Repository: championswimmer/Android-SocialButtons
Branch: master
Commit: 602e1d4455dc
Files: 38
Total size: 43.1 KB
Directory structure:
gitextract_ydfu6bnl/
├── .gitignore
├── .travis.yml
├── LICENSE.md
├── README.md
├── app/
│ ├── .gitignore
│ ├── build.gradle
│ ├── proguard-rules.pro
│ └── src/
│ └── main/
│ ├── AndroidManifest.xml
│ ├── java/
│ │ └── in/
│ │ └── championswimmer/
│ │ └── socialloginbuttons/
│ │ └── MainActivity.java
│ └── res/
│ ├── layout/
│ │ ├── activity_main.xml
│ │ ├── content_main.xml
│ │ ├── social_fabs.xml
│ │ └── social_logins.xml
│ ├── values/
│ │ ├── colors.xml
│ │ ├── dimens.xml
│ │ ├── strings.xml
│ │ └── styles.xml
│ ├── values-v21/
│ │ └── styles.xml
│ └── values-w820dp/
│ └── dimens.xml
├── build.gradle
├── gradle/
│ └── wrapper/
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── gradle.properties
├── gradlew
├── gradlew.bat
├── library/
│ ├── .gitignore
│ ├── build.gradle
│ ├── proguard-rules.pro
│ └── src/
│ └── main/
│ ├── AndroidManifest.xml
│ ├── java/
│ │ └── in/
│ │ └── championswimmer/
│ │ └── libsocialbuttons/
│ │ ├── BtnSocial.java
│ │ ├── SocialFab.java
│ │ └── Utils.java
│ └── res/
│ └── values/
│ ├── arrays.xml
│ ├── attrs.xml
│ ├── colors.xml
│ ├── dimens.xml
│ └── strings.xml
└── settings.gradle
================================================
FILE CONTENTS
================================================
================================================
FILE: .gitignore
================================================
.gradle
/local.properties
/.idea/workspace.xml
/.idea/libraries
.DS_Store
/build
/captures
### JetBrains template
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio
*.iml
## Directory-based project format:
.idea/
# if you remove the above rule, at least ignore the following:
# User-specific stuff:
# .idea/workspace.xml
# .idea/tasks.xml
# .idea/dictionaries
# Sensitive or high-churn files:
# .idea/dataSources.ids
# .idea/dataSources.xml
# .idea/sqlDataSources.xml
# .idea/dynamic.xml
# .idea/uiDesigner.xml
# Gradle:
# .idea/gradle.xml
# .idea/libraries
# Mongo Explorer plugin:
# .idea/mongoSettings.xml
## File-based project format:
*.ipr
*.iws
## Plugin-specific files:
# IntelliJ
/out/
# mpeltonen/sbt-idea plugin
.idea_modules/
# JIRA plugin
atlassian-ide-plugin.xml
# Crashlytics plugin (for Android Studio and IntelliJ)
com_crashlytics_export_strings.xml
crashlytics.properties
crashlytics-build.properties
### Android template
# Built application files
*.apk
*.ap_
# Files for the Dalvik VM
*.dex
# Java class files
*.class
# Generated files
bin/
gen/
# Gradle files
.gradle/
build/
# Local configuration file (sdk path, etc)
local.properties
# Proguard folder generated by Eclipse
proguard/
# Log Files
*.log
# Android Studio Navigation editor temp files
.navigation/
================================================
FILE: .travis.yml
================================================
language: android
jdk: oraclejdk8
sudo: required
branches:
only:
- master
before_install:
- 'mkdir -p "$ANDROID_HOME/licenses"'
- 'echo -e "\n84831b9409646a918e30573bab4c9c91346d8abd" > "$ANDROID_HOME/licenses/android-sdk-preview-license"'
- 'echo -e "\n8933bad161af4178b1185d1a37fbf41ea5269c55" > "$ANDROID_HOME/licenses/android-sdk-license"'
- 'echo -e "\nd56f5187479451eabf01fb78af6dfcb131a6481e" > "$ANDROID_HOME/licenses/android-sdk-license"'
script: "./gradlew clean assembleDebug"
cache:
directories:
- "${TRAVIS_BUILD_DIR}/android/gradle/caches/"
- "${TRAVIS_BUILD_DIR}/android/gradle/wrapper/dists/"
- "$HOME/android/.gradle/caches/"
- "$HOME/android/.gradle/wrapper/"
android:
components:
- tools
- platform-tools
- build-tools-26.0.1
- tools
- android-26
- addon-google_apis-google-26
- extra-google-m2repository
- extra-android-m2repository
licenses:
- 'android.+'
- 'google.+'
================================================
FILE: LICENSE.md
================================================
Apache License
==============
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### APPENDIX: How to apply the Apache License to your work
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================================================
FILE: README.md
================================================
# Android SocialButtons
An android library for implementing login/share buttons easily for social networks.
