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Repository: GreatArcStudios/unitypausemenu
Branch: master
Commit: 89a3dd9b95f2
Files: 160
Total size: 1.3 MB
Directory structure:
gitextract_2cijt87d/
├── .gitattributes
├── CODE_OF_CONDUCT.md
├── LICENSE
├── Pause Menu Assetstore/
│ ├── .gitignore
│ ├── Assets/
│ │ ├── Editor/
│ │ │ └── Doxygen.meta
│ │ ├── Editor.meta
│ │ ├── Pause Menu Assets/
│ │ │ ├── Animation/
│ │ │ │ ├── Audio Idle.anim
│ │ │ │ ├── Audio Idle.anim.meta
│ │ │ │ ├── Audio Panel.anim
│ │ │ │ ├── Audio Panel.anim.meta
│ │ │ │ ├── Audio Panel.controller
│ │ │ │ ├── Audio Panel.controller.meta
│ │ │ │ ├── Credits Panel Out.anim
│ │ │ │ ├── Credits Panel Out.anim.meta
│ │ │ │ ├── Credits Panel.controller
│ │ │ │ ├── Credits Panel.controller.meta
│ │ │ │ ├── Quit Button.controller
│ │ │ │ ├── Quit Button.controller.meta
│ │ │ │ ├── Quit Panel.controller
│ │ │ │ ├── Quit Panel.controller.meta
│ │ │ │ ├── Quit.controller
│ │ │ │ ├── Quit.controller.meta
│ │ │ │ ├── QuitPanelIn.anim
│ │ │ │ ├── QuitPanelIn.anim.meta
│ │ │ │ ├── Video Panel.controller
│ │ │ │ ├── Video Panel.controller.meta
│ │ │ │ ├── Video in.anim
│ │ │ │ └── Video in.anim.meta
│ │ │ ├── Animation.meta
│ │ │ ├── Art/
│ │ │ │ ├── Backgrounds/
│ │ │ │ │ └── Label Background.png.meta
│ │ │ │ ├── Backgrounds.meta
│ │ │ │ ├── Button/
│ │ │ │ │ ├── Button Style 1/
│ │ │ │ │ │ ├── Button click blue .png.meta
│ │ │ │ │ │ ├── Button click blue.png.meta
│ │ │ │ │ │ ├── Button click red 1.png.meta
│ │ │ │ │ │ ├── Button click red 2.png.meta
│ │ │ │ │ │ ├── Button click red.png.meta
│ │ │ │ │ │ ├── Button hover blue.png.meta
│ │ │ │ │ │ ├── Button hover red.png.meta
│ │ │ │ │ │ ├── Button hover.png.meta
│ │ │ │ │ │ ├── Button idle 1.png.meta
│ │ │ │ │ │ ├── Button idle 2.png.meta
│ │ │ │ │ │ ├── Button idle.png.meta
│ │ │ │ │ │ └── PMenu Button Simple.png.meta
│ │ │ │ │ ├── Button Style 1.meta
│ │ │ │ │ ├── Button Style 2/
│ │ │ │ │ │ ├── button style 2 clicked (1).png.meta
│ │ │ │ │ │ ├── button style 2 hover (1).png.meta
│ │ │ │ │ │ └── button style 2 idle (2).png.meta
│ │ │ │ │ ├── Button Style 2.meta
│ │ │ │ │ ├── Button Style 3/
│ │ │ │ │ │ ├── Button lines idle 1.png.meta
│ │ │ │ │ │ ├── Button style 3 clicked.png.meta
│ │ │ │ │ │ ├── Button style 3 hover.png.meta
│ │ │ │ │ │ └── Button style 3 idle transparent.png.meta
│ │ │ │ │ └── Button Style 3.meta
│ │ │ │ ├── Button.meta
│ │ │ │ ├── Scrollbar/
│ │ │ │ │ ├── Scrollbar 1.png.meta
│ │ │ │ │ ├── Scrollbar handle.png.meta
│ │ │ │ │ └── Scrollbar.png.meta
│ │ │ │ ├── Scrollbar.meta
│ │ │ │ ├── Ui elements/
│ │ │ │ │ └── Divider.png.meta
│ │ │ │ └── Ui elements.meta
│ │ │ ├── Art.meta
│ │ │ ├── Fonts/
│ │ │ │ ├── exo/
│ │ │ │ │ ├── Exo-Black.otf
│ │ │ │ │ ├── Exo-Black.otf.meta
│ │ │ │ │ ├── Exo-BlackItalic.otf
│ │ │ │ │ ├── Exo-BlackItalic.otf.meta
│ │ │ │ │ ├── Exo-Bold.otf
│ │ │ │ │ ├── Exo-Bold.otf.meta
│ │ │ │ │ ├── Exo-BoldItalic.otf
│ │ │ │ │ ├── Exo-BoldItalic.otf.meta
│ │ │ │ │ ├── Exo-ExtraBold.otf
