GetRGB(pixel uint32, format *PixelFormat) (r, g, b uint8) { function GetRGBA (line 323) | func GetRGBA(pixel uint32, format *PixelFormat) (r, g, b, a uint8) { function CalculateGammaRamp (line 331) | func CalculateGammaRamp(gamma float32, ramp *[256]uint16) { function BytesPerPixel (line 336) | func BytesPerPixel(format uint32) int { function BitsPerPixel (line 341) | func BitsPerPixel(format uint32) int { type RGB444 (line 364) | type RGB444 struct method RGBA (line 368) | func (c RGB444) RGBA() (r, g, b, a uint32) { function rgb444Model (line 378) | func rgb444Model(c color.Color) color.Color { type RGB332 (line 390) | type RGB332 struct method RGBA (line 394) | func (c RGB332) RGBA() (r, g, b, a uint32) { function rgb332Model (line 404) | func rgb332Model(c color.Color) color.Color { type RGB565 (line 416) | type RGB565 struct method RGBA (line 420) | func (c RGB565) RGBA() (r, g, b, a uint32) { function rgb565Model (line 430) | func rgb565Model(c color.Color) color.Color { type RGB555 (line 442) | type RGB555 struct method RGBA (line 446) | func (c RGB555) RGBA() (r, g, b, a uint32) { function rgb555Model (line 456) | func rgb555Model(c color.Color) color.Color { type BGR565 (line 468) | type BGR565 struct method RGBA (line 472) | func (c BGR565) RGBA() (r, g, b, a uint32) { function bgr565Model (line 482) | func bgr565Model(c color.Color) color.Color { type BGR555 (line 494) | type BGR555 struct method RGBA (line 498) | func (c BGR555) RGBA() (r, g, b, a uint32) { function bgr555Model (line 508) | func bgr555Model(c color.Color) color.Color { type RGB888 (line 520) | type RGB888 struct method RGBA (line 524) | func (c RGB888) RGBA() (r, g, b, a uint32) { function rgb888Model (line 534) | func rgb888Model(c color.Color) color.Color { type BGR888 (line 546) | type BGR888 struct method RGBA (line 550) | func (c BGR888) RGBA() (r, g, b, a uint32) { function bgr888Model (line 560) | func bgr888Model(c color.Color) color.Color { type ARGB4444 (line 572) | type ARGB4444 struct method RGBA (line 576) | func (c ARGB4444) RGBA() (r, g, b, a uint32) { function argb4444Model (line 586) | func argb4444Model(c color.Color) color.Color { type ABGR4444 (line 599) | type ABGR4444 struct method RGBA (line 603) | func (c ABGR4444) RGBA() (r, g, b, a uint32) { function abgr4444Model (line 613) | func abgr4444Model(c color.Color) color.Color { type RGBA4444 (line 626) | type RGBA4444 struct method RGBA (line 630) | func (c RGBA4444) RGBA() (r, g, b, a uint32) { function rgba4444Model (line 640) | func rgba4444Model(c color.Color) color.Color { type BGRA4444 (line 653) | type BGRA4444 struct method RGBA (line 657) | func (c BGRA4444) RGBA() (r, g, b, a uint32) { function bgra4444Model (line 667) | func bgra4444Model(c color.Color) color.Color { type ARGB1555 (line 680) | type ARGB1555 struct method RGBA (line 684) | func (c ARGB1555) RGBA() (r, g, b, a uint32) { function argb1555Model (line 694) | func argb1555Model(c color.Color) color.Color { type RGBA5551 (line 707) | type RGBA5551 struct method RGBA (line 711) | func (c RGBA5551) RGBA() (r, g, b, a uint32) { function rgba5551Model (line 721) | func rgba5551Model(c color.Color) color.Color { type ABGR1555 (line 734) | type ABGR1555 struct method RGBA (line 738) | func (c ABGR1555) RGBA() (r, g, b, a uint32) { function abgr1555Model (line 748) | func abgr1555Model(c color.Color) color.Color { type BGRA5551 (line 761) | type BGRA5551 struct method RGBA (line 765) | func (c BGRA5551) RGBA() (r, g, b, a uint32) { function bgra5551Model (line 775) | func bgra5551Model(c color.Color) color.Color { type RGBA8888 (line 788) | type RGBA8888 struct method RGBA (line 792) | func (c RGBA8888) RGBA() (r, g, b, a uint32) { function rgba8888Model (line 802) | func rgba8888Model(c color.Color) color.Color { type BGRA8888 (line 815) | type BGRA8888 struct method RGBA (line 819) | func (c BGRA8888) RGBA() (r, g, b, a uint32) { function bgra8888Model (line 829) | func bgra8888Model(c color.Color) color.Color { type ARGB8888 (line 842) | type ARGB8888 struct method RGBA (line 846) | func (c ARGB8888) RGBA() (r, g, b, a uint32) { function argb8888Model (line 856) | func argb8888Model(c color.Color) color.Color { type ABGR8888 (line 869) | type ABGR8888 struct method RGBA (line 873) | func (c ABGR8888) RGBA() (r, g, b, a uint32) { function abgr8888Model (line 883) | func abgr8888Model(c color.Color) color.Color { function downscale8to1bit (line 896) | func downscale8to1bit(alpha byte) byte { function downscale8to2bit (line 903) | func downscale8to2bit(in byte) byte { function downscale8to3bit (line 907) | func downscale8to3bit(in byte) byte { function downscale8to4bit (line 911) | func downscale8to4bit(in byte) byte { function downscale8to5bit (line 915) | func downscale8to5bit(in byte) byte { function downscale8to6bit (line 919) | func downscale8to6bit(in byte) byte { function upscale1to8bit (line 923) | func upscale1to8bit(alphaBit byte) byte { function upscale2to8bit (line 930) | func upscale2to8bit(in byte) byte { function upscale3to8bit (line 934) | func upscale3to8bit(in byte) byte { function upscale4to8bit (line 938) | func upscale4to8bit(in byte) byte { function upscale5to8bit (line 942) | func upscale5to8bit(in byte) byte { function upscale6to8bit (line 946) | func upscale6to8bit(in byte) byte { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/power.go constant POWERSTATE_UNKNOWN (line 9) | POWERSTATE_UNKNOWN = C.SDL_POWERSTATE_UNKNOWN constant POWERSTATE_ON_BATTERY (line 10) | POWERSTATE_ON_BATTERY = C.SDL_POWERSTATE_ON_BATTERY constant POWERSTATE_NO_BATTERY (line 11) | POWERSTATE_NO_BATTERY = C.SDL_POWERSTATE_NO_BATTERY constant POWERSTATE_CHARGING (line 12) | POWERSTATE_CHARGING = C.SDL_POWERSTATE_CHARGING constant POWERSTATE_CHARGED (line 13) | POWERSTATE_CHARGED = C.SDL_POWERSTATE_CHARGED type PowerState (line 18) | type PowerState function GetPowerInfo (line 22) | func GetPowerInfo() (int, int, int) { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/rect.go type Point (line 12) | type Point struct method cptr (line 42) | func (p *Point) cptr() *C.SDL_Point { method InRect (line 60) | func (p *Point) InRect(r *Rect) bool { type Rect (line 19) | type Rect struct method cptr (line 46) | func (a *Rect) cptr() *C.SDL_Rect { method Empty (line 80) | func (a *Rect) Empty() bool { method Equals (line 86) | func (a *Rect) Equals(b *Rect) bool { method HasIntersection (line 97) | func (a *Rect) HasIntersection(b *Rect) bool { method Intersect (line 116) | func (a *Rect) Intersect(b *Rect) (Rect, bool) { method Union (line 161) | func (a *Rect) Union(b *Rect) Rect { method IntersectLine (line 550) | func (a *Rect) IntersectLine(X1, Y1, X2, Y2 *int32) bool { type FPoint (line 28) | type FPoint struct method cptr (line 50) | func (p *FPoint) cptr() *C.SDL_FPoint { method InRect (line 70) | func (p *FPoint) InRect(r *FRect) bool { type FRect (line 35) | type FRect struct method cptr (line 54) | func (a *FRect) cptr() *C.SDL_FRect { method Empty (line 208) | func (a *FRect) Empty() bool { method Equals (line 214) | func (a *FRect) Equals(b *FRect) bool { method EqualsEpsilon (line 225) | func (a *FRect) EqualsEpsilon(b *FRect, epsilon float32) bool { method HasIntersection (line 238) | func (a *FRect) HasIntersection(b *FRect) bool { method Intersect (line 257) | func (a *FRect) Intersect(b *FRect) (FRect, bool) { method Union (line 302) | func (a *FRect) Union(b *FRect) FRect { method IntersectLine (line 667) | func (a *FRect) IntersectLine(X1, Y1, X2, Y2 *float32) bool { function EnclosePoints (line 349) | func EnclosePoints(points []Point, clip *Rect) (Rect, bool) { function EncloseFPoints (line 431) | func EncloseFPoints(points []FPoint, clip *FRect) (result FRect, enclose... constant codeBottom (line 510) | codeBottom = 1 constant codeTop (line 511) | codeTop = 2 constant codeLeft (line 512) | codeLeft = 4 constant codeRight (line 513) | codeRight = 8 function computeOutCode (line 516) | func computeOutCode(rect *Rect, x, y int32) int { function computeFOutCode (line 532) | func computeFOutCode(rect *FRect, x, y float32) int { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/render.go constant RENDERER_SOFTWARE (line 321) | RENDERER_SOFTWARE = C.SDL_RENDERER_SOFTWARE constant RENDERER_ACCELERATED (line 322) | RENDERER_ACCELERATED = C.SDL_RENDERER_ACCELERATED constant RENDERER_PRESENTVSYNC (line 323) | RENDERER_PRESENTVSYNC = C.SDL_RENDERER_PRESENTVSYNC constant RENDERER_TARGETTEXTURE (line 324) | RENDERER_TARGETTEXTURE = C.SDL_RENDERER_TARGETTEXTURE type ScaleMode (line 327) | type ScaleMode constant ScaleModeNearest (line 331) | ScaleModeNearest ScaleMode = C.SDL_ScaleModeNearest constant ScaleModeLinear (line 332) | ScaleModeLinear = C.SDL_ScaleModeLinear constant ScaleModeBest (line 333) | ScaleModeBest = C.SDL_ScaleModeBest constant TEXTUREACCESS_STATIC (line 339) | TEXTUREACCESS_STATIC = C.SDL_TEXTUREACCESS_STATIC constant TEXTUREACCESS_STREAMING (line 340) | TEXTUREACCESS_STREAMING = C.SDL_TEXTUREACCESS_STREAMING constant TEXTUREACCESS_TARGET (line 341) | TEXTUREACCESS_TARGET = C.SDL_TEXTUREACCESS_TARGET constant TEXTUREMODULATE_NONE (line 347) | TEXTUREMODULATE_NONE = C.SDL_TEXTUREMODULATE_NONE constant TEXTUREMODULATE_COLOR (line 348) | TEXTUREMODULATE_COLOR = C.SDL_TEXTUREMODULATE_COLOR constant TEXTUREMODULATE_ALPHA (line 349) | TEXTUREMODULATE_ALPHA = C.SDL_TEXTUREMODULATE_ALPHA constant FLIP_NONE (line 355) | FLIP_NONE RendererFlip = C.SDL_FLIP_NONE constant FLIP_HORIZONTAL (line 356) | FLIP_HORIZONTAL = C.SDL_FLIP_HORIZONTAL constant FLIP_VERTICAL (line 357) | FLIP_VERTICAL = C.SDL_FLIP_VERTICAL type RendererInfo (line 362) | type RendererInfo struct method cptr (line 382) | func (info *RendererInfo) cptr() *C.SDL_RendererInfo { type cRendererInfo (line 367) | type cRendererInfo struct method cptr (line 386) | func (info *cRendererInfo) cptr() *C.SDL_RendererInfo { type RendererInfoData (line 374) | type RendererInfoData struct type RendererFlip (line 392) | type RendererFlip method c (line 402) | func (flip RendererFlip) c() C.SDL_RendererFlip { type cRendererFlip (line 393) | type cRendererFlip type Vertex (line 396) | type Vertex struct function GetNumRenderDrivers (line 408) | func GetNumRenderDrivers() (int, error) { function GetRenderDriverInfo (line 415) | func GetRenderDriverInfo(index int, info *RendererInfo) (int, error) { function CreateWindowAndRenderer (line 429) | func CreateWindowAndRenderer(w, h int32, flags uint32) (*Window, *Render... function CreateRenderer (line 446) | func CreateRenderer(window *Window, index int, flags uint32) (*Renderer,... function CreateSoftwareRenderer (line 456) | func CreateSoftwareRenderer(surface *Surface) (*Renderer, error) { method GetRenderer (line 466) | func (window *Window) GetRenderer() (*Renderer, error) { method GetInfo (line 476) | func (renderer *Renderer) GetInfo() (RendererInfo, error) { method GetOutputSize (line 491) | func (renderer *Renderer) GetOutputSize() (w, h int32, err error) { method CreateTexture (line 502) | func (renderer *Renderer) CreateTexture(format uint32, access int, w, h ... method CreateTextureFromSurface (line 517) | func (renderer *Renderer) CreateTextureFromSurface(surface *Surface) (*T... method Query (line 527) | func (texture *Texture) Query() (format uint32, access int, width int32,... method SetColorMod (line 546) | func (texture *Texture) SetColorMod(r uint8, g uint8, b uint8) error { method SetAlphaMod (line 557) | func (texture *Texture) SetAlphaMod(alpha uint8) error { method GetAlphaMod (line 564) | func (texture *Texture) GetAlphaMod() (alpha uint8, err error) { method SetBlendMode (line 571) | func (texture *Texture) SetBlendMode(bm BlendMode) error { method GetBlendMode (line 578) | func (texture *Texture) GetBlendMode() (bm BlendMode, err error) { method Update (line 585) | func (texture *Texture) Update(rect *Rect, pixels unsafe.Pointer, pitch ... method UpdateRGBA (line 599) | func (texture *Texture) UpdateRGBA(rect *Rect, pixels []uint32, pitch in... method UpdateYUV (line 613) | func (texture *Texture) UpdateYUV(rect *Rect, yPlane []byte, yPitch int,... method Lock (line 638) | func (texture *Texture) Lock(rect *Rect) ([]byte, int, error) { method Unlock (line 671) | func (texture *Texture) Unlock() { method RenderTargetSupported (line 677) | func (renderer *Renderer) RenderTargetSupported() bool { method SetRenderTarget (line 683) | func (renderer *Renderer) SetRenderTarget(texture *Texture) error { method GetRenderTarget (line 691) | func (renderer *Renderer) GetRenderTarget() *Texture { method SetLogicalSize (line 697) | func (renderer *Renderer) SetLogicalSize(w, h int32) error { method GetLogicalSize (line 704) | func (renderer *Renderer) GetLogicalSize() (w, h int32) { method SetViewport (line 714) | func (renderer *Renderer) SetViewport(rect *Rect) error { method GetViewport (line 721) | func (renderer *Renderer) GetViewport() (rect Rect) { method IsClipEnabled (line 728) | func (renderer *Renderer) IsClipEnabled() bool { method SetClipRect (line 734) | func (renderer *Renderer) SetClipRect(rect *Rect) error { method GetClipRect (line 741) | func (renderer *Renderer) GetClipRect() (rect Rect) { method SetScale (line 748) | func (renderer *Renderer) SetScale(scaleX, scaleY float32) error { method GetScale (line 758) | func (renderer *Renderer) GetScale() (scaleX, scaleY float32) { method SetIntegerScale (line 774) | func (renderer *Renderer) SetIntegerScale(v bool) error { method GetIntegerScale (line 787) | func (renderer *Renderer) GetIntegerScale() (bool, error) { method SetDrawColor (line 797) | func (renderer *Renderer) SetDrawColor(r, g, b, a uint8) error { method SetDrawColorArray (line 808) | func (renderer *Renderer) SetDrawColorArray(bs ...uint8) error { method GetDrawColor (line 824) | func (renderer *Renderer) GetDrawColor() (r, g, b, a uint8, err error) { method SetDrawBlendMode (line 836) | func (renderer *Renderer) SetDrawBlendMode(bm BlendMode) error { method GetDrawBlendMode (line 843) | func (renderer *Renderer) GetDrawBlendMode(bm *BlendMode) error { method Clear (line 850) | func (renderer *Renderer) Clear() error { method DrawPoint (line 857) | func (renderer *Renderer) DrawPoint(x, y int32) error { method DrawPoints (line 864) | func (renderer *Renderer) DrawPoints(points []Point) error { method DrawLine (line 874) | func (renderer *Renderer) DrawLine(x1, y1, x2, y2 int32) error { method DrawLines (line 886) | func (renderer *Renderer) DrawLines(points []Point) error { method DrawRect (line 896) | func (renderer *Renderer) DrawRect(rect *Rect) error { method DrawRects (line 903) | func (renderer *Renderer) DrawRects(rects []Rect) error { method FillRect (line 913) | func (renderer *Renderer) FillRect(rect *Rect) error { method FillRects (line 920) | func (renderer *Renderer) FillRects(rects []Rect) error { method Copy (line 930) | func (renderer *Renderer) Copy(texture *Texture, src, dst *Rect) error { method CopyEx (line 949) | func (renderer *Renderer) CopyEx(texture *Texture, src, dst *Rect, angle... method DrawPointF (line 963) | func (renderer *Renderer) DrawPointF(x, y float32) error { method DrawPointsF (line 970) | func (renderer *Renderer) DrawPointsF(points []FPoint) error { method DrawLineF (line 980) | func (renderer *Renderer) DrawLineF(x1, y1, x2, y2 float32) error { method DrawLinesF (line 992) | func (renderer *Renderer) DrawLinesF(points []FPoint) error { method DrawRectF (line 1002) | func (renderer *Renderer) DrawRectF(rect *FRect) error { method DrawRectsF (line 1009) | func (renderer *Renderer) DrawRectsF(rects []FRect) error { method FillRectF (line 1019) | func (renderer *Renderer) FillRectF(rect *FRect) error { method FillRectsF (line 1026) | func (renderer *Renderer) FillRectsF(rects []FRect) error { method CopyF (line 1036) | func (renderer *Renderer) CopyF(texture *Texture, src *Rect, dst *FRect)... method CopyExF (line 1047) | func (renderer *Renderer) CopyExF(texture *Texture, src *Rect, dst *FRec... method ReadPixels (line 1061) | func (renderer *Renderer) ReadPixels(rect *Rect, format uint32, pixels u... method Present (line 1073) | func (renderer *Renderer) Present() { method Destroy (line 1079) | func (texture *Texture) Destroy() error { method Destroy (line 1093) | func (renderer *Renderer) Destroy() error { method Flush (line 1107) | func (renderer *Renderer) Flush() error { method GLBind (line 1113) | func (texture *Texture) GLBind(texw, texh *float32) error { method GLUnbind (line 1123) | func (texture *Texture) GLUnbind() error { method GetMetalLayer (line 1130) | func (renderer *Renderer) GetMetalLayer() (layer unsafe.Pointer, err err... method GetMetalCommandEncoder (line 1140) | func (renderer *Renderer) GetMetalCommandEncoder() (encoder unsafe.Point... method UpdateNV (line 1150) | func (texture *Texture) UpdateNV(rect *Rect, yPlane []byte, yPitch int, ... method RenderGeometry (line 1172) | func (renderer *Renderer) RenderGeometry(texture *Texture, vertices []Ve... method RenderGeometryRaw (line 1190) | func (renderer *Renderer) RenderGeometryRaw(texture *Texture, xy *float3... method SetTextureUserData (line 1209) | func (texture *Texture) SetTextureUserData(userdata unsafe.Pointer) (err... method GetTextureUserData (line 1216) | func (texture *Texture) GetTextureUserData() (userdata unsafe.Pointer) { method RenderWindowToLogical (line 1228) | func (renderer *Renderer) RenderWindowToLogical(windowX, windowY int) (l... method RenderLogicalToWindow (line 1242) | func (renderer *Renderer) RenderLogicalToWindow(logicalX, logicalY float... method RenderSetVSync (line 1255) | func (renderer *Renderer) RenderSetVSync(vsync bool) (err error) { method GetWindow (line 1263) | func (renderer *Renderer) GetWindow() (window *Window, err error) { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/rwops.go constant RWOPS_UNKNOWN (line 50) | RWOPS_UNKNOWN = 0 constant RWOPS_WINFILE (line 51) | RWOPS_WINFILE = 1 constant RWOPS_STDFILE (line 52) | RWOPS_STDFILE = 2 constant RWOPS_JNIFILE (line 53) | RWOPS_JNIFILE = 3 constant RWOPS_MEMORY (line 54) | RWOPS_MEMORY = 4 constant RWOPS_MEMORY_RO (line 55) | RWOPS_MEMORY_RO = 5 constant RW_SEEK_SET (line 60) | RW_SEEK_SET = C.RW_SEEK_SET constant RW_SEEK_CUR (line 61) | RW_SEEK_CUR = C.RW_SEEK_CUR constant RW_SEEK_END (line 62) | RW_SEEK_END = C.RW_SEEK_END type RWops (line 67) | type RWops method cptr (line 69) | func (rwops *RWops) cptr() *C.SDL_RWops { method Free (line 108) | func (rwops *RWops) Free() error { method Size (line 119) | func (rwops *RWops) Size() (int64, error) { method Seek (line 129) | func (rwops *RWops) Seek(offset int64, whence int) (int64, error) { method Read (line 143) | func (rwops *RWops) Read(buf []byte) (n int, err error) { method Read2 (line 149) | func (rwops *RWops) Read2(buf []byte, size, maxnum uint) (n int, err e... method Tell (line 166) | func (rwops *RWops) Tell() (int64, error) { method Write (line 180) | func (rwops *RWops) Write(buf []byte) (n int, err error) { method Write2 (line 186) | func (rwops *RWops) Write2(buf []byte, size, num uint) (n int, err err... method Close (line 203) | func (rwops *RWops) Close() error { method ReadU8 (line 212) | func (rwops *RWops) ReadU8() uint8 { method ReadLE16 (line 221) | func (rwops *RWops) ReadLE16() uint16 { method ReadBE16 (line 230) | func (rwops *RWops) ReadBE16() uint16 { method ReadLE32 (line 239) | func (rwops *RWops) ReadLE32() uint32 { method ReadBE32 (line 248) | func (rwops *RWops) ReadBE32() uint32 { method ReadLE64 (line 257) | func (rwops *RWops) ReadLE64() uint64 { method ReadBE64 (line 266) | func (rwops *RWops) ReadBE64() uint64 { method LoadFileRW (line 275) | func (src *RWops) LoadFileRW(freesrc bool) (data []byte, size int) { method WriteU8 (line 300) | func (rwops *RWops) WriteU8(value uint8) uint { method WriteLE16 (line 309) | func (rwops *RWops) WriteLE16(value uint16) uint { method WriteBE16 (line 318) | func (rwops *RWops) WriteBE16(value uint16) uint { method WriteLE32 (line 327) | func (rwops *RWops) WriteLE32(value uint32) uint { method WriteBE32 (line 336) | func (rwops *RWops) WriteBE32(value uint32) uint { method WriteLE64 (line 345) | func (rwops *RWops) WriteLE64(value uint64) uint { method WriteBE64 (line 354) | func (rwops *RWops) WriteBE64(value uint64) uint { function RWFromFile (line 75) | func RWFromFile(file, mode string) *RWops { function RWFromMem (line 85) | func RWFromMem(mem []byte) (*RWops, error) { function AllocRW (line 102) | func AllocRW() *RWops { function LoadFile (line 294) | func LoadFile(file string) (data []byte, size int) { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/scancode.go constant SCANCODE_UNKNOWN (line 10) | SCANCODE_UNKNOWN = 0 constant SCANCODE_A (line 12) | SCANCODE_A = C.SDL_SCANCODE_A constant SCANCODE_B (line 13) | SCANCODE_B = C.SDL_SCANCODE_B constant SCANCODE_C (line 14) | SCANCODE_C = C.SDL_SCANCODE_C constant SCANCODE_D (line 15) | SCANCODE_D = C.SDL_SCANCODE_D constant SCANCODE_E (line 16) | SCANCODE_E = C.SDL_SCANCODE_E constant SCANCODE_F (line 17) | SCANCODE_F = C.SDL_SCANCODE_F constant SCANCODE_G (line 18) | SCANCODE_G = C.SDL_SCANCODE_G constant SCANCODE_H (line 19) | SCANCODE_H = C.SDL_SCANCODE_H constant SCANCODE_I (line 20) | SCANCODE_I = C.SDL_SCANCODE_I constant SCANCODE_J (line 21) | SCANCODE_J = C.SDL_SCANCODE_J constant SCANCODE_K (line 22) | SCANCODE_K = C.SDL_SCANCODE_K constant SCANCODE_L (line 23) | SCANCODE_L = C.SDL_SCANCODE_L constant SCANCODE_M (line 24) | SCANCODE_M = C.SDL_SCANCODE_M constant SCANCODE_N (line 25) | SCANCODE_N = C.SDL_SCANCODE_N constant SCANCODE_O (line 26) | SCANCODE_O = C.SDL_SCANCODE_O constant SCANCODE_P (line 27) | SCANCODE_P = C.SDL_SCANCODE_P constant SCANCODE_Q (line 28) | SCANCODE_Q = C.SDL_SCANCODE_Q constant SCANCODE_R (line 29) | SCANCODE_R = C.SDL_SCANCODE_R constant SCANCODE_S (line 30) | SCANCODE_S = C.SDL_SCANCODE_S constant SCANCODE_T (line 31) | SCANCODE_T = C.SDL_SCANCODE_T constant SCANCODE_U (line 32) | SCANCODE_U = C.SDL_SCANCODE_U constant SCANCODE_V (line 33) | SCANCODE_V = C.SDL_SCANCODE_V constant SCANCODE_W (line 34) | SCANCODE_W = C.SDL_SCANCODE_W constant SCANCODE_X (line 35) | SCANCODE_X = C.SDL_SCANCODE_X constant SCANCODE_Y (line 36) | SCANCODE_Y = C.SDL_SCANCODE_Y constant SCANCODE_Z (line 37) | SCANCODE_Z = C.SDL_SCANCODE_Z constant SCANCODE_1 (line 39) | SCANCODE_1 = C.SDL_SCANCODE_1 constant SCANCODE_2 (line 40) | SCANCODE_2 = C.SDL_SCANCODE_2 constant SCANCODE_3 (line 41) | SCANCODE_3 = C.SDL_SCANCODE_3 constant SCANCODE_4 (line 42) | SCANCODE_4 = C.SDL_SCANCODE_4 constant SCANCODE_5 (line 43) | SCANCODE_5 = C.SDL_SCANCODE_5 constant SCANCODE_6 (line 44) | SCANCODE_6 = C.SDL_SCANCODE_6 constant SCANCODE_7 (line 45) | SCANCODE_7 = C.SDL_SCANCODE_7 constant SCANCODE_8 (line 46) | SCANCODE_8 = C.SDL_SCANCODE_8 constant SCANCODE_9 (line 47) | SCANCODE_9 = C.SDL_SCANCODE_9 constant SCANCODE_0 (line 48) | SCANCODE_0 = C.SDL_SCANCODE_0 constant SCANCODE_RETURN (line 50) | SCANCODE_RETURN = C.SDL_SCANCODE_RETURN constant SCANCODE_ESCAPE (line 51) | SCANCODE_ESCAPE = C.SDL_SCANCODE_ESCAPE constant SCANCODE_BACKSPACE (line 52) | SCANCODE_BACKSPACE = C.SDL_SCANCODE_BACKSPACE constant SCANCODE_TAB (line 53) | SCANCODE_TAB = C.SDL_SCANCODE_TAB constant SCANCODE_SPACE (line 54) | SCANCODE_SPACE = C.SDL_SCANCODE_SPACE constant SCANCODE_MINUS (line 56) | SCANCODE_MINUS = C.SDL_SCANCODE_MINUS constant SCANCODE_EQUALS (line 57) | SCANCODE_EQUALS = C.SDL_SCANCODE_EQUALS constant SCANCODE_LEFTBRACKET (line 58) | SCANCODE_LEFTBRACKET = C.SDL_SCANCODE_LEFTBRACKET constant SCANCODE_RIGHTBRACKET (line 59) | SCANCODE_RIGHTBRACKET = C.SDL_SCANCODE_RIGHTBRACKET constant SCANCODE_BACKSLASH (line 60) | SCANCODE_BACKSLASH = C.SDL_SCANCODE_BACKSLASH constant SCANCODE_NONUSHASH (line 61) | SCANCODE_NONUSHASH = C.SDL_SCANCODE_NONUSHASH constant SCANCODE_SEMICOLON (line 62) | SCANCODE_SEMICOLON = C.SDL_SCANCODE_SEMICOLON constant SCANCODE_APOSTROPHE (line 63) | SCANCODE_APOSTROPHE = C.SDL_SCANCODE_APOSTROPHE constant SCANCODE_GRAVE (line 64) | SCANCODE_GRAVE = C.SDL_SCANCODE_GRAVE constant SCANCODE_COMMA (line 65) | SCANCODE_COMMA = C.SDL_SCANCODE_COMMA constant SCANCODE_PERIOD (line 66) | SCANCODE_PERIOD = C.SDL_SCANCODE_PERIOD constant SCANCODE_SLASH (line 67) | SCANCODE_SLASH = C.SDL_SCANCODE_SLASH constant SCANCODE_CAPSLOCK (line 68) | SCANCODE_CAPSLOCK = C.SDL_SCANCODE_CAPSLOCK constant SCANCODE_F1 (line 69) | SCANCODE_F1 = C.SDL_SCANCODE_F1 constant SCANCODE_F2 (line 70) | SCANCODE_F2 = C.SDL_SCANCODE_F2 constant SCANCODE_F3 (line 71) | SCANCODE_F3 = C.SDL_SCANCODE_F3 constant SCANCODE_F4 (line 72) | SCANCODE_F4 = C.SDL_SCANCODE_F4 constant SCANCODE_F5 (line 73) | SCANCODE_F5 = C.SDL_SCANCODE_F5 constant SCANCODE_F6 (line 74) | SCANCODE_F6 = C.SDL_SCANCODE_F6 constant SCANCODE_F7 (line 75) | SCANCODE_F7 = C.SDL_SCANCODE_F7 constant SCANCODE_F8 (line 76) | SCANCODE_F8 = C.SDL_SCANCODE_F8 constant SCANCODE_F9 (line 77) | SCANCODE_F9 = C.SDL_SCANCODE_F9 constant SCANCODE_F10 (line 78) | SCANCODE_F10 = C.SDL_SCANCODE_F10 constant SCANCODE_F11 (line 79) | SCANCODE_F11 = C.SDL_SCANCODE_F11 constant SCANCODE_F12 (line 80) | SCANCODE_F12 = C.SDL_SCANCODE_F12 constant SCANCODE_PRINTSCREEN (line 81) | SCANCODE_PRINTSCREEN = C.SDL_SCANCODE_PRINTSCREEN constant SCANCODE_SCROLLLOCK (line 82) | SCANCODE_SCROLLLOCK = C.SDL_SCANCODE_SCROLLLOCK constant SCANCODE_PAUSE (line 83) | SCANCODE_PAUSE = C.SDL_SCANCODE_PAUSE constant SCANCODE_INSERT (line 84) | SCANCODE_INSERT = C.SDL_SCANCODE_INSERT constant SCANCODE_HOME (line 85) | SCANCODE_HOME = C.SDL_SCANCODE_HOME constant SCANCODE_PAGEUP (line 86) | SCANCODE_PAGEUP = C.SDL_SCANCODE_PAGEUP constant SCANCODE_DELETE (line 87) | SCANCODE_DELETE = C.SDL_SCANCODE_DELETE constant SCANCODE_END (line 88) | SCANCODE_END = C.SDL_SCANCODE_END constant SCANCODE_PAGEDOWN (line 89) | SCANCODE_PAGEDOWN = C.SDL_SCANCODE_PAGEDOWN constant SCANCODE_RIGHT (line 90) | SCANCODE_RIGHT = C.SDL_SCANCODE_RIGHT constant SCANCODE_LEFT (line 91) | SCANCODE_LEFT = C.SDL_SCANCODE_LEFT constant SCANCODE_DOWN (line 92) | SCANCODE_DOWN = C.SDL_SCANCODE_DOWN constant SCANCODE_UP (line 93) | SCANCODE_UP = C.SDL_SCANCODE_UP constant SCANCODE_NUMLOCKCLEAR (line 95) | SCANCODE_NUMLOCKCLEAR = C.SDL_SCANCODE_NUMLOCKCLEAR constant SCANCODE_KP_DIVIDE (line 96) | SCANCODE_KP_DIVIDE = C.SDL_SCANCODE_KP_DIVIDE constant SCANCODE_KP_MULTIPLY (line 97) | SCANCODE_KP_MULTIPLY = C.SDL_SCANCODE_KP_MULTIPLY constant SCANCODE_KP_MINUS (line 98) | SCANCODE_KP_MINUS = C.SDL_SCANCODE_KP_MINUS constant SCANCODE_KP_PLUS (line 99) | SCANCODE_KP_PLUS = C.SDL_SCANCODE_KP_PLUS constant SCANCODE_KP_ENTER (line 100) | SCANCODE_KP_ENTER = C.SDL_SCANCODE_KP_ENTER constant SCANCODE_KP_1 (line 101) | SCANCODE_KP_1 = C.SDL_SCANCODE_KP_1 constant SCANCODE_KP_2 (line 102) | SCANCODE_KP_2 = C.SDL_SCANCODE_KP_2 constant SCANCODE_KP_3 (line 103) | SCANCODE_KP_3 = C.SDL_SCANCODE_KP_3 constant SCANCODE_KP_4 (line 104) | SCANCODE_KP_4 = C.SDL_SCANCODE_KP_4 constant SCANCODE_KP_5 (line 105) | SCANCODE_KP_5 = C.SDL_SCANCODE_KP_5 constant SCANCODE_KP_6 (line 106) | SCANCODE_KP_6 = C.SDL_SCANCODE_KP_6 constant SCANCODE_KP_7 (line 107) | SCANCODE_KP_7 = C.SDL_SCANCODE_KP_7 constant SCANCODE_KP_8 (line 108) | SCANCODE_KP_8 = C.SDL_SCANCODE_KP_8 constant SCANCODE_KP_9 (line 109) | SCANCODE_KP_9 = C.SDL_SCANCODE_KP_9 constant SCANCODE_KP_0 (line 110) | SCANCODE_KP_0 = C.SDL_SCANCODE_KP_0 constant SCANCODE_KP_PERIOD (line 111) | SCANCODE_KP_PERIOD = C.SDL_SCANCODE_KP_PERIOD constant SCANCODE_NONUSBACKSLASH (line 113) | SCANCODE_NONUSBACKSLASH = C.SDL_SCANCODE_NONUSBACKSLASH constant SCANCODE_APPLICATION (line 114) | SCANCODE_APPLICATION = C.SDL_SCANCODE_APPLICATION constant SCANCODE_POWER (line 115) | SCANCODE_POWER = C.SDL_SCANCODE_POWER constant SCANCODE_KP_EQUALS (line 116) | SCANCODE_KP_EQUALS = C.SDL_SCANCODE_KP_EQUALS constant SCANCODE_F13 (line 117) | SCANCODE_F13 = C.SDL_SCANCODE_F13 constant SCANCODE_F14 (line 118) | SCANCODE_F14 = C.SDL_SCANCODE_F14 constant SCANCODE_F15 (line 119) | SCANCODE_F15 = C.SDL_SCANCODE_F15 constant SCANCODE_F16 (line 120) | SCANCODE_F16 = C.SDL_SCANCODE_F16 constant SCANCODE_F17 (line 121) | SCANCODE_F17 = C.SDL_SCANCODE_F17 constant SCANCODE_F18 (line 122) | SCANCODE_F18 = C.SDL_SCANCODE_F18 constant SCANCODE_F19 (line 123) | SCANCODE_F19 = C.SDL_SCANCODE_F19 constant SCANCODE_F20 (line 124) | SCANCODE_F20 = C.SDL_SCANCODE_F20 constant SCANCODE_F21 (line 125) | SCANCODE_F21 = C.SDL_SCANCODE_F21 constant SCANCODE_F22 (line 126) | SCANCODE_F22 = C.SDL_SCANCODE_F22 constant SCANCODE_F23 (line 127) | SCANCODE_F23 = C.SDL_SCANCODE_F23 constant SCANCODE_F24 (line 128) | SCANCODE_F24 = C.SDL_SCANCODE_F24 constant SCANCODE_EXECUTE (line 129) | SCANCODE_EXECUTE = C.SDL_SCANCODE_EXECUTE constant SCANCODE_HELP (line 130) | SCANCODE_HELP = C.SDL_SCANCODE_HELP constant SCANCODE_MENU (line 131) | SCANCODE_MENU = C.SDL_SCANCODE_MENU constant SCANCODE_SELECT (line 132) | SCANCODE_SELECT = C.SDL_SCANCODE_SELECT constant SCANCODE_STOP (line 133) | SCANCODE_STOP = C.SDL_SCANCODE_STOP constant SCANCODE_AGAIN (line 134) | SCANCODE_AGAIN = C.SDL_SCANCODE_AGAIN constant SCANCODE_UNDO (line 135) | SCANCODE_UNDO = C.SDL_SCANCODE_UNDO constant SCANCODE_CUT (line 136) | SCANCODE_CUT = C.SDL_SCANCODE_CUT constant SCANCODE_COPY (line 137) | SCANCODE_COPY = C.SDL_SCANCODE_COPY constant SCANCODE_PASTE (line 138) | SCANCODE_PASTE = C.SDL_SCANCODE_PASTE constant SCANCODE_FIND (line 139) | SCANCODE_FIND = C.SDL_SCANCODE_FIND constant SCANCODE_MUTE (line 140) | SCANCODE_MUTE = C.SDL_SCANCODE_MUTE constant SCANCODE_VOLUMEUP (line 141) | SCANCODE_VOLUMEUP = C.SDL_SCANCODE_VOLUMEUP constant SCANCODE_VOLUMEDOWN (line 142) | SCANCODE_VOLUMEDOWN = C.SDL_SCANCODE_VOLUMEDOWN constant SCANCODE_KP_COMMA (line 143) | SCANCODE_KP_COMMA = C.SDL_SCANCODE_KP_COMMA constant SCANCODE_KP_EQUALSAS400 (line 144) | SCANCODE_KP_EQUALSAS400 = C.SDL_SCANCODE_KP_EQUALSAS400 constant SCANCODE_INTERNATIONAL1 (line 146) | SCANCODE_INTERNATIONAL1 = C.SDL_SCANCODE_INTERNATIONAL1 constant SCANCODE_INTERNATIONAL2 (line 147) | SCANCODE_INTERNATIONAL2 = C.SDL_SCANCODE_INTERNATIONAL2 constant SCANCODE_INTERNATIONAL3 (line 148) | SCANCODE_INTERNATIONAL3 = C.SDL_SCANCODE_INTERNATIONAL3 constant SCANCODE_INTERNATIONAL4 (line 149) | SCANCODE_INTERNATIONAL4 = C.SDL_SCANCODE_INTERNATIONAL4 constant SCANCODE_INTERNATIONAL5 (line 150) | SCANCODE_INTERNATIONAL5 = C.SDL_SCANCODE_INTERNATIONAL5 constant SCANCODE_INTERNATIONAL6 (line 151) | SCANCODE_INTERNATIONAL6 = C.SDL_SCANCODE_INTERNATIONAL6 constant SCANCODE_INTERNATIONAL7 (line 152) | SCANCODE_INTERNATIONAL7 = C.SDL_SCANCODE_INTERNATIONAL7 constant SCANCODE_INTERNATIONAL8 (line 153) | SCANCODE_INTERNATIONAL8 = C.SDL_SCANCODE_INTERNATIONAL8 constant SCANCODE_INTERNATIONAL9 (line 154) | SCANCODE_INTERNATIONAL9 = C.SDL_SCANCODE_INTERNATIONAL9 constant SCANCODE_LANG1 (line 155) | SCANCODE_LANG1 = C.SDL_SCANCODE_LANG1 constant SCANCODE_LANG2 (line 156) | SCANCODE_LANG2 = C.SDL_SCANCODE_LANG2 constant SCANCODE_LANG3 (line 157) | SCANCODE_LANG3 = C.SDL_SCANCODE_LANG3 constant SCANCODE_LANG4 (line 158) | SCANCODE_LANG4 = C.SDL_SCANCODE_LANG4 constant SCANCODE_LANG5 (line 159) | SCANCODE_LANG5 = C.SDL_SCANCODE_LANG5 constant SCANCODE_LANG6 (line 160) | SCANCODE_LANG6 = C.SDL_SCANCODE_LANG6 constant SCANCODE_LANG7 (line 161) | SCANCODE_LANG7 = C.SDL_SCANCODE_LANG7 constant SCANCODE_LANG8 (line 162) | SCANCODE_LANG8 = C.SDL_SCANCODE_LANG8 constant SCANCODE_LANG9 (line 163) | SCANCODE_LANG9 = C.SDL_SCANCODE_LANG9 constant SCANCODE_ALTERASE (line 