As of now, this is **only** a UI library. This library does not provide any social network
functionality. That you have to code yourself.
[](https://paypal.me/championswimmer)
[](https://travis-ci.org/championswimmer/Android-SocialButtons)
[](https://jitpack.io/#championswimmer/Android-SocialButtons)
[](http://android-arsenal.com/details/1/2740)
## Screenshots
<img src="/screenshots/screen1.png" width="300"/>
<img src="/screenshots/screen2.png" width="300"/>
<img src="/screenshots/screen3.png" width="300"/>
## How to use
### Include the library
You can either download the source or add to gradle via [jitpack.io](http://jitpack.io)
Add jitpack to your dependencies (in the main project folder) -
```groovy
repositories {
jcenter()
maven { url "https://jitpack.io" }
}
```
And include the library in your dependencies (in app folder)
```groovy
dependencies {
compile 'in.championswimmer:Android-SocialButtons:1.3'
}
```
### Floating Action Buttons
#### Usage
To use FloatingActionButtons, (for example a Facebook button), use the `FABFacebook` component
```xml
<in.championswimmer.libsocialbuttons.fabs.FABSocial
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_margin="7dp"
app:social="facebook"
/>
```
#### Customizations
Other than the color and the icon, everything else can be changed using the usual xml attributes. `android:src`, `android:backgroundTint` will have no effect even if you set them in your layout xml.
### Buttons
#### Usage
Usual `Button` is also available. To use, for example a Twitter button, use the following in your xml
```xml
<in.championswimmer.libsocialbuttons.buttons.BtnSocial
xmlns:app="http://schemas.android.com/apk/res-auto"
android:text="Follow on Twitter"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:social="twitter"
/>
```
#### Customizations
You have to set your own text using the `android:text` attribute. While the Button has it's own style predefined, you can still override the following via xml attributes -
* `android:textAllCaps` (Default: false)
* `android:font-family` and `android:textStyle` (Default: sans-serif-ligt normal)
* `android:textSize` (Default: 24sp)
* `android:padding` (Default: 15dp)
* `android:drawablePadding` (Default: 15dp)
You cannot set `android:drawableLeft` and the other Right, Top, Bottom drawbles.