│ │ │ │ │ ├── Exo-ExtraBold.otf.meta
│ │ │ │ │ ├── Exo-ExtraBoldItalic.otf
│ │ │ │ │ ├── Exo-ExtraBoldItalic.otf.meta
│ │ │ │ │ ├── Exo-ExtraLight.otf
│ │ │ │ │ ├── Exo-ExtraLight.otf.meta
│ │ │ │ │ ├── Exo-ExtraLightItalic.otf
│ │ │ │ │ ├── Exo-ExtraLightItalic.otf.meta
│ │ │ │ │ ├── Exo-Italic.otf
│ │ │ │ │ ├── Exo-Italic.otf.meta
│ │ │ │ │ ├── Exo-Light.otf
│ │ │ │ │ ├── Exo-Light.otf.meta
│ │ │ │ │ ├── Exo-LightItalic.otf
│ │ │ │ │ ├── Exo-LightItalic.otf.meta
│ │ │ │ │ ├── Exo-Medium.otf
│ │ │ │ │ ├── Exo-Medium.otf.meta
│ │ │ │ │ ├── Exo-MediumItalic.otf
│ │ │ │ │ ├── Exo-MediumItalic.otf.meta
│ │ │ │ │ ├── Exo-Regular.otf
│ │ │ │ │ ├── Exo-Regular.otf.meta
│ │ │ │ │ ├── Exo-SemiBold.otf
│ │ │ │ │ ├── Exo-SemiBold.otf.meta
│ │ │ │ │ ├── Exo-SemiBoldItalic.otf
│ │ │ │ │ ├── Exo-SemiBoldItalic.otf.meta
│ │ │ │ │ ├── Exo-Thin.otf
│ │ │ │ │ ├── Exo-Thin.otf.meta
│ │ │ │ │ ├── Exo-ThinItalic.otf
│ │ │ │ │ ├── Exo-ThinItalic.otf.meta
│ │ │ │ │ ├── SIL Open Font License.txt
│ │ │ │ │ └── SIL Open Font License.txt.meta
│ │ │ │ ├── exo.meta
│ │ │ │ ├── open-sans/
│ │ │ │ │ ├── Apache License.txt
│ │ │ │ │ ├── Apache License.txt.meta
│ │ │ │ │ ├── OpenSans-Bold.ttf.meta
│ │ │ │ │ ├── OpenSans-BoldItalic.ttf.meta
│ │ │ │ │ ├── OpenSans-ExtraBold.ttf.meta
│ │ │ │ │ ├── OpenSans-ExtraBoldItalic.ttf.meta
│ │ │ │ │ ├── OpenSans-Italic.ttf.meta
│ │ │ │ │ ├── OpenSans-Light.ttf.meta
│ │ │ │ │ ├── OpenSans-LightItalic.ttf.meta
│ │ │ │ │ ├── OpenSans-Regular.ttf.meta
│ │ │ │ │ ├── OpenSans-Semibold.ttf.meta
│ │ │ │ │ └── OpenSans-SemiboldItalic.ttf.meta
│ │ │ │ └── open-sans.meta
│ │ │ ├── Fonts.meta
│ │ │ ├── Materials/
│ │ │ │ ├── UI Mat.mat
│ │ │ │ └── UI Mat.mat.meta
│ │ │ ├── Materials.meta
│ │ │ ├── Pausemenu.unity
│ │ │ ├── Pausemenu.unity.meta
│ │ │ ├── Prefab/
│ │ │ │ ├── Pause Menu Scene.prefab
│ │ │ │ ├── Pause Menu Scene.prefab.meta
│ │ │ │ ├── Pause Menu.prefab
│ │ │ │ └── Pause Menu.prefab.meta
│ │ │ ├── Prefab.meta
│ │ │ ├── Scripts/
│ │ │ │ ├── Pausemenu/
│ │ │ │ │ ├── PauseManager.cs
│ │ │ │ │ ├── PauseManager.cs.meta
│ │ │ │ │ ├── SaveSettings.cs
│ │ │ │ │ └── SaveSettings.cs.meta
│ │ │ │ ├── Pausemenu.meta
│ │ │ │ ├── Utlities/
│ │ │ │ │ ├── CoroutineUtlities.cs
│ │ │ │ │ ├── CoroutineUtlities.cs.meta
│ │ │ │ │ ├── PopulateUI.cs
│ │ │ │ │ ├── PopulateUI.cs.meta
│ │ │ │ │ ├── Rotate.cs
│ │ │ │ │ └── Rotate.cs.meta
│ │ │ │ └── Utlities.meta
│ │ │ ├── Scripts.meta
│ │ │ └── jun1816-1.0R Docs.zip.meta
│ │ └── Pause Menu Assets.meta
│ ├── LICENSE.txt
│ ├── Pausemenu.jun1816-1.0Hotfix.unitypackage
│ ├── Pausemenu.jun1816-1.0R.unitypackage
│ └── ProjectSettings/
│ ├── AudioManager.asset
│ ├── ClusterInputManager.asset
│ ├── DynamicsManager.asset
│ ├── EditorBuildSettings.asset
│ ├── EditorSettings.asset
│ ├── GraphicsSettings.asset
│ ├── InputManager.asset
│ ├── NavMeshAreas.asset
│ ├── NetworkManager.asset
│ ├── Physics2DSettings.asset
│ ├── ProjectSettings.asset
│ ├── ProjectVersion.txt
│ ├── QualitySettings.asset
│ ├── TagManager.asset
│ ├── TimeManager.asset
