[
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    "path": ".gitignore",
    "content": ".DS_Store\n.dart_tool/\n\n.packages\n.pub/\n\nbuild/\n\n.flutter-plugins\n"
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value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/boolean_selector-1.0.3/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"charcode\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/charcode-1.1.1/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"collection\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/collection-1.14.6/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"convert\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/convert-2.0.1/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"crypto\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/crypto-2.0.3/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"csslib\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/csslib-0.14.4/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"cupertino_icons\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/cupertino_icons-0.1.2/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"event_bus\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/event_bus-1.0.1/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"flutter\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/flutter/packages/flutter/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"flutter_test\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/flutter/packages/flutter_test/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"front_end\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/front_end-0.1.0-alpha.12/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"glob\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/glob-1.1.5/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"html\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/html-0.13.3/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"http\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/http-0.11.3+16/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"http_multi_server\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/http_multi_server-2.0.4/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"http_parser\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/http_parser-3.1.2/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"io\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/io-0.3.2+1/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"js\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/js-0.6.1/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"kernel\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/kernel-0.3.0-alpha.12/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"logging\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/logging-0.11.3+1/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"matcher\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/matcher-0.12.2+1/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"meta\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/meta-1.1.5/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"mime\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/mime-0.9.6/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"multi_server_socket\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/multi_server_socket-1.0.1/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"node_preamble\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/node_preamble-1.4.1/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"package_config\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/package_config-1.0.3/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"package_resolver\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/package_resolver-1.0.2/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"path\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/path-1.5.1/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"plugin\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/plugin-0.2.0+2/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"pool\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/pool-1.3.4/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"pub_semver\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/pub_semver-1.4.1/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"quiver\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/quiver-0.29.0+1/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"shelf\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/shelf-0.7.3/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"shelf_packages_handler\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/shelf_packages_handler-1.0.3/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"shelf_static\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/shelf_static-0.2.7/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"shelf_web_socket\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/shelf_web_socket-0.2.2/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"sky_engine\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/flutter/bin/cache/pkg/sky_engine/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"source_map_stack_trace\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/source_map_stack_trace-1.1.4/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"source_maps\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/source_maps-0.10.5/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"source_span\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/source_span-1.4.0/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"stack_trace\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/stack_trace-1.9.2/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"stream_channel\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/stream_channel-1.6.6/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"string_scanner\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/string_scanner-1.0.2/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"term_glyph\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/term_glyph-1.0.0/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"test\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/test-0.12.37/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"typed_data\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/typed_data-1.1.5/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"utf\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/utf-0.9.0+4/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"vector_math\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/vector_math-2.0.6/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"watcher\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/watcher-0.9.7+7/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"web_socket_channel\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/web_socket_channel-1.0.7/lib\" />\n            </list>\n          </value>\n        </entry>\n        <entry key=\"yaml\">\n          <value>\n            <list>\n              <option value=\"$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/yaml-2.1.13/lib\" />\n            </list>\n          </value>\n        </entry>\n      </option>\n    </properties>\n    <CLASSES>\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/analyzer-0.31.2-alpha.2/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/args-1.4.3/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/async-2.0.7/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/boolean_selector-1.0.3/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/charcode-1.1.1/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/collection-1.14.6/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/convert-2.0.1/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/crypto-2.0.3/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/csslib-0.14.4/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/cupertino_icons-0.1.2/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/event_bus-1.0.1/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/front_end-0.1.0-alpha.12/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/glob-1.1.5/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/html-0.13.3/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/http-0.11.3+16/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/http_multi_server-2.0.4/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/http_parser-3.1.2/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/io-0.3.2+1/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/js-0.6.1/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/kernel-0.3.0-alpha.12/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/logging-0.11.3+1/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/matcher-0.12.2+1/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/meta-1.1.5/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/mime-0.9.6/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/multi_server_socket-1.0.1/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/node_preamble-1.4.1/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/package_config-1.0.3/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/package_resolver-1.0.2/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/path-1.5.1/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/plugin-0.2.0+2/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/pool-1.3.4/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/pub_semver-1.4.1/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/quiver-0.29.0+1/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/shelf-0.7.3/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/shelf_packages_handler-1.0.3/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/shelf_static-0.2.7/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/shelf_web_socket-0.2.2/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/source_map_stack_trace-1.1.4/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/source_maps-0.10.5/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/source_span-1.4.0/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/stack_trace-1.9.2/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/stream_channel-1.6.6/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/string_scanner-1.0.2/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/term_glyph-1.0.0/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/test-0.12.37/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/typed_data-1.1.5/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/utf-0.9.0+4/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/vector_math-2.0.6/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/watcher-0.9.7+7/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/web_socket_channel-1.0.7/lib\" />\n      <root url=\"file://$USER_HOME$/.pub-cache/hosted/pub.flutter-io.cn/yaml-2.1.13/lib\" />\n      <root url=\"file://$USER_HOME$/flutter/bin/cache/pkg/sky_engine/lib\" />\n      <root url=\"file://$USER_HOME$/flutter/packages/flutter/lib\" />\n      <root url=\"file://$USER_HOME$/flutter/packages/flutter_test/lib\" />\n    </CLASSES>\n    <JAVADOC />\n    <SOURCES />\n  </library>\n</component>"
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    "content": "<component name=\"libraryTable\">\n  <library name=\"Flutter Plugins\" type=\"FlutterPluginsLibraryType\">\n    <CLASSES />\n    <JAVADOC />\n    <SOURCES />\n  </library>\n</component>"
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    "content": "<component name=\"libraryTable\">\n  <library name=\"Flutter for Android\">\n    <CLASSES>\n      <root url=\"jar:///Users/yubo/flutter/bin/cache/artifacts/engine/android-arm/flutter.jar!/\" />\n    </CLASSES>\n    <JAVADOC />\n    <SOURCES />\n  </library>\n</component>\n"
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    "content": "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n<project version=\"4\">\n  <component name=\"NullableNotNullManager\">\n    <option name=\"myDefaultNullable\" value=\"android.support.annotation.Nullable\" />\n    <option name=\"myDefaultNotNull\" value=\"android.support.annotation.NonNull\" />\n    <option name=\"myNullables\">\n      <value>\n        <list size=\"4\">\n          <item index=\"0\" class=\"java.lang.String\" itemvalue=\"org.jetbrains.annotations.Nullable\" />\n          <item index=\"1\" class=\"java.lang.String\" itemvalue=\"javax.annotation.Nullable\" />\n          <item index=\"2\" class=\"java.lang.String\" itemvalue=\"edu.umd.cs.findbugs.annotations.Nullable\" />\n          <item index=\"3\" class=\"java.lang.String\" itemvalue=\"android.support.annotation.Nullable\" />\n        </list>\n      </value>\n    </option>\n    <option name=\"myNotNulls\">\n      <value>\n        <list size=\"4\">\n          <item index=\"0\" class=\"java.lang.String\" itemvalue=\"org.jetbrains.annotations.NotNull\" />\n          <item index=\"1\" class=\"java.lang.String\" itemvalue=\"javax.annotation.Nonnull\" />\n          <item index=\"2\" class=\"java.lang.String\" itemvalue=\"edu.umd.cs.findbugs.annotations.NonNull\" />\n          <item index=\"3\" class=\"java.lang.String\" itemvalue=\"android.support.annotation.NonNull\" />\n        </list>\n      </value>\n    </option>\n  </component>\n  <component name=\"ProjectRootManager\" version=\"2\" project-jdk-name=\"Android API 27 Platform\" project-jdk-type=\"Android SDK\" />\n</project>"
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    "content": "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n<project version=\"4\">\n  <component name=\"ProjectModuleManager\">\n    <modules>\n      <module fileurl=\"file://$PROJECT_DIR$/flutter_tetris.iml\" filepath=\"$PROJECT_DIR$/flutter_tetris.iml\" />\n      <module fileurl=\"file://$PROJECT_DIR$/flutter_tetris_android.iml\" filepath=\"$PROJECT_DIR$/flutter_tetris_android.iml\" />\n    </modules>\n  </component>\n</project>\n"
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  },
  {
    "path": ".idea/vcs.xml",
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  {
