Repository: kettanaito/naming-cheatsheet
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gitextract_7d23dpnx/
├── .github/
│ └── FUNDING.yml
├── LICENSE.md
└── README.md
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FILE CONTENTS
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FILE: .github/FUNDING.yml
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github: kettanaito
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FILE: LICENSE.md
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MIT License
Copyright (c) 2018—preset Artem Zakharchenko
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
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FILE: README.md
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<p align="center">
<a href="https://github.com/kettanaito/naming-cheatsheet">
<img src="./naming-cheatsheet.png" alt="Naming cheatsheet" />
</a>
</p>
# Naming cheatsheet
- [English language](#english-language)
- [Naming convention](#naming-convention)
- [S-I-D](#s-i-d)
- [Avoid contractions](#avoid-contractions)
- [Avoid context duplication](#avoid-context-duplication)
- [Reflect the expected result](#reflect-the-expected-result)
- [Naming functions](#naming-functions)
- [A/HC/LC pattern](#ahclc-pattern)
- [Actions](#actions)
- [Context](#context)
- [Prefixes](#prefixes)
- [Singular and Plurals](#singular-and-plurals)
---
Naming things is hard. This sheet attempts to make it easier.
Although these suggestions can be applied to any programming language, I will use JavaScript to illustrate them in practice.
## English language
Use English language when naming your variables and functions.
```js
/* Bad */
const primerNombre = 'Gustavo'
const amigos = ['Kate', 'John']
/* Good */
const firstName = 'Gustavo'
const friends = ['Kate', 'John']
```
> Like it or not, English is the dominant language in programming: the syntax of all programming languages is written in English, as well as countless documentations and educational materials. By writing your code in English you dramatically increase its cohesiveness.
## Naming convention
Pick **one** naming convention and follow it. It may be `camelCase`, `PascalCase`, `snake_case`, or anything else, as long as it remains consistent. Many programming languages have their own traditions regarding naming conventions; check the documentation for your language or study some popular repositories on GitHub!
```js
/* Bad */
const page_count = 5
const shouldUpdate = true
/* Good */
const pageCount = 5
const shouldUpdate = true
/* Good as well */
const page_count = 5
const should_update = true
```
## S-I-D
A name must be _short_, _intuitive_ and _descriptive_:
- **Short**. A name must not take long to type and, therefore, remember;
- **Intuitive**. A name must read naturally, as close to the common speech as possible;
- **Descriptive**. A name must reflect what it does/possesses in the most efficient way.
```js
/* Bad */
const a = 5 // "a" could mean anything
const isPaginatable = a > 10 // "Paginatable" sounds extremely unnatural
const shouldPaginatize = a > 10 // Made up verbs are so much fun!
/* Good */
const postCount = 5
const hasPagination = postCount > 10
const shouldPaginate = postCount > 10 // alternatively
```
## Avoid contractions
Do **not** use contractions. They contribute to nothing but decreased readability of the code. Finding a short, descriptive name may be hard, but contraction is not an excuse for not doing so.
```js
/* Bad */
const onItmClk = () => {}
/* Good */
const onItemClick = () => {}
```
## Avoid context duplication
A name should not duplicate the context in which it is defined. Always remove the context from a name if that doesn't decrease its readability.
```js
class MenuItem {
/* Method name duplicates the context (which is "MenuItem") */
handleMenuItemClick = (event) => { ... }
/* Reads nicely as `MenuItem.handleClick()` */
handleClick = (event) => { ... }
}
```
## Reflect the expected result
A name should reflect the expected result.
```jsx
/* Bad */
const isEnabled = itemCount > 3
return <Button disabled={!isEnabled} />
/* Good */
const isDisabled = itemCount <= 3
return <Button disabled={isDisabled} />
```
---
# Naming functions
## A/HC/LC Pattern
There is a useful pattern to follow when naming functions:
```
prefix? + action (A) + high context (HC) + low context? (LC)
```
Take a look at how this pattern may be applied in the table below.
| Name | Prefix | Action (A) | High context (HC) | Low context (LC) |
| ---------------------- | -------- | ---------- | ----------------- | ---------------- |
| `getUser` | | `get` | `User` | |
| `getUserMessages` | | `get` | `User` | `Messages` |
| `handleClickOutside` | | `handle` | `Click` | `Outside` |
| `shouldDisplayMessage` | `should` | `Display` | `Message` | |
> **Note:** The order of context affects the meaning of a variable. For example, `shouldUpdateComponent` means _you_ are about to update a component, while `shouldComponentUpdate` tells you that _component_ will update itself, and you are only controlling _when_ it should update.
> In other words, **high context emphasizes the meaning of a variable**.
---
## Actions
The verb part of your function name. The most important part responsible for describing what the function _does_.
### `get`
Accesses data immediately (i.e. shorthand getter of internal data).