**NOTE: If you chose to you can set no text, and you'll just get a square button with a social icon in it**
### Credits
* [DesignPieces collection of social colors](http://designpieces.com/2012/12/social-media-colours-hex-and-rgb/)
## License
This software is licensed under the Apache License V2.0
A copy can be found [here](./LICENSE.md)
================================================
FILE: app/.gitignore
================================================
/build
================================================
FILE: app/build.gradle
================================================
apply plugin: 'com.android.application'
android {
compileSdkVersion 26
buildToolsVersion "26.0.2"
defaultConfig {
applicationId "in.championswimmer.socialloginbuttons"
minSdkVersion 19
targetSdkVersion 26
versionCode 2
versionName "2.0"
multiDexEnabled true
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile project(':library')
}
================================================
FILE: app/proguard-rules.pro
================================================
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in /home/championswimmer/Android/sdk/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
================================================
FILE: app/src/main/AndroidManifest.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="in.championswimmer.socialloginbuttons" >
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/AppTheme" >
<activity
android:name=".MainActivity"
android:label="@string/app_name"
android:theme="@style/AppTheme.NoActionBar" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
================================================
FILE: app/src/main/java/in/championswimmer/socialloginbuttons/MainActivity.java
================================================
package in.championswimmer.socialloginbuttons;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.support.v7.widget.Toolbar;
import android.view.View;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Toolbar toolbar = (Toolbar) findViewById(R.id.toolbar);
setSupportActionBar(toolbar);
}
}
================================================
FILE: app/src/main/res/layout/activity_main.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<android.support.design.widget.CoordinatorLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fitsSystemWindows="true"
tools:context="in.championswimmer.socialloginbuttons.MainActivity">
<android.support.design.widget.AppBarLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:theme="@style/AppTheme.AppBarOverlay">
<android.support.v7.widget.Toolbar
android:id="@+id/toolbar"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:background="?attr/colorPrimary"
app:popupTheme="@style/AppTheme.PopupOverlay" />
</android.support.design.widget.AppBarLayout>
<include layout="@layout/content_main" />
<ScrollView
android:layout_marginTop="?attr/actionBarSize"
android:layout_width="match_parent"
android:layout_height="match_parent">
<LinearLayout
android:orientation="vertical"
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<include layout="@layout/social_fabs"/>
<include layout="@layout/social_logins"/>
</LinearLayout>
</ScrollView>
</android.support.design.widget.CoordinatorLayout>
================================================
FILE: app/src/main/res/layout/content_main.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_marginTop="?attr/actionBarSize"
app:layout_behavior="@string/appbar_scrolling_view_behavior"
tools:context="in.championswimmer.socialloginbuttons.MainActivity"
tools:showIn="@layout/activity_main">
</RelativeLayout>
================================================
FILE: app/src/main/res/layout/social_fabs.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
xmlns:custom="http://schemas.android.com/apk/res-auto"
android:orientation="vertical">
<in.championswimmer.libsocialbuttons.SocialFab
android:layout_width="wrap_content"
android:layout_height="wrap_content"
custom:social="twitter"
/>
</LinearLayout>
================================================
FILE: app/src/main/res/layout/social_logins.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:custom="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical">
<in.championswimmer.libsocialbuttons.BtnSocial
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Login With Facebook"
custom:social="facebook"
/>
</LinearLayout>
================================================
FILE: app/src/main/res/values/colors.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#184370</color>
<color name="colorPrimaryDark">#07253b</color>
<color name="colorAccent">#cc165f</color>
</resources>
================================================
FILE: app/src/main/res/values/dimens.xml
================================================
<resources>
<!-- Default screen margins, per the Android Design guidelines. -->
<dimen name="activity_horizontal_margin">16dp</dimen>
<dimen name="activity_vertical_margin">16dp</dimen>
<dimen name="fab_margin">16dp</dimen>
</resources>
================================================
FILE: app/src/main/res/values/strings.xml
================================================
<resources>
<string name="app_name">Android Social Buttons</string>
<string name="title_activity_main">MainActivity</string>
</resources>
================================================
FILE: app/src/main/res/values/styles.xml
================================================
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
<style name="AppTheme.NoActionBar">
<item name="windowActionBar">false</item>
<item name="windowNoTitle">true</item>
</style>
<style name="AppTheme.AppBarOverlay" parent="ThemeOverlay.AppCompat.Dark.ActionBar" />
<style name="AppTheme.PopupOverlay" parent="ThemeOverlay.AppCompat.Light" />
</resources>
================================================
FILE: app/src/main/res/values-v21/styles.xml
================================================
<resources>>
<style name="AppTheme.NoActionBar">
<item name="windowActionBar">false</item>
<item name="windowNoTitle">true</item>
<item name="android:windowDrawsSystemBarBackgrounds">true</item>
