Repository: zeeshux7860/ImageEditorPro
Branch: master
Commit: b55233f53d1a
Files: 145
Total size: 273.9 KB
Directory structure:
gitextract_0_5ze1qj/
├── .gitignore
├── .idea/
│ ├── .gitignore
│ ├── libraries/
│ │ ├── Dart_SDK.xml
│ │ └── Flutter_Plugins.xml
│ ├── misc.xml
│ ├── modules.xml
│ ├── runConfigurations/
│ │ └── example_lib_main_dart.xml
│ ├── vcs.xml
│ └── workspace.xml
├── .metadata
├── CHANGELOG.md
├── LICENSE
├── README.md
├── analysis_options.yaml
├── android/
│ ├── .gitignore
│ ├── build.gradle
│ ├── gradle/
│ │ └── wrapper/
│ │ └── gradle-wrapper.properties
│ ├── gradle.properties
│ ├── settings.gradle
│ └── src/
│ └── main/
│ ├── AndroidManifest.xml
│ └── java/
│ └── zeeshux7860/
│ └── update/
│ └── image_editor_pro/
│ └── ImageEditorProPlugin.java
├── example/
│ ├── .gitignore
│ ├── .metadata
│ ├── README.md
│ ├── android/
│ │ ├── .gitignore
│ │ ├── app/
│ │ │ ├── build.gradle
│ │ │ └── src/
│ │ │ ├── debug/
│ │ │ │ └── AndroidManifest.xml
│ │ │ ├── main/
│ │ │ │ ├── AndroidManifest.xml
│ │ │ │ ├── java/
│ │ │ │ │ └── zeeshux7860/
│ │ │ │ │ └── update/
│ │ │ │ │ └── image_editor_pro_example/
│ │ │ │ │ └── MainActivity.java
│ │ │ │ └── res/
│ │ │ │ ├── drawable/
│ │ │ │ │ └── launch_background.xml
│ │ │ │ ├── drawable-v21/
│ │ │ │ │ └── launch_background.xml
│ │ │ │ ├── values/
│ │ │ │ │ └── styles.xml
│ │ │ │ └── values-night/
│ │ │ │ └── styles.xml
│ │ │ └── profile/
│ │ │ └── AndroidManifest.xml
│ │ ├── build.gradle
│ │ ├── gradle/
│ │ │ └── wrapper/
│ │ │ └── gradle-wrapper.properties
│ │ ├── gradle.properties
│ │ └── settings.gradle
│ ├── ios/
│ │ ├── .gitignore
│ │ ├── Flutter/
│ │ │ ├── AppFrameworkInfo.plist
│ │ │ ├── Debug.xcconfig
│ │ │ └── Release.xcconfig
│ │ ├── Runner/
│ │ │ ├── AppDelegate.h
│ │ │ ├── AppDelegate.m
│ │ │ ├── AppDelegate.swift
│ │ │ ├── Assets.xcassets/
│ │ │ │ ├── AppIcon.appiconset/
│ │ │ │ │ └── Contents.json
│ │ │ │ └── LaunchImage.imageset/
│ │ │ │ ├── Contents.json
│ │ │ │ └── README.md
│ │ │ ├── Base.lproj/
│ │ │ │ ├── LaunchScreen.storyboard
│ │ │ │ └── Main.storyboard
│ │ │ ├── Info.plist
│ │ │ ├── Runner-Bridging-Header.h
│ │ │ └── main.m
│ │ ├── Runner.xcodeproj/
│ │ │ ├── project.pbxproj
│ │ │ ├── project.xcworkspace/
│ │ │ │ ├── contents.xcworkspacedata
│ │ │ │ └── xcshareddata/
│ │ │ │ ├── IDEWorkspaceChecks.plist
│ │ │ │ └── WorkspaceSettings.xcsettings
│ │ │ └── xcshareddata/
│ │ │ └── xcschemes/
│ │ │ └── Runner.xcscheme
│ │ └── Runner.xcworkspace/
│ │ ├── contents.xcworkspacedata
│ │ └── xcshareddata/
│ │ ├── IDEWorkspaceChecks.plist
│ │ └── WorkspaceSettings.xcsettings
│ ├── lib/
│ │ └── main.dart
│ ├── linux/
│ │ ├── .gitignore
│ │ ├── CMakeLists.txt
│ │ ├── flutter/
│ │ │ ├── CMakeLists.txt
│ │ │ ├── generated_plugin_registrant.cc
│ │ │ ├── generated_plugin_registrant.h
│ │ │ └── generated_plugins.cmake
│ │ ├── main.cc
│ │ ├── my_application.cc
│ │ └── my_application.h
│ ├── macos/
│ │ ├── .gitignore
│ │ ├── Flutter/
│ │ │ ├── Flutter-Debug.xcconfig
│ │ │ ├── Flutter-Release.xcconfig
│ │ │ └── GeneratedPluginRegistrant.swift
│ │ ├── Runner/
│ │ │ ├── AppDelegate.swift
│ │ │ ├── Assets.xcassets/
│ │ │ │ └── AppIcon.appiconset/
│ │ │ │ └── Contents.json
│ │ │ ├── Base.lproj/
│ │ │ │ └── MainMenu.xib
│ │ │ ├── Configs/
│ │ │ │ ├── AppInfo.xcconfig
│ │ │ │ ├── Debug.xcconfig
│ │ │ │ ├── Release.xcconfig
│ │ │ │ └── Warnings.xcconfig
│ │ │ ├── DebugProfile.entitlements
│ │ │ ├── Info.plist
│ │ │ ├── MainFlutterWindow.swift
│ │ │ └── Release.entitlements
│ │ ├── Runner.xcodeproj/
│ │ │ ├── project.pbxproj
│ │ │ ├── project.xcworkspace/
│ │ │ │ └── xcshareddata/
│ │ │ │ └── IDEWorkspaceChecks.plist
│ │ │ └── xcshareddata/
│ │ │ └── xcschemes/
│ │ │ └── Runner.xcscheme
│ │ └── Runner.xcworkspace/
│ │ ├── contents.xcworkspacedata
│ │ └── xcshareddata/
│ │ └── IDEWorkspaceChecks.plist
│ ├── pubspec.yaml
│ ├── test/
│ │ └── widget_test.dart
│ ├── web/
│ │ ├── index.html
│ │ └── manifest.json
│ └── windows/
│ ├── .gitignore
│ ├── CMakeLists.txt
│ ├── flutter/
│ │ ├── CMakeLists.txt
│ │ ├── generated_plugin_registrant.cc
│ │ ├── generated_plugin_registrant.h
│ │ └── generated_plugins.cmake
│ └── runner/
│ ├── CMakeLists.txt
│ ├── Runner.rc
│ ├── flutter_window.cpp
│ ├── flutter_window.h
│ ├── main.cpp
│ ├── resource.h
│ ├── run_loop.cpp
│ ├── run_loop.h
│ ├── runner.exe.manifest
│ ├── utils.cpp
│ ├── utils.h
│ ├── win32_window.cpp
│ └── win32_window.h
├── image_editor_pro.iml
├── ios/
│ ├── .gitignore
│ ├── Assets/
│ │ └── .gitkeep
│ ├── Classes/
│ │ ├── ImageEditorProPlugin.h
│ │ ├── ImageEditorProPlugin.m
│ │ └── SwiftImageEditorProPlugin.swift
│ └── image_editor_pro.podspec
├── lib/
│ ├── data/
│ │ └── data.dart
│ ├── image_editor_pro.dart
│ ├── image_editor_pro_web.dart
│ └── modules/
│ ├── all_emojies.dart
│ ├── bottombar_container.dart
│ ├── color_filter_generator.dart
│ ├── color_piskers_slider.dart
│ ├── colors_picker.dart
│ ├── emoji.dart
│ ├── sliders.dart
│ ├── text.dart
│ ├── textview.dart
│ └── view_save_image.dart
├── linux/
│ ├── CMakeLists.txt
│ ├── image_editor_pro_plugin.cc
│ └── include/
│ └── image_editor_pro/
│ └── image_editor_pro_plugin.h
├── macos/
│ ├── Classes/
│ │ └── ImageEditorProPlugin.swift
│ └── image_editor_pro.podspec
├── pubspec.yaml
├── test/
│ └── image_editor_pro_test.dart
└── windows/
├── .gitignore
├── CMakeLists.txt
├── image_editor_pro_plugin.cpp
└── include/
└── image_editor_pro/
└── image_editor_pro_plugin.h
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FILE CONTENTS
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FILE: .gitignore
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.DS_Store
.dart_tool/
.packages
.pub/
build/
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FILE: .idea/.gitignore
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FILE: .idea/libraries/Dart_SDK.xml
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================================================
FILE: .idea/libraries/Flutter_Plugins.xml
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FILE: .idea/misc.xml
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FILE: .idea/modules.xml
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FILE: .idea/runConfigurations/example_lib_main_dart.xml
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FILE: .idea/vcs.xml
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FILE: .idea/workspace.xml
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1621187998193
1621187998193
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FILE: .metadata
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: 022b333a089afb81c471ec43d1f1f4f26305d876
channel: dev
project_type: plugin
================================================
FILE: CHANGELOG.md
================================================
## 1.0.0
initial launch
## 1.0.6
permission_handler: ^5.0.0+hotfix.3 Updated Latest version :)
## 1.0.7
updated all dependencies :)
## 1.0.8
updated all dependencies :)
## 1.0.9
fix
sdk: ">=2.7.0 <3.0.0"
flutter: ">=1.20.0 <2.0.0"
## 1.1.0
dependencies_updated
## 1.1.4
* latest version fixed
## 1.1.5
* latest version fixed
## 1.1.6
* fix error
## 1.1.7
* feature update :)
## 1.1.8
* feature update :)
================================================
FILE: LICENSE
================================================
MIT License
Copyright (c) 2020 Zeeshux7860
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
================================================
FILE: README.md
================================================

# ImageEditorPro
Image Editor Plugin with simple, easy support for image editing using Paints, Text, Filters, Emoji and Sticker like stories.
To start with this, we need to simply add the dependencies in the gradle file of our app module like this
## Installation
First, add `image_editor_pro:` as a [dependency in your pubspec.yaml file](https://flutter.io/platform-plugins/).
Import
```dart
import 'package:image_editor_pro/image_editor_pro.dart';
```
### iOS
Add the following keys to your _Info.plist_ file, located in `/ios/Runner/Info.plist`:
* `NSPhotoLibraryUsageDescription` - describe why your app needs permission for the photo library. This is called _Privacy - Photo Library Usage Description_ in the visual editor.
* `NSCameraUsageDescription` - describe why your app needs access to the camera. This is called _Privacy - Camera Usage Description_ in the visual editor.
* `NSMicrophoneUsageDescription` - describe why your app needs access to the microphone, if you intend to record videos. This is called _Privacy - Microphone Usage Description_ in the visual editor.
Or in text format add the key:
``` xml
NSPhotoLibraryUsageDescription
Used to demonstrate image picker plugin
NSCameraUsageDescription
Used to demonstrate image picker plugin
NSMicrophoneUsageDescription
Used to capture audio for image picker plugin
```
### Android
No configuration required - the plugin should work out of the box.
Add this function to Your StateFull Widget Check the [Example](https://github.com/zeeshux7860/Image_editor_pro_package/blob/master/example/lib/main.dart)
```dart
Future getimageditor() {
final geteditimage = Navigator.push(context, MaterialPageRoute(
builder: (context){
return ImageEditorPro(
appBarColor: Colors.blue,
bottomBarColor: Colors.blue,
);
}
)).then((geteditimage){
if(geteditimage != null){
setState(() {
_image = geteditimage;
});
}
}).catchError((er){print(er);});
}
```
## Developed By
- [Zeeshan](https://www.linkedin.com/in/zeeshu-x-5190b41a1/)
## Special Thanks
Sanskar Tiwari
## Credits
- This project is inspired from [PhotoEditor by Burhanuddin Rashid](https://github.com/burhanrashid52/PhotoEditor)
## MIT License
Copyright (c) 2020 Zeeshux7860
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
================================================
FILE: analysis_options.yaml
================================================
include: package:pedantic/analysis_options.yaml
================================================
FILE: android/.gitignore
================================================
*.iml
.gradle
/local.properties
/.idea/workspace.xml
/.idea/libraries
.DS_Store
/build
/captures
================================================
FILE: android/build.gradle
================================================
group 'zeeshux7860.update.image_editor_pro'
version '1.0-SNAPSHOT'
buildscript {
ext.kotlin_version = '1.3.50'
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:4.1.0'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
rootProject.allprojects {
repositories {
google()
jcenter()
}
}
apply plugin: 'com.android.library'
apply plugin: 'kotlin-android'
android {
compileSdkVersion 30
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
defaultConfig {
minSdkVersion 16
}
}
dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
}
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FILE: android/gradle/wrapper/gradle-wrapper.properties
================================================
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.7-all.zip
================================================
FILE: android/gradle.properties
================================================
org.gradle.jvmargs=-Xmx1536M
android.useAndroidX=true
android.enableJetifier=true
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FILE: android/settings.gradle
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rootProject.name = 'image_editor_pro'
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FILE: android/src/main/AndroidManifest.xml
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FILE: android/src/main/java/zeeshux7860/update/image_editor_pro/ImageEditorProPlugin.java
================================================
package zeeshux7860.update.image_editor_pro;
import androidx.annotation.NonNull;
import io.flutter.embedding.engine.plugins.FlutterPlugin;
import io.flutter.plugin.common.MethodCall;
import io.flutter.plugin.common.MethodChannel;
import io.flutter.plugin.common.MethodChannel.MethodCallHandler;
import io.flutter.plugin.common.MethodChannel.Result;
import io.flutter.plugin.common.PluginRegistry.Registrar;
/** ImageEditorProPlugin */
public class ImageEditorProPlugin implements FlutterPlugin, MethodCallHandler {
/// The MethodChannel that will the communication between Flutter and native Android
///
/// This local reference serves to register the plugin with the Flutter Engine and unregister it
/// when the Flutter Engine is detached from the Activity
private MethodChannel channel;
@Override
public void onAttachedToEngine(@NonNull FlutterPluginBinding flutterPluginBinding) {
channel = new MethodChannel(flutterPluginBinding.getBinaryMessenger(), "image_editor_pro");
channel.setMethodCallHandler(this);
}
@Override
public void onMethodCall(@NonNull MethodCall call, @NonNull Result result) {
if (call.method.equals("getPlatformVersion")) {
result.success("Android " + android.os.Build.VERSION.RELEASE);
} else {
result.notImplemented();
}
}
@Override
public void onDetachedFromEngine(@NonNull FlutterPluginBinding binding) {
channel.setMethodCallHandler(null);
}
}
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FILE: example/.gitignore
================================================
# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.packages
.pub-cache/
.pub/
/build/
# Web related
lib/generated_plugin_registrant.dart
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release
================================================
FILE: example/.metadata
================================================
# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: 022b333a089afb81c471ec43d1f1f4f26305d876
channel: dev
project_type: app
================================================
FILE: example/README.md
================================================
# image_editor_pro_example
Demonstrates how to use the image_editor_pro plugin.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook)
For help getting started with Flutter, view our
[online documentation](https://flutter.dev/docs), which offers tutorials,
samples, guidance on mobile development, and a full API reference.