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name=\"SHOW_DIALOG\" value=\"false\" />\n    <option name=\"HIGHLIGHT_CONFLICTS\" value=\"true\" />\n    <option name=\"HIGHLIGHT_NON_ACTIVE_CHANGELIST\" value=\"false\" />\n    <option name=\"LAST_RESOLUTION\" value=\"IGNORE\" />\n  </component>\n  <component name=\"ExecutionTargetManager\" SELECTED_TARGET=\"default_target\" />\n  <component name=\"FavoritesManager\">\n    <favorites_list name=\"flutter_tetris\" />\n  </component>\n  <component name=\"FileEditorManager\">\n    <leaf SIDE_TABS_SIZE_LIMIT_KEY=\"300\">\n      <file leaf-file-name=\"PlayPanel.dart\" pinned=\"false\" current-in-tab=\"false\">\n        <entry file=\"file://$PROJECT_DIR$/lib/view/PlayPanel.dart\">\n          <provider selected=\"true\" editor-type-id=\"text-editor\">\n            <state relative-caret-position=\"374\">\n              <caret line=\"29\" column=\"47\" lean-forward=\"false\" selection-start-line=\"29\" selection-start-column=\"47\" selection-end-line=\"29\" selection-end-column=\"47\" />\n              <folding>\n                <element signature=\"e#0#39#0\" expanded=\"true\" />\n              </folding>\n            </state>\n          </provider>\n        </entry>\n      </file>\n      <file leaf-file-name=\"GameView.dart\" pinned=\"false\" current-in-tab=\"false\">\n        <entry file=\"file://$PROJECT_DIR$/lib/view/GameView.dart\">\n          <provider selected=\"true\" editor-type-id=\"text-editor\">\n            <state relative-caret-position=\"646\">\n              <caret line=\"46\" column=\"38\" lean-forward=\"false\" selection-start-line=\"46\" selection-start-column=\"38\" selection-end-line=\"46\" selection-end-column=\"38\" />\n              <folding>\n                <element signature=\"e#0#39#0\" expanded=\"true\" />\n              </folding>\n            </state>\n          </provider>\n        </entry>\n      </file>\n      <file leaf-file-name=\"Ground.dart\" pinned=\"false\" current-in-tab=\"false\">\n        <entry file=\"file://$PROJECT_DIR$/lib/view/Ground.dart\">\n          <provider selected=\"true\" editor-type-id=\"text-editor\">\n            <state relative-caret-position=\"629\">\n              <caret line=\"43\" column=\"42\" lean-forward=\"false\" selection-start-line=\"43\" selection-start-column=\"42\" selection-end-line=\"43\" selection-end-column=\"42\" />\n              <folding>\n                <element signature=\"e#0#39#0\" expanded=\"true\" />\n              </folding>\n            </state>\n          </provider>\n        </entry>\n      </file>\n      <file leaf-file-name=\"Shape.dart\" pinned=\"false\" current-in-tab=\"false\">\n        <entry file=\"file://$PROJECT_DIR$/lib/view/Shape.dart\">\n          <provider selected=\"true\" editor-type-id=\"text-editor\">\n            <state relative-caret-position=\"4454\">\n              <caret line=\"270\" column=\"50\" lean-forward=\"false\" selection-start-line=\"270\" selection-start-column=\"50\" selection-end-line=\"270\" selection-end-column=\"50\" />\n              <folding>\n                <element signature=\"e#0#39#0\" expanded=\"true\" />\n              </folding>\n            </state>\n          </provider>\n        </entry>\n      </file>\n      <file leaf-file-name=\"splash.dart\" pinned=\"false\" current-in-tab=\"false\">\n        <entry file=\"file://$PROJECT_DIR$/lib/splash.dart\">\n          <provider selected=\"true\" editor-type-id=\"text-editor\">\n            <state relative-caret-position=\"255\">\n              <caret line=\"15\" column=\"0\" lean-forward=\"false\" selection-start-line=\"15\" selection-start-column=\"0\" selection-end-line=\"15\" selection-end-column=\"0\" />\n              <folding />\n            </state>\n          </provider>\n        </entry>\n      </file>\n      <file leaf-file-name=\"InfoPanel.dart\" pinned=\"false\" current-in-tab=\"true\">\n        <entry file=\"file://$PROJECT_DIR$/lib/view/InfoPanel.dart\">\n          <provider selected=\"true\" editor-type-id=\"text-editor\">\n            <state relative-caret-position=\"17\">\n              <caret line=\"115\" column=\"38\" lean-forward=\"false\" selection-start-line=\"115\" selection-start-column=\"38\" selection-end-line=\"115\" selection-end-column=\"38\" />\n              <folding>\n                <element signature=\"e#0#39#0\" expanded=\"true\" />\n              </folding>\n            </state>\n          </provider>\n        </entry>\n      </file>\n      <file leaf-file-name=\"GameOverPanel.dart\" pinned=\"false\" current-in-tab=\"false\">\n        <entry file=\"file://$PROJECT_DIR$/lib/view/GameOverPanel.dart\">\n          <provider selected=\"true\" editor-type-id=\"text-editor\">\n            <state relative-caret-position=\"34\">\n              <caret line=\"2\" column=\"45\" lean-forward=\"false\" selection-start-line=\"2\" selection-start-column=\"45\" selection-end-line=\"2\" selection-end-column=\"45\" />\n              <folding />\n            </state>\n    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<find>newShape</find>\n    </findStrings>\n    <replaceStrings>\n      <replace />\n    </replaceStrings>\n  </component>\n  <component name=\"Git.Settings\">\n    <option name=\"RECENT_GIT_ROOT_PATH\" value=\"$PROJECT_DIR$\" />\n  </component>\n  <component name=\"GradleLocalSettings\">\n    <option name=\"externalProjectsViewState\">\n      <projects_view />\n    </option>\n  </component>\n  <component name=\"IdeDocumentHistory\">\n    <option name=\"CHANGED_PATHS\">\n      <list>\n        <option value=\"$PROJECT_DIR$/lib/util/Point.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/splash.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/constants/Constants.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/constants/Global.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/event/StateEvent.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/view/Cell.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/test.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/event/MoveEvent.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/event/ScoreEvent.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/view/PausePanel.dart\" />\n        <option value=\"$PROJECT_DIR$/pubspec.yaml\" />\n        <option value=\"$PROJECT_DIR$/lib/view/ControllerBar.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/util/ShapeFactory.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/main.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/view/GameOverPanel.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/event/StatusEvent.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/view/Ground.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/view/Shape.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/view/PlayPanel.dart\" />\n        <option value=\"$PROJECT_DIR$/lib/view/GameView.dart\" />\n        <option value=\"$PROJECT_DIR$/README.md\" />\n        <option value=\"$PROJECT_DIR$/lib/view/InfoPanel.dart\" />\n      </list>\n    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<option name=\"name\" value=\"StatusDashboardGroupingRule\" />\n        </RuleState>\n      </list>\n    </option>\n  </component>\n  <component name=\"RunManager\" selected=\"Flutter.main.dart\">\n    <configuration default=\"false\" name=\"test.dart\" type=\"DartCommandLineRunConfigurationType\" factoryName=\"Dart Command Line Application\" temporary=\"true\" nameIsGenerated=\"true\">\n      <option name=\"filePath\" value=\"$PROJECT_DIR$/lib/test.dart\" />\n      <option name=\"workingDirectory\" value=\"$PROJECT_DIR$\" />\n      <method />\n    </configuration>\n    <configuration default=\"true\" type=\"AndroidJUnit\" factoryName=\"Android JUnit\">\n      <extension name=\"coverage\" enabled=\"false\" merge=\"false\" sample_coverage=\"true\" runner=\"idea\" />\n      <module name=\"\" />\n      <option name=\"ALTERNATIVE_JRE_PATH_ENABLED\" value=\"false\" />\n      <option name=\"ALTERNATIVE_JRE_PATH\" />\n      <option name=\"PACKAGE_NAME\" />\n      <option 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value=\"true\" />\n      <option name=\"TARGET_SELECTION_MODE\" value=\"SHOW_DIALOG\" />\n      <option name=\"USE_LAST_SELECTED_DEVICE\" value=\"false\" />\n      <option name=\"PREFERRED_AVD\" value=\"\" />\n      <option name=\"SELECTED_CLOUD_MATRIX_CONFIGURATION_ID\" value=\"-1\" />\n      <option name=\"SELECTED_CLOUD_MATRIX_PROJECT_ID\" value=\"\" />\n      <option name=\"DEBUGGER_TYPE\" value=\"Auto\" />\n      <Auto>\n        <option name=\"USE_JAVA_AWARE_DEBUGGER\" value=\"false\" />\n        <option name=\"SHOW_STATIC_VARS\" value=\"true\" />\n        <option name=\"WORKING_DIR\" value=\"\" />\n        <option name=\"TARGET_LOGGING_CHANNELS\" value=\"lldb process:gdb-remote packets\" />\n        <option name=\"SHOW_OPTIMIZED_WARNING\" value=\"true\" />\n      </Auto>\n      <Hybrid>\n        <option name=\"USE_JAVA_AWARE_DEBUGGER\" value=\"false\" />\n        <option name=\"SHOW_STATIC_VARS\" value=\"true\" />\n        <option name=\"WORKING_DIR\" value=\"\" />\n        <option name=\"TARGET_LOGGING_CHANNELS\" value=\"lldb process:gdb-remote packets\" />\n        <option name=\"SHOW_OPTIMIZED_WARNING\" value=\"true\" />\n      </Hybrid>\n      <Java />\n      <Native>\n        <option name=\"USE_JAVA_AWARE_DEBUGGER\" value=\"false\" />\n        <option name=\"SHOW_STATIC_VARS\" value=\"true\" />\n        <option name=\"WORKING_DIR\" value=\"\" />\n        <option name=\"TARGET_LOGGING_CHANNELS\" value=\"lldb process:gdb-remote packets\" />\n        <option name=\"SHOW_OPTIMIZED_WARNING\" value=\"true\" />\n      </Native>\n      <Profilers>\n        <option name=\"ADVANCED_PROFILING_ENABLED\" value=\"false\" />\n      </Profilers>\n      <method>\n        <option name=\"Android.Gradle.BeforeRunTask\" enabled=\"true\" />\n        <option name=\"com.android.instantApps.provision.BeforeRunTask\" enabled=\"true\" clearCache=\"false\" clearProvisionedDevices=\"false\" myTimestamp=\"1533786682522\" />\n      </method>\n    </configuration>\n    <configuration default=\"true\" type=\"Application\" factoryName=\"Application\">\n      <extension name=\"coverage\" enabled=\"false\" merge=\"false\" sample_coverage=\"true\" runner=\"idea\" />\n      <option name=\"MAIN_CLASS_NAME\" />\n      <option name=\"VM_PARAMETERS\" />\n      <option name=\"PROGRAM_PARAMETERS\" />\n      <option name=\"WORKING_DIRECTORY\" value=\"$PROJECT_DIR$\" />\n      <option name=\"ALTERNATIVE_JRE_PATH_ENABLED\" value=\"false\" />\n      <option name=\"ALTERNATIVE_JRE_PATH\" />\n      <option name=\"ENABLE_SWING_INSPECTOR\" value=\"false\" />\n      <option name=\"ENV_VARIABLES\" />\n      <option name=\"PASS_PARENT_ENVS\" value=\"true\" />\n      <module name=\"\" />\n      <envs />\n      <method />\n    </configuration>\n    <configuration default=\"true\" type=\"DartCommandLineRunConfigurationType\" factoryName=\"Dart Command Line Application\">\n      <method />\n    </configuration>\n    <configuration default=\"true\" type=\"DartTestRunConfigurationType\" factoryName=\"Dart Test\">\n      <method />\n    </configuration>\n    <configuration default=\"true\" type=\"FlutterRunConfigurationType\" factoryName=\"Flutter\">\n      <method />\n    </configuration>\n    <configuration default=\"true\" type=\"FlutterTestConfigType\" factoryName=\"Flutter Test\">\n      <option name=\"testFile\" value=\"\" />\n      <method />\n    </configuration>\n    <configuration default=\"true\" type=\"GradleRunConfiguration\" factoryName=\"Gradle\">\n      <ExternalSystemSettings>\n        <option name=\"executionName\" />\n        <option name=\"externalProjectPath\" />\n        <option name=\"externalSystemIdString\" value=\"GRADLE\" />\n        <option name=\"scriptParameters\" />\n        <option name=\"taskDescriptions\">\n          <list />\n        </option>\n        <option name=\"taskNames\">\n          <list />\n        </option>\n        <option name=\"vmOptions\" />\n      </ExternalSystemSettings>\n      <method />\n    </configuration>\n    <configuration default=\"true\" type=\"JarApplication\" factoryName=\"JAR Application\">\n      <extension name=\"coverage\" enabled=\"false\" merge=\"false\" sample_coverage=\"true\" runner=\"idea\" />\n      <envs />\n      <method />\n    </configuration>\n    <configuration default=\"true\" type=\"Java Scratch\" factoryName=\"Java Scratch\">\n      <extension name=\"coverage\" enabled=\"false\" merge=\"false\" sample_coverage=\"true\" runner=\"idea\" />\n      <option name=\"SCRATCH_FILE_ID\" value=\"0\" />\n      <option name=\"MAIN_CLASS_NAME\" />\n      <option name=\"VM_PARAMETERS\" />\n      <option name=\"PROGRAM_PARAMETERS\" />\n      <option name=\"WORKING_DIRECTORY\" />\n      <option name=\"ALTERNATIVE_JRE_PATH_ENABLED\" value=\"false\" />\n      <option name=\"ALTERNATIVE_JRE_PATH\" />\n      <option name=\"ENABLE_SWING_INSPECTOR\" value=\"false\" />\n      <option name=\"ENV_VARIABLES\" />\n      <option name=\"PASS_PARENT_ENVS\" 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selection-end-column=\"8\" />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$USER_HOME$/flutter/bin/cache/pkg/sky_engine/lib/async/timer.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"237\">\n          <caret line=\"70\" column=\"16\" lean-forward=\"false\" selection-start-line=\"70\" selection-start-column=\"16\" selection-end-line=\"70\" selection-end-column=\"16\" />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/event/MoveEvent.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"34\">\n          <caret line=\"2\" column=\"42\" lean-forward=\"false\" selection-start-line=\"2\" selection-start-column=\"42\" selection-end-line=\"2\" selection-end-column=\"42\" />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$USER_HOME$/flutter/packages/flutter/lib/src/widgets/framework.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"-47\">\n          <caret line=\"1121\" column=\"7\" lean-forward=\"true\" selection-start-line=\"1121\" selection-start-column=\"7\" selection-end-line=\"1121\" selection-end-column=\"7\" />\n          <folding />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/event/ScoreEvent.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"153\">\n          <caret line=\"9\" column=\"38\" lean-forward=\"false\" selection-start-line=\"9\" selection-start-column=\"38\" selection-end-line=\"9\" selection-end-column=\"38\" />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$USER_HOME$/flutter/packages/flutter/lib/src/material/raised_button.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"156\">\n          <caret line=\"119\" column=\"20\" lean-forward=\"false\" selection-start-line=\"119\" selection-start-column=\"8\" selection-end-line=\"119\" selection-end-column=\"20\" />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/pubspec.yaml\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"240\">\n          <caret line=\"33\" column=\"25\" lean-forward=\"false\" selection-start-line=\"33\" selection-start-column=\"25\" selection-end-line=\"33\" selection-end-column=\"25\" />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/images/arrow_left.png\">\n      <provider selected=\"true\" editor-type-id=\"images\">\n        <state />\n      </provider>\n    </entry>\n    <entry file=\"file://$USER_HOME$/flutter/packages/flutter/lib/src/painting/box_border.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"156\">\n          <caret line=\"319\" column=\"22\" lean-forward=\"true\" selection-start-line=\"319\" selection-start-column=\"22\" selection-end-line=\"319\" selection-end-column=\"22\" />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$USER_HOME$/flutter/packages/flutter/lib/src/painting/box_decoration.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"156\">\n          <caret line=\"74\" column=\"8\" lean-forward=\"false\" selection-start-line=\"74\" selection-start-column=\"8\" selection-end-line=\"74\" selection-end-column=\"8\" />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/view/ControllerBar.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"103\">\n          <caret line=\"14\" column=\"23\" lean-forward=\"false\" selection-start-line=\"14\" selection-start-column=\"23\" selection-end-line=\"14\" selection-end-column=\"23\" />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/view/PausePanel.