165) | SCANCODE_ALTERASE = C.SDL_SCANCODE_ALTERASE constant SCANCODE_SYSREQ (line 166) | SCANCODE_SYSREQ = C.SDL_SCANCODE_SYSREQ constant SCANCODE_CANCEL (line 167) | SCANCODE_CANCEL = C.SDL_SCANCODE_CANCEL constant SCANCODE_CLEAR (line 168) | SCANCODE_CLEAR = C.SDL_SCANCODE_CLEAR constant SCANCODE_PRIOR (line 169) | SCANCODE_PRIOR = C.SDL_SCANCODE_PRIOR constant SCANCODE_RETURN2 (line 170) | SCANCODE_RETURN2 = C.SDL_SCANCODE_RETURN2 constant SCANCODE_SEPARATOR (line 171) | SCANCODE_SEPARATOR = C.SDL_SCANCODE_SEPARATOR constant SCANCODE_OUT (line 172) | SCANCODE_OUT = C.SDL_SCANCODE_OUT constant SCANCODE_OPER (line 173) | SCANCODE_OPER = C.SDL_SCANCODE_OPER constant SCANCODE_CLEARAGAIN (line 174) | SCANCODE_CLEARAGAIN = C.SDL_SCANCODE_CLEARAGAIN constant SCANCODE_CRSEL (line 175) | SCANCODE_CRSEL = C.SDL_SCANCODE_CRSEL constant SCANCODE_EXSEL (line 176) | SCANCODE_EXSEL = C.SDL_SCANCODE_EXSEL constant SCANCODE_KP_00 (line 178) | SCANCODE_KP_00 = C.SDL_SCANCODE_KP_00 constant SCANCODE_KP_000 (line 179) | SCANCODE_KP_000 = C.SDL_SCANCODE_KP_000 constant SCANCODE_THOUSANDSSEPARATOR (line 180) | SCANCODE_THOUSANDSSEPARATOR = C.SDL_SCANCODE_THOUSANDSSEPARATOR constant SCANCODE_DECIMALSEPARATOR (line 181) | SCANCODE_DECIMALSEPARATOR = C.SDL_SCANCODE_DECIMALSEPARATOR constant SCANCODE_CURRENCYUNIT (line 182) | SCANCODE_CURRENCYUNIT = C.SDL_SCANCODE_CURRENCYUNIT constant SCANCODE_CURRENCYSUBUNIT (line 183) | SCANCODE_CURRENCYSUBUNIT = C.SDL_SCANCODE_CURRENCYSUBUNIT constant SCANCODE_KP_LEFTPAREN (line 184) | SCANCODE_KP_LEFTPAREN = C.SDL_SCANCODE_KP_LEFTPAREN constant SCANCODE_KP_RIGHTPAREN (line 185) | SCANCODE_KP_RIGHTPAREN = C.SDL_SCANCODE_KP_RIGHTPAREN constant SCANCODE_KP_LEFTBRACE (line 186) | SCANCODE_KP_LEFTBRACE = C.SDL_SCANCODE_KP_LEFTBRACE constant SCANCODE_KP_RIGHTBRACE (line 187) | SCANCODE_KP_RIGHTBRACE = C.SDL_SCANCODE_KP_RIGHTBRACE constant SCANCODE_KP_TAB (line 188) | SCANCODE_KP_TAB = C.SDL_SCANCODE_KP_TAB constant SCANCODE_KP_BACKSPACE (line 189) | SCANCODE_KP_BACKSPACE = C.SDL_SCANCODE_KP_BACKSPACE constant SCANCODE_KP_A (line 190) | SCANCODE_KP_A = C.SDL_SCANCODE_KP_A constant SCANCODE_KP_B (line 191) | SCANCODE_KP_B = C.SDL_SCANCODE_KP_B constant SCANCODE_KP_C (line 192) | SCANCODE_KP_C = C.SDL_SCANCODE_KP_C constant SCANCODE_KP_D (line 193) | SCANCODE_KP_D = C.SDL_SCANCODE_KP_D constant SCANCODE_KP_E (line 194) | SCANCODE_KP_E = C.SDL_SCANCODE_KP_E constant SCANCODE_KP_F (line 195) | SCANCODE_KP_F = C.SDL_SCANCODE_KP_F constant SCANCODE_KP_XOR (line 196) | SCANCODE_KP_XOR = C.SDL_SCANCODE_KP_XOR constant SCANCODE_KP_POWER (line 197) | SCANCODE_KP_POWER = C.SDL_SCANCODE_KP_POWER constant SCANCODE_KP_PERCENT (line 198) | SCANCODE_KP_PERCENT = C.SDL_SCANCODE_KP_PERCENT constant SCANCODE_KP_LESS (line 199) | SCANCODE_KP_LESS = C.SDL_SCANCODE_KP_LESS constant SCANCODE_KP_GREATER (line 200) | SCANCODE_KP_GREATER = C.SDL_SCANCODE_KP_GREATER constant SCANCODE_KP_AMPERSAND (line 201) | SCANCODE_KP_AMPERSAND = C.SDL_SCANCODE_KP_AMPERSAND constant SCANCODE_KP_DBLAMPERSAND (line 202) | SCANCODE_KP_DBLAMPERSAND = C.SDL_SCANCODE_KP_DBLAMPERSAND constant SCANCODE_KP_VERTICALBAR (line 203) | SCANCODE_KP_VERTICALBAR = C.SDL_SCANCODE_KP_VERTICALBAR constant SCANCODE_KP_DBLVERTICALBAR (line 204) | SCANCODE_KP_DBLVERTICALBAR = C.SDL_SCANCODE_KP_DBLVERTICALBAR constant SCANCODE_KP_COLON (line 205) | SCANCODE_KP_COLON = C.SDL_SCANCODE_KP_COLON constant SCANCODE_KP_HASH (line 206) | SCANCODE_KP_HASH = C.SDL_SCANCODE_KP_HASH constant SCANCODE_KP_SPACE (line 207) | SCANCODE_KP_SPACE = C.SDL_SCANCODE_KP_SPACE constant SCANCODE_KP_AT (line 208) | SCANCODE_KP_AT = C.SDL_SCANCODE_KP_AT constant SCANCODE_KP_EXCLAM (line 209) | SCANCODE_KP_EXCLAM = C.SDL_SCANCODE_KP_EXCLAM constant SCANCODE_KP_MEMSTORE (line 210) | SCANCODE_KP_MEMSTORE = C.SDL_SCANCODE_KP_MEMSTORE constant SCANCODE_KP_MEMRECALL (line 211) | SCANCODE_KP_MEMRECALL = C.SDL_SCANCODE_KP_MEMRECALL constant SCANCODE_KP_MEMCLEAR (line 212) | SCANCODE_KP_MEMCLEAR = C.SDL_SCANCODE_KP_MEMCLEAR constant SCANCODE_KP_MEMADD (line 213) | SCANCODE_KP_MEMADD = C.SDL_SCANCODE_KP_MEMADD constant SCANCODE_KP_MEMSUBTRACT (line 214) | SCANCODE_KP_MEMSUBTRACT = C.SDL_SCANCODE_KP_MEMSUBTRACT constant SCANCODE_KP_MEMMULTIPLY (line 215) | SCANCODE_KP_MEMMULTIPLY = C.SDL_SCANCODE_KP_MEMMULTIPLY constant SCANCODE_KP_MEMDIVIDE (line 216) | SCANCODE_KP_MEMDIVIDE = C.SDL_SCANCODE_KP_MEMDIVIDE constant SCANCODE_KP_PLUSMINUS (line 217) | SCANCODE_KP_PLUSMINUS = C.SDL_SCANCODE_KP_PLUSMINUS constant SCANCODE_KP_CLEAR (line 218) | SCANCODE_KP_CLEAR = C.SDL_SCANCODE_KP_CLEAR constant SCANCODE_KP_CLEARENTRY (line 219) | SCANCODE_KP_CLEARENTRY = C.SDL_SCANCODE_KP_CLEARENTRY constant SCANCODE_KP_BINARY (line 220) | SCANCODE_KP_BINARY = C.SDL_SCANCODE_KP_BINARY constant SCANCODE_KP_OCTAL (line 221) | SCANCODE_KP_OCTAL = C.SDL_SCANCODE_KP_OCTAL constant SCANCODE_KP_DECIMAL (line 222) | SCANCODE_KP_DECIMAL = C.SDL_SCANCODE_KP_DECIMAL constant SCANCODE_KP_HEXADECIMAL (line 223) | SCANCODE_KP_HEXADECIMAL = C.SDL_SCANCODE_KP_HEXADECIMAL constant SCANCODE_LCTRL (line 225) | SCANCODE_LCTRL = C.SDL_SCANCODE_LCTRL constant SCANCODE_LSHIFT (line 226) | SCANCODE_LSHIFT = C.SDL_SCANCODE_LSHIFT constant SCANCODE_LALT (line 227) | SCANCODE_LALT = C.SDL_SCANCODE_LALT constant SCANCODE_LGUI (line 228) | SCANCODE_LGUI = C.SDL_SCANCODE_LGUI constant SCANCODE_RCTRL (line 229) | SCANCODE_RCTRL = C.SDL_SCANCODE_RCTRL constant SCANCODE_RSHIFT (line 230) | SCANCODE_RSHIFT = C.SDL_SCANCODE_RSHIFT constant SCANCODE_RALT (line 231) | SCANCODE_RALT = C.SDL_SCANCODE_RALT constant SCANCODE_RGUI (line 232) | SCANCODE_RGUI = C.SDL_SCANCODE_RGUI constant SCANCODE_MODE (line 233) | SCANCODE_MODE = C.SDL_SCANCODE_MODE constant SCANCODE_AUDIONEXT (line 234) | SCANCODE_AUDIONEXT = C.SDL_SCANCODE_AUDIONEXT constant SCANCODE_AUDIOPREV (line 235) | SCANCODE_AUDIOPREV = C.SDL_SCANCODE_AUDIOPREV constant SCANCODE_AUDIOSTOP (line 236) | SCANCODE_AUDIOSTOP = C.SDL_SCANCODE_AUDIOSTOP constant SCANCODE_AUDIOPLAY (line 237) | SCANCODE_AUDIOPLAY = C.SDL_SCANCODE_AUDIOPLAY constant SCANCODE_AUDIOMUTE (line 238) | SCANCODE_AUDIOMUTE = C.SDL_SCANCODE_AUDIOMUTE constant SCANCODE_MEDIASELECT (line 239) | SCANCODE_MEDIASELECT = C.SDL_SCANCODE_MEDIASELECT constant SCANCODE_WWW (line 240) | SCANCODE_WWW = C.SDL_SCANCODE_WWW constant SCANCODE_MAIL (line 241) | SCANCODE_MAIL = C.SDL_SCANCODE_MAIL constant SCANCODE_CALCULATOR (line 242) | SCANCODE_CALCULATOR = C.SDL_SCANCODE_CALCULATOR constant SCANCODE_COMPUTER (line 243) | SCANCODE_COMPUTER = C.SDL_SCANCODE_COMPUTER constant SCANCODE_AC_SEARCH (line 244) | SCANCODE_AC_SEARCH = C.SDL_SCANCODE_AC_SEARCH constant SCANCODE_AC_HOME (line 245) | SCANCODE_AC_HOME = C.SDL_SCANCODE_AC_HOME constant SCANCODE_AC_BACK (line 246) | SCANCODE_AC_BACK = C.SDL_SCANCODE_AC_BACK constant SCANCODE_AC_FORWARD (line 247) | SCANCODE_AC_FORWARD = C.SDL_SCANCODE_AC_FORWARD constant SCANCODE_AC_STOP (line 248) | SCANCODE_AC_STOP = C.SDL_SCANCODE_AC_STOP constant SCANCODE_AC_REFRESH (line 249) | SCANCODE_AC_REFRESH = C.SDL_SCANCODE_AC_REFRESH constant SCANCODE_AC_BOOKMARKS (line 250) | SCANCODE_AC_BOOKMARKS = C.SDL_SCANCODE_AC_BOOKMARKS constant SCANCODE_BRIGHTNESSDOWN (line 251) | SCANCODE_BRIGHTNESSDOWN = C.SDL_SCANCODE_BRIGHTNESSDOWN constant SCANCODE_BRIGHTNESSUP (line 252) | SCANCODE_BRIGHTNESSUP = C.SDL_SCANCODE_BRIGHTNESSUP constant SCANCODE_DISPLAYSWITCH (line 253) | SCANCODE_DISPLAYSWITCH = C.SDL_SCANCODE_DISPLAYSWITCH constant SCANCODE_KBDILLUMTOGGLE (line 254) | SCANCODE_KBDILLUMTOGGLE = C.SDL_SCANCODE_KBDILLUMTOGGLE constant SCANCODE_KBDILLUMDOWN (line 255) | SCANCODE_KBDILLUMDOWN = C.SDL_SCANCODE_KBDILLUMDOWN constant SCANCODE_KBDILLUMUP (line 256) | SCANCODE_KBDILLUMUP = C.SDL_SCANCODE_KBDILLUMUP constant SCANCODE_EJECT (line 257) | SCANCODE_EJECT = C.SDL_SCANCODE_EJECT constant SCANCODE_SLEEP (line 258) | SCANCODE_SLEEP = C.SDL_SCANCODE_SLEEP constant SCANCODE_APP1 (line 259) | SCANCODE_APP1 = C.SDL_SCANCODE_APP1 constant SCANCODE_APP2 (line 260) | SCANCODE_APP2 = C.SDL_SCANCODE_APP2 constant NUM_SCANCODES (line 261) | NUM_SCANCODES = C.SDL_NUM_SCANCODES type Scancode (line 266) | type Scancode method c (line 268) | func (code Scancode) c() C.SDL_Scancode { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/sdl.go constant INIT_TIMER (line 25) | INIT_TIMER = C.SDL_INIT_TIMER constant INIT_AUDIO (line 26) | INIT_AUDIO = C.SDL_INIT_AUDIO constant INIT_VIDEO (line 27) | INIT_VIDEO = C.SDL_INIT_VIDEO constant INIT_JOYSTICK (line 28) | INIT_JOYSTICK = C.SDL_INIT_JOYSTICK constant INIT_HAPTIC (line 29) | INIT_HAPTIC = C.SDL_INIT_HAPTIC constant INIT_GAMECONTROLLER (line 30) | INIT_GAMECONTROLLER = C.SDL_INIT_GAMECONTROLLER constant INIT_EVENTS (line 31) | INIT_EVENTS = C.SDL_INIT_EVENTS constant INIT_NOPARACHUTE (line 32) | INIT_NOPARACHUTE = C.SDL_INIT_NOPARACHUTE constant INIT_SENSOR (line 33) | INIT_SENSOR = C.SDL_INIT_SENSOR constant INIT_EVERYTHING (line 34) | INIT_EVERYTHING = C.SDL_INIT_EVERYTHING constant RELEASED (line 38) | RELEASED = 0 constant PRESSED (line 39) | PRESSED = 1 function init (line 48) | func init() { function Main (line 78) | func Main(main func()) { function Do (line 107) | func Do(f func()) { function Init (line 113) | func Init(flags uint32) error { function Quit (line 122) | func Quit() { function InitSubSystem (line 133) | func InitSubSystem(flags uint32) error { function QuitSubSystem (line 142) | func QuitSubSystem(flags uint32) { function WasInit (line 148) | func WasInit(flags uint32) uint32 { function GetPlatform (line 154) | func GetPlatform() string { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/sdl_wrapper.h type SDL_FPoint (line 17) | typedef struct SDL_FPoint type SDL_FRect (line 27) | typedef struct SDL_FRect FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/sensor.go constant STANDARD_GRAVITY (line 162) | STANDARD_GRAVITY = 9.80665 constant SENSOR_INVALID (line 172) | SENSOR_INVALID SensorType = C.SDL_SENSOR_INVALID constant SENSOR_UNKNOWN (line 173) | SENSOR_UNKNOWN SensorType = C.SDL_SENSOR_UNKNOWN constant SENSOR_ACCEL (line 174) | SENSOR_ACCEL SensorType = C.SDL_SENSOR_ACCEL constant SENSOR_GYRO (line 175) | SENSOR_GYRO SensorType = C.SDL_SENSOR_GYRO type Sensor (line 178) | type Sensor method GetName (line 254) | func (sensor *Sensor) GetName() (name string) { method GetType (line 265) | func (sensor *Sensor) GetType() (typ SensorType) { method GetNonPortableType (line 276) | func (sensor *Sensor) GetNonPortableType() (typ int) { method GetInstanceID (line 287) | func (sensor *Sensor) GetInstanceID() (id SensorID) { method GetData (line 296) | func (sensor *Sensor) GetData(data []float32) (err error) { method Close (line 308) | func (sensor *Sensor) Close() { type SensorID (line 179) | type SensorID type SensorType (line 180) | type SensorType function NumSensors (line 184) | func NumSensors() int { function SensorGetDeviceName (line 194) | func SensorGetDeviceName(deviceIndex int) (name string) { function SensorGetDeviceType (line 205) | func SensorGetDeviceType(deviceIndex int) (typ SensorType) { function SensorGetDeviceNonPortableType (line 216) | func SensorGetDeviceNonPortableType(deviceIndex int) (typ int) { function SensorGetDeviceInstanceID (line 227) | func SensorGetDeviceInstanceID(deviceIndex int) (id SensorID) { function SensorOpen (line 238) | func SensorOpen(deviceIndex int) (sensor *Sensor) { function SensorFromInstanceID (line 245) | func SensorFromInstanceID(id SensorID) (sensor *Sensor) { function SensorUpdate (line 318) | func SensorUpdate() { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/shape.go constant NONSHAPEABLE_WINDOW (line 19) | NONSHAPEABLE_WINDOW = C.SDL_NONSHAPEABLE_WINDOW constant INVALID_SHAPE_ARGUMENT (line 20) | INVALID_SHAPE_ARGUMENT = C.SDL_INVALID_SHAPE_ARGUMENT constant WINDOW_LACKS_SHAPE (line 21) | WINDOW_LACKS_SHAPE = C.SDL_WINDOW_LACKS_SHAPE type WindowShapeModeKind (line 24) | type WindowShapeModeKind constant ShapeModeDefaultKind (line 27) | ShapeModeDefaultKind WindowShapeModeKind = C.ShapeModeDefault constant ShapeModeBinarizeAlphaKind (line 28) | ShapeModeBinarizeAlphaKind WindowShapeModeKind = C.ShapeModeBinar... constant ShapeModeReverseBinarizeAlphaKind (line 29) | ShapeModeReverseBinarizeAlphaKind WindowShapeModeKind = C.ShapeModeRever... constant ShapeModeColorKeyKind (line 30) | ShapeModeColorKeyKind WindowShapeModeKind = C.ShapeModeColorKey function SHAPEMODEALPHA (line 33) | func SHAPEMODEALPHA(mode WindowShapeModeKind) bool { type cWindowShapeParams (line 41) | type cWindowShapeParams type cWindowShapeMode (line 43) | type cWindowShapeMode struct method goWSM (line 111) | func (cwsm cWindowShapeMode) goWSM() WindowShapeMode { method cptr (line 142) | func (wsm *cWindowShapeMode) cptr() *C.SDL_WindowShapeMode { type WindowShapeMode (line 48) | type WindowShapeMode interface type ShapeModeDefault (line 53) | type ShapeModeDefault struct method Mode (line 55) | func (smd ShapeModeDefault) Mode() WindowShapeModeKind { method cWSM (line 59) | func (smd ShapeModeDefault) cWSM() cWindowShapeMode { type ShapeModeBinarizeAlpha (line 66) | type ShapeModeBinarizeAlpha struct method Mode (line 70) | func (smba ShapeModeBinarizeAlpha) Mode() WindowShapeModeKind { method cWSM (line 74) | func (smba ShapeModeBinarizeAlpha) cWSM() cWindowShapeMode { type ShapeModeReverseBinarizeAlpha (line 81) | type ShapeModeReverseBinarizeAlpha struct method Mode (line 85) | func (smba ShapeModeReverseBinarizeAlpha) Mode() WindowShapeModeKind { method cWSM (line 89) | func (smba ShapeModeReverseBinarizeAlpha) cWSM() cWindowShapeMode { type ShapeModeColorKey (line 96) | type ShapeModeColorKey struct method Mode (line 100) | func (smck ShapeModeColorKey) Mode() WindowShapeModeKind { method cWSM (line 104) | func (smck ShapeModeColorKey) cWSM() cWindowShapeMode { function CreateShapedWindow (line 148) | func CreateShapedWindow(title string, x, y, w, h uint32, flags uint32) (... method IsShaped (line 158) | func (window *Window) IsShaped() bool { method SetShape (line 164) | func (window *Window) SetShape(shape *Surface, shape_mode WindowShapeMod... method GetShapeMode (line 175) | func (window *Window) GetShapeMode() (WindowShapeMode, int32) { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/surface.go constant SWSURFACE (line 128) | SWSURFACE = C.SDL_SWSURFACE constant PREALLOC (line 129) | PREALLOC = C.SDL_PREALLOC constant RLEACCEL (line 130) | RLEACCEL = C.SDL_RLEACCEL constant DONTFREE (line 131) | DONTFREE = C.SDL_DONTFREE type YUV_CONVERSION_MODE (line 134) | type YUV_CONVERSION_MODE constant YUV_CONVERSION_JPEG (line 138) | YUV_CONVERSION_JPEG YUV_CONVERSION_MODE = C.SDL_YUV_CONVERSION_JPEG constant YUV_CONVERSION_BT601 (line 139) | YUV_CONVERSION_BT601 = C.SDL_YUV_CONVERSION_BT601 constant YUV_CONVERSION_BT709 (line 140) | YUV_CONVERSION_BT709 = C.SDL_YUV_CONVERSION_BT709 constant YUV_CONVERSION_AUTOMATIC (line 141) | YUV_CONVERSION_AUTOMATIC = C.SDL_YUV_CONVERSION_AUTO... type Surface (line 146) | type Surface struct method cptr (line 162) | func (surface *Surface) cptr() *C.SDL_Surface { method MustLock (line 168) | func (surface *Surface) MustLock() bool { method Free (line 263) | func (surface *Surface) Free() { method SetPalette (line 269) | func (surface *Surface) SetPalette(palette *Palette) error { method Lock (line 278) | func (surface *Surface) Lock() error { method Unlock (line 287) | func (surface *Surface) Unlock() { method SaveBMPRW (line 309) | func (surface *Surface) SaveBMPRW(dst *RWops, freeDst bool) error { method SaveBMP (line 318) | func (surface *Surface) SaveBMP(file string) error { method SetRLE (line 324) | func (surface *Surface) SetRLE(flag bool) error { method SetColorKey (line 333) | func (surface *Surface) SetColorKey(flag bool, key uint32) error { method HasColorKey (line 342) | func (surface *Surface) HasColorKey() bool { method GetColorKey (line 348) | func (surface *Surface) GetColorKey() (key uint32, err error) { method SetColorMod (line 358) | func (surface *Surface) SetColorMod(r, g, b uint8) error { method GetColorMod (line 367) | func (surface *Surface) GetColorMod() (r, g, b uint8, err error) { method SetAlphaMod (line 379) | func (surface *Surface) SetAlphaMod(alpha uint8) error { method GetAlphaMod (line 388) | func (surface *Surface) GetAlphaMod() (alpha uint8, err error) { method SetBlendMode (line 398) | func (surface *Surface) SetBlendMode(bm BlendMode) error { method GetBlendMode (line 407) | func (surface *Surface) GetBlendMode() (bm BlendMode, err error) { method SetClipRect (line 416) | func (surface *Surface) SetClipRect(rect *Rect) bool { method GetClipRect (line 422) | func (surface *Surface) GetClipRect(rect *Rect) { method Convert (line 428) | func (surface *Surface) Convert(fmt *PixelFormat, flags uint32) (*Surf... method ConvertFormat (line 438) | func (surface *Surface) ConvertFormat(pixelFormat uint32, flags uint32... method FillRect (line 458) | func (surface *Surface) FillRect(rect *Rect, color uint32) error { method FillRects (line 467) | func (surface *Surface) FillRects(rects []Rect, color uint32) error { method Blit (line 476) | func (surface *Surface) Blit(srcRect *Rect, dst *Surface, dstRect *Rec... method BlitScaled (line 485) | func (surface *Surface) BlitScaled(srcRect *Rect, dst *Surface, dstRec... method UpperBlit (line 494) | func (surface *Surface) UpperBlit(srcRect *Rect, dst *Surface, dstRect... method LowerBlit (line 503) | func (surface *Surface) LowerBlit(srcRect *Rect, dst *Surface, dstRect... method SoftStretch (line 512) | func (surface *Surface) SoftStretch(srcRect *Rect, dst *Surface, dstRe... method UpperBlitScaled (line 521) | func (surface *Surface) UpperBlitScaled(srcRect *Rect, dst *Surface, d... method LowerBlitScaled (line 530) | func (surface *Surface) LowerBlitScaled(srcRect *Rect, dst *Surface, d... method PixelNum (line 538) | func (surface *Surface) PixelNum() int { method BytesPerPixel (line 543) | func (surface *Surface) BytesPerPixel() int { method Pixels (line 548) | func (surface *Surface) Pixels() []byte { method Data (line 559) | func (surface *Surface) Data() unsafe.Pointer { method Duplicate (line 564) | func (surface *Surface) Duplicate() (newSurface *Surface, err error) { method ColorModel (line 576) | func (surface *Surface) ColorModel() color.Model { method Bounds (line 621) | func (surface *Surface) Bounds() image.Rectangle { method At (line 626) | func (surface *Surface) At(x, y int) color.Color { method Set (line 636) | func (surface *Surface) Set(x, y int, c color.Color) { method SoftStretchLinear (line 784) | func (surface *Surface) SoftStretchLinear(srcRect *Rect, dst *Surface,... type cSurface (line 160) | type cSurface function CreateRGBSurface (line 174) | func CreateRGBSurface(flags uint32, width, height, depth int32, Rmask, G... function CreateRGBSurfaceFrom (line 192) | func CreateRGBSurfaceFrom(pixels unsafe.Pointer, width, height int32, de... function CreateRGBSurfaceWithFormat (line 211) | func CreateRGBSurfaceWithFormat(flags uint32, width, height, depth int32... function CreateRGBSurfaceWithFormatFrom (line 226) | func CreateRGBSurfaceWithFormatFrom(pixels unsafe.Pointer, width, height... function SetYUVConversionMode (line 242) | func SetYUVConversionMode(mode YUV_CONVERSION_MODE) { function GetYUVConversionMode (line 249) | func GetYUVConversionMode() YUV_CONVERSION_MODE { function GetYUVConversionModeForResolution (line 255) | func GetYUVConversionModeForResolution(width, height int) YUV_CONVERSION... function LoadBMPRW (line 293) | func LoadBMPRW(src *RWops, freeSrc bool) (*Surface, error) { function LoadBMP (line 303) | func LoadBMP(file string) (*Surface, error) { function ConvertPixels (line 448) | func ConvertPixels(width, height int32, srcFormat uint32, src unsafe.Poi... function PremultiplyAlpha (line 795) | func PremultiplyAlpha(width, height int, srcFormat uint32, src []byte, s... FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/sysrender.go type Texture (line 9) | type Texture method cptr (line 15) | func (t *Texture) cptr() *C.SDL_Texture { type Renderer (line 13) | type Renderer method cptr (line 19) | func (r *Renderer) cptr() *C.SDL_Renderer { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/system.c function SetWindowsMessageHook (line 5) | void SetWindowsMessageHook() FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/system.go function IsTablet (line 23) | func IsTablet() bool { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/system_android.go constant ANDROID_EXTERNAL_STORAGE_READ (line 42) | ANDROID_EXTERNAL_STORAGE_READ = C.SDL_ANDROID_EXTERNAL_STORAGE_READ constant ANDROID_EXTERNAL_STORAGE_WRITE (line 43) | ANDROID_EXTERNAL_STORAGE_WRITE = C.SDL_ANDROID_EXTERNAL_STORAGE_WRITE function AndroidGetInternalStoragePath (line 48) | func AndroidGetInternalStoragePath() string { function AndroidGetExternalStoragePath (line 54) | func AndroidGetExternalStoragePath() string { function AndroidGetExternalStorageState (line 60) | func AndroidGetExternalStorageState() int { function AndroidGetJNIEnv (line 66) | func AndroidGetJNIEnv() unsafe.Pointer { function AndroidGetActivity (line 72) | func AndroidGetActivity() unsafe.Pointer { function IsAndroidTV (line 78) | func IsAndroidTV() bool { function AndroidShowToast (line 84) | func AndroidShowToast(message string, duration, gravity, xoffset, yoffse... FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/system_linux.go function LinuxSetThreadPriority (line 41) | func LinuxSetThreadPriority(threadID int64, priority int) (err error) { function LinuxSetThreadPriorityAndPolicy (line 52) | func LinuxSetThreadPriorityAndPolicy(threadID int64, sdlPriority, schedP... FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/system_windows.go type WindowsMessageHook (line 27) | type WindowsMessageHook type ID3D11Device (line 30) | type ID3D11Device function SetWindowsMessageHook (line 34) | func SetWindowsMessageHook(callback WindowsMessageHook, userdata interfa... function goWindowsMessageHook (line 40) | func goWindowsMessageHook(userdata interface{}, hWnd unsafe.Pointer, mes... method GetD3D11Device (line 49) | func (renderer *Renderer) GetD3D11Device() (device *ID3D11Device, err er... FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/syswm.go constant SYSWM_UNKNOWN (line 49) | SYSWM_UNKNOWN = C.SDL_SYSWM_UNKNOWN constant SYSWM_WINDOWS (line 50) | SYSWM_WINDOWS = C.SDL_SYSWM_WINDOWS constant SYSWM_X11 (line 51) | SYSWM_X11 = C.SDL_SYSWM_X11 constant SYSWM_DIRECTFB (line 52) | SYSWM_DIRECTFB = C.SDL_SYSWM_DIRECTFB constant SYSWM_COCOA (line 53) | SYSWM_COCOA = C.SDL_SYSWM_COCOA constant SYSWM_UIKIT (line 54) | SYSWM_UIKIT = C.SDL_SYSWM_UIKIT constant SYSWM_WAYLAND (line 55) | SYSWM_WAYLAND = C.SDL_SYSWM_WAYLAND constant SYSWM_MIR (line 56) | SYSWM_MIR = C.SDL_SYSWM_MIR constant SYSWM_WINRT (line 57) | SYSWM_WINRT = C.SDL_SYSWM_WINRT constant SYSWM_ANDROID (line 58) | SYSWM_ANDROID = C.SDL_SYSWM_ANDROID constant SYSWM_VIVANTE (line 59) | SYSWM_VIVANTE = C.SDL_SYSWM_VIVANTE type SysWMInfo (line 64) | type SysWMInfo struct method cptr (line 108) | func (info *SysWMInfo) cptr() *C.SDL_SysWMinfo { method GetWindowsInfo (line 124) | func (info *SysWMInfo) GetWindowsInfo() *WindowsInfo { method GetX11Info (line 129) | func (info *SysWMInfo) GetX11Info() *X11Info { method GetDFBInfo (line 134) | func (info *SysWMInfo) GetDFBInfo() *DFBInfo { method GetCocoaInfo (line 139) | func (info *SysWMInfo) GetCocoaInfo() *CocoaInfo { method GetUIKitInfo (line 144) | func (info *SysWMInfo) GetUIKitInfo() *UIKitInfo { type WindowsInfo (line 71) | type WindowsInfo struct type X11Info (line 78) | type X11Info struct type DFBInfo (line 84) | type DFBInfo struct type CocoaInfo (line 91) | type CocoaInfo struct type UIKitInfo (line 96) | type UIKitInfo struct type SysWMmsg (line 102) | type SysWMmsg struct method GetWMInfo (line 114) | func (window *Window) GetWMInfo() (*SysWMInfo, error) { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/syswm_cocoa.go type CocoaMsg (line 9) | type CocoaMsg struct method Cocoa (line 14) | func (msg *SysWMmsg) Cocoa() *CocoaMsg { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/syswm_dfb.go type DFBMsg (line 9) | type DFBMsg struct method DFB (line 14) | func (msg *SysWMmsg) DFB() *DFBMsg { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/syswm_uikit.go type UIKitMsg (line 9) | type UIKitMsg struct method UIKit (line 14) | func (msg *SysWMmsg) UIKit() *UIKitMsg { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/syswm_vivante.go type VivanteKitMsg (line 9) | type VivanteKitMsg struct method Vivante (line 14) | func (msg *SysWMmsg) Vivante() *VivanteMsg { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/syswm_windows.go type WindowsMsg (line 12) | type WindowsMsg struct method Windows (line 20) | func (msg *SysWMmsg) Windows() *WindowsMsg { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/syswm_x11.go type X11Msg (line 12) | type X11Msg struct method X11 (line 17) | func (msg *SysWMmsg) X11() *X11Msg { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/thread.go function CurrentThreadID (line 8) | func CurrentThreadID() uint { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/timer.go function GetTicks (line 29) | func GetTicks() uint32 { function GetTicks64 (line 35) | func GetTicks64() uint64 { function GetPerformanceCounter (line 41) | func GetPerformanceCounter() uint64 { function GetPerformanceFrequency (line 47) | func GetPerformanceFrequency() uint64 { function Delay (line 53) | func Delay(ms uint32) { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/touch.go constant TOUCH_MOUSEID (line 32) | TOUCH_MOUSEID = C.SDL_TOUCH_MOUSEID type TouchID (line 35) | type TouchID method c (line 58) | func (t TouchID) c() C.SDL_TouchID { type FingerID (line 38) | type FingerID type TouchDeviceType (line 41) | type TouchDeviceType constant TOUCH_DEVICE_INVALID (line 44) | TOUCH_DEVICE_INVALID TouchDeviceType = C.SDL_TOUCH_DEVICE_INVALID constant TOUCH_DEVICE_DIRECT (line 45) | TOUCH_DEVICE_DIRECT = C.SDL_TOUCH_DEVICE_DIRECT constant TOUCH_DEVICE_INDIRECT_ABSOLUTE (line 46) | TOUCH_DEVICE_INDIRECT_ABSOLUTE = C.SDL_TOUCH_DEVICE_INDI... constant TOUCH_DEVICE_INDIRECT_RELATIVE (line 47) | TOUCH_DEVICE_INDIRECT_RELATIVE = C.SDL_TOUCH_DEVICE_INDI... type Finger (line 51) | type Finger struct function GetNumTouchDevices (line 64) | func GetNumTouchDevices() int { function GetTouchDevice (line 70) | func GetTouchDevice(index int) TouchID { function GetTouchDeviceType (line 76) | func GetTouchDeviceType(id TouchID) TouchDeviceType { function GetNumTouchFingers (line 82) | func GetNumTouchFingers(t TouchID) int { function GetTouchFinger (line 88) | func GetTouchFinger(t TouchID, index int) *Finger { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/version.go constant MAJOR_VERSION (line 27) | MAJOR_VERSION = C.SDL_MAJOR_VERSION constant MINOR_VERSION (line 28) | MINOR_VERSION = C.SDL_MINOR_VERSION constant PATCHLEVEL (line 29) | PATCHLEVEL = C.SDL_PATCHLEVEL type Version (line 34) | type Version struct method cptr (line 41) | func (v *Version) cptr() *C.SDL_version { type cVersion (line 39) | type cVersion function VERSION (line 47) | func VERSION(v *Version) { function VERSIONNUM (line 55) | func VERSIONNUM(x, y, z int) int { function COMPILEDVERSION (line 61) | func COMPILEDVERSION() int { function VERSION_ATLEAST (line 67) | func VERSION_ATLEAST(x, y, z int) bool { function GetVersion (line 73) | func GetVersion(v *Version) { function GetRevision (line 79) | func GetRevision() string { function GetRevisionNumber (line 84) | func GetRevisionNumber() int { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/video.go constant WINDOW_FULLSCREEN (line 241) | WINDOW_FULLSCREEN = C.SDL_WINDOW_FULLSCREEN constant WINDOW_OPENGL (line 242) | WINDOW_OPENGL = C.SDL_WINDOW_OPENGL constant WINDOW_SHOWN (line 243) | WINDOW_SHOWN = C.SDL_WINDOW_SHOWN constant WINDOW_HIDDEN (line 244) | WINDOW_HIDDEN = C.SDL_WINDOW_HIDDEN constant WINDOW_BORDERLESS (line 245) | WINDOW_BORDERLESS = C.SDL_WINDOW_BORDERLESS constant WINDOW_RESIZABLE (line 246) | WINDOW_RESIZABLE = C.SDL_WINDOW_RESIZABLE constant WINDOW_MINIMIZED (line 247) | WINDOW_MINIMIZED = C.SDL_WINDOW_MINIMIZED constant WINDOW_MAXIMIZED (line 248) | WINDOW_MAXIMIZED = C.SDL_WINDOW_MAXIMIZED constant WINDOW_INPUT_GRABBED (line 249) | WINDOW_INPUT_GRABBED = C.SDL_WINDOW_INPUT_GRABBED constant WINDOW_INPUT_FOCUS (line 250) | WINDOW_INPUT_FOCUS = C.SDL_WINDOW_INPUT_FOCUS constant WINDOW_MOUSE_FOCUS (line 251) | WINDOW_MOUSE_FOCUS = C.SDL_WINDOW_MOUSE_FOCUS constant WINDOW_FULLSCREEN_DESKTOP (line 252) | WINDOW_FULLSCREEN_DESKTOP = C.SDL_WINDOW_FULLSCREEN_DESKTOP constant WINDOW_FOREIGN (line 253) | WINDOW_FOREIGN = C.SDL_WINDOW_FOREIGN constant WINDOW_ALLOW_HIGHDPI (line 254) | WINDOW_ALLOW_HIGHDPI = C.SDL_WINDOW_ALLOW_HIGHDPI constant WINDOW_MOUSE_CAPTURE (line 255) | WINDOW_MOUSE_CAPTURE = C.SDL_WINDOW_MOUSE_CAPTURE constant WINDOW_ALWAYS_ON_TOP (line 256) | WINDOW_ALWAYS_ON_TOP = C.SDL_WINDOW_ALWAYS_ON_TOP constant WINDOW_SKIP_TASKBAR (line 257) | WINDOW_SKIP_TASKBAR = C.SDL_WINDOW_SKIP_TASKBAR constant WINDOW_UTILITY (line 258) | WINDOW_UTILITY = C.SDL_WINDOW_UTILITY constant WINDOW_TOOLTIP (line 259) | WINDOW_TOOLTIP = C.SDL_WINDOW_TOOLTIP constant WINDOW_POPUP_MENU (line 260) | WINDOW_POPUP_MENU = C.SDL_WINDOW_POPUP_MENU constant WINDOW_VULKAN (line 261) | WINDOW_VULKAN = C.SDL_WINDOW_VULKAN constant WINDOWEVENT_NONE (line 267) | WINDOWEVENT_NONE = C.SDL_WINDOWEVENT_NONE constant WINDOWEVENT_SHOWN (line 268) | WINDOWEVENT_SHOWN = C.SDL_WINDOWEVENT_SHOWN constant WINDOWEVENT_HIDDEN (line 269) | WINDOWEVENT_HIDDEN = C.SDL_WINDOWEVENT_HIDDEN constant WINDOWEVENT_EXPOSED (line 270) | WINDOWEVENT_EXPOSED = C.SDL_WINDOWEVENT_EXPOSED constant WINDOWEVENT_MOVED (line 271) | WINDOWEVENT_MOVED = C.SDL_WINDOWEVENT_MOVED constant WINDOWEVENT_RESIZED (line 272) | WINDOWEVENT_RESIZED = C.SDL_WINDOWEVENT_RESIZED constant WINDOWEVENT_SIZE_CHANGED (line 273) | WINDOWEVENT_SIZE_CHANGED = C.SDL_WINDOWEVENT_SIZE_CHANGED constant WINDOWEVENT_MINIMIZED (line 274) | WINDOWEVENT_MINIMIZED = C.SDL_WINDOWEVENT_MINIMIZED constant WINDOWEVENT_MAXIMIZED (line 275) | WINDOWEVENT_MAXIMIZED = C.SDL_WINDOWEVENT_MAXIMIZED constant WINDOWEVENT_RESTORED (line 276) | WINDOWEVENT_RESTORED = C.SDL_WINDOWEVENT_RESTORED constant WINDOWEVENT_ENTER (line 277) | WINDOWEVENT_ENTER = C.SDL_WINDOWEVENT_ENTER constant WINDOWEVENT_LEAVE (line 278) | WINDOWEVENT_LEAVE = C.SDL_WINDOWEVENT_LEAVE constant WINDOWEVENT_FOCUS_GAINED (line 279) | WINDOWEVENT_FOCUS_GAINED = C.SDL_WINDOWEVENT_FOCUS_GAINED constant WINDOWEVENT_FOCUS_LOST (line 280) | WINDOWEVENT_FOCUS_LOST = C.SDL_WINDOWEVENT_FOCUS_LOST constant WINDOWEVENT_CLOSE (line 281) | WINDOWEVENT_CLOSE = C.SDL_WINDOWEVENT_CLOSE constant WINDOWEVENT_TAKE_FOCUS (line 282) | WINDOWEVENT_TAKE_FOCUS = C.SDL_WINDOWEVENT_TAKE_FOCUS constant WINDOWEVENT_HIT_TEST (line 283) | WINDOWEVENT_HIT_TEST = C.SDL_WINDOWEVENT_HIT_TEST constant WINDOWEVENT_ICCPROF_CHANGED (line 284) | WINDOWEVENT_ICCPROF_CHANGED = C.SDL_WINDOWEVENT_ICCPROF_CHANGED constant WINDOWEVENT_DISPLAY_CHANGED (line 285) | WINDOWEVENT_DISPLAY_CHANGED = C.SDL_WINDOWEVENT_DISPLAY_CHANGED constant WINDOWPOS_UNDEFINED_MASK (line 291) | WINDOWPOS_UNDEFINED_MASK = C.SDL_WINDOWPOS_UNDEFINED_MASK constant WINDOWPOS_UNDEFINED (line 292) | WINDOWPOS_UNDEFINED = C.SDL_WINDOWPOS_UNDEFINED constant WINDOWPOS_CENTERED_MASK (line 293) | WINDOWPOS_CENTERED_MASK = C.SDL_WINDOWPOS_CENTERED_MASK constant WINDOWPOS_CENTERED (line 294) | WINDOWPOS_CENTERED = C.SDL_WINDOWPOS_CENTERED