================================================
FILE: example/android/.gitignore
================================================
gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
================================================
FILE: example/android/app/build.gradle
================================================
def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
android {
compileSdkVersion 30
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "zeeshux7860.update.image_editor_pro_example"
minSdkVersion 16
targetSdkVersion 30
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}
flutter {
source '../..'
}
dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
}
================================================
FILE: example/android/app/src/debug/AndroidManifest.xml
================================================
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FILE: example/android/app/src/main/AndroidManifest.xml
================================================
================================================
FILE: example/android/app/src/main/java/zeeshux7860/update/image_editor_pro_example/MainActivity.java
================================================
package zeeshux7860.update.image_editor_pro_example;
import io.flutter.embedding.android.FlutterActivity;
public class MainActivity extends FlutterActivity {
}
================================================
FILE: example/android/app/src/main/res/drawable/launch_background.xml
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================================================
FILE: example/android/app/src/main/res/drawable-v21/launch_background.xml
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FILE: example/android/app/src/main/res/values/styles.xml
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FILE: example/android/app/src/main/res/values-night/styles.xml
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FILE: example/android/app/src/profile/AndroidManifest.xml
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FILE: example/android/build.gradle
================================================
buildscript {
ext.kotlin_version = '1.3.50'
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:4.1.0'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
allprojects {
repositories {
google()
jcenter()
}
}
rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}
task clean(type: Delete) {
delete rootProject.buildDir
}
================================================
FILE: example/android/gradle/wrapper/gradle-wrapper.properties
================================================
#Fri Jun 23 08:50:38 CEST 2017
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.7-all.zip
================================================
FILE: example/android/gradle.properties
================================================
org.gradle.jvmargs=-Xmx1536M
android.useAndroidX=true
android.enableJetifier=true
================================================
FILE: example/android/settings.gradle
================================================
include ':app'
def localPropertiesFile = new File(rootProject.projectDir, "local.properties")
def properties = new Properties()
assert localPropertiesFile.exists()
localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }
def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle"
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FILE: example/ios/.gitignore
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*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3
================================================
FILE: example/ios/Flutter/AppFrameworkInfo.plist
================================================
CFBundleDevelopmentRegion
$(DEVELOPMENT_LANGUAGE)
CFBundleExecutable
App
CFBundleIdentifier
io.flutter.flutter.app
CFBundleInfoDictionaryVersion
6.0
CFBundleName
App
CFBundlePackageType
FMWK
CFBundleShortVersionString
1.0
CFBundleSignature
????
CFBundleVersion
1.0
MinimumOSVersion
8.0
================================================
FILE: example/ios/Flutter/Debug.xcconfig
================================================
#include "Generated.xcconfig"
================================================
FILE: example/ios/Flutter/Release.xcconfig
================================================
#include "Generated.xcconfig"
================================================
FILE: example/ios/Runner/AppDelegate.h
================================================
#import
#import
@interface AppDelegate : FlutterAppDelegate
@end
================================================
FILE: example/ios/Runner/AppDelegate.m
================================================
#import "AppDelegate.h"
#import "GeneratedPluginRegistrant.h"
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
[GeneratedPluginRegistrant registerWithRegistry:self];
// Override point for customization after application launch.
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@end
================================================
FILE: example/ios/Runner/AppDelegate.swift
================================================
import UIKit
import Flutter
@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}
================================================
FILE: example/ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json
================================================
{
"images" : [
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@3x.png",
"scale" : "3x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@3x.png",
"scale" : "3x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@3x.png",
"scale" : "3x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@3x.png",
"scale" : "3x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@1x.png",
"scale" : "1x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Icon-App-83.5x83.5@2x.png",
"scale" : "2x"
},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: example/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json
================================================
{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: example/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md
================================================
# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.
================================================
FILE: example/ios/Runner/Base.lproj/LaunchScreen.storyboard
================================================
================================================
FILE: example/ios/Runner/Base.lproj/Main.storyboard
================================================
================================================
FILE: example/ios/Runner/Info.plist
================================================
CFBundleDevelopmentRegion
$(DEVELOPMENT_LANGUAGE)
CFBundleExecutable
$(EXECUTABLE_NAME)
CFBundleIdentifier
$(PRODUCT_BUNDLE_IDENTIFIER)
CFBundleInfoDictionaryVersion
6.0
CFBundleName
image_editor_pro_example
CFBundlePackageType
APPL
CFBundleShortVersionString
$(FLUTTER_BUILD_NAME)
CFBundleSignature
????
CFBundleVersion
$(FLUTTER_BUILD_NUMBER)
LSRequiresIPhoneOS
UILaunchStoryboardName
LaunchScreen
UIMainStoryboardFile
Main
UISupportedInterfaceOrientations
UIInterfaceOrientationPortrait
UIInterfaceOrientationLandscapeLeft
UIInterfaceOrientationLandscapeRight
UISupportedInterfaceOrientations~ipad
UIInterfaceOrientationPortrait
UIInterfaceOrientationPortraitUpsideDown
UIInterfaceOrientationLandscapeLeft
UIInterfaceOrientationLandscapeRight
UIViewControllerBasedStatusBarAppearance
================================================
FILE: example/ios/Runner/Runner-Bridging-Header.h
================================================
#import "GeneratedPluginRegistrant.h"
================================================
FILE: example/ios/Runner/main.m
================================================
#import
#import
#import "AppDelegate.h"
int main(int argc, char* argv[]) {
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return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
}
}
================================================
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================================================
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GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 9.0;
MTL_ENABLE_DEBUG_INFO = NO;
SDKROOT = iphoneos;
SUPPORTED_PLATFORMS = iphoneos;
SWIFT_OPTIMIZATION_LEVEL = "-Owholemodule";
TARGETED_DEVICE_FAMILY = "1,2";
VALIDATE_PRODUCT = YES;
};
name = Release;
};
97C147061CF9000F007C117D /* Debug */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 9740EEB21CF90195004384FC /* Debug.xcconfig */;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CLANG_ENABLE_MODULES = YES;
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
ENABLE_BITCODE = NO;
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)/Flutter",
);
INFOPLIST_FILE = Runner/Info.plist;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)/Flutter",
);
PRODUCT_BUNDLE_IDENTIFIER = zeeshux7860.update.imageEditorProExample;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
SWIFT_OPTIMIZATION_LEVEL = "-Onone";
SWIFT_VERSION = 5.0;
VERSIONING_SYSTEM = "apple-generic";
};
name = Debug;
};
97C147071CF9000F007C117D /* Release */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 7AFA3C8E1D35360C0083082E /* Release.xcconfig */;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CLANG_ENABLE_MODULES = YES;
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
ENABLE_BITCODE = NO;
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)/Flutter",
);
INFOPLIST_FILE = Runner/Info.plist;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)/Flutter",
);
PRODUCT_BUNDLE_IDENTIFIER = zeeshux7860.update.imageEditorProExample;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
SWIFT_VERSION = 5.0;
VERSIONING_SYSTEM = "apple-generic";
};
name = Release;
};
/* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */
97C146E91CF9000F007C117D /* Build configuration list for PBXProject "Runner" */ = {
isa = XCConfigurationList;
buildConfigurations = (
97C147031CF9000F007C117D /* Debug */,
97C147041CF9000F007C117D /* Release */,
249021D3217E4FDB00AE95B9 /* Profile */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
97C147051CF9000F007C117D /* Build configuration list for PBXNativeTarget "Runner" */ = {
isa = XCConfigurationList;
buildConfigurations = (
97C147061CF9000F007C117D /* Debug */,
97C147071CF9000F007C117D /* Release */,
249021D4217E4FDB00AE95B9 /* Profile */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = 97C146E61CF9000F007C117D /* Project object */;
}
================================================
FILE: example/ios/Runner.xcodeproj/project.xcworkspace/contents.xcworkspacedata
================================================
================================================
FILE: example/ios/Runner.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist
================================================
IDEDidComputeMac32BitWarning
================================================
FILE: example/ios/Runner.xcodeproj/project.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings
================================================
PreviewsEnabled
================================================
FILE: example/ios/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme
================================================
================================================
FILE: example/ios/Runner.xcworkspace/contents.xcworkspacedata
================================================
================================================
FILE: example/ios/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist
================================================
IDEDidComputeMac32BitWarning
================================================
FILE: example/ios/Runner.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings
================================================
PreviewsEnabled
================================================
FILE: example/lib/main.dart
================================================
import 'dart:io';
import 'package:image_editor_pro/image_editor_pro.dart';
import 'package:firexcode/firexcode.dart';
import 'package:image_picker/image_picker.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return HomePage().xMaterialApp();
}
}
class HomePage extends StatefulWidget {
@override
_HomePageState createState() => _HomePageState();
}
class _HomePageState extends State {
final controllerDefaultImage = TextEditingController();
File _defaultImage;
File _image;
Future getimageditor() => Navigator.push(context, MaterialPageRoute(builder: (context) {
return ImageEditorPro(
appBarColor: Colors.black87,
bottomBarColor: Colors.black87,
pathSave: null,
defaultImage: _defaultImage,
);
})).then((geteditimage) {
if (geteditimage != null) {
setState(() {
_image = geteditimage;
});
}
}).catchError((er) {
print(er);
});
@override
Widget build(BuildContext context) {
return condition(
condtion: _image == null,
isTrue: XColumn(crossAxisAlignment: CrossAxisAlignment.center)
.list([
TextField(
controller: controllerDefaultImage,
readOnly: true,
decoration: InputDecoration(
isDense: true,
hintText: 'No default image',
),
),
16.0.sizedHeight(),
'Set Default Image'.text().xRaisedButton(
onPressed: () async {
final imageGallery = await ImagePicker().getImage(source: ImageSource.gallery);
if (imageGallery != null) {
_defaultImage = File(imageGallery.path);
setState(() => controllerDefaultImage.text = _defaultImage.path);
}
},
),
'Open Editor'.text().xRaisedButton(
onPressed: () {
getimageditor();
},
),
])
.xCenter()
.xap(value: 16),
isFalse: _image == null ? Container() : Image.file(_image).toCenter())
.xScaffold(
appBar: 'Image Editor Pro example'.xTextColorWhite().xAppBar(),
floatingActionButton: Icons.add.xIcons().xFloationActiobButton(
color: Colors.red,
onTap: () {
// TODO: I don't know what I'm doing in here
},
),
);
}
}
Widget condition({bool condtion, Widget isTrue, Widget isFalse}) {
return condtion ? isTrue : isFalse;
}
================================================
FILE: example/linux/.gitignore
================================================
flutter/ephemeral
================================================
FILE: example/linux/CMakeLists.txt
================================================
cmake_minimum_required(VERSION 3.10)
project(runner LANGUAGES CXX)
set(BINARY_NAME "image_editor_pro_example")
set(APPLICATION_ID "zeeshux7860.update.image_editor_pro")
cmake_policy(SET CMP0063 NEW)
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
# Configure build options.
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
# Compilation settings that should be applied to most targets.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_14)
target_compile_options(${TARGET} PRIVATE -Wall -Werror)
target_compile_options(${TARGET} PRIVATE "$<$>:-O3>")
target_compile_definitions(${TARGET} PRIVATE "$<$>:NDEBUG>")
endfunction()
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
# Flutter library and tool build rules.
add_subdirectory(${FLUTTER_MANAGED_DIR})
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
# Application build
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)
apply_standard_settings(${BINARY_NAME})
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
add_dependencies(${BINARY_NAME} flutter_assemble)
# Only the install-generated bundle's copy of the executable will launch
# correctly, since the resources must in the right relative locations. To avoid
# people trying to run the unbundled copy, put it in a subdirectory instead of
# the default top-level location.
set_target_properties(${BINARY_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
)
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# By default, "installing" just makes a relocatable bundle in the build
# directory.
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
# Start with a clean build bundle directory every time.
install(CODE "
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
" COMPONENT Runtime)
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
if(PLUGIN_BUNDLED_LIBRARIES)
install(FILES "${PLUGIN_BUNDLED_LIBRARIES}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()
================================================
FILE: example/linux/flutter/CMakeLists.txt
================================================
cmake_minimum_required(VERSION 3.10)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
# Serves the same purpose as list(TRANSFORM ... PREPEND ...),
# which isn't available in 3.10.
function(list_prepend LIST_NAME PREFIX)
set(NEW_LIST "")
foreach(element ${${LIST_NAME}})
list(APPEND NEW_LIST "${PREFIX}${element}")
endforeach(element)
set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE)
endfunction()
# === Flutter Library ===
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0)
pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0)
pkg_check_modules(BLKID REQUIRED IMPORTED_TARGET blkid)
pkg_check_modules(LZMA REQUIRED IMPORTED_TARGET liblzma)
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"fl_basic_message_channel.h"
"fl_binary_codec.h"
"fl_binary_messenger.h"
"fl_dart_project.h"
"fl_engine.h"
"fl_json_message_codec.h"
"fl_json_method_codec.h"
"fl_message_codec.h"
"fl_method_call.h"
"fl_method_channel.h"
"fl_method_codec.h"
"fl_method_response.h"
"fl_plugin_registrar.h"
"fl_plugin_registry.h"
"fl_standard_message_codec.h"
"fl_standard_method_codec.h"
"fl_string_codec.h"
"fl_value.h"
"fl_view.h"
"flutter_linux.h"
)
list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}")
target_link_libraries(flutter INTERFACE
PkgConfig::GTK
PkgConfig::GLIB
PkgConfig::GIO
PkgConfig::BLKID
PkgConfig::LZMA
)
add_dependencies(flutter flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CMAKE_CURRENT_BINARY_DIR}/_phony_
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh"
linux-x64 ${CMAKE_BUILD_TYPE}
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
)
================================================
FILE: example/linux/flutter/generated_plugin_registrant.cc
================================================
//
// Generated file. Do not edit.