<item name="android:statusBarColor">@android:color/transparent</item>
</style>
</resources>
================================================
FILE: app/src/main/res/values-w820dp/dimens.xml
================================================
<resources>
<!-- Example customization of dimensions originally defined in res/values/dimens.xml
(such as screen margins) for screens with more than 820dp of available width. This
would include 7" and 10" devices in landscape (~960dp and ~1280dp respectively). -->
<dimen name="activity_horizontal_margin">64dp</dimen>
</resources>
================================================
FILE: build.gradle
================================================
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.0.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
google()
jcenter()
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}
================================================
FILE: gradle/wrapper/gradle-wrapper.properties
================================================
#Sun Nov 01 00:57:42 IST 2015
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.1-all.zip
================================================
FILE: gradle.properties
================================================
# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx10248m -XX:MaxPermSize=256m
# org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
================================================
FILE: gradlew
================================================
#!/usr/bin/env bash
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >&-
APP_HOME="`pwd -P`"
cd "$SAVED" >&-
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
================================================
FILE: gradlew.bat
================================================
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
================================================
FILE: library/.gitignore
================================================
/build
================================================
FILE: library/build.gradle
================================================
apply plugin: 'com.android.library'
android {
compileSdkVersion 26
buildToolsVersion "26.0.2"
defaultConfig {
minSdkVersion 16
targetSdkVersion 26
versionCode 150
versionName "1.5.0"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(include: ['*.jar'], dir: 'libs')
api 'com.android.support:appcompat-v7:26.1.0'
api 'com.android.support:design:26.1.0'
}
================================================
FILE: library/proguard-rules.pro
================================================
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in /home/championswimmer/Android/sdk/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
================================================
FILE: library/src/main/AndroidManifest.xml
================================================
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="in.championswimmer.libsocialbuttons">
<application android:allowBackup="true" android:label="@string/app_name"
android:supportsRtl="true">
</application>
</manifest>
================================================
FILE: library/src/main/java/in/championswimmer/libsocialbuttons/BtnSocial.java
================================================
package in.championswimmer.libsocialbuttons;
import android.annotation.SuppressLint;
import android.content.Context;
import android.content.res.ColorStateList;
import android.content.res.TypedArray;
import android.graphics.Color;
import android.graphics.Typeface;
import android.graphics.drawable.Drawable;
import android.support.v7.widget.AppCompatButton;
import android.util.AttributeSet;
import android.util.TypedValue;
/**
* Created by talat on 08-07-2016.
*/
public class BtnSocial extends AppCompatButton {
@SuppressLint("RestrictedApi")
public BtnSocial(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a = context.getTheme().obtainStyledAttributes(
attrs,
R.styleable.Social,
0, 0);
try {
int social = a.getInteger(R.styleable.Social_social, 0);
String buttonClass = getResources().getStringArray(R.array.available_buttons)[social];
TypedArray ar = context.getResources().obtainTypedArray(getResources().getIdentifier(buttonClass, "array", context.getPackageName()));
int colorNormal = ar.getColor(0, 0);
@SuppressWarnings("ResourceType")
Drawable logo = ar.getDrawable(1);
ar.recycle();
setCompoundDrawablesWithIntrinsicBounds(logo, null, null, null);
setSupportBackgroundTintList(ColorStateList.valueOf(colorNormal));
setIncludeFontPadding(true);
setTextColor(Color.WHITE);
if (attrs.getAttributeValue("http://schemas.android.com/apk/res/android", "textAllCaps") == null) {
setSupportAllCaps(false);
}
if ((attrs.getAttributeValue("http://schemas.android.com/apk/res/android", "fontFamily") == null) &&
(attrs.getAttributeValue("http://schemas.android.com/apk/res/android", "textStyle") == null)) {
setTypeface(Typeface.create("sans-serif-light", Typeface.NORMAL));
}
if (attrs.getAttributeValue("http://schemas.android.com/apk/res/android", "textSize") == null) {
setTextSize(TypedValue.COMPLEX_UNIT_SP, 24);
}
if (attrs.getAttributeValue("http://schemas.android.com/apk/res/android", "padding") == null) {
int padding = getResources().getDimensionPixelSize(R.dimen.social_button_padding);
setPadding(padding, padding, padding, padding);
}
if (attrs.getAttributeValue("http://schemas.android.com/apk/res/android", "drawablePadding") == null) {
int padding = getResources().getDimensionPixelSize(R.dimen.social_button_padding);
setCompoundDrawablePadding(padding);
}
} finally {
a.recycle();
}
}
}
================================================
FILE: library/src/main/java/in/championswimmer/libsocialbuttons/SocialFab.java
================================================
package in.championswimmer.libsocialbuttons;
import android.content.Context;
import android.content.res.ColorStateList;
import android.content.res.TypedArray;
import android.graphics.drawable.Drawable;
import android.support.design.widget.FloatingActionButton;
import android.support.v4.content.ContextCompat;
import android.util.AttributeSet;
/**
* Created by talat on 08-07-2016.