constant MESSAGEBOX_ERROR (line 300) | MESSAGEBOX_ERROR = C.SDL_MESSAGEBOX_ERROR constant MESSAGEBOX_WARNING (line 301) | MESSAGEBOX_WARNING = C.SDL_MESSAGEBOX_WARNING constant MESSAGEBOX_INFORMATION (line 302) | MESSAGEBOX_INFORMATION = C.SDL_MESSAGEBOX_INFORMATION constant MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT (line 307) | MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = C.SDL_MESSAGEBOX_BUTTON_RETURNKEY_... constant MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT (line 308) | MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = C.SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_... constant GL_RED_SIZE (line 314) | GL_RED_SIZE = C.SDL_GL_RED_SIZE constant GL_GREEN_SIZE (line 315) | GL_GREEN_SIZE = C.SDL_GL_GREEN_SIZE constant GL_BLUE_SIZE (line 316) | GL_BLUE_SIZE = C.SDL_GL_BLUE_SIZE constant GL_ALPHA_SIZE (line 317) | GL_ALPHA_SIZE = C.SDL_GL_ALPHA_SIZE constant GL_BUFFER_SIZE (line 318) | GL_BUFFER_SIZE = C.SDL_GL_BUFFER_SIZE constant GL_DOUBLEBUFFER (line 319) | GL_DOUBLEBUFFER = C.SDL_GL_DOUBLEBUFFER constant GL_DEPTH_SIZE (line 320) | GL_DEPTH_SIZE = C.SDL_GL_DEPTH_SIZE constant GL_STENCIL_SIZE (line 321) | GL_STENCIL_SIZE = C.SDL_GL_STENCIL_SIZE constant GL_ACCUM_RED_SIZE (line 322) | GL_ACCUM_RED_SIZE = C.SDL_GL_ACCUM_RED_SIZE constant GL_ACCUM_GREEN_SIZE (line 323) | GL_ACCUM_GREEN_SIZE = C.SDL_GL_ACCUM_GREEN_SIZE constant GL_ACCUM_BLUE_SIZE (line 324) | GL_ACCUM_BLUE_SIZE = C.SDL_GL_ACCUM_BLUE_SIZE constant GL_ACCUM_ALPHA_SIZE (line 325) | GL_ACCUM_ALPHA_SIZE = C.SDL_GL_ALPHA_SIZE constant GL_STEREO (line 326) | GL_STEREO = C.SDL_GL_STEREO constant GL_MULTISAMPLEBUFFERS (line 327) | GL_MULTISAMPLEBUFFERS = C.SDL_GL_MULTISAMPLEBUFFERS constant GL_MULTISAMPLESAMPLES (line 328) | GL_MULTISAMPLESAMPLES = C.SDL_GL_MULTISAMPLESAMPLES constant GL_ACCELERATED_VISUAL (line 329) | GL_ACCELERATED_VISUAL = C.SDL_GL_ACCELERATED_VISUAL constant GL_RETAINED_BACKING (line 330) | GL_RETAINED_BACKING = C.SDL_GL_RETAINED_BACKING constant GL_CONTEXT_MAJOR_VERSION (line 331) | GL_CONTEXT_MAJOR_VERSION = C.SDL_GL_CONTEXT_MAJOR_VERSION constant GL_CONTEXT_MINOR_VERSION (line 332) | GL_CONTEXT_MINOR_VERSION = C.SDL_GL_CONTEXT_MINOR_VERSION constant GL_CONTEXT_EGL (line 333) | GL_CONTEXT_EGL = C.SDL_GL_CONTEXT_EGL constant GL_CONTEXT_FLAGS (line 334) | GL_CONTEXT_FLAGS = C.SDL_GL_CONTEXT_FLAGS constant GL_CONTEXT_PROFILE_MASK (line 335) | GL_CONTEXT_PROFILE_MASK = C.SDL_GL_CONTEXT_PROFILE_MASK constant GL_SHARE_WITH_CURRENT_CONTEXT (line 336) | GL_SHARE_WITH_CURRENT_CONTEXT = C.SDL_GL_SHARE_WITH_CURRENT_CONTEXT constant GL_FRAMEBUFFER_SRGB_CAPABLE (line 337) | GL_FRAMEBUFFER_SRGB_CAPABLE = C.SDL_GL_FRAMEBUFFER_SRGB_CAPABLE constant GL_CONTEXT_RELEASE_BEHAVIOR (line 338) | GL_CONTEXT_RELEASE_BEHAVIOR = C.SDL_GL_CONTEXT_RELEASE_BEHAVIOR constant GL_CONTEXT_RESET_NOTIFICATION (line 339) | GL_CONTEXT_RESET_NOTIFICATION = C.SDL_GL_CONTEXT_RESET_NOTIFICATION constant GL_CONTEXT_NO_ERROR (line 340) | GL_CONTEXT_NO_ERROR = C.SDL_GL_CONTEXT_NO_ERROR constant GL_CONTEXT_PROFILE_CORE (line 346) | GL_CONTEXT_PROFILE_CORE = C.SDL_GL_CONTEXT_PROFILE_CORE constant GL_CONTEXT_PROFILE_COMPATIBILITY (line 347) | GL_CONTEXT_PROFILE_COMPATIBILITY = C.SDL_GL_CONTEXT_PROFILE_COMPATIBILITY constant GL_CONTEXT_PROFILE_ES (line 348) | GL_CONTEXT_PROFILE_ES = C.SDL_GL_CONTEXT_PROFILE_ES constant GL_CONTEXT_DEBUG_FLAG (line 354) | GL_CONTEXT_DEBUG_FLAG = C.SDL_GL_CONTEXT_DEBUG_FLAG constant GL_CONTEXT_FORWARD_COMPATIBLE_FLAG (line 355) | GL_CONTEXT_FORWARD_COMPATIBLE_FLAG = C.SDL_GL_CONTEXT_FORWARD_COMPATIBLE... constant GL_CONTEXT_ROBUST_ACCESS_FLAG (line 356) | GL_CONTEXT_ROBUST_ACCESS_FLAG = C.SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG constant GL_CONTEXT_RESET_ISOLATION_FLAG (line 357) | GL_CONTEXT_RESET_ISOLATION_FLAG = C.SDL_GL_CONTEXT_RESET_ISOLATION_FLAG constant FLASH_CANCEL (line 364) | FLASH_CANCEL FlashOperation = C.SDL_FLASH_CANCEL constant FLASH_BRIEFLY (line 365) | FLASH_BRIEFLY = C.SDL_FLASH_BRIEFLY constant FLASH_UNTIL_FOCUSED (line 366) | FLASH_UNTIL_FOCUSED = C.SDL_FLASH_UNTIL_FOCUSED type FlashOperation (line 369) | type FlashOperation type DisplayMode (line 373) | type DisplayMode struct method cptr (line 431) | func (dm *DisplayMode) cptr() *C.SDL_DisplayMode { type cDisplayMode (line 380) | type cDisplayMode type Window (line 383) | type Window method cptr (line 427) | func (window *Window) cptr() *C.SDL_Window { method GetDisplayIndex (line 575) | func (window *Window) GetDisplayIndex() (int, error) { method SetDisplayMode (line 582) | func (window *Window) SetDisplayMode(mode *DisplayMode) error { method GetDisplayMode (line 589) | func (window *Window) GetDisplayMode() (mode DisplayMode, err error) { method GetPixelFormat (line 597) | func (window *Window) GetPixelFormat() (uint32, error) { method Destroy (line 627) | func (window *Window) Destroy() error { method GetID (line 641) | func (window *Window) GetID() (uint32, error) { method GetFlags (line 661) | func (window *Window) GetFlags() uint32 { method SetTitle (line 667) | func (window *Window) SetTitle(title string) { method GetTitle (line 673) | func (window *Window) GetTitle() string { method SetIcon (line 679) | func (window *Window) SetIcon(icon *Surface) { method SetData (line 685) | func (window *Window) SetData(name string, userdata unsafe.Pointer) un... method GetData (line 691) | func (window *Window) GetData(name string) unsafe.Pointer { method SetPosition (line 697) | func (window *Window) SetPosition(x, y int32) { method GetPosition (line 703) | func (window *Window) GetPosition() (x, y int32) { method SetResizable (line 711) | func (window *Window) SetResizable(resizable bool) { method SetSize (line 717) | func (window *Window) SetSize(w, h int32) { method GetSize (line 723) | func (window *Window) GetSize() (w, h int32) { method SetMinimumSize (line 731) | func (window *Window) SetMinimumSize(minW, minH int32) { method GetMinimumSize (line 737) | func (window *Window) GetMinimumSize() (w, h int32) { method SetMaximumSize (line 745) | func (window *Window) SetMaximumSize(maxW, maxH int32) { method GetMaximumSize (line 751) | func (window *Window) GetMaximumSize() (w, h int32) { method SetBordered (line 759) | func (window *Window) SetBordered(bordered bool) { method Show (line 765) | func (window *Window) Show() { method Hide (line 771) | func (window *Window) Hide() { method Raise (line 777) | func (window *Window) Raise() { method Maximize (line 783) | func (window *Window) Maximize() { method Minimize (line 789) | func (window *Window) Minimize() { method Restore (line 795) | func (window *Window) Restore() { method SetFullscreen (line 801) | func (window *Window) SetFullscreen(flags uint32) error { method GetSurface (line 808) | func (window *Window) GetSurface() (*Surface, error) { method UpdateSurface (line 818) | func (window *Window) UpdateSurface() error { method UpdateSurfaceRects (line 825) | func (window *Window) UpdateSurfaceRects(rects []Rect) error { method SetGrab (line 832) | func (window *Window) SetGrab(grabbed bool) { method GetGrab (line 838) | func (window *Window) GetGrab() bool { method SetBrightness (line 844) | func (window *Window) SetBrightness(brightness float32) error { method GetBrightness (line 851) | func (window *Window) GetBrightness() float32 { method SetGammaRamp (line 857) | func (window *Window) SetGammaRamp(red, green, blue *[256]uint16) error { method GetGammaRamp (line 868) | func (window *Window) GetGammaRamp() (red, green, blue *[256]uint16, e... method SetWindowOpacity (line 879) | func (window *Window) SetWindowOpacity(opacity float32) error { method GetWindowOpacity (line 886) | func (window *Window) GetWindowOpacity() (opacity float32, err error) { method GLCreateContext (line 1010) | func (window *Window) GLCreateContext() (GLContext, error) { method GLMakeCurrent (line 1020) | func (window *Window) GLMakeCurrent(glcontext GLContext) error { method GLGetDrawableSize (line 1048) | func (window *Window) GLGetDrawableSize() (w, h int32) { method GLSwap (line 1056) | func (window *Window) GLSwap() { method Flash (line 1068) | func (window *Window) Flash(operation FlashOperation) (err error) { method SetAlwaysOnTop (line 1074) | func (window *Window) SetAlwaysOnTop(onTop bool) { method SetKeyboardGrab (line 1080) | func (window *Window) SetKeyboardGrab(grabbed bool) { method GetICCProfile (line 1089) | func (window *Window) GetICCProfile() (iccProfile unsafe.Pointer, size... method SetMouseRect (line 1104) | func (window *Window) SetMouseRect(rect Rect) (err error) { method GetMouseRect (line 1112) | func (window *Window) GetMouseRect() (rect Rect) { type GLContext (line 386) | type GLContext type GLattr (line 390) | type GLattr method c (line 451) | func (attr GLattr) c() C.SDL_GLattr { type MessageBoxColor (line 394) | type MessageBoxColor struct method cptr (line 435) | func (mc *MessageBoxColor) cptr() *C.SDL_MessageBoxColor { type cMessageBoxColor (line 399) | type cMessageBoxColor type MessageBoxColorScheme (line 403) | type MessageBoxColorScheme struct method cptr (line 439) | func (mcs *MessageBoxColorScheme) cptr() *C.SDL_MessageBoxColorScheme { type cMessageBoxColorScheme (line 406) | type cMessageBoxColorScheme type MessageBoxButtonData (line 410) | type MessageBoxButtonData struct method cptr (line 443) | func (mbd *MessageBoxButtonData) cptr() *C.SDL_MessageBoxButtonData { type MessageBoxData (line 418) | type MessageBoxData struct method cptr (line 447) | func (md *MessageBoxData) cptr() *C.SDL_MessageBoxData { function GetDisplayName (line 457) | func GetDisplayName(displayIndex int) (string, error) { function GetNumVideoDisplays (line 467) | func GetNumVideoDisplays() (int, error) { function GetNumVideoDrivers (line 474) | func GetNumVideoDrivers() (int, error) { function GetVideoDriver (line 481) | func GetVideoDriver(index int) string { function VideoInit (line 487) | func VideoInit(driverName string) error { function VideoQuit (line 494) | func VideoQuit() { function GetCurrentVideoDriver (line 500) | func GetCurrentVideoDriver() (string, error) { function GetNumDisplayModes (line 510) | func GetNumDisplayModes(displayIndex int) (int, error) { function GetDisplayBounds (line 517) | func GetDisplayBounds(displayIndex int) (rect Rect, err error) { function GetDisplayUsableBounds (line 525) | func GetDisplayUsableBounds(displayIndex int) (rect Rect, err error) { function GetDisplayMode (line 533) | func GetDisplayMode(displayIndex int, modeIndex int) (mode DisplayMode, ... function GetDesktopDisplayMode (line 541) | func GetDesktopDisplayMode(displayIndex int) (mode DisplayMode, err erro... function GetCurrentDisplayMode (line 549) | func GetCurrentDisplayMode(displayIndex int) (mode DisplayMode, err erro... function GetClosestDisplayMode (line 557) | func GetClosestDisplayMode(displayIndex int, mode *DisplayMode, closest ... function GetDisplayDPI (line 567) | func GetDisplayDPI(displayIndex int) (ddpi, hdpi, vdpi float32, err erro... function CreateWindow (line 607) | func CreateWindow(title string, x, y, w, h int32, flags uint32) (*Window... function CreateWindowFrom (line 617) | func CreateWindowFrom(data unsafe.Pointer) (*Window, error) { function GetWindowFromID (line 651) | func GetWindowFromID(id uint32) (*Window, error) { function ShowSimpleMessageBox (line 893) | func ShowSimpleMessageBox(flags uint32, title, message string, window *W... function ShowMessageBox (line 904) | func ShowMessageBox(data *MessageBoxData) (buttonid int32, err error) { function IsScreenSaverEnabled (line 950) | func IsScreenSaverEnabled() bool { function EnableScreenSaver (line 956) | func EnableScreenSaver() { function DisableScreenSaver (line 962) | func DisableScreenSaver() { function GLLoadLibrary (line 968) | func GLLoadLibrary(path string) error { function GLGetProcAddress (line 975) | func GLGetProcAddress(proc string) unsafe.Pointer { function GLUnloadLibrary (line 981) | func GLUnloadLibrary() { function GLExtensionSupported (line 987) | func GLExtensionSupported(extension string) bool { function GLSetAttribute (line 993) | func GLSetAttribute(attr GLattr, value int) error { function GLGetAttribute (line 1000) | func GLGetAttribute(attr GLattr) (int, error) { function GLSetSwapInterval (line 1027) | func GLSetSwapInterval(interval int) error { function GLGetSwapInterval (line 1034) | func GLGetSwapInterval() (int, error) { function GLDeleteContext (line 1062) | func GLDeleteContext(context GLContext) { FILE: gccgo/vendor/github.com/veandco/go-sdl2/sdl/vulkan.go function VulkanLoadLibrary (line 94) | func VulkanLoadLibrary(path string) error { function VulkanGetVkGetInstanceProcAddr (line 111) | func VulkanGetVkGetInstanceProcAddr() unsafe.Pointer { function VulkanUnloadLibrary (line 117) | func VulkanUnloadLibrary() { method VulkanGetInstanceExtensions (line 123) | func (window *Window) VulkanGetInstanceExtensions() []string { method VulkanCreateSurface (line 141) | func (window *Window) VulkanCreateSurface(instance interface{}) (surface... method VulkanGetDrawableSize (line 161) | func (window *Window) VulkanGetDrawableSize() (w, h int32) { FILE: go/main.go function main (line 11) | func main() { FILE: go/vendor/github.com/veandco/go-sdl2/img/sdl_image.go constant INIT_JPG (line 13) | INIT_JPG = 0x00000001 constant INIT_PNG (line 14) | INIT_PNG = 0x00000002 constant INIT_TIF (line 15) | INIT_TIF = 0x00000004 constant INIT_WEBP (line 16) | INIT_WEBP = 0x00000008 function LinkedVersion (line 21) | func LinkedVersion() *sdl.Version { function Init (line 27) | func Init(flags int) error { function Quit (line 38) | func Quit() { function GetError (line 44) | func GetError() error { function LoadTypedRW (line 54) | func LoadTypedRW(src *sdl.RWops, freesrc bool, type_ string) (*sdl.Surfa... function Load (line 68) | func Load(file string) (*sdl.Surface, error) { function LoadRW (line 80) | func LoadRW(src *sdl.RWops, freesrc bool) (*sdl.Surface, error) { function LoadTexture (line 91) | func LoadTexture(renderer *sdl.Renderer, file string) (*sdl.Texture, err... function LoadTextureRW (line 103) | func LoadTextureRW(renderer *sdl.Renderer, src *sdl.RWops, freesrc bool)... function IsICO (line 116) | func IsICO(src *sdl.RWops) bool { function IsCUR (line 123) | func IsCUR(src *sdl.RWops) bool { function IsBMP (line 130) | func IsBMP(src *sdl.RWops) bool { function IsGIF (line 137) | func IsGIF(src *sdl.RWops) bool { function IsJPG (line 144) | func IsJPG(src *sdl.RWops) bool { function IsLBM (line 151) | func IsLBM(src *sdl.RWops) bool { function IsPCX (line 158) | func IsPCX(src *sdl.RWops) bool { function IsPNG (line 165) | func IsPNG(src *sdl.RWops) bool { function IsPNM (line 172) | func IsPNM(src *sdl.RWops) bool { function IsTIF (line 179) | func IsTIF(src *sdl.RWops) bool { function IsXCF (line 186) | func IsXCF(src *sdl.RWops) bool { function IsXPM (line 193) | func IsXPM(src *sdl.RWops) bool { function IsXV (line 200) | func IsXV(src *sdl.RWops) bool { function IsWEBP (line 206) | func IsWEBP(src *sdl.RWops) bool { function LoadICORW (line 213) | func LoadICORW(src *sdl.RWops) (*sdl.Surface, error) { function LoadCURRW (line 224) | func LoadCURRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadBMPRW (line 235) | func LoadBMPRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadGIFRW (line 246) | func LoadGIFRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadJPGRW (line 257) | func LoadJPGRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadLBMRW (line 268) | func LoadLBMRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadPCXRW (line 279) | func LoadPCXRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadPNGRW (line 290) | func LoadPNGRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadPNMRW (line 301) | func LoadPNMRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadTGARW (line 312) | func LoadTGARW(src *sdl.RWops) (*sdl.Surface, error) { function LoadTIFRW (line 323) | func LoadTIFRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadXCFRW (line 334) | func LoadXCFRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadXPMRW (line 345) | func LoadXPMRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadXVRW (line 356) | func LoadXVRW(src *sdl.RWops) (*sdl.Surface, error) { function LoadWEBPRW (line 366) | func LoadWEBPRW(src *sdl.RWops) (*sdl.Surface, error) { function ReadXPMFromArray (line 377) | func ReadXPMFromArray(xpm string) (*sdl.Surface, error) { function SavePNG (line 388) | func SavePNG(surface *sdl.Surface, file string) error { function SavePNGRW (line 400) | func SavePNGRW(surface *sdl.Surface, dst *sdl.RWops, freedst int) error { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/audio.go constant AUDIO_MASK_BITSIZE (line 136) | AUDIO_MASK_BITSIZE = C.SDL_AUDIO_MASK_BITSIZE constant AUDIO_MASK_DATATYPE (line 137) | AUDIO_MASK_DATATYPE = C.SDL_AUDIO_MASK_DATATYPE constant AUDIO_MASK_ENDIAN (line 138) | AUDIO_MASK_ENDIAN = C.SDL_AUDIO_MASK_ENDIAN constant AUDIO_MASK_SIGNED (line 139) | AUDIO_MASK_SIGNED = C.SDL_AUDIO_MASK_SIGNED constant AUDIO_S8 (line 145) | AUDIO_S8 = C.AUDIO_S8 constant AUDIO_U8 (line 146) | AUDIO_U8 = C.AUDIO_U8 constant AUDIO_S16LSB (line 148) | AUDIO_S16LSB = C.AUDIO_S16LSB constant AUDIO_S16MSB (line 149) | AUDIO_S16MSB = C.AUDIO_S16MSB constant AUDIO_S16SYS (line 150) | AUDIO_S16SYS = C.AUDIO_S16SYS constant AUDIO_S16 (line 151) | AUDIO_S16 = C.AUDIO_S16 constant AUDIO_U16LSB (line 152) | AUDIO_U16LSB = C.AUDIO_U16LSB constant AUDIO_U16MSB (line 153) | AUDIO_U16MSB = C.AUDIO_U16MSB constant AUDIO_U16SYS (line 154) | AUDIO_U16SYS = C.AUDIO_U16SYS constant AUDIO_U16 (line 155) | AUDIO_U16 = C.AUDIO_U16 constant AUDIO_S32LSB (line 157) | AUDIO_S32LSB = C.AUDIO_S32LSB constant AUDIO_S32MSB (line 158) | AUDIO_S32MSB = C.AUDIO_S32MSB constant AUDIO_S32SYS (line 159) | AUDIO_S32SYS = C.AUDIO_S32SYS constant AUDIO_S32 (line 160) | AUDIO_S32 = C.AUDIO_S32 constant AUDIO_F32LSB (line 162) | AUDIO_F32LSB = C.AUDIO_F32LSB constant AUDIO_F32MSB (line 163) | AUDIO_F32MSB = C.AUDIO_F32MSB constant AUDIO_F32SYS (line 164) | AUDIO_F32SYS = C.AUDIO_F32SYS constant AUDIO_F32 (line 165) | AUDIO_F32 = C.AUDIO_F32 constant AUDIO_ALLOW_FREQUENCY_CHANGE (line 171) | AUDIO_ALLOW_FREQUENCY_CHANGE = C.SDL_AUDIO_ALLOW_FREQUENCY_CHANGE constant AUDIO_ALLOW_FORMAT_CHANGE (line 172) | AUDIO_ALLOW_FORMAT_CHANGE = C.SDL_AUDIO_ALLOW_FORMAT_CHANGE constant AUDIO_ALLOW_CHANNELS_CHANGE (line 173) | AUDIO_ALLOW_CHANNELS_CHANGE = C.SDL_AUDIO_ALLOW_CHANNELS_CHANGE constant AUDIO_ALLOW_ANY_CHANGE (line 174) | AUDIO_ALLOW_ANY_CHANGE = C.SDL_AUDIO_ALLOW_ANY_CHANGE constant AUDIO_STOPPED (line 180) | AUDIO_STOPPED AudioStatus = C.SDL_AUDIO_STOPPED constant AUDIO_PLAYING (line 181) | AUDIO_PLAYING = C.SDL_AUDIO_PLAYING constant AUDIO_PAUSED (line 182) | AUDIO_PAUSED = C.SDL_AUDIO_PAUSED constant MIX_MAXVOLUME (line 187) | MIX_MAXVOLUME = C.SDL_MIX_MAXVOLUME type AudioFormat (line 191) | type AudioFormat method c (line 246) | func (fmt AudioFormat) c() C.SDL_AudioFormat { method BitSize (line 268) | func (fmt AudioFormat) BitSize() uint8 { method IsFloat (line 274) | func (fmt AudioFormat) IsFloat() bool { method IsBigEndian (line 280) | func (fmt AudioFormat) IsBigEndian() bool { method IsSigned (line 286) | func (fmt AudioFormat) IsSigned() bool { method IsInt (line 292) | func (fmt AudioFormat) IsInt() bool { method IsLittleEndian (line 298) | func (fmt AudioFormat) IsLittleEndian() bool { method IsUnsigned (line 304) | func (fmt AudioFormat) IsUnsigned() bool { type AudioCallback (line 195) | type AudioCallback type AudioFilter (line 199) | type AudioFilter type AudioDeviceID (line 203) | type AudioDeviceID method c (line 250) | func (id AudioDeviceID) c() C.SDL_AudioDeviceID { type AudioStatus (line 207) | type AudioStatus type cAudioStatus (line 208) | type cAudioStatus type AudioSpec (line 212) | type AudioSpec struct method cptr (line 254) | func (as *AudioSpec) cptr() *C.SDL_AudioSpec { type cAudioSpec (line 223) | type cAudioSpec type AudioCVT (line 227) | type AudioCVT struct method cptr (line 258) | func (cvt *AudioCVT) cptr() *C.SDL_AudioCVT { method AllocBuf (line 309) | func (cvt *AudioCVT) AllocBuf(size uintptr) { method FreeBuf (line 314) | func (cvt *AudioCVT) FreeBuf() { method BufAsSlice (line 320) | func (cvt AudioCVT) BufAsSlice() []byte { type cAudioCVT (line 240) | type cAudioCVT type AudioStream (line 244) | type AudioStream method cptr (line 262) | func (stream *AudioStream) cptr() *C.SDL_AudioStream { method Put (line 595) | func (stream *AudioStream) Put(buf []byte) (err error) { method Get (line 606) | func (stream *AudioStream) Get(buf []byte) (n int, err error) { method Available (line 619) | func (stream *AudioStream) Available() (err error) { method Flush (line 628) | func (stream *AudioStream) Flush() (err error) { method Clear (line 636) | func (stream *AudioStream) Clear() { method Free (line 642) | func (stream *AudioStream) Free() { function GetNumAudioDrivers (line 331) | func GetNumAudioDrivers() int { function GetAudioDriver (line 337) | func GetAudioDriver(index int) string { function AudioInit (line 343) | func AudioInit(driverName string) error { function AudioQuit (line 354) | func AudioQuit() { function GetCurrentAudioDriver (line 360) | func GetCurrentAudioDriver() string { function OpenAudio (line 366) | func OpenAudio(desired, obtained *AudioSpec) error { function GetNumAudioDevices (line 375) | func GetNumAudioDevices(isCapture bool) int { function GetAudioDeviceName (line 381) | func GetAudioDeviceName(index int, isCapture bool) string { function OpenAudioDevice (line 387) | func OpenAudioDevice(device string, isCapture bool, desired, obtained *A... function GetAudioStatus (line 401) | func GetAudioStatus() AudioStatus { function GetAudioDeviceStatus (line 407) | func GetAudioDeviceStatus(dev AudioDeviceID) AudioStatus { function PauseAudio (line 413) | func PauseAudio(pauseOn bool) { function PauseAudioDevice (line 419) | func PauseAudioDevice(dev AudioDeviceID, pauseOn bool) { function LoadWAVRW (line 425) | func LoadWAVRW(src *RWops, freeSrc bool) ([]byte, *AudioSpec) { function LoadWAV (line 440) | func LoadWAV(file string) ([]byte, *AudioSpec) { function FreeWAV (line 460) | func FreeWAV(audioBuf []uint8) { function BuildAudioCVT (line 468) | func BuildAudioCVT(cvt *AudioCVT, srcFormat AudioFormat, srcChannels uin... function ConvertAudio (line 480) | func ConvertAudio(cvt *AudioCVT) error { function QueueAudio (line 490) | func QueueAudio(dev AudioDeviceID, data []byte) error { function DequeueAudio (line 502) | func DequeueAudio(dev AudioDeviceID, data []byte) (n int, err error) { function GetQueuedAudioSize (line 514) | func GetQueuedAudioSize(dev AudioDeviceID) uint32 { function ClearQueuedAudio (line 520) | func ClearQueuedAudio(dev AudioDeviceID) { function MixAudio (line 526) | func MixAudio(dst, src *uint8, len uint32, volume int) { function MixAudioFormat (line 534) | func MixAudioFormat(dst, src *uint8, format AudioFormat, len uint32, vol... function LockAudio (line 542) | func LockAudio() { function LockAudioDevice (line 548) | func LockAudioDevice(dev AudioDeviceID) { function UnlockAudio (line 554) | func UnlockAudio() { function UnlockAudioDevice (line 560) | func UnlockAudioDevice(dev AudioDeviceID) { function CloseAudio (line 566) | func CloseAudio() { function CloseAudioDevice (line 572) | func CloseAudioDevice(dev AudioDeviceID) { function NewAudioStream (line 578) | func NewAudioStream(srcFormat AudioFormat, srcChannels uint8, srcRate in... function GetAudioDeviceSpec (line 648) | func GetAudioDeviceSpec(index int, isCapture bool) (spec *AudioSpec, err... FILE: go/vendor/github.com/veandco/go-sdl2/sdl/blendmode.go type BlendMode (line 65) | type BlendMode method c (line 75) | func (bm BlendMode) c() C.SDL_BlendMode { method cptr (line 79) | func (bm *BlendMode) cptr() *C.SDL_BlendMode { constant BLENDMODE_NONE (line 68) | BLENDMODE_NONE = C.SDL_BLENDMODE_NONE constant BLENDMODE_BLEND (line 69) | BLENDMODE_BLEND = C.SDL_BLENDMODE_BLEND constant BLENDMODE_ADD (line 70) | BLENDMODE_ADD = C.SDL_BLENDMODE_ADD constant BLENDMODE_MOD (line 71) | BLENDMODE_MOD = C.SDL_BLENDMODE_MOD constant BLENDMODE_INVALID (line 72) | BLENDMODE_INVALID = C.SDL_BLENDMODE_INVALID type BlendOperation (line 85) | type BlendOperation constant BLENDOPERATION_ADD (line 88) | BLENDOPERATION_ADD = C.SDL_BLENDOPERATION_ADD constant BLENDOPERATION_SUBTRACT (line 89) | BLENDOPERATION_SUBTRACT = C.SDL_BLENDOPERATION_SUBTRACT constant BLENDOPERATION_REV_SUBTRACT (line 90) | BLENDOPERATION_REV_SUBTRACT = C.SDL_BLENDOPERATION_REV_SUBTRACT constant BLENDOPERATION_MINIMUM (line 91) | BLENDOPERATION_MINIMUM = C.SDL_BLENDOPERATION_MINIMUM constant BLENDOPERATION_MAXIMUM (line 92) | BLENDOPERATION_MAXIMUM = C.SDL_BLENDOPERATION_MAXIMUM type BlendFactor (line 97) | type BlendFactor constant BLENDFACTOR_ZERO (line 100) | BLENDFACTOR_ZERO = C.SDL_BLENDFACTOR_ZERO constant BLENDFACTOR_ONE (line 101) | BLENDFACTOR_ONE = C.SDL_BLENDFACTOR_ONE constant BLENDFACTOR_SRC_COLOR (line 102) | BLENDFACTOR_SRC_COLOR = C.SDL_BLENDFACTOR_SRC_COLOR constant BLENDFACTOR_ONE_MINUS_SRC_COLOR (line 103) | BLENDFACTOR_ONE_MINUS_SRC_COLOR = C.SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR constant BLENDFACTOR_SRC_ALPHA (line 104) | BLENDFACTOR_SRC_ALPHA = C.SDL_BLENDFACTOR_SRC_ALPHA constant BLENDFACTOR_ONE_MINUS_SRC_ALPHA (line 105) | BLENDFACTOR_ONE_MINUS_SRC_ALPHA = C.SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA constant BLENDFACTOR_DST_COLOR (line 106) | BLENDFACTOR_DST_COLOR = C.SDL_BLENDFACTOR_DST_COLOR constant BLENDFACTOR_ONE_MINUS_DST_COLOR (line 107) | BLENDFACTOR_ONE_MINUS_DST_COLOR = C.SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR constant BLENDFACTOR_DST_ALPHA (line 108) | BLENDFACTOR_DST_ALPHA = C.SDL_BLENDFACTOR_DST_ALPHA constant BLENDFACTOR_ONE_MINUS_DST_ALPHA (line 109) | BLENDFACTOR_ONE_MINUS_DST_ALPHA = C.SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA function ComposeCustomBlendMode (line 118) | func ComposeCustomBlendMode(srcColorFactor, dstColorFactor BlendFactor, ... FILE: go/vendor/github.com/veandco/go-sdl2/sdl/clipboard.go function SetClipboardText (line 9) | func SetClipboardText(text string) error { function GetClipboardText (line 20) | func GetClipboardText() (string, error) { function HasClipboardText (line 32) | func HasClipboardText() bool { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/cpuinfo.go constant CACHELINE_SIZE (line 102) | CACHELINE_SIZE = C.SDL_CACHELINE_SIZE function GetCPUCount (line 106) | func GetCPUCount() int { function GetCPUCacheLineSize (line 112) | func GetCPUCacheLineSize() int { function HasRDTSC (line 118) | func HasRDTSC() bool { function HasAltiVec (line 124) | func HasAltiVec() bool { function HasMMX (line 130) | func HasMMX() bool { function Has3DNow (line 136) | func Has3DNow() bool { function HasSSE (line 142) | func HasSSE() bool { function HasSSE2 (line 148) | func HasSSE2() bool { function HasSSE3 (line 154) | func HasSSE3() bool { function HasSSE41 (line 160) | func HasSSE41() bool { function HasSSE42 (line 166) | func HasSSE42() bool { function GetSystemRAM (line 172) | func GetSystemRAM() int { function HasAVX (line 178) | func HasAVX() bool { function HasAVX512F (line 184) | func HasAVX512F() bool { function HasAVX2 (line 190) | func HasAVX2() bool { function HasNEON (line 196) | func HasNEON() bool { function SIMDGetAlignment (line 202) | func SIMDGetAlignment() int { function SIMDAlloc (line 208) | func SIMDAlloc(_len int) unsafe.Pointer { function SIMDFree (line 214) | func SIMDFree(p unsafe.Pointer) { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/endian.go constant BYTEORDER (line 9) | BYTEORDER = C.SDL_BYTEORDER constant LIL_ENDIAN (line 10) | LIL_ENDIAN = C.SDL_LIL_ENDIAN constant BIG_ENDIAN (line 11) | BIG_ENDIAN = C.SDL_BIG_ENDIAN FILE: go/vendor/github.com/veandco/go-sdl2/sdl/error.go constant ENOMEM (line 20) | ENOMEM ErrorCode = C.SDL_ENOMEM constant EFREAD (line 21) | EFREAD = C.SDL_EFREAD constant EFWRITE (line 22) | EFWRITE = C.SDL_EFWRITE constant EFSEEK (line 23) | EFSEEK = C.SDL_EFSEEK constant UNSUPPORTED (line 24) | UNSUPPORTED = C.SDL_UNSUPPORTED constant LASTERROR (line 25) | LASTERROR = C.SDL_LASTERROR type ErrorCode (line 29) | type ErrorCode method c (line 32) | func (ec ErrorCode) c() C.SDL_errorcode { type cErrorCode (line 30) | type cErrorCode function GetError (line 38) | func GetError() error { function SetError (line 51) | func SetError(err error) { function ClearError (line 61) | func ClearError() { function Error (line 66) | func Error(code ErrorCode) { function OutOfMemory (line 71) | func OutOfMemory() { function Unsupported (line 76) | func Unsupported() { function errorFromInt (line 81) | func errorFromInt(code int) (err error) { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/events.c function setEventFilter (line 6) | void setEventFilter() function clearEventFilter (line 11) | void clearEventFilter() function filterEvents (line 16) | void filterEvents(void *userdata) function addEventWatch (line 21) | void addEventWatch(void *userdata) function delEventWatch (line 26) | void delEventWatch(void *userdata) function PollEvent (line 31) | int PollEvent() FILE: go/vendor/github.com/veandco/go-sdl2/sdl/events.go constant FIRSTEVENT (line 212) | FIRSTEVENT = C.SDL_FIRSTEVENT constant QUIT (line 215) | QUIT = C.SDL_QUIT constant APP_TERMINATING (line 218) | APP_TERMINATING = C.SDL_APP_TERMINATING constant APP_LOWMEMORY (line 219) | APP_LOWMEMORY = C.SDL_APP_LOWMEMORY constant APP_WILLENTERBACKGROUND (line 220) | APP_WILLENTERBACKGROUND = C.SDL_APP_WILLENTERBACKGROUND constant APP_DIDENTERBACKGROUND (line 221) | APP_DIDENTERBACKGROUND = C.SDL_APP_DIDENTERBACKGROUND constant APP_WILLENTERFOREGROUND (line 222) | APP_WILLENTERFOREGROUND = C.SDL_APP_WILLENTERFOREGROUND constant APP_DIDENTERFOREGROUND (line 223) | APP_DIDENTERFOREGROUND = C.SDL_APP_DIDENTERFOREGROUND constant DISPLAYEVENT (line 226) | DISPLAYEVENT = C.SDL_DISPLAYEVENT constant WINDOWEVENT (line 229) | WINDOWEVENT = C.SDL_WINDOWEVENT constant SYSWMEVENT (line 230) | SYSWMEVENT = C.SDL_SYSWMEVENT constant KEYDOWN (line 233) | KEYDOWN = C.SDL_KEYDOWN constant KEYUP (line 234) | KEYUP = C.SDL_KEYUP constant TEXTEDITING (line 235) | TEXTEDITING = C.SDL_TEXTEDITING constant TEXTINPUT (line 236) | TEXTINPUT = C.SDL_TEXTINPUT constant TEXTEDITING_EXT (line 237) | TEXTEDITING_EXT = C.SDL_TEXTEDITING_EXT constant KEYMAPCHANGED (line 238) | KEYMAPCHANGED = C.SDL_KEYMAPCHANGED constant MOUSEMOTION (line 241) | MOUSEMOTION = C.SDL_MOUSEMOTION constant MOUSEBUTTONDOWN (line 242) | MOUSEBUTTONDOWN = C.SDL_MOUSEBUTTONDOWN constant MOUSEBUTTONUP (line 243) | MOUSEBUTTONUP = C.SDL_MOUSEBUTTONUP constant MOUSEWHEEL (line 244) | MOUSEWHEEL = C.SDL_MOUSEWHEEL constant JOYAXISMOTION (line 247) | JOYAXISMOTION = C.SDL_JOYAXISMOTION constant JOYBALLMOTION (line 248) | JOYBALLMOTION = C.SDL_JOYBALLMOTION constant JOYHATMOTION (line 249) | JOYHATMOTION = C.SDL_JOYHATMOTION constant JOYBUTTONDOWN (line 250) | JOYBUTTONDOWN = C.SDL_JOYBUTTONDOWN constant JOYBUTTONUP (line 251) | JOYBUTTONUP = C.SDL_JOYBUTTONUP constant JOYDEVICEADDED (line 252) | JOYDEVICEADDED = C.SDL_JOYDEVICEADDED constant JOYDEVICEREMOVED (line 253) | JOYDEVICEREMOVED = C.SDL_JOYDEVICEREMOVED constant CONTROLLERAXISMOTION (line 256) | CONTROLLERAXISMOTION = C.SDL_CONTROLLERAXISMOTION constant CONTROLLERBUTTONDOWN (line 257) | CONTROLLERBUTTONDOWN = C.SDL_CONTROLLERBUTTONDOWN constant CONTROLLERBUTTONUP (line 