│ ├── UnityAdsSettings.asset
│ └── UnityConnectSettings.asset
└── README.md
================================================
FILE CONTENTS
================================================
================================================
FILE: .gitattributes
================================================
.png filter=lfs diff=lfs merge=lfs -text
.ttf filter=lfs diff=lfs merge=lfs -text
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================================================
FILE: CODE_OF_CONDUCT.md
================================================
# Contributor Covenant Code of Conduct
## Our Pledge
In the interest of fostering an open and welcoming environment, we as contributors and maintainers pledge to making participation in our project and our community a harassment-free experience for everyone, regardless of age, body size, disability, ethnicity, gender identity and expression, level of experience, nationality, personal appearance, race, religion, or sexual identity and orientation.
## Our Standards
Examples of behavior that contributes to creating a positive environment include:
* Using welcoming and inclusive language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members
Examples of unacceptable behavior by participants include:
* The use of sexualized language or imagery and unwelcome sexual attention or advances
* Trolling, insulting/derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or electronic address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a professional setting
## Our Responsibilities
Project maintainers are responsible for clarifying the standards of acceptable behavior and are expected to take appropriate and fair corrective action in response to any instances of unacceptable behavior.
Project maintainers have the right and responsibility to remove, edit, or reject comments, commits, code, wiki edits, issues, and other contributions that are not aligned to this Code of Conduct, or to ban temporarily or permanently any contributor for other behaviors that they deem inappropriate, threatening, offensive, or harmful.
## Scope
This Code of Conduct applies both within project spaces and in public spaces when an individual is representing the project or its community. Examples of representing a project or community include using an official project e-mail address, posting via an official social media account, or acting as an appointed representative at an online or offline event. Representation of a project may be further defined and clarified by project maintainers.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be reported by contacting the project team at ericz2241@gmail.com. The project team will review and investigate all complaints, and will respond in a way that it deems appropriate to the circumstances. The project team is obligated to maintain confidentiality with regard to the reporter of an incident. Further details of specific enforcement policies may be posted separately.