//
#include "generated_plugin_registrant.h"
#include
#include
void fl_register_plugins(FlPluginRegistry* registry) {
g_autoptr(FlPluginRegistrar) firexcode_registrar =
fl_plugin_registry_get_registrar_for_plugin(registry, "FirexcodePlugin");
firexcode_plugin_register_with_registrar(firexcode_registrar);
g_autoptr(FlPluginRegistrar) image_editor_pro_registrar =
fl_plugin_registry_get_registrar_for_plugin(registry, "ImageEditorProPlugin");
image_editor_pro_plugin_register_with_registrar(image_editor_pro_registrar);
}
================================================
FILE: example/linux/flutter/generated_plugin_registrant.h
================================================
//
// Generated file. Do not edit.
//
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include
// Registers Flutter plugins.
void fl_register_plugins(FlPluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_
================================================
FILE: example/linux/flutter/generated_plugins.cmake
================================================
#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
firexcode
image_editor_pro
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
================================================
FILE: example/linux/main.cc
================================================
#include "my_application.h"
int main(int argc, char** argv) {
g_autoptr(MyApplication) app = my_application_new();
return g_application_run(G_APPLICATION(app), argc, argv);
}
================================================
FILE: example/linux/my_application.cc
================================================
#include "my_application.h"
#include
#ifdef GDK_WINDOWING_X11
#include
#endif
#include "flutter/generated_plugin_registrant.h"
struct _MyApplication {
GtkApplication parent_instance;
char** dart_entrypoint_arguments;
};
G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
// Implements GApplication::activate.
static void my_application_activate(GApplication* application) {
MyApplication* self = MY_APPLICATION(application);
GtkWindow* window =
GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
// Use a header bar when running in GNOME as this is the common style used
// by applications and is the setup most users will be using (e.g. Ubuntu
// desktop).
// If running on X and not using GNOME then just use a traditional title bar
// in case the window manager does more exotic layout, e.g. tiling.
// If running on Wayland assume the header bar will work (may need changing
// if future cases occur).
gboolean use_header_bar = TRUE;
#ifdef GDK_WINDOWING_X11
GdkScreen *screen = gtk_window_get_screen(window);
if (GDK_IS_X11_SCREEN(screen)) {
const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
use_header_bar = FALSE;
}
}
#endif
if (use_header_bar) {
GtkHeaderBar *header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
gtk_widget_show(GTK_WIDGET(header_bar));
gtk_header_bar_set_title(header_bar, "image_editor_pro_example");
gtk_header_bar_set_show_close_button(header_bar, TRUE);
gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
}
else {
gtk_window_set_title(window, "image_editor_pro_example");
}
gtk_window_set_default_size(window, 1280, 720);
gtk_widget_show(GTK_WIDGET(window));
g_autoptr(FlDartProject) project = fl_dart_project_new();
fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments);
FlView* view = fl_view_new(project);
gtk_widget_show(GTK_WIDGET(view));
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
fl_register_plugins(FL_PLUGIN_REGISTRY(view));
gtk_widget_grab_focus(GTK_WIDGET(view));
}
// Implements GApplication::local_command_line.
static gboolean my_application_local_command_line(GApplication* application, gchar ***arguments, int *exit_status) {
MyApplication* self = MY_APPLICATION(application);
// Strip out the first argument as it is the binary name.
self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
g_autoptr(GError) error = nullptr;
if (!g_application_register(application, nullptr, &error)) {
g_warning("Failed to register: %s", error->message);
*exit_status = 1;
return TRUE;
}
g_application_activate(application);
*exit_status = 0;
return TRUE;
}
// Implements GObject::dispose.
static void my_application_dispose(GObject *object) {
MyApplication* self = MY_APPLICATION(object);
g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
}
static void my_application_class_init(MyApplicationClass* klass) {
G_APPLICATION_CLASS(klass)->activate = my_application_activate;
G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line;
G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
}
static void my_application_init(MyApplication* self) {}
MyApplication* my_application_new() {
return MY_APPLICATION(g_object_new(my_application_get_type(),
"application-id", APPLICATION_ID,
nullptr));
}
================================================
FILE: example/linux/my_application.h
================================================
#ifndef FLUTTER_MY_APPLICATION_H_
#define FLUTTER_MY_APPLICATION_H_
#include
G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION,
GtkApplication)
/**
* my_application_new:
*
* Creates a new Flutter-based application.
*
* Returns: a new #MyApplication.
*/
MyApplication* my_application_new();
#endif // FLUTTER_MY_APPLICATION_H_
================================================
FILE: example/macos/.gitignore
================================================
# Flutter-related
**/Flutter/ephemeral/
**/Pods/
# Xcode-related
**/xcuserdata/
================================================
FILE: example/macos/Flutter/Flutter-Debug.xcconfig
================================================
#include "ephemeral/Flutter-Generated.xcconfig"
================================================
FILE: example/macos/Flutter/Flutter-Release.xcconfig
================================================
#include "ephemeral/Flutter-Generated.xcconfig"
================================================
FILE: example/macos/Flutter/GeneratedPluginRegistrant.swift
================================================
//
// Generated file. Do not edit.
//
import FlutterMacOS
import Foundation
import firexcode
import image_editor_pro
import path_provider_macos
func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) {
FirexcodePlugin.register(with: registry.registrar(forPlugin: "FirexcodePlugin"))
ImageEditorProPlugin.register(with: registry.registrar(forPlugin: "ImageEditorProPlugin"))
PathProviderPlugin.register(with: registry.registrar(forPlugin: "PathProviderPlugin"))
}
================================================
FILE: example/macos/Runner/AppDelegate.swift
================================================
import Cocoa
import FlutterMacOS
@NSApplicationMain
class AppDelegate: FlutterAppDelegate {
override func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool {
return true
}
}
================================================
FILE: example/macos/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json
================================================
{
"images" : [
{
"size" : "16x16",
"idiom" : "mac",
"filename" : "app_icon_16.png",
"scale" : "1x"
},
{
"size" : "16x16",
"idiom" : "mac",
"filename" : "app_icon_32.png",
"scale" : "2x"
},
{
"size" : "32x32",
"idiom" : "mac",
"filename" : "app_icon_32.png",
"scale" : "1x"
},
{
"size" : "32x32",
"idiom" : "mac",
"filename" : "app_icon_64.png",
"scale" : "2x"
},
{
"size" : "128x128",
"idiom" : "mac",
"filename" : "app_icon_128.png",
"scale" : "1x"
},
{
"size" : "128x128",
"idiom" : "mac",
"filename" : "app_icon_256.png",
"scale" : "2x"
},
{
"size" : "256x256",
"idiom" : "mac",
"filename" : "app_icon_256.png",
"scale" : "1x"
},
{
"size" : "256x256",
"idiom" : "mac",
"filename" : "app_icon_512.png",
"scale" : "2x"
},
{
"size" : "512x512",
"idiom" : "mac",
"filename" : "app_icon_512.png",
"scale" : "1x"
},
{
"size" : "512x512",
"idiom" : "mac",
"filename" : "app_icon_1024.png",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: example/macos/Runner/Base.lproj/MainMenu.xib
================================================
================================================
FILE: example/macos/Runner/Configs/AppInfo.xcconfig
================================================
// Application-level settings for the Runner target.
//
// This may be replaced with something auto-generated from metadata (e.g., pubspec.yaml) in the
// future. If not, the values below would default to using the project name when this becomes a
// 'flutter create' template.
// The application's name. By default this is also the title of the Flutter window.
PRODUCT_NAME = image_editor_pro_example
// The application's bundle identifier
PRODUCT_BUNDLE_IDENTIFIER = zeeshux7860.update.imageEditorProExample
// The copyright displayed in application information
PRODUCT_COPYRIGHT = Copyright © 2021 zeeshux7860.update. All rights reserved.
================================================
FILE: example/macos/Runner/Configs/Debug.xcconfig
================================================
#include "../../Flutter/Flutter-Debug.xcconfig"
#include "Warnings.xcconfig"
================================================
FILE: example/macos/Runner/Configs/Release.xcconfig
================================================
#include "../../Flutter/Flutter-Release.xcconfig"
#include "Warnings.xcconfig"
================================================
FILE: example/macos/Runner/Configs/Warnings.xcconfig
================================================
WARNING_CFLAGS = -Wall -Wconditional-uninitialized -Wnullable-to-nonnull-conversion -Wmissing-method-return-type -Woverlength-strings
GCC_WARN_UNDECLARED_SELECTOR = YES
CLANG_UNDEFINED_BEHAVIOR_SANITIZER_NULLABILITY = YES
CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES
CLANG_WARN_PRAGMA_PACK = YES
CLANG_WARN_STRICT_PROTOTYPES = YES
CLANG_WARN_COMMA = YES
GCC_WARN_STRICT_SELECTOR_MATCH = YES
CLANG_WARN_OBJC_REPEATED_USE_OF_WEAK = YES
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES
GCC_WARN_SHADOW = YES
CLANG_WARN_UNREACHABLE_CODE = YES
================================================
FILE: example/macos/Runner/DebugProfile.entitlements
================================================
com.apple.security.app-sandbox
com.apple.security.cs.allow-jit
com.apple.security.network.server
================================================
FILE: example/macos/Runner/Info.plist
================================================
CFBundleDevelopmentRegion
$(DEVELOPMENT_LANGUAGE)
CFBundleExecutable
$(EXECUTABLE_NAME)
CFBundleIconFile
CFBundleIdentifier
$(PRODUCT_BUNDLE_IDENTIFIER)
CFBundleInfoDictionaryVersion
6.0
CFBundleName
$(PRODUCT_NAME)
CFBundlePackageType
APPL
CFBundleShortVersionString
$(FLUTTER_BUILD_NAME)
CFBundleVersion
$(FLUTTER_BUILD_NUMBER)
LSMinimumSystemVersion
$(MACOSX_DEPLOYMENT_TARGET)
NSHumanReadableCopyright
$(PRODUCT_COPYRIGHT)
NSMainNibFile
MainMenu
NSPrincipalClass
NSApplication
================================================
FILE: example/macos/Runner/MainFlutterWindow.swift
================================================
import Cocoa
import FlutterMacOS
class MainFlutterWindow: NSWindow {
override func awakeFromNib() {
let flutterViewController = FlutterViewController.init()
let windowFrame = self.frame
self.contentViewController = flutterViewController
self.setFrame(windowFrame, display: true)
RegisterGeneratedPlugins(registry: flutterViewController)
super.awakeFromNib()
}
}
================================================
FILE: example/macos/Runner/Release.entitlements
================================================
com.apple.security.app-sandbox
================================================
FILE: example/macos/Runner.xcodeproj/project.pbxproj
================================================
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defaultConfigurationName = Release;
};
33CC10FB2044A3C60003C045 /* Build configuration list for PBXNativeTarget "Runner" */ = {
isa = XCConfigurationList;
buildConfigurations = (
33CC10FC2044A3C60003C045 /* Debug */,
33CC10FD2044A3C60003C045 /* Release */,
338D0CEA231458BD00FA5F75 /* Profile */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
33CC111B2044C6BA0003C045 /* Build configuration list for PBXAggregateTarget "Flutter Assemble" */ = {
isa = XCConfigurationList;
buildConfigurations = (
33CC111C2044C6BA0003C045 /* Debug */,
33CC111D2044C6BA0003C045 /* Release */,
338D0CEB231458BD00FA5F75 /* Profile */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = 33CC10E52044A3C60003C045 /* Project object */;
}
================================================
FILE: example/macos/Runner.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist
================================================
IDEDidComputeMac32BitWarning
================================================
FILE: example/macos/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme
================================================
================================================
FILE: example/macos/Runner.xcworkspace/contents.xcworkspacedata
================================================
================================================
FILE: example/macos/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist
================================================
IDEDidComputeMac32BitWarning
================================================
FILE: example/pubspec.yaml
================================================
name: image_editor_pro_example
description: Demonstrates how to use the image_editor_pro plugin.