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"17\">\n          <caret line=\"1\" column=\"0\" lean-forward=\"false\" selection-start-line=\"1\" selection-start-column=\"0\" selection-end-line=\"1\" selection-end-column=\"0\" />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/view/Cell.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"47\">\n          <caret line=\"27\" column=\"62\" lean-forward=\"false\" selection-start-line=\"27\" selection-start-column=\"62\" selection-end-line=\"27\" selection-end-column=\"62\" />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/util/ShapeFactory.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"5\">\n          <caret line=\"138\" column=\"8\" lean-forward=\"false\" selection-start-line=\"138\" selection-start-column=\"8\" selection-end-line=\"138\" selection-end-column=\"8\" />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$USER_HOME$/flutter/packages/flutter/lib/src/painting/text_style.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"156\">\n          <caret line=\"221\" column=\"8\" lean-forward=\"false\" selection-start-line=\"221\" selection-start-column=\"8\" selection-end-line=\"221\" selection-end-column=\"8\" />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/main.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"68\">\n          <caret line=\"4\" column=\"20\" lean-forward=\"false\" selection-start-line=\"4\" selection-start-column=\"20\" selection-end-line=\"4\" selection-end-column=\"20\" />\n          <folding>\n            <element signature=\"e#0#39#0\" expanded=\"true\" />\n          </folding>\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/constants/Global.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"34\">\n          <caret line=\"2\" column=\"14\" lean-forward=\"true\" selection-start-line=\"2\" selection-start-column=\"14\" selection-end-line=\"2\" selection-end-column=\"14\" />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/constants/Constants.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"17\">\n          <caret line=\"1\" column=\"17\" lean-forward=\"true\" selection-start-line=\"1\" selection-start-column=\"17\" selection-end-line=\"1\" selection-end-column=\"17\" />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/view/GameOverPanel.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"34\">\n          <caret line=\"2\" column=\"45\" lean-forward=\"false\" selection-start-line=\"2\" selection-start-column=\"45\" selection-end-line=\"2\" selection-end-column=\"45\" />\n          <folding />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/splash.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"255\">\n          <caret line=\"15\" column=\"0\" lean-forward=\"false\" selection-start-line=\"15\" selection-start-column=\"0\" selection-end-line=\"15\" selection-end-column=\"0\" />\n          <folding />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/event/StatusEvent.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"34\">\n          <caret line=\"2\" column=\"13\" lean-forward=\"false\" selection-start-line=\"2\" selection-start-column=\"13\" selection-end-line=\"2\" selection-end-column=\"13\" />\n          <folding />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/view/Shape.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"4454\">\n          <caret line=\"270\" column=\"50\" lean-forward=\"false\" selection-start-line=\"270\" selection-start-column=\"50\" selection-end-line=\"270\" selection-end-column=\"50\" />\n          <folding>\n            <element signature=\"e#0#39#0\" expanded=\"true\" />\n          </folding>\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/view/PlayPanel.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"374\">\n          <caret line=\"29\" column=\"47\" lean-forward=\"false\" selection-start-line=\"29\" selection-start-column=\"47\" selection-end-line=\"29\" selection-end-column=\"47\" />\n          <folding>\n            <element signature=\"e#0#39#0\" expanded=\"true\" />\n          </folding>\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/view/Ground.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"629\">\n          <caret line=\"43\" column=\"42\" lean-forward=\"false\" selection-start-line=\"43\" selection-start-column=\"42\" selection-end-line=\"43\" selection-end-column=\"42\" />\n          <folding>\n            <element signature=\"e#0#39#0\" expanded=\"true\" />\n          </folding>\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/files/tetris.png\" />\n    <entry file=\"file://$PROJECT_DIR$/README.md\">\n      <provider selected=\"true\" editor-type-id=\"split-provider[text-editor;markdown-preview-editor]\">\n        <state split_layout=\"SPLIT\">\n          <first_editor relative-caret-position=\"17\">\n            <caret line=\"1\" column=\"0\" lean-forward=\"true\" selection-start-line=\"1\" selection-start-column=\"0\" selection-end-line=\"1\" selection-end-column=\"0\" />\n          </first_editor>\n          <second_editor />\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/view/GameView.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"646\">\n          <caret line=\"46\" column=\"38\" lean-forward=\"false\" selection-start-line=\"46\" selection-start-column=\"38\" selection-end-line=\"46\" selection-end-column=\"38\" />\n          <folding>\n            <element signature=\"e#0#39#0\" expanded=\"true\" />\n          </folding>\n        </state>\n      </provider>\n    </entry>\n    <entry file=\"file://$PROJECT_DIR$/lib/view/InfoPanel.dart\">\n      <provider selected=\"true\" editor-type-id=\"text-editor\">\n        <state relative-caret-position=\"17\">\n          <caret line=\"115\" column=\"38\" lean-forward=\"false\" selection-start-line=\"115\" selection-start-column=\"38\" selection-end-line=\"115\" selection-end-column=\"38\" />\n          <folding>\n            <element signature=\"e#0#39#0\" expanded=\"true\" />\n          </folding>\n        </state>\n      </provider>\n    </entry>\n  </component>\n</project>"
  },
  {
    "path": ".metadata",
    "content": "# This file tracks properties of this Flutter project.\n# Used by Flutter tool to assess capabilities and perform upgrades etc.\n#\n# This file should be version controlled and should not be manually edited.\n\nversion:\n  revision: c7ea3ca377e909469c68f2ab878a5bc53d3cf66b\n  channel: beta\n"
  },
  {
    "path": "LICENSE",
    "content": "The MIT License (MIT)\n\nCopyright (c) 2018 yubo_725\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of\nthe Software, and to permit persons to whom the Software is furnished to do so,\nsubject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS\nFOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR\nCOPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER\nIN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN\nCONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n"
  },
  {
    "path": "README.md",
    "content": "# flutter-tetris\n\n基于Flutter的俄罗斯方块小游戏，支持Android与iOS。\n\n# 玩法\n底部三个按钮分别控制方块的左右移动和变形\n\n**在游戏区域从上至下滑动屏幕可让方块迅速落下**\n\n*排行榜功能未实现*\n\n# Android扫码下载\n<img src=\"https://gitee.com/yubo725/flutter-tetris/raw/master/files/qrcode.png\">\n\n# 运行截图\n<img src=\"https://gitee.com/yubo725/flutter-tetris/raw/master/files/tetris-ios.png\">\n<img src=\"https://gitee.com/yubo725/flutter-tetris/raw/master/files/tetris-android.jpeg\">"
  },
  {
    "path": "android/.gitignore",
    "content": "*.iml\n*.class\n.gradle\n/local.properties\n/.idea/workspace.xml\n/.idea/libraries\n.DS_Store\n/build\n/captures\nGeneratedPluginRegistrant.java\n"
  },
  {
    "path": "android/app/build.gradle",
    "content": "def localProperties = new Properties()\ndef localPropertiesFile = rootProject.file('local.properties')\nif (localPropertiesFile.exists()) {\n    localPropertiesFile.withReader('UTF-8') { reader ->\n        localProperties.load(reader)\n    }\n}\n\ndef flutterRoot = localProperties.getProperty('flutter.sdk')\nif (flutterRoot == null) {\n    throw new GradleException(\"Flutter SDK not found. Define location with flutter.sdk in the local.properties file.\")\n}\n\napply plugin: 'com.android.application'\napply from: \"$flutterRoot/packages/flutter_tools/gradle/flutter.gradle\"\n\nandroid {\n    compileSdkVersion 27\n\n    lintOptions {\n        disable 'InvalidPackage'\n    }\n\n    defaultConfig {\n        // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).\n        applicationId \"com.yubo.fluttertetris\"\n        minSdkVersion 16\n        targetSdkVersion 27\n        versionCode 1\n        versionName \"1.0\"\n        testInstrumentationRunner \"android.support.test.runner.AndroidJUnitRunner\"\n    }\n\n    buildTypes {\n        release {\n            // TODO: Add your own signing config for the release build.\n            // Signing with the debug keys for now, so `flutter run --release` works.\n            signingConfig signingConfigs.debug\n        }\n    }\n}\n\nflutter {\n    source '../..'\n}\n\ndependencies {\n    testImplementation 'junit:junit:4.12'\n    androidTestImplementation 'com.android.support.test:runner:1.0.1'\n    androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.1'\n}\n"
  },
  {
    "path": "android/app/src/main/AndroidManifest.xml",
    "content": "<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n    package=\"com.yubo.fluttertetris\">\n\n    <!-- The INTERNET permission is required for development. Specifically,\n         flutter needs it to communicate with the running application\n         to allow setting breakpoints, to provide hot reload, etc.\n    -->\n    <uses-permission android:name=\"android.permission.INTERNET\"/>\n\n    <!-- io.flutter.app.FlutterApplication is an android.app.Application that\n         calls FlutterMain.startInitialization(this); in its onCreate method.\n         In most cases you can leave this as-is, but you if you want to provide\n         additional functionality it is fine to subclass or reimplement\n         FlutterApplication and put your custom class here. -->\n    <application\n        android:name=\"io.flutter.app.FlutterApplication\"\n        android:label=\"flutter_tetris\"\n        android:icon=\"@mipmap/ic_launcher\">\n        <activity\n            android:name=\".MainActivity\"\n            android:launchMode=\"singleTop\"\n            android:theme=\"@style/LaunchTheme\"\n            android:configChanges=\"orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection|fontScale|screenLayout|density\"\n            android:hardwareAccelerated=\"true\"\n            android:windowSoftInputMode=\"adjustResize\">\n            <!-- This keeps the window background of the activity showing\n                 until Flutter renders its first frame. It can be removed if\n                 there is no splash screen (such as the default splash screen\n                 defined in @style/LaunchTheme). -->\n            <meta-data\n                android:name=\"io.flutter.app.android.SplashScreenUntilFirstFrame\"\n                android:value=\"true\" />\n            <intent-filter>\n                <action android:name=\"android.intent.action.MAIN\"/>\n                <category android:name=\"android.intent.category.LAUNCHER\"/>\n            </intent-filter>\n        </activity>\n    </application>\n</manifest>\n"
  },
  {
    "path": "android/app/src/main/java/com/yubo/fluttertetris/MainActivity.java",
    "content": "package com.yubo.fluttertetris;\n\nimport android.os.Bundle;\nimport io.flutter.app.FlutterActivity;\nimport io.flutter.plugins.GeneratedPluginRegistrant;\n\npublic class MainActivity extends FlutterActivity {\n  @Override\n  protected void onCreate(Bundle savedInstanceState) {\n    super.onCreate(savedInstanceState);\n    GeneratedPluginRegistrant.registerWith(this);\n  }\n}\n"
  },
  {
    "path": "android/app/src/main/res/drawable/launch_background.xml",
    "content": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<!-- Modify this file to customize your launch splash screen -->\n<layer-list xmlns:android=\"http://schemas.android.com/apk/res/android\">\n    <item android:drawable=\"@android:color/white\" />\n\n    <!-- You can insert your own image assets here -->\n    <!-- <item>\n        <bitmap\n            android:gravity=\"center\"\n            android:src=\"@mipmap/launch_image\" />\n    </item> -->\n</layer-list>\n"
  },
  {
    "path": "android/app/src/main/res/values/styles.xml",
    "content": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<resources>\n    <style name=\"LaunchTheme\" parent=\"@android:style/Theme.Black.NoTitleBar\">\n        <!-- Show a splash screen on the activity. Automatically removed when\n             Flutter draws its first frame -->\n        <item name=\"android:windowBackground\">@drawable/launch_background</item>\n    </style>\n</resources>\n"
  },
  {
    "path": "android/build.gradle",
    "content": "buildscript {\n    repositories {\n        google()\n        jcenter()\n    }\n\n    dependencies {\n        classpath 'com.android.tools.build:gradle:3.0.1'\n    }\n}\n\nallprojects {\n    repositories {\n        google()\n        jcenter()\n    }\n}\n\nrootProject.buildDir = '../build'\nsubprojects {\n    project.buildDir = \"${rootProject.buildDir}/${project.name}\"\n}\nsubprojects {\n    project.evaluationDependsOn(':app')\n}\n\ntask clean(type: Delete) {\n    delete rootProject.buildDir\n}\n"
  },
  {
    "path": "android/gradle/wrapper/gradle-wrapper.properties",
    "content": "#Fri Jun 23 08:50:38 CEST 2017\ndistributionBase=GRADLE_USER_HOME\ndistributionPath=wrapper/dists\nzipStoreBase=GRADLE_USER_HOME\nzipStorePath=wrapper/dists\ndistributionUrl=https\\://services.gradle.org/distributions/gradle-4.1-all.zip\n"
  },
  {
    "path": "android/gradle.properties",
    "content": "org.gradle.jvmargs=-Xmx1536M\n"
  },
  {
    "path": "android/gradlew",