258) | CONTROLLERBUTTONUP = C.SDL_CONTROLLERBUTTONUP constant CONTROLLERDEVICEADDED (line 259) | CONTROLLERDEVICEADDED = C.SDL_CONTROLLERDEVICEADDED constant CONTROLLERDEVICEREMOVED (line 260) | CONTROLLERDEVICEREMOVED = C.SDL_CONTROLLERDEVICEREMOVED constant CONTROLLERDEVICEREMAPPED (line 261) | CONTROLLERDEVICEREMAPPED = C.SDL_CONTROLLERDEVICEREMAPPED constant FINGERDOWN (line 264) | FINGERDOWN = C.SDL_FINGERDOWN constant FINGERUP (line 265) | FINGERUP = C.SDL_FINGERUP constant FINGERMOTION (line 266) | FINGERMOTION = C.SDL_FINGERMOTION constant DOLLARGESTURE (line 269) | DOLLARGESTURE = C.SDL_DOLLARGESTURE constant DOLLARRECORD (line 270) | DOLLARRECORD = C.SDL_DOLLARRECORD constant MULTIGESTURE (line 271) | MULTIGESTURE = C.SDL_MULTIGESTURE constant CLIPBOARDUPDATE (line 274) | CLIPBOARDUPDATE = C.SDL_CLIPBOARDUPDATE constant DROPFILE (line 277) | DROPFILE = C.SDL_DROPFILE constant DROPTEXT (line 278) | DROPTEXT = C.SDL_DROPTEXT constant DROPBEGIN (line 279) | DROPBEGIN = C.SDL_DROPBEGIN constant DROPCOMPLETE (line 280) | DROPCOMPLETE = C.SDL_DROPCOMPLETE constant AUDIODEVICEADDED (line 283) | AUDIODEVICEADDED = C.SDL_AUDIODEVICEADDED constant AUDIODEVICEREMOVED (line 284) | AUDIODEVICEREMOVED = C.SDL_AUDIODEVICEREMOVED constant SENSORUPDATE (line 287) | SENSORUPDATE = C.SDL_SENSORUPDATE constant RENDER_TARGETS_RESET (line 290) | RENDER_TARGETS_RESET = C.SDL_RENDER_TARGETS_RESET constant RENDER_DEVICE_RESET (line 291) | RENDER_DEVICE_RESET = C.SDL_RENDER_DEVICE_RESET constant USEREVENT (line 294) | USEREVENT = C.SDL_USEREVENT constant LASTEVENT (line 295) | LASTEVENT = C.SDL_LASTEVENT constant ADDEVENT (line 301) | ADDEVENT = C.SDL_ADDEVENT constant PEEKEVENT (line 302) | PEEKEVENT = C.SDL_PEEKEVENT constant GETEVENT (line 303) | GETEVENT = C.SDL_GETEVENT constant QUERY (line 308) | QUERY = C.SDL_QUERY constant IGNORE (line 309) | IGNORE = C.SDL_IGNORE constant DISABLE (line 310) | DISABLE = C.SDL_DISABLE constant ENABLE (line 311) | ENABLE = C.SDL_ENABLE type Event (line 316) | type Event interface type CEvent (line 323) | type CEvent struct type CommonEvent (line 330) | type CommonEvent struct method GetType (line 336) | func (e *CommonEvent) GetType() uint32 { method GetTimestamp (line 341) | func (e *CommonEvent) GetTimestamp() uint32 { type DisplayEvent (line 347) | type DisplayEvent struct method GetType (line 359) | func (e *DisplayEvent) GetType() uint32 { method GetTimestamp (line 364) | func (e *DisplayEvent) GetTimestamp() uint32 { type WindowEvent (line 370) | type WindowEvent struct method GetType (line 384) | func (e *WindowEvent) GetType() uint32 { method GetTimestamp (line 389) | func (e *WindowEvent) GetTimestamp() uint32 { type cWindowEvent (line 381) | type cWindowEvent type KeyboardEvent (line 395) | type KeyboardEvent struct method GetType (line 408) | func (e *KeyboardEvent) GetType() uint32 { method GetTimestamp (line 413) | func (e *KeyboardEvent) GetTimestamp() uint32 { type cKeyboardEvent (line 405) | type cKeyboardEvent type TextEditingEvent (line 419) | type TextEditingEvent struct method GetType (line 430) | func (e *TextEditingEvent) GetType() uint32 { method GetText (line 435) | func (e *TextEditingEvent) GetText() string { method GetTimestamp (line 451) | func (e *TextEditingEvent) GetTimestamp() uint32 { type cTextEditingEvent (line 427) | type cTextEditingEvent type TextInputEvent (line 457) | type TextInputEvent struct method GetType (line 466) | func (e *TextInputEvent) GetType() uint32 { method GetTimestamp (line 471) | func (e *TextInputEvent) GetTimestamp() uint32 { method GetText (line 476) | func (e *TextInputEvent) GetText() string { type cTextInputEvent (line 463) | type cTextInputEvent type MouseMotionEvent (line 493) | type MouseMotionEvent struct method GetType (line 507) | func (e *MouseMotionEvent) GetType() uint32 { method GetTimestamp (line 512) | func (e *MouseMotionEvent) GetTimestamp() uint32 { type cMouseMotionEvent (line 504) | type cMouseMotionEvent type MouseButtonEvent (line 518) | type MouseButtonEvent struct method GetType (line 533) | func (e *MouseButtonEvent) GetType() uint32 { method GetTimestamp (line 538) | func (e *MouseButtonEvent) GetTimestamp() uint32 { type cMouseButtonEvent (line 530) | type cMouseButtonEvent type MouseWheelEvent (line 544) | type MouseWheelEvent struct method GetType (line 558) | func (e *MouseWheelEvent) GetType() uint32 { method GetTimestamp (line 563) | func (e *MouseWheelEvent) GetTimestamp() uint32 { type cMouseWheelEvent (line 555) | type cMouseWheelEvent type JoyAxisEvent (line 569) | type JoyAxisEvent struct method GetType (line 583) | func (e *JoyAxisEvent) GetType() uint32 { method GetTimestamp (line 588) | func (e *JoyAxisEvent) GetTimestamp() uint32 { type cJoyAxisEvent (line 580) | type cJoyAxisEvent type JoyBallEvent (line 594) | type JoyBallEvent struct method GetType (line 608) | func (e *JoyBallEvent) GetType() uint32 { method GetTimestamp (line 613) | func (e *JoyBallEvent) GetTimestamp() uint32 { type cJoyBallEvent (line 605) | type cJoyBallEvent type JoyHatEvent (line 619) | type JoyHatEvent struct method GetType (line 631) | func (e *JoyHatEvent) GetType() uint32 { method GetTimestamp (line 636) | func (e *JoyHatEvent) GetTimestamp() uint32 { type cJoyHatEvent (line 628) | type cJoyHatEvent type JoyButtonEvent (line 642) | type JoyButtonEvent struct method GetType (line 654) | func (e *JoyButtonEvent) GetType() uint32 { method GetTimestamp (line 659) | func (e *JoyButtonEvent) GetTimestamp() uint32 { type cJoyButtonEvent (line 651) | type cJoyButtonEvent type JoyDeviceAddedEvent (line 665) | type JoyDeviceAddedEvent struct method GetType (line 672) | func (e *JoyDeviceAddedEvent) GetType() uint32 { method GetTimestamp (line 677) | func (e *JoyDeviceAddedEvent) GetTimestamp() uint32 { type JoyDeviceRemovedEvent (line 683) | type JoyDeviceRemovedEvent struct method GetType (line 690) | func (e *JoyDeviceRemovedEvent) GetType() uint32 { method GetTimestamp (line 695) | func (e *JoyDeviceRemovedEvent) GetTimestamp() uint32 { type ControllerAxisEvent (line 701) | type ControllerAxisEvent struct method GetType (line 715) | func (e *ControllerAxisEvent) GetType() uint32 { method GetTimestamp (line 720) | func (e *ControllerAxisEvent) GetTimestamp() uint32 { type cControllerAxisEvent (line 712) | type cControllerAxisEvent type ControllerButtonEvent (line 726) | type ControllerButtonEvent struct method GetType (line 738) | func (e *ControllerButtonEvent) GetType() uint32 { method GetTimestamp (line 743) | func (e *ControllerButtonEvent) GetTimestamp() uint32 { type cControllerButtonEvent (line 735) | type cControllerButtonEvent type ControllerDeviceEvent (line 749) | type ControllerDeviceEvent struct method GetType (line 757) | func (e *ControllerDeviceEvent) GetType() uint32 { method GetTimestamp (line 762) | func (e *ControllerDeviceEvent) GetTimestamp() uint32 { type cControllerDeviceEvent (line 754) | type cControllerDeviceEvent type AudioDeviceEvent (line 768) | type AudioDeviceEvent struct method GetType (line 780) | func (e *AudioDeviceEvent) GetType() uint32 { method GetTimestamp (line 785) | func (e *AudioDeviceEvent) GetTimestamp() uint32 { type cAudioDeviceEvent (line 777) | type cAudioDeviceEvent type TouchFingerEvent (line 791) | type TouchFingerEvent struct method GetType (line 805) | func (e *TouchFingerEvent) GetType() uint32 { method GetTimestamp (line 810) | func (e *TouchFingerEvent) GetTimestamp() uint32 { type cTouchFingerEvent (line 802) | type cTouchFingerEvent type MultiGestureEvent (line 816) | type MultiGestureEvent struct method GetType (line 830) | func (e *MultiGestureEvent) GetType() uint32 { method GetTimestamp (line 835) | func (e *MultiGestureEvent) GetTimestamp() uint32 { type cMultiGestureEvent (line 827) | type cMultiGestureEvent type DollarGestureEvent (line 841) | type DollarGestureEvent struct method GetType (line 854) | func (e *DollarGestureEvent) GetType() uint32 { method GetTimestamp (line 859) | func (e *DollarGestureEvent) GetTimestamp() uint32 { type cDollarGestureEvent (line 851) | type cDollarGestureEvent type DropEvent (line 865) | type DropEvent struct method GetType (line 881) | func (e *DropEvent) GetType() uint32 { method GetTimestamp (line 886) | func (e *DropEvent) GetTimestamp() uint32 { type tDropEvent (line 872) | type tDropEvent struct type cDropEvent (line 878) | type cDropEvent type SensorEvent (line 892) | type SensorEvent struct method GetType (line 901) | func (e *SensorEvent) GetType() uint32 { method GetTimestamp (line 906) | func (e *SensorEvent) GetTimestamp() uint32 { type cSensorEvent (line 898) | type cSensorEvent type RenderEvent (line 912) | type RenderEvent struct method GetType (line 918) | func (e *RenderEvent) GetType() uint32 { method GetTimestamp (line 923) | func (e *RenderEvent) GetTimestamp() uint32 { type QuitEvent (line 929) | type QuitEvent struct method GetType (line 935) | func (e *QuitEvent) GetType() uint32 { method GetTimestamp (line 940) | func (e *QuitEvent) GetTimestamp() uint32 { type OSEvent (line 945) | type OSEvent struct method GetType (line 951) | func (e *OSEvent) GetType() uint32 { method GetTimestamp (line 956) | func (e *OSEvent) GetTimestamp() uint32 { type ClipboardEvent (line 962) | type ClipboardEvent struct method GetType (line 968) | func (e *ClipboardEvent) GetType() uint32 { method GetTimestamp (line 973) | func (e *ClipboardEvent) GetTimestamp() uint32 { type UserEvent (line 979) | type UserEvent struct method GetType (line 990) | func (e *UserEvent) GetType() uint32 { method GetTimestamp (line 995) | func (e *UserEvent) GetTimestamp() uint32 { type cUserEvent (line 987) | type cUserEvent type SysWMEvent (line 1001) | type SysWMEvent struct method GetType (line 1009) | func (e *SysWMEvent) GetType() uint32 { method GetTimestamp (line 1014) | func (e *SysWMEvent) GetTimestamp() uint32 { type cSysWMEvent (line 1006) | type cSysWMEvent type EventAction (line 1020) | type EventAction method c (line 1039) | func (action EventAction) c() C.SDL_eventaction { type EventFilter (line 1024) | type EventFilter interface type eventFilterFunc (line 1028) | type eventFilterFunc method FilterEvent (line 1224) | func (ef eventFilterFunc) FilterEvent(e Event, userdata interface{}) b... type eventFilterCallbackContext (line 1030) | type eventFilterCallbackContext struct method cptr (line 1245) | func (e *eventFilterCallbackContext) cptr() unsafe.Pointer { type EventWatchHandle (line 1037) | type EventWatchHandle function PumpEvents (line 1045) | func PumpEvents() { function PeepEvents (line 1051) | func PeepEvents(events []Event, action EventAction, minType, maxType uin... function HasEvent (line 1082) | func HasEvent(type_ uint32) bool { function HasEvents (line 1088) | func HasEvents(minType, maxType uint32) bool { function FlushEvent (line 1094) | func FlushEvent(type_ uint32) { function FlushEvents (line 1100) | func FlushEvents(minType, maxType uint32) { function PollEvent (line 1106) | func PollEvent() Event { function goEvent (line 1114) | func goEvent(cevent *CEvent) Event { function cEvent (line 1182) | func cEvent(event Event) *CEvent { function WaitEventTimeout (line 1190) | func WaitEventTimeout(timeout int) Event { function WaitEvent (line 1202) | func WaitEvent() Event { function PushEvent (line 1214) | func PushEvent(event Event) (filtered bool, err error) { function newEventFilterCallbackContext (line 1228) | func newEventFilterCallbackContext(filter EventFilter, userdata interfac... function goSetEventFilterCallback (line 1250) | func goSetEventFilterCallback(data unsafe.Pointer, e *C.SDL_Event) C.int { function goEventFilterCallback (line 1260) | func goEventFilterCallback(userdata unsafe.Pointer, e *C.SDL_Event) C.int { function wrapEventFilterCallback (line 1270) | func wrapEventFilterCallback(filter EventFilter, e *C.SDL_Event, userdat... function SetEventFilter (line 1282) | func SetEventFilter(filter EventFilter, userdata interface{}) { function SetEventFilterFunc (line 1303) | func SetEventFilterFunc(filterFunc eventFilterFunc, userdata interface{}) { function GetEventFilter (line 1309) | func GetEventFilter() EventFilter { function isCEventFilterSet (line 1313) | func isCEventFilterSet() bool { function FilterEvents (line 1319) | func FilterEvents(filter EventFilter, userdata interface{}) { function FilterEventsFunc (line 1326) | func FilterEventsFunc(filter eventFilterFunc, userdata interface{}) { function AddEventWatch (line 1332) | func AddEventWatch(filter EventFilter, userdata interface{}) EventWatchH... function AddEventWatchFunc (line 1340) | func AddEventWatchFunc(filterFunc eventFilterFunc, userdata interface{})... function DelEventWatch (line 1346) | func DelEventWatch(handle EventWatchHandle) { function EventState (line 1357) | func EventState(type_ uint32, state int) uint8 { function GetEventState (line 1363) | func GetEventState(type_ uint32) uint8 { function RegisterEvents (line 1369) | func RegisterEvents(numEvents int) uint32 { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/filesystem.go function GetBasePath (line 34) | func GetBasePath() string { function GetPrefPath (line 42) | func GetPrefPath(org, app string) string { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/gamecontroller.go constant CONTROLLER_BINDTYPE_NONE (line 281) | CONTROLLER_BINDTYPE_NONE = C.SDL_CONTROLLER_BINDTYPE_NONE constant CONTROLLER_BINDTYPE_BUTTON (line 282) | CONTROLLER_BINDTYPE_BUTTON = C.SDL_CONTROLLER_BINDTYPE_BUTTON constant CONTROLLER_BINDTYPE_AXIS (line 283) | CONTROLLER_BINDTYPE_AXIS = C.SDL_CONTROLLER_BINDTYPE_AXIS constant CONTROLLER_BINDTYPE_HAT (line 284) | CONTROLLER_BINDTYPE_HAT = C.SDL_CONTROLLER_BINDTYPE_HAT constant CONTROLLER_AXIS_INVALID (line 290) | CONTROLLER_AXIS_INVALID = C.SDL_CONTROLLER_AXIS_INVALID constant CONTROLLER_AXIS_LEFTX (line 291) | CONTROLLER_AXIS_LEFTX = C.SDL_CONTROLLER_AXIS_LEFTX constant CONTROLLER_AXIS_LEFTY (line 292) | CONTROLLER_AXIS_LEFTY = C.SDL_CONTROLLER_AXIS_LEFTY constant CONTROLLER_AXIS_RIGHTX (line 293) | CONTROLLER_AXIS_RIGHTX = C.SDL_CONTROLLER_AXIS_RIGHTX constant CONTROLLER_AXIS_RIGHTY (line 294) | CONTROLLER_AXIS_RIGHTY = C.SDL_CONTROLLER_AXIS_RIGHTY constant CONTROLLER_AXIS_TRIGGERLEFT (line 295) | CONTROLLER_AXIS_TRIGGERLEFT = C.SDL_CONTROLLER_AXIS_TRIGGERLEFT constant CONTROLLER_AXIS_TRIGGERRIGHT (line 296) | CONTROLLER_AXIS_TRIGGERRIGHT = C.SDL_CONTROLLER_AXIS_TRIGGERRIGHT constant CONTROLLER_AXIS_MAX (line 297) | CONTROLLER_AXIS_MAX = C.SDL_CONTROLLER_AXIS_MAX constant CONTROLLER_BUTTON_INVALID (line 303) | CONTROLLER_BUTTON_INVALID = C.SDL_CONTROLLER_BUTTON_INVALID constant CONTROLLER_BUTTON_A (line 304) | CONTROLLER_BUTTON_A = C.SDL_CONTROLLER_BUTTON_A constant CONTROLLER_BUTTON_B (line 305) | CONTROLLER_BUTTON_B = C.SDL_CONTROLLER_BUTTON_B constant CONTROLLER_BUTTON_X (line 306) | CONTROLLER_BUTTON_X = C.SDL_CONTROLLER_BUTTON_X constant CONTROLLER_BUTTON_Y (line 307) | CONTROLLER_BUTTON_Y = C.SDL_CONTROLLER_BUTTON_Y constant CONTROLLER_BUTTON_BACK (line 308) | CONTROLLER_BUTTON_BACK = C.SDL_CONTROLLER_BUTTON_BACK constant CONTROLLER_BUTTON_GUIDE (line 309) | CONTROLLER_BUTTON_GUIDE = C.SDL_CONTROLLER_BUTTON_GUIDE constant CONTROLLER_BUTTON_START (line 310) | CONTROLLER_BUTTON_START = C.SDL_CONTROLLER_BUTTON_START constant CONTROLLER_BUTTON_LEFTSTICK (line 311) | CONTROLLER_BUTTON_LEFTSTICK = C.SDL_CONTROLLER_BUTTON_LEFTSTICK constant CONTROLLER_BUTTON_RIGHTSTICK (line 312) | CONTROLLER_BUTTON_RIGHTSTICK = C.SDL_CONTROLLER_BUTTON_RIGHTSTICK constant CONTROLLER_BUTTON_LEFTSHOULDER (line 313) | CONTROLLER_BUTTON_LEFTSHOULDER = C.SDL_CONTROLLER_BUTTON_LEFTSHOULDER constant CONTROLLER_BUTTON_RIGHTSHOULDER (line 314) | CONTROLLER_BUTTON_RIGHTSHOULDER = C.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER constant CONTROLLER_BUTTON_DPAD_UP (line 315) | CONTROLLER_BUTTON_DPAD_UP = C.SDL_CONTROLLER_BUTTON_DPAD_UP constant CONTROLLER_BUTTON_DPAD_DOWN (line 316) | CONTROLLER_BUTTON_DPAD_DOWN = C.SDL_CONTROLLER_BUTTON_DPAD_DOWN constant CONTROLLER_BUTTON_DPAD_LEFT (line 317) | CONTROLLER_BUTTON_DPAD_LEFT = C.SDL_CONTROLLER_BUTTON_DPAD_LEFT constant CONTROLLER_BUTTON_DPAD_RIGHT (line 318) | CONTROLLER_BUTTON_DPAD_RIGHT = C.SDL_CONTROLLER_BUTTON_DPAD_RIGHT constant CONTROLLER_BUTTON_MAX (line 319) | CONTROLLER_BUTTON_MAX = C.SDL_CONTROLLER_BUTTON_MAX type GameControllerBindType (line 323) | type GameControllerBindType type GameControllerAxis (line 327) | type GameControllerAxis method c (line 343) | func (axis GameControllerAxis) c() C.SDL_GameControllerAxis { type GameControllerButton (line 331) | type GameControllerButton method c (line 347) | func (btn GameControllerButton) c() C.SDL_GameControllerButton { type GameController (line 334) | type GameController method cptr (line 339) | func (ctrl *GameController) cptr() *C.SDL_GameController { method Name (line 412) | func (ctrl *GameController) Name() string { method PlayerIndex (line 418) | func (ctrl *GameController) PlayerIndex() int { method Vendor (line 423) | func (ctrl *GameController) Vendor() int { method Product (line 428) | func (ctrl *GameController) Product() int { method ProductVersion (line 433) | func (ctrl *GameController) ProductVersion() int { method Attached (line 439) | func (ctrl *GameController) Attached() bool { method Mapping (line 445) | func (ctrl *GameController) Mapping() string { method Joystick (line 453) | func (ctrl *GameController) Joystick() *Joystick { method BindForAxis (line 485) | func (ctrl *GameController) BindForAxis(axis GameControllerAxis) GameC... method Axis (line 491) | func (ctrl *GameController) Axis(axis GameControllerAxis) int16 { method BindForButton (line 511) | func (ctrl *GameController) BindForButton(btn GameControllerButton) Ga... method Rumble (line 525) | func (ctrl *GameController) Rumble(lowFrequencyRumble, highFrequencyRu... method Button (line 531) | func (ctrl *GameController) Button(btn GameControllerButton) byte { method Close (line 537) | func (ctrl *GameController) Close() { method SendEffect (line 572) | func (ctrl *GameController) SendEffect(data []byte) (err error) { method SensorDataRate (line 579) | func (ctrl *GameController) SensorDataRate(typ SensorType) (rate float... method HasRumble (line 585) | func (ctrl *GameController) HasRumble() bool { method HasRumbleTriggers (line 591) | func (ctrl *GameController) HasRumbleTriggers() bool { method GetAppleSFSymbolsNameForButton (line 597) | func (ctrl *GameController) GetAppleSFSymbolsNameForButton(button Game... method SDL_GameControllerGetAppleSFSymbolsNameForAxis (line 606) | func (ctrl *GameController) SDL_GameControllerGetAppleSFSymbolsNameFor... type GameControllerButtonBind (line 337) | type GameControllerButtonBind method Type (line 542) | func (bind *GameControllerButtonBind) Type() int { method Button (line 547) | func (bind *GameControllerButtonBind) Button() int { method Axis (line 553) | func (bind *GameControllerButtonBind) Axis() int { method Hat (line 559) | func (bind *GameControllerButtonBind) Hat() int { method HatMask (line 565) | func (bind *GameControllerButtonBind) HatMask() int { function GameControllerAddMapping (line 353) | func GameControllerAddMapping(mappingString string) int { function GameControllerNumMappings (line 360) | func GameControllerNumMappings() int { function GameControllerMappingForIndex (line 365) | func GameControllerMappingForIndex(index int) string { function GameControllerMappingForGUID (line 373) | func GameControllerMappingForGUID(guid JoystickGUID) string { function IsGameController (line 381) | func IsGameController(index int) bool { function GameControllerNameForIndex (line 387) | func GameControllerNameForIndex(index int) string { function GameControllerMappingForDeviceIndex (line 392) | func GameControllerMappingForDeviceIndex(index int) string { function GameControllerOpen (line 400) | func GameControllerOpen(index int) *GameController { function GameControllerFromInstanceID (line 406) | func GameControllerFromInstanceID(joyid JoystickID) *GameController { function GameControllerEventState (line 459) | func GameControllerEventState(state int) int { function GameControllerUpdate (line 465) | func GameControllerUpdate() { function GameControllerGetAxisFromString (line 471) | func GameControllerGetAxisFromString(pchString string) GameControllerAxis { function GameControllerGetStringForAxis (line 479) | func GameControllerGetStringForAxis(axis GameControllerAxis) string { function GameControllerGetButtonFromString (line 497) | func GameControllerGetButtonFromString(pchString string) GameControllerB... function GameControllerGetStringForButton (line 505) | func GameControllerGetStringForButton(btn GameControllerButton) string { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/gesture.go type GestureID (line 7) | type GestureID method c (line 9) | func (g GestureID) c() C.SDL_GestureID { function RecordGesture (line 15) | func RecordGesture(t TouchID) int { function SaveAllDollarTemplates (line 21) | func SaveAllDollarTemplates(src *RWops) int { function SaveDollarTemplate (line 27) | func SaveDollarTemplate(g GestureID, src *RWops) int { function LoadDollarTemplates (line 33) | func LoadDollarTemplates(t TouchID, src *RWops) int { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/guid.go type GUID (line 33) | type GUID method ToString (line 36) | func (guid GUID) ToString() (ascii string) { function GUIDFromString (line 45) | func GUIDFromString(ascii string) (guid GUID) { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/haptic.go constant HAPTIC_CONSTANT (line 10) | HAPTIC_CONSTANT = C.SDL_HAPTIC_CONSTANT constant HAPTIC_SINE (line 11) | HAPTIC_SINE = C.SDL_HAPTIC_SINE constant HAPTIC_LEFTRIGHT (line 12) | HAPTIC_LEFTRIGHT = C.SDL_HAPTIC_LEFTRIGHT constant HAPTIC_TRIANGLE (line 13) | HAPTIC_TRIANGLE = C.SDL_HAPTIC_TRIANGLE constant HAPTIC_SAWTOOTHUP (line 14) | HAPTIC_SAWTOOTHUP = C.SDL_HAPTIC_SAWTOOTHUP constant HAPTIC_SAWTOOTHDOWN (line 15) | HAPTIC_SAWTOOTHDOWN = C.SDL_HAPTIC_SAWTOOTHDOWN constant HAPTIC_RAMP (line 16) | HAPTIC_RAMP = C.SDL_HAPTIC_RAMP constant HAPTIC_SPRING (line 17) | HAPTIC_SPRING = C.SDL_HAPTIC_SPRING constant HAPTIC_DAMPER (line 18) | HAPTIC_DAMPER = C.SDL_HAPTIC_DAMPER constant HAPTIC_INERTIA (line 19) | HAPTIC_INERTIA = C.SDL_HAPTIC_INERTIA constant HAPTIC_FRICTION (line 20) | HAPTIC_FRICTION = C.SDL_HAPTIC_FRICTION constant HAPTIC_CUSTOM (line 21) | HAPTIC_CUSTOM = C.SDL_HAPTIC_CUSTOM constant HAPTIC_GAIN (line 22) | HAPTIC_GAIN = C.SDL_HAPTIC_GAIN constant HAPTIC_AUTOCENTER (line 23) | HAPTIC_AUTOCENTER = C.SDL_HAPTIC_AUTOCENTER constant HAPTIC_STATUS (line 24) | HAPTIC_STATUS = C.SDL_HAPTIC_STATUS constant HAPTIC_PAUSE (line 25) | HAPTIC_PAUSE = C.SDL_HAPTIC_PAUSE constant HAPTIC_POLAR (line 32) | HAPTIC_POLAR = C.SDL_HAPTIC_POLAR constant HAPTIC_CARTESIAN (line 33) | HAPTIC_CARTESIAN = C.SDL_HAPTIC_CARTESIAN constant HAPTIC_SPHERICAL (line 34) | HAPTIC_SPHERICAL = C.SDL_HAPTIC_SPHERICAL constant HAPTIC_INFINITY (line 35) | HAPTIC_INFINITY = C.SDL_HAPTIC_INFINITY type Haptic (line 40) | type Haptic method cptr (line 176) | func (h *Haptic) cptr() *C.SDL_Haptic { method Close (line 260) | func (h *Haptic) Close() { method NumAxes (line 266) | func (h *Haptic) NumAxes() (int, error) { method NumEffects (line 273) | func (h *Haptic) NumEffects() (int, error) { method NumEffectsPlaying (line 280) | func (h *Haptic) NumEffectsPlaying() (int, error) { method Query (line 287) | func (h *Haptic) Query() (uint32, error) { method EffectSupported (line 298) | func (h *Haptic) EffectSupported(he HapticEffect) (bool, error) { method NewEffect (line 308) | func (h *Haptic) NewEffect(he HapticEffect) (int, error) { method UpdateEffect (line 318) | func (h *Haptic) UpdateEffect(effect int, data HapticEffect) error { method RunEffect (line 328) | func (h *Haptic) RunEffect(effect int, iterations uint32) error { method StopEffect (line 338) | func (h *Haptic) StopEffect(effect int) error { method DestroyEffect (line 345) | func (h *Haptic) DestroyEffect(effect int) { method GetEffectStatus (line 351) | func (h *Haptic) GetEffectStatus(effect int) (int, error) { method SetGain (line 359) | func (h *Haptic) SetGain(gain int) error { method SetAutocenter (line 366) | func (h *Haptic) SetAutocenter(autocenter int) error { method Pause (line 373) | func (h *Haptic) Pause() error { method Unpause (line 380) | func (h *Haptic) Unpause() error { method StopAll (line 387) | func (h *Haptic) StopAll() error { method RumbleSupported (line 394) | func (h *Haptic) RumbleSupported() (bool, error) { method RumbleInit (line 401) | func (h *Haptic) RumbleInit() error { method RumblePlay (line 408) | func (h *Haptic) RumblePlay(strength float32, length uint32) error { method RumbleStop (line 415) | func (h *Haptic) RumbleStop() error { type HapticDirection (line 44) | type HapticDirection struct type HapticConstant (line 51) | type HapticConstant struct method cHapticEffect (line 65) | func (he *HapticConstant) cHapticEffect() *C.SDL_HapticEffect { type HapticPeriodic (line 71) | type HapticPeriodic struct method cHapticEffect (line 88) | func (he *HapticPeriodic) cHapticEffect() *C.SDL_HapticEffect { type HapticCondition (line 94) | type HapticCondition struct method cHapticEffect (line 109) | func (he *HapticCondition) cHapticEffect() *C.SDL_HapticEffect { type HapticRamp (line 115) | type HapticRamp struct method cHapticEffect (line 130) | func (he *HapticRamp) cHapticEffect() *C.SDL_HapticEffect { type HapticLeftRight (line 136) | type HapticLeftRight struct method cHapticEffect (line 143) | func (he *HapticLeftRight) cHapticEffect() *C.SDL_HapticEffect { type HapticCustom (line 149) | type HapticCustom struct method cHapticEffect (line 166) | func (he *HapticCustom) cHapticEffect() *C.SDL_HapticEffect { type HapticEffect (line 172) | type HapticEffect interface function NumHaptics (line 182) | func NumHaptics() (int, error) { function HapticName (line 189) | func HapticName(index int) (string, error) { function HapticOpen (line 199) | func HapticOpen(index int) (*Haptic, error) { function HapticOpened (line 209) | func HapticOpened(index int) (bool, error) { function HapticIndex (line 219) | func HapticIndex(h *Haptic) (int, error) { function MouseIsHaptic (line 226) | func MouseIsHaptic() (bool, error) { function HapticOpenFromMouse (line 233) | func HapticOpenFromMouse() (*Haptic, error) { function JoystickIsHaptic (line 243) | func JoystickIsHaptic(joy *Joystick) (bool, error) { function HapticOpenFromJoystick (line 250) | func HapticOpenFromJoystick(joy *Joystick) (*Haptic, error) { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/helpers.go function Btoi (line 4) | func Btoi(b bool) int { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/hidapi.go type HIDDevice (line 177) | type HIDDevice method Write (line 260) | func (device *HIDDevice) Write(data []byte) (n int, err error) { method ReadTimeout (line 270) | func (device *HIDDevice) ReadTimeout(data []byte, milliseconds int) (n... method Read (line 281) | func (device *HIDDevice) Read(data []byte) (n int, err error) { method SetNonBlocking (line 291) | func (device *HIDDevice) SetNonBlocking(nonblock bool) (err error) { method SendFeatureReport (line 299) | func (device *HIDDevice) SendFeatureReport(data []byte) (n int, err er... method GetFeatureReport (line 309) | func (device *HIDDevice) GetFeatureReport(data []byte) (n int, err err... method Close (line 319) | func (device *HIDDevice) Close() { method GetManufacturerString (line 326) | func (device *HIDDevice) GetManufacturerString(_str *C.wchar_t, _maxle... method GetProductString (line 333) | func (device *HIDDevice) GetProductString(_str *C.wchar_t, _maxlen C.s... method GetSerialNumberString (line 340) | func (device *HIDDevice) GetSerialNumberString(_str *C.wchar_t, _maxle... method GetIndexedString (line 347) | func (device *HIDDevice) GetIndexedString(index int, _str *C.wchar_t, ... method HIDBLEScan (line 355) | func (device *HIDDevice) HIDBLEScan(active bool) { type HIDDeviceInfo (line 179) | type HIDDeviceInfo struct method Path (line 196) | func (info *HIDDeviceInfo) Path() string { function HIDInit (line 202) | func HIDInit() (err error) { function HIDExit (line 209) | func HIDExit() (err error) { function HIDDeviceChangeCount (line 216) | func HIDDeviceChangeCount() (n uint32) { function HIDEnumerate (line 222) | func HIDEnumerate(vendorID, productID uint16) (info *HIDDeviceInfo) { function HIDFreeEnumeration (line 231) | func HIDFreeEnumeration(info *HIDDeviceInfo) { function HIDOpen (line 238) | func HIDOpen(vendorID, productID uint16, _serialNumber *C.wchar_t) (devi... function HIDOpenPath (line 247) | func HIDOpenPath(path string, exclusive bool) (device *HIDDevice) { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/hints.c function hintCallback (line 6) | void hintCallback(void *userdata, const char *name, const char *oldValue... function addHintCallback (line 11) | void addHintCallback(const char *name) function delHintCallback (line 16) | void delHintCallback(const char *name) FILE: go/vendor/github.com/veandco/go-sdl2/sdl/hints.go constant HINT_FRAMEBUFFER_ACCELERATION (line 164) | HINT_FRAMEBUFFER_ACCELERATION = C.SDL_HINT_FRAMEBUFFER_A... constant HINT_RENDER_DRIVER (line 165) | HINT_RENDER_DRIVER = C.SDL_HINT_RENDER_DRIVER constant HINT_RENDER_OPENGL_SHADERS (line 166) | HINT_RENDER_OPENGL_SHADERS = C.SDL_HINT_RENDER_OPENGL... constant HINT_RENDER_DIRECT3D_THREADSAFE (line 167) | HINT_RENDER_DIRECT3D_THREADSAFE = C.SDL_HINT_RENDER_DIRECT... constant HINT_RENDER_DIRECT3D11_DEBUG (line 168) | HINT_RENDER_DIRECT3D11_DEBUG = C.SDL_HINT_RENDER_DIRECT... constant HINT_RENDER_SCALE_QUALITY (line 169) | HINT_RENDER_SCALE_QUALITY = C.SDL_HINT_RENDER_SCALE_... constant HINT_RENDER_VSYNC (line 170) | HINT_RENDER_VSYNC = C.SDL_HINT_RENDER_VSYNC constant HINT_VIDEO_ALLOW_SCREENSAVER (line 171) | HINT_VIDEO_ALLOW_SCREENSAVER = C.SDL_HINT_VIDEO_ALLOW_S... constant HINT_VIDEO_X11_NET_WM_PING (line 172) | HINT_VIDEO_X11_NET_WM_PING = C.SDL_HINT_VIDEO_X11_NET... constant HINT_VIDEO_X11_XVIDMODE (line 173) | HINT_VIDEO_X11_XVIDMODE = C.SDL_HINT_VIDEO_X11_XVI... constant HINT_VIDEO_X11_XINERAMA (line 174) | HINT_VIDEO_X11_XINERAMA = C.SDL_HINT_VIDEO_X11_XIN... constant HINT_VIDEO_X11_XRANDR (line 175) | HINT_VIDEO_X11_XRANDR = C.SDL_HINT_VIDEO_X11_XRANDR constant HINT_GRAB_KEYBOARD (line 176) | HINT_GRAB_KEYBOARD = C.SDL_HINT_GRAB_KEYBOARD constant HINT_MOUSE_DOUBLE_CLICK_TIME (line 177) | HINT_MOUSE_DOUBLE_CLICK_TIME = C.SDL_HINT_MOUSE_DOUBLE_... constant HINT_MOUSE_DOUBLE_CLICK_RADIUS (line 178) | HINT_MOUSE_DOUBLE_CLICK_RADIUS = C.SDL_HINT_MOUSE_DOUBLE_... constant HINT_MOUSE_RELATIVE_MODE_WARP (line 179) | HINT_MOUSE_RELATIVE_MODE_WARP = C.SDL_HINT_MOUSE_RELATIV... constant HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS (line 180) | HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS = C.SDL_HINT_VIDEO_MINIMIZ... constant HINT_IDLE_TIMER_DISABLED (line 181) | HINT_IDLE_TIMER_DISABLED = C.SDL_HINT_IDLE_TIMER_DI... constant HINT_IME_INTERNAL_EDITING (line 182) | HINT_IME_INTERNAL_EDITING = C.SDL_HINT_IME_INTERNAL_... constant HINT_ORIENTATIONS (line 183) | HINT_ORIENTATIONS = C.SDL_HINT_ORIENTATIONS constant HINT_ACCELEROMETER_AS_JOYSTICK (line 184) | HINT_ACCELEROMETER_AS_JOYSTICK = C.SDL_HINT_ACCELEROMETER... constant HINT_XINPUT_ENABLED (line 185) | HINT_XINPUT_ENABLED = C.SDL_HINT_XINPUT_ENABLED constant HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING (line 186) | HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING = C.SDL_HINT_XINPUT_USE_OL... constant HINT_GAMECONTROLLERCONFIG (line 187) | HINT_GAMECONTROLLERCONFIG = C.SDL_HINT_GAMECONTROLLE... constant HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS (line 188) | HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS = C.SDL_HINT_JOYSTICK_ALLO... constant HINT_ALLOW_TOPMOST (line 189) | HINT_ALLOW_TOPMOST = C.SDL_HINT_ALLOW_TOPMOST constant HINT_THREAD_STACK_SIZE (line 190) | HINT_THREAD_STACK_SIZE = C.SDL_HINT_THREAD_STACK_... constant HINT_TIMER_RESOLUTION (line 191) | HINT_TIMER_RESOLUTION = C.SDL_HINT_TIMER_RESOLUTION constant HINT_VIDEO_HIGHDPI_DISABLED (line 192) | HINT_VIDEO_HIGHDPI_DISABLED = C.SDL_HINT_VIDEO_HIGHDPI... constant HINT_MAC_BACKGROUND_APP (line 193) | HINT_MAC_BACKGROUND_APP = C.SDL_HINT_MAC_BACKGROUN... constant HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK (line 194) | HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK = C.SDL_HINT_MAC_CTRL_CLIC... constant HINT_VIDEO_WIN_D3DCOMPILER (line 195) | HINT_VIDEO_WIN_D3DCOMPILER = C.SDL_HINT_VIDEO_WIN_D3D... constant HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT (line 196) | HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT = C.SDL_HINT_VIDEO_WINDOW_... constant HINT_WINRT_PRIVACY_POLICY_URL (line 197) | HINT_WINRT_PRIVACY_POLICY_URL = C.SDL_HINT_WINRT_PRIVACY... constant HINT_WINRT_PRIVACY_POLICY_LABEL (line 198) | HINT_WINRT_PRIVACY_POLICY_LABEL = C.SDL_HINT_WINRT_PRIVACY... constant HINT_WINRT_HANDLE_BACK_BUTTON (line 199) | HINT_WINRT_HANDLE_BACK_BUTTON = C.SDL_HINT_WINRT_HANDLE_... constant HINT_VIDEO_MAC_FULLSCREEN_SPACES (line 200) | HINT_VIDEO_MAC_FULLSCREEN_SPACES = C.SDL_HINT_VIDEO_MAC_FUL... constant HINT_NO_SIGNAL_HANDLERS (line 201) | HINT_NO_SIGNAL_HANDLERS = C.SDL_HINT_NO_SIGNAL_HAN... constant HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN (line 202) | HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN = C.SDL_HINT_WINDOW_FRAME_... constant HINT_WINDOWS_ENABLE_MESSAGELOOP (line 203) | HINT_WINDOWS_ENABLE_MESSAGELOOP = C.SDL_HINT_WINDOWS_ENABL... constant HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 (line 204) | HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 = C.SDL_HINT_WINDOWS_NO_CL... constant HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH (line 205) | HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH = C.SDL_HINT_ANDROID_SEPAR... constant HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION (line 206) | HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION = C.SDL_HINT_ANDROID_APK_E... constant HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION (line 207) | HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION = C.SDL_HINT_ANDROID_APK_E... constant HINT_AUDIO_RESAMPLING_MODE (line 208) | HINT_AUDIO_RESAMPLING_MODE = C.SDL_HINT_AUDIO_RESAMPL... constant HINT_RENDER_LOGICAL_SIZE_MODE (line 209) | HINT_RENDER_LOGICAL_SIZE_MODE = C.SDL_HINT_RENDER_LOGICA... constant HINT_MOUSE_NORMAL_SPEED_SCALE (line 210) | HINT_MOUSE_NORMAL_SPEED_SCALE = C.SDL_HINT_MOUSE_NORMAL_... constant HINT_MOUSE_RELATIVE_SPEED_SCALE (line 211) | HINT_MOUSE_RELATIVE_SPEED_SCALE = C.SDL_HINT_MOUSE_RELATIV... constant HINT_MOUSE_TOUCH_EVENTS (line 212) | HINT_MOUSE_TOUCH_EVENTS = C.SDL_HINT_MOUSE_TOUCH_E... constant HINT_TOUCH_MOUSE_EVENTS (line 213) | HINT_TOUCH_MOUSE_EVENTS = C.SDL_HINT_TOUCH_MOUSE_E... constant HINT_WINDOWS_INTRESOURCE_ICON (line 214) | HINT_WINDOWS_INTRESOURCE_ICON = C.SDL_HINT_WINDOWS_INTRE... constant HINT_WINDOWS_INTRESOURCE_ICON_SMALL (line 215) | HINT_WINDOWS_INTRESOURCE_ICON_SMALL = C.SDL_HINT_WINDOWS_INTRE... constant HINT_IOS_HIDE_HOME_INDICATOR (line 216) | HINT_IOS_HIDE_HOME_INDICATOR = C.SDL_HINT_IOS_HIDE_HOME... constant HINT_RETURN_KEY_HIDES_IME (line 217) | HINT_RETURN_KEY_HIDES_IME = C.SDL_HINT_RETURN_KEY_HI... constant HINT_TV_REMOTE_AS_JOYSTICK (line 218) | HINT_TV_REMOTE_AS_JOYSTICK = C.SDL_HINT_TV_REMOTE_AS_... constant HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR (line 219) | HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR = C.SDL_HINT_VIDEO_X11_NET... constant HINT_VIDEO_DOUBLE_BUFFER (line 220) | HINT_VIDEO_DOUBLE_BUFFER = C.SDL_HINT_VIDEO_DOUBLE_... constant HINT_RENDER_BATCHING (line 221) | HINT_RENDER_BATCHING = C.SDL_HINT_RENDER_BATCHING constant HINT_EVENT_LOGGING (line 222) | HINT_EVENT_LOGGING = C.SDL_HINT_EVENT_LOGGING constant HINT_GAMECONTROLLERCONFIG_FILE (line 223) | HINT_GAMECONTROLLERCONFIG_FILE = C.SDL_HINT_GAMECONTROLLE... constant HINT_ANDROID_BLOCK_ON_PAUSE (line 224) | HINT_ANDROID_BLOCK_ON_PAUSE = C.SDL_HINT_ANDROID_BLOCK... constant HINT_DISPLAY_USABLE_BOUNDS (line 225) | HINT_DISPLAY_USABLE_BOUNDS = C.SDL_HINT_DISPLAY_USABL... constant HINT_GAMECONTROLLERTYPE (line 226) | HINT_GAMECONTROLLERTYPE = C.SDL_HINT_GAMECONTROLLE... constant HINT_GAMECONTROLLER_USE_BUTTON_LABELS (line 227) | HINT_GAMECONTROLLER_USE_BUTTON_LABELS = C.SDL_HINT_GAMECONTROLLE... constant HINT_JOYSTICK_HIDAPI_GAMECUBE (line 228) | HINT_JOYSTICK_HIDAPI_GAMECUBE = C.SDL_HINT_JOYSTICK_HIDA... constant HINT_VIDEO_X11_WINDOW_VISUALID (line 229) | HINT_VIDEO_X11_WINDOW_VISUALID = C.SDL_HINT_VIDEO_X11_WIN... constant HINT_VIDEO_X11_FORCE_EGL (line 230) | HINT_VIDEO_X11_FORCE_EGL = C.SDL_HINT_VIDEO_X11_FOR... constant HINT_JOYSTICK_HIDAPI_PS5 (line 231) | HINT_JOYSTICK_HIDAPI_PS5 = C.SDL_HINT_JOYSTICK_HIDA... constant HINT_MOUSE_RELATIVE_SCALING (line 232) | HINT_MOUSE_RELATIVE_SCALING = C.SDL_HINT_MOUSE_RELATIV... constant HINT_PREFERRED_LOCALES (line 233) | HINT_PREFERRED_LOCALES = C.SDL_HINT_PREFERRED_LOC... constant HINT_JOYSTICK_RAWINPUT (line 234) | HINT_JOYSTICK_RAWINPUT = C.SDL_HINT_JOYSTICK_RAWI... constant HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT (line 235) | HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT = C.SDL_HINT_JOYSTICK_RAWI... constant HINT_JOYSTICK_HIDAPI_CORRELATE_XINPUT (line 236) | HINT_JOYSTICK_HIDAPI_CORRELATE_XINPUT = C.SDL_HINT_JOYSTICK_HIDA... constant HINT_AUDIO_DEVICE_APP_NAME (line 237) | HINT_AUDIO_DEVICE_APP_NAME = C.SDL_HINT_AUDIO_DEVICE_... constant HINT_AUDIO_DEVICE_STREAM_NAME (line 238) | HINT_AUDIO_DEVICE_STREAM_NAME = C.SDL_HINT_AUDIO_DEVICE_... constant HINT_LINUX_JOYSTICK_DEADZONES (line 239) | HINT_LINUX_JOYSTICK_DEADZONES = C.SDL_HINT_LINUX_JOYSTIC... constant HINT_THREAD_PRIORITY_POLICY (line 240) | HINT_THREAD_PRIORITY_POLICY = C.SDL_HINT_THREAD_PRIORI... constant HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL (line 241) | HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL = C.SDL_HINT_THREAD_FORCE_... constant HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO (line 242) | HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO = C.SDL_HINT_ANDROID_BLOCK... constant HINT_EMSCRIPTEN_ASYNCIFY (line 243) | HINT_EMSCRIPTEN_ASYNCIFY = C.SDL_HINT_EMSCRIPTEN_AS... constant HINT_AUDIO_INCLUDE_MONITORS (line 244) | HINT_AUDIO_INCLUDE_MONITORS = C.SDL_HINT_AUDIO_INCLUDE... constant HINT_AUDIO_DEVICE_STREAM_ROLE (line 245) | HINT_AUDIO_DEVICE_STREAM_ROLE = C.SDL_HINT_AUDIO_DEVICE_... constant HINT_APP_NAME (line 246) | HINT_APP_NAME = C.SDL_HINT_APP_NAME constant HINT_VIDEO_EGL_ALLOW_TRANSPARENCY (line 247) | HINT_VIDEO_EGL_ALLOW_TRANSPARENCY = C.SDL_HINT_VIDEO_EGL_ALL... constant HINT_IME_SHOW_UI (line 248) | HINT_IME_SHOW_UI = C.SDL_HINT_IME_SHOW_UI constant HINT_IME_SUPPORT_EXTENDED_TEXT (line 249) | HINT_IME_SUPPORT_EXTENDED_TEXT = C.SDL_HINT_IME_SUPPORT_E... constant HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME (line 250) | HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME = C.SDL_HINT_SCREENSAVER_I... constant HINT_LINUX_JOYSTICK_CLASSIC (line 251) | HINT_LINUX_JOYSTICK_CLASSIC = C.SDL_HINT_LINUX_JOYSTIC... constant HINT_JOYSTICK_DEVICE (line 252) | HINT_JOYSTICK_DEVICE = C.SDL_HINT_JOYSTICK_DEVICE constant HINT_JOYSTICK_HIDAPI_STEAM (line 253) | HINT_JOYSTICK_HIDAPI_STEAM = C.SDL_HINT_JOYSTICK_HIDA... constant HINT_RENDER_LINE_METHOD (line 254) | HINT_RENDER_LINE_METHOD = C.SDL_HINT_RENDER_LINE_M... constant HINT_MOUSE_RELATIVE_MODE_CENTER (line 255) | HINT_MOUSE_RELATIVE_MODE_CENTER = C.SDL_HINT_MOUSE_RELATIV... constant HINT_MOUSE_AUTO_CAPTURE (line 256) | HINT_MOUSE_AUTO_CAPTURE = C.SDL_HINT_MOUSE_AUTO_CA... constant HINT_VIDEO_FOREIGN_WINDOW_OPENGL (line 257) | HINT_VIDEO_FOREIGN_WINDOW_OPENGL = C.SDL_HINT_VIDEO_FOREIGN... constant HINT_VIDEO_FOREIGN_WINDOW_VULKAN (line 258) | HINT_VIDEO_FOREIGN_WINDOW_VULKAN = C.SDL_HINT_VIDEO_FOREIGN... constant HINT_QUIT_ON_LAST_WINDOW_CLOSE (line 259) | HINT_QUIT_ON_LAST_WINDOW_CLOSE = C.SDL_HINT_QUIT_ON_LAST_... constant HINT_JOYSTICK_ROG_CHAKRAM (line 260) | HINT_JOYSTICK_ROG_CHAKRAM = C.SDL_HINT_JOYSTICK_ROG_... constant HINT_X11_WINDOW_TYPE (line 261) | HINT_X11_WINDOW_TYPE = C.SDL_HINT_X11_WINDOW_TYPE constant HINT_VIDEO_WAYLAND_PREFER_LIBDECOR (line 262) | HINT_VIDEO_WAYLAND_PREFER_LIBDECOR = C.SDL_HINT_VIDEO_WAYLAND... constant HINT_DEFAULT (line 268) | HINT_DEFAULT = C.SDL_HINT_DEFAULT constant HINT_NORMAL (line 269) | HINT_NORMAL = C.SDL_HINT_NORMAL constant HINT_OVERRIDE (line 270) | HINT_OVERRIDE = C.SDL_HINT_OVERRIDE type HintCallback (line 274) | type HintCallback type HintCallbackAndData (line 277) | type HintCallbackAndData struct type HintPriority (line 286) | type HintPriority method c (line 288) | func (hp HintPriority) c() C.SDL_HintPriority { function SetHintWithPriority (line 294) | func SetHintWithPriority(name, value string, hp HintPriority) bool { function SetHint (line 304) | func SetHint(name, value string) bool { function GetHint (line 314) | func GetHint(name string) string { function ClearHints (line 322) | func ClearHints() { function AddHintCallback (line 328) | func AddHintCallback(name string, fn HintCallback, data interface{}) { function DelHintCallback (line 339) | func DelHintCallback(name string) { function goHintCallback (line 346) | func goHintCallback(_name, _oldValue, _newValue *C.char) { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/joystick.go constant HAT_CENTERED (line 244) | HAT_CENTERED = C.SDL_HAT_CENTERED constant HAT_UP (line 245) | HAT_UP = C.SDL_HAT_UP constant HAT_RIGHT (line 246) | HAT_RIGHT = C.SDL_HAT_RIGHT constant HAT_DOWN (line 247) | HAT_DOWN = C.SDL_HAT_DOWN constant HAT_LEFT (line 248) | HAT_LEFT = C.SDL_HAT_LEFT constant HAT_RIGHTUP (line 249) | HAT_RIGHTUP = C.SDL_HAT_RIGHTUP constant HAT_RIGHTDOWN (line 250) | HAT_RIGHTDOWN = C.SDL_HAT_RIGHTDOWN constant HAT_LEFTUP (line 251) | HAT_LEFTUP = C.SDL_HAT_LEFTUP constant HAT_LEFTDOWN (line 252) | HAT_LEFTDOWN = C.SDL_HAT_LEFTDOWN constant JOYSTICK_TYPE_UNKNOWN (line 257) | JOYSTICK_TYPE_UNKNOWN = C.SDL_JOYSTICK_TYPE_UNKNOWN constant JOYSTICK_TYPE_GAMECONTROLLER (line 258) | JOYSTICK_TYPE_GAMECONTROLLER = C.SDL_JOYSTICK_TYPE_GAMECONTROLLER constant JOYSTICK_TYPE_WHEEL (line 259) | JOYSTICK_TYPE_WHEEL = C.SDL_JOYSTICK_TYPE_WHEEL constant JOYSTICK_TYPE_ARCADE_STICK (line 260) | JOYSTICK_TYPE_ARCADE_STICK = C.SDL_JOYSTICK_TYPE_ARCADE_STICK constant JOYSTICK_TYPE_FLIGHT_STICK (line 261) | JOYSTICK_TYPE_FLIGHT_STICK = C.SDL_JOYSTICK_TYPE_FLIGHT_STICK constant JOYSTICK_TYPE_DANCE_PAD (line 262) | JOYSTICK_TYPE_DANCE_PAD = C.SDL_JOYSTICK_TYPE_DANCE_PAD constant JOYSTICK_TYPE_GUITAR (line 263) | JOYSTICK_TYPE_GUITAR = C.SDL_JOYSTICK_TYPE_GUITAR constant JOYSTICK_TYPE_DRUM_KIT (line 264) | JOYSTICK_TYPE_DRUM_KIT = C.SDL_JOYSTICK_TYPE_DRUM_KIT constant JOYSTICK_TYPE_ARCADE_PAD (line 265) | JOYSTICK_TYPE_ARCADE_PAD = C.SDL_JOYSTICK_TYPE_ARCADE_PAD constant JOYSTICK_TYPE_THROTTLE (line 266) | JOYSTICK_TYPE_THROTTLE = C.SDL_JOYSTICK_TYPE_THROTTLE constant JOYSTICK_POWER_UNKNOWN (line 272) | JOYSTICK_POWER_UNKNOWN = C.SDL_JOYSTICK_POWER_UNKNOWN constant JOYSTICK_POWER_EMPTY (line 273) | JOYSTICK_POWER_EMPTY = C.SDL_JOYSTICK_POWER_EMPTY constant JOYSTICK_POWER_LOW (line 274) | JOYSTICK_POWER_LOW = C.SDL_JOYSTICK_POWER_LOW constant JOYSTICK_POWER_MEDIUM (line 275) | JOYSTICK_POWER_MEDIUM = C.SDL_JOYSTICK_POWER_MEDIUM constant JOYSTICK_POWER_FULL (line 276) | JOYSTICK_POWER_FULL = C.SDL_JOYSTICK_POWER_FULL constant JOYSTICK_POWER_WIRED (line 277) | JOYSTICK_POWER_WIRED = C.SDL_JOYSTICK_POWER_WIRED constant JOYSTICK_POWER_MAX (line 278) | JOYSTICK_POWER_MAX = C.SDL_JOYSTICK_POWER_MAX type Joystick (line 282) | type Joystick method cptr (line 296) | func (joy *Joystick) cptr() *C.SDL_Joystick { method Name (line 413) | func (joy *Joystick) Name() string { method PlayerIndex (line 419) | func (joy *Joystick) PlayerIndex() int { method GUID (line 425) | func (joy *Joystick) GUID() JoystickGUID { method Vendor (line 430) | func (joy *Joystick) Vendor() int { method Product (line 435) | func (joy *Joystick) Product() int { method ProductVersion (line 440) | func (joy *Joystick) ProductVersion() int { method Type (line 445) | func (joy *Joystick) Type() JoystickType { method Attached (line 451) | func (joy *Joystick) Attached() bool { method InstanceID (line 457) | func (joy *Joystick) InstanceID() JoystickID { method NumAxes (line 463) | func (joy *Joystick) NumAxes() int { method NumBalls (line 469) | func (joy *Joystick) NumBalls() int { method NumHats (line 475) | func (joy *Joystick) NumHats() int { method NumButtons (line 481) | func (joy *Joystick) NumButtons() int { method Axis (line 487) | func (joy *Joystick) Axis(axis int) int16 { method AxisInitialState (line 492) | func (joy *Joystick) AxisInitialState(axis int) (state int16, ok bool) { method Hat (line 499) | func (joy *Joystick) Hat(hat int) byte { method Ball (line 505) | func (joy *Joystick) Ball(ball int, dx, dy *int32) int { method Button (line 513) | func (joy *Joystick) Button(button int) byte { method Rumble (line 527) | func (joy *Joystick) Rumble(lowFrequencyRumble, highFrequencyRumble ui... method Close (line 533) | func (joy *Joystick) Close() { method CurrentPowerLevel (line 539) | func (joy *Joystick) CurrentPowerLevel() JoystickPowerLevel { method HasRumble (line 545) | func (ctrl *Joystick) HasRumble() bool { method HasRumbleTriggers (line 551) | func (ctrl *Joystick) HasRumbleTriggers() bool { type JoystickGUID (line 285) | type JoystickGUID method c (line 300) | func (guid JoystickGUID) c() C.SDL_JoystickGUID { type JoystickID (line 288) | type JoystickID method c (line 304) | func (joyid JoystickID) c() C.SDL_JoystickID { type JoystickType (line 291) | type JoystickType type JoystickPowerLevel (line 294) | type JoystickPowerLevel function NumJoysticks (line 310) | func NumJoysticks() int { function JoystickNameForIndex (line 316) | func JoystickNameForIndex(index int) string { function JoystickGetDevicePlayerIndex (line 322) | func JoystickGetDevicePlayerIndex(index int) int { function JoystickGetDeviceGUID (line 328) | func JoystickGetDeviceGUID(index int) JoystickGUID { function JoystickGetDeviceVendor (line 333) | func JoystickGetDeviceVendor(index int) int { function JoystickGetDeviceProduct (line 338) | func JoystickGetDeviceProduct(index int) int { function JoystickGetDeviceProductVersion (line 343) | func JoystickGetDeviceProductVersion(index int) int { function JoystickGetDeviceType (line 348) | func JoystickGetDeviceType(index int) JoystickType { function JoystickGetDeviceInstanceID (line 353) | func JoystickGetDeviceInstanceID(index int) JoystickID { function JoystickGetGUIDString (line 359) | func JoystickGetGUIDString(guid JoystickGUID) string { function JoystickGetGUIDFromString (line 369) | func JoystickGetGUIDFromString(pchGUID string) JoystickGUID { function JoystickUpdate (line 377) | func JoystickUpdate() { function JoystickEventState (line 383) | func JoystickEventState(state int) int { function JoystickOpen (line 389) | func JoystickOpen(index int) *Joystick { function JoystickFromInstanceID (line 395) | func JoystickFromInstanceID(joyid JoystickID) *Joystick { function LockJoysticks (line 401) | func LockJoysticks() { function UnlockJoysticks (line 407) | func UnlockJoysticks() { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/keyboard.go type Keysym (line 32) | type Keysym struct function GetKeyboardFocus (line 41) | func GetKeyboardFocus() *Window { function GetKeyboardState (line 47) | func GetKeyboardState() []uint8 { function GetModState (line 59) | func GetModState() Keymod { function SetModState (line 65) | func SetModState(mod Keymod) { function GetKeyFromScancode (line 71) | func GetKeyFromScancode(code Scancode) Keycode { function GetScancodeFromKey (line 77) | func GetScancodeFromKey(code Keycode) Scancode { function GetScancodeName (line 83) | func GetScancodeName(code Scancode) string { function GetScancodeFromName (line 89) | func GetScancodeFromName(name string) Scancode { function GetKeyName (line 97) | func GetKeyName(code Keycode) string { function GetKeyFromName (line 103) | func GetKeyFromName(name string) Keycode { function StartTextInput (line 111) | func StartTextInput() { function IsTextInputActive (line 117) | func IsTextInputActive() bool { function StopTextInput (line 123) | func StopTextInput() { function SetTextInputRect (line 129) | func SetTextInputRect(rect *Rect) { function HasScreenKeyboardSupport (line 135) | func HasScreenKeyboardSupport() bool { function IsScreenKeyboardShown (line 141) | func IsScreenKeyboardShown(window *Window) bool { function IsTextInputShown (line 147) | func IsTextInputShown() bool { function ClearComposition (line 153) | func ClearComposition() { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/keycode.go constant K_SCANCODE_MASK (line 6) | K_SCANCODE_MASK = 1 << 30 constant K_UNKNOWN (line 12) | K_UNKNOWN = C.SDLK_UNKNOWN constant K_RETURN (line 14) | K_RETURN = C.SDLK_RETURN constant K_ESCAPE (line 15) | K_ESCAPE = C.SDLK_ESCAPE constant K_BACKSPACE (line 16) | K_BACKSPACE = C.SDLK_BACKSPACE constant K_TAB (line 17) | K_TAB = C.SDLK_TAB constant K_SPACE (line 18) | K_SPACE = C.SDLK_SPACE constant K_EXCLAIM (line 19) | K_EXCLAIM = C.SDLK_EXCLAIM constant K_QUOTEDBL (line 20) | K_QUOTEDBL = C.SDLK_QUOTEDBL constant K_HASH (line 21) | K_HASH = C.SDLK_HASH constant K_PERCENT (line 22) | K_PERCENT = C.SDLK_PERCENT constant K_DOLLAR (line 23) | K_DOLLAR = C.SDLK_DOLLAR constant K_AMPERSAND (line 24) | K_AMPERSAND = C.SDLK_AMPERSAND constant K_QUOTE (line 25) | K_QUOTE = C.SDLK_QUOTE constant K_LEFTPAREN (line 26) | K_LEFTPAREN = C.SDLK_LEFTPAREN constant K_RIGHTPAREN (line 27) | K_RIGHTPAREN = C.SDLK_RIGHTPAREN constant K_ASTERISK (line 28) | K_ASTERISK = C.SDLK_ASTERISK constant K_PLUS (line 29) | K_PLUS = C.SDLK_PLUS constant K_COMMA (line 30) | K_COMMA = C.SDLK_COMMA constant K_MINUS (line 31) | K_MINUS = C.SDLK_MINUS constant K_PERIOD (line 32) | K_PERIOD = C.SDLK_PERIOD constant K_SLASH (line 33) | K_SLASH = C.SDLK_SLASH constant K_0 (line 34) | K_0 = C.SDLK_0 constant K_1 (line 35) | K_1 = C.SDLK_1 constant K_2 (line 36) | K_2 = C.SDLK_2 constant K_3 (line 37) | K_3 = C.SDLK_3 constant K_4 (line 38) | K_4 = C.SDLK_4 constant K_5 (line 39) | K_5 = C.SDLK_5 constant K_6 (line 40) | K_6 = C.SDLK_6 constant K_7 (line 41) | K_7 = C.SDLK_7 constant K_8 (line 42) | K_8 = C.SDLK_8 constant K_9 (line 43) | K_9 = C.SDLK_9 constant K_COLON (line 44) | K_COLON = C.SDLK_COLON constant K_SEMICOLON (line 45) | K_SEMICOLON = C.SDLK_SEMICOLON constant K_LESS (line 46) | K_LESS = C.SDLK_LESS constant K_EQUALS (line 47) | K_EQUALS = C.SDLK_EQUALS constant K_GREATER (line 48) | K_GREATER = C.SDLK_GREATER constant K_QUESTION (line 49) | K_QUESTION = C.SDLK_QUESTION constant K_AT (line 50) | K_AT = C.SDLK_AT constant K_LEFTBRACKET (line 54) | K_LEFTBRACKET = C.SDLK_LEFTBRACKET constant K_BACKSLASH (line 55) | K_BACKSLASH = C.SDLK_BACKSLASH constant K_RIGHTBRACKET (line 56) | K_RIGHTBRACKET = C.SDLK_RIGHTBRACKET constant K_CARET (line 57) | K_CARET = C.SDLK_CARET constant K_UNDERSCORE (line 58) | K_UNDERSCORE = C.SDLK_UNDERSCORE constant K_BACKQUOTE (line 59) | K_BACKQUOTE = C.SDLK_BACKQUOTE constant K_a (line 60) | K_a = C.SDLK_a constant K_b (line 61) | K_b = C.SDLK_b constant K_c (line 62) | K_c = C.SDLK_c constant K_d (line 63) | K_d = C.SDLK_d constant K_e (line 64) | K_e = C.SDLK_e constant K_f (line 65) | K_f = C.SDLK_f constant K_g (line 66) | K_g = C.SDLK_g constant K_h (line 67) | K_h = C.SDLK_h constant K_i (line 68) | K_i = C.SDLK_i constant K_j (line 69) | K_j = C.SDLK_j constant K_k (line 70) | K_k = C.SDLK_k constant K_l (line 71) | K_l = C.SDLK_l constant K_m (line 72) | K_m = C.SDLK_m constant K_n (line 73) | K_n = C.SDLK_n constant K_o (line 74) | K_o = C.SDLK_o constant K_p (line 75) | K_p = C.SDLK_p constant K_q (line 76) | K_q = C.SDLK_q constant K_r (line 77) | K_r = C.SDLK_r constant K_s (line 78) | K_s = C.SDLK_s constant K_t (line 79) | K_t = C.SDLK_t constant K_u (line 80) | K_u = C.SDLK_u constant K_v (line 81) | K_v = C.SDLK_v constant K_w (line 82) | K_w = C.SDLK_w constant K_x (line 83) | K_x = C.SDLK_x constant K_y (line 84) | K_y = C.SDLK_y constant K_z (line 85) | K_z = C.SDLK_z constant K_CAPSLOCK (line 87) | K_CAPSLOCK = C.SDLK_CAPSLOCK constant K_F1 (line 89) | K_F1 = C.SDLK_F1 constant K_F2 (line 90) | K_F2 = C.SDLK_F2 constant K_F3 (line 91) | K_F3 = C.SDLK_F3 constant K_F4 (line 92) | K_F4 = C.SDLK_F4 constant K_F5 (line 93) | K_F5 = C.SDLK_F5 constant K_F6 (line 94) | K_F6 = C.SDLK_F6 constant K_F7 (line 95) | K_F7 = C.SDLK_F7 constant K_F8 (line 96) | K_F8 = C.SDLK_F8 constant K_F9 (line 97) | K_F9 = C.SDLK_F9 constant K_F10 (line 98) | K_F10 = C.SDLK_F10 constant K_F11 (line 99) | K_F11 = C.SDLK_F11 constant K_F12 (line 100) | K_F12 = C.SDLK_F12 constant K_PRINTSCREEN (line 102) | K_PRINTSCREEN = C.SDLK_PRINTSCREEN constant K_SCROLLLOCK (line 103) | K_SCROLLLOCK = C.SDLK_SCROLLLOCK constant K_PAUSE (line 104) | K_PAUSE = C.SDLK_PAUSE constant K_INSERT (line 105) | K_INSERT = C.SDLK_INSERT constant K_HOME (line 106) | K_HOME = C.SDLK_HOME constant K_PAGEUP (line 107) | K_PAGEUP = C.SDLK_PAGEUP constant K_DELETE (line 108) | K_DELETE = C.SDLK_DELETE constant K_END (line 109) | K_END = C.SDLK_END constant K_PAGEDOWN (line 110) | K_PAGEDOWN = C.SDLK_PAGEDOWN constant K_RIGHT (line 111) | K_RIGHT = C.SDLK_RIGHT constant K_LEFT (line 112) | K_LEFT = C.SDLK_LEFT constant K_DOWN (line 113) | K_DOWN = C.SDLK_DOWN constant K_UP (line 114) | K_UP = C.SDLK_UP constant K_NUMLOCKCLEAR (line 116) | K_NUMLOCKCLEAR = C.SDLK_NUMLOCKCLEAR constant K_KP_DIVIDE (line 117) | K_KP_DIVIDE = C.SDLK_KP_DIVIDE constant K_KP_MULTIPLY (line 118) | K_KP_MULTIPLY = C.SDLK_KP_MULTIPLY constant K_KP_MINUS (line 119) | K_KP_MINUS = C.SDLK_KP_MINUS constant K_KP_PLUS (line 120) | K_KP_PLUS = C.SDLK_KP_PLUS constant K_KP_ENTER (line 121) | K_KP_ENTER = C.SDLK_KP_ENTER constant K_KP_1 (line 122) | K_KP_1 = C.SDLK_KP_1 constant K_KP_2 (line 123) | K_KP_2 = C.SDLK_KP_2 constant K_KP_3 (line 124) | K_KP_3 = C.SDLK_KP_3 constant K_KP_4 (line 125) | K_KP_4 = C.SDLK_KP_4 constant K_KP_5 (line 126) | K_KP_5 = C.SDLK_KP_5 constant K_KP_6 (line 127) | K_KP_6 = C.SDLK_KP_6 constant K_KP_7 (line 128) | K_KP_7 = C.SDLK_KP_7 constant K_KP_8 (line 129) | K_KP_8 = C.SDLK_KP_8 constant K_KP_9 (line 130) | K_KP_9 = C.SDLK_KP_9 constant K_KP_0 (line 131) | K_KP_0 = C.SDLK_KP_0 constant K_KP_PERIOD (line 132) | K_KP_PERIOD = C.SDLK_KP_PERIOD constant K_APPLICATION (line 134) | K_APPLICATION = C.SDLK_APPLICATION constant K_POWER (line 135) | K_POWER = C.SDLK_POWER constant K_KP_EQUALS (line 136) | K_KP_EQUALS = C.SDLK_KP_EQUALS constant K_F13 (line 137) | K_F13 = C.SDLK_F13 constant K_F14 (line 138) | K_F14 = C.SDLK_F14 constant K_F15 (line 139) | K_F15 = C.SDLK_F15 constant K_F16 (line 140) | K_F16 = C.SDLK_F16 constant K_F17 (line 141) | K_F17 = C.SDLK_F17 constant K_F18 (line 142) | K_F18 = C.SDLK_F18 constant K_F19 (line 143) | K_F19 = C.SDLK_F19 constant K_F20 (line 144) | K_F20 = C.SDLK_F20 constant K_F21 (line 145) | K_F21 = C.SDLK_F21 constant K_F22 (line 146) | K_F22 = C.SDLK_F22 constant K_F23 (line 147) | K_F23 = C.SDLK_F23 constant K_F24 (line 148) | K_F24 = C.SDLK_F24 constant K_EXECUTE (line 149) | K_EXECUTE = C.SDLK_EXECUTE constant K_HELP (line 150) | K_HELP = C.SDLK_HELP constant K_MENU (line 151) | K_MENU = C.SDLK_MENU constant K_SELECT (line 152) | K_SELECT = C.SDLK_SELECT constant K_STOP (line 153) | K_STOP = C.SDLK_STOP constant K_AGAIN (line 154) | K_AGAIN = C.SDLK_AGAIN constant K_UNDO (line 155) | K_UNDO = C.SDLK_UNDO constant K_CUT (line 156) | K_CUT = C.SDLK_CUT constant K_COPY (line 157) | K_COPY = C.SDLK_COPY constant K_PASTE (line 158) | K_PASTE = C.SDLK_PASTE constant K_FIND (line 159) | K_FIND = C.SDLK_FIND constant K_MUTE (line 160) | K_MUTE = C.SDLK_MUTE constant K_VOLUMEUP (line 161) | K_VOLUMEUP = C.SDLK_VOLUMEUP constant K_VOLUMEDOWN (line 162) | K_VOLUMEDOWN = C.SDLK_VOLUMEDOWN constant K_KP_COMMA (line 163) | K_KP_COMMA = C.SDLK_KP_COMMA constant K_KP_EQUALSAS400 (line 164) | K_KP_EQUALSAS400 = C.SDLK_KP_EQUALSAS400 constant K_ALTERASE (line 166) | K_ALTERASE = C.SDLK_ALTERASE constant K_SYSREQ (line 167) | K_SYSREQ = C.SDLK_SYSREQ constant K_CANCEL (line 168) | K_CANCEL = C.SDLK_CANCEL constant K_CLEAR (line 169) | K_CLEAR = C.SDLK_CLEAR constant K_PRIOR (line 170) | K_PRIOR = C.SDLK_PRIOR constant K_RETURN2 (line 171) | K_RETURN2 = C.SDLK_RETURN2 constant K_SEPARATOR (line 172) | K_SEPARATOR = C.SDLK_SEPARATOR constant K_OUT (line 173) | K_OUT = C.SDLK_OUT constant K_OPER (line 174) | K_OPER = C.SDLK_OPER constant K_CLEARAGAIN (line 175) | K_CLEARAGAIN = C.SDLK_CLEARAGAIN constant K_CRSEL (line 176) | K_CRSEL = C.SDLK_CRSEL constant K_EXSEL (line 177) | K_EXSEL = C.SDLK_EXSEL constant K_KP_00 (line 179) | K_KP_00 = C.SDLK_KP_00 constant K_KP_000 (line 180) | K_KP_000 = C.SDLK_KP_000 constant K_THOUSANDSSEPARATOR (line 181) | K_THOUSANDSSEPARATOR = C.SDLK_THOUSANDSSEPARATOR constant K_DECIMALSEPARATOR (line 182) | K_DECIMALSEPARATOR = C.SDLK_DECIMALSEPARATOR constant K_CURRENCYUNIT (line 183) | K_CURRENCYUNIT = C.SDLK_CURRENCYUNIT constant K_CURRENCYSUBUNIT (line 184) | K_CURRENCYSUBUNIT = C.SDLK_CURRENCYSUBUNIT constant K_KP_LEFTPAREN (line 185) | K_KP_LEFTPAREN = C.SDLK_KP_LEFTPAREN constant K_KP_RIGHTPAREN (line 186) | K_KP_RIGHTPAREN = C.SDLK_KP_RIGHTPAREN constant K_KP_LEFTBRACE (line 187) | K_KP_LEFTBRACE = C.SDLK_KP_LEFTBRACE constant K_KP_RIGHTBRACE (line 188) | K_KP_RIGHTBRACE = C.SDLK_KP_RIGHTBRACE constant K_KP_TAB (line 189) | K_KP_TAB = C.SDLK_KP_TAB constant K_KP_BACKSPACE (line 190) | K_KP_BACKSPACE = C.SDLK_KP_BACKSPACE constant K_KP_A (line 191) | K_KP_A = C.SDLK_KP_A constant K_KP_B (line 192) | K_KP_B = C.SDLK_KP_B constant K_KP_C (line 193) | K_KP_C = C.SDLK_KP_C constant K_KP_D (line 194) | K_KP_D = C.SDLK_KP_D constant K_KP_E (line 195) | K_KP_E = C.SDLK_KP_E constant K_KP_F (line 196) | K_KP_F = C.SDLK_KP_F constant K_KP_XOR (line 197) | K_KP_XOR = C.SDLK_KP_XOR constant K_KP_POWER (line 198) | K_KP_POWER = C.SDLK_KP_POWER constant K_KP_PERCENT (line 199) | K_KP_PERCENT = C.SDLK_KP_PERCENT constant K_KP_LESS (line 200) | K_KP_LESS = C.SDLK_KP_LESS constant K_KP_GREATER (line 201) | K_KP_GREATER = C.SDLK_KP_GREATER constant K_KP_AMPERSAND (line 202) | K_KP_AMPERSAND = C.SDLK_KP_AMPERSAND constant K_KP_DBLAMPERSAND (line 203) | K_KP_DBLAMPERSAND = C.SDLK_KP_DBLAMPERSAND constant K_KP_VERTICALBAR (line 204) | K_KP_VERTICALBAR = C.SDLK_KP_VERTICALBAR constant K_KP_DBLVERTICALBAR (line 205) | K_KP_DBLVERTICALBAR = C.SDLK_KP_DBLVERTICALBAR constant K_KP_COLON (line 206) | K_KP_COLON = C.SDLK_KP_COLON constant K_KP_HASH (line 207) | K_KP_HASH = C.SDLK_KP_HASH constant K_KP_SPACE (line 208) | K_KP_SPACE = C.SDLK_KP_SPACE constant K_KP_AT (line 209) | K_KP_AT = C.SDLK_KP_AT constant K_KP_EXCLAM (line 210) | K_KP_EXCLAM = C.SDLK_KP_EXCLAM constant K_KP_MEMSTORE (line 211) | K_KP_MEMSTORE = C.SDLK_KP_MEMSTORE constant K_KP_MEMRECALL (line 212) | K_KP_MEMRECALL = C.SDLK_KP_MEMRECALL constant K_KP_MEMCLEAR (line 213) | K_KP_MEMCLEAR = C.SDLK_KP_MEMCLEAR constant K_KP_MEMADD (line 214) | K_KP_MEMADD = C.SDLK_KP_MEMADD constant K_KP_MEMSUBTRACT (line 215) | K_KP_MEMSUBTRACT = C.SDLK_KP_MEMSUBTRACT constant K_KP_MEMMULTIPLY (line 216) | K_KP_MEMMULTIPLY = C.SDLK_KP_MEMMULTIPLY constant K_KP_MEMDIVIDE (line 217) | K_KP_MEMDIVIDE = C.SDLK_KP_MEMDIVIDE constant K_KP_PLUSMINUS (line 218) | K_KP_PLUSMINUS = C.SDLK_KP_PLUSMINUS constant K_KP_CLEAR (line 219) | K_KP_CLEAR = C.SDLK_KP_CLEAR constant K_KP_CLEARENTRY (line 220) | K_KP_CLEARENTRY = C.SDLK_KP_CLEARENTRY constant K_KP_BINARY (line 221) | K_KP_BINARY = C.SDLK_KP_BINARY constant K_KP_OCTAL (line 222) | K_KP_OCTAL = C.SDLK_KP_OCTAL constant K_KP_DECIMAL (line 223) | K_KP_DECIMAL = C.SDLK_KP_DECIMAL constant K_KP_HEXADECIMAL (line 224) | K_KP_HEXADECIMAL = C.SDLK_KP_HEXADECIMAL constant K_LCTRL (line 226) | K_LCTRL = C.SDLK_LCTRL constant K_LSHIFT (line 227) | K_LSHIFT = C.SDLK_LSHIFT constant K_LALT (line 228) | K_LALT = C.SDLK_LALT constant K_LGUI (line 229) | K_LGUI = C.SDLK_LGUI constant K_RCTRL (line 230) | K_RCTRL = C.SDLK_RCTRL constant K_RSHIFT (line 231) | K_RSHIFT = C.SDLK_RSHIFT constant K_RALT (line 232) | K_RALT = C.SDLK_RALT constant K_RGUI (line 233) | K_RGUI = C.SDLK_RGUI constant K_MODE (line 235) | K_MODE = C.SDLK_MODE constant K_AUDIONEXT (line 237) | K_AUDIONEXT = C.SDLK_AUDIONEXT constant K_AUDIOPREV (line 238) | K_AUDIOPREV = C.SDLK_AUDIOPREV constant K_AUDIOSTOP (line 239) | K_AUDIOSTOP = C.SDLK_AUDIOSTOP constant K_AUDIOPLAY (line 240) | K_AUDIOPLAY = C.SDLK_AUDIOPLAY constant K_AUDIOMUTE (line 241) | K_AUDIOMUTE = C.SDLK_AUDIOMUTE constant K_MEDIASELECT (line 242) | K_MEDIASELECT = C.SDLK_MEDIASELECT constant K_WWW (line 243) | K_WWW = C.SDLK_WWW constant K_MAIL (line 244) | K_MAIL = C.SDLK_MAIL constant K_CALCULATOR (line 245) | K_CALCULATOR = C.SDLK_CALCULATOR constant K_COMPUTER (line 246) | K_COMPUTER = C.SDLK_COMPUTER constant K_AC_SEARCH (line 247) | K_AC_SEARCH = C.SDLK_AC_SEARCH constant K_AC_HOME (line 248) | K_AC_HOME = C.SDLK_AC_HOME constant K_AC_BACK (line 249) | K_AC_BACK = C.SDLK_AC_BACK constant K_AC_FORWARD (line 250) | K_AC_FORWARD = C.SDLK_AC_FORWARD constant K_AC_STOP (line 251) | K_AC_STOP = C.SDLK_AC_STOP constant K_AC_REFRESH (line 252) | K_AC_REFRESH = C.SDLK_AC_REFRESH constant K_AC_BOOKMARKS (line 253) | K_AC_BOOKMARKS = C.SDLK_AC_BOOKMARKS constant K_BRIGHTNESSDOWN (line 255) | K_BRIGHTNESSDOWN = C.SDLK_BRIGHTNESSDOWN constant K_BRIGHTNESSUP (line 256) | K_BRIGHTNESSUP = C.SDLK_BRIGHTNESSUP constant K_DISPLAYSWITCH (line 257) | K_DISPLAYSWITCH = C.SDLK_DISPLAYSWITCH constant K_KBDILLUMTOGGLE (line 258) | K_KBDILLUMTOGGLE = C.SDLK_KBDILLUMTOGGLE constant K_KBDILLUMDOWN (line 259) | K_KBDILLUMDOWN = C.SDLK_KBDILLUMDOWN constant K_KBDILLUMUP (line 260) | K_KBDILLUMUP = C.SDLK_KBDILLUMUP constant K_EJECT (line 261) | K_EJECT = C.SDLK_EJECT constant K_SLEEP (line 262) | K_SLEEP = C.SDLK_SLEEP constant KMOD_NONE (line 268) | KMOD_NONE = C.KMOD_NONE constant KMOD_LSHIFT (line 269) | KMOD_LSHIFT = C.KMOD_LSHIFT constant KMOD_RSHIFT (line 270) | KMOD_RSHIFT = C.KMOD_RSHIFT constant KMOD_LCTRL (line 271) | KMOD_LCTRL = C.KMOD_LCTRL constant KMOD_RCTRL (line 272) | KMOD_RCTRL = C.KMOD_RCTRL constant KMOD_LALT (line 273) | KMOD_LALT = C.KMOD_LALT constant KMOD_RALT (line 274) | KMOD_RALT = C.KMOD_RALT constant KMOD_LGUI (line 275) | KMOD_LGUI = C.KMOD_LGUI constant KMOD_RGUI (line 276) | KMOD_RGUI = C.KMOD_RGUI constant KMOD_NUM (line 277) | KMOD_NUM = C.KMOD_NUM constant KMOD_CAPS (line 278) | KMOD_CAPS = C.KMOD_CAPS constant KMOD_MODE (line 279) | KMOD_MODE = C.KMOD_MODE constant KMOD_CTRL (line 280) | KMOD_CTRL = C.KMOD_CTRL constant KMOD_SHIFT (line 281) | KMOD_SHIFT = C.KMOD_SHIFT constant KMOD_ALT (line 282) | KMOD_ALT = C.KMOD_ALT constant KMOD_GUI (line 283) | KMOD_GUI = C.KMOD_GUI constant