publish_to: 'none'
environment:
sdk: ">=2.7.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
firexcode:
image_picker:
dev_dependencies:
flutter_test:
sdk: flutter
image_editor_pro:
path: ../
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
================================================
FILE: example/test/widget_test.dart
================================================
import 'package:firexcode/firexcode.dart';
class Test extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Container();
}
}
================================================
FILE: example/web/index.html
================================================
image_editor_pro_example
================================================
FILE: example/web/manifest.json
================================================
{
"name": "image_editor_pro_example",
"short_name": "image_editor_pro_example",
"start_url": ".",
"display": "standalone",
"background_color": "#0175C2",
"theme_color": "#0175C2",
"description": "Demonstrates how to use the image_editor_pro plugin.",
"orientation": "portrait-primary",
"prefer_related_applications": false,
"icons": [
{
"src": "icons/Icon-192.png",
"sizes": "192x192",
"type": "image/png"
},
{
"src": "icons/Icon-512.png",
"sizes": "512x512",
"type": "image/png"
}
]
}
================================================
FILE: example/windows/.gitignore
================================================
flutter/ephemeral/
# Visual Studio user-specific files.
*.suo
*.user
*.userosscache
*.sln.docstates
# Visual Studio build-related files.
x64/
x86/
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
================================================
FILE: example/windows/CMakeLists.txt
================================================
cmake_minimum_required(VERSION 3.15)
project(image_editor_pro_example LANGUAGES CXX)
set(BINARY_NAME "image_editor_pro_example")
cmake_policy(SET CMP0063 NEW)
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
# Configure build options.
get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(IS_MULTICONFIG)
set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release"
CACHE STRING "" FORCE)
else()
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
endif()
set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}")
set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}")
# Use Unicode for all projects.
add_definitions(-DUNICODE -D_UNICODE)
# Compilation settings that should be applied to most targets.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_17)
target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100")
target_compile_options(${TARGET} PRIVATE /EHsc)
target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0")
target_compile_definitions(${TARGET} PRIVATE "$<$:_DEBUG>")
endfunction()
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
# Flutter library and tool build rules.
add_subdirectory(${FLUTTER_MANAGED_DIR})
# Application build
add_subdirectory("runner")
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# Support files are copied into place next to the executable, so that it can
# run in place. This is done instead of making a separate bundle (as on Linux)
# so that building and running from within Visual Studio will work.
set(BUILD_BUNDLE_DIR "$")
# Make the "install" step default, as it's required to run.
set(CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD 1)
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
if(PLUGIN_BUNDLED_LIBRARIES)
install(FILES "${PLUGIN_BUNDLED_LIBRARIES}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
CONFIGURATIONS Profile;Release
COMPONENT Runtime)
================================================
FILE: example/windows/flutter/CMakeLists.txt
================================================
cmake_minimum_required(VERSION 3.15)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
set(WRAPPER_ROOT "${EPHEMERAL_DIR}/cpp_client_wrapper")
# === Flutter Library ===
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/flutter_windows.dll")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/windows/app.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"flutter_export.h"
"flutter_windows.h"
"flutter_messenger.h"
"flutter_plugin_registrar.h"
"flutter_texture_registrar.h"
)
list(TRANSFORM FLUTTER_LIBRARY_HEADERS PREPEND "${EPHEMERAL_DIR}/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}.lib")
add_dependencies(flutter flutter_assemble)
# === Wrapper ===
list(APPEND CPP_WRAPPER_SOURCES_CORE
"core_implementations.cc"
"standard_codec.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_CORE PREPEND "${WRAPPER_ROOT}/")
list(APPEND CPP_WRAPPER_SOURCES_PLUGIN
"plugin_registrar.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_PLUGIN PREPEND "${WRAPPER_ROOT}/")
list(APPEND CPP_WRAPPER_SOURCES_APP
"flutter_engine.cc"
"flutter_view_controller.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_APP PREPEND "${WRAPPER_ROOT}/")
# Wrapper sources needed for a plugin.
add_library(flutter_wrapper_plugin STATIC
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_PLUGIN}
)
apply_standard_settings(flutter_wrapper_plugin)
set_target_properties(flutter_wrapper_plugin PROPERTIES
POSITION_INDEPENDENT_CODE ON)
set_target_properties(flutter_wrapper_plugin PROPERTIES
CXX_VISIBILITY_PRESET hidden)
target_link_libraries(flutter_wrapper_plugin PUBLIC flutter)
target_include_directories(flutter_wrapper_plugin PUBLIC
"${WRAPPER_ROOT}/include"
)
add_dependencies(flutter_wrapper_plugin flutter_assemble)
# Wrapper sources needed for the runner.
add_library(flutter_wrapper_app STATIC
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_APP}
)
apply_standard_settings(flutter_wrapper_app)
target_link_libraries(flutter_wrapper_app PUBLIC flutter)
target_include_directories(flutter_wrapper_app PUBLIC
"${WRAPPER_ROOT}/include"
)
add_dependencies(flutter_wrapper_app flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
set(PHONY_OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/_phony_")
set_source_files_properties("${PHONY_OUTPUT}" PROPERTIES SYMBOLIC TRUE)
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN}
${CPP_WRAPPER_SOURCES_APP}
${PHONY_OUTPUT}
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.bat"
windows-x64 $
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_PLUGIN}
${CPP_WRAPPER_SOURCES_APP}
)
================================================
FILE: example/windows/flutter/generated_plugin_registrant.cc
================================================
//
// Generated file. Do not edit.
//
#include "generated_plugin_registrant.h"
#include
#include
void RegisterPlugins(flutter::PluginRegistry* registry) {
FirexcodePluginRegisterWithRegistrar(
registry->GetRegistrarForPlugin("FirexcodePlugin"));
ImageEditorProPluginRegisterWithRegistrar(
registry->GetRegistrarForPlugin("ImageEditorProPlugin"));
}
================================================
FILE: example/windows/flutter/generated_plugin_registrant.h
================================================
//
// Generated file. Do not edit.
//
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include
// Registers Flutter plugins.
void RegisterPlugins(flutter::PluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_
================================================
FILE: example/windows/flutter/generated_plugins.cmake
================================================
#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
firexcode
image_editor_pro
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/windows plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
================================================
FILE: example/windows/runner/CMakeLists.txt
================================================
cmake_minimum_required(VERSION 3.15)
project(runner LANGUAGES CXX)
add_executable(${BINARY_NAME} WIN32
"flutter_window.cpp"
"main.cpp"
"run_loop.cpp"
"utils.cpp"
"win32_window.cpp"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
"Runner.rc"
"runner.exe.manifest"
)
apply_standard_settings(${BINARY_NAME})
target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
add_dependencies(${BINARY_NAME} flutter_assemble)
================================================
FILE: example/windows/runner/Runner.rc
================================================
// Microsoft Visual C++ generated resource script.
//
#pragma code_page(65001)
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (United States) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_APP_ICON ICON "resources\\app_icon.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
#ifdef FLUTTER_BUILD_NUMBER
#define VERSION_AS_NUMBER FLUTTER_BUILD_NUMBER
#else
#define VERSION_AS_NUMBER 1,0,0
#endif
#ifdef FLUTTER_BUILD_NAME
#define VERSION_AS_STRING #FLUTTER_BUILD_NAME
#else
#define VERSION_AS_STRING "1.0.0"
#endif
VS_VERSION_INFO VERSIONINFO
FILEVERSION VERSION_AS_NUMBER
PRODUCTVERSION VERSION_AS_NUMBER
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS__WINDOWS32
FILETYPE VFT_APP
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904e4"
BEGIN
VALUE "CompanyName", "zeeshux7860.update" "\0"
VALUE "FileDescription", "Demonstrates how to use the image_editor_pro plugin." "\0"
VALUE "FileVersion", VERSION_AS_STRING "\0"
VALUE "InternalName", "image_editor_pro_example" "\0"
VALUE "LegalCopyright", "Copyright (C) 2021 zeeshux7860.update. All rights reserved." "\0"
VALUE "OriginalFilename", "image_editor_pro_example.exe" "\0"
VALUE "ProductName", "image_editor_pro_example" "\0"
VALUE "ProductVersion", VERSION_AS_STRING "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END
#endif // English (United States) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
================================================
FILE: example/windows/runner/flutter_window.cpp
================================================
#include "flutter_window.h"
#include
#include "flutter/generated_plugin_registrant.h"
FlutterWindow::FlutterWindow(RunLoop* run_loop,
const flutter::DartProject& project)
: run_loop_(run_loop), project_(project) {}
FlutterWindow::~FlutterWindow() {}
bool FlutterWindow::OnCreate() {
if (!Win32Window::OnCreate()) {
return false;
}
RECT frame = GetClientArea();
// The size here must match the window dimensions to avoid unnecessary surface
// creation / destruction in the startup path.
flutter_controller_ = std::make_unique(
frame.right - frame.left, frame.bottom - frame.top, project_);
// Ensure that basic setup of the controller was successful.
if (!flutter_controller_->engine() || !flutter_controller_->view()) {
return false;
}
RegisterPlugins(flutter_controller_->engine());
run_loop_->RegisterFlutterInstance(flutter_controller_->engine());
SetChildContent(flutter_controller_->view()->GetNativeWindow());
return true;
}
void FlutterWindow::OnDestroy() {
if (flutter_controller_) {
run_loop_->UnregisterFlutterInstance(flutter_controller_->engine());
flutter_controller_ = nullptr;
}
Win32Window::OnDestroy();
}
LRESULT
FlutterWindow::MessageHandler(HWND hwnd, UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
// Give Flutter, including plugins, an opporutunity to handle window messages.
if (flutter_controller_) {
std::optional result =
flutter_controller_->HandleTopLevelWindowProc(hwnd, message, wparam,
lparam);
if (result) {
return *result;
}
}
switch (message) {
case WM_FONTCHANGE:
flutter_controller_->engine()->ReloadSystemFonts();
break;
}
return Win32Window::MessageHandler(hwnd, message, wparam, lparam);
}
================================================
FILE: example/windows/runner/flutter_window.h
================================================
#ifndef RUNNER_FLUTTER_WINDOW_H_
#define RUNNER_FLUTTER_WINDOW_H_
#include
#include
#include
#include "run_loop.h"
#include "win32_window.h"
// A window that does nothing but host a Flutter view.
class FlutterWindow : public Win32Window {
public:
// Creates a new FlutterWindow driven by the |run_loop|, hosting a
// Flutter view running |project|.
explicit FlutterWindow(RunLoop* run_loop,
const flutter::DartProject& project);
virtual ~FlutterWindow();
protected:
// Win32Window:
bool OnCreate() override;
void OnDestroy() override;
LRESULT MessageHandler(HWND window, UINT const message, WPARAM const wparam,
LPARAM const lparam) noexcept override;
private:
// The run loop driving events for this window.
RunLoop* run_loop_;
// The project to run.
flutter::DartProject project_;
// The Flutter instance hosted by this window.
std::unique_ptr flutter_controller_;
};
#endif // RUNNER_FLUTTER_WINDOW_H_
================================================
FILE: example/windows/runner/main.cpp
================================================
#include
#include
#include
#include "flutter_window.h"
#include "run_loop.h"
#include "utils.h"
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
_In_ wchar_t *command_line, _In_ int show_command) {
// Attach to console when present (e.g., 'flutter run') or create a
// new console when running with a debugger.
if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
CreateAndAttachConsole();
}
// Initialize COM, so that it is available for use in the library and/or
// plugins.
::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
RunLoop run_loop;
flutter::DartProject project(L"data");
std::vector command_line_arguments =
GetCommandLineArguments();
project.set_dart_entrypoint_arguments(std::move(command_line_arguments));
FlutterWindow window(&run_loop, project);
Win32Window::Point origin(10, 10);
Win32Window::Size size(1280, 720);
if (!window.CreateAndShow(L"image_editor_pro_example", origin, size)) {
return EXIT_FAILURE;
}
window.SetQuitOnClose(true);
run_loop.Run();
::CoUninitialize();
return EXIT_SUCCESS;
}
================================================
FILE: example/windows/runner/resource.h
================================================
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Runner.rc
//
#define IDI_APP_ICON 101
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 102
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
================================================
FILE: example/windows/runner/run_loop.cpp
================================================
#include "run_loop.h"
#include
#include
RunLoop::RunLoop() {}
RunLoop::~RunLoop() {}
void RunLoop::Run() {
bool keep_running = true;
TimePoint next_flutter_event_time = TimePoint::clock::now();
while (keep_running) {
std::chrono::nanoseconds wait_duration =
std::max(std::chrono::nanoseconds(0),
next_flutter_event_time - TimePoint::clock::now());
::MsgWaitForMultipleObjects(
0, nullptr, FALSE, static_cast(wait_duration.count() / 1000),
QS_ALLINPUT);
bool processed_events = false;
MSG message;
// All pending Windows messages must be processed; MsgWaitForMultipleObjects
// won't return again for items left in the queue after PeekMessage.
while (::PeekMessage(&message, nullptr, 0, 0, PM_REMOVE)) {
processed_events = true;
if (message.message == WM_QUIT) {
keep_running = false;
break;
}
::TranslateMessage(&message);
::DispatchMessage(&message);
// Allow Flutter to process messages each time a Windows message is
// processed, to prevent starvation.
next_flutter_event_time =
std::min(next_flutter_event_time, ProcessFlutterMessages());
}
// If the PeekMessage loop didn't run, process Flutter messages.
if (!processed_events) {
next_flutter_event_time =
std::min(next_flutter_event_time, ProcessFlutterMessages());
}
}
}
void RunLoop::RegisterFlutterInstance(
flutter::FlutterEngine* flutter_instance) {
flutter_instances_.insert(flutter_instance);
}
void RunLoop::UnregisterFlutterInstance(
flutter::FlutterEngine* flutter_instance) {
flutter_instances_.erase(flutter_instance);
}
RunLoop::TimePoint RunLoop::ProcessFlutterMessages() {
TimePoint next_event_time = TimePoint::max();
for (auto instance : flutter_instances_) {
std::chrono::nanoseconds wait_duration = instance->ProcessMessages();
if (wait_duration != std::chrono::nanoseconds::max()) {
next_event_time =
std::min(next_event_time, TimePoint::clock::now() + wait_duration);
}
}
return next_event_time;
}
================================================
FILE: example/windows/runner/run_loop.h
================================================
#ifndef RUNNER_RUN_LOOP_H_
#define RUNNER_RUN_LOOP_H_
#include
#include
#include
// A runloop that will service events for Flutter instances as well
// as native messages.
class RunLoop {
public:
RunLoop();
~RunLoop();
// Prevent copying
RunLoop(RunLoop const&) = delete;
RunLoop& operator=(RunLoop const&) = delete;
// Runs the run loop until the application quits.
void Run();
// Registers the given Flutter instance for event servicing.
void RegisterFlutterInstance(
flutter::FlutterEngine* flutter_instance);
// Unregisters the given Flutter instance from event servicing.
void UnregisterFlutterInstance(
flutter::FlutterEngine* flutter_instance);
private:
using TimePoint = std::chrono::steady_clock::time_point;
// Processes all currently pending messages for registered Flutter instances.