Project maintainers who do not follow or enforce the Code of Conduct in good faith may face temporary or permanent repercussions as determined by other members of the project's leadership.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4, available at [http://contributor-covenant.org/version/1/4][version]
[homepage]: http://contributor-covenant.org
[version]: http://contributor-covenant.org/version/1/4/
================================================
FILE: LICENSE
================================================
The MIT License (MIT)
Copyright (c) 2016 Eric Zhu
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
================================================
FILE: Pause Menu Assetstore/.gitignore
================================================
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/Assets/AssetStoreTools*
/Assets/Demigiant*
/Assets/ConsolE*
/Assets/unity-ui-extensions*
/Assets/Standard Assets/*
/Assets/StandardAssets/*
/Assets/SVG Importer/*
# Autogenerated VS/MD solution and project files
ExportedObj/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
# Unity3D generated meta files
*.pidb.meta
# Unity3D Generated File On Crash Reports
sysinfo.txt
================================================
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FILE: Pause Menu Assetstore/Assets/Pause Menu Assets/Fonts/exo/SIL Open Font License.txt
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Copyright (c) 2011 Natanael Gama (exo@ndiscovered.com), with Reserved Font Name "Exo"
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide development of collaborative font projects, to support the font creation efforts of academic and linguistic communities, and to provide a free and open framework in which fonts may be shared and improved in partnership with others.
The OFL allows the licensed fonts to be used, studied, modified and redistributed freely as long as they are not sold by themselves. The fonts, including any derivative works, can be bundled, embedded, redistributed and/or sold with any software provided that any reserved names are not used by derivative works. The fonts and derivatives, however, cannot be released under any other type of license. The requirement for fonts to remain under this license does not apply to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright Holder(s) under this license and clearly marked as such. This may include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the copyright statement(s).
"Original Version" refers to the collection of Font Software components as distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting, or substituting -- in part or in whole -- any of the components of the Original Version, by changing formats or by porting the Font Software to a new environment.
"Author" refers to any designer, engineer, programmer, technical writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining a copy of the Font Software, to use, study, copy, merge, embed, modify, redistribute, and sell modified and unmodified copies of the Font Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components, in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled, redistributed and/or sold with any software, provided that each copy contains the above copyright notice and this license. These can be included either as stand-alone text files, human-readable headers or in the appropriate machine-readable metadata fields within text or binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font Name(s) unless explicit written permission is granted by the corresponding Copyright Holder. This restriction only applies to the primary font name as presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font Software shall not be used to promote, endorse or advertise any Modified Version, except to acknowledge the contribution(s) of the Copyright Holder(s) and the Author(s) or with their explicit written permission.
