main 5ec3ce02380f cached
68 files
220.1 KB
89.2k tokens
49 symbols
1 requests
Download .txt
Showing preview only (238K chars total). Download the full file or copy to clipboard to get everything.
Repository: mailmaul/Ismail-149251970101-14
Branch: main
Commit: 5ec3ce02380f
Files: 68
Total size: 220.1 KB

Directory structure:
gitextract_qm28rucy/

├── .gitattributes
├── .gitignore
├── Assets/
│   ├── Ball.png.meta
│   ├── Font/
│   │   ├── gunplay 3d.ttf.meta
│   │   └── gunplay rg.ttf.meta
│   ├── Font.meta
│   ├── Physics/
│   │   ├── Bola.physicsMaterial2D
│   │   ├── Bola.physicsMaterial2D.meta
│   │   ├── BouncewithFriction.physicsMaterial2D
│   │   └── BouncewithFriction.physicsMaterial2D.meta
│   ├── Physics.meta
│   ├── PongPaddle.jpg.meta
│   ├── Scenes/
│   │   ├── Credit.unity
│   │   ├── Credit.unity.meta
│   │   ├── Game.unity
│   │   ├── Game.unity.meta
│   │   ├── MainMenu.unity
│   │   └── MainMenu.unity.meta
│   ├── Scenes.meta
│   ├── Screenshot_2.png.meta
│   ├── Scripts/
│   │   ├── BallControl.cs
│   │   ├── BallControl.cs.meta
│   │   ├── GoalController.cs
│   │   ├── GoalController.cs.meta
│   │   ├── MainMenuController.cs
│   │   ├── MainMenuController.cs.meta
│   │   ├── PU_PaddleUp.cs
│   │   ├── PU_PaddleUp.cs.meta
│   │   ├── PU_SpeedPaddleController.cs
│   │   ├── PU_SpeedPaddleController.cs.meta
│   │   ├── PU_SpeedUpController.cs
│   │   ├── PU_SpeedUpController.cs.meta
│   │   ├── Paddle.cs
│   │   ├── Paddle.cs.meta
│   │   ├── PowerUpManager.cs
│   │   ├── PowerUpManager.cs.meta
│   │   ├── ScoreController.cs
│   │   ├── ScoreController.cs.meta
│   │   ├── ScoreManager.cs
│   │   └── ScoreManager.cs.meta
│   └── Scripts.meta
├── Packages/
│   ├── manifest.json
│   └── packages-lock.json
├── ProjectSettings/
│   ├── AudioManager.asset
│   ├── ClusterInputManager.asset
│   ├── DynamicsManager.asset
│   ├── EditorBuildSettings.asset
│   ├── EditorSettings.asset
│   ├── GraphicsSettings.asset
│   ├── InputManager.asset
│   ├── NavMeshAreas.asset
│   ├── NetworkManager.asset
│   ├── PackageManagerSettings.asset
│   ├── Physics2DSettings.asset
│   ├── PresetManager.asset
│   ├── ProjectSettings.asset
│   ├── ProjectVersion.txt
│   ├── QualitySettings.asset
│   ├── SceneTemplateSettings.json
│   ├── TagManager.asset
│   ├── TimeManager.asset
│   ├── TimelineSettings.asset
│   ├── UnityConnectSettings.asset
│   ├── VFXManager.asset
│   ├── VersionControlSettings.asset
│   └── XRSettings.asset
├── README.md
└── UserSettings/
    └── EditorUserSettings.asset

================================================
FILE CONTENTS
================================================

================================================
FILE: .gitattributes
================================================
# Auto detect text files and perform LF normalization
* text=auto


================================================
FILE: .gitignore
================================================
Library/* 
Logs/* 
Temp/* 
.vs/* 
obj/* 
 