*/
public class SocialFab extends FloatingActionButton {
public SocialFab(Context context, AttributeSet attrs) {
super(context, attrs, 0);
TypedArray a = context.getTheme().obtainStyledAttributes(
attrs,
R.styleable.Social,
0, 0);
try {
int social = a.getInteger(R.styleable.Social_social, 0);
String buttonClass = getResources().getStringArray(R.array.available_buttons)[social];
TypedArray ar = context.getResources().obtainTypedArray(getResources().getIdentifier(buttonClass, "array", context.getPackageName()));
int colorNormal = ar.getColor(0, 0);
@SuppressWarnings("ResourceType")
Drawable logo = ar.getDrawable(1);
ar.recycle();
int colorRipple = ContextCompat.getColor(context, R.color.ripple);
int colorPressed = Utils.blendColors(colorNormal, colorRipple, 0.8f);
setBackgroundColor(colorNormal);
setBackgroundTintList(ColorStateList.valueOf(colorNormal));
setRippleColor(colorRipple);
setImageDrawable(logo);
} finally {
a.recycle();
}
}
}
================================================
FILE: library/src/main/java/in/championswimmer/libsocialbuttons/Utils.java
================================================
package in.championswimmer.libsocialbuttons;
import android.graphics.Color;
/**
* Created by championswimmer on 1/11/15.
*/
public class Utils {
public static int blendColors(int color1, int color2, float ratio) {
final float inverseRation = 1f - ratio;
float r = (Color.red(color1) * ratio) + (Color.red(color2) * inverseRation);
float g = (Color.green(color1) * ratio) + (Color.green(color2) * inverseRation);
float b = (Color.blue(color1) * ratio) + (Color.blue(color2) * inverseRation);
return Color.rgb((int) r, (int) g, (int) b);
}
}
================================================
FILE: library/src/main/res/values/arrays.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!--This array must be sorted with the same indexes in attrs enum-->
<string-array name="available_buttons">
<item>facebook</item>
<item>google</item>
<item>dropbox</item>
<item>flicker</item>
<item>foursquare</item>
<item>instagram</item>
<item>linkedin</item>
<item>odnoklassniki</item>
<item>pinterest</item>
<item>quora</item>
<item>tumblr</item>
<item>twitter</item>
<item>vine</item>
<item>vkontakte</item>
<item>whatsapp</item>
<item>youtube</item>
</string-array>
<!--Social buttons styles -->
<array name="facebook">
<item>@color/facebook</item>
<item>@drawable/logo_facebook</item>
</array>
<array name="google">
<item>@color/googleplus</item>
<item>@drawable/logo_google</item>
</array>
<array name="dropbox">
<item>@color/dropbox</item>
<item>@drawable/logo_dropbox</item>
</array>
<array name="flicker">
<item>@color/flickr</item>
<item>@drawable/logo_flickr</item>
</array>
<array name="foursquare">
<item>@color/foursquare</item>
<item>@drawable/logo_foursquare</item>
</array>
<array name="instagram">
<item>@color/instagram</item>
<item>@drawable/logo_instagram</item>
</array>
<array name="linkedin">
<item>@color/linkedin</item>
<item>@drawable/logo_linkedin</item>
</array>
<array name="odnoklassniki">
<item>@color/odnoklassniki</item>
<item>@drawable/logo_odnoklassniki</item>
</array>
<array name="pinterest">
<item>@color/pinterest</item>
<item>@drawable/logo_pinterest</item>
</array>
<array name="quora">
<item>@color/quora</item>
<item>@drawable/logo_quora</item>
</array>
<array name="tumblr">
<item>@color/tumblr</item>
<item>@drawable/logo_tumblr</item>
</array>
<array name="twitter">
<item>@color/twitter</item>
<item>@drawable/logo_twitter</item>
</array>
<array name="vine">
<item>@color/vine</item>
<item>@drawable/logo_vine</item>
</array>
<array name="vkontakte">
<item>@color/vine</item>
<item>@drawable/logo_vkontakte</item>
</array>
<array name="whatsapp">
<item>@color/vine</item>
<item>@drawable/logo_whatsapp</item>
</array>
<array name="youtube">
<item>@color/youtube</item>