```js
function getFruitCount() {
return this.fruits.length
}
```
> See also [compose](#compose).
You can use `get` when performing asynchronous operations as well:
```js
async function getUser(id) {
const user = await fetch(`/api/user/${id}`)
return user
}
```
### `set`
Sets a variable in a declarative way, with value `A` to value `B`.
```js
let fruits = 0
function setFruits(nextFruits) {
fruits = nextFruits
}
setFruits(5)
console.log(fruits) // 5
```
### `reset`
Sets a variable back to its initial value or state.
```js
const initialFruits = 5
let fruits = initialFruits
setFruits(10)
console.log(fruits) // 10
function resetFruits() {
fruits = initialFruits
}
resetFruits()
console.log(fruits) // 5
```
### `remove`
Removes something _from_ somewhere.
For example, if you have a collection of selected filters on a search page, removing one of them from the collection is `removeFilter`, **not** `deleteFilter` (and this is how you would naturally say it in English as well):
```js
function removeFilter(filterName, filters) {
return filters.filter((name) => name !== filterName)
}
const selectedFilters = ['price', 'availability', 'size']
removeFilter('price', selectedFilters)
```
> See also [delete](#delete).
### `delete`
Completely erases something from the realms of existence.
Imagine you are a content editor, and there is that notorious post you wish to get rid of. Once you clicked a shiny "Delete post" button, the CMS performed a `deletePost` action, **not** `removePost`.
```js
function deletePost(id) {
return database.find({ id }).delete()
}
```
> See also [remove](#remove).
> **`remove` or `delete`?**
>
> When the difference between `remove` and `delete` is not so obvious to you, I'd suggest looking at their opposite actions - `add` and `create`.
> The key difference between `add` and `create` is that `add` needs a destination while `create` **requires no destination**. You `add` an item _to somewhere_, but you don't "`create` it _to somewhere_".
> Simply pair `remove` with `add` and `delete` with `create`.
>
> Explained in detail [here](https://github.com/kettanaito/naming-cheatsheet/issues/74#issue-1174942962).
### `compose`
Creates new data from the existing one. Mostly applicable to strings, objects, or functions.
```js
function composePageUrl(pageName, pageId) {
return pageName.toLowerCase() + '-' + pageId
}
```
> See also [get](#get).
### `handle`
Handles an action. Often used when naming a callback method.
```js
function handleLinkClick() {
console.log('Clicked a link!')
}
link.addEventListener('click', handleLinkClick)
```
---
## Context
A domain that a function operates on.
A function is often an action on _something_. It is important to state what its operable domain is, or at least an expected data type.
```js
/* A pure function operating with primitives */
function filter(list, predicate) {
return list.filter(predicate)
}
/* Function operating exactly on posts */
function getRecentPosts(posts) {
return filter(posts, (post) => post.date === Date.now())
}
```
> Some language-specific assumptions may allow omitting the context. For example, in JavaScript, it's common that `filter` operates on Array. Adding explicit `filterArray` would be unnecessary.
---
## Prefixes
Prefix enhances the meaning of a variable. It is rarely used in function names.
### `is`
Describes a characteristic or state of the current context (usually `boolean`).
```js
const color = 'blue'
const isBlue = color === 'blue' // characteristic
const isPresent = true // state
if (isBlue && isPresent) {
console.log('Blue is present!')
}
```
### `has`
Describes whether the current context possesses a certain value or state (usually `boolean`).
```js
/* Bad */
const isProductsExist = productsCount > 0
const areProductsPresent = productsCount > 0
/* Good */
const hasProducts = productsCount > 0
```
### `should`
Reflects a positive conditional statement (usually `boolean`) coupled with a certain action.
```js
function shouldUpdateUrl(url, expectedUrl) {
return url !== expectedUrl
}
```
### `min`/`max`
Represents a minimum or maximum value. Used when describing boundaries or limits.
```js
/**
* Renders a random amount of posts within
* the given min/max boundaries.
*/
function renderPosts(posts, minPosts, maxPosts) {
return posts.slice(0, randomBetween(minPosts, maxPosts))
}
```
### `prev`/`next`
Indicate the previous or the next state of a variable in the current context. Used when describing state transitions.
```jsx
async function getPosts() {
const prevPosts = this.state.posts
const latestPosts = await fetch('...')
const nextPosts = concat(prevPosts, latestPosts)
this.setState({ posts: nextPosts })
}
```
## Singular and Plurals
Like a prefix, variable names can be made singular or plural depending on whether they hold a single value or multiple values.
```js
/* Bad */
const friends = 'Bob'
const friend = ['Bob', 'Tony', 'Tanya']
/* Good */
const friend = 'Bob'
const friends = ['Bob', 'Tony', 'Tanya']
```
gitextract_7d23dpnx/ ├── .github/ │ └── FUNDING.yml ├── LICENSE.md └── README.md
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