.vsconfig 
*.sln 
*.csproj 


================================================
FILE: Assets/Ball.png.meta
================================================
fileFormatVersion: 2
guid: c86302a3fa6b0a042ab82e0c32504d03
TextureImporter:
  internalIDToNameTable: []
  externalObjects: {}
  serializedVersion: 11
  mipmaps:
    mipMapMode: 0
    enableMipMap: 0
    sRGBTexture: 1
    linearTexture: 0
    fadeOut: 0
    borderMipMap: 0
    mipMapsPreserveCoverage: 0
    alphaTestReferenceValue: 0.5
    mipMapFadeDistanceStart: 1
    mipMapFadeDistanceEnd: 3
  bumpmap:
    convertToNormalMap: 0
    externalNormalMap: 0
    heightScale: 0.25
    normalMapFilter: 0
  isReadable: 0
  streamingMipmaps: 0
  streamingMipmapsPriority: 0
  vTOnly: 0
  grayScaleToAlpha: 0
  generateCubemap: 6
  cubemapConvolution: 0
  seamlessCubemap: 0
  textureFormat: 1
  maxTextureSize: 2048
  textureSettings:
    serializedVersion: 2
    filterMode: 1
    aniso: 1
    mipBias: 0
    wrapU: 1
    wrapV: 1
    wrapW: 1
  nPOTScale: 0
  lightmap: 0
  compressionQuality: 50
  spriteMode: 1
  spriteExtrude: 1
  spriteMeshType: 1
  alignment: 0
  spritePivot: {x: 0.5, y: 0.5}
  spritePixelsToUnits: 100
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
  spriteGenerateFallbackPhysicsShape: 1
  alphaUsage: 1
  alphaIsTransparency: 1
  spriteTessellationDetail: -1
  textureType: 8
  textureShape: 1
  singleChannelComponent: 0
  flipbookRows: 1
  flipbookColumns: 1
  maxTextureSizeSet: 0
  compressionQualitySet: 0
  textureFormatSet: 0
  ignorePngGamma: 0
  applyGammaDecoding: 0
  platformSettings:
  - serializedVersion: 3
    buildTarget: DefaultTexturePlatform
    maxTextureSize: 2048
    resizeAlgorithm: 0
    textureFormat: -1
    textureCompression: 1
    compressionQuality: 50
    crunchedCompression: 0
    allowsAlphaSplitting: 0
    overridden: 0
    androidETC2FallbackOverride: 0
    forceMaximumCompressionQuality_BC6H_BC7: 0
  spriteSheet:
    serializedVersion: 2
    sprites: []
    outline: []
    physicsShape: []
    bones: []
    spriteID: 5e97eb03825dee720800000000000000
    internalID: 0
    vertices: []
    indices: 
    edges: []
    weights: []
    secondaryTextures: []
  spritePackingTag: 
  pSDRemoveMatte: 0
  pSDShowRemoveMatteOption: 0
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Font/gunplay 3d.ttf.meta
================================================
fileFormatVersion: 2
guid: 172ae331cf7f8d34ca63387182197fa7
TrueTypeFontImporter:
  externalObjects: {}
  serializedVersion: 4
  fontSize: 16
  forceTextureCase: -2
  characterSpacing: 0
  characterPadding: 1
  includeFontData: 1
  fontName: Gunplay
  fontNames:
  - Gunplay
  fallbackFontReferences:
  - {fileID: 12800000, guid: 02c2b658d7dc6644fa0449a50abf5374, type: 3}
  customCharacters: 
  fontRenderingMode: 0
  ascentCalculationMode: 1
  useLegacyBoundsCalculation: 0
  shouldRoundAdvanceValue: 1
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Font/gunplay rg.ttf.meta
================================================
fileFormatVersion: 2
guid: 02c2b658d7dc6644fa0449a50abf5374
TrueTypeFontImporter:
  externalObjects: {}
  serializedVersion: 4
  fontSize: 16
  forceTextureCase: -2
  characterSpacing: 0
  characterPadding: 1
  includeFontData: 1
  fontName: Gunplay
  fontNames:
  - Gunplay
  fallbackFontReferences: []
  customCharacters: 
  fontRenderingMode: 0
  ascentCalculationMode: 1
  useLegacyBoundsCalculation: 0
  shouldRoundAdvanceValue: 1
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Font.meta
================================================
fileFormatVersion: 2
guid: ec9f0bc20d2ffac4a8cc10898258d955
folderAsset: yes
DefaultImporter:
  externalObjects: {}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Physics/Bola.physicsMaterial2D
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!62 &6200000
PhysicsMaterial2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Bola
  friction: 0
  bounciness: 1


================================================
FILE: Assets/Physics/Bola.physicsMaterial2D.meta
================================================
fileFormatVersion: 2
guid: 7b982b162773b4b4486acaaf686be054
NativeFormatImporter:
  externalObjects: {}
  mainObjectFileID: 6200000
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Physics/BouncewithFriction.physicsMaterial2D
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!62 &6200000
PhysicsMaterial2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: BouncewithFriction
  friction: 0.4
  bounciness: 1