<item>@drawable/logo_youtube</item>
</array>
</resources>
================================================
FILE: library/src/main/res/values/attrs.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="Social">
<attr name="social" format="enum">
<enum name="facebook" value="0" />
<enum name="google" value="1" />
<enum name="dropbox" value="2" />
<enum name="flicker" value="3" />
<enum name="foursquare" value="4" />
<enum name="instagram" value="5" />
<enum name="linkedin" value="6" />
<enum name="odnoklassniki" value="7" />
<enum name="pinterest" value="8" />
<enum name="quora" value="9" />
<enum name="tumblr" value="10" />
<enum name="twitter" value="11" />
<enum name="vine" value="12" />
<enum name="vkontakte" value="13" />
<enum name="whatsapp" value="14" />
<enum name="youtube" value="15" />
</attr>
</declare-styleable>
</resources>
================================================
FILE: library/src/main/res/values/colors.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="facebook">#3b5998</color>
<color name="twitter">#00aced</color>
<color name="googleplus">#dd4b39</color>
<color name="youtube">#bb0000</color>
<color name="linkedin">#007bb5</color>
<color name="instagram">#125688</color>
<color name="whatsapp">#4dc247</color>
<color name="pinterest">#cb2027</color>
<color name="vine">#00bf8f</color>
<color name="snapchat">#fffc00</color>
<color name="quora">#a82400</color>
<color name="dropbox">#007ee5</color>
<color name="flickr">#ff0084</color>
<color name="tumblr">#32506d</color>
<color name="vkontakte">#45668e</color>
<color name="odnoklassniki">#ed812b</color>
<color name="foursquare">#0072b1</color>
<color name="ripple">#74848484</color>
</resources>
================================================
FILE: library/src/main/res/values/dimens.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<resources>
<dimen name="social_button_padding">20dp</dimen>
</resources>
================================================
FILE: library/src/main/res/values/strings.xml
================================================
<resources>
<string name="app_name">libsocialbuttons</string>
</resources>
================================================
FILE: settings.gradle
================================================
include ':app', ':library'
gitextract_ydfu6bnl/ ├── .gitignore ├── .travis.yml ├── LICENSE.md ├── README.md ├── app/ │ ├── .gitignore │ ├── build.gradle │ ├── proguard-rules.pro │ └── src/ │ └── main/ │ ├── AndroidManifest.xml │ ├── java/ │ │ └── in/ │ │ └── championswimmer/ │ │ └── socialloginbuttons/ │ │ └── MainActivity.java │ └── res/ │ ├── layout/ │ │ ├── activity_main.xml │ │ ├── content_main.xml │ │ ├── social_fabs.xml │ │ └── social_logins.xml │ ├── values/ │ │ ├── colors.xml │ │ ├── dimens.xml │ │ ├── strings.xml │ │ └── styles.xml │ ├── values-v21/ │ │ └── styles.xml │ └── values-w820dp/ │ └── dimens.xml ├── build.gradle ├── gradle/ │ └── wrapper/ │ ├── gradle-wrapper.jar │ └── gradle-wrapper.properties ├── gradle.properties ├── gradlew ├── gradlew.bat ├── library/ │ ├── .gitignore │ ├── build.gradle │ ├── proguard-rules.pro │ └── src/ │ └── main/ │ ├── AndroidManifest.xml │ ├── java/ │ │ └── in/ │ │ └── championswimmer/ │ │ └── libsocialbuttons/ │ │ ├── BtnSocial.java │ │ ├── SocialFab.java │ │ └── Utils.java │ └── res/ │ └── values/ │ ├── arrays.xml │ ├── attrs.xml │ ├── colors.xml │ ├── dimens.xml │ └── strings.xml └── settings.gradle
SYMBOL INDEX (8 symbols across 4 files)
FILE: app/src/main/java/in/championswimmer/socialloginbuttons/MainActivity.java
class MainActivity (line 8) | public class MainActivity extends AppCompatActivity {
method onCreate (line 10) | @Override
FILE: library/src/main/java/in/championswimmer/libsocialbuttons/BtnSocial.java
class BtnSocial (line 17) | public class BtnSocial extends AppCompatButton {
method BtnSocial (line 19) | @SuppressLint("RestrictedApi")