    "content": "#!/usr/bin/env bash\n\n##############################################################################\n##\n##  Gradle start up script for UN*X\n##\n##############################################################################\n\n# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.\nDEFAULT_JVM_OPTS=\"\"\n\nAPP_NAME=\"Gradle\"\nAPP_BASE_NAME=`basename \"$0\"`\n\n# Use the maximum available, or set MAX_FD != -1 to use that value.\nMAX_FD=\"maximum\"\n\nwarn ( ) {\n    echo \"$*\"\n}\n\ndie ( ) {\n    echo\n    echo \"$*\"\n    echo\n    exit 1\n}\n\n# OS specific support (must be 'true' or 'false').\ncygwin=false\nmsys=false\ndarwin=false\ncase \"`uname`\" in\n  CYGWIN* )\n    cygwin=true\n    ;;\n  Darwin* )\n    darwin=true\n    ;;\n  MINGW* )\n    msys=true\n    ;;\nesac\n\n# Attempt to set APP_HOME\n# Resolve links: $0 may be a link\nPRG=\"$0\"\n# Need this for relative symlinks.\nwhile [ -h \"$PRG\" ] ; do\n    ls=`ls -ld \"$PRG\"`\n    link=`expr \"$ls\" : '.*-> \\(.*\\)$'`\n    if expr \"$link\" : '/.*' > /dev/null; then\n        PRG=\"$link\"\n    else\n        PRG=`dirname \"$PRG\"`\"/$link\"\n    fi\ndone\nSAVED=\"`pwd`\"\ncd \"`dirname \\\"$PRG\\\"`/\" >/dev/null\nAPP_HOME=\"`pwd -P`\"\ncd \"$SAVED\" >/dev/null\n\nCLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar\n\n# Determine the Java command to use to start the JVM.\nif [ -n \"$JAVA_HOME\" ] ; then\n    if [ -x \"$JAVA_HOME/jre/sh/java\" ] ; then\n        # IBM's JDK on AIX uses strange locations for the executables\n        JAVACMD=\"$JAVA_HOME/jre/sh/java\"\n    else\n        JAVACMD=\"$JAVA_HOME/bin/java\"\n    fi\n    if [ ! -x \"$JAVACMD\" ] ; then\n        die \"ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME\n\nPlease set the JAVA_HOME variable in your environment to match the\nlocation of your Java installation.\"\n    fi\nelse\n    JAVACMD=\"java\"\n    which java >/dev/null 2>&1 || die \"ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.\n\nPlease set the JAVA_HOME variable in your environment to match the\nlocation of your Java installation.\"\nfi\n\n# Increase the maximum file descriptors if we can.\nif [ \"$cygwin\" = \"false\" -a \"$darwin\" = \"false\" ] ; then\n    MAX_FD_LIMIT=`ulimit -H -n`\n    if [ $? -eq 0 ] ; then\n        if [ \"$MAX_FD\" = \"maximum\" -o \"$MAX_FD\" = \"max\" ] ; then\n            MAX_FD=\"$MAX_FD_LIMIT\"\n        fi\n        ulimit -n $MAX_FD\n        if [ $? -ne 0 ] ; then\n            warn \"Could not set maximum file descriptor limit: $MAX_FD\"\n        fi\n    else\n        warn \"Could not query maximum file descriptor limit: $MAX_FD_LIMIT\"\n    fi\nfi\n\n# For Darwin, add options to specify how the application appears in the dock\nif $darwin; then\n    GRADLE_OPTS=\"$GRADLE_OPTS \\\"-Xdock:name=$APP_NAME\\\" \\\"-Xdock:icon=$APP_HOME/media/gradle.icns\\\"\"\nfi\n\n# For Cygwin, switch paths to Windows format before running java\nif $cygwin ; then\n    APP_HOME=`cygpath --path --mixed \"$APP_HOME\"`\n    CLASSPATH=`cygpath --path --mixed \"$CLASSPATH\"`\n    JAVACMD=`cygpath --unix \"$JAVACMD\"`\n\n    # We build the pattern for arguments to be converted via cygpath\n    ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`\n    SEP=\"\"\n    for dir in $ROOTDIRSRAW ; do\n        ROOTDIRS=\"$ROOTDIRS$SEP$dir\"\n        SEP=\"|\"\n    done\n    OURCYGPATTERN=\"(^($ROOTDIRS))\"\n    # Add a user-defined pattern to the cygpath arguments\n    if [ \"$GRADLE_CYGPATTERN\" != \"\" ] ; then\n        OURCYGPATTERN=\"$OURCYGPATTERN|($GRADLE_CYGPATTERN)\"\n    fi\n    # Now convert the arguments - kludge to limit ourselves to /bin/sh\n    i=0\n    for arg in \"$@\" ; do\n        CHECK=`echo \"$arg\"|egrep -c \"$OURCYGPATTERN\" -`\n        CHECK2=`echo \"$arg\"|egrep -c \"^-\"`                                 ### Determine if an option\n\n        if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then                    ### Added a condition\n            eval `echo args$i`=`cygpath --path --ignore --mixed \"$arg\"`\n        else\n            eval `echo args$i`=\"\\\"$arg\\\"\"\n        fi\n        i=$((i+1))\n    done\n    case $i in\n        (0) set -- ;;\n        (1) set -- \"$args0\" ;;\n        (2) set -- \"$args0\" \"$args1\" ;;\n        (3) set -- \"$args0\" \"$args1\" \"$args2\" ;;\n        (4) set -- \"$args0\" \"$args1\" \"$args2\" \"$args3\" ;;\n        (5) set -- \"$args0\" \"$args1\" \"$args2\" \"$args3\" \"$args4\" ;;\n        (6) set -- \"$args0\" \"$args1\" \"$args2\" \"$args3\" \"$args4\" \"$args5\" ;;\n        (7) set -- \"$args0\" \"$args1\" \"$args2\" \"$args3\" \"$args4\" \"$args5\" \"$args6\" ;;\n        (8) set -- \"$args0\" \"$args1\" \"$args2\" \"$args3\" \"$args4\" \"$args5\" \"$args6\" \"$args7\" ;;\n        (9) set -- \"$args0\" \"$args1\" \"$args2\" \"$args3\" \"$args4\" \"$args5\" \"$args6\" \"$args7\" \"$args8\" ;;\n    esac\nfi\n\n# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules\nfunction splitJvmOpts() {\n    JVM_OPTS=(\"$@\")\n}\neval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS\nJVM_OPTS[${#JVM_OPTS[*]}]=\"-Dorg.gradle.appname=$APP_BASE_NAME\"\n\nexec \"$JAVACMD\" \"${JVM_OPTS[@]}\" -classpath \"$CLASSPATH\" org.gradle.wrapper.GradleWrapperMain \"$@\"\n"
  },
  {
    "path": "android/gradlew.bat",
    "content": "@if \"%DEBUG%\" == \"\" @echo off\r\n@rem ##########################################################################\r\n@rem\r\n@rem  Gradle startup script for Windows\r\n@rem\r\n@rem ##########################################################################\r\n\r\n@rem Set local scope for the variables with windows NT shell\r\nif \"%OS%\"==\"Windows_NT\" setlocal\r\n\r\n@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.\r\nset DEFAULT_JVM_OPTS=\r\n\r\nset DIRNAME=%~dp0\r\nif \"%DIRNAME%\" == \"\" set DIRNAME=.\r\nset APP_BASE_NAME=%~n0\r\nset APP_HOME=%DIRNAME%\r\n\r\n@rem Find java.exe\r\nif defined JAVA_HOME goto findJavaFromJavaHome\r\n\r\nset JAVA_EXE=java.exe\r\n%JAVA_EXE% -version >NUL 2>&1\r\nif \"%ERRORLEVEL%\" == \"0\" goto init\r\n\r\necho.\r\necho ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.\r\necho.\r\necho Please set the JAVA_HOME variable in your environment to match the\r\necho location of your Java installation.\r\n\r\ngoto fail\r\n\r\n:findJavaFromJavaHome\r\nset JAVA_HOME=%JAVA_HOME:\"=%\r\nset JAVA_EXE=%JAVA_HOME%/bin/java.exe\r\n\r\nif exist \"%JAVA_EXE%\" goto init\r\n\r\necho.\r\necho ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%\r\necho.\r\necho Please set the JAVA_HOME variable in your environment to match the\r\necho location of your Java installation.\r\n\r\ngoto fail\r\n\r\n:init\r\n@rem Get command-line arguments, handling Windowz variants\r\n\r\nif not \"%OS%\" == \"Windows_NT\" goto win9xME_args\r\nif \"%@eval[2+2]\" == \"4\" goto 4NT_args\r\n\r\n:win9xME_args\r\n@rem Slurp the command line arguments.\r\nset CMD_LINE_ARGS=\r\nset _SKIP=2\r\n\r\n:win9xME_args_slurp\r\nif \"x%~1\" == \"x\" goto execute\r\n\r\nset CMD_LINE_ARGS=%*\r\ngoto execute\r\n\r\n:4NT_args\r\n@rem Get arguments from the 4NT Shell from JP Software\r\nset CMD_LINE_ARGS=%$\r\n\r\n:execute\r\n@rem Setup the command line\r\n\r\nset CLASSPATH=%APP_HOME%\\gradle\\wrapper\\gradle-wrapper.jar\r\n\r\n@rem Execute Gradle\r\n\"%JAVA_EXE%\" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% \"-Dorg.gradle.appname=%APP_BASE_NAME%\" -classpath \"%CLASSPATH%\" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%\r\n\r\n:end\r\n@rem End local scope for the variables with windows NT shell\r\nif \"%ERRORLEVEL%\"==\"0\" goto mainEnd\r\n\r\n:fail\r\nrem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of\r\nrem the _cmd.exe /c_ return code!\r\nif  not \"\" == \"%GRADLE_EXIT_CONSOLE%\" exit 1\r\nexit /b 1\r\n\r\n:mainEnd\r\nif \"%OS%\"==\"Windows_NT\" endlocal\r\n\r\n:omega\r\n"
  },
  {
    "path": "android/settings.gradle",
    "content": "include ':app'\n\ndef flutterProjectRoot = rootProject.projectDir.parentFile.toPath()\n\ndef plugins = new Properties()\ndef pluginsFile = new File(flutterProjectRoot.toFile(), '.flutter-plugins')\nif (pluginsFile.exists()) {\n    pluginsFile.withReader('UTF-8') { reader -> plugins.load(reader) }\n}\n\nplugins.each { name, path ->\n    def pluginDirectory = flutterProjectRoot.resolve(path).resolve('android').toFile()\n    include \":$name\"\n    project(\":$name\").projectDir = pluginDirectory\n}\n"
  },
  {
    "path": "flutter_tetris.iml",
    "content": "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n<module type=\"JAVA_MODULE\" version=\"4\">\n  <component name=\"NewModuleRootManager\" inherit-compiler-output=\"true\">\n    <exclude-output />\n    <content url=\"file://$MODULE_DIR$\">\n      <sourceFolder url=\"file://$MODULE_DIR$/lib\" isTestSource=\"false\" />\n      <sourceFolder url=\"file://$MODULE_DIR$/test\" isTestSource=\"true\" />\n      <excludeFolder url=\"file://$MODULE_DIR$/.dart_tool\" />\n      <excludeFolder url=\"file://$MODULE_DIR$/.idea\" />\n      <excludeFolder url=\"file://$MODULE_DIR$/.pub\" />\n      <excludeFolder url=\"file://$MODULE_DIR$/build\" />\n      <excludeFolder url=\"file://$MODULE_DIR$/packages\" />\n      <excludeFolder url=\"file://$MODULE_DIR$/test/packages\" />\n    </content>\n    <orderEntry type=\"sourceFolder\" forTests=\"false\" />\n    <orderEntry type=\"library\" name=\"Dart SDK\" level=\"project\" />\n    <orderEntry type=\"library\" name=\"Flutter Plugins\" level=\"project\" />\n    <orderEntry type=\"library\" name=\"Dart Packages\" level=\"project\" />\n  </component>\n</module>"
  },
  {
    "path": "flutter_tetris_android.iml",
    "content": "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n<module type=\"JAVA_MODULE\" version=\"4\">\n  <component name=\"FacetManager\">\n    <facet type=\"android\" name=\"Android\">\n      <configuration>\n        <option name=\"ALLOW_USER_CONFIGURATION\" value=\"false\" />\n        <option name=\"GEN_FOLDER_RELATIVE_PATH_APT\" value=\"/android/gen\" />\n        <option name=\"GEN_FOLDER_RELATIVE_PATH_AIDL\" value=\"/android/gen\" />\n        <option name=\"MANIFEST_FILE_RELATIVE_PATH\" value=\"/android/AndroidManifest.xml\" />\n        <option name=\"RES_FOLDER_RELATIVE_PATH\" value=\"/android/res\" />\n        <option name=\"ASSETS_FOLDER_RELATIVE_PATH\" value=\"/android/assets\" />\n        <option name=\"LIBS_FOLDER_RELATIVE_PATH\" value=\"/android/libs\" />\n        <option name=\"PROGUARD_LOGS_FOLDER_RELATIVE_PATH\" value=\"/android/proguard_logs\" />\n      </configuration>\n    </facet>\n  </component>\n  <component name=\"NewModuleRootManager\" inherit-compiler-output=\"true\">\n    <exclude-output />\n    <content url=\"file://$MODULE_DIR$/android\">\n      <sourceFolder url=\"file://$MODULE_DIR$/android/app/src/main/java\" isTestSource=\"false\" />\n      <sourceFolder url=\"file://$MODULE_DIR$/android/gen\" isTestSource=\"false\" generated=\"true\" />\n    </content>\n    <orderEntry type=\"jdk\" jdkName=\"Android API 25 Platform\" jdkType=\"Android SDK\" />\n    <orderEntry type=\"sourceFolder\" forTests=\"false\" />\n    <orderEntry type=\"library\" name=\"Flutter for Android\" level=\"project\" />\n  </component>\n</module>\n"
  },
  {
    "path": "ios/.gitignore",
    "content": ".idea/\n.vagrant/\n.sconsign.dblite\n.svn/\n\n.DS_Store\n*.swp\nprofile\n\nDerivedData/\nbuild/\nGeneratedPluginRegistrant.h\nGeneratedPluginRegistrant.m\n\n.generated/\n\n*.pbxuser\n*.mode1v3\n*.mode2v3\n*.perspectivev3\n\n!default.pbxuser\n!default.mode1v3\n!default.mode2v3\n!default.perspectivev3\n\nxcuserdata\n\n*.moved-aside\n\n*.pyc\n*sync/\nIcon?\n.tags*\n\n/Flutter/app.flx\n/Flutter/app.zip\n/Flutter/flutter_assets/\n/Flutter/App.framework\n/Flutter/Flutter.framework\n/Flutter/Generated.xcconfig\n/ServiceDefinitions.json\n\nPods/\n.symlinks/\n"
  },
  {
    "path": "ios/Flutter/AppFrameworkInfo.plist",
    "content": "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n<plist version=\"1.0\">\n<dict>\n  <key>CFBundleDevelopmentRegion</key>\n  <string>en</string>\n  <key>CFBundleExecutable</key>\n  <string>App</string>\n  <key>CFBundleIdentifier</key>\n  <string>io.flutter.flutter.app</string>\n  <key>CFBundleInfoDictionaryVersion</key>\n  <string>6.0</string>\n  <key>CFBundleName</key>\n  <string>App</string>\n  <key>CFBundlePackageType</key>\n  <string>FMWK</string>\n  <key>CFBundleShortVersionString</key>\n  <string>1.0</string>\n  <key>CFBundleSignature</key>\n  <string>????</string>\n  <key>CFBundleVersion</key>\n  <string>1.0</string>\n  <key>MinimumOSVersion</key>\n  <string>8.0</string>\n</dict>\n</plist>\n"
  },
  {
    "path": "ios/Flutter/Debug.xcconfig",
    "content": "#include \"Generated.xcconfig\"\n"
  },
  {
    "path": "ios/Flutter/Release.xcconfig",
    "content": "#include \"Generated.xcconfig\"\n"
  },
  {
    "path": "ios/Runner/AppDelegate.h",
    "content": "#import <Flutter/Flutter.h>\n#import <UIKit/UIKit.h>\n\n@interface AppDelegate : FlutterAppDelegate\n\n@end\n"
  },
  {
    "path": "ios/Runner/AppDelegate.m",
    "content": "#include \"AppDelegate.h\"\n#include \"GeneratedPluginRegistrant.h\"\n\n@implementation AppDelegate\n\n- (BOOL)application:(UIApplication *)application\n    didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {\n  [GeneratedPluginRegistrant registerWithRegistry:self];\n  // Override point for customization after application launch.\n  return [super application:application didFinishLaunchingWithOptions:launchOptions];\n}\n\n@end\n"
  },
  {
    "path": "ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json",
    "content": "{\n  \"images\" : [\n    {\n      \"size\" : \"20x20\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-20x20@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"20x20\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-20x20@3x.png\",\n      \"scale\" : \"3x\"\n    },\n    {\n      \"size\" : \"29x29\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-29x29@1x.png\",\n      \"scale\" : \"1x\"\n    },\n    {\n      \"size\" : \"29x29\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-29x29@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"29x29\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-29x29@3x.png\",\n      \"scale\" : \"3x\"\n    },\n    {\n      \"size\" : \"40x40\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-40x40@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"40x40\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-40x40@3x.png\",\n      \"scale\" : \"3x\"\n    },\n    {\n      \"size\" : \"60x60\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-60x60@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"60x60\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-60x60@3x.png\",\n      \"scale\" : \"3x\"\n    },\n    {\n      \"size\" : \"20x20\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-20x20@1x.png\",\n      \"scale\" : \"1x\"\n    },\n    {\n      \"size\" : \"20x20\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-20x20@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"29x29\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-29x29@1x.png\",\n      \"scale\" : \"1x\"\n    },\n    {\n      \"size\" : \"29x29\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-29x29@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"40x40\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-40x40@1x.png\",\n      \"scale\" : \"1x\"\n    },\n    {\n      \"size\" : \"40x40\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-40x40@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"76x76\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-76x76@1x.png\",\n      \"scale\" : \"1x\"\n    },\n    {\n      \"size\" : \"76x76\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-76x76@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"83.5x83.5\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-83.5x83.5@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"1024x1024\",\n      \"idiom\" : \"ios-marketing\",\n      \"filename\" : \"Icon-App-1024x1024@1x.png\",\n      \"scale\" : \"1x\"\n    }\n  ],\n  \"info\" : {\n    \"version\" : 1,\n    \"author\" : \"xcode\"\n  }\n}\n"
  },
  {
    "path": "ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json",
    "content": "{\n  \"images\" : [\n    {\n      \"idiom\" : \"universal\",\n      \"filename\" : \"LaunchImage.png\",\n      \"scale\" : \"1x\"\n    },\n    {\n      \"idiom\" : \"universal\",\n      \"filename\" : \"LaunchImage@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"idiom\" : \"universal\",\n      \"filename\" : \"LaunchImage@3x.png\",\n      \"scale\" : \"3x\"\n    }\n  ],\n  \"info\" : {\n    \"version\" : 1,\n    \"author\" : \"xcode\"\n  }\n}\n"
  },
  {
    "path": "ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md",
    "content": "# Launch Screen Assets\n\nYou can customize the launch screen with your own desired assets by replacing the image files in this directory.\n\nYou can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images."
