main f05db207adcd cached
2 files
1.5 KB
456 tokens
1 requests
Download .txt
Repository: Christian-Kahler/TheUnityImprover
Branch: main
Commit: f05db207adcd
Files: 2
Total size: 1.5 KB

Directory structure:
gitextract_x6rnn8b2/

├── FUNDING.yml
└── README.md

================================================
FILE CONTENTS
================================================

================================================
FILE: FUNDING.yml
================================================
github: Christian-Kahler


================================================
FILE: README.md
================================================
# The Unity Improver - Projects
A compilation of useful tools for Unity.<br/> Access for sponsors via private repos. (Not yet available!)
---
# Nano Tech
(Still WIP, currently no access)<br/>
```
A fast rendering system for highly detailed meshes similar to Nanite, 
but with the power of Unity's Shader Graph System.
```
![alt text](https://fraglights.com/Pics/NanoTechPreview.jpg)

# Ray Lights
(Still WIP, currently no access)<br/>
```
A GI lighting system similar to Lumen. A mixture of SSGI, VGI and SDF GI.
```
![alt text](https://fraglights.com/Pics/LumixLightsPreview2.jpg)

# Distance Field Shadows + AO
(Still WIP, currently no access)<br/>
```
SDF ray traced rendering for shadows and ambient occlusion.
```
![alt text](https://fraglights.com/Pics/DFAOPreview.jpg)

# Unified Dynamics (GPU based)
(Still WIP, currently no access)<br/>
```
Unified Dynamics is built on my Cloth Dynamics asset and will support all kinds of physics collisions,
similar to NVIDIA's FleX, but with the advantage to run on all popular devices.
It also supports better character interaction with the environment.
```
![alt text](https://fraglights.com/Pics/UnifiedDynamicsPreview.jpg)

# Custom Asset Importer
(Still WIP, currently no access)<br/>
```
This tool will help you to decide, how and which assets are getting imported in your Unity project.
This will improve the import time, because you don't have to reimport the assets, 
if they normally were not imported correctly by the Unity Editor.
(Will be included into Nano Tech!)
```
Download .txt
gitextract_x6rnn8b2/

├── FUNDING.yml
└── README.md
Condensed preview — 2 files, each showing path, character count, and a content snippet. Download the .json file or copy for the full structured content (2K chars).
[
  {
    "path": "FUNDING.yml",
    "chars": 25,
    "preview": "github: Christian-Kahler\n"
  },
  {
    "path": "README.md",
    "chars": 1528,
    "preview": "# The Unity Improver - Projects\nA compilation of useful tools for Unity.<br/> Access for sponsors via private repos. (No"
  }
]

About this extraction

This page contains the full source code of the Christian-Kahler/TheUnityImprover GitHub repository, extracted and formatted as plain text for AI agents and large language models (LLMs). The extraction includes 2 files (1.5 KB), approximately 456 tokens. Use this with OpenClaw, Claude, ChatGPT, Cursor, Windsurf, or any other AI tool that accepts text input. You can copy the full output to your clipboard or download it as a .txt file.

Extracted by GitExtract — free GitHub repo to text converter for AI. Built by Nikandr Surkov.

Copied to clipboard!