FILE: library/src/main/java/in/championswimmer/libsocialbuttons/SocialFab.java
class SocialFab (line 16) | public class SocialFab extends FloatingActionButton {
method SocialFab (line 19) | public SocialFab(Context context, AttributeSet attrs) {
FILE: library/src/main/java/in/championswimmer/libsocialbuttons/Utils.java
class Utils (line 8) | public class Utils {
method blendColors (line 10) | public static int blendColors(int color1, int color2, float ratio) {
Condensed preview — 38 files, each showing path, character count, and a content snippet. Download the .json file or copy for the full structured content (48K chars).
[
{
"path": ".gitignore",
"chars": 1346,
"preview": ".gradle\n/local.properties\n/.idea/workspace.xml\n/.idea/libraries\n.DS_Store\n/build\n/captures\n### JetBrains template\n# Cove"
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{
"path": ".travis.yml",
"chars": 967,
"preview": "language: android\njdk: oraclejdk8\nsudo: required\n\nbranches:\n only:\n - master\nbefore_install:\n - 'mkdir -p \"$ANDROID"
},
{
"path": "LICENSE.md",
"chars": 10427,
"preview": "Apache License\n==============\n\n_Version 2.0, January 2004_ \n_<<http://www.apache.org/licenses/>>_\n\n### Terms and "
},
{
"path": "README.md",
"chars": 3422,
"preview": "# Android SocialButtons\nAn android library for implementing login/share buttons easily for social networks.\n\nAs of now, "
},
{
"path": "app/.gitignore",
"chars": 7,
"preview": "/build\n"
},
{
"path": "app/build.gradle",
"chars": 610,
"preview": "apply plugin: 'com.android.application'\n\nandroid {\n compileSdkVersion 26\n buildToolsVersion \"26.0.2\"\n\n defaultC"
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{
"path": "app/proguard-rules.pro",
"chars": 664,
"preview": "# Add project specific ProGuard rules here.\n# By default, the flags in this file are appended to flags specified\n# in /h"
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{
"path": "app/src/main/AndroidManifest.xml",
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"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n package="
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{
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"chars": 525,
"preview": "package in.championswimmer.socialloginbuttons;\n\nimport android.os.Bundle;\nimport android.support.v7.app.AppCompatActivit"
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{
"path": "app/src/main/res/layout/activity_main.xml",
"chars": 1570,
"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<android.support.design.widget.CoordinatorLayout\n xmlns:android=\"http://schema"
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"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<RelativeLayout xmlns:android=\"http://schemas.android.com/apk/res/android\"\n xm"
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{
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"chars": 488,
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{
"path": "app/src/main/res/layout/social_logins.xml",
"chars": 532,
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]
// ... and 1 more files (download for full content)
About this extraction
This page contains the full source code of the championswimmer/Android-SocialButtons GitHub repository, extracted and formatted as plain text for AI agents and large language models (LLMs). The extraction includes 38 files (43.1 KB), approximately 12.0k tokens, and a symbol index with 8 extracted functions, classes, methods, constants, and types. Use this with OpenClaw, Claude, ChatGPT, Cursor, Windsurf, or any other AI tool that accepts text input. You can copy the full output to your clipboard or download it as a .txt file.
Extracted by GitExtract — free GitHub repo to text converter for AI. Built by Nikandr Surkov.