  },
  {
    "path": "ios/Runner/Base.lproj/LaunchScreen.storyboard",
    "content": "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>\n<document type=\"com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB\" version=\"3.0\" toolsVersion=\"12121\" systemVersion=\"16G29\" targetRuntime=\"iOS.CocoaTouch\" propertyAccessControl=\"none\" useAutolayout=\"YES\" launchScreen=\"YES\" colorMatched=\"YES\" initialViewController=\"01J-lp-oVM\">\n    <dependencies>\n        <deployment identifier=\"iOS\"/>\n        <plugIn identifier=\"com.apple.InterfaceBuilder.IBCocoaTouchPlugin\" version=\"12089\"/>\n    </dependencies>\n    <scenes>\n        <!--View Controller-->\n        <scene sceneID=\"EHf-IW-A2E\">\n            <objects>\n                <viewController id=\"01J-lp-oVM\" sceneMemberID=\"viewController\">\n                    <layoutGuides>\n                        <viewControllerLayoutGuide type=\"top\" id=\"Ydg-fD-yQy\"/>\n                        <viewControllerLayoutGuide type=\"bottom\" id=\"xbc-2k-c8Z\"/>\n                    </layoutGuides>\n                    <view key=\"view\" contentMode=\"scaleToFill\" id=\"Ze5-6b-2t3\">\n                        <autoresizingMask key=\"autoresizingMask\" widthSizable=\"YES\" heightSizable=\"YES\"/>\n                        <subviews>\n                            <imageView opaque=\"NO\" clipsSubviews=\"YES\" multipleTouchEnabled=\"YES\" contentMode=\"center\" image=\"LaunchImage\" translatesAutoresizingMaskIntoConstraints=\"NO\" id=\"YRO-k0-Ey4\">\n                            </imageView>\n                        </subviews>\n                        <color key=\"backgroundColor\" red=\"1\" green=\"1\" blue=\"1\" alpha=\"1\" colorSpace=\"custom\" customColorSpace=\"sRGB\"/>\n                        <constraints>\n                            <constraint firstItem=\"YRO-k0-Ey4\" firstAttribute=\"centerX\" secondItem=\"Ze5-6b-2t3\" secondAttribute=\"centerX\" id=\"1a2-6s-vTC\"/>\n                            <constraint firstItem=\"YRO-k0-Ey4\" firstAttribute=\"centerY\" secondItem=\"Ze5-6b-2t3\" secondAttribute=\"centerY\" id=\"4X2-HB-R7a\"/>\n                        </constraints>\n                    </view>\n                </viewController>\n                <placeholder placeholderIdentifier=\"IBFirstResponder\" id=\"iYj-Kq-Ea1\" userLabel=\"First Responder\" sceneMemberID=\"firstResponder\"/>\n            </objects>\n            <point key=\"canvasLocation\" x=\"53\" y=\"375\"/>\n        </scene>\n    </scenes>\n    <resources>\n        <image name=\"LaunchImage\" width=\"168\" height=\"185\"/>\n    </resources>\n</document>\n"
  },
  {
    "path": "ios/Runner/Base.lproj/Main.storyboard",
    "content": "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>\n<document type=\"com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB\" version=\"3.0\" toolsVersion=\"10117\" systemVersion=\"15F34\" targetRuntime=\"iOS.CocoaTouch\" propertyAccessControl=\"none\" useAutolayout=\"YES\" useTraitCollections=\"YES\" initialViewController=\"BYZ-38-t0r\">\n    <dependencies>\n        <deployment identifier=\"iOS\"/>\n        <plugIn identifier=\"com.apple.InterfaceBuilder.IBCocoaTouchPlugin\" version=\"10085\"/>\n    </dependencies>\n    <scenes>\n        <!--Flutter View Controller-->\n        <scene sceneID=\"tne-QT-ifu\">\n            <objects>\n                <viewController id=\"BYZ-38-t0r\" customClass=\"FlutterViewController\" sceneMemberID=\"viewController\">\n                    <layoutGuides>\n                        <viewControllerLayoutGuide type=\"top\" id=\"y3c-jy-aDJ\"/>\n                        <viewControllerLayoutGuide type=\"bottom\" id=\"wfy-db-euE\"/>\n                    </layoutGuides>\n                    <view key=\"view\" contentMode=\"scaleToFill\" id=\"8bC-Xf-vdC\">\n                        <rect key=\"frame\" x=\"0.0\" y=\"0.0\" width=\"600\" height=\"600\"/>\n                        <autoresizingMask key=\"autoresizingMask\" widthSizable=\"YES\" heightSizable=\"YES\"/>\n                        <color key=\"backgroundColor\" white=\"1\" alpha=\"1\" colorSpace=\"custom\" customColorSpace=\"calibratedWhite\"/>\n                    </view>\n                </viewController>\n                <placeholder placeholderIdentifier=\"IBFirstResponder\" id=\"dkx-z0-nzr\" sceneMemberID=\"firstResponder\"/>\n            </objects>\n        </scene>\n    </scenes>\n</document>\n"
  },
  {
    "path": "ios/Runner/Info.plist",
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  },
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    "path": "ios/Runner.xcodeproj/project.xcworkspace/contents.xcworkspacedata",
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  },
  {
    "path": "ios/Runner.xcworkspace/contents.xcworkspacedata",
    "content": "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n<Workspace\n   version = \"1.0\">\n   <FileRef\n      location = \"group:Runner.xcodeproj\">\n   </FileRef>\n</Workspace>\n"
  },
  {
    "path": "ios/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist",
    "content": "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n<plist version=\"1.0\">\n<dict>\n\t<key>IDEDidComputeMac32BitWarning</key>\n\t<true/>\n</dict>\n</plist>\n"
  },
  {
    "path": "lib/constants/Constants.dart",
    "content": "\nclass Constants {\n  static const double cellWidth = 20.0;\n\n  static const double bodyPadding = 2.0;\n}"
  },
  {
    "path": "lib/constants/Global.dart",
    "content": "import 'package:event_bus/event_bus.dart';\n\nclass Global {\n  static EventBus eventBus = new EventBus();\n}"
  },
  {
    "path": "lib/event/MoveEvent.dart",
    "content": "\nenum MoveEventType {\n  moveLeft, moveRight, moveDown, transform\n}\n\nclass MoveEvent {\n  MoveEventType type;\n\n  MoveEvent({this.type});\n}"
  },
  {
    "path": "lib/event/ScoreEvent.dart",
    "content": "\nenum ScoreEventType {\n  newScore\n}\n\nclass ScoreEvent {\n  ScoreEventType type;\n  int newScore;\n\n  ScoreEvent({this.type, this.newScore});\n}"
  },
  {
    "path": "lib/event/StatusEvent.dart",
    "content": "import 'package:flutter_tetris/view/Shape.dart';\n\nenum Status {\n  // shape死掉的事件\n  shapeDie,\n\n  // 生产新的图形\n  newShape,\n\n  // shape马上落到最底下\n  shapeDieNow,\n\n  // 下一个图形的数据\n  nextShapeData,\n\n  // 游戏结束\n  gameOver,\n\n  // 游戏暂停\n  gamePause,\n\n  // 重玩游戏\n  replay\n}\n\nclass StatusEvent {\n  Status type;\n  Shape shape;\n  List<List<List<int>>> nextShapeData;\n  bool isPause;\n\n  StatusEvent({this.type, this.shape, this.nextShapeData, this.isPause});\n}\n\n"
  },
  {
    "path": "lib/main.dart",
    "content": "import 'package:flutter/material.dart';\nimport 'splash.dart';\nimport 'view/ControllerBar.dart';\nimport 'view/GameView.dart';\nimport 'dart:async';\n\nvoid main() => runApp(new MyApp());\n\nclass MyApp extends StatefulWidget {\n  @override\n  State<StatefulWidget> createState() => new MyAppState();\n}\n\nclass MyAppState extends State<MyApp> {\n\n  bool showSplash = true;\n\n  @override\n  Widget build(BuildContext context) {\n    if (showSplash) {\n      new Timer(new Duration(seconds: 2), () {\n        setState(() {\n          showSplash = false;\n        });\n      });\n      return SplashPage();\n    }\n    return new MaterialApp(\n      title: \"Tetris\",\n      home: new Scaffold(\n        appBar: new AppBar(\n          title: new Text(\"俄罗斯方块\"),\n        ),\n        body: new Column(\n          children: <Widget>[\n            new GameView(),\n            new ControllerBar()\n          ],\n        )\n      ),\n    );\n  }\n}"
  },
  {
    "path": "lib/splash.dart",
    "content": "import 'package:flutter/material.dart';\n\nclass SplashPage extends StatelessWidget {\n  @override\n  Widget build(BuildContext context) {\n    return new MaterialApp(\n      title: \"Splash\",\n      home: new Scaffold(\n        body: new Body()\n      )\n    );\n  }\n}\n\nclass Body extends StatelessWidget {\n\n  @override\n  Widget build(BuildContext context) {\n    MediaQueryData data = MediaQuery.of(context);\n    return new Container(\n      width: data.size.width,\n      height: data.size.height,\n      color: Colors.blue,\n      child: new Center(\n        child: new Text(\n          \"Flutter Tetris\",\n          textDirection: TextDirection.ltr,\n          style: new TextStyle(\n            fontSize: 30.0,\n            color: Colors.white\n          ),\n        )\n      )\n    );\n  }\n}"
  },
  {
    "path": "lib/util/Point.dart",
    "content": "\nclass Point {\n  int x, y;\n\n  Point(this.x, this.y);\n}"
  },
  {
    "path": "lib/util/ShapeFactory.dart",
    "content": "import 'dart:math' show Random;\n\nclass ShapeFactory {\n\n  List<List<List<List<int>>>> shapes = [];\n\n  ShapeFactory() {\n    var shape1 = [[\n      [0, 1, 0, 0],\n      [0, 1, 1, 0],\n      [0, 1, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 1, 1, 1],\n      [0, 0, 1, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 0, 0, 1],\n      [0, 0, 1, 1],\n      [0, 0, 0, 1],\n      [0, 0, 0, 0]\n    ], [\n      [0, 0, 0, 0],\n      [0, 0, 1, 0],\n      [0, 1, 1, 1],\n      [0, 0, 0, 0]\n    ]];\n    var shape2 = [[\n      [0, 1, 0, 0],\n      [0, 1, 0, 0],\n      [0, 1, 0, 0],\n      [0, 1, 0, 0]\n    ], [\n      [0, 0, 0, 0],\n      [1, 1, 1, 1],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 1, 0, 0],\n      [0, 1, 0, 0],\n      [0, 1, 0, 0],\n      [0, 1, 0, 0]\n    ], [\n      [0, 0, 0, 0],\n      [1, 1, 1, 1],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ]];\n    var shape3 = [[\n      [0, 1, 1, 0],\n      [0, 1, 1, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 1, 1, 0],\n      [0, 1, 1, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 1, 1, 0],\n      [0, 1, 1, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 1, 1, 0],\n      [0, 1, 1, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ]];\n    var shape4 = [[\n      [0, 0, 1, 0],\n      [0, 0, 1, 0],\n      [0, 1, 1, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 0, 0, 0],\n      [1, 0, 0, 0],\n      [1, 1, 1, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 1, 1, 0],\n      [0, 1, 0, 0],\n      [0, 1, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [1, 1, 1, 0],\n      [0, 0, 1, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ]];\n    var shape5 = [[\n      [0, 1, 0, 0],\n      [0, 1, 0, 0],\n      [0, 1, 1, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 0, 0, 0],\n      [1, 1, 1, 0],\n      [1, 0, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 1, 1, 0],\n      [0, 0, 1, 0],\n      [0, 0, 1, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 0, 1, 0],\n      [1, 1, 1, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ]];\n    var shape6 = [[\n      [0, 1, 1, 0],\n      [0, 1, 0, 0],\n      [0, 1, 1, 0],\n      [0, 0, 0, 0]\n    ], [\n      [1, 1, 1, 0],\n      [1, 0, 1, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 1, 1, 0],\n      [0, 0, 1, 0],\n      [0, 1, 1, 0],\n      [0, 0, 0, 0]\n    ], [\n      [1, 0, 1, 0],\n      [1, 1, 1, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ]];\n    var shape7 = [[\n      [0, 1, 1, 0],\n      [0, 0, 1, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 0, 1, 0],\n      [0, 1, 1, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 1, 0, 0],\n      [0, 1, 1, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 1, 1, 0],\n      [0, 1, 0, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ]];\n    var shape8 = [[\n      [0, 1, 1, 0],\n      [0, 1, 1, 0],\n      [0, 0, 1, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 1, 1, 0],\n      [1, 1, 1, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 1, 0, 0],\n      [0, 1, 1, 0],\n      [0, 1, 1, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 0, 0, 0],\n      [1, 1, 1, 0],\n      [1, 1, 0, 0],\n      [0, 0, 0, 0]\n    ]];\n    var shape9 = [[\n      [0, 1, 0, 0],\n      [0, 1, 1, 0],\n      [0, 0, 1, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 0, 0, 0],\n      [0, 1, 1, 0],\n      [1, 1, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 1, 0, 0],\n      [0, 1, 1, 0],\n      [0, 0, 1, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 0, 0, 0],\n      [0, 1, 1, 0],\n      [1, 1, 0, 0],\n      [0, 0, 0, 0]\n    ]];\n    shapes.add(shape1);\n    shapes.add(shape2);\n    shapes.add(shape3);\n    shapes.add(shape4);\n    shapes.add(shape5);\n    shapes.add(shape6);\n    shapes.add(shape7);\n    shapes.add(shape8);\n    shapes.add(shape9);\n  }\n\n  List<List<List<int>>> getRandomShapeData() {\n    Random random = new Random();\n    int index = random.nextInt(shapes.length * 3) % shapes.length;\n    return shapes[index];\n  }\n\n  List<List<List<int>>> getEmptyShapeData() {\n    return [[\n      [0, 0, 0, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 0, 0, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 0, 0, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ], [\n      [0, 0, 0, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0],\n      [0, 0, 0, 0]\n    ]];\n  }\n\n}"