================================================
FILE: Assets/Physics/BouncewithFriction.physicsMaterial2D.meta
================================================
fileFormatVersion: 2
guid: f93631c1b51b8e04aa79710419f16041
NativeFormatImporter:
  externalObjects: {}
  mainObjectFileID: 6200000
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Physics.meta
================================================
fileFormatVersion: 2
guid: a8a59583555034e46a647bd05a84c277
folderAsset: yes
DefaultImporter:
  externalObjects: {}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/PongPaddle.jpg.meta
================================================
fileFormatVersion: 2
guid: a12136b505af7a842a8c018e7e388ac2
TextureImporter:
  internalIDToNameTable: []
  externalObjects: {}
  serializedVersion: 11
  mipmaps:
    mipMapMode: 0
    enableMipMap: 0
    sRGBTexture: 1
    linearTexture: 0
    fadeOut: 0
    borderMipMap: 0
    mipMapsPreserveCoverage: 0
    alphaTestReferenceValue: 0.5
    mipMapFadeDistanceStart: 1
    mipMapFadeDistanceEnd: 3
  bumpmap:
    convertToNormalMap: 0
    externalNormalMap: 0
    heightScale: 0.25
    normalMapFilter: 0
  isReadable: 0
  streamingMipmaps: 0
  streamingMipmapsPriority: 0
  vTOnly: 0
  grayScaleToAlpha: 0
  generateCubemap: 6
  cubemapConvolution: 0
  seamlessCubemap: 0
  textureFormat: 1
  maxTextureSize: 2048
  textureSettings:
    serializedVersion: 2
    filterMode: 1
    aniso: 1
    mipBias: 0
    wrapU: 1
    wrapV: 1
    wrapW: 1
  nPOTScale: 0
  lightmap: 0
  compressionQuality: 50
  spriteMode: 1
  spriteExtrude: 1
  spriteMeshType: 1
  alignment: 0
  spritePivot: {x: 0.5, y: 0.5}
  spritePixelsToUnits: 100
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
  spriteGenerateFallbackPhysicsShape: 1
  alphaUsage: 1
  alphaIsTransparency: 1
  spriteTessellationDetail: -1
  textureType: 8
  textureShape: 1
  singleChannelComponent: 0
  flipbookRows: 1
  flipbookColumns: 1
  maxTextureSizeSet: 0
  compressionQualitySet: 0
  textureFormatSet: 0
  ignorePngGamma: 0
  applyGammaDecoding: 0
  platformSettings:
  - serializedVersion: 3
    buildTarget: DefaultTexturePlatform
    maxTextureSize: 2048
    resizeAlgorithm: 0
    textureFormat: -1
    textureCompression: 1
    compressionQuality: 50
    crunchedCompression: 0
    allowsAlphaSplitting: 0
    overridden: 0
    androidETC2FallbackOverride: 0
    forceMaximumCompressionQuality_BC6H_BC7: 0
  spriteSheet:
    serializedVersion: 2
    sprites: []
    outline: []
    physicsShape: []
    bones: []
    spriteID: 5e97eb03825dee720800000000000000
    internalID: 0
    vertices: []
    indices: 
    edges: []
    weights: []
    secondaryTextures: []
  spritePackingTag: 
  pSDRemoveMatte: 0
  pSDShowRemoveMatteOption: 0
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Scenes/Credit.unity
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_OcclusionBakeSettings:
    smallestOccluder: 5
    smallestHole: 0.25
    backfaceThreshold: 100
  m_SceneGUID: 00000000000000000000000000000000
  m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 9
  m_Fog: 0
  m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  m_FogMode: 3
  m_FogDensity: 0.01
  m_LinearFogStart: 0
  m_LinearFogEnd: 300
  m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  m_AmbientIntensity: 1
  m_AmbientMode: 3
  m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  m_SkyboxMaterial: {fileID: 0}
  m_HaloStrength: 0.5
  m_FlareStrength: 1
  m_FlareFadeSpeed: 3
  m_HaloTexture: {fileID: 0}
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  m_DefaultReflectionMode: 0
  m_DefaultReflectionResolution: 128
  m_ReflectionBounces: 1
  m_ReflectionIntensity: 1
  m_CustomReflection: {fileID: 0}
  m_Sun: {fileID: 0}
  m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
  m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 12
  m_GIWorkflowMode: 1
  m_GISettings:
    serializedVersion: 2
    m_BounceScale: 1
    m_IndirectOutputScale: 1
    m_AlbedoBoost: 1
    m_EnvironmentLightingMode: 0
    m_EnableBakedLightmaps: 0
    m_EnableRealtimeLightmaps: 0
  m_LightmapEditorSettings:
    serializedVersion: 12