KMOD_RESERVED (line 284) | KMOD_RESERVED = C.KMOD_RESERVED type Keycode (line 289) | type Keycode method c (line 295) | func (code Keycode) c() C.SDL_Keycode { type Keymod (line 293) | type Keymod method c (line 299) | func (mod Keymod) c() C.SDL_Keymod { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/loadso.go type SharedObject (line 8) | type SharedObject method LoadFunction (line 20) | func (handle SharedObject) LoadFunction(name string) unsafe.Pointer { method Unload (line 28) | func (handle SharedObject) Unload() { function LoadObject (line 12) | func LoadObject(sofile string) SharedObject { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/log.c function LogSetOutputFunction (line 3) | void LogSetOutputFunction(void *data) FILE: go/vendor/github.com/veandco/go-sdl2/sdl/log.go constant LOG_CATEGORY_APPLICATION (line 54) | LOG_CATEGORY_APPLICATION = iota constant LOG_CATEGORY_ERROR (line 55) | LOG_CATEGORY_ERROR constant LOG_CATEGORY_ASSERT (line 56) | LOG_CATEGORY_ASSERT constant LOG_CATEGORY_SYSTEM (line 57) | LOG_CATEGORY_SYSTEM constant LOG_CATEGORY_AUDIO (line 58) | LOG_CATEGORY_AUDIO constant LOG_CATEGORY_VIDEO (line 59) | LOG_CATEGORY_VIDEO constant LOG_CATEGORY_RENDER (line 60) | LOG_CATEGORY_RENDER constant LOG_CATEGORY_INPUT (line 61) | LOG_CATEGORY_INPUT constant LOG_CATEGORY_TEST (line 62) | LOG_CATEGORY_TEST constant LOG_CATEGORY_RESERVED1 (line 63) | LOG_CATEGORY_RESERVED1 constant LOG_CATEGORY_RESERVED2 (line 64) | LOG_CATEGORY_RESERVED2 constant LOG_CATEGORY_RESERVED3 (line 65) | LOG_CATEGORY_RESERVED3 constant LOG_CATEGORY_RESERVED4 (line 66) | LOG_CATEGORY_RESERVED4 constant LOG_CATEGORY_RESERVED5 (line 67) | LOG_CATEGORY_RESERVED5 constant LOG_CATEGORY_RESERVED6 (line 68) | LOG_CATEGORY_RESERVED6 constant LOG_CATEGORY_RESERVED7 (line 69) | LOG_CATEGORY_RESERVED7 constant LOG_CATEGORY_RESERVED8 (line 70) | LOG_CATEGORY_RESERVED8 constant LOG_CATEGORY_RESERVED9 (line 71) | LOG_CATEGORY_RESERVED9 constant LOG_CATEGORY_RESERVED10 (line 72) | LOG_CATEGORY_RESERVED10 constant LOG_CATEGORY_CUSTOM (line 73) | LOG_CATEGORY_CUSTOM constant LOG_PRIORITY_VERBOSE (line 79) | LOG_PRIORITY_VERBOSE = iota + 1 constant LOG_PRIORITY_DEBUG (line 80) | LOG_PRIORITY_DEBUG constant LOG_PRIORITY_INFO (line 81) | LOG_PRIORITY_INFO constant LOG_PRIORITY_WARN (line 82) | LOG_PRIORITY_WARN constant LOG_PRIORITY_ERROR (line 83) | LOG_PRIORITY_ERROR constant LOG_PRIORITY_CRITICAL (line 84) | LOG_PRIORITY_CRITICAL constant NUM_LOG_PRIORITIES (line 85) | NUM_LOG_PRIORITIES type LogPriority (line 90) | type LogPriority method c (line 92) | func (p LogPriority) c() C.SDL_LogPriority { function LogSetAllPriority (line 98) | func LogSetAllPriority(p LogPriority) { function LogSetPriority (line 104) | func LogSetPriority(category int, p LogPriority) { function LogGetPriority (line 110) | func LogGetPriority(category int) LogPriority { function LogResetPriorities (line 116) | func LogResetPriorities() { function Log (line 122) | func Log(str string, args ...interface{}) { function LogVerbose (line 133) | func LogVerbose(category int, str string, args ...interface{}) { function LogDebug (line 144) | func LogDebug(category int, str string, args ...interface{}) { function LogInfo (line 155) | func LogInfo(category int, str string, args ...interface{}) { function LogWarn (line 166) | func LogWarn(category int, str string, args ...interface{}) { function LogError (line 177) | func LogError(category int, str string, args ...interface{}) { function LogCritical (line 188) | func LogCritical(category int, str string, args ...interface{}) { function LogMessage (line 199) | func LogMessage(category int, pri LogPriority, str string, args ...inter... type LogOutputFunction (line 209) | type LogOutputFunction type logOutputFunctionCtx (line 211) | type logOutputFunctionCtx struct function logOutputFunction (line 219) | func logOutputFunction(data unsafe.Pointer, category C.int, pri C.SDL_Lo... function LogGetOutputFunction (line 232) | func LogGetOutputFunction() (LogOutputFunction, interface{}) { function LogSetOutputFunction (line 238) | func LogSetOutputFunction(f LogOutputFunction, data interface{}) { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/mouse.go constant SYSTEM_CURSOR_ARROW (line 63) | SYSTEM_CURSOR_ARROW = C.SDL_SYSTEM_CURSOR_ARROW constant SYSTEM_CURSOR_IBEAM (line 64) | SYSTEM_CURSOR_IBEAM = C.SDL_SYSTEM_CURSOR_IBEAM constant SYSTEM_CURSOR_WAIT (line 65) | SYSTEM_CURSOR_WAIT = C.SDL_SYSTEM_CURSOR_WAIT constant SYSTEM_CURSOR_CROSSHAIR (line 66) | SYSTEM_CURSOR_CROSSHAIR = C.SDL_SYSTEM_CURSOR_CROSSHAIR constant SYSTEM_CURSOR_WAITARROW (line 67) | SYSTEM_CURSOR_WAITARROW = C.SDL_SYSTEM_CURSOR_WAITARROW constant SYSTEM_CURSOR_SIZENWSE (line 68) | SYSTEM_CURSOR_SIZENWSE = C.SDL_SYSTEM_CURSOR_SIZENWSE constant SYSTEM_CURSOR_SIZENESW (line 69) | SYSTEM_CURSOR_SIZENESW = C.SDL_SYSTEM_CURSOR_SIZENESW constant SYSTEM_CURSOR_SIZEWE (line 70) | SYSTEM_CURSOR_SIZEWE = C.SDL_SYSTEM_CURSOR_SIZEWE constant SYSTEM_CURSOR_SIZENS (line 71) | SYSTEM_CURSOR_SIZENS = C.SDL_SYSTEM_CURSOR_SIZENS constant SYSTEM_CURSOR_SIZEALL (line 72) | SYSTEM_CURSOR_SIZEALL = C.SDL_SYSTEM_CURSOR_SIZEALL constant SYSTEM_CURSOR_NO (line 73) | SYSTEM_CURSOR_NO = C.SDL_SYSTEM_CURSOR_NO constant SYSTEM_CURSOR_HAND (line 74) | SYSTEM_CURSOR_HAND = C.SDL_SYSTEM_CURSOR_HAND constant NUM_SYSTEM_CURSORS (line 75) | NUM_SYSTEM_CURSORS = C.SDL_NUM_SYSTEM_CURSORS constant MOUSEWHEEL_NORMAL (line 80) | MOUSEWHEEL_NORMAL = C.SDL_MOUSEWHEEL_NORMAL constant MOUSEWHEEL_FLIPPED (line 81) | MOUSEWHEEL_FLIPPED = C.SDL_MOUSEWHEEL_FLIPPED constant BUTTON_LEFT (line 86) | BUTTON_LEFT = C.SDL_BUTTON_LEFT constant BUTTON_MIDDLE (line 87) | BUTTON_MIDDLE = C.SDL_BUTTON_MIDDLE constant BUTTON_RIGHT (line 88) | BUTTON_RIGHT = C.SDL_BUTTON_RIGHT constant BUTTON_X1 (line 89) | BUTTON_X1 = C.SDL_BUTTON_X1 constant BUTTON_X2 (line 90) | BUTTON_X2 = C.SDL_BUTTON_X2 type Cursor (line 94) | type Cursor method cptr (line 99) | func (c *Cursor) cptr() *C.SDL_Cursor { type SystemCursor (line 97) | type SystemCursor method c (line 103) | func (c SystemCursor) c() C.SDL_SystemCursor { function GetMouseFocus (line 109) | func GetMouseFocus() *Window { function GetGlobalMouseState (line 115) | func GetGlobalMouseState() (x, y int32, state uint32) { function GetMouseState (line 123) | func GetMouseState() (x, y int32, state uint32) { function GetRelativeMouseState (line 131) | func GetRelativeMouseState() (x, y int32, state uint32) { method WarpMouseInWindow (line 139) | func (window *Window) WarpMouseInWindow(x, y int32) { function SetRelativeMouseMode (line 145) | func SetRelativeMouseMode(enabled bool) int { function GetRelativeMouseMode (line 151) | func GetRelativeMouseMode() bool { function CreateCursor (line 157) | func CreateCursor(data, mask *uint8, w, h, hotX, hotY int32) *Cursor { function CreateColorCursor (line 165) | func CreateColorCursor(surface *Surface, hotX, hotY int32) *Cursor { function CreateSystemCursor (line 171) | func CreateSystemCursor(id SystemCursor) *Cursor { function SetCursor (line 177) | func SetCursor(cursor *Cursor) { function GetCursor (line 183) | func GetCursor() *Cursor { function GetDefaultCursor (line 189) | func GetDefaultCursor() *Cursor { function FreeCursor (line 195) | func FreeCursor(cursor *Cursor) { function ShowCursor (line 201) | func ShowCursor(toggle int) (int, error) { function CaptureMouse (line 208) | func CaptureMouse(toggle bool) error { function Button (line 222) | func Button(flag uint32) uint32 { function ButtonLMask (line 227) | func ButtonLMask() uint32 { function ButtonMMask (line 232) | func ButtonMMask() uint32 { function ButtonRMask (line 237) | func ButtonRMask() uint32 { function ButtonX1Mask (line 242) | func ButtonX1Mask() uint32 { function ButtonX2Mask (line 247) | func ButtonX2Mask() uint32 { function WarpMouseGlobal (line 253) | func WarpMouseGlobal(x, y int32) error { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/mutex.go type ThreadID (line 8) | type ThreadID type Mutex (line 11) | type Mutex struct method cptr (line 34) | func (m *Mutex) cptr() *C.SDL_mutex { method Lock (line 58) | func (mutex *Mutex) Lock() error { method TryLock (line 68) | func (mutex *Mutex) TryLock() error { method Unlock (line 78) | func (mutex *Mutex) Unlock() error { method Destroy (line 88) | func (mutex *Mutex) Destroy() { type Sem (line 18) | type Sem struct method cptr (line 38) | func (s *Sem) cptr() *C.SDL_sem { method Destroy (line 104) | func (sem *Sem) Destroy() { method Wait (line 110) | func (sem *Sem) Wait() error { method TryWait (line 120) | func (sem *Sem) TryWait() error { method WaitTimeout (line 130) | func (sem *Sem) WaitTimeout(ms uint32) error { method Post (line 140) | func (sem *Sem) Post() error { method Value (line 150) | func (sem *Sem) Value() uint32 { type Cond (line 26) | type Cond struct method cptr (line 42) | func (c *Cond) cptr() *C.SDL_cond { method Destroy (line 161) | func (cond *Cond) Destroy() { method Signal (line 167) | func (cond *Cond) Signal() error { method Broadcast (line 177) | func (cond *Cond) Broadcast() error { method Wait (line 187) | func (cond *Cond) Wait(mutex *Mutex) error { method WaitTimeout (line 197) | func (cond *Cond) WaitTimeout(mutex *Mutex, ms uint32) error { function CreateMutex (line 48) | func CreateMutex() (*Mutex, error) { function CreateSemaphore (line 94) | func CreateSemaphore(initialValue uint32) (*Sem, error) { function CreateCond (line 155) | func CreateCond() *Cond { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/pixels.go type PixelFormat (line 39) | type PixelFormat struct method cptr (line 200) | func (format *PixelFormat) cptr() *C.SDL_PixelFormat { method Free (line 249) | func (format *PixelFormat) Free() { method SetPalette (line 265) | func (format *PixelFormat) SetPalette(palette *Palette) error { type cPixelFormat (line 60) | type cPixelFormat type Palette (line 64) | type Palette struct method cptr (line 204) | func (palette *Palette) cptr() *C.SDL_Palette { method SetColors (line 276) | func (palette *Palette) SetColors(colors []Color) error { method Free (line 295) | func (palette *Palette) Free() { type cPalette (line 70) | type cPalette type Color (line 74) | type Color method Uint32 (line 77) | func (c Color) Uint32() uint32 { constant PIXELTYPE_UNKNOWN (line 88) | PIXELTYPE_UNKNOWN = C.SDL_PIXELTYPE_UNKNOWN constant PIXELTYPE_INDEX1 (line 89) | PIXELTYPE_INDEX1 = C.SDL_PIXELTYPE_INDEX1 constant PIXELTYPE_INDEX4 (line 90) | PIXELTYPE_INDEX4 = C.SDL_PIXELTYPE_INDEX4 constant PIXELTYPE_INDEX8 (line 91) | PIXELTYPE_INDEX8 = C.SDL_PIXELTYPE_INDEX8 constant PIXELTYPE_PACKED8 (line 92) | PIXELTYPE_PACKED8 = C.SDL_PIXELTYPE_PACKED8 constant PIXELTYPE_PACKED16 (line 93) | PIXELTYPE_PACKED16 = C.SDL_PIXELTYPE_PACKED16 constant PIXELTYPE_PACKED32 (line 94) | PIXELTYPE_PACKED32 = C.SDL_PIXELTYPE_PACKED32 constant PIXELTYPE_ARRAYU8 (line 95) | PIXELTYPE_ARRAYU8 = C.SDL_PIXELTYPE_ARRAYU8 constant PIXELTYPE_ARRAYU16 (line 96) | PIXELTYPE_ARRAYU16 = C.SDL_PIXELTYPE_ARRAYU16 constant PIXELTYPE_ARRAYU32 (line 97) | PIXELTYPE_ARRAYU32 = C.SDL_PIXELTYPE_ARRAYU32 constant PIXELTYPE_ARRAYF16 (line 98) | PIXELTYPE_ARRAYF16 = C.SDL_PIXELTYPE_ARRAYF16 constant PIXELTYPE_ARRAYF32 (line 99) | PIXELTYPE_ARRAYF32 = C.SDL_PIXELTYPE_ARRAYF32 constant BITMAPORDER_NONE (line 104) | BITMAPORDER_NONE = C.SDL_BITMAPORDER_NONE constant BITMAPORDER_4321 (line 105) | BITMAPORDER_4321 = C.SDL_BITMAPORDER_4321 constant BITMAPORDER_1234 (line 106) | BITMAPORDER_1234 = C.SDL_BITMAPORDER_1234 constant PACKEDORDER_NONE (line 111) | PACKEDORDER_NONE = C.SDL_PACKEDORDER_NONE constant PACKEDORDER_XRGB (line 112) | PACKEDORDER_XRGB = C.SDL_PACKEDORDER_XRGB constant PACKEDORDER_RGBX (line 113) | PACKEDORDER_RGBX = C.SDL_PACKEDORDER_RGBX constant PACKEDORDER_ARGB (line 114) | PACKEDORDER_ARGB = C.SDL_PACKEDORDER_ARGB constant PACKEDORDER_RGBA (line 115) | PACKEDORDER_RGBA = C.SDL_PACKEDORDER_RGBA constant PACKEDORDER_XBGR (line 116) | PACKEDORDER_XBGR = C.SDL_PACKEDORDER_XBGR constant PACKEDORDER_BGRX (line 117) | PACKEDORDER_BGRX = C.SDL_PACKEDORDER_BGRX constant PACKEDORDER_ABGR (line 118) | PACKEDORDER_ABGR = C.SDL_PACKEDORDER_ABGR constant PACKEDORDER_BGRA (line 119) | PACKEDORDER_BGRA = C.SDL_PACKEDORDER_BGRA constant ARRAYORDER_NONE (line 124) | ARRAYORDER_NONE = C.SDL_ARRAYORDER_NONE constant ARRAYORDER_RGB (line 125) | ARRAYORDER_RGB = C.SDL_ARRAYORDER_RGB constant ARRAYORDER_RGBA (line 126) | ARRAYORDER_RGBA = C.SDL_ARRAYORDER_RGBA constant ARRAYORDER_ARGB (line 127) | ARRAYORDER_ARGB = C.SDL_ARRAYORDER_ARGB constant ARRAYORDER_BGR (line 128) | ARRAYORDER_BGR = C.SDL_ARRAYORDER_BGR constant ARRAYORDER_BGRA (line 129) | ARRAYORDER_BGRA = C.SDL_ARRAYORDER_BGRA constant ARRAYORDER_ABGR (line 130) | ARRAYORDER_ABGR = C.SDL_ARRAYORDER_ABGR constant PACKEDLAYOUT_NONE (line 135) | PACKEDLAYOUT_NONE = C.SDL_PACKEDLAYOUT_NONE constant PACKEDLAYOUT_332 (line 136) | PACKEDLAYOUT_332 = C.SDL_PACKEDLAYOUT_332 constant PACKEDLAYOUT_4444 (line 137) | PACKEDLAYOUT_4444 = C.SDL_PACKEDLAYOUT_4444 constant PACKEDLAYOUT_1555 (line 138) | PACKEDLAYOUT_1555 = C.SDL_PACKEDLAYOUT_1555 constant PACKEDLAYOUT_5551 (line 139) | PACKEDLAYOUT_5551 = C.SDL_PACKEDLAYOUT_5551 constant PACKEDLAYOUT_565 (line 140) | PACKEDLAYOUT_565 = C.SDL_PACKEDLAYOUT_565 constant PACKEDLAYOUT_8888 (line 141) | PACKEDLAYOUT_8888 = C.SDL_PACKEDLAYOUT_8888 constant PACKEDLAYOUT_2101010 (line 142) | PACKEDLAYOUT_2101010 = C.SDL_PACKEDLAYOUT_2101010 constant PACKEDLAYOUT_1010102 (line 143) | PACKEDLAYOUT_1010102 = C.SDL_PACKEDLAYOUT_1010102 constant PIXELFORMAT_UNKNOWN (line 148) | PIXELFORMAT_UNKNOWN = C.SDL_PIXELFORMAT_UNKNOWN constant PIXELFORMAT_INDEX1LSB (line 149) | PIXELFORMAT_INDEX1LSB = C.SDL_PIXELFORMAT_INDEX1LSB constant PIXELFORMAT_INDEX1MSB (line 150) | PIXELFORMAT_INDEX1MSB = C.SDL_PIXELFORMAT_INDEX1MSB constant PIXELFORMAT_INDEX4LSB (line 151) | PIXELFORMAT_INDEX4LSB = C.SDL_PIXELFORMAT_INDEX4LSB constant PIXELFORMAT_INDEX4MSB (line 152) | PIXELFORMAT_INDEX4MSB = C.SDL_PIXELFORMAT_INDEX4MSB constant PIXELFORMAT_INDEX8 (line 153) | PIXELFORMAT_INDEX8 = C.SDL_PIXELFORMAT_INDEX8 constant PIXELFORMAT_RGB332 (line 154) | PIXELFORMAT_RGB332 = C.SDL_PIXELFORMAT_RGB332 constant PIXELFORMAT_RGB444 (line 155) | PIXELFORMAT_RGB444 = C.SDL_PIXELFORMAT_RGB444 constant PIXELFORMAT_RGB555 (line 156) | PIXELFORMAT_RGB555 = C.SDL_PIXELFORMAT_RGB555 constant PIXELFORMAT_BGR555 (line 157) | PIXELFORMAT_BGR555 = C.SDL_PIXELFORMAT_BGR555 constant PIXELFORMAT_ARGB4444 (line 158) | PIXELFORMAT_ARGB4444 = C.SDL_PIXELFORMAT_ARGB4444 constant PIXELFORMAT_RGBA4444 (line 159) | PIXELFORMAT_RGBA4444 = C.SDL_PIXELFORMAT_RGBA4444 constant PIXELFORMAT_ABGR4444 (line 160) | PIXELFORMAT_ABGR4444 = C.SDL_PIXELFORMAT_ABGR4444 constant PIXELFORMAT_BGRA4444 (line 161) | PIXELFORMAT_BGRA4444 = C.SDL_PIXELFORMAT_BGRA4444 constant PIXELFORMAT_ARGB1555 (line 162) | PIXELFORMAT_ARGB1555 = C.SDL_PIXELFORMAT_ARGB1555 constant PIXELFORMAT_RGBA5551 (line 163) | PIXELFORMAT_RGBA5551 = C.SDL_PIXELFORMAT_RGBA5551 constant PIXELFORMAT_ABGR1555 (line 164) | PIXELFORMAT_ABGR1555 = C.SDL_PIXELFORMAT_ABGR1555 constant PIXELFORMAT_BGRA5551 (line 165) | PIXELFORMAT_BGRA5551 = C.SDL_PIXELFORMAT_BGRA5551 constant PIXELFORMAT_RGB565 (line 166) | PIXELFORMAT_RGB565 = C.SDL_PIXELFORMAT_RGB565 constant PIXELFORMAT_BGR565 (line 167) | PIXELFORMAT_BGR565 = C.SDL_PIXELFORMAT_BGR565 constant PIXELFORMAT_RGB24 (line 168) | PIXELFORMAT_RGB24 = C.SDL_PIXELFORMAT_RGB24 constant PIXELFORMAT_BGR24 (line 169) | PIXELFORMAT_BGR24 = C.SDL_PIXELFORMAT_BGR24 constant PIXELFORMAT_RGB888 (line 170) | PIXELFORMAT_RGB888 = C.SDL_PIXELFORMAT_RGB888 constant PIXELFORMAT_RGBX8888 (line 171) | PIXELFORMAT_RGBX8888 = C.SDL_PIXELFORMAT_RGBX8888 constant PIXELFORMAT_BGR888 (line 172) | PIXELFORMAT_BGR888 = C.SDL_PIXELFORMAT_BGR888 constant PIXELFORMAT_BGRX8888 (line 173) | PIXELFORMAT_BGRX8888 = C.SDL_PIXELFORMAT_BGRX8888 constant PIXELFORMAT_ARGB8888 (line 174) | PIXELFORMAT_ARGB8888 = C.SDL_PIXELFORMAT_ARGB8888 constant PIXELFORMAT_RGBA8888 (line 175) | PIXELFORMAT_RGBA8888 = C.SDL_PIXELFORMAT_RGBA8888 constant PIXELFORMAT_ABGR8888 (line 176) | PIXELFORMAT_ABGR8888 = C.SDL_PIXELFORMAT_ABGR8888 constant PIXELFORMAT_BGRA8888 (line 177) | PIXELFORMAT_BGRA8888 = C.SDL_PIXELFORMAT_BGRA8888 constant PIXELFORMAT_ARGB2101010 (line 178) | PIXELFORMAT_ARGB2101010 = C.SDL_PIXELFORMAT_ARGB2101010 constant PIXELFORMAT_YV12 (line 179) | PIXELFORMAT_YV12 = C.SDL_PIXELFORMAT_YV12 constant PIXELFORMAT_IYUV (line 180) | PIXELFORMAT_IYUV = C.SDL_PIXELFORMAT_IYUV constant PIXELFORMAT_YUY2 (line 181) | PIXELFORMAT_YUY2 = C.SDL_PIXELFORMAT_YUY2 constant PIXELFORMAT_UYVY (line 182) | PIXELFORMAT_UYVY = C.SDL_PIXELFORMAT_UYVY constant PIXELFORMAT_YVYU (line 183) | PIXELFORMAT_YVYU = C.SDL_PIXELFORMAT_YVYU constant ALPHA_OPAQUE (line 196) | ALPHA_OPAQUE = C.SDL_ALPHA_OPAQUE constant ALPHA_TRANSPARENT (line 197) | ALPHA_TRANSPARENT = C.SDL_ALPHA_TRANSPARENT function GetPixelFormatName (line 214) | func GetPixelFormatName(format uint) string { function PixelFormatEnumToMasks (line 220) | func PixelFormatEnumToMasks(format uint) (bpp int, rmask, gmask, bmask, ... function MasksToPixelFormatEnum (line 232) | func MasksToPixelFormatEnum(bpp int, rmask, gmask, bmask, amask uint32) ... function AllocFormat (line 239) | func AllocFormat(format uint) (*PixelFormat, error) { function AllocPalette (line 255) | func AllocPalette(ncolors int) (*Palette, error) { function MapRGB (line 301) | func MapRGB(format *PixelFormat, r, g, b uint8) uint32 { function MapRGBA (line 308) | func MapRGBA(format *PixelFormat, r, g, b, a uint8) uint32 { function GetRGB (line 315) | func GetRGB(pixel uint32, format *PixelFormat) (r, g, b uint8) { function GetRGBA (line 323) | func GetRGBA(pixel uint32, format *PixelFormat) (r, g, b, a uint8) { function CalculateGammaRamp (line 331) | func CalculateGammaRamp(gamma float32, ramp *[256]uint16) { function BytesPerPixel (line 336) | func BytesPerPixel(format uint32) int { function BitsPerPixel (line 341) | func BitsPerPixel(format uint32) int { type RGB444 (line 364) | type RGB444 struct method RGBA (line 368) | func (c RGB444) RGBA() (r, g, b, a uint32) { function rgb444Model (line 378) | func rgb444Model(c color.Color) color.Color { type RGB332 (line 390) | type RGB332 struct method RGBA (line 394) | func (c RGB332) RGBA() (r, g, b, a uint32) { function rgb332Model (line 404) | func rgb332Model(c color.Color) color.Color { type RGB565 (line 416) | type RGB565 struct method RGBA (line 420) | func (c RGB565) RGBA() (r, g, b, a uint32) { function rgb565Model (line 430) | func rgb565Model(c color.Color) color.Color { type RGB555 (line 442) | type RGB555 struct method RGBA (line 446) | func (c RGB555) RGBA() (r, g, b, a uint32) { function rgb555Model (line 456) | func rgb555Model(c color.Color) color.Color { type BGR565 (line 468) | type BGR565 struct method RGBA (line 472) | func (c BGR565) RGBA() (r, g, b, a uint32) { function bgr565Model (line 482) | func bgr565Model(c color.Color) color.Color { type BGR555 (line 494) | type BGR555 struct method RGBA (line 498) | func (c BGR555) RGBA() (r, g, b, a uint32) { function bgr555Model (line 508) | func bgr555Model(c color.Color) color.Color { type RGB888 (line 520) | type RGB888 struct method RGBA (line 524) | func (c RGB888) RGBA() (r, g, b, a uint32) { function rgb888Model (line 534) | func rgb888Model(c color.Color) color.Color { type BGR888 (line 546) | type BGR888 struct method RGBA (line 550) | func (c BGR888) RGBA() (r, g, b, a uint32) { function bgr888Model (line 560) | func bgr888Model(c color.Color) color.Color { type ARGB4444 (line 572) | type ARGB4444 struct method RGBA (line 576) | func (c ARGB4444) RGBA() (r, g, b, a uint32) { function argb4444Model (line 586) | func argb4444Model(c color.Color) color.Color { type ABGR4444 (line 599) | type ABGR4444 struct method RGBA (line 603) | func (c ABGR4444) RGBA() (r, g, b, a uint32) { function abgr4444Model (line 613) | func abgr4444Model(c color.Color) color.Color { type RGBA4444 (line 626) | type RGBA4444 struct method RGBA (line 630) | func (c RGBA4444) RGBA() (r, g, b, a uint32) { function rgba4444Model (line 640) | func rgba4444Model(c color.Color) color.Color { type BGRA4444 (line 653) | type BGRA4444 struct method RGBA (line 657) | func (c BGRA4444) RGBA() (r, g, b, a uint32) { function bgra4444Model (line 667) | func bgra4444Model(c color.Color) color.Color { type ARGB1555 (line 680) | type ARGB1555 struct method RGBA (line 684) | func (c ARGB1555) RGBA() (r, g, b, a uint32) { function argb1555Model (line 694) | func argb1555Model(c color.Color) color.Color { type RGBA5551 (line 707) | type RGBA5551 struct method RGBA (line 711) | func (c RGBA5551) RGBA() (r, g, b, a uint32) { function rgba5551Model (line 721) | func rgba5551Model(c color.Color) color.Color { type ABGR1555 (line 734) | type ABGR1555 struct method RGBA (line 738) | func (c ABGR1555) RGBA() (r, g, b, a uint32) { function abgr1555Model (line 748) | func abgr1555Model(c color.Color) color.Color { type BGRA5551 (line 761) | type BGRA5551 struct method RGBA (line 765) | func (c BGRA5551) RGBA() (r, g, b, a uint32) { function bgra5551Model (line 775) | func bgra5551Model(c color.Color) color.Color { type RGBA8888 (line 788) | type RGBA8888 struct method RGBA (line 792) | func (c RGBA8888) RGBA() (r, g, b, a uint32) { function rgba8888Model (line 802) | func rgba8888Model(c color.Color) color.Color { type BGRA8888 (line 815) | type BGRA8888 struct method RGBA (line 819) | func (c BGRA8888) RGBA() (r, g, b, a uint32) { function bgra8888Model (line 829) | func bgra8888Model(c color.Color) color.Color { type ARGB8888 (line 842) | type ARGB8888 struct method RGBA (line 846) | func (c ARGB8888) RGBA() (r, g, b, a uint32) { function argb8888Model (line 856) | func argb8888Model(c color.Color) color.Color { type ABGR8888 (line 869) | type ABGR8888 struct method RGBA (line 873) | func (c ABGR8888) RGBA() (r, g, b, a uint32) { function abgr8888Model (line 883) | func abgr8888Model(c color.Color) color.Color { function downscale8to1bit (line 896) | func downscale8to1bit(alpha byte) byte { function downscale8to2bit (line 903) | func downscale8to2bit(in byte) byte { function downscale8to3bit (line 907) | func downscale8to3bit(in byte) byte { function downscale8to4bit (line 911) | func downscale8to4bit(in byte) byte { function downscale8to5bit (line 915) | func downscale8to5bit(in byte) byte { function downscale8to6bit (line 919) | func downscale8to6bit(in byte) byte { function upscale1to8bit (line 923) | func upscale1to8bit(alphaBit byte) byte { function upscale2to8bit (line 930) | func upscale2to8bit(in byte) byte { function upscale3to8bit (line 934) | func upscale3to8bit(in byte) byte { function upscale4to8bit (line 938) | func upscale4to8bit(in byte) byte { function upscale5to8bit (line 942) | func upscale5to8bit(in byte) byte { function upscale6to8bit (line 946) | func upscale6to8bit(in byte) byte { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/power.go constant POWERSTATE_UNKNOWN (line 9) | POWERSTATE_UNKNOWN = C.SDL_POWERSTATE_UNKNOWN constant POWERSTATE_ON_BATTERY (line 10) | POWERSTATE_ON_BATTERY = C.SDL_POWERSTATE_ON_BATTERY constant POWERSTATE_NO_BATTERY (line 11) | POWERSTATE_NO_BATTERY = C.SDL_POWERSTATE_NO_BATTERY constant POWERSTATE_CHARGING (line 12) | POWERSTATE_CHARGING = C.SDL_POWERSTATE_CHARGING constant POWERSTATE_CHARGED (line 13) | POWERSTATE_CHARGED = C.SDL_POWERSTATE_CHARGED type PowerState (line 18) | type PowerState function GetPowerInfo (line 22) | func GetPowerInfo() (int, int, int) { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/rect.go type Point (line 12) | type Point struct method cptr (line 42) | func (p *Point) cptr() *C.SDL_Point { method InRect (line 60) | func (p *Point) InRect(r *Rect) bool { type Rect (line 19) | type Rect struct method cptr (line 46) | func (a *Rect) cptr() *C.SDL_Rect { method Empty (line 80) | func (a *Rect) Empty() bool { method Equals (line 86) | func (a *Rect) Equals(b *Rect) bool { method HasIntersection (line 97) | func (a *Rect) HasIntersection(b *Rect) bool { method Intersect (line 116) | func (a *Rect) Intersect(b *Rect) (Rect, bool) { method Union (line 161) | func (a *Rect) Union(b *Rect) Rect { method IntersectLine (line 550) | func (a *Rect) IntersectLine(X1, Y1, X2, Y2 *int32) bool { type FPoint (line 28) | type FPoint struct method cptr (line 50) | func (p *FPoint) cptr() *C.SDL_FPoint { method InRect (line 70) | func (p *FPoint) InRect(r *FRect) bool { type FRect (line 35) | type FRect struct method cptr (line 54) | func (a *FRect) cptr() *C.SDL_FRect { method Empty (line 208) | func (a *FRect) Empty() bool { method Equals (line 214) | func (a *FRect) Equals(b *FRect) bool { method EqualsEpsilon (line 225) | func (a *FRect) EqualsEpsilon(b *FRect, epsilon float32) bool { method HasIntersection (line 238) | func (a *FRect) HasIntersection(b *FRect) bool { method Intersect (line 257) | func (a *FRect) Intersect(b *FRect) (FRect, bool) { method Union (line 302) | func (a *FRect) Union(b *FRect) FRect { method IntersectLine (line 667) | func (a *FRect) IntersectLine(X1, Y1, X2, Y2 *float32) bool { function EnclosePoints (line 349) | func EnclosePoints(points []Point, clip *Rect) (Rect, bool) { function EncloseFPoints (line 431) | func EncloseFPoints(points []FPoint, clip *FRect) (result FRect, enclose... constant codeBottom (line 510) | codeBottom = 1 constant codeTop (line 511) | codeTop = 2 constant codeLeft (line 512) | codeLeft = 4 constant codeRight (line 513) | codeRight = 8 function computeOutCode (line 516) | func computeOutCode(rect *Rect, x, y int32) int { function computeFOutCode (line 532) | func computeFOutCode(rect *FRect, x, y float32) int { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/render.go constant RENDERER_SOFTWARE (line 321) | RENDERER_SOFTWARE = C.SDL_RENDERER_SOFTWARE constant RENDERER_ACCELERATED (line 322) | RENDERER_ACCELERATED = C.SDL_RENDERER_ACCELERATED constant RENDERER_PRESENTVSYNC (line 323) | RENDERER_PRESENTVSYNC = C.SDL_RENDERER_PRESENTVSYNC constant RENDERER_TARGETTEXTURE (line 324) | RENDERER_TARGETTEXTURE = C.SDL_RENDERER_TARGETTEXTURE type ScaleMode (line 327) | type ScaleMode constant ScaleModeNearest (line 331) | ScaleModeNearest ScaleMode = C.SDL_ScaleModeNearest constant ScaleModeLinear (line 332) | ScaleModeLinear = C.SDL_ScaleModeLinear constant ScaleModeBest (line 333) | ScaleModeBest = C.SDL_ScaleModeBest constant TEXTUREACCESS_STATIC (line 339) | TEXTUREACCESS_STATIC = C.SDL_TEXTUREACCESS_STATIC constant TEXTUREACCESS_STREAMING (line 340) | TEXTUREACCESS_STREAMING = C.SDL_TEXTUREACCESS_STREAMING constant TEXTUREACCESS_TARGET (line 341) | TEXTUREACCESS_TARGET = C.SDL_TEXTUREACCESS_TARGET constant TEXTUREMODULATE_NONE (line 347) | TEXTUREMODULATE_NONE = C.SDL_TEXTUREMODULATE_NONE constant TEXTUREMODULATE_COLOR (line 348) | TEXTUREMODULATE_COLOR = C.SDL_TEXTUREMODULATE_COLOR constant TEXTUREMODULATE_ALPHA (line 349) | TEXTUREMODULATE_ALPHA = C.SDL_TEXTUREMODULATE_ALPHA constant FLIP_NONE (line 355) | FLIP_NONE RendererFlip = C.SDL_FLIP_NONE constant FLIP_HORIZONTAL (line 356) | FLIP_HORIZONTAL = C.SDL_FLIP_HORIZONTAL constant FLIP_VERTICAL (line 357) | FLIP_VERTICAL = C.SDL_FLIP_VERTICAL type RendererInfo (line 362) | type RendererInfo struct method cptr (line 382) | func (info *RendererInfo) cptr() *C.SDL_RendererInfo { type cRendererInfo (line 367) | type cRendererInfo struct method cptr (line 386) | func (info *cRendererInfo) cptr() *C.SDL_RendererInfo { type RendererInfoData (line 374) | type RendererInfoData struct type RendererFlip (line 392) | type RendererFlip method c (line 402) | func (flip RendererFlip) c() C.SDL_RendererFlip { type cRendererFlip (line 393) | type cRendererFlip type Vertex (line 396) | type Vertex struct function GetNumRenderDrivers (line 408) | func GetNumRenderDrivers() (int, error) { function GetRenderDriverInfo (line 415) | func GetRenderDriverInfo(index int, info *RendererInfo) (int, error) { function CreateWindowAndRenderer (line 429) | func CreateWindowAndRenderer(w, h int32, flags uint32) (*Window, *Render... function CreateRenderer (line 446) | func CreateRenderer(window *Window, index int, flags uint32) (*Renderer,... function CreateSoftwareRenderer (line 456) | func CreateSoftwareRenderer(surface *Surface) (*Renderer, error) { method GetRenderer (line 466) | func (window *Window) GetRenderer() (*Renderer, error) { method GetInfo (line 476) | func (renderer *Renderer) GetInfo() (RendererInfo, error) { method GetOutputSize (line 491) | func (renderer *Renderer) GetOutputSize() (w, h int32, err error) { method CreateTexture (line 502) | func (renderer *Renderer) CreateTexture(format uint32, access int, w, h ... method CreateTextureFromSurface (line 517) | func (renderer *Renderer) CreateTextureFromSurface(surface *Surface) (*T... method Query (line 527) | func (texture *Texture) Query() (format uint32, access int, width int32,... method SetColorMod (line 546) | func (texture *Texture) SetColorMod(r uint8, g uint8, b uint8) error { method SetAlphaMod (line 557) | func (texture *Texture) SetAlphaMod(alpha uint8) error { method GetAlphaMod (line 564) | func (texture *Texture) GetAlphaMod() (alpha uint8, err error) { method SetBlendMode (line 571) | func (texture *Texture) SetBlendMode(bm BlendMode) error { method GetBlendMode (line 578) | func (texture *Texture) GetBlendMode() (bm BlendMode, err error) { method Update (line 585) | func (texture *Texture) Update(rect *Rect, pixels unsafe.Pointer, pitch ... method UpdateRGBA (line 599) | func (texture *Texture) UpdateRGBA(rect *Rect, pixels []uint32, pitch in... method UpdateYUV (line 613) | func (texture *Texture) UpdateYUV(rect *Rect, yPlane []byte, yPitch int,... method Lock (line 638) | func (texture *Texture) Lock(rect *Rect) ([]byte, int, error) { method Unlock (line 671) | func (texture *Texture) Unlock() { method RenderTargetSupported (line 677) | func (renderer *Renderer) RenderTargetSupported() bool { method SetRenderTarget (line 683) | func (renderer *Renderer) SetRenderTarget(texture *Texture) error { method GetRenderTarget (line 691) | func (renderer *Renderer) GetRenderTarget() *Texture { method SetLogicalSize (line 697) | func (renderer *Renderer) SetLogicalSize(w, h int32) error { method GetLogicalSize (line 704) | func (renderer *Renderer) GetLogicalSize() (w, h int32) { method SetViewport (line 714) | func (renderer *Renderer) SetViewport(rect *Rect) error { method GetViewport (line 721) | func (renderer *Renderer) GetViewport() (rect Rect) { method IsClipEnabled (line 728) | func (renderer *Renderer) IsClipEnabled() bool { method SetClipRect (line 734) | func (renderer *Renderer) SetClipRect(rect *Rect) error { method GetClipRect (line 741) | func (renderer *Renderer) GetClipRect() (rect Rect) { method SetScale (line 748) | func (renderer *Renderer) SetScale(scaleX, scaleY float32) error { method GetScale (line 758) | func (renderer *Renderer) GetScale() (scaleX, scaleY float32) { method SetIntegerScale (line 774) | func (renderer *Renderer) SetIntegerScale(v bool) error { method GetIntegerScale (line 787) | func (renderer *Renderer) GetIntegerScale() (bool, error) { method SetDrawColor (line 797) | func (renderer *Renderer) SetDrawColor(r, g, b, a uint8) error { method SetDrawColorArray (line 808) | func (renderer *Renderer) SetDrawColorArray(bs ...uint8) error { method GetDrawColor (line 824) | func (renderer *Renderer) GetDrawColor() (r, g, b, a uint8, err error) { method