  },
  {
    "path": "lib/view/Cell.dart",
    "content": "import 'package:flutter/material.dart';\nimport 'package:flutter_tetris/constants/Constants.dart';\nimport 'package:flutter_tetris/util/Point.dart';\n\n// Cell代表一个正方形的小方块，一个Shape是由多个小方块组成的\nclass Cell extends StatefulWidget {\n  Color color = Colors.blue; // 小方块的颜色\n  Point point; // 表示Shape内这个Cell的坐标\n  bool isFill; // 是否填充\n  List<List<int>> shapeOrGroundData;\n\n  BorderSide _borderThin = new BorderSide(width: 0.5, color: Colors.grey);\n  BorderSide _borderBold = new BorderSide(width: 1.0, color: Colors.grey);\n\n  int hCount;\n  int vCount;\n\n  Cell({Key key, this.color, this.point, this.isFill, this.shapeOrGroundData, this.hCount = 4, this.vCount = 4}) : super(key: key);\n\n  Border generateBorder() {\n    int x = this.point.x;\n    int y = this.point.y;\n    BorderSide leftBorder = _borderThin;\n    BorderSide topBorder = _borderThin;\n    BorderSide rightBorder = _borderThin;\n    BorderSide bottomBorder = _borderThin;\n    if (isFill) {\n      if (x == 0 || (this.shapeOrGroundData[x - 1][y] == 0)) {\n        topBorder = _borderBold;\n      }\n      if (x == vCount - 1 || (this.shapeOrGroundData[x + 1][y] == 0)) {\n        bottomBorder = _borderBold;\n      }\n      if (y == 0 || (this.shapeOrGroundData[x][y - 1] == 0)) {\n        leftBorder = _borderBold;\n      }\n      if (y == hCount - 1 || (this.shapeOrGroundData[x][y + 1] == 0)) {\n        rightBorder = _borderBold;\n      }\n    }\n    return new Border(\n      left: leftBorder,\n      top: topBorder,\n      right: rightBorder,\n      bottom: bottomBorder\n    );\n  }\n\n  @override\n  State<StatefulWidget> createState() => new CellState();\n}\n\nclass CellState extends State<Cell> {\n  @override\n  Widget build(BuildContext context) {\n    if (this.widget.isFill) {\n      return new Container(\n        width: Constants.cellWidth,\n        height: Constants.cellWidth,\n        decoration: new BoxDecoration(\n          color: this.widget.color,\n          border: this.widget.generateBorder()\n        ),\n      );\n    }\n    return new Container(\n      width: Constants.cellWidth,\n      height: Constants.cellWidth,\n      color: Colors.transparent\n    );\n  }\n}\n"
  },
  {
    "path": "lib/view/ControllerBar.dart",
    "content": "import 'package:flutter/material.dart';\nimport 'package:flutter_tetris/constants/Global.dart';\nimport 'package:flutter_tetris/event/MoveEvent.dart';\n\nclass CustomButton extends StatelessWidget {\n\n  double width, height;\n  VoidCallback onPress;\n  String iconPath;\n\n  CustomButton({Key key, this.width, this.height, this.onPress, this.iconPath}) : super(key: key);\n\n  @override\n  Widget build(BuildContext context) {\n    return new InkWell(\n      onTap: this.onPress,\n      child: new Container(\n        padding: const EdgeInsets.all(10.0),\n        width: this.width,\n        height: this.height,\n        child: new Center(\n          child: new Image.asset(this.iconPath, fit: BoxFit.contain),\n        ),\n        decoration: new BoxDecoration(\n          color: const Color(0xffcccccc),\n          border: new Border.all(\n            width: 1.0,\n            color: Colors.white,\n          ),\n          borderRadius: new BorderRadius.all(new Radius.circular(6.0))\n        ),\n      ),\n    );\n  }\n}\n\nclass ControllerBar extends StatelessWidget {\n  @override\n  Widget build(BuildContext context) {\n    Row row = new Row(\n      mainAxisAlignment: MainAxisAlignment.spaceEvenly,\n      children: <Widget>[\n        new CustomButton(\n          width: 80.0,\n          height: 50.0,\n          iconPath: 'images/arrow_left.png',\n          onPress: () {\n            Global.eventBus.fire(new MoveEvent(type: MoveEventType.moveLeft));\n          },\n        ),\n        new CustomButton(\n          width: 120.0,\n          height: 50.0,\n          iconPath: 'images/arrow_up.png',\n          onPress: () {\n            Global.eventBus.fire(new MoveEvent(type: MoveEventType.transform));\n          },\n        ),\n        new CustomButton(\n          width: 80.0,\n          height: 50.0,\n          iconPath: 'images/arrow_right.png',\n          onPress: () {\n            Global.eventBus.fire(new MoveEvent(type: MoveEventType.moveRight));\n          },\n        )\n      ],\n    );\n    Padding padding = new Padding(\n      padding: const EdgeInsets.fromLTRB(0.0, 10.0, 0.0, 10.0),\n      child: row,\n    );\n    return new Container(\n      child: padding,\n      color: Colors.blue,\n    );\n  }\n}"
  },
  {
    "path": "lib/view/GameOverPanel.dart",
    "content": "import 'package:flutter/material.dart';\n\nclass GameOverPanel extends StatelessWidget {\n\n  double width, height;\n  TextStyle style = new TextStyle(\n    fontSize: 32.0,\n    color: Colors.blue,\n    fontWeight: FontWeight.bold\n  );\n\n  GameOverPanel({Key key, this.width, this.height}) : super(key: key);\n\n  @override\n  Widget build(BuildContext context) {\n    return new Container(\n      width: this.width,\n      height: this.height,\n      color: const Color(0x90000000),\n      child: new Center(\n        child: new Text(\"GAME OVER\", style: style)\n      ),\n    );\n  }\n}"
  },
  {
    "path": "lib/view/GameView.dart",
    "content": "import 'package:flutter/material.dart';\nimport 'package:flutter_tetris/view/PlayPanel.dart';\nimport 'package:flutter_tetris/view/InfoPanel.dart';\nimport 'package:flutter_tetris/constants/Constants.dart';\nimport 'package:flutter_tetris/constants/Global.dart';\nimport 'package:flutter_tetris/event/StatusEvent.dart';\nimport 'dart:async';\n\nclass GameView extends StatefulWidget {\n  @override\n  State<StatefulWidget> createState() => new GameViewState();\n}\n\nclass GameViewState extends State<GameView> {\n\n  bool measured = false;\n  GlobalKey _key = new GlobalKey();\n  int hCount, vCount; // 水平和垂直方向上格子的个数\n  Size containerSize;\n  double hPadding = 12.0;\n  double vPadding = 6.0;\n\n  double playPanelWidth, infoPanelWidth, panelHeight;\n\n  measure() {\n    new Timer(new Duration(milliseconds: 10), () {\n      RenderObject obj = _key.currentContext.findRenderObject();\n      while (obj == null) {\n        obj = _key.currentContext.findRenderObject();\n      }\n      containerSize = obj.semanticBounds.size;\n      hCount = (containerSize.width - hPadding) ~/ Constants.cellWidth;\n      vCount = (containerSize.height - vPadding) ~/ Constants.cellWidth;\n      print('hCount: $hCount, vCount: $vCount');\n      panelHeight = containerSize.height;\n      infoPanelWidth = 4 * Constants.cellWidth + Constants.bodyPadding * 2;\n      playPanelWidth = containerSize.width - infoPanelWidth;\n      setState(() {\n        measured = true;\n      });\n    });\n  }\n\n  @override\n  Widget build(BuildContext context) {\n    if (!measured) {\n      this.measure();\n      return new Expanded(\n        child: new Container(\n          key: _key,\n          color: Colors.white,\n        ),\n      );\n    } else {\n      return new Expanded(\n        flex: 1,\n        child: new Row(\n          children: <Widget>[\n            new GestureDetector(\n              child: new PlayPanel(width: playPanelWidth, height: panelHeight, hCount: hCount - 4, vCount: vCount),\n              onVerticalDragEnd: (detail) {\n                double speedY = detail.velocity.pixelsPerSecond.dy;\n                if (speedY > 1500) {\n                  // 向下滑动屏幕，让shape马上落下\n                  Global.eventBus.fire(new StatusEvent(type: Status.shapeDieNow));\n                }\n              },\n            ),\n            new InfoPanel(width: infoPanelWidth, height: panelHeight, vCount: vCount)\n          ],\n        )\n      );\n    }\n  }\n}"
  },
  {
    "path": "lib/view/Ground.dart",
    "content": "import 'package:flutter/material.dart';\nimport 'package:flutter_tetris/view/Cell.dart';\nimport 'package:flutter_tetris/util/Point.dart';\nimport 'package:flutter_tetris/view/Shape.dart';\nimport 'package:flutter_tetris/constants/Global.dart';\nimport 'package:flutter_tetris/event/StatusEvent.dart';\nimport 'package:flutter_tetris/event/ScoreEvent.dart';\n\nclass Ground extends StatefulWidget {\n\n  int hCount, vCount;\n  List<List<int>> data;\n\n  Ground({Key key, this.hCount, this.vCount}) : super(key: key) {\n    this.data = generateEmptyData(vCount, hCount);\n  }\n\n  List<int> generateEmptyRow(int count) {\n    List<int> list = [];\n    for (int i = 0; i < count; i++) {\n      list.add(0);\n    }\n    return list;\n  }\n\n  List<List<int>> generateEmptyData(int rowCount, int colCount) {\n    List<List<int>> list = [];\n    for (int row = 0; row < rowCount; row++) {\n      list.add(generateEmptyRow(colCount));\n    }\n    return list;\n  }\n\n  @override\n  State<StatefulWidget> createState() => GroundState();\n}\n\nclass GroundState extends State<Ground> {\n\n  @override\n  void initState() {\n    super.initState();\n    Global.eventBus.on<StatusEvent>().listen((event) {\n      if (event.type == Status.shapeDie) {\n        Shape shape = event.shape;\n        eatShape(shape);\n      } else if (event.type == Status.replay) {\n        // 重新开始游戏\n        setState(() {\n          this.widget.data = this.widget.generateEmptyData(this.widget.vCount, this.widget.hCount);\n        });\n      }\n    });\n  }\n\n  // 将shape的数据变为自身的一部分\n  eatShape(Shape shape) {\n    setState(() {\n      int x = shape.posX;\n      int y = shape.posY;\n      List<List<int>> shapeData = new List<List<int>>();\n      shapeData.addAll(shape.data);\n      // 这里将shape的数据清空，否则ground吃掉shape后还会短暂出现shape的数据\n      shape.setEmptyData();\n      for (int col = 0; col < 4; col++) {\n        for (int row = 0; row < 4; row++) {\n          if (shapeData[col][row] == 1) {\n            this.widget.data[col + y][row + x] = 1;\n          }\n        }\n      }\n      clearFullRows();\n    });\n  }\n\n  // 判断某一行是否是满行\n  bool isFullRow(int rowIndex) {\n    bool full = true;\n    for (int i = 0; i < this.widget.hCount; i++) {\n      if (this.widget.data[rowIndex][i] == 0) {\n        full = false;\n        break;\n      }\n    }\n    return full;\n  }\n\n  // 移动数据\n  moveRows(int fullRowIndex) {\n    for (int row = fullRowIndex; row >= 0; row--) {\n      for (int col = 0; col < this.widget.hCount; col++) {\n        if (row > 0) {\n          this.widget.data[row][col] = this.widget.data[row - 1][col];\n        } else {\n          this.widget.data[row][col] = 0;\n        }\n      }\n    }\n  }\n\n  // 消除满行，从下到上检查\n  clearFullRows() {\n    int fullRowCount = 0;\n    for (int row = this.widget.vCount - 1; row >= 0; row--) {\n      if (isFullRow(row)) {\n        ++fullRowCount;\n        // 当前是满行，消除此行并将上面的数据依次往下移一行\n        moveRows(row);\n        // 消除满行后，从前面一行重新开始检查\n        row += 1;\n      }\n    }\n    if (fullRowCount > 0) {\n      // 获得分数\n      int score = fullRowCount * 10;\n      // 通知InfoPanel刷新分数\n      Global.eventBus.fire(new ScoreEvent(type: ScoreEventType.newScore, newScore: score));\n    }\n  }\n\n  @override\n  Widget build(BuildContext context) {\n    List<Row> rows = new List();\n    for (int row = 0; row < this.widget.vCount; row++) { // 行\n      List<Cell> rowData = new List<Cell>();\n      for (int col = 0; col < this.widget.hCount; col++) { // 列\n        Point point = new Point(row, col);\n        rowData.add(new Cell(\n          color: const Color(0xffcc3366),\n          point: point,\n          isFill: this.widget.data[row][col] == 1,\n          shapeOrGroundData: this.widget.data,\n          hCount: this.widget.hCount,\n          vCount: this.widget.vCount,\n        ));\n      }\n      rows.add(new Row(\n          children: rowData\n      ));\n    }\n    return new Column(children: rows);\n  }\n}"