TimePoint ProcessFlutterMessages();
std::set flutter_instances_;
};
#endif // RUNNER_RUN_LOOP_H_
================================================
FILE: example/windows/runner/runner.exe.manifest
================================================
PerMonitorV2
================================================
FILE: example/windows/runner/utils.cpp
================================================
#include "utils.h"
#include
#include
#include
#include
#include
void CreateAndAttachConsole() {
if (::AllocConsole()) {
FILE *unused;
if (freopen_s(&unused, "CONOUT$", "w", stdout)) {
_dup2(_fileno(stdout), 1);
}
if (freopen_s(&unused, "CONOUT$", "w", stderr)) {
_dup2(_fileno(stdout), 2);
}
std::ios::sync_with_stdio();
FlutterDesktopResyncOutputStreams();
}
}
std::vector GetCommandLineArguments() {
// Convert the UTF-16 command line arguments to UTF-8 for the Engine to use.
int argc;
wchar_t** argv = ::CommandLineToArgvW(::GetCommandLineW(), &argc);
if (argv == nullptr) {
return std::vector();
}
std::vector command_line_arguments;
// Skip the first argument as it's the binary name.
for (int i = 1; i < argc; i++) {
command_line_arguments.push_back(Utf8FromUtf16(argv[i]));
}
::LocalFree(argv);
return command_line_arguments;
}
std::string Utf8FromUtf16(const wchar_t* utf16_string) {
if (utf16_string == nullptr) {
return std::string();
}
int target_length = ::WideCharToMultiByte(
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
-1, nullptr, 0, nullptr, nullptr);
if (target_length == 0) {
return std::string();
}
std::string utf8_string;
utf8_string.resize(target_length);
int converted_length = ::WideCharToMultiByte(
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
-1, utf8_string.data(),
target_length, nullptr, nullptr);
if (converted_length == 0) {
return std::string();
}
return utf8_string;
}
================================================
FILE: example/windows/runner/utils.h
================================================
#ifndef RUNNER_UTILS_H_
#define RUNNER_UTILS_H_
#include
#include
// Creates a console for the process, and redirects stdout and stderr to
// it for both the runner and the Flutter library.
void CreateAndAttachConsole();
// Takes a null-terminated wchar_t* encoded in UTF-16 and returns a std::string
// encoded in UTF-8. Returns an empty std::string on failure.
std::string Utf8FromUtf16(const wchar_t* utf16_string);
// Gets the command line arguments passed in as a std::vector,
// encoded in UTF-8. Returns an empty std::vector on failure.
std::vector GetCommandLineArguments();
#endif // RUNNER_UTILS_H_
================================================
FILE: example/windows/runner/win32_window.cpp
================================================
#include "win32_window.h"
#include
#include "resource.h"
namespace {
constexpr const wchar_t kWindowClassName[] = L"FLUTTER_RUNNER_WIN32_WINDOW";
// The number of Win32Window objects that currently exist.
static int g_active_window_count = 0;
using EnableNonClientDpiScaling = BOOL __stdcall(HWND hwnd);
// Scale helper to convert logical scaler values to physical using passed in
// scale factor
int Scale(int source, double scale_factor) {
return static_cast(source * scale_factor);
}
// Dynamically loads the |EnableNonClientDpiScaling| from the User32 module.
// This API is only needed for PerMonitor V1 awareness mode.
void EnableFullDpiSupportIfAvailable(HWND hwnd) {
HMODULE user32_module = LoadLibraryA("User32.dll");
if (!user32_module) {
return;
}
auto enable_non_client_dpi_scaling =
reinterpret_cast(
GetProcAddress(user32_module, "EnableNonClientDpiScaling"));
if (enable_non_client_dpi_scaling != nullptr) {
enable_non_client_dpi_scaling(hwnd);
FreeLibrary(user32_module);
}
}
} // namespace
// Manages the Win32Window's window class registration.
class WindowClassRegistrar {
public:
~WindowClassRegistrar() = default;
// Returns the singleton registar instance.
static WindowClassRegistrar* GetInstance() {
if (!instance_) {
instance_ = new WindowClassRegistrar();
}
return instance_;
}
// Returns the name of the window class, registering the class if it hasn't
// previously been registered.
const wchar_t* GetWindowClass();
// Unregisters the window class. Should only be called if there are no
// instances of the window.
void UnregisterWindowClass();
private:
WindowClassRegistrar() = default;
static WindowClassRegistrar* instance_;
bool class_registered_ = false;
};
WindowClassRegistrar* WindowClassRegistrar::instance_ = nullptr;
const wchar_t* WindowClassRegistrar::GetWindowClass() {
if (!class_registered_) {
WNDCLASS window_class{};
window_class.hCursor = LoadCursor(nullptr, IDC_ARROW);
window_class.lpszClassName = kWindowClassName;
window_class.style = CS_HREDRAW | CS_VREDRAW;
window_class.cbClsExtra = 0;
window_class.cbWndExtra = 0;
window_class.hInstance = GetModuleHandle(nullptr);
window_class.hIcon =
LoadIcon(window_class.hInstance, MAKEINTRESOURCE(IDI_APP_ICON));
window_class.hbrBackground = 0;
window_class.lpszMenuName = nullptr;
window_class.lpfnWndProc = Win32Window::WndProc;
RegisterClass(&window_class);
class_registered_ = true;
}
return kWindowClassName;
}
void WindowClassRegistrar::UnregisterWindowClass() {
UnregisterClass(kWindowClassName, nullptr);
class_registered_ = false;
}
Win32Window::Win32Window() {
++g_active_window_count;
}
Win32Window::~Win32Window() {
--g_active_window_count;
Destroy();
}
bool Win32Window::CreateAndShow(const std::wstring& title,
const Point& origin,
const Size& size) {
Destroy();
const wchar_t* window_class =
WindowClassRegistrar::GetInstance()->GetWindowClass();
const POINT target_point = {static_cast(origin.x),
static_cast(origin.y)};
HMONITOR monitor = MonitorFromPoint(target_point, MONITOR_DEFAULTTONEAREST);
UINT dpi = FlutterDesktopGetDpiForMonitor(monitor);
double scale_factor = dpi / 96.0;
HWND window = CreateWindow(
window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE,
Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
Scale(size.width, scale_factor), Scale(size.height, scale_factor),
nullptr, nullptr, GetModuleHandle(nullptr), this);
if (!window) {
return false;
}
return OnCreate();
}
// static
LRESULT CALLBACK Win32Window::WndProc(HWND const window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
if (message == WM_NCCREATE) {
auto window_struct = reinterpret_cast(lparam);
SetWindowLongPtr(window, GWLP_USERDATA,
reinterpret_cast(window_struct->lpCreateParams));
auto that = static_cast(window_struct->lpCreateParams);
EnableFullDpiSupportIfAvailable(window);
that->window_handle_ = window;
} else if (Win32Window* that = GetThisFromHandle(window)) {
return that->MessageHandler(window, message, wparam, lparam);
}
return DefWindowProc(window, message, wparam, lparam);
}
LRESULT
Win32Window::MessageHandler(HWND hwnd,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
switch (message) {
case WM_DESTROY:
window_handle_ = nullptr;
Destroy();
if (quit_on_close_) {
PostQuitMessage(0);
}
return 0;
case WM_DPICHANGED: {
auto newRectSize = reinterpret_cast(lparam);
LONG newWidth = newRectSize->right - newRectSize->left;
LONG newHeight = newRectSize->bottom - newRectSize->top;
SetWindowPos(hwnd, nullptr, newRectSize->left, newRectSize->top, newWidth,
newHeight, SWP_NOZORDER | SWP_NOACTIVATE);
return 0;
}
case WM_SIZE: {
RECT rect = GetClientArea();
if (child_content_ != nullptr) {
// Size and position the child window.
MoveWindow(child_content_, rect.left, rect.top, rect.right - rect.left,
rect.bottom - rect.top, TRUE);
}
return 0;
}
case WM_ACTIVATE:
if (child_content_ != nullptr) {
SetFocus(child_content_);
}
return 0;
}
return DefWindowProc(window_handle_, message, wparam, lparam);
}
void Win32Window::Destroy() {
OnDestroy();
if (window_handle_) {
DestroyWindow(window_handle_);
window_handle_ = nullptr;
}
if (g_active_window_count == 0) {
WindowClassRegistrar::GetInstance()->UnregisterWindowClass();
}
}
Win32Window* Win32Window::GetThisFromHandle(HWND const window) noexcept {
return reinterpret_cast(
GetWindowLongPtr(window, GWLP_USERDATA));
}
void Win32Window::SetChildContent(HWND content) {
child_content_ = content;
SetParent(content, window_handle_);
RECT frame = GetClientArea();
MoveWindow(content, frame.left, frame.top, frame.right - frame.left,
frame.bottom - frame.top, true);
SetFocus(child_content_);
}
RECT Win32Window::GetClientArea() {
RECT frame;
GetClientRect(window_handle_, &frame);
return frame;
}
HWND Win32Window::GetHandle() {
return window_handle_;
}
void Win32Window::SetQuitOnClose(bool quit_on_close) {
quit_on_close_ = quit_on_close;
}
bool Win32Window::OnCreate() {
// No-op; provided for subclasses.
return true;
}
void Win32Window::OnDestroy() {
// No-op; provided for subclasses.
}
================================================
FILE: example/windows/runner/win32_window.h
================================================
#ifndef RUNNER_WIN32_WINDOW_H_
#define RUNNER_WIN32_WINDOW_H_
#include
#include
#include
#include
// A class abstraction for a high DPI-aware Win32 Window. Intended to be
// inherited from by classes that wish to specialize with custom
// rendering and input handling
class Win32Window {
public:
struct Point {
unsigned int x;
unsigned int y;
Point(unsigned int x, unsigned int y) : x(x), y(y) {}
};
struct Size {
unsigned int width;
unsigned int height;
Size(unsigned int width, unsigned int height)
: width(width), height(height) {}
};
Win32Window();
virtual ~Win32Window();
// Creates and shows a win32 window with |title| and position and size using
// |origin| and |size|. New windows are created on the default monitor. Window
// sizes are specified to the OS in physical pixels, hence to ensure a
// consistent size to will treat the width height passed in to this function
// as logical pixels and scale to appropriate for the default monitor. Returns
// true if the window was created successfully.
bool CreateAndShow(const std::wstring& title,
const Point& origin,
const Size& size);
// Release OS resources associated with window.
void Destroy();
// Inserts |content| into the window tree.
void SetChildContent(HWND content);
// Returns the backing Window handle to enable clients to set icon and other
// window properties. Returns nullptr if the window has been destroyed.
HWND GetHandle();
// If true, closing this window will quit the application.
void SetQuitOnClose(bool quit_on_close);
// Return a RECT representing the bounds of the current client area.
RECT GetClientArea();
protected:
// Processes and route salient window messages for mouse handling,
// size change and DPI. Delegates handling of these to member overloads that
// inheriting classes can handle.
virtual LRESULT MessageHandler(HWND window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept;
// Called when CreateAndShow is called, allowing subclass window-related
// setup. Subclasses should return false if setup fails.
virtual bool OnCreate();
// Called when Destroy is called.
virtual void OnDestroy();
private:
friend class WindowClassRegistrar;
// OS callback called by message pump. Handles the WM_NCCREATE message which
// is passed when the non-client area is being created and enables automatic
// non-client DPI scaling so that the non-client area automatically
// responsponds to changes in DPI. All other messages are handled by
// MessageHandler.
static LRESULT CALLBACK WndProc(HWND const window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept;
// Retrieves a class instance pointer for |window|
static Win32Window* GetThisFromHandle(HWND const window) noexcept;
bool quit_on_close_ = false;
// window handle for top level window.
HWND window_handle_ = nullptr;
// window handle for hosted content.
HWND child_content_ = nullptr;
};
#endif // RUNNER_WIN32_WINDOW_H_
================================================
FILE: image_editor_pro.iml
================================================
================================================
FILE: ios/.gitignore
================================================
.idea/
.vagrant/
.sconsign.dblite
.svn/
.DS_Store
*.swp
profile
DerivedData/
build/
GeneratedPluginRegistrant.h
GeneratedPluginRegistrant.m
.generated/
*.pbxuser
*.mode1v3
*.mode2v3
*.perspectivev3
!default.pbxuser
!default.mode1v3
!default.mode2v3
!default.perspectivev3
xcuserdata
*.moved-aside
*.pyc
*sync/
Icon?
.tags*
/Flutter/Generated.xcconfig
/Flutter/flutter_export_environment.sh
================================================
FILE: ios/Assets/.gitkeep
================================================
================================================
FILE: ios/Classes/ImageEditorProPlugin.h
================================================
#import
@interface ImageEditorProPlugin : NSObject
@end
================================================
FILE: ios/Classes/ImageEditorProPlugin.m
================================================
#import "ImageEditorProPlugin.h"
#if __has_include()
#import
#else
// Support project import fallback if the generated compatibility header
// is not copied when this plugin is created as a library.