5) The Font Software, modified or unmodified, in part or in whole, must be distributed entirely under this license, and must not be distributed under any other license. The requirement for fonts to remain under this license does not apply to any document created using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.
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FILE: Pause Menu Assetstore/Assets/Pause Menu Assets/Fonts/open-sans/Apache License.txt
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Apache License
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http://www.apache.org/licenses/
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gitextract_2cijt87d/ ├── .gitattributes ├── CODE_OF_CONDUCT.md ├── LICENSE ├── Pause Menu Assetstore/ │ ├── .gitignore │ ├── Assets/ │ │ ├── Editor/ │ │ │ └── Doxygen.meta │ │ ├── Editor.meta │ │ ├── Pause Menu Assets/ │ │ │ ├── Animation/ │ │ │ │ ├── Audio Idle.anim │ │ │ │ ├── Audio Idle.anim.meta │ │ │ │ ├── Audio Panel.anim │ │ │ │ ├── Audio Panel.anim.meta │ │ │ │ ├── Audio Panel.controller │ │ │ │ ├── Audio Panel.controller.meta │ │ │ │ ├── Credits Panel Out.anim │ │ │ │ ├── Credits Panel Out.anim.meta │ │ │ │ ├── Credits Panel.controller │ │ │ │ ├── Credits Panel.controller.meta │ │ │ │ ├── Quit Button.controller │ │ │ │ ├── Quit Button.controller.meta │ │ │ │ ├── Quit Panel.controller │ │ │ │ ├── Quit Panel.controller.meta │ │ │ │ ├── Quit.controller │ │ │ │ ├── Quit.controller.meta │ │ │ │ ├── QuitPanelIn.anim │ │ │ │ ├── QuitPanelIn.anim.meta │ │ │ │ ├── Video Panel.controller │ │ │ │ ├── Video Panel.controller.meta │ │ │ │ ├── Video in.anim │ │ │ │ └── Video in.anim.meta │ │ │ ├── Animation.meta │ │ │ ├── Art/ │ │ │ │ ├── Backgrounds/ │ │ │ │ │ └── Label Background.png.meta │ │ │ │ ├── Backgrounds.meta │ │ │ │ ├── Button/ │ │ │ │ │ ├── Button Style 1/ │ │ │ │ │ │ ├── Button click blue .png.meta │ │ │ │ │ │ ├── Button click blue.png.meta │ │ │ │ │ │ ├── Button click red 1.png.meta │ │ │ │ │ │ ├── Button click red 2.png.meta │ │ │ │ │ │ ├── Button click red.png.meta │ │ │ │ │ │ ├── Button hover blue.png.meta │ │ │ │ │ │ ├── Button hover red.png.meta │ │ │ │ │ │ ├── Button hover.png.meta │ │ │ │ │ │ ├── Button idle 1.png.meta │ │ │ │ │ │ ├── Button idle 2.png.meta │ │ │ │ │ │ ├── Button idle.png.meta │ │ │ │ │ │ └── PMenu Button Simple.png.meta │ │ │ │ │ ├── Button Style 1.meta │ │ │ │ │ ├── Button Style 2/ │ │ │ │ │ │ ├── button style 2 clicked (1).png.meta │ │ │ │ │ │ ├── button style 2 hover (1).png.meta │ │ │ │ │ │ └── button style 2 idle (2).png.meta │ │ │ │ │ ├── Button Style 2.meta │ │ │ │ │ ├── Button Style 3/ │ │ │ │ │ │ ├── Button lines idle 1.png.meta │ │ │ │ │ │ ├── Button style 3 clicked.png.meta │ │ │ │ │ │ ├── Button style 3 hover.png.meta │ │ │ │ │ │ └── Button style 3 idle transparent.png.meta │ │ │ │ │ └── Button Style 3.meta │ │ │ │ ├── Button.meta │ │ │ │ ├── Scrollbar/ │ │ │ │ │ ├── Scrollbar 1.png.meta │ │ │ │ │ ├── Scrollbar handle.png.meta │ │ │ │ │ └── Scrollbar.png.meta │ │ │ │ ├── Scrollbar.meta │ │ │ │ ├── Ui elements/ │ │ │ │ │ └── Divider.png.meta │ │ │ │ └── Ui elements.meta │ │ │ ├── Art.meta │ │ │ ├── Fonts/ │ │ │ │ ├── exo/ │ │ │ │ │ ├── Exo-Black.otf │ │ │ │ │ ├── Exo-Black.otf.meta │ │ │ │ │ ├── Exo-BlackItalic.otf │ │ │ │ │ ├── Exo-BlackItalic.otf.meta │ │ │ │ │ ├── Exo-Bold.otf │ │ │ │ │ ├── Exo-Bold.otf.meta │ │ │ │ │ ├── Exo-BoldItalic.otf │ │ │ │ │ ├── Exo-BoldItalic.otf.meta │ │ │ │ │ ├── Exo-ExtraBold.otf │ │ │ │ │ ├── Exo-ExtraBold.otf.meta │ │ │ │ │ ├── Exo-ExtraBoldItalic.otf │ │ │ │ │ ├── Exo-ExtraBoldItalic.otf.meta │ │ │ │ │ ├── Exo-ExtraLight.otf │ │ │ │ │ ├── Exo-ExtraLight.otf.meta │ │ │ │ │ ├── Exo-ExtraLightItalic.otf │ │ │ │ │ ├── Exo-ExtraLightItalic.otf.meta │ │ │ │ │ ├── Exo-Italic.otf │ │ │ │ │ ├── Exo-Italic.otf.meta │ │ │ │ │ ├── Exo-Light.otf │ │ │ │ │ ├── Exo-Light.otf.meta │ │ │ │ │ ├── Exo-LightItalic.otf │ │ │ │ │ ├── Exo-LightItalic.otf.meta │ │ │ │ │ ├── Exo-Medium.otf │ │ │ │ │ ├── Exo-Medium.otf.meta │ │ │ │ │ ├── Exo-MediumItalic.otf │ │ │ │ │ ├── Exo-MediumItalic.otf.meta │ │ │ │ │ ├── Exo-Regular.otf │ │ │ │ │ ├── Exo-Regular.otf.meta │ │ │ │ │ ├── Exo-SemiBold.otf │ │ │ │ │ ├── Exo-SemiBold.otf.meta │ │ │ │ │ ├── Exo-SemiBoldItalic.otf │ │ │ │ │ ├── Exo-SemiBoldItalic.otf.meta │ │ │ │ │ ├── Exo-Thin.otf │ │ │ │ │ ├── Exo-Thin.otf.meta │ │ │ │ │ ├── Exo-ThinItalic.otf │ │ │ │ │ ├── Exo-ThinItalic.otf.meta │ │ │ │ │ ├── SIL Open Font License.txt │ │ │ │ │ └── SIL Open Font License.txt.meta │ │ │ │ ├── exo.meta │ │ │ │ ├── open-sans/ │ │ │ │ │ ├── Apache License.txt │ │ │ │ │ ├── Apache License.txt.meta │ │ │ │ │ ├── OpenSans-Bold.ttf.meta │ │ │ │ │ ├── OpenSans-BoldItalic.ttf.meta │ │ │ │ │ ├── OpenSans-ExtraBold.ttf.meta │ │ │ │ │ ├── OpenSans-ExtraBoldItalic.ttf.meta │ │ │ │ │ ├── OpenSans-Italic.ttf.meta │ │ │ │ │ ├── OpenSans-Light.ttf.meta │ │ │ │ │ ├── OpenSans-LightItalic.ttf.meta │ │ │ │ │ ├── OpenSans-Regular.ttf.meta │ │ │ │ │ ├── OpenSans-Semibold.ttf.meta │ │ │ │ │ └── OpenSans-SemiboldItalic.ttf.meta │ │ │ │ └── open-sans.meta │ │ │ ├── Fonts.meta │ │ │ ├── Materials/ │ │ │ │ ├── UI Mat.mat │ │ │ │ └── UI Mat.mat.meta │ │ │ ├── Materials.meta │ │ │ ├── Pausemenu.unity │ │ │ ├── Pausemenu.unity.meta │ │ │ ├── Prefab/ │ │ │ │ ├── Pause Menu Scene.prefab │ │ │ │ ├── Pause Menu Scene.prefab.meta │ │ │ │ ├── Pause Menu.prefab │ │ │ │ └── Pause Menu.prefab.meta │ │ │ ├── Prefab.meta │ │ │ ├── Scripts/ │ │ │ │ ├── Pausemenu/ │ │ │ │ │ ├── PauseManager.cs │ │ │ │ │ ├── PauseManager.cs.meta │ │ │ │ │ ├── SaveSettings.cs │ │ │ │ │ └── SaveSettings.cs.meta │ │ │ │ ├── Pausemenu.meta │ │ │ │ ├── Utlities/ │ │ │ │ │ ├── CoroutineUtlities.cs │ │ │ │ │ ├── CoroutineUtlities.cs.meta │ │ │ │ │ ├── PopulateUI.cs │ │ │ │ │ ├── PopulateUI.cs.meta │ │ │ │ │ ├── Rotate.cs │ │ │ │ │ └── Rotate.cs.meta │ │ │ │ └── Utlities.meta │ │ │ ├── Scripts.meta │ │ │ └── jun1816-1.0R Docs.zip.meta │ │ └── Pause Menu Assets.meta │ ├── LICENSE.txt │ ├── Pausemenu.jun1816-1.0Hotfix.unitypackage │ ├── Pausemenu.jun1816-1.0R.unitypackage │ └── ProjectSettings/ │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityAdsSettings.asset │ └── UnityConnectSettings.asset └── README.md
SYMBOL INDEX (61 symbols across 5 files)
FILE: Pause Menu Assetstore/Assets/Pause Menu Assets/Scripts/Pausemenu/PauseManager.cs
class PauseManager (line 17) | public class PauseManager : MonoBehaviour
method Start (line 301) | public void Start()
method Restart (line 393) | public void Restart()
method Resume (line 402) | public void Resume()
method QuitOptions (line 428) | public void QuitOptions()
method QuitGame (line 439) | public void QuitGame()
method QuitCancel (line 449) | public void QuitCancel()
method ReturnToMenu (line 456) | public void ReturnToMenu()
method Update (line 466) | public void Update()
method Audio (line 539) | public void Audio()
method AudioIn (line 551) | public void AudioIn()
method UpdateMasterVol (line 589) | public void UpdateMasterVol(float f)
method UpdateMusicVol (line 599) | public void UpdateMusicVol(float f)
method UpdateEffectsVol (line 618) | public void UpdateEffectsVol(float f)
method ApplyAudio (line 640) | public void ApplyAudio()
method ApplyAudioMain (line 650) | internal IEnumerator ApplyAudioMain()
method CancelAudio (line 665) | public void CancelAudio()
method CancelAudioMain (line 674) | internal IEnumerator CancelAudioMain()
method Video (line 705) | public void Video()
method VideoIn (line 722) | public void VideoIn()