SetDrawBlendMode (line 836) | func (renderer *Renderer) SetDrawBlendMode(bm BlendMode) error { method GetDrawBlendMode (line 843) | func (renderer *Renderer) GetDrawBlendMode(bm *BlendMode) error { method Clear (line 850) | func (renderer *Renderer) Clear() error { method DrawPoint (line 857) | func (renderer *Renderer) DrawPoint(x, y int32) error { method DrawPoints (line 864) | func (renderer *Renderer) DrawPoints(points []Point) error { method DrawLine (line 874) | func (renderer *Renderer) DrawLine(x1, y1, x2, y2 int32) error { method DrawLines (line 886) | func (renderer *Renderer) DrawLines(points []Point) error { method DrawRect (line 896) | func (renderer *Renderer) DrawRect(rect *Rect) error { method DrawRects (line 903) | func (renderer *Renderer) DrawRects(rects []Rect) error { method FillRect (line 913) | func (renderer *Renderer) FillRect(rect *Rect) error { method FillRects (line 920) | func (renderer *Renderer) FillRects(rects []Rect) error { method Copy (line 930) | func (renderer *Renderer) Copy(texture *Texture, src, dst *Rect) error { method CopyEx (line 949) | func (renderer *Renderer) CopyEx(texture *Texture, src, dst *Rect, angle... method DrawPointF (line 963) | func (renderer *Renderer) DrawPointF(x, y float32) error { method DrawPointsF (line 970) | func (renderer *Renderer) DrawPointsF(points []FPoint) error { method DrawLineF (line 980) | func (renderer *Renderer) DrawLineF(x1, y1, x2, y2 float32) error { method DrawLinesF (line 992) | func (renderer *Renderer) DrawLinesF(points []FPoint) error { method DrawRectF (line 1002) | func (renderer *Renderer) DrawRectF(rect *FRect) error { method DrawRectsF (line 1009) | func (renderer *Renderer) DrawRectsF(rects []FRect) error { method FillRectF (line 1019) | func (renderer *Renderer) FillRectF(rect *FRect) error { method FillRectsF (line 1026) | func (renderer *Renderer) FillRectsF(rects []FRect) error { method CopyF (line 1036) | func (renderer *Renderer) CopyF(texture *Texture, src *Rect, dst *FRect)... method CopyExF (line 1047) | func (renderer *Renderer) CopyExF(texture *Texture, src *Rect, dst *FRec... method ReadPixels (line 1061) | func (renderer *Renderer) ReadPixels(rect *Rect, format uint32, pixels u... method Present (line 1073) | func (renderer *Renderer) Present() { method Destroy (line 1079) | func (texture *Texture) Destroy() error { method Destroy (line 1093) | func (renderer *Renderer) Destroy() error { method Flush (line 1107) | func (renderer *Renderer) Flush() error { method GLBind (line 1113) | func (texture *Texture) GLBind(texw, texh *float32) error { method GLUnbind (line 1123) | func (texture *Texture) GLUnbind() error { method GetMetalLayer (line 1130) | func (renderer *Renderer) GetMetalLayer() (layer unsafe.Pointer, err err... method GetMetalCommandEncoder (line 1140) | func (renderer *Renderer) GetMetalCommandEncoder() (encoder unsafe.Point... method UpdateNV (line 1150) | func (texture *Texture) UpdateNV(rect *Rect, yPlane []byte, yPitch int, ... method RenderGeometry (line 1172) | func (renderer *Renderer) RenderGeometry(texture *Texture, vertices []Ve... method RenderGeometryRaw (line 1190) | func (renderer *Renderer) RenderGeometryRaw(texture *Texture, xy *float3... method SetTextureUserData (line 1209) | func (texture *Texture) SetTextureUserData(userdata unsafe.Pointer) (err... method GetTextureUserData (line 1216) | func (texture *Texture) GetTextureUserData() (userdata unsafe.Pointer) { method RenderWindowToLogical (line 1228) | func (renderer *Renderer) RenderWindowToLogical(windowX, windowY int) (l... method RenderLogicalToWindow (line 1242) | func (renderer *Renderer) RenderLogicalToWindow(logicalX, logicalY float... method RenderSetVSync (line 1255) | func (renderer *Renderer) RenderSetVSync(vsync bool) (err error) { method GetWindow (line 1263) | func (renderer *Renderer) GetWindow() (window *Window, err error) { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/rwops.go constant RWOPS_UNKNOWN (line 50) | RWOPS_UNKNOWN = 0 constant RWOPS_WINFILE (line 51) | RWOPS_WINFILE = 1 constant RWOPS_STDFILE (line 52) | RWOPS_STDFILE = 2 constant RWOPS_JNIFILE (line 53) | RWOPS_JNIFILE = 3 constant RWOPS_MEMORY (line 54) | RWOPS_MEMORY = 4 constant RWOPS_MEMORY_RO (line 55) | RWOPS_MEMORY_RO = 5 constant RW_SEEK_SET (line 60) | RW_SEEK_SET = C.RW_SEEK_SET constant RW_SEEK_CUR (line 61) | RW_SEEK_CUR = C.RW_SEEK_CUR constant RW_SEEK_END (line 62) | RW_SEEK_END = C.RW_SEEK_END type RWops (line 67) | type RWops method cptr (line 69) | func (rwops *RWops) cptr() *C.SDL_RWops { method Free (line 108) | func (rwops *RWops) Free() error { method Size (line 119) | func (rwops *RWops) Size() (int64, error) { method Seek (line 129) | func (rwops *RWops) Seek(offset int64, whence int) (int64, error) { method Read (line 143) | func (rwops *RWops) Read(buf []byte) (n int, err error) { method Read2 (line 149) | func (rwops *RWops) Read2(buf []byte, size, maxnum uint) (n int, err e... method Tell (line 166) | func (rwops *RWops) Tell() (int64, error) { method Write (line 180) | func (rwops *RWops) Write(buf []byte) (n int, err error) { method Write2 (line 186) | func (rwops *RWops) Write2(buf []byte, size, num uint) (n int, err err... method Close (line 203) | func (rwops *RWops) Close() error { method ReadU8 (line 212) | func (rwops *RWops) ReadU8() uint8 { method ReadLE16 (line 221) | func (rwops *RWops) ReadLE16() uint16 { method ReadBE16 (line 230) | func (rwops *RWops) ReadBE16() uint16 { method ReadLE32 (line 239) | func (rwops *RWops) ReadLE32() uint32 { method ReadBE32 (line 248) | func (rwops *RWops) ReadBE32() uint32 { method ReadLE64 (line 257) | func (rwops *RWops) ReadLE64() uint64 { method ReadBE64 (line 266) | func (rwops *RWops) ReadBE64() uint64 { method LoadFileRW (line 275) | func (src *RWops) LoadFileRW(freesrc bool) (data []byte, size int) { method WriteU8 (line 300) | func (rwops *RWops) WriteU8(value uint8) uint { method WriteLE16 (line 309) | func (rwops *RWops) WriteLE16(value uint16) uint { method WriteBE16 (line 318) | func (rwops *RWops) WriteBE16(value uint16) uint { method WriteLE32 (line 327) | func (rwops *RWops) WriteLE32(value uint32) uint { method WriteBE32 (line 336) | func (rwops *RWops) WriteBE32(value uint32) uint { method WriteLE64 (line 345) | func (rwops *RWops) WriteLE64(value uint64) uint { method WriteBE64 (line 354) | func (rwops *RWops) WriteBE64(value uint64) uint { function RWFromFile (line 75) | func RWFromFile(file, mode string) *RWops { function RWFromMem (line 85) | func RWFromMem(mem []byte) (*RWops, error) { function AllocRW (line 102) | func AllocRW() *RWops { function LoadFile (line 294) | func LoadFile(file string) (data []byte, size int) { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/scancode.go constant SCANCODE_UNKNOWN (line 10) | SCANCODE_UNKNOWN = 0 constant SCANCODE_A (line 12) | SCANCODE_A = C.SDL_SCANCODE_A constant SCANCODE_B (line 13) | SCANCODE_B = C.SDL_SCANCODE_B constant SCANCODE_C (line 14) | SCANCODE_C = C.SDL_SCANCODE_C constant SCANCODE_D (line 15) | SCANCODE_D = C.SDL_SCANCODE_D constant SCANCODE_E (line 16) | SCANCODE_E = C.SDL_SCANCODE_E constant SCANCODE_F (line 17) | SCANCODE_F = C.SDL_SCANCODE_F constant SCANCODE_G (line 18) | SCANCODE_G = C.SDL_SCANCODE_G constant SCANCODE_H (line 19) | SCANCODE_H = C.SDL_SCANCODE_H constant SCANCODE_I (line 20) | SCANCODE_I = C.SDL_SCANCODE_I constant SCANCODE_J (line 21) | SCANCODE_J = C.SDL_SCANCODE_J constant SCANCODE_K (line 22) | SCANCODE_K = C.SDL_SCANCODE_K constant SCANCODE_L (line 23) | SCANCODE_L = C.SDL_SCANCODE_L constant SCANCODE_M (line 24) | SCANCODE_M = C.SDL_SCANCODE_M constant SCANCODE_N (line 25) | SCANCODE_N = C.SDL_SCANCODE_N constant SCANCODE_O (line 26) | SCANCODE_O = C.SDL_SCANCODE_O constant SCANCODE_P (line 27) | SCANCODE_P = C.SDL_SCANCODE_P constant SCANCODE_Q (line 28) | SCANCODE_Q = C.SDL_SCANCODE_Q constant SCANCODE_R (line 29) | SCANCODE_R = C.SDL_SCANCODE_R constant SCANCODE_S (line 30) | SCANCODE_S = C.SDL_SCANCODE_S constant SCANCODE_T (line 31) | SCANCODE_T = C.SDL_SCANCODE_T constant SCANCODE_U (line 32) | SCANCODE_U = C.SDL_SCANCODE_U constant SCANCODE_V (line 33) | SCANCODE_V = C.SDL_SCANCODE_V constant SCANCODE_W (line 34) | SCANCODE_W = C.SDL_SCANCODE_W constant SCANCODE_X (line 35) | SCANCODE_X = C.SDL_SCANCODE_X constant SCANCODE_Y (line 36) | SCANCODE_Y = C.SDL_SCANCODE_Y constant SCANCODE_Z (line 37) | SCANCODE_Z = C.SDL_SCANCODE_Z constant SCANCODE_1 (line 39) | SCANCODE_1 = C.SDL_SCANCODE_1 constant SCANCODE_2 (line 40) | SCANCODE_2 = C.SDL_SCANCODE_2 constant SCANCODE_3 (line 41) | SCANCODE_3 = C.SDL_SCANCODE_3 constant SCANCODE_4 (line 42) | SCANCODE_4 = C.SDL_SCANCODE_4 constant SCANCODE_5 (line 43) | SCANCODE_5 = C.SDL_SCANCODE_5 constant SCANCODE_6 (line 44) | SCANCODE_6 = C.SDL_SCANCODE_6 constant SCANCODE_7 (line 45) | SCANCODE_7 = C.SDL_SCANCODE_7 constant SCANCODE_8 (line 46) | SCANCODE_8 = C.SDL_SCANCODE_8 constant SCANCODE_9 (line 47) | SCANCODE_9 = C.SDL_SCANCODE_9 constant SCANCODE_0 (line 48) | SCANCODE_0 = C.SDL_SCANCODE_0 constant SCANCODE_RETURN (line 50) | SCANCODE_RETURN = C.SDL_SCANCODE_RETURN constant SCANCODE_ESCAPE (line 51) | SCANCODE_ESCAPE = C.SDL_SCANCODE_ESCAPE constant SCANCODE_BACKSPACE (line 52) | SCANCODE_BACKSPACE = C.SDL_SCANCODE_BACKSPACE constant SCANCODE_TAB (line 53) | SCANCODE_TAB = C.SDL_SCANCODE_TAB constant SCANCODE_SPACE (line 54) | SCANCODE_SPACE = C.SDL_SCANCODE_SPACE constant SCANCODE_MINUS (line 56) | SCANCODE_MINUS = C.SDL_SCANCODE_MINUS constant SCANCODE_EQUALS (line 57) | SCANCODE_EQUALS = C.SDL_SCANCODE_EQUALS constant SCANCODE_LEFTBRACKET (line 58) | SCANCODE_LEFTBRACKET = C.SDL_SCANCODE_LEFTBRACKET constant SCANCODE_RIGHTBRACKET (line 59) | SCANCODE_RIGHTBRACKET = C.SDL_SCANCODE_RIGHTBRACKET constant SCANCODE_BACKSLASH (line 60) | SCANCODE_BACKSLASH = C.SDL_SCANCODE_BACKSLASH constant SCANCODE_NONUSHASH (line 61) | SCANCODE_NONUSHASH = C.SDL_SCANCODE_NONUSHASH constant SCANCODE_SEMICOLON (line 62) | SCANCODE_SEMICOLON = C.SDL_SCANCODE_SEMICOLON constant SCANCODE_APOSTROPHE (line 63) | SCANCODE_APOSTROPHE = C.SDL_SCANCODE_APOSTROPHE constant SCANCODE_GRAVE (line 64) | SCANCODE_GRAVE = C.SDL_SCANCODE_GRAVE constant SCANCODE_COMMA (line 65) | SCANCODE_COMMA = C.SDL_SCANCODE_COMMA constant SCANCODE_PERIOD (line 66) | SCANCODE_PERIOD = C.SDL_SCANCODE_PERIOD constant SCANCODE_SLASH (line 67) | SCANCODE_SLASH = C.SDL_SCANCODE_SLASH constant SCANCODE_CAPSLOCK (line 68) | SCANCODE_CAPSLOCK = C.SDL_SCANCODE_CAPSLOCK constant SCANCODE_F1 (line 69) | SCANCODE_F1 = C.SDL_SCANCODE_F1 constant SCANCODE_F2 (line 70) | SCANCODE_F2 = C.SDL_SCANCODE_F2 constant SCANCODE_F3 (line 71) | SCANCODE_F3 = C.SDL_SCANCODE_F3 constant SCANCODE_F4 (line 72) | SCANCODE_F4 = C.SDL_SCANCODE_F4 constant SCANCODE_F5 (line 73) | SCANCODE_F5 = C.SDL_SCANCODE_F5 constant SCANCODE_F6 (line 74) | SCANCODE_F6 = C.SDL_SCANCODE_F6 constant SCANCODE_F7 (line 75) | SCANCODE_F7 = C.SDL_SCANCODE_F7 constant SCANCODE_F8 (line 76) | SCANCODE_F8 = C.SDL_SCANCODE_F8 constant SCANCODE_F9 (line 77) | SCANCODE_F9 = C.SDL_SCANCODE_F9 constant SCANCODE_F10 (line 78) | SCANCODE_F10 = C.SDL_SCANCODE_F10 constant SCANCODE_F11 (line 79) | SCANCODE_F11 = C.SDL_SCANCODE_F11 constant SCANCODE_F12 (line 80) | SCANCODE_F12 = C.SDL_SCANCODE_F12 constant SCANCODE_PRINTSCREEN (line 81) | SCANCODE_PRINTSCREEN = C.SDL_SCANCODE_PRINTSCREEN constant SCANCODE_SCROLLLOCK (line 82) | SCANCODE_SCROLLLOCK = C.SDL_SCANCODE_SCROLLLOCK constant SCANCODE_PAUSE (line 83) | SCANCODE_PAUSE = C.SDL_SCANCODE_PAUSE constant SCANCODE_INSERT (line 84) | SCANCODE_INSERT = C.SDL_SCANCODE_INSERT constant SCANCODE_HOME (line 85) | SCANCODE_HOME = C.SDL_SCANCODE_HOME constant SCANCODE_PAGEUP (line 86) | SCANCODE_PAGEUP = C.SDL_SCANCODE_PAGEUP constant SCANCODE_DELETE (line 87) | SCANCODE_DELETE = C.SDL_SCANCODE_DELETE constant SCANCODE_END (line 88) | SCANCODE_END = C.SDL_SCANCODE_END constant SCANCODE_PAGEDOWN (line 89) | SCANCODE_PAGEDOWN = C.SDL_SCANCODE_PAGEDOWN constant SCANCODE_RIGHT (line 90) | SCANCODE_RIGHT = C.SDL_SCANCODE_RIGHT constant SCANCODE_LEFT (line 91) | SCANCODE_LEFT = C.SDL_SCANCODE_LEFT constant SCANCODE_DOWN (line 92) | SCANCODE_DOWN = C.SDL_SCANCODE_DOWN constant SCANCODE_UP (line 93) | SCANCODE_UP = C.SDL_SCANCODE_UP constant SCANCODE_NUMLOCKCLEAR (line 95) | SCANCODE_NUMLOCKCLEAR = C.SDL_SCANCODE_NUMLOCKCLEAR constant SCANCODE_KP_DIVIDE (line 96) | SCANCODE_KP_DIVIDE = C.SDL_SCANCODE_KP_DIVIDE constant SCANCODE_KP_MULTIPLY (line 97) | SCANCODE_KP_MULTIPLY = C.SDL_SCANCODE_KP_MULTIPLY constant SCANCODE_KP_MINUS (line 98) | SCANCODE_KP_MINUS = C.SDL_SCANCODE_KP_MINUS constant SCANCODE_KP_PLUS (line 99) | SCANCODE_KP_PLUS = C.SDL_SCANCODE_KP_PLUS constant SCANCODE_KP_ENTER (line 100) | SCANCODE_KP_ENTER = C.SDL_SCANCODE_KP_ENTER constant SCANCODE_KP_1 (line 101) | SCANCODE_KP_1 = C.SDL_SCANCODE_KP_1 constant SCANCODE_KP_2 (line 102) | SCANCODE_KP_2 = C.SDL_SCANCODE_KP_2 constant SCANCODE_KP_3 (line 103) | SCANCODE_KP_3 = C.SDL_SCANCODE_KP_3 constant SCANCODE_KP_4 (line 104) | SCANCODE_KP_4 = C.SDL_SCANCODE_KP_4 constant SCANCODE_KP_5 (line 105) | SCANCODE_KP_5 = C.SDL_SCANCODE_KP_5 constant SCANCODE_KP_6 (line 106) | SCANCODE_KP_6 = C.SDL_SCANCODE_KP_6 constant SCANCODE_KP_7 (line 107) | SCANCODE_KP_7 = C.SDL_SCANCODE_KP_7 constant SCANCODE_KP_8 (line 108) | SCANCODE_KP_8 = C.SDL_SCANCODE_KP_8 constant SCANCODE_KP_9 (line 109) | SCANCODE_KP_9 = C.SDL_SCANCODE_KP_9 constant SCANCODE_KP_0 (line 110) | SCANCODE_KP_0 = C.SDL_SCANCODE_KP_0 constant SCANCODE_KP_PERIOD (line 111) | SCANCODE_KP_PERIOD = C.SDL_SCANCODE_KP_PERIOD constant SCANCODE_NONUSBACKSLASH (line 113) | SCANCODE_NONUSBACKSLASH = C.SDL_SCANCODE_NONUSBACKSLASH constant SCANCODE_APPLICATION (line 114) | SCANCODE_APPLICATION = C.SDL_SCANCODE_APPLICATION constant SCANCODE_POWER (line 115) | SCANCODE_POWER = C.SDL_SCANCODE_POWER constant SCANCODE_KP_EQUALS (line 116) | SCANCODE_KP_EQUALS = C.SDL_SCANCODE_KP_EQUALS constant SCANCODE_F13 (line 117) | SCANCODE_F13 = C.SDL_SCANCODE_F13 constant SCANCODE_F14 (line 118) | SCANCODE_F14 = C.SDL_SCANCODE_F14 constant SCANCODE_F15 (line 119) | SCANCODE_F15 = C.SDL_SCANCODE_F15 constant SCANCODE_F16 (line 120) | SCANCODE_F16 = C.SDL_SCANCODE_F16 constant SCANCODE_F17 (line 121) | SCANCODE_F17 = C.SDL_SCANCODE_F17 constant SCANCODE_F18 (line 122) | SCANCODE_F18 = C.SDL_SCANCODE_F18 constant SCANCODE_F19 (line 123) | SCANCODE_F19 = C.SDL_SCANCODE_F19 constant SCANCODE_F20 (line 124) | SCANCODE_F20 = C.SDL_SCANCODE_F20 constant SCANCODE_F21 (line 125) | SCANCODE_F21 = C.SDL_SCANCODE_F21 constant SCANCODE_F22 (line 126) | SCANCODE_F22 = C.SDL_SCANCODE_F22 constant SCANCODE_F23 (line 127) | SCANCODE_F23 = C.SDL_SCANCODE_F23 constant SCANCODE_F24 (line 128) | SCANCODE_F24 = C.SDL_SCANCODE_F24 constant SCANCODE_EXECUTE (line 129) | SCANCODE_EXECUTE = C.SDL_SCANCODE_EXECUTE constant SCANCODE_HELP (line 130) | SCANCODE_HELP = C.SDL_SCANCODE_HELP constant SCANCODE_MENU (line 131) | SCANCODE_MENU = C.SDL_SCANCODE_MENU constant SCANCODE_SELECT (line 132) | SCANCODE_SELECT = C.SDL_SCANCODE_SELECT constant SCANCODE_STOP (line 133) | SCANCODE_STOP = C.SDL_SCANCODE_STOP constant SCANCODE_AGAIN (line 134) | SCANCODE_AGAIN = C.SDL_SCANCODE_AGAIN constant SCANCODE_UNDO (line 135) | SCANCODE_UNDO = C.SDL_SCANCODE_UNDO constant SCANCODE_CUT (line 136) | SCANCODE_CUT = C.SDL_SCANCODE_CUT constant SCANCODE_COPY (line 137) | SCANCODE_COPY = C.SDL_SCANCODE_COPY constant SCANCODE_PASTE (line 138) | SCANCODE_PASTE = C.SDL_SCANCODE_PASTE constant SCANCODE_FIND (line 139) | SCANCODE_FIND = C.SDL_SCANCODE_FIND constant SCANCODE_MUTE (line 140) | SCANCODE_MUTE = C.SDL_SCANCODE_MUTE constant SCANCODE_VOLUMEUP (line 141) | SCANCODE_VOLUMEUP = C.SDL_SCANCODE_VOLUMEUP constant SCANCODE_VOLUMEDOWN (line 142) | SCANCODE_VOLUMEDOWN = C.SDL_SCANCODE_VOLUMEDOWN constant SCANCODE_KP_COMMA (line 143) | SCANCODE_KP_COMMA = C.SDL_SCANCODE_KP_COMMA constant SCANCODE_KP_EQUALSAS400 (line 144) | SCANCODE_KP_EQUALSAS400 = C.SDL_SCANCODE_KP_EQUALSAS400 constant SCANCODE_INTERNATIONAL1 (line 146) | SCANCODE_INTERNATIONAL1 = C.SDL_SCANCODE_INTERNATIONAL1 constant SCANCODE_INTERNATIONAL2 (line 147) | SCANCODE_INTERNATIONAL2 = C.SDL_SCANCODE_INTERNATIONAL2 constant SCANCODE_INTERNATIONAL3 (line 148) | SCANCODE_INTERNATIONAL3 = C.SDL_SCANCODE_INTERNATIONAL3 constant SCANCODE_INTERNATIONAL4 (line 149) | SCANCODE_INTERNATIONAL4 = C.SDL_SCANCODE_INTERNATIONAL4 constant SCANCODE_INTERNATIONAL5 (line 150) | SCANCODE_INTERNATIONAL5 = C.SDL_SCANCODE_INTERNATIONAL5 constant SCANCODE_INTERNATIONAL6 (line 151) | SCANCODE_INTERNATIONAL6 = C.SDL_SCANCODE_INTERNATIONAL6 constant SCANCODE_INTERNATIONAL7 (line 152) | SCANCODE_INTERNATIONAL7 = C.SDL_SCANCODE_INTERNATIONAL7 constant SCANCODE_INTERNATIONAL8 (line 153) | SCANCODE_INTERNATIONAL8 = C.SDL_SCANCODE_INTERNATIONAL8 constant SCANCODE_INTERNATIONAL9 (line 154) | SCANCODE_INTERNATIONAL9 = C.SDL_SCANCODE_INTERNATIONAL9 constant SCANCODE_LANG1 (line 155) | SCANCODE_LANG1 = C.SDL_SCANCODE_LANG1 constant SCANCODE_LANG2 (line 156) | SCANCODE_LANG2 = C.SDL_SCANCODE_LANG2 constant SCANCODE_LANG3 (line 157) | SCANCODE_LANG3 = C.SDL_SCANCODE_LANG3 constant SCANCODE_LANG4 (line 158) | SCANCODE_LANG4 = C.SDL_SCANCODE_LANG4 constant SCANCODE_LANG5 (line 159) | SCANCODE_LANG5 = C.SDL_SCANCODE_LANG5 constant SCANCODE_LANG6 (line 160) | SCANCODE_LANG6 = C.SDL_SCANCODE_LANG6 constant SCANCODE_LANG7 (line 161) | SCANCODE_LANG7 = C.SDL_SCANCODE_LANG7 constant SCANCODE_LANG8 (line 162) | SCANCODE_LANG8 = C.SDL_SCANCODE_LANG8 constant SCANCODE_LANG9 (line 163) | SCANCODE_LANG9 = C.SDL_SCANCODE_LANG9 constant SCANCODE_ALTERASE (line 165) | SCANCODE_ALTERASE = C.SDL_SCANCODE_ALTERASE constant SCANCODE_SYSREQ (line 166) | SCANCODE_SYSREQ = C.SDL_SCANCODE_SYSREQ constant SCANCODE_CANCEL (line 167) | SCANCODE_CANCEL = C.SDL_SCANCODE_CANCEL constant SCANCODE_CLEAR (line 168) | SCANCODE_CLEAR = C.SDL_SCANCODE_CLEAR constant SCANCODE_PRIOR (line 169) | SCANCODE_PRIOR = C.SDL_SCANCODE_PRIOR constant SCANCODE_RETURN2 (line 170) | SCANCODE_RETURN2 = C.SDL_SCANCODE_RETURN2 constant SCANCODE_SEPARATOR (line 171) | SCANCODE_SEPARATOR = C.SDL_SCANCODE_SEPARATOR constant SCANCODE_OUT (line 172) | SCANCODE_OUT = C.SDL_SCANCODE_OUT constant SCANCODE_OPER (line 173) | SCANCODE_OPER = C.SDL_SCANCODE_OPER constant SCANCODE_CLEARAGAIN (line 174) | SCANCODE_CLEARAGAIN = C.SDL_SCANCODE_CLEARAGAIN constant SCANCODE_CRSEL (line 175) | SCANCODE_CRSEL = C.SDL_SCANCODE_CRSEL constant SCANCODE_EXSEL (line 176) | SCANCODE_EXSEL = C.SDL_SCANCODE_EXSEL constant SCANCODE_KP_00 (line 178) | SCANCODE_KP_00 = C.SDL_SCANCODE_KP_00 constant SCANCODE_KP_000 (line 179) | SCANCODE_KP_000 = C.SDL_SCANCODE_KP_000 constant SCANCODE_THOUSANDSSEPARATOR (line 180) | SCANCODE_THOUSANDSSEPARATOR = C.SDL_SCANCODE_THOUSANDSSEPARATOR constant SCANCODE_DECIMALSEPARATOR (line 181) | SCANCODE_DECIMALSEPARATOR = C.SDL_SCANCODE_DECIMALSEPARATOR constant SCANCODE_CURRENCYUNIT (line 182) | SCANCODE_CURRENCYUNIT = C.SDL_SCANCODE_CURRENCYUNIT constant SCANCODE_CURRENCYSUBUNIT (line 183) | SCANCODE_CURRENCYSUBUNIT = C.SDL_SCANCODE_CURRENCYSUBUNIT constant SCANCODE_KP_LEFTPAREN (line 184) | SCANCODE_KP_LEFTPAREN = C.SDL_SCANCODE_KP_LEFTPAREN constant SCANCODE_KP_RIGHTPAREN (line 185) | SCANCODE_KP_RIGHTPAREN = C.SDL_SCANCODE_KP_RIGHTPAREN constant SCANCODE_KP_LEFTBRACE (line 186) | SCANCODE_KP_LEFTBRACE = C.SDL_SCANCODE_KP_LEFTBRACE constant SCANCODE_KP_RIGHTBRACE (line 187) | SCANCODE_KP_RIGHTBRACE = C.SDL_SCANCODE_KP_RIGHTBRACE constant SCANCODE_KP_TAB (line 188) | SCANCODE_KP_TAB = C.SDL_SCANCODE_KP_TAB constant SCANCODE_KP_BACKSPACE (line 189) | SCANCODE_KP_BACKSPACE = C.SDL_SCANCODE_KP_BACKSPACE constant SCANCODE_KP_A (line 190) | SCANCODE_KP_A = C.SDL_SCANCODE_KP_A constant SCANCODE_KP_B (line 191) | SCANCODE_KP_B = C.SDL_SCANCODE_KP_B constant SCANCODE_KP_C (line 192) | SCANCODE_KP_C = C.SDL_SCANCODE_KP_C constant SCANCODE_KP_D (line 193) | SCANCODE_KP_D = C.SDL_SCANCODE_KP_D constant SCANCODE_KP_E (line 194) | SCANCODE_KP_E = C.SDL_SCANCODE_KP_E constant SCANCODE_KP_F (line 195) | SCANCODE_KP_F = C.SDL_SCANCODE_KP_F constant SCANCODE_KP_XOR (line 196) | SCANCODE_KP_XOR = C.SDL_SCANCODE_KP_XOR constant SCANCODE_KP_POWER (line 197) | SCANCODE_KP_POWER = C.SDL_SCANCODE_KP_POWER constant SCANCODE_KP_PERCENT (line 198) | SCANCODE_KP_PERCENT = C.SDL_SCANCODE_KP_PERCENT constant SCANCODE_KP_LESS (line 199) | SCANCODE_KP_LESS = C.SDL_SCANCODE_KP_LESS constant SCANCODE_KP_GREATER (line 200) | SCANCODE_KP_GREATER = C.SDL_SCANCODE_KP_GREATER constant SCANCODE_KP_AMPERSAND (line 201) | SCANCODE_KP_AMPERSAND = C.SDL_SCANCODE_KP_AMPERSAND constant SCANCODE_KP_DBLAMPERSAND (line 202) | SCANCODE_KP_DBLAMPERSAND = C.SDL_SCANCODE_KP_DBLAMPERSAND constant SCANCODE_KP_VERTICALBAR (line 203) | SCANCODE_KP_VERTICALBAR = C.SDL_SCANCODE_KP_VERTICALBAR constant SCANCODE_KP_DBLVERTICALBAR (line 204) | SCANCODE_KP_DBLVERTICALBAR = C.SDL_SCANCODE_KP_DBLVERTICALBAR constant SCANCODE_KP_COLON (line 205) | SCANCODE_KP_COLON = C.SDL_SCANCODE_KP_COLON constant SCANCODE_KP_HASH (line 206) | SCANCODE_KP_HASH = C.SDL_SCANCODE_KP_HASH constant SCANCODE_KP_SPACE (line 207) | SCANCODE_KP_SPACE = C.SDL_SCANCODE_KP_SPACE constant SCANCODE_KP_AT (line 208) | SCANCODE_KP_AT = C.SDL_SCANCODE_KP_AT constant SCANCODE_KP_EXCLAM (line 209) | SCANCODE_KP_EXCLAM = C.SDL_SCANCODE_KP_EXCLAM constant SCANCODE_KP_MEMSTORE (line 210) | SCANCODE_KP_MEMSTORE = C.SDL_SCANCODE_KP_MEMSTORE constant SCANCODE_KP_MEMRECALL (line 211) | SCANCODE_KP_MEMRECALL = C.SDL_SCANCODE_KP_MEMRECALL constant SCANCODE_KP_MEMCLEAR (line 212) | SCANCODE_KP_MEMCLEAR = C.SDL_SCANCODE_KP_MEMCLEAR constant SCANCODE_KP_MEMADD (line 213) | SCANCODE_KP_MEMADD = C.SDL_SCANCODE_KP_MEMADD constant SCANCODE_KP_MEMSUBTRACT (line 214) | SCANCODE_KP_MEMSUBTRACT = C.SDL_SCANCODE_KP_MEMSUBTRACT constant SCANCODE_KP_MEMMULTIPLY (line 215) | SCANCODE_KP_MEMMULTIPLY = C.SDL_SCANCODE_KP_MEMMULTIPLY constant SCANCODE_KP_MEMDIVIDE (line 216) | SCANCODE_KP_MEMDIVIDE = C.SDL_SCANCODE_KP_MEMDIVIDE constant SCANCODE_KP_PLUSMINUS (line 217) | SCANCODE_KP_PLUSMINUS = C.SDL_SCANCODE_KP_PLUSMINUS constant SCANCODE_KP_CLEAR (line 218) | SCANCODE_KP_CLEAR = C.SDL_SCANCODE_KP_CLEAR constant SCANCODE_KP_CLEARENTRY (line 219) | SCANCODE_KP_CLEARENTRY = C.SDL_SCANCODE_KP_CLEARENTRY constant SCANCODE_KP_BINARY (line 220) | SCANCODE_KP_BINARY = C.SDL_SCANCODE_KP_BINARY constant SCANCODE_KP_OCTAL (line 221) | SCANCODE_KP_OCTAL = C.SDL_SCANCODE_KP_OCTAL constant SCANCODE_KP_DECIMAL (line 222) | SCANCODE_KP_DECIMAL = C.SDL_SCANCODE_KP_DECIMAL constant SCANCODE_KP_HEXADECIMAL (line 223) | SCANCODE_KP_HEXADECIMAL = C.SDL_SCANCODE_KP_HEXADECIMAL constant SCANCODE_LCTRL (line 225) | SCANCODE_LCTRL = C.SDL_SCANCODE_LCTRL constant SCANCODE_LSHIFT (line 226) | SCANCODE_LSHIFT = C.SDL_SCANCODE_LSHIFT constant SCANCODE_LALT (line 227) | SCANCODE_LALT = C.SDL_SCANCODE_LALT constant SCANCODE_LGUI (line 228) | SCANCODE_LGUI = C.SDL_SCANCODE_LGUI constant SCANCODE_RCTRL (line 229) | SCANCODE_RCTRL = C.SDL_SCANCODE_RCTRL constant SCANCODE_RSHIFT (line 230) | SCANCODE_RSHIFT = C.SDL_SCANCODE_RSHIFT constant SCANCODE_RALT (line 231) | SCANCODE_RALT = C.SDL_SCANCODE_RALT constant SCANCODE_RGUI (line 232) | SCANCODE_RGUI = C.SDL_SCANCODE_RGUI constant SCANCODE_MODE (line 233) | SCANCODE_MODE = C.SDL_SCANCODE_MODE constant SCANCODE_AUDIONEXT (line 234) | SCANCODE_AUDIONEXT = C.SDL_SCANCODE_AUDIONEXT constant SCANCODE_AUDIOPREV (line 235) | SCANCODE_AUDIOPREV = C.SDL_SCANCODE_AUDIOPREV constant SCANCODE_AUDIOSTOP (line 236) | SCANCODE_AUDIOSTOP = C.SDL_SCANCODE_AUDIOSTOP constant SCANCODE_AUDIOPLAY (line 237) | SCANCODE_AUDIOPLAY = C.SDL_SCANCODE_AUDIOPLAY constant SCANCODE_AUDIOMUTE (line 238) | SCANCODE_AUDIOMUTE = C.SDL_SCANCODE_AUDIOMUTE constant SCANCODE_MEDIASELECT (line 239) | SCANCODE_MEDIASELECT = C.SDL_SCANCODE_MEDIASELECT constant SCANCODE_WWW (line 240) | SCANCODE_WWW = C.SDL_SCANCODE_WWW constant SCANCODE_MAIL (line 241) | SCANCODE_MAIL = C.SDL_SCANCODE_MAIL constant SCANCODE_CALCULATOR (line 242) | SCANCODE_CALCULATOR = C.SDL_SCANCODE_CALCULATOR constant SCANCODE_COMPUTER (line 243) | SCANCODE_COMPUTER = C.SDL_SCANCODE_COMPUTER constant SCANCODE_AC_SEARCH (line 244) | SCANCODE_AC_SEARCH = C.SDL_SCANCODE_AC_SEARCH constant SCANCODE_AC_HOME (line 245) | SCANCODE_AC_HOME = C.SDL_SCANCODE_AC_HOME constant SCANCODE_AC_BACK (line 246) | SCANCODE_AC_BACK = C.SDL_SCANCODE_AC_BACK constant SCANCODE_AC_FORWARD (line 247) | SCANCODE_AC_FORWARD = C.SDL_SCANCODE_AC_FORWARD constant SCANCODE_AC_STOP (line 248) | SCANCODE_AC_STOP = C.SDL_SCANCODE_AC_STOP constant SCANCODE_AC_REFRESH (line 249) | SCANCODE_AC_REFRESH = C.SDL_SCANCODE_AC_REFRESH constant SCANCODE_AC_BOOKMARKS (line 250) | SCANCODE_AC_BOOKMARKS = C.SDL_SCANCODE_AC_BOOKMARKS constant SCANCODE_BRIGHTNESSDOWN (line 251) | SCANCODE_BRIGHTNESSDOWN = C.SDL_SCANCODE_BRIGHTNESSDOWN constant SCANCODE_BRIGHTNESSUP (line 252) | SCANCODE_BRIGHTNESSUP = C.SDL_SCANCODE_BRIGHTNESSUP constant SCANCODE_DISPLAYSWITCH (line 253) | SCANCODE_DISPLAYSWITCH = C.SDL_SCANCODE_DISPLAYSWITCH constant SCANCODE_KBDILLUMTOGGLE (line 254) | SCANCODE_KBDILLUMTOGGLE = C.SDL_SCANCODE_KBDILLUMTOGGLE constant SCANCODE_KBDILLUMDOWN (line 255) | SCANCODE_KBDILLUMDOWN = C.SDL_SCANCODE_KBDILLUMDOWN constant SCANCODE_KBDILLUMUP (line 256) | SCANCODE_KBDILLUMUP = C.SDL_SCANCODE_KBDILLUMUP constant SCANCODE_EJECT (line 257) | SCANCODE_EJECT = C.SDL_SCANCODE_EJECT constant SCANCODE_SLEEP (line 258) | SCANCODE_SLEEP = C.SDL_SCANCODE_SLEEP constant SCANCODE_APP1 (line 259) | SCANCODE_APP1 = C.SDL_SCANCODE_APP1 constant SCANCODE_APP2 (line 260) | SCANCODE_APP2 = C.SDL_SCANCODE_APP2 constant NUM_SCANCODES (line 261) | NUM_SCANCODES = C.SDL_NUM_SCANCODES type Scancode (line 266) | type Scancode method c (line 268) | func (code Scancode) c() C.SDL_Scancode { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/sdl.go constant INIT_TIMER (line 25) | INIT_TIMER = C.SDL_INIT_TIMER constant INIT_AUDIO (line 26) | INIT_AUDIO = C.SDL_INIT_AUDIO constant INIT_VIDEO (line 27) | INIT_VIDEO = C.SDL_INIT_VIDEO constant INIT_JOYSTICK (line 28) | INIT_JOYSTICK = C.SDL_INIT_JOYSTICK constant INIT_HAPTIC (line 29) | INIT_HAPTIC = C.SDL_INIT_HAPTIC constant INIT_GAMECONTROLLER (line 30) | INIT_GAMECONTROLLER = C.SDL_INIT_GAMECONTROLLER constant INIT_EVENTS (line 31) | INIT_EVENTS = C.SDL_INIT_EVENTS constant INIT_NOPARACHUTE (line 32) | INIT_NOPARACHUTE = C.SDL_INIT_NOPARACHUTE constant INIT_SENSOR (line 33) | INIT_SENSOR = C.SDL_INIT_SENSOR constant INIT_EVERYTHING (line 34) | INIT_EVERYTHING = C.SDL_INIT_EVERYTHING constant RELEASED (line 38) | RELEASED = 0 constant PRESSED (line 39) | PRESSED = 1 function init (line 48) | func init() { function Main (line 78) | func Main(main func()) { function Do (line 107) | func Do(f func()) { function Init (line 113) | func Init(flags uint32) error { function Quit (line 122) | func Quit() { function InitSubSystem (line 133) | func InitSubSystem(flags uint32) error { function QuitSubSystem (line 142) | func QuitSubSystem(flags uint32) { function WasInit (line 148) | func WasInit(flags uint32) uint32 { function GetPlatform (line 154) | func GetPlatform() string { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/sdl_wrapper.h type SDL_FPoint (line 17) | typedef struct SDL_FPoint type SDL_FRect (line 27) | typedef struct SDL_FRect FILE: go/vendor/github.com/veandco/go-sdl2/sdl/sensor.go constant STANDARD_GRAVITY (line 162) | STANDARD_GRAVITY = 9.80665 constant SENSOR_INVALID (line 172) | SENSOR_INVALID SensorType = C.SDL_SENSOR_INVALID constant SENSOR_UNKNOWN (line 173) | SENSOR_UNKNOWN SensorType = C.SDL_SENSOR_UNKNOWN constant SENSOR_ACCEL (line 174) | SENSOR_ACCEL SensorType = C.SDL_SENSOR_ACCEL constant SENSOR_GYRO (line 175) | SENSOR_GYRO SensorType = C.SDL_SENSOR_GYRO type Sensor (line 178) | type Sensor method GetName (line 254) | func (sensor *Sensor) GetName() (name string) { method GetType (line 265) | func (sensor *Sensor) GetType() (typ SensorType) { method GetNonPortableType (line 276) | func (sensor *Sensor) GetNonPortableType() (typ int) { method GetInstanceID (line 287) | func (sensor *Sensor) GetInstanceID() (id SensorID) { method GetData (line 296) | func (sensor *Sensor) GetData(data []float32) (err error) { method Close (line 308) | func (sensor *Sensor) Close() { type SensorID (line 179) | type SensorID type SensorType (line 180) | type SensorType function NumSensors (line 184) | func NumSensors() int { function SensorGetDeviceName (line 194) | func SensorGetDeviceName(deviceIndex int) (name string) { function SensorGetDeviceType (line 205) | func SensorGetDeviceType(deviceIndex int) (typ SensorType) { function SensorGetDeviceNonPortableType (line 216) | func SensorGetDeviceNonPortableType(deviceIndex int) (typ int) { function SensorGetDeviceInstanceID (line 227) | func SensorGetDeviceInstanceID(deviceIndex int) (id SensorID) { function SensorOpen (line 238) | func SensorOpen(deviceIndex int) (sensor *Sensor) { function SensorFromInstanceID (line 245) | func SensorFromInstanceID(id SensorID) (sensor *Sensor) { function SensorUpdate (line 318) | func SensorUpdate() { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/shape.go constant NONSHAPEABLE_WINDOW (line 19) | NONSHAPEABLE_WINDOW = C.SDL_NONSHAPEABLE_WINDOW constant INVALID_SHAPE_ARGUMENT (line 20) | INVALID_SHAPE_ARGUMENT = C.SDL_INVALID_SHAPE_ARGUMENT constant WINDOW_LACKS_SHAPE (line 21) | WINDOW_LACKS_SHAPE = C.SDL_WINDOW_LACKS_SHAPE type WindowShapeModeKind (line 24) | type WindowShapeModeKind constant ShapeModeDefaultKind (line 27) | ShapeModeDefaultKind WindowShapeModeKind = C.ShapeModeDefault constant ShapeModeBinarizeAlphaKind (line 28) | ShapeModeBinarizeAlphaKind WindowShapeModeKind = C.ShapeModeBinar... constant ShapeModeReverseBinarizeAlphaKind (line 29) | ShapeModeReverseBinarizeAlphaKind WindowShapeModeKind = C.ShapeModeRever... constant ShapeModeColorKeyKind (line 30) | ShapeModeColorKeyKind WindowShapeModeKind = C.ShapeModeColorKey function SHAPEMODEALPHA (line 33) | func SHAPEMODEALPHA(mode WindowShapeModeKind) bool { type cWindowShapeParams (line 41) | type cWindowShapeParams type cWindowShapeMode (line 43) | type cWindowShapeMode struct method goWSM (line 111) | func (cwsm cWindowShapeMode) goWSM() WindowShapeMode { method cptr (line 142) | func (wsm *cWindowShapeMode) cptr() *C.SDL_WindowShapeMode { type WindowShapeMode (line 48) | type WindowShapeMode interface type ShapeModeDefault (line 53) | type ShapeModeDefault struct method Mode (line 55) | func (smd ShapeModeDefault) Mode() WindowShapeModeKind { method cWSM (line 59) | func (smd ShapeModeDefault) cWSM() cWindowShapeMode { type ShapeModeBinarizeAlpha (line 66) | type ShapeModeBinarizeAlpha struct method Mode (line 70) | func (smba ShapeModeBinarizeAlpha) Mode() WindowShapeModeKind { method cWSM (line 74) | func (smba ShapeModeBinarizeAlpha) cWSM() cWindowShapeMode { type ShapeModeReverseBinarizeAlpha (line 81) | type ShapeModeReverseBinarizeAlpha struct method Mode (line 85) | func (smba ShapeModeReverseBinarizeAlpha) Mode() WindowShapeModeKind { method cWSM (line 89) | func (smba ShapeModeReverseBinarizeAlpha) cWSM() cWindowShapeMode { type ShapeModeColorKey (line 96) | type ShapeModeColorKey struct method Mode (line 100) | func (smck ShapeModeColorKey) Mode() WindowShapeModeKind { method cWSM (line 104) | func (smck ShapeModeColorKey) cWSM() cWindowShapeMode { function CreateShapedWindow (line 148) | func CreateShapedWindow(title string, x, y, w, h uint32, flags