// https://forums.swift.org/t/swift-static-libraries-dont-copy-generated-objective-c-header/19816
#import "image_editor_pro-Swift.h"
#endif
@implementation ImageEditorProPlugin
+ (void)registerWithRegistrar:(NSObject*)registrar {
[SwiftImageEditorProPlugin registerWithRegistrar:registrar];
}
@end
================================================
FILE: ios/Classes/SwiftImageEditorProPlugin.swift
================================================
import Flutter
import UIKit
public class SwiftImageEditorProPlugin: NSObject, FlutterPlugin {
public static func register(with registrar: FlutterPluginRegistrar) {
let channel = FlutterMethodChannel(name: "image_editor_pro", binaryMessenger: registrar.messenger())
let instance = SwiftImageEditorProPlugin()
registrar.addMethodCallDelegate(instance, channel: channel)
}
public func handle(_ call: FlutterMethodCall, result: @escaping FlutterResult) {
result("iOS " + UIDevice.current.systemVersion)
}
}
================================================
FILE: ios/image_editor_pro.podspec
================================================
#
# To learn more about a Podspec see http://guides.cocoapods.org/syntax/podspec.html.
# Run `pod lib lint image_editor_pro.podspec' to validate before publishing.
#
Pod::Spec.new do |s|
s.name = 'image_editor_pro'
s.version = '0.0.1'
s.summary = 'A new flutter plugin project.'
s.description = <<-DESC
A new flutter plugin project.
DESC
s.homepage = 'http://example.com'
s.license = { :file => '../LICENSE' }
s.author = { 'Your Company' => 'email@example.com' }
s.source = { :path => '.' }
s.source_files = 'Classes/**/*'
s.dependency 'Flutter'
s.platform = :ios, '8.0'
# Flutter.framework does not contain a i386 slice.
s.pod_target_xcconfig = { 'DEFINES_MODULE' => 'YES', 'EXCLUDED_ARCHS[sdk=iphonesimulator*]' => 'i386' }
s.swift_version = '5.0'
end
================================================
FILE: lib/data/data.dart
================================================
List getSmileys() {
List emojis = [];
String emoji;
emoji = '😀';
emojis.add(emoji);
emoji = '😁';
emojis.add(emoji);
emoji = '😂';
emojis.add(emoji);
emoji = '🤣';
emojis.add(emoji);
emoji = '😃';
emojis.add(emoji);
emoji = '😄';
emojis.add(emoji);
emoji = '😅';
emojis.add(emoji);
emoji = '😆';
emojis.add(emoji);
emoji = '😉';
emojis.add(emoji);
emoji = '😊';
emojis.add(emoji);
emoji = '😋';
emojis.add(emoji);
emoji = '😎';
emojis.add(emoji);
emoji = '😍';
emojis.add(emoji);
emoji = '😘';
emojis.add(emoji);
emoji = '🥰';
emojis.add(emoji);
emoji = '😗';
emojis.add(emoji);
emoji = '😙';
emojis.add(emoji);
emoji = '😚';
emojis.add(emoji);
emoji = '🙂️';
emojis.add(emoji);
emoji = '🤗';
emojis.add(emoji);
emoji = '🤩';
emojis.add(emoji);
emoji = '🤔';
emojis.add(emoji);
emoji = '🤔';
emojis.add(emoji);
emoji = '🤨';
emojis.add(emoji);
emoji = '😐';
emojis.add(emoji);
emoji = '😑';
emojis.add(emoji);
emoji = '😶';
emojis.add(emoji);
emoji = '🙄';
emojis.add(emoji);
emoji = '😏';
emojis.add(emoji);
emoji = '😣';
emojis.add(emoji);
emoji = '😥';
emojis.add(emoji);
emoji = '😮';
emojis.add(emoji);
emoji = '🤐';
emojis.add(emoji);
emoji = '😯';
emojis.add(emoji);
emoji = '😪';
emojis.add(emoji);
emoji = '😫';
emojis.add(emoji);
emoji = '😴';
emojis.add(emoji);
emoji = '😌';
emojis.add(emoji);
emoji = '😛';
emojis.add(emoji);
emoji = '😜';
emojis.add(emoji);
emoji = '😝';
emojis.add(emoji);
emoji = '🤤';
emojis.add(emoji);
emoji = '😒';
emojis.add(emoji);
emoji = '😓';
emojis.add(emoji);
emoji = '😔';
emojis.add(emoji);
emoji = '😕';
emojis.add(emoji);
emoji = '🙃';
emojis.add(emoji);
emoji = '🤑';
emojis.add(emoji);
emoji = '😲';
emojis.add(emoji);
emoji = '🙁';
emojis.add(emoji);
emoji = '😖';
emojis.add(emoji);
emoji = '😞';
emojis.add(emoji);
emoji = '😟';
emojis.add(emoji);
emoji = '😤';
emojis.add(emoji);
emoji = '😢';
emojis.add(emoji);
emoji = '😭';
emojis.add(emoji);
emoji = '😦';
emojis.add(emoji);
emoji = '😧';
emojis.add(emoji);
emoji = '😨';
emojis.add(emoji);
emoji = '😩';
emojis.add(emoji);
emoji = '🤯';
emojis.add(emoji);
emoji = '😬';
emojis.add(emoji);
emoji = '😰';
emojis.add(emoji);
emoji = '😱';
emojis.add(emoji);
emoji = '🥵';
emojis.add(emoji);
emoji = '🥶';
emojis.add(emoji);
emoji = '😳';
emojis.add(emoji);
emoji = '🤪';
emojis.add(emoji);
emoji = '😵';
emojis.add(emoji);
emoji = '😡';
emojis.add(emoji);
emoji = '😠';
emojis.add(emoji);
emoji = '🤬';
emojis.add(emoji);
emoji = '😷';
emojis.add(emoji);
emoji = '🤒';
emojis.add(emoji);
emoji = '🤕';
emojis.add(emoji);
emoji = '🤢';
emojis.add(emoji);
emoji = '🤮';
emojis.add(emoji);
emoji = '🤧';
emojis.add(emoji);
emoji = '😇';
emojis.add(emoji);
emoji = '🤠';
emojis.add(emoji);
emoji = '🤡';
emojis.add(emoji);
emoji = '🥳';
emojis.add(emoji);
emoji = '🥴';
emojis.add(emoji);
emoji = '🤥';
emojis.add(emoji);
emoji = '🤫';
emojis.add(emoji);
emoji = '🤭';
emojis.add(emoji);
emoji = '🤭';
emojis.add(emoji);
emoji = '🧐';
emojis.add(emoji);
emoji = '🤓';
emojis.add(emoji);
emoji = '😈';
emojis.add(emoji);
emoji = '👿';
emojis.add(emoji);
emoji = '👹';
emojis.add(emoji);
emoji = '👺';
emojis.add(emoji);
emoji = '💀';
emojis.add(emoji);
emoji = '👻';
emojis.add(emoji);
emoji = '👽';
emojis.add(emoji);
emoji = '🤖';
emojis.add(emoji);
emoji = '💩';
emojis.add(emoji);
emoji = '😺';
emojis.add(emoji);
emoji = '😸';
emojis.add(emoji);
emoji = '😹';
emojis.add(emoji);
emoji = '😻';
emojis.add(emoji);
emoji = '😼';
emojis.add(emoji);
emoji = '😽';
emojis.add(emoji);
emoji = '🙀';
emojis.add(emoji);
emoji = '😿';
emojis.add(emoji);
emoji = '😾';
emojis.add(emoji);
emoji = '😾';
emojis.add(emoji);
/// People and Fantasy
emoji = '👶';
emojis.add(emoji);
emoji = '👧';
emojis.add(emoji);
emoji = '🧒';
emojis.add(emoji);
emoji = '👩';
emojis.add(emoji);
emoji = '🧑';
emojis.add(emoji);
emoji = '👨';
emojis.add(emoji);
emoji = '👵';
emojis.add(emoji);
emoji = '👴';
emojis.add(emoji);
emoji = '👲';
emojis.add(emoji);
emoji = '👳♀️️';
emojis.add(emoji);
emoji = '👳♂️️️';
emojis.add(emoji);
emoji = '🧕️️️';
emojis.add(emoji);
emoji = '🧔';
emojis.add(emoji);
emoji = '👱♂️️';
emojis.add(emoji);
emoji = '👱♀️️️';
emojis.add(emoji);
emoji = '👨🦰️️️';
emojis.add(emoji);
emoji = '👩🦰';
emojis.add(emoji);
emoji = '👨🦱';
emojis.add(emoji);
emoji = '👨🦲';
emojis.add(emoji);
emoji = '👩🦲';
emojis.add(emoji);
emoji = '👨🦳';
emojis.add(emoji);
emoji = '👩🦳';
emojis.add(emoji);
emoji = '🦸♀️';
emojis.add(emoji);
emoji = '🦸♂️️';
emojis.add(emoji);
emoji = '🦹♀️️️';
emojis.add(emoji);
emoji = '🦹♂️️️️';
emojis.add(emoji);
emoji = '👮♀️';
emojis.add(emoji);
emoji = '👮♂️️';
emojis.add(emoji);
emoji = '👷♀️️️';
emojis.add(emoji);
emoji = '👷♂️️️️';
emojis.add(emoji);
emoji = '💂♀️️️️️';
emojis.add(emoji);
emoji = '💂♂️️️️️️';
emojis.add(emoji);
emoji = '🕵️♀️️️️️️️';
emojis.add(emoji);
emoji = '🕵️♂️️️️️️️️';
emojis.add(emoji);
emoji = '👩⚕️️️️️️️️️';
emojis.add(emoji);
emoji = '👨⚕️️️️️️️️️️';
emojis.add(emoji);
emoji = '👩🌾️️️️️️️️️️';
emojis.add(emoji);
emoji = '👨🌾';
emojis.add(emoji);
emoji = '👩🍳';
emojis.add(emoji);
emoji = '👨🍳';
emojis.add(emoji);
emoji = '👩🎓';
emojis.add(emoji);
emoji = '👨🎓';
emojis.add(emoji);
emoji = '👩🎤';
emojis.add(emoji);
emoji = '👨🎤';
emojis.add(emoji);
emoji = '👩🏫';
emojis.add(emoji);
emoji = '👨🏫';
emojis.add(emoji);
emoji = '👩🏭';
emojis.add(emoji);
emoji = '👨🏭';
emojis.add(emoji);
emoji = '👩💻';
emojis.add(emoji);
emoji = '👨💻';
emojis.add(emoji);
emoji = '👩💼';
emojis.add(emoji);
emoji = '👨💼';
emojis.add(emoji);
emoji = '👩🔧';
emojis.add(emoji);
emoji = '👨🔧';
emojis.add(emoji);
emoji = '👩🔬';
emojis.add(emoji);
emoji = '👨🔬';
emojis.add(emoji);
emoji = '👩🎨';
emojis.add(emoji);
emoji = '👨🎨';
emojis.add(emoji);
emoji = '👩🚒';
emojis.add(emoji);
emoji = '👨🚒';
emojis.add(emoji);
emoji = '👩✈️';
emojis.add(emoji);
emoji = '👨✈️️';
emojis.add(emoji);
emoji = '👩🚀';
emojis.add(emoji);
emoji = '👨🚀';
emojis.add(emoji);
emoji = '👩⚖️';
emojis.add(emoji);
emoji = '👨⚖️️';
emojis.add(emoji);
emoji = '👰';
emojis.add(emoji);
emoji = '🤵';
emojis.add(emoji);
emoji = '👸';
emojis.add(emoji);
emoji = '🤴';
emojis.add(emoji);
emoji = '🤶';
emojis.add(emoji);
emoji = '🎅';
emojis.add(emoji);
emoji = '🧙♀️';
emojis.add(emoji);
emoji = '🧙♂️️';
emojis.add(emoji);
emoji = '🧝♀️️️';
emojis.add(emoji);
emoji = '🧝♂️';
emojis.add(emoji);
emoji = '🧛♀️️';
emojis.add(emoji);
emoji = '🧛♂️️️';
emojis.add(emoji);
emoji = '🧟♀️️️️';
emojis.add(emoji);
emoji = '🧟♂️️️️️';
emojis.add(emoji);
emoji = '🧞♀️️️️️️';
emojis.add(emoji);
emoji = '🧞♂️️️️️️️';
emojis.add(emoji);
emoji = '🧜♀️️️️️️️️';
emojis.add(emoji);
emoji = '🧜♂️️️️️️️️️';
emojis.add(emoji);
emoji = '🧚♀️️️️️️️️️️';
emojis.add(emoji);
emoji = '🧚♂️️️️️️️️️️️';
emojis.add(emoji);
emoji = '👼️️️️️️️️️️️';
emojis.add(emoji);
emoji = '🤰';
emojis.add(emoji);
emoji = '🤱';
emojis.add(emoji);
emoji = '🙇♀️';
emojis.add(emoji);
emoji = '🙇♂️';
emojis.add(emoji);
emoji = '💁♀️️';
emojis.add(emoji);
emoji = '💁♂️️️';
emojis.add(emoji);
emoji = '🙅♀️️️️';
emojis.add(emoji);
emoji = '🙅♂️';
emojis.add(emoji);
emoji = '🙆♀️️';
emojis.add(emoji);
emoji = '🙆♂️️️';
emojis.add(emoji);