  },
  {
    "path": "lib/view/InfoPanel.dart",
    "content": "import 'package:flutter/material.dart';\nimport 'package:flutter_tetris/view/Shape.dart';\nimport 'package:flutter_tetris/util/ShapeFactory.dart';\nimport 'package:flutter_tetris/constants/Global.dart';\nimport 'package:flutter_tetris/event/StatusEvent.dart';\nimport 'package:flutter_tetris/constants/Constants.dart';\nimport 'package:flutter_tetris/event/ScoreEvent.dart';\n\nimport 'dart:async';\n\nclass InfoPanel extends StatefulWidget {\n\n  double width, height;\n  int vCount;\n  Shape nextShape;\n\n  InfoPanel({Key key, this.width, this.height, this.vCount}) : super(key: key) {\n    nextShape = new Shape.withData(new ShapeFactory().getEmptyShapeData());\n  }\n\n  @override\n  State<StatefulWidget> createState() => InfoPanelState();\n}\n\nclass InfoPanelState extends State<InfoPanel> {\n\n  TextStyle valueTextStyle = new TextStyle(\n    fontSize: 16.0,\n    fontWeight: FontWeight.bold,\n    color: Colors.blue\n  );\n\n  // 得分字符串\n  String scoreStr = '0分';\n  // 已游戏时间（字符串）\n  String playTimeStr = '0秒';\n  // 已游戏的时间（秒）\n  int playTime = 0;\n  // 定时器，1秒更新一次数据\n  Timer timer;\n  // 总分数\n  int totalScore = 0;\n  // 游戏是否暂停\n  bool isPause = false;\n  // 游戏是否结束\n  bool isGameOver = false;\n  String btnText = '暂停';\n\n  @override\n  void initState() {\n    super.initState();\n    Global.eventBus.on<StatusEvent>().listen((event) {\n      if (event.type == Status.nextShapeData) {\n        setState(() {\n          this.widget.nextShape.shapeData = event.nextShapeData;\n          this.widget.nextShape.data = event.nextShapeData[0];\n        });\n      } else if (event.type == Status.gameOver) {\n        setState(() {\n          btnText = '重玩';\n          isGameOver = true;\n        });\n        // 游戏结束，停止计时\n        if (this.timer != null) {\n          this.timer.cancel();\n        }\n      }\n    });\n    Global.eventBus.on<ScoreEvent>().listen((event) {\n      if (event.type == ScoreEventType.newScore) {\n        int newScore = event.newScore;\n        totalScore += newScore;\n        setState(() {\n          scoreStr = '$totalScore分';\n        });\n      }\n    });\n    startTimer();\n  }\n\n  // 开始计时\n  startTimer() {\n    this.timer = new Timer.periodic(new Duration(seconds: 1), (timer) {\n      this.playTime++;\n      String timeStr = '';\n      if (this.playTime <= 60) {\n        timeStr = '${this.playTime}秒';\n      } else if (this.playTime <= 3600) {\n        int minutes = this.playTime ~/ 60;\n        int secs = this.playTime - minutes * 60;\n        timeStr = '${minutes}分${secs}秒';\n      }\n      setState(() {\n        this.playTimeStr = timeStr;\n      });\n    });\n  }\n\n  // 暂停游戏，暂停计时\n  pauseGame() {\n    String s = '暂停';\n    if (isPause) {\n      s = '继续';\n      if (this.timer != null) {\n        this.timer.cancel();\n      }\n    } else {\n      startTimer();\n    }\n    setState(() {\n      btnText = s;\n    });\n  }\n\n  @override\n  Widget build(BuildContext context) {\n    var nextShapeView = new Column(\n      children: <Widget>[\n        new Text(\"下一个:\"),\n        this.widget.nextShape.getShapeView()\n      ],\n    );\n    var timeView = new Column(\n      children: <Widget>[\n        new Text(\"耗时:\"),\n        new Text(playTimeStr, style: valueTextStyle)\n      ],\n    );\n    var scoreView = new Column(\n      children: <Widget>[\n        new Text(\"得分:\"),\n        new Text(scoreStr, style: valueTextStyle)\n      ],\n    );\n    var pauseBtn = new RaisedButton(\n      onPressed: () {\n        if (isGameOver) {\n          // 重新开始游戏\n          setState(() {\n            totalScore = 0;\n            scoreStr = '0分';\n            isPause = false;\n            isGameOver = false;\n            btnText = '暂停';\n          });\n          Global.eventBus.fire(new StatusEvent(type: Status.replay));\n          return;\n        }\n        // 发送游戏暂停的通知\n        isPause = !isPause;\n        pauseGame();\n        Global.eventBus.fire(new StatusEvent(type: Status.gamePause, isPause: isPause));\n      },\n      child: new Text(btnText),\n    );\n    var rankBtn = new RaisedButton(\n      onPressed: () {},\n      child: new Text(\"排行榜\"),\n    );\n    return new Container(\n      margin: const EdgeInsets.fromLTRB(0.0, Constants.bodyPadding, Constants.bodyPadding, Constants.bodyPadding),\n      width: this.widget.width - Constants.bodyPadding,\n      height: this.widget.height - Constants.bodyPadding * 2,\n      color: Colors.blue,\n      child: new Center(\n        child: new Container(\n          padding: const EdgeInsets.fromLTRB(0.0, 30.0, 0.0, 30.0),\n          width: 4 * Constants.cellWidth,\n          height: this.widget.vCount * Constants.cellWidth,\n          color: Colors.white,\n          child: new Column(\n            mainAxisAlignment: MainAxisAlignment.spaceEvenly,\n            children: <Widget>[\n              nextShapeView,\n              timeView,\n              scoreView,\n              pauseBtn,\n              rankBtn\n            ],\n          ),\n        ),\n      ),\n    );\n  }\n}"
  },
  {
    "path": "lib/view/PausePanel.dart",
    "content": "import 'package:flutter/material.dart';\n\nclass PausePanel extends StatelessWidget {\n\n  double width, height;\n  TextStyle textStyle;\n\n  PausePanel({Key key, this.width, this.height}) : super(key: key) {\n    textStyle = new TextStyle(\n      fontSize: 28.0,\n      color: Colors.white,\n      fontWeight: FontWeight.bold\n    );\n  }\n\n  @override\n  Widget build(BuildContext context) {\n    return new Container(\n      width: this.width,\n      height: this.height,\n      color: Color(0x50000000),\n      child: new Center(\n        child: new Text(\"游戏已暂停\", style: textStyle)\n      ),\n    );\n  }\n}"
  },
  {
    "path": "lib/view/PlayPanel.dart",
    "content": "import 'package:flutter/material.dart';\nimport 'package:flutter_tetris/constants/Constants.dart';\nimport 'package:flutter_tetris/view/Shape.dart';\nimport 'package:flutter_tetris/view/Ground.dart';\nimport 'package:flutter_tetris/constants/Global.dart';\nimport 'package:flutter_tetris/event/StatusEvent.dart';\nimport 'package:flutter_tetris/view/PausePanel.dart';\nimport 'package:flutter_tetris/view/GameOverPanel.dart';\n\nclass PlayPanel extends StatefulWidget {\n\n  int hCount, vCount;\n  double width, height;\n  Shape shape;\n  Ground ground;\n  PausePanel pausePanel;\n  GameOverPanel gameOverPanel;\n\n  PlayPanel({Key key, this.width, this.height, this.hCount, this.vCount}) : super(key: key) {\n    this.ground = new Ground(hCount: hCount, vCount: vCount);\n    this.shape = new Shape(hCount: hCount, vCount: vCount, ground: this.ground);\n    this.pausePanel = new PausePanel(width: hCount * Constants.cellWidth, height: vCount * Constants.cellWidth);\n    this.gameOverPanel = new GameOverPanel(width: hCount * Constants.cellWidth, height: vCount * Constants.cellWidth);\n  }\n\n  @override\n  State<StatefulWidget> createState() => PlayPanelState();\n}\n\nclass PlayPanelState extends State<PlayPanel> {\n\n  bool isPause = false;\n  bool isGameOver = false;\n\n  @override\n  void initState() {\n    super.initState();\n    Global.eventBus.on<StatusEvent>().listen((event) {\n      if (event.type == Status.gamePause) {\n        setState(() {\n          this.isPause = event.isPause;\n        });\n      } else if (event.type == Status.gameOver) {\n        setState(() {\n          this.isGameOver = true;\n        });\n      } else if (event.type == Status.replay) {\n        setState(() {\n          this.isGameOver = false;\n          this.isPause = false;\n        });\n      }\n    });\n  }\n\n  @override\n  Widget build(BuildContext context) {\n    List<Widget> items = [\n      this.widget.shape,\n      this.widget.ground\n    ];\n    if (isPause) {\n      items.add(this.widget.pausePanel);\n    }\n    if (isGameOver) {\n      items.add(this.widget.gameOverPanel);\n    }\n    return new Container(\n      margin: const EdgeInsets.all(Constants.bodyPadding),\n      width: this.widget.width - Constants.bodyPadding * 2,\n      height: this.widget.height - Constants.bodyPadding * 2,\n      color: Colors.blue,\n      child: new Center(\n        child: new Container(\n          width: this.widget.hCount * Constants.cellWidth,\n          height: this.widget.vCount * Constants.cellWidth,\n          color: Colors.white,\n          child: new Stack(children: items)\n        ),\n      ),\n    );\n  }\n\n}"
  },
  {
    "path": "lib/view/Shape.dart",
    "content": "import 'package:flutter/material.dart';\nimport 'package:flutter_tetris/view/Cell.dart';\nimport 'package:flutter_tetris/util/Point.dart';\nimport 'package:flutter_tetris/event/MoveEvent.dart';\nimport 'package:flutter_tetris/event/StatusEvent.dart';\nimport 'package:flutter_tetris/constants/Global.dart';\nimport 'package:flutter_tetris/view/Ground.dart';\nimport 'package:flutter_tetris/util/ShapeFactory.dart';\nimport 'dart:async';\n\n// 代表一个图形\nclass Shape extends StatefulWidget {\n\n  int autoMoveDownDuration = 300;\n  int curIndex = 0;\n  bool isShapeDie = true;\n  ShapeFactory factory = new ShapeFactory();\n  List<List<List<int>>> shapeData, nextShapeData;\n\n  // 当前图形的数据，为4x4的矩阵\n  List<List<int>> data;\n  final int initPosY = 0;\n  // 图形右上角在游戏区域的坐标\n  int posX, posY;\n  // 图形所在的游戏区域，水平和垂直方向的方格数\n  int hCount, vCount;\n\n  Ground ground;\n\n  Shape({Key key, this.hCount, this.vCount, this.ground}) : super(key: key) {\n    this.shapeData = factory.getRandomShapeData();\n    this.data = shapeData[0];\n    this.posX = hCount ~/ 2 - 2;\n    this.posY = initPosY;\n    initNextShapeData();\n  }\n\n  Shape.withData(List<List<List<int>>> withData) {\n    this.shapeData = withData;\n    this.data = withData[0];\n  }\n\n  initNextShapeData() {\n    nextShapeData = factory.getRandomShapeData();\n    new Timer(new Duration(seconds: 1), () {\n      Global.eventBus.fire(new StatusEvent(type: Status.nextShapeData, nextShapeData: nextShapeData));\n    });\n  }\n\n  resetShape() {\n    this.shapeData = this.nextShapeData;\n    this.data = shapeData[0];\n    this.posX = hCount ~/ 2 - 2;\n    this.posY = initPosY;\n    initNextShapeData();\n  }\n\n  setEmptyData() {\n    this.shapeData = factory.getEmptyShapeData();\n    this.data = shapeData[0];\n  }\n\n  // 获取4*4的图形\n  Widget getShapeView() {\n    List<Row> rows = new List();\n    for (int row = 0; row < 4; row++) {\n      List<Cell> rowData = new List<Cell>();\n      for (int col = 0; col < 4; col++) {\n        Point point = new Point(col, row);\n        rowData.add(new