uint32) (... method IsShaped (line 158) | func (window *Window) IsShaped() bool { method SetShape (line 164) | func (window *Window) SetShape(shape *Surface, shape_mode WindowShapeMod... method GetShapeMode (line 175) | func (window *Window) GetShapeMode() (WindowShapeMode, int32) { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/surface.go constant SWSURFACE (line 128) | SWSURFACE = C.SDL_SWSURFACE constant PREALLOC (line 129) | PREALLOC = C.SDL_PREALLOC constant RLEACCEL (line 130) | RLEACCEL = C.SDL_RLEACCEL constant DONTFREE (line 131) | DONTFREE = C.SDL_DONTFREE type YUV_CONVERSION_MODE (line 134) | type YUV_CONVERSION_MODE constant YUV_CONVERSION_JPEG (line 138) | YUV_CONVERSION_JPEG YUV_CONVERSION_MODE = C.SDL_YUV_CONVERSION_JPEG constant YUV_CONVERSION_BT601 (line 139) | YUV_CONVERSION_BT601 = C.SDL_YUV_CONVERSION_BT601 constant YUV_CONVERSION_BT709 (line 140) | YUV_CONVERSION_BT709 = C.SDL_YUV_CONVERSION_BT709 constant YUV_CONVERSION_AUTOMATIC (line 141) | YUV_CONVERSION_AUTOMATIC = C.SDL_YUV_CONVERSION_AUTO... type Surface (line 146) | type Surface struct method cptr (line 162) | func (surface *Surface) cptr() *C.SDL_Surface { method MustLock (line 168) | func (surface *Surface) MustLock() bool { method Free (line 263) | func (surface *Surface) Free() { method SetPalette (line 269) | func (surface *Surface) SetPalette(palette *Palette) error { method Lock (line 278) | func (surface *Surface) Lock() error { method Unlock (line 287) | func (surface *Surface) Unlock() { method SaveBMPRW (line 309) | func (surface *Surface) SaveBMPRW(dst *RWops, freeDst bool) error { method SaveBMP (line 318) | func (surface *Surface) SaveBMP(file string) error { method SetRLE (line 324) | func (surface *Surface) SetRLE(flag bool) error { method SetColorKey (line 333) | func (surface *Surface) SetColorKey(flag bool, key uint32) error { method HasColorKey (line 342) | func (surface *Surface) HasColorKey() bool { method GetColorKey (line 348) | func (surface *Surface) GetColorKey() (key uint32, err error) { method SetColorMod (line 358) | func (surface *Surface) SetColorMod(r, g, b uint8) error { method GetColorMod (line 367) | func (surface *Surface) GetColorMod() (r, g, b uint8, err error) { method SetAlphaMod (line 379) | func (surface *Surface) SetAlphaMod(alpha uint8) error { method GetAlphaMod (line 388) | func (surface *Surface) GetAlphaMod() (alpha uint8, err error) { method SetBlendMode (line 398) | func (surface *Surface) SetBlendMode(bm BlendMode) error { method GetBlendMode (line 407) | func (surface *Surface) GetBlendMode() (bm BlendMode, err error) { method SetClipRect (line 416) | func (surface *Surface) SetClipRect(rect *Rect) bool { method GetClipRect (line 422) | func (surface *Surface) GetClipRect(rect *Rect) { method Convert (line 428) | func (surface *Surface) Convert(fmt *PixelFormat, flags uint32) (*Surf... method ConvertFormat (line 438) | func (surface *Surface) ConvertFormat(pixelFormat uint32, flags uint32... method FillRect (line 458) | func (surface *Surface) FillRect(rect *Rect, color uint32) error { method FillRects (line 467) | func (surface *Surface) FillRects(rects []Rect, color uint32) error { method Blit (line 476) | func (surface *Surface) Blit(srcRect *Rect, dst *Surface, dstRect *Rec... method BlitScaled (line 485) | func (surface *Surface) BlitScaled(srcRect *Rect, dst *Surface, dstRec... method UpperBlit (line 494) | func (surface *Surface) UpperBlit(srcRect *Rect, dst *Surface, dstRect... method LowerBlit (line 503) | func (surface *Surface) LowerBlit(srcRect *Rect, dst *Surface, dstRect... method SoftStretch (line 512) | func (surface *Surface) SoftStretch(srcRect *Rect, dst *Surface, dstRe... method UpperBlitScaled (line 521) | func (surface *Surface) UpperBlitScaled(srcRect *Rect, dst *Surface, d... method LowerBlitScaled (line 530) | func (surface *Surface) LowerBlitScaled(srcRect *Rect, dst *Surface, d... method PixelNum (line 538) | func (surface *Surface) PixelNum() int { method BytesPerPixel (line 543) | func (surface *Surface) BytesPerPixel() int { method Pixels (line 548) | func (surface *Surface) Pixels() []byte { method Data (line 559) | func (surface *Surface) Data() unsafe.Pointer { method Duplicate (line 564) | func (surface *Surface) Duplicate() (newSurface *Surface, err error) { method ColorModel (line 576) | func (surface *Surface) ColorModel() color.Model { method Bounds (line 621) | func (surface *Surface) Bounds() image.Rectangle { method At (line 626) | func (surface *Surface) At(x, y int) color.Color { method Set (line 636) | func (surface *Surface) Set(x, y int, c color.Color) { method SoftStretchLinear (line 784) | func (surface *Surface) SoftStretchLinear(srcRect *Rect, dst *Surface,... type cSurface (line 160) | type cSurface function CreateRGBSurface (line 174) | func CreateRGBSurface(flags uint32, width, height, depth int32, Rmask, G... function CreateRGBSurfaceFrom (line 192) | func CreateRGBSurfaceFrom(pixels unsafe.Pointer, width, height int32, de... function CreateRGBSurfaceWithFormat (line 211) | func CreateRGBSurfaceWithFormat(flags uint32, width, height, depth int32... function CreateRGBSurfaceWithFormatFrom (line 226) | func CreateRGBSurfaceWithFormatFrom(pixels unsafe.Pointer, width, height... function SetYUVConversionMode (line 242) | func SetYUVConversionMode(mode YUV_CONVERSION_MODE) { function GetYUVConversionMode (line 249) | func GetYUVConversionMode() YUV_CONVERSION_MODE { function GetYUVConversionModeForResolution (line 255) | func GetYUVConversionModeForResolution(width, height int) YUV_CONVERSION... function LoadBMPRW (line 293) | func LoadBMPRW(src *RWops, freeSrc bool) (*Surface, error) { function LoadBMP (line 303) | func LoadBMP(file string) (*Surface, error) { function ConvertPixels (line 448) | func ConvertPixels(width, height int32, srcFormat uint32, src unsafe.Poi... function PremultiplyAlpha (line 795) | func PremultiplyAlpha(width, height int, srcFormat uint32, src []byte, s... FILE: go/vendor/github.com/veandco/go-sdl2/sdl/sysrender.go type Texture (line 9) | type Texture method cptr (line 15) | func (t *Texture) cptr() *C.SDL_Texture { type Renderer (line 13) | type Renderer method cptr (line 19) | func (r *Renderer) cptr() *C.SDL_Renderer { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/system.c function SetWindowsMessageHook (line 5) | void SetWindowsMessageHook() FILE: go/vendor/github.com/veandco/go-sdl2/sdl/system.go function IsTablet (line 23) | func IsTablet() bool { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/system_android.go constant ANDROID_EXTERNAL_STORAGE_READ (line 42) | ANDROID_EXTERNAL_STORAGE_READ = C.SDL_ANDROID_EXTERNAL_STORAGE_READ constant ANDROID_EXTERNAL_STORAGE_WRITE (line 43) | ANDROID_EXTERNAL_STORAGE_WRITE = C.SDL_ANDROID_EXTERNAL_STORAGE_WRITE function AndroidGetInternalStoragePath (line 48) | func AndroidGetInternalStoragePath() string { function AndroidGetExternalStoragePath (line 54) | func AndroidGetExternalStoragePath() string { function AndroidGetExternalStorageState (line 60) | func AndroidGetExternalStorageState() int { function AndroidGetJNIEnv (line 66) | func AndroidGetJNIEnv() unsafe.Pointer { function AndroidGetActivity (line 72) | func AndroidGetActivity() unsafe.Pointer { function IsAndroidTV (line 78) | func IsAndroidTV() bool { function AndroidShowToast (line 84) | func AndroidShowToast(message string, duration, gravity, xoffset, yoffse... FILE: go/vendor/github.com/veandco/go-sdl2/sdl/system_linux.go function LinuxSetThreadPriority (line 41) | func LinuxSetThreadPriority(threadID int64, priority int) (err error) { function LinuxSetThreadPriorityAndPolicy (line 52) | func LinuxSetThreadPriorityAndPolicy(threadID int64, sdlPriority, schedP... FILE: go/vendor/github.com/veandco/go-sdl2/sdl/system_windows.go type WindowsMessageHook (line 27) | type WindowsMessageHook type ID3D11Device (line 30) | type ID3D11Device function SetWindowsMessageHook (line 34) | func SetWindowsMessageHook(callback WindowsMessageHook, userdata interfa... function goWindowsMessageHook (line 40) | func goWindowsMessageHook(userdata interface{}, hWnd unsafe.Pointer, mes... method GetD3D11Device (line 49) | func (renderer *Renderer) GetD3D11Device() (device *ID3D11Device, err er... FILE: go/vendor/github.com/veandco/go-sdl2/sdl/syswm.go constant SYSWM_UNKNOWN (line 49) | SYSWM_UNKNOWN = C.SDL_SYSWM_UNKNOWN constant SYSWM_WINDOWS (line 50) | SYSWM_WINDOWS = C.SDL_SYSWM_WINDOWS constant SYSWM_X11 (line 51) | SYSWM_X11 = C.SDL_SYSWM_X11 constant SYSWM_DIRECTFB (line 52) | SYSWM_DIRECTFB = C.SDL_SYSWM_DIRECTFB constant SYSWM_COCOA (line 53) | SYSWM_COCOA = C.SDL_SYSWM_COCOA constant SYSWM_UIKIT (line 54) | SYSWM_UIKIT = C.SDL_SYSWM_UIKIT constant SYSWM_WAYLAND (line 55) | SYSWM_WAYLAND = C.SDL_SYSWM_WAYLAND constant SYSWM_MIR (line 56) | SYSWM_MIR = C.SDL_SYSWM_MIR constant SYSWM_WINRT (line 57) | SYSWM_WINRT = C.SDL_SYSWM_WINRT constant SYSWM_ANDROID (line 58) | SYSWM_ANDROID = C.SDL_SYSWM_ANDROID constant SYSWM_VIVANTE (line 59) | SYSWM_VIVANTE = C.SDL_SYSWM_VIVANTE type SysWMInfo (line 64) | type SysWMInfo struct method cptr (line 108) | func (info *SysWMInfo) cptr() *C.SDL_SysWMinfo { method GetWindowsInfo (line 124) | func (info *SysWMInfo) GetWindowsInfo() *WindowsInfo { method GetX11Info (line 129) | func (info *SysWMInfo) GetX11Info() *X11Info { method GetDFBInfo (line 134) | func (info *SysWMInfo) GetDFBInfo() *DFBInfo { method GetCocoaInfo (line 139) | func (info *SysWMInfo) GetCocoaInfo() *CocoaInfo { method GetUIKitInfo (line 144) | func (info *SysWMInfo) GetUIKitInfo() *UIKitInfo { type WindowsInfo (line 71) | type WindowsInfo struct type X11Info (line 78) | type X11Info struct type DFBInfo (line 84) | type DFBInfo struct type CocoaInfo (line 91) | type CocoaInfo struct type UIKitInfo (line 96) | type UIKitInfo struct type SysWMmsg (line 102) | type SysWMmsg struct method GetWMInfo (line 114) | func (window *Window) GetWMInfo() (*SysWMInfo, error) { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/syswm_cocoa.go type CocoaMsg (line 9) | type CocoaMsg struct method Cocoa (line 14) | func (msg *SysWMmsg) Cocoa() *CocoaMsg { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/syswm_dfb.go type DFBMsg (line 9) | type DFBMsg struct method DFB (line 14) | func (msg *SysWMmsg) DFB() *DFBMsg { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/syswm_uikit.go type UIKitMsg (line 9) | type UIKitMsg struct method UIKit (line 14) | func (msg *SysWMmsg) UIKit() *UIKitMsg { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/syswm_vivante.go type VivanteKitMsg (line 9) | type VivanteKitMsg struct method Vivante (line 14) | func (msg *SysWMmsg) Vivante() *VivanteMsg { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/syswm_windows.go type WindowsMsg (line 12) | type WindowsMsg struct method Windows (line 20) | func (msg *SysWMmsg) Windows() *WindowsMsg { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/syswm_x11.go type X11Msg (line 12) | type X11Msg struct method X11 (line 17) | func (msg *SysWMmsg) X11() *X11Msg { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/thread.go function CurrentThreadID (line 8) | func CurrentThreadID() uint { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/timer.go function GetTicks (line 29) | func GetTicks() uint32 { function GetTicks64 (line 35) | func GetTicks64() uint64 { function GetPerformanceCounter (line 41) | func GetPerformanceCounter() uint64 { function GetPerformanceFrequency (line 47) | func GetPerformanceFrequency() uint64 { function Delay (line 53) | func Delay(ms uint32) { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/touch.go constant TOUCH_MOUSEID (line 32) | TOUCH_MOUSEID = C.SDL_TOUCH_MOUSEID type TouchID (line 35) | type TouchID method c (line 58) | func (t TouchID) c() C.SDL_TouchID { type FingerID (line 38) | type FingerID type TouchDeviceType (line 41) | type TouchDeviceType constant TOUCH_DEVICE_INVALID (line 44) | TOUCH_DEVICE_INVALID TouchDeviceType = C.SDL_TOUCH_DEVICE_INVALID constant TOUCH_DEVICE_DIRECT (line 45) | TOUCH_DEVICE_DIRECT = C.SDL_TOUCH_DEVICE_DIRECT constant TOUCH_DEVICE_INDIRECT_ABSOLUTE (line 46) | TOUCH_DEVICE_INDIRECT_ABSOLUTE = C.SDL_TOUCH_DEVICE_INDI... constant TOUCH_DEVICE_INDIRECT_RELATIVE (line 47) | TOUCH_DEVICE_INDIRECT_RELATIVE = C.SDL_TOUCH_DEVICE_INDI... type Finger (line 51) | type Finger struct function GetNumTouchDevices (line 64) | func GetNumTouchDevices() int { function GetTouchDevice (line 70) | func GetTouchDevice(index int) TouchID { function GetTouchDeviceType (line 76) | func GetTouchDeviceType(id TouchID) TouchDeviceType { function GetNumTouchFingers (line 82) | func GetNumTouchFingers(t TouchID) int { function GetTouchFinger (line 88) | func GetTouchFinger(t TouchID, index int) *Finger { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/version.go constant MAJOR_VERSION (line 27) | MAJOR_VERSION = C.SDL_MAJOR_VERSION constant MINOR_VERSION (line 28) | MINOR_VERSION = C.SDL_MINOR_VERSION constant PATCHLEVEL (line 29) | PATCHLEVEL = C.SDL_PATCHLEVEL type Version (line 34) | type Version struct method cptr (line 41) | func (v *Version) cptr() *C.SDL_version { type cVersion (line 39) | type cVersion function VERSION (line 47) | func VERSION(v *Version) { function VERSIONNUM (line 55) | func VERSIONNUM(x, y, z int) int { function COMPILEDVERSION (line 61) | func COMPILEDVERSION() int { function VERSION_ATLEAST (line 67) | func VERSION_ATLEAST(x, y, z int) bool { function GetVersion (line 73) | func GetVersion(v *Version) { function GetRevision (line 79) | func GetRevision() string { function GetRevisionNumber (line 84) | func GetRevisionNumber() int { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/video.go constant WINDOW_FULLSCREEN (line 241) | WINDOW_FULLSCREEN = C.SDL_WINDOW_FULLSCREEN constant WINDOW_OPENGL (line 242) | WINDOW_OPENGL = C.SDL_WINDOW_OPENGL constant WINDOW_SHOWN (line 243) | WINDOW_SHOWN = C.SDL_WINDOW_SHOWN constant WINDOW_HIDDEN (line 244) | WINDOW_HIDDEN = C.SDL_WINDOW_HIDDEN constant WINDOW_BORDERLESS (line 245) | WINDOW_BORDERLESS = C.SDL_WINDOW_BORDERLESS constant WINDOW_RESIZABLE (line 246) | WINDOW_RESIZABLE = C.SDL_WINDOW_RESIZABLE constant WINDOW_MINIMIZED (line 247) | WINDOW_MINIMIZED = C.SDL_WINDOW_MINIMIZED constant WINDOW_MAXIMIZED (line 248) | WINDOW_MAXIMIZED = C.SDL_WINDOW_MAXIMIZED constant WINDOW_INPUT_GRABBED (line 249) | WINDOW_INPUT_GRABBED = C.SDL_WINDOW_INPUT_GRABBED constant WINDOW_INPUT_FOCUS (line 250) | WINDOW_INPUT_FOCUS = C.SDL_WINDOW_INPUT_FOCUS constant WINDOW_MOUSE_FOCUS (line 251) | WINDOW_MOUSE_FOCUS = C.SDL_WINDOW_MOUSE_FOCUS constant WINDOW_FULLSCREEN_DESKTOP (line 252) | WINDOW_FULLSCREEN_DESKTOP = C.SDL_WINDOW_FULLSCREEN_DESKTOP constant WINDOW_FOREIGN (line 253) | WINDOW_FOREIGN = C.SDL_WINDOW_FOREIGN constant WINDOW_ALLOW_HIGHDPI (line 254) | WINDOW_ALLOW_HIGHDPI = C.SDL_WINDOW_ALLOW_HIGHDPI constant WINDOW_MOUSE_CAPTURE (line 255) | WINDOW_MOUSE_CAPTURE = C.SDL_WINDOW_MOUSE_CAPTURE constant WINDOW_ALWAYS_ON_TOP (line 256) | WINDOW_ALWAYS_ON_TOP = C.SDL_WINDOW_ALWAYS_ON_TOP constant WINDOW_SKIP_TASKBAR (line 257) | WINDOW_SKIP_TASKBAR = C.SDL_WINDOW_SKIP_TASKBAR constant WINDOW_UTILITY (line 258) | WINDOW_UTILITY = C.SDL_WINDOW_UTILITY constant WINDOW_TOOLTIP (line 259) | WINDOW_TOOLTIP = C.SDL_WINDOW_TOOLTIP constant WINDOW_POPUP_MENU (line 260) | WINDOW_POPUP_MENU = C.SDL_WINDOW_POPUP_MENU constant WINDOW_VULKAN (line 261) | WINDOW_VULKAN = C.SDL_WINDOW_VULKAN constant WINDOWEVENT_NONE (line 267) | WINDOWEVENT_NONE = C.SDL_WINDOWEVENT_NONE constant WINDOWEVENT_SHOWN (line 268) | WINDOWEVENT_SHOWN = C.SDL_WINDOWEVENT_SHOWN constant WINDOWEVENT_HIDDEN (line 269) | WINDOWEVENT_HIDDEN = C.SDL_WINDOWEVENT_HIDDEN constant WINDOWEVENT_EXPOSED (line 270) | WINDOWEVENT_EXPOSED = C.SDL_WINDOWEVENT_EXPOSED constant WINDOWEVENT_MOVED (line 271) | WINDOWEVENT_MOVED = C.SDL_WINDOWEVENT_MOVED constant WINDOWEVENT_RESIZED (line 272) | WINDOWEVENT_RESIZED = C.SDL_WINDOWEVENT_RESIZED constant WINDOWEVENT_SIZE_CHANGED (line 273) | WINDOWEVENT_SIZE_CHANGED = C.SDL_WINDOWEVENT_SIZE_CHANGED constant WINDOWEVENT_MINIMIZED (line 274) | WINDOWEVENT_MINIMIZED = C.SDL_WINDOWEVENT_MINIMIZED constant WINDOWEVENT_MAXIMIZED (line 275) | WINDOWEVENT_MAXIMIZED = C.SDL_WINDOWEVENT_MAXIMIZED constant WINDOWEVENT_RESTORED (line 276) | WINDOWEVENT_RESTORED = C.SDL_WINDOWEVENT_RESTORED constant WINDOWEVENT_ENTER (line 277) | WINDOWEVENT_ENTER = C.SDL_WINDOWEVENT_ENTER constant WINDOWEVENT_LEAVE (line 278) | WINDOWEVENT_LEAVE = C.SDL_WINDOWEVENT_LEAVE constant WINDOWEVENT_FOCUS_GAINED (line 279) | WINDOWEVENT_FOCUS_GAINED = C.SDL_WINDOWEVENT_FOCUS_GAINED constant WINDOWEVENT_FOCUS_LOST (line 280) | WINDOWEVENT_FOCUS_LOST = C.SDL_WINDOWEVENT_FOCUS_LOST constant WINDOWEVENT_CLOSE (line 281) | WINDOWEVENT_CLOSE = C.SDL_WINDOWEVENT_CLOSE constant WINDOWEVENT_TAKE_FOCUS (line 282) | WINDOWEVENT_TAKE_FOCUS = C.SDL_WINDOWEVENT_TAKE_FOCUS constant WINDOWEVENT_HIT_TEST (line 283) | WINDOWEVENT_HIT_TEST = C.SDL_WINDOWEVENT_HIT_TEST constant WINDOWEVENT_ICCPROF_CHANGED (line 284) | WINDOWEVENT_ICCPROF_CHANGED = C.SDL_WINDOWEVENT_ICCPROF_CHANGED constant WINDOWEVENT_DISPLAY_CHANGED (line 285) | WINDOWEVENT_DISPLAY_CHANGED = C.SDL_WINDOWEVENT_DISPLAY_CHANGED constant WINDOWPOS_UNDEFINED_MASK (line 291) | WINDOWPOS_UNDEFINED_MASK = C.SDL_WINDOWPOS_UNDEFINED_MASK constant WINDOWPOS_UNDEFINED (line 292) | WINDOWPOS_UNDEFINED = C.SDL_WINDOWPOS_UNDEFINED constant WINDOWPOS_CENTERED_MASK (line 293) | WINDOWPOS_CENTERED_MASK = C.SDL_WINDOWPOS_CENTERED_MASK constant WINDOWPOS_CENTERED (line 294) | WINDOWPOS_CENTERED = C.SDL_WINDOWPOS_CENTERED constant MESSAGEBOX_ERROR (line 300) | MESSAGEBOX_ERROR = C.SDL_MESSAGEBOX_ERROR constant MESSAGEBOX_WARNING (line 301) | MESSAGEBOX_WARNING = C.SDL_MESSAGEBOX_WARNING constant MESSAGEBOX_INFORMATION (line 302) | MESSAGEBOX_INFORMATION = C.SDL_MESSAGEBOX_INFORMATION constant MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT (line 307) | MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = C.SDL_MESSAGEBOX_BUTTON_RETURNKEY_... constant MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT (line 308) | MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = C.SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_... constant GL_RED_SIZE (line 314) | GL_RED_SIZE = C.SDL_GL_RED_SIZE constant GL_GREEN_SIZE (line 315) | GL_GREEN_SIZE = C.SDL_GL_GREEN_SIZE constant GL_BLUE_SIZE (line 316) | GL_BLUE_SIZE = C.SDL_GL_BLUE_SIZE constant GL_ALPHA_SIZE (line 317) | GL_ALPHA_SIZE = C.SDL_GL_ALPHA_SIZE constant GL_BUFFER_SIZE (line 318) | GL_BUFFER_SIZE = C.SDL_GL_BUFFER_SIZE constant GL_DOUBLEBUFFER (line 319) | GL_DOUBLEBUFFER = C.SDL_GL_DOUBLEBUFFER constant GL_DEPTH_SIZE (line 320) | GL_DEPTH_SIZE = C.SDL_GL_DEPTH_SIZE constant GL_STENCIL_SIZE (line 321) | GL_STENCIL_SIZE = C.SDL_GL_STENCIL_SIZE constant GL_ACCUM_RED_SIZE (line 322) | GL_ACCUM_RED_SIZE = C.SDL_GL_ACCUM_RED_SIZE constant GL_ACCUM_GREEN_SIZE (line 323) | GL_ACCUM_GREEN_SIZE = C.SDL_GL_ACCUM_GREEN_SIZE constant GL_ACCUM_BLUE_SIZE (line 324) | GL_ACCUM_BLUE_SIZE = C.SDL_GL_ACCUM_BLUE_SIZE constant GL_ACCUM_ALPHA_SIZE (line 325) | GL_ACCUM_ALPHA_SIZE = C.SDL_GL_ALPHA_SIZE constant GL_STEREO (line 326) | GL_STEREO = C.SDL_GL_STEREO constant GL_MULTISAMPLEBUFFERS (line 327) | GL_MULTISAMPLEBUFFERS = C.SDL_GL_MULTISAMPLEBUFFERS constant GL_MULTISAMPLESAMPLES (line 328) | GL_MULTISAMPLESAMPLES = C.SDL_GL_MULTISAMPLESAMPLES constant GL_ACCELERATED_VISUAL (line 329) | GL_ACCELERATED_VISUAL = C.SDL_GL_ACCELERATED_VISUAL constant GL_RETAINED_BACKING (line 330) | GL_RETAINED_BACKING = C.SDL_GL_RETAINED_BACKING constant GL_CONTEXT_MAJOR_VERSION (line 331) | GL_CONTEXT_MAJOR_VERSION = C.SDL_GL_CONTEXT_MAJOR_VERSION constant GL_CONTEXT_MINOR_VERSION (line 332) | GL_CONTEXT_MINOR_VERSION = C.SDL_GL_CONTEXT_MINOR_VERSION constant GL_CONTEXT_EGL (line 333) | GL_CONTEXT_EGL = C.SDL_GL_CONTEXT_EGL constant GL_CONTEXT_FLAGS (line 334) | GL_CONTEXT_FLAGS = C.SDL_GL_CONTEXT_FLAGS constant GL_CONTEXT_PROFILE_MASK (line 335) | GL_CONTEXT_PROFILE_MASK = C.SDL_GL_CONTEXT_PROFILE_MASK constant GL_SHARE_WITH_CURRENT_CONTEXT (line 336) | GL_SHARE_WITH_CURRENT_CONTEXT = C.SDL_GL_SHARE_WITH_CURRENT_CONTEXT constant GL_FRAMEBUFFER_SRGB_CAPABLE (line 337) | GL_FRAMEBUFFER_SRGB_CAPABLE = C.SDL_GL_FRAMEBUFFER_SRGB_CAPABLE constant GL_CONTEXT_RELEASE_BEHAVIOR (line 338) | GL_CONTEXT_RELEASE_BEHAVIOR = C.SDL_GL_CONTEXT_RELEASE_BEHAVIOR constant GL_CONTEXT_RESET_NOTIFICATION (line 339) | GL_CONTEXT_RESET_NOTIFICATION = C.SDL_GL_CONTEXT_RESET_NOTIFICATION constant GL_CONTEXT_NO_ERROR (line 340) | GL_CONTEXT_NO_ERROR = C.SDL_GL_CONTEXT_NO_ERROR constant GL_CONTEXT_PROFILE_CORE (line 346) | GL_CONTEXT_PROFILE_CORE = C.SDL_GL_CONTEXT_PROFILE_CORE constant GL_CONTEXT_PROFILE_COMPATIBILITY (line 347) | GL_CONTEXT_PROFILE_COMPATIBILITY = C.SDL_GL_CONTEXT_PROFILE_COMPATIBILITY constant GL_CONTEXT_PROFILE_ES (line 348) | GL_CONTEXT_PROFILE_ES = C.SDL_GL_CONTEXT_PROFILE_ES constant GL_CONTEXT_DEBUG_FLAG (line 354) | GL_CONTEXT_DEBUG_FLAG = C.SDL_GL_CONTEXT_DEBUG_FLAG constant GL_CONTEXT_FORWARD_COMPATIBLE_FLAG (line 355) | GL_CONTEXT_FORWARD_COMPATIBLE_FLAG = C.SDL_GL_CONTEXT_FORWARD_COMPATIBLE... constant GL_CONTEXT_ROBUST_ACCESS_FLAG (line 356) | GL_CONTEXT_ROBUST_ACCESS_FLAG = C.SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG constant GL_CONTEXT_RESET_ISOLATION_FLAG (line 357) | GL_CONTEXT_RESET_ISOLATION_FLAG = C.SDL_GL_CONTEXT_RESET_ISOLATION_FLAG constant FLASH_CANCEL (line 364) | FLASH_CANCEL FlashOperation = C.SDL_FLASH_CANCEL constant FLASH_BRIEFLY (line 365) | FLASH_BRIEFLY = C.SDL_FLASH_BRIEFLY constant FLASH_UNTIL_FOCUSED (line 366) | FLASH_UNTIL_FOCUSED = C.SDL_FLASH_UNTIL_FOCUSED type FlashOperation (line 369) | type FlashOperation type DisplayMode (line 373) | type DisplayMode struct method cptr (line 431) | func (dm *DisplayMode) cptr() *C.SDL_DisplayMode { type cDisplayMode (line 380) | type cDisplayMode type Window (line 383) | type Window method cptr (line 427) | func (window *Window) cptr() *C.SDL_Window { method GetDisplayIndex (line 575) | func (window *Window) GetDisplayIndex() (int, error) { method SetDisplayMode (line 582) | func (window *Window) SetDisplayMode(mode *DisplayMode) error { method GetDisplayMode (line 589) | func (window *Window) GetDisplayMode() (mode DisplayMode, err error) { method GetPixelFormat (line 597) | func (window *Window) GetPixelFormat() (uint32, error) { method Destroy (line 627) | func (window *Window) Destroy() error { method GetID (line 641) | func (window *Window) GetID() (uint32, error) { method GetFlags (line 661) | func (window *Window) GetFlags() uint32 { method SetTitle (line 667) | func (window *Window) SetTitle(title string) { method GetTitle (line 673) | func (window *Window) GetTitle() string { method SetIcon (line 679) | func (window *Window) SetIcon(icon *Surface) { method SetData (line 685) | func (window *Window) SetData(name string, userdata unsafe.Pointer) un... method GetData (line 691) | func (window *Window) GetData(name string) unsafe.Pointer { method SetPosition (line 697) | func (window *Window) SetPosition(x, y int32) { method GetPosition (line 703) | func (window *Window) GetPosition() (x, y int32) { method SetResizable (line 711) | func (window *Window) SetResizable(resizable bool) { method SetSize (line 717) | func (window *Window) SetSize(w, h int32) { method GetSize (line 723) | func (window *Window) GetSize() (w, h int32) { method SetMinimumSize (line 731) | func (window *Window) SetMinimumSize(minW, minH int32) { method GetMinimumSize (line 737) | func (window *Window) GetMinimumSize() (w, h int32) { method SetMaximumSize (line 745) | func (window *Window) SetMaximumSize(maxW, maxH int32) { method GetMaximumSize (line 751) | func (window *Window) GetMaximumSize() (w, h int32) { method SetBordered (line 759) | func (window *Window) SetBordered(bordered bool) { method Show (line 765) | func (window *Window) Show() { method Hide (line 771) | func (window *Window) Hide() { method Raise (line 777) | func (window *Window) Raise() { method Maximize (line 783) | func (window *Window) Maximize() { method Minimize (line 789) | func (window *Window) Minimize() { method Restore (line 795) | func (window *Window) Restore() { method SetFullscreen (line 801) | func (window *Window) SetFullscreen(flags uint32) error { method GetSurface (line 808) | func (window *Window) GetSurface() (*Surface, error) { method UpdateSurface (line 818) | func (window *Window) UpdateSurface() error { method UpdateSurfaceRects (line 825) | func (window *Window) UpdateSurfaceRects(rects []Rect) error { method SetGrab (line 832) | func (window *Window) SetGrab(grabbed bool) { method GetGrab (line 838) | func (window *Window) GetGrab() bool { method SetBrightness (line 844) | func (window *Window) SetBrightness(brightness float32) error { method GetBrightness (line 851) | func (window *Window) GetBrightness() float32 { method SetGammaRamp (line 857) | func (window *Window) SetGammaRamp(red, green, blue *[256]uint16) error { method GetGammaRamp (line 868) | func (window *Window) GetGammaRamp() (red, green, blue *[256]uint16, e... method SetWindowOpacity (line 879) | func (window *Window) SetWindowOpacity(opacity float32) error { method GetWindowOpacity (line 886) | func (window *Window) GetWindowOpacity() (opacity float32, err error) { method GLCreateContext (line 1010) | func (window *Window) GLCreateContext() (GLContext, error) { method GLMakeCurrent (line 1020) | func (window *Window) GLMakeCurrent(glcontext GLContext) error { method GLGetDrawableSize (line 1048) | func (window *Window) GLGetDrawableSize() (w, h int32) { method GLSwap (line 1056) | func (window *Window) GLSwap() { method Flash (line 1068) | func (window *Window) Flash(operation FlashOperation) (err error) { method SetAlwaysOnTop (line 1074) | func (window *Window) SetAlwaysOnTop(onTop bool) { method SetKeyboardGrab (line 1080) | func (window *Window) SetKeyboardGrab(grabbed bool) { method GetICCProfile (line 1089) | func (window *Window) GetICCProfile() (iccProfile unsafe.Pointer, size... method SetMouseRect (line 1104) | func (window *Window) SetMouseRect(rect Rect) (err error) { method GetMouseRect (line 1112) | func (window *Window) GetMouseRect() (rect Rect) { type GLContext (line 386) | type GLContext type GLattr (line 390) | type GLattr method c (line 451) | func (attr GLattr) c() C.SDL_GLattr { type MessageBoxColor (line 394) | type MessageBoxColor struct method cptr (line 435) | func (mc *MessageBoxColor) cptr() *C.SDL_MessageBoxColor { type cMessageBoxColor (line 399) | type cMessageBoxColor type MessageBoxColorScheme (line 403) | type MessageBoxColorScheme struct method cptr (line 439) | func (mcs *MessageBoxColorScheme) cptr() *C.SDL_MessageBoxColorScheme { type cMessageBoxColorScheme (line 406) | type cMessageBoxColorScheme type MessageBoxButtonData (line 410) | type MessageBoxButtonData struct method cptr (line 443) | func (mbd *MessageBoxButtonData) cptr() *C.SDL_MessageBoxButtonData { type MessageBoxData (line 418) | type MessageBoxData struct method cptr (line 447) | func (md *MessageBoxData) cptr() *C.SDL_MessageBoxData { function GetDisplayName (line 457) | func GetDisplayName(displayIndex int) (string, error) { function GetNumVideoDisplays (line 467) | func GetNumVideoDisplays() (int, error) { function GetNumVideoDrivers (line 474) | func GetNumVideoDrivers() (int, error) { function GetVideoDriver (line 481) | func GetVideoDriver(index int) string { function VideoInit (line 487) | func VideoInit(driverName string) error { function VideoQuit (line 494) | func VideoQuit() { function GetCurrentVideoDriver (line 500) | func GetCurrentVideoDriver() (string, error) { function GetNumDisplayModes (line 510) | func GetNumDisplayModes(displayIndex int) (int, error) { function GetDisplayBounds (line 517) | func GetDisplayBounds(displayIndex int) (rect Rect, err error) { function GetDisplayUsableBounds (line 525) | func GetDisplayUsableBounds(displayIndex int) (rect Rect, err error) { function GetDisplayMode (line 533) | func GetDisplayMode(displayIndex int, modeIndex int) (mode DisplayMode, ... function GetDesktopDisplayMode (line 541) | func GetDesktopDisplayMode(displayIndex int) (mode DisplayMode, err erro... function GetCurrentDisplayMode (line 549) | func GetCurrentDisplayMode(displayIndex int) (mode DisplayMode, err erro... function GetClosestDisplayMode (line 557) | func GetClosestDisplayMode(displayIndex int, mode *DisplayMode, closest ... function GetDisplayDPI (line 567) | func GetDisplayDPI(displayIndex int) (ddpi, hdpi, vdpi float32, err erro... function CreateWindow (line 607) | func CreateWindow(title string, x, y, w, h int32, flags uint32) (*Window... function CreateWindowFrom (line 617) | func CreateWindowFrom(data unsafe.Pointer) (*Window, error) { function GetWindowFromID (line 651) | func GetWindowFromID(id uint32) (*Window, error) { function ShowSimpleMessageBox (line 893) | func ShowSimpleMessageBox(flags uint32, title, message string, window *W... function ShowMessageBox (line 904) | func ShowMessageBox(data *MessageBoxData) (buttonid int32, err error) { function IsScreenSaverEnabled (line 950) | func IsScreenSaverEnabled() bool { function EnableScreenSaver (line 956) | func EnableScreenSaver() { function DisableScreenSaver (line 962) | func DisableScreenSaver() { function GLLoadLibrary (line 968) | func GLLoadLibrary(path string) error { function GLGetProcAddress (line 975) | func GLGetProcAddress(proc string) unsafe.Pointer { function GLUnloadLibrary (line 981) | func GLUnloadLibrary() { function GLExtensionSupported (line 987) | func GLExtensionSupported(extension string) bool { function GLSetAttribute (line 993) | func GLSetAttribute(attr GLattr, value int) error { function GLGetAttribute (line 1000) | func GLGetAttribute(attr GLattr) (int, error) { function GLSetSwapInterval (line 1027) | func GLSetSwapInterval(interval int) error { function GLGetSwapInterval (line 1034) | func GLGetSwapInterval() (int, error) { function GLDeleteContext (line 1062) | func GLDeleteContext(context GLContext) { FILE: go/vendor/github.com/veandco/go-sdl2/sdl/vulkan.go function VulkanLoadLibrary (line 94) | func VulkanLoadLibrary(path string) error { function VulkanGetVkGetInstanceProcAddr (line 111) | func VulkanGetVkGetInstanceProcAddr() unsafe.Pointer { function VulkanUnloadLibrary (line 117) | func VulkanUnloadLibrary() { method VulkanGetInstanceExtensions (line 123) | func (window *Window) VulkanGetInstanceExtensions() []string { method VulkanCreateSurface (line 141) | func (window *Window) VulkanCreateSurface(instance interface{}) (surface... method VulkanGetDrawableSize (line 161) | func (window *Window) VulkanGetDrawableSize() (w, h int32) { FILE: include/sdl2.h function namespace (line 6) | namespace sdl2 { FILE: java22/Main.java class Main (line 8) | public class Main { method main (line 22) | public static void main(String[] args) { method runSDL (line 30) | private static void runSDL() throws Throwable { method getError (line 154) | private static String getError(MethodHandle SDL_GetError) { method segmentToString (line 163) | private static String segmentToString(MemorySegment segment) { method allocateString (line 175) | private static MemorySegment allocateString(Arena arena, String str) { method loadFunction (line 182) | private static MethodHandle loadFunction(String name, FunctionDescript... FILE: python/main.py function main (line 8) | def main(): FILE: rust/src/main.rs function main (line 6) | fn main() {