emoji = '🙋♀️️️️';
emojis.add(emoji);
emoji = '🙋♂️';
emojis.add(emoji);
emoji = '🤦♀️️';
emojis.add(emoji);
emoji = '🤦♂️️️';
emojis.add(emoji);
emoji = '🤷♀️️️️';
emojis.add(emoji);
emoji = '🤷♂️️️️️';
emojis.add(emoji);
emoji = '🙎♀️️️️️️';
emojis.add(emoji);
emoji = '🙎♂️️️️️️️';
emojis.add(emoji);
emoji = '🙍♀️️️️️️️️';
emojis.add(emoji);
emoji = '🙍♂️️️️️️️️️';
emojis.add(emoji);
emoji = '💇♀️️️️️️️️️️';
emojis.add(emoji);
emoji = '💇♂️️️️️️️️️️️';
emojis.add(emoji);
emoji = '💆♀️️️️️️️️️️️️';
emojis.add(emoji);
emoji = '💆♂️️️️️️️️️️️️️';
emojis.add(emoji);
emoji = '🧖♀️️️️️️️️️️️️️️';
emojis.add(emoji);
emoji = '🧖♂️️️️️️️️️️️️️️️';
emojis.add(emoji);
emoji = '💅️️️️️️️️️️️️️️️';
emojis.add(emoji);
emoji = '🤳️️️️️️️️️️️️️️';
emojis.add(emoji);
emoji = '💃️️️️️️️️️️️️️';
emojis.add(emoji);
emoji = '🕺️️️️️️️️️️️️';
emojis.add(emoji);
emoji = '👯♀️';
emojis.add(emoji);
emoji = '👯♂️️';
emojis.add(emoji);
emoji = '🕴️️';
emojis.add(emoji);
emoji = '🚶♀️️';
emojis.add(emoji);
emoji = '🚶♂️️️';
emojis.add(emoji);
emoji = '🏃♀️️️️';
emojis.add(emoji);
emoji = '🏃♂️';
emojis.add(emoji);
emoji = '👫️';
emojis.add(emoji);
emoji = '👭';
emojis.add(emoji);
emoji = '👬';
emojis.add(emoji);
emoji = '💑';
emojis.add(emoji);
emoji = '👩❤️👩';
emojis.add(emoji);
emoji = '👨❤️👨';
emojis.add(emoji);
emoji = '💏';
emojis.add(emoji);
emoji = '👩❤️💋👩';
emojis.add(emoji);
emoji = '👨❤️💋👨';
emojis.add(emoji);
emoji = '👪';
emojis.add(emoji);
emoji = '👨👩👧';
emojis.add(emoji);
emoji = '👨👩👧👦';
emojis.add(emoji);
emoji = '👨👩👦👦';
emojis.add(emoji);
emoji = '👨👩👧👧';
emojis.add(emoji);
emoji = '👩👩👦';
emojis.add(emoji);
emoji = '👩👩👧';
emojis.add(emoji);
emoji = '👩👩👧👦';
emojis.add(emoji);
emoji = '👩👩👦👦';
emojis.add(emoji);
emoji = '👩👩👧👧';
emojis.add(emoji);
emoji = '👨👨👦';
emojis.add(emoji);
emoji = '👨👨👧';
emojis.add(emoji);
emoji = '👨👨👧👦';
emojis.add(emoji);
emoji = '👨👨👦👦';
emojis.add(emoji);
emoji = '👨👨👧👧';
emojis.add(emoji);
emoji = '👩👦';
emojis.add(emoji);
emoji = '👩👧';
emojis.add(emoji);
emoji = '👩👧👦';
emojis.add(emoji);
emoji = '👩👦👦';
emojis.add(emoji);
emoji = '👩👧👧';
emojis.add(emoji);
emoji = '👨👦';
emojis.add(emoji);
emoji = '👨👧';
emojis.add(emoji);
emoji = '👨👧👦';
emojis.add(emoji);
emoji = '👨👦👦';
emojis.add(emoji);
emoji = '👨👧👧';
emojis.add(emoji);
emoji = '🤲';
emojis.add(emoji);
emoji = '👐';
emojis.add(emoji);
emoji = '🙌';
emojis.add(emoji);
emoji = '👏';
emojis.add(emoji);
emoji = '🤝';
emojis.add(emoji);
emoji = '👍';
emojis.add(emoji);
emoji = '👎';
emojis.add(emoji);
emoji = '👊';
emojis.add(emoji);
emoji = '✊';
emojis.add(emoji);
emoji = '🤛';
emojis.add(emoji);
emoji = '🤜';
emojis.add(emoji);
emoji = '🤞';
emojis.add(emoji);
emoji = '✌️';
emojis.add(emoji);
emoji = '🤟️';
emojis.add(emoji);
emoji = '🤘';
emojis.add(emoji);
emoji = '👌';
emojis.add(emoji);
emoji = '👈';
emojis.add(emoji);
emoji = '👉';
emojis.add(emoji);
emoji = '👆';
emojis.add(emoji);
emoji = '👇';
emojis.add(emoji);
emoji = '☝️';
emojis.add(emoji);
emoji = '✋️';
emojis.add(emoji);
emoji = '🤚️';
emojis.add(emoji);
emoji = '🤚️';
emojis.add(emoji);
emoji = '🖐';
emojis.add(emoji);
emoji = '🖖';
emojis.add(emoji);
emoji = '👋';
emojis.add(emoji);
emoji = '🤙';
emojis.add(emoji);
emoji = '💪';
emojis.add(emoji);
emoji = '🦵';
emojis.add(emoji);
emoji = '🦶';
emojis.add(emoji);
emoji = '🖕';
emojis.add(emoji);
emoji = '✍️';
emojis.add(emoji);
emoji = '🙏️';
emojis.add(emoji);
emoji = '💍';
emojis.add(emoji);
emoji = '💄';
emojis.add(emoji);
emoji = '💋';
emojis.add(emoji);
emoji = '👄';
emojis.add(emoji);
emoji = '👅';
emojis.add(emoji);
emoji = '👂';
emojis.add(emoji);
emoji = '👃';
emojis.add(emoji);
emoji = '👣';
emojis.add(emoji);
emoji = '👁';
emojis.add(emoji);
emoji = '👀';
emojis.add(emoji);
emoji = '🧠';
emojis.add(emoji);
emoji = '🦴';
emojis.add(emoji);
emoji = '🦷';
emojis.add(emoji);
emoji = '🗣';
emojis.add(emoji);
emoji = '👤';
emojis.add(emoji);
emoji = '👥';
emojis.add(emoji);
emoji = '🧥';
emojis.add(emoji);
emoji = '👚';
emojis.add(emoji);
emoji = '👕';
emojis.add(emoji);
emoji = '👖';
emojis.add(emoji);
emoji = '👔';
emojis.add(emoji);
emoji = '👗';
emojis.add(emoji);
emoji = '👙';
emojis.add(emoji);
emoji = '👘';
emojis.add(emoji);
emoji = '👠';
emojis.add(emoji);
emoji = '👡';
emojis.add(emoji);
emoji = '👢';
emojis.add(emoji);
emoji = '👞';
emojis.add(emoji);
emoji = '👟';
emojis.add(emoji);
emoji = '🥾';
emojis.add(emoji);
emoji = '🥿';
emojis.add(emoji);
emoji = '🧦';
emojis.add(emoji);
emoji = '🧤';
emojis.add(emoji);
emoji = '🧣';
emojis.add(emoji);
emoji = '🎩';
emojis.add(emoji);
emoji = '🧢';
emojis.add(emoji);
emoji = '👒';
emojis.add(emoji);
emoji = '🎓';
emojis.add(emoji);
emoji = '⛑';
emojis.add(emoji);
emoji = '👑';
emojis.add(emoji);
emoji = '👝';
emojis.add(emoji);
emoji = '👛';
emojis.add(emoji);
emoji = '👜';
emojis.add(emoji);
emoji = '💼';
emojis.add(emoji);
emoji = '🎒';
emojis.add(emoji);
emoji = '👓';
emojis.add(emoji);
emoji = '🕶';
emojis.add(emoji);
emoji = '🥽';
emojis.add(emoji);
emoji = '🥼';
emojis.add(emoji);
emoji = '🌂';
emojis.add(emoji);
emoji = '🧵';
emojis.add(emoji);
emoji = '🧶';
emojis.add(emoji);
/// Animals
emoji = '🐶';
emojis.add(emoji);
emoji = '🐱';
emojis.add(emoji);
emoji = '🐭';
emojis.add(emoji);
emoji = '🐰';
emojis.add(emoji);
emoji = '🦊';
emojis.add(emoji);
emoji = '🦝';
emojis.add(emoji);
emoji = '🐻';
emojis.add(emoji);
emoji = '🦘';
emojis.add(emoji);
emoji = '🦡';
emojis.add(emoji);
emoji = '🐨';
emojis.add(emoji);
emoji = '🐯';
emojis.add(emoji);
emoji = '🦁';
emojis.add(emoji);
emoji = '🐼';
emojis.add(emoji);
emoji = '🐼';
emojis.add(emoji);
emoji = '🐮';
emojis.add(emoji);
emoji = '🐷';
emojis.add(emoji);
emoji = '🐽';
emojis.add(emoji);
emoji = '🐸';
emojis.add(emoji);
emoji = '🐵';
emojis.add(emoji);
emoji = '🙈';
emojis.add(emoji);
emoji = '🙉';
emojis.add(emoji);
emoji = '🙊';
emojis.add(emoji);
emoji = '🐒';
emojis.add(emoji);
emoji = '🐔';
emojis.add(emoji);
emoji = '🐧';
emojis.add(emoji);
emoji = '🐦';
emojis.add(emoji);
emoji = '🐤';
emojis.add(emoji);
emoji = '🐣';
emojis.add(emoji);
emoji = '🐥';
emojis.add(emoji);
emoji = '🦆';
emojis.add(emoji);
emoji = '🦢';
emojis.add(emoji);
emoji = '🦅';
emojis.add(emoji);
emoji = '🦉';
emojis.add(emoji);
emoji = '🦚';
emojis.add(emoji);
emoji = '🦜';
emojis.add(emoji);
emoji = '🦇';
emojis.add(emoji);
emoji = '🐺';
emojis.add(emoji);
emoji = '🐗';
emojis.add(emoji);
emoji = '🐴';
emojis.add(emoji);
emoji = '🦄';
emojis.add(emoji);
emoji = '🐝';
emojis.add(emoji);
emoji = '🐛';
emojis.add(emoji);
emoji = '🦋';
emojis.add(emoji);
emoji = '🐌';
emojis.add(emoji);
emoji = '🐚';
emojis.add(emoji);
emoji = '🐞';
emojis.add(emoji);
emoji = '🐜';
emojis.add(emoji);
emoji = '🦗';
emojis.add(emoji);
emoji = '🕷';
emojis.add(emoji);
emoji = '🕸';
emojis.add(emoji);
emoji = '🦂';
emojis.add(emoji);
emoji = '🦟';
emojis.add(emoji);
emoji = '🦠';
emojis.add(emoji);
emoji = '🐢';
emojis.add(emoji);
emoji = '🐍';
emojis.add(emoji);
emoji = '🦎';
emojis.add(emoji);
emoji = '🦖';
emojis.add(emoji);
emoji = '🦕';
emojis.add(emoji);
emoji = '🐙';
emojis.add(emoji);
emoji = '🦑';
emojis.add(emoji);
emoji = '🦐';
emojis.add(emoji);
emoji = '🦀';
emojis.add(emoji);
emoji = '🐡';
emojis.add(emoji);
emoji = '🐠';
emojis.add(emoji);
emoji = '🐟';
emojis.add(emoji);
emoji = '🐬';
emojis.add(emoji);
emoji = '🐳';
emojis.add(emoji);
emoji = '🐋';
emojis.add(emoji);
emoji = '🦈';
emojis.add(emoji);
emoji = '🐊';
emojis.add(emoji);
emoji = '🐅';
emojis.add(emoji);
emoji = '🐆';
emojis.add(emoji);
emoji = '🦓';
emojis.add(emoji);
emoji = '🦍';
emojis.add(emoji);
emoji = '🐘';
emojis.add(emoji);
emoji = '🦏';
emojis.add(emoji);
emoji = '🦛';
emojis.add(emoji);
emoji = '🐪';
emojis.add(emoji);
emoji = '🐫';
emojis.add(emoji);
emoji = '🦙';
emojis.add(emoji);
emoji = '🦒';
emojis.add(emoji);
emoji = '🐃';
emojis.add(emoji);
emoji = '🐂';
emojis.add(emoji);
emoji = '🐄';
emojis.add(emoji);
emoji = '🐎';
emojis.add(emoji);
emoji = '🐖';
emojis.add(emoji);
emoji = '🐏';
emojis.add(emoji);
emoji = '🐐';
emojis.add(emoji);
emoji = '🦌';
emojis.add(emoji);
emoji = '🐕';
emojis.add(emoji);
emoji = '🐩';
emojis.add(emoji);
emoji = '🐈';
emojis.add(emoji);
emoji = '🐓';
emojis.add(emoji);
emoji = '🦃';
emojis.add(emoji);
emoji = '🕊';
emojis.add(emoji);
emoji = '🐇';
emojis.add(emoji);
emoji = '🐁';
emojis.add(emoji);
emoji = '🐀';
emojis.add(emoji);
emoji = '🐿';
emojis.add(emoji);
emoji = '🦔';
emojis.add(emoji);
emoji = '🐾';
emojis.add(emoji);
emoji = '🐉';
emojis.add(emoji);
emoji = '🐲';
emojis.add(emoji);
emoji = '🌵';
emojis.add(emoji);
emoji = '🎄';
emojis.add(emoji);
emoji = '🌲';
emojis.add(emoji);
emoji = '🌳';
emojis.add(emoji);
emoji = '🌴';
emojis.add(emoji);
emoji = '🌱';
emojis.add(emoji);
emoji = '🌿';
emojis.add(emoji);
emoji = '☘️';
emojis.add(emoji);
emoji = '🎍️';
emojis.add(emoji);
emoji = '🎋️';
emojis.add(emoji);
emoji = '🍃';
emojis.add(emoji);
emoji = '🍂';
emojis.add(emoji);
emoji = '🍁';
emojis.add(emoji);
emoji = '🍄';
emojis.add(emoji);
emoji = '🌾️';
emojis.add(emoji);
emoji = '💐️';
emojis.add(emoji);
emoji = '🌷️';
emojis.add(emoji);
emoji = '🌹';