method CancelVideo (line 785) | public void CancelVideo()
method CancelVideoMain (line 794) | internal IEnumerator CancelVideoMain()
method Apply (line 845) | public void Apply()
method ApplyVideo (line 855) | internal IEnumerator ApplyVideo()
method TurnOnVSync (line 886) | public void TurnOnVSync(bool b)
method UpdateTreeMeshAmt (line 896) | public void UpdateTreeMeshAmt(int f)
method SetLodBias (line 909) | public void SetLodBias(float loDBias)
method UpdateRenderDist (line 920) | public void UpdateRenderDist(float f)
method UpdateTex (line 939) | public void UpdateTex(float qual)
method UpdateShadowDistance (line 950) | public void UpdateShadowDistance(float dist)
method TreeMaxLod (line 961) | public void TreeMaxLod(float qual)
method UpdateTerrainLod (line 973) | public void UpdateTerrainLod(float qual)
method UpdateFov (line 982) | public void UpdateFov(float fov)
method ToggleDof (line 990) | public void ToggleDof(bool b)
method ToggleAo (line 1007) | public void ToggleAo(bool b)
method SetFullScreen (line 1025) | public void SetFullScreen(bool b) { Screen.SetResolution(Screen.width,...
method ChangeRes (line 1028) | private void ChangeRes(int index)
method NextRes (line 1044) | public void NextRes()
method LastRes (line 1055) | public void LastRes()
method EnableSimpleTerrain (line 1061) | public void EnableSimpleTerrain(Boolean b)
method UpdateAniso (line 1070) | public void UpdateAniso(int anisoSetting)
method UpdateCascades (line 1090) | public void UpdateCascades(float cascades)
method UpdateDensity (line 1108) | public void UpdateDensity(float density)
method SetMsaaLevel (line 1135) | public void SetMsaaLevel(int level)
method NextPreset (line 1152) | public void NextPreset()
method LastPreset (line 1164) | public void LastPreset()
method FromPreset (line 1170) | private void FromPreset()
method SetGraphicsPreset (line 1186) | public void SetGraphicsPreset(int preset)
method CreditsReturn (line 1205) | public void CreditsReturn()
method CreditsReturnMain (line 1214) | internal IEnumerator CreditsReturnMain()
method CreditsIn (line 1223) | public void CreditsIn()
FILE: Pause Menu Assetstore/Assets/Pause Menu Assets/Scripts/Pausemenu/SaveSettings.cs
class SaveSettings (line 9) | [System.Serializable]
method LoadGameSettings (line 105) | public void LoadGameSettings()
method SaveGameSettings (line 163) | public void SaveGameSettings()
FILE: Pause Menu Assetstore/Assets/Pause Menu Assets/Scripts/Utlities/CoroutineUtlities.cs
class CoroutineUtilities (line 7) | public static class CoroutineUtilities
method WaitForRealTime (line 9) | public static IEnumerator WaitForRealTime(float delay)
FILE: Pause Menu Assetstore/Assets/Pause Menu Assets/Scripts/Utlities/PopulateUI.cs
class PopulateUi (line 10) | public class PopulateUi : MonoBehaviour
method Start (line 123) | void Start()
method ClickButton (line 136) | public void ClickButton()
FILE: Pause Menu Assetstore/Assets/Pause Menu Assets/Scripts/Utlities/Rotate.cs
class Rotate (line 12) | public class Rotate : MonoBehaviour
method Update (line 22) | public void Update()
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]
// ... and 20 more files (download for full content)
About this extraction
This page contains the full source code of the GreatArcStudios/unitypausemenu GitHub repository, extracted and formatted as plain text for AI agents and large language models (LLMs). The extraction includes 160 files (1.3 MB), approximately 584.4k tokens, and a symbol index with 61 extracted functions, classes, methods, constants, and types. Use this with OpenClaw, Claude, ChatGPT, Cursor, Windsurf, or any other AI tool that accepts text input. You can copy the full output to your clipboard or download it as a .txt file.
Extracted by GitExtract — free GitHub repo to text converter for AI. Built by Nikandr Surkov.