Cell(color: Colors.blue, point: point, isFill: data[row][col] == 1, shapeOrGroundData: data));\n      }\n      rows.add(new Row(children: rowData));\n    }\n    return new Column(children: rows);\n  }\n\n  @override\n  State<StatefulWidget> createState() => ShapeState();\n}\n\nclass ShapeState extends State<Shape> {\n\n  Timer shapeTimer;\n  bool isPause = false;\n\n  // 判断图形的某一列是否存在实心Cell\n  bool colContainFillCell(int colIndex, {List<List<int>> data}) {\n    List<List<int>> list = this.widget.data;\n    if (data != null) {\n      list = data;\n    }\n    for (int i = 0; i < 4; i++) {\n      if (list[i][colIndex] == 1) {\n        return true;\n      }\n    }\n    return false;\n  }\n\n  // 判断图形的某一行是否存在实心Cell\n  bool rowContainFillCell(int rowIndex, {List<List<int>> data}) {\n    List<List<int>> list = this.widget.data;\n    if (data != null) {\n      list = data;\n    }\n    for (int i = 0; i < 4; i++) {\n      if (list[rowIndex][i] == 1) {\n        return true;\n      }\n    }\n    return false;\n  }\n\n  // 向下移动图形\n  void moveDown() {\n    setState(() {\n      this.widget.posY += 1;\n    });\n  }\n\n  // 向左移动图形\n  void moveLeft() {\n    if (!this.widget.isShapeDie && !isPause &&  canMoveLeft()) {\n      setState(() {\n        this.widget.posX -= 1;\n      });\n    }\n  }\n\n  // 是否能左移\n  bool canMoveLeft() {\n    int x = this.widget.posX - 1;\n    for (int col = 0; col < 4; col++) {\n      if (colContainFillCell(col) && x + col < 0) {\n        return false;\n      }\n    }\n    List<List<int>> groundData = this.widget.ground.data;\n    for (int row = 0; row < 4; row++) {\n      for (int col = 0; col < 4; col++) {\n        if (this.widget.data[row][col] == 1 && groundData[row + this.widget.posY][col + x] == 1) {\n          return false;\n        }\n      }\n    }\n    return true;\n  }\n\n  // 向右移动图形\n  void moveRight() {\n    if (!this.widget.isShapeDie && !isPause &&  canMoveRight()) {\n      setState(() {\n        this.widget.posX += 1;\n      });\n    }\n  }\n\n  // 是否能右移\n  bool canMoveRight() {\n    int x = this.widget.posX + 1;\n    for (int col = 3; col >= 0; col--) {\n      if (colContainFillCell(col) && x + col + 1 > this.widget.hCount) {\n        return false;\n      }\n    }\n    List<List<int>> groundData = this.widget.ground.data;\n    for (int row = 0; row < 4; row++) {\n      for (int col = 0; col < 4; col++) {\n        if (this.widget.data[row][col] == 1 && groundData[row + this.widget.posY][col + x] == 1) {\n          return false;\n        }\n      }\n    }\n    return true;\n  }\n\n  // 是否能下落\n  bool canMoveDown() {\n    // 判断是否有触底的\n    for (int row = 3; row >= 0; row--) {\n      if (rowContainFillCell(row) && this.widget.posY + row + 1 >= this.widget.vCount) {\n        return false;\n      }\n    }\n    // 判断是否有跟ground相交的\n    List<List<int>> groundData = this.widget.ground.data;\n    int x = this.widget.posX;\n    int y = this.widget.posY + 1;\n    for (int row = 0; row < 4; row++) {\n      for (int col = 0; col < 4; col++) {\n        if (this.widget.data[row][col] == 1 && groundData[row + y][col + x] == 1) {\n          return false;\n        }\n      }\n    }\n    return true;\n  }\n\n  // 旋转图形\n  void transform() {\n    if (!isPause && canTransform()) {\n      setState(() {\n        this.widget.curIndex = (this.widget.curIndex + 1) % 4;\n        this.widget.data = this.widget.shapeData[this.widget.curIndex];\n      });\n    }\n  }\n\n  // 是否能切换到下一个形状\n  bool canTransform() {\n    List<List<int>> nextShapeData = this.widget.shapeData[(this.widget.curIndex + 1) % 4];\n    // 是否超出左边界\n    for (int i = 0; i < 4; i++) {\n      if (colContainFillCell(i, data: nextShapeData) && this.widget.posX + i < 0) {\n        return false;\n      }\n    }\n    // 是否超出右边界\n    for (int i = 3; i >= 0; i--) {\n      if (colContainFillCell(i, data: nextShapeData) && this.widget.posX + i + 1 > this.widget.hCount) {\n        return false;\n      }\n    }\n    // 是否超出下边界\n    for (int i = 3; i >= 0; i--) {\n      if (rowContainFillCell(i, data: nextShapeData) && this.widget.posY + i + 1 > this.widget.vCount) {\n        return false;\n      }\n    }\n    // 是否和ground重合\n    List<List<int>> groundData = this.widget.ground.data;\n    for (int row = 0; row < 4; row++) {\n      for (int col = 0; col < 4; col++) {\n        if (nextShapeData[row][col] == 1 && groundData[row + this.widget.posY][col + this.widget.posX] == 1) {\n          return false;\n        }\n      }\n    }\n    return true;\n  }\n\n  // 判断坐标是否落在Shape图形中\n  bool isPosInShapeArea(Point p) { // Point, x表示col, y表示row\n    return (p != null) && (p.x >= this.widget.posX && p.x <= this.widget.posX + 3\n      && p.y >= this.widget.posY && p.y <= this.widget.posY + 3);\n  }\n\n  @override\n  void initState() {\n    super.initState();\n    Global.eventBus.on<MoveEvent>().listen((event) {\n      switch (event.type) {\n        case MoveEventType.moveLeft:\n          moveLeft();\n          break;\n        case MoveEventType.moveRight:\n          moveRight();\n          break;\n        case MoveEventType.moveDown:\n          moveDown();\n          break;\n        case MoveEventType.transform:\n          transform();\n          break;\n      }\n    });\n    Global.eventBus.on<StatusEvent>().listen((event) {\n      if (event.type == Status.shapeDieNow && !this.widget.isShapeDie && !isPause) {\n        // 让shape立即落下到最底部成为ground的一部分\n        setShapeDieNow();\n      } else if (event.type == Status.gamePause) {\n        isPause = event.isPause;\n        if (event.isPause) {\n          // 暂停\n          if (this.shapeTimer != null) {\n            this.shapeTimer.cancel();\n          }\n        } else {\n          // 继续\n          startAutoMoveDown();\n        }\n      } else if (event.type == Status.replay) {\n        // 重新开始游戏\n        setState(() {\n          isPause = false;\n          this.widget.resetShape();\n          startAutoMoveDown();\n        });\n      }\n    });\n    startAutoMoveDown();\n  }\n\n  gameOver() {\n    print(\"fire event, game over...\");\n    Global.eventBus.fire(new StatusEvent(type: Status.gameOver));\n  }\n\n  // 让shape立刻落下\n  setShapeDieNow() {\n    // 停止shape的自动下落\n    if (this.shapeTimer != null) {\n      this.shapeTimer.cancel();\n    }\n    int y = this.widget.posY;\n    while (canMoveDown()) {\n      y = ++this.widget.posY;\n    }\n    setState(() {\n      this.widget.posY = y;\n    });\n    this.widget.isShapeDie = true;\n    // 通知Ground图形死掉\n    Global.eventBus.fire(new StatusEvent(type: Status.shapeDie, shape: this.widget));\n    if (this.widget.posY == this.widget.initPosY) {\n      // game over\n      print('game over...');\n      gameOver();\n      return;\n    }\n    // 创建新的shape\n    new Timer(new Duration(milliseconds: 100), () {\n      this.widget.resetShape();\n      startAutoMoveDown();\n    });\n  }\n\n  // 图形自动下落\n  startAutoMoveDown() {\n    shapeTimer = new Timer.periodic(new Duration(milliseconds: this.widget.autoMoveDownDuration), (timer) {\n      if (canMoveDown()) {\n        this.widget.isShapeDie = false;\n        moveDown();\n      } else {\n        this.widget.isShapeDie = true;\n        // 通知Ground图形死掉\n        Global.eventBus.fire(new StatusEvent(type: Status.shapeDie, shape: this.widget));\n        timer.cancel();\n        if (this.widget.posY == this.widget.initPosY) {\n          // game over\n          print('game over...');\n          gameOver();\n          return;\n        }\n        // 创建新的shape\n        new Timer(new Duration(milliseconds: 500), () {\n          this.widget.resetShape();\n          startAutoMoveDown();\n        });\n      }\n    });\n  }\n\n  @override\n  Widget build(BuildContext context) {\n    List<Row> rows = new List();\n    for (int row = 0; row < this.widget.vCount; row++) {  // 行\n      List<Cell> rowData = new List<Cell>();\n      for (int col = 0; col < this.widget.hCount; col++) { // 列\n        Point point = new Point(col, row);\n        if (isPosInShapeArea(point)) {\n          // 如果坐标在图形内，就根据图形的数据生成Cell\n          rowData.add(new Cell(\n            color: Colors.blue,\n            point: new Point(col - this.widget.posX, row - this.widget.posY),\n            isFill: this.widget.data[row - this.widget.posY][col - this.widget.posX] == 1,\n            shapeOrGroundData: this.widget.data\n          ));\n        } else {\n          // 如果坐标不在图形内，则生成透明的Cell\n          rowData.add(new Cell(color: Colors.blue, point: new Point(0, 0), isFill: false, shapeOrGroundData: this.widget.data));\n        }\n      }\n      rows.add(new Row(\n        children: rowData\n      ));\n    }\n    return new Column(children: rows);\n  }\n\n}"
  },
  {
    "path": "pubspec.yaml",
    "content": "name: flutter_tetris\ndescription: a flutter tetris game.\n\ndependencies:\n  flutter:\n    sdk: flutter\n\n  event_bus: ^1.0.1\n\n  # The following adds the Cupertino Icons font to your application.\n  # Use with the CupertinoIcons class for iOS style icons.\n  cupertino_icons: ^0.1.2\n\ndev_dependencies:\n  flutter_test:\n    sdk: flutter\n\n\n# For information on the generic Dart part of this file, see the\n# following page: https://www.dartlang.org/tools/pub/pubspec\n\n# The following section is specific to Flutter.\nflutter:\n\n  # The following line ensures that the Material Icons font is\n  # included with your application, so that you can use the icons in\n  # the material Icons class.\n  uses-material-design: true\n\n  # To add assets to your application, add an assets section, like this:\n  assets:\n    - images/arrow_left.png\n    - images/arrow_right.png\n    - images/arrow_up.png\n\n  # An image asset can refer to one or more resolution-specific \"variants\", see\n  # https://flutter.io/assets-and-images/#resolution-aware.\n\n  # For details regarding adding assets from package dependencies, see\n  # https://flutter.io/assets-and-images/#from-packages\n\n  # To add custom fonts to your application, add a fonts section here,\n  # in this \"flutter\" section. Each entry in this list should have a\n  # \"family\" key with the font family name, and a \"fonts\" key with a\n  # list giving the asset and other descriptors for the font. For\n  # example:\n  # fonts:\n  #   - family: Schyler\n  #     fonts:\n  #       - asset: fonts/Schyler-Regular.ttf\n  #       - asset: fonts/Schyler-Italic.ttf\n  #         style: italic\n  #   - family: Trajan Pro\n  #     fonts:\n  #       - asset: fonts/TrajanPro.ttf\n  #       - asset: fonts/TrajanPro_Bold.ttf\n  #         weight: 700\n  #\n  # For details regarding fonts from package dependencies,\n  # see https://flutter.io/custom-fonts/#from-packages\n"
  },
  {
    "path": "test/widget_test.dart",
    "content": "// This is a basic Flutter widget test.\n// To perform an interaction with a widget in your test, use the WidgetTester utility that Flutter\n// provides. For example, you can send tap and scroll gestures. You can also use WidgetTester to\n// find child widgets in the widget tree, read text, and verify that the values of widget properties\n// are correct.\n\nimport 'package:flutter/material.dart';\nimport 'package:flutter_test/flutter_test.dart';\n\nimport 'package:flutter_tetris/main.dart';\n\nvoid main() {\n  testWidgets('Counter increments smoke test', (WidgetTester tester) async {\n    // Build our app and trigger a frame.\n    await tester.pumpWidget(new MyApp());\n\n    // Verify that our counter starts at 0.\n    expect(find.text('0'), findsOneWidget);\n    expect(find.text('1'), findsNothing);\n\n    // Tap the '+' icon and trigger a frame.\n    await tester.tap(find.byIcon(Icons.add));\n    await tester.pump();\n\n    // Verify that our counter has incremented.\n    expect(find.text('0'), findsNothing);\n    expect(find.text('1'), findsOneWidget);\n  });\n}\n"
  }
]