emojis.add(emoji);
emoji = '🥀';
emojis.add(emoji);
emoji = '🌺';
emojis.add(emoji);
emoji = '🌸';
emojis.add(emoji);
emoji = '🌼';
emojis.add(emoji);
emoji = '🌻️';
emojis.add(emoji);
emoji = '🌞';
emojis.add(emoji);
emoji = '🌝';
emojis.add(emoji);
emoji = '🌛';
emojis.add(emoji);
emoji = '🌜';
emojis.add(emoji);
emoji = '🌚';
emojis.add(emoji);
emoji = '🌕';
emojis.add(emoji);
emoji = '🌖';
emojis.add(emoji);
emoji = '🌗';
emojis.add(emoji);
emoji = '🌘';
emojis.add(emoji);
emoji = '🌑';
emojis.add(emoji);
emoji = '🌒';
emojis.add(emoji);
emoji = '🌔';
emojis.add(emoji);
emoji = '🌙';
emojis.add(emoji);
emoji = '🌎';
emojis.add(emoji);
emoji = '🌍';
emojis.add(emoji);
emoji = '🌏';
emojis.add(emoji);
emoji = '💫';
emojis.add(emoji);
emoji = '⭐️';
emojis.add(emoji);
emoji = '🌟️';
emojis.add(emoji);
emoji = '✨️';
emojis.add(emoji);
emoji = '⚡️️';
emojis.add(emoji);
emoji = '☄️️️';
emojis.add(emoji);
emoji = '💥️️️';
emojis.add(emoji);
emoji = '🔥';
emojis.add(emoji);
emoji = '🌪';
emojis.add(emoji);
emoji = '🌈';
emojis.add(emoji);
emoji = '☀️';
emojis.add(emoji);
emoji = '🌤️';
emojis.add(emoji);
emoji = '⛅️️';
emojis.add(emoji);
emoji = '🌥️️';
emojis.add(emoji);
emoji = '☁️️';
emojis.add(emoji);
emoji = '🌦️️';
emojis.add(emoji);
emoji = '🌧️';
emojis.add(emoji);
emoji = '⛈';
emojis.add(emoji);
emoji = '🌩';
emojis.add(emoji);
emoji = '🌨';
emojis.add(emoji);
emoji = '❄️';
emojis.add(emoji);
emoji = '☃️️';
emojis.add(emoji);
emoji = '⛄️️️';
emojis.add(emoji);
emoji = '🌬️️️';
emojis.add(emoji);
emoji = '💨️️️';
emojis.add(emoji);
emoji = '💧️️️';
emojis.add(emoji);
emoji = '💦️️️';
emojis.add(emoji);
emoji = '☔️️️️';
emojis.add(emoji);
emoji = '☂️️️️️';
emojis.add(emoji);
emoji = '🌊️️️️️';
emojis.add(emoji);
emoji = '🌫️️️️';
emojis.add(emoji);
/// Foods
emoji = '🍏';
emojis.add(emoji);
emoji = '🍎';
emojis.add(emoji);
emoji = '🍐';
emojis.add(emoji);
emoji = '🍊';
emojis.add(emoji);
emoji = '🍋';
emojis.add(emoji);
emoji = '🍌';
emojis.add(emoji);
emoji = '🍉';
emojis.add(emoji);
emoji = '🍇';
emojis.add(emoji);
emoji = '🍓';
emojis.add(emoji);
emoji = '🍈';
emojis.add(emoji);
emoji = '🍒';
emojis.add(emoji);
emoji = '🍑';
emojis.add(emoji);
emoji = '🍍';
emojis.add(emoji);
emoji = '🥭';
emojis.add(emoji);
emoji = '🥥';
emojis.add(emoji);
emoji = '🥝';
emojis.add(emoji);
emoji = '🍅';
emojis.add(emoji);
emoji = '🍆';
emojis.add(emoji);
emoji = '🥑';
emojis.add(emoji);
emoji = '🥦';
emojis.add(emoji);
emoji = '🥒';
emojis.add(emoji);
emoji = '🥬';
emojis.add(emoji);
emoji = '🌶';
emojis.add(emoji);
emoji = '🌽';
emojis.add(emoji);
emoji = '🥕';
emojis.add(emoji);
emoji = '🥔';
emojis.add(emoji);
emoji = '🍠';
emojis.add(emoji);
emoji = '🥐';
emojis.add(emoji);
emoji = '🍞';
emojis.add(emoji);
emoji = '🥖';
emojis.add(emoji);
emoji = '🥨';
emojis.add(emoji);
emoji = '🥯';
emojis.add(emoji);
emoji = '🧀';
emojis.add(emoji);
emoji = '🥚';
emojis.add(emoji);
emoji = '🍳';
emojis.add(emoji);
emoji = '🥞';
emojis.add(emoji);
emoji = '🥓';
emojis.add(emoji);
emoji = '🥩';
emojis.add(emoji);
emoji = '🍗';
emojis.add(emoji);
emoji = '🍖';
emojis.add(emoji);
emoji = '🌭';
emojis.add(emoji);
emoji = '🍔';
emojis.add(emoji);
emoji = '🍟';
emojis.add(emoji);
emoji = '🍕';
emojis.add(emoji);
emoji = '🥪';
emojis.add(emoji);
emoji = '🥙';
emojis.add(emoji);
emoji = '🌮';
emojis.add(emoji);
emoji = '🌯';
emojis.add(emoji);
emoji = '🥗';
emojis.add(emoji);
emoji = '🥘';
emojis.add(emoji);
emoji = '🥫';
emojis.add(emoji);
emoji = '🍝';
emojis.add(emoji);
emoji = '🍜';
emojis.add(emoji);
emoji = '🍲';
emojis.add(emoji);
emoji = '🍛';
emojis.add(emoji);
emoji = '🍣';
emojis.add(emoji);
emoji = '🍱';
emojis.add(emoji);
emoji = '🥟';
emojis.add(emoji);
emoji = '🍤';
emojis.add(emoji);
emoji = '🍙';
emojis.add(emoji);
emoji = '🍚';
emojis.add(emoji);
emoji = '🍘';
emojis.add(emoji);
emoji = '🍥';
emojis.add(emoji);
emoji = '🥮';
emojis.add(emoji);
emoji = '🥠';
emojis.add(emoji);
emoji = '🍢';
emojis.add(emoji);
emoji = '🍧';
emojis.add(emoji);
emoji = '🍨';
emojis.add(emoji);
emoji = '🍦';
emojis.add(emoji);
emoji = '🥧';
emojis.add(emoji);
emoji = '🍰';
emojis.add(emoji);
emoji = '🎂';
emojis.add(emoji);
emoji = '🍮';
emojis.add(emoji);
emoji = '🍭';
emojis.add(emoji);
emoji = '🍬';
emojis.add(emoji);
emoji = '🍫';
emojis.add(emoji);
emoji = '🍿';
emojis.add(emoji);
emoji = '🧂';
emojis.add(emoji);
emoji = '🍩';
emojis.add(emoji);
emoji = '🍪';
emojis.add(emoji);
emoji = '🌰';
emojis.add(emoji);
emoji = '🥜';
emojis.add(emoji);
emoji = '🍯';
emojis.add(emoji);
emoji = '🥛';
emojis.add(emoji);
emoji = '🍼';
emojis.add(emoji);
emoji = '☕️';
emojis.add(emoji);
emoji = '🍵️';
emojis.add(emoji);
emoji = '🥤️';
emojis.add(emoji);
emoji = '🍶';
emojis.add(emoji);
emoji = '🍺';
emojis.add(emoji);
emoji = '🍻';
emojis.add(emoji);
emoji = '🥂';
emojis.add(emoji);
emoji = '🍷';
emojis.add(emoji);
emoji = '🍸';
emojis.add(emoji);
emoji = '🍹';
emojis.add(emoji);
emoji = '🍾';
emojis.add(emoji);
emoji = '🥄';
emojis.add(emoji);
emoji = '🍴';
emojis.add(emoji);
emoji = '🍽';
emojis.add(emoji);
emoji = '🥣';
emojis.add(emoji);
emoji = '🥡';
emojis.add(emoji);
emoji = '🥢';
emojis.add(emoji);
/// Activity and Sports
emoji = '⚽️';
emojis.add(emoji);
emoji = '🏀️';
emojis.add(emoji);
emoji = '🏈';
emojis.add(emoji);
emoji = '⚾️';
emojis.add(emoji);
emoji = '🥎️';
emojis.add(emoji);
emoji = '🏐️';
emojis.add(emoji);
emoji = '🏉';
emojis.add(emoji);
emoji = '🎾';
emojis.add(emoji);
emoji = '🥏';
emojis.add(emoji);
emoji = '🎱';
emojis.add(emoji);
emoji = '🏓';
emojis.add(emoji);
emoji = '🏸';
emojis.add(emoji);
emoji = '🥅';
emojis.add(emoji);
emoji = '🏒';
emojis.add(emoji);
emoji = '🏑';
emojis.add(emoji);
emoji = '🥍';
emojis.add(emoji);
emoji = '🏏';
emojis.add(emoji);
emoji = '⛳️';
emojis.add(emoji);
emoji = '🏹️';
emojis.add(emoji);
emoji = '🎣️';
emojis.add(emoji);
emoji = '🥊';
emojis.add(emoji);
emoji = '🥋';
emojis.add(emoji);
emoji = '🎽';
emojis.add(emoji);
emoji = '⛸';
emojis.add(emoji);
emoji = '🥌';
emojis.add(emoji);
emoji = '🛷';
emojis.add(emoji);
emoji = '🛹';
emojis.add(emoji);
emoji = '🎿';
emojis.add(emoji);
emoji = '⛷';
emojis.add(emoji);
emoji = '🏂';
emojis.add(emoji);
emoji = '🏋️♀️';
emojis.add(emoji);
emoji = '🏋🏼♀️';
emojis.add(emoji);
emoji = '🏋🏽♀️️';
emojis.add(emoji);
emoji = '🏋🏾♀️️️';
emojis.add(emoji);
emoji = '🏋🏿♀️️️️';
emojis.add(emoji);
emoji = '🏋️♂️️️️';
emojis.add(emoji);
emoji = '🏋🏻♂️️️️';
emojis.add(emoji);
emoji = '🏋🏼♂️️️️';
emojis.add(emoji);
emoji = '🏋🏽♂️️️️';
emojis.add(emoji);
emoji = '🏋🏾♂️️️️';
emojis.add(emoji);
emoji = '🏋🏿♂️️️️';
emojis.add(emoji);
emoji = '🤼♀️️️️';
emojis.add(emoji);
emoji = '🤼♂️️️️';
emojis.add(emoji);
emoji = '🤸♀️️️️';
emojis.add(emoji);
emoji = '🤸🏻♀️️️️';
emojis.add(emoji);
emoji = '🤸🏼♀️️️️';
emojis.add(emoji);
emoji = '🤸🏽♀️️️️';
emojis.add(emoji);
emoji = '🤸🏿♀️️️️️';
emojis.add(emoji);
emoji = '🤸♂️️️️';
emojis.add(emoji);
emoji = '🤸🏻♂️️️️';
emojis.add(emoji);
emoji = '🤸🏼♂️️️️️';
emojis.add(emoji);
emoji = '🤸🏽♂️️️️️️';
emojis.add(emoji);
emoji = '🤸🏾♂️️️️️️';
emojis.add(emoji);
emoji = '🤸🏿♂️️️️️️';
emojis.add(emoji);
emoji = '⛹️♀️️️️️️';
emojis.add(emoji);
emoji = '⛹🏻♀️️️️️️️';
emojis.add(emoji);
emoji = '⛹🏼♀️️️️️️️️';
emojis.add(emoji);
emoji = '⛹🏽♀️️️️️️️️️';
emojis.add(emoji);
emoji = '⛹🏾♀️️️️️️️️️️';
emojis.add(emoji);
emoji = '⛹🏿♀️️️️️️️️️️️';
emojis.add(emoji);
emoji = '⛹️♂️️️️️️️️️️️️';
emojis.add(emoji);
emoji = '⛹🏻♂️️️️️️️️️️️️️';
emojis.add(emoji);
emoji = '⛹🏼♂️️️️️️️️️️️️️️';
emojis.add(emoji);
emoji = '⛹🏽♂️️️️️️️️️️️️️️️';
emojis.add(emoji);
emoji = '⛹🏾♂️️️️️️️️️️️️️️️️';
emojis.add(emoji);
emoji = '⛹🏿♂️';
emojis.add(emoji);
emoji = '🤺️';
emojis.add(emoji);
emoji = '🤾♀️';
emojis.add(emoji);
emoji = '🤾🏻♀️️';
emojis.add(emoji);
emoji = '🤾🏼♀️️️';
emojis.add(emoji);
emoji = '🤾🏾♀️️️️';
emojis.add(emoji);
return emojis;
}
================================================
FILE: lib/image_editor_pro.dart
================================================
import 'dart:async';
import 'dart:io';
import 'dart:ui';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter_colorpicker/flutter_colorpicker.dart';
import 'package:font_awesome_flutter/font_awesome_flutter.dart';
import 'package:image_editor_pro/modules/sliders.dart';
import 'package:image_picker/image_picker.dart';
import 'package:image_editor_pro/modules/all_emojies.dart';
import 'package:image_editor_pro/modules/bottombar_container.dart';
import 'package:image_editor_pro/modules/emoji.dart';
import 'package:image_editor_pro/modules/text.dart';
import 'package:image_editor_pro/modules/textview.dart';
import 'package:path_provider/path_provider.dart';
import 'package:screenshot/screenshot.dart';
import 'package:signature/signature.dart';
import 'package:firexcode/firexcode.dart';
import 'dart:math' as math;
import 'modules/color_filter_generator.dart';
import 'modules/colors_picker.dart'; // import this
TextEditingController heightcontroler = TextEditingController();
TextEditingController widthcontroler = TextEditingController();
var width = 300;
var height = 300;
List