    m_Resolution: 2
    m_BakeResolution: 40
    m_AtlasSize: 1024
    m_AO: 0
    m_AOMaxDistance: 1
    m_CompAOExponent: 1
    m_CompAOExponentDirect: 0
    m_ExtractAmbientOcclusion: 0
    m_Padding: 2
    m_LightmapParameters: {fileID: 0}
    m_LightmapsBakeMode: 1
    m_TextureCompression: 1
    m_FinalGather: 0
    m_FinalGatherFiltering: 1
    m_FinalGatherRayCount: 256
    m_ReflectionCompression: 2
    m_MixedBakeMode: 2
    m_BakeBackend: 1
    m_PVRSampling: 1
    m_PVRDirectSampleCount: 32
    m_PVRSampleCount: 512
    m_PVRBounces: 2
    m_PVREnvironmentSampleCount: 256
    m_PVREnvironmentReferencePointCount: 2048
    m_PVRFilteringMode: 1
    m_PVRDenoiserTypeDirect: 1
    m_PVRDenoiserTypeIndirect: 1
    m_PVRDenoiserTypeAO: 1
    m_PVRFilterTypeDirect: 0
    m_PVRFilterTypeIndirect: 0
    m_PVRFilterTypeAO: 0
    m_PVREnvironmentMIS: 1
    m_PVRCulling: 1
    m_PVRFilteringGaussRadiusDirect: 1
    m_PVRFilteringGaussRadiusIndirect: 5
    m_PVRFilteringGaussRadiusAO: 2
    m_PVRFilteringAtrousPositionSigmaDirect: 0.5
    m_PVRFilteringAtrousPositionSigmaIndirect: 2
    m_PVRFilteringAtrousPositionSigmaAO: 1
    m_ExportTrainingData: 0
    m_TrainingDataDestination: TrainingData
    m_LightProbeSampleCountMultiplier: 4
  m_LightingDataAsset: {fileID: 0}
  m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_BuildSettings:
    serializedVersion: 2
    agentTypeID: 0
    agentRadius: 0.5
    agentHeight: 2
    agentSlope: 45
    agentClimb: 0.4
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    minRegionArea: 2
    manualCellSize: 0
    cellSize: 0.16666667
    manualTileSize: 0
    tileSize: 256
    accuratePlacement: 0
    maxJobWorkers: 0
    preserveTilesOutsideBounds: 0
    debug:
      m_Flags: 0
  m_NavMeshData: {fileID: 0}
--- !u!1 &331622003
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 331622004}
  - component: {fileID: 331622006}
  - component: {fileID: 331622005}
  m_Layer: 5
  m_Name: Background
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &331622004
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 331622003}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1917168881}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &331622005
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 331622003}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0, g: 0, b: 0, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_Sprite: {fileID: 0}
  m_Type: 0
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
  m_PixelsPerUnitMultiplier: 1
--- !u!222 &331622006
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 331622003}
  m_CullTransparentMesh: 1
--- !u!1 &451116039
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 451116042}
  - component: {fileID: 451116041}
  - component: {fileID: 451116040}
  m_Layer: 0
  m_Name: Main Camera
  m_TagString: MainCamera
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!81 &451116040
AudioListener:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 451116039}
  m_Enabled: 1
--- !u!20 &451116041
Camera:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 451116039}
  m_Enabled: 1
  serializedVersion: 2
  m_ClearFlags: 1
  m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  m_projectionMatrixMode: 1
  m_GateFitMode: 2
  m_FOVAxisMode: 0
  m_SensorSize: {x: 36, y: 24}
  m_LensShift: {x: 0, y: 0}
  m_FocalLength: 50
  m_NormalizedViewPortRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  near clip plane: 0.3
  far clip plane: 1000
  field of view: 60
  orthographic: 1
  orthographic size: 5
  m_Depth: -1
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingPath: -1
  m_TargetTexture: {fileID: 0}
  m_TargetDisplay: 0
  m_TargetEye: 3
  m_HDR: 1
  m_AllowMSAA: 1
  m_AllowDynamicResolution: 0
  m_ForceIntoRT: 0
  m_OcclusionCulling: 1
  m_StereoConvergence: 10
  m_StereoSeparation: 0.022
--- !u!4 &451116042
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 451116039}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &702113904
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 702113905}
  - component: {fileID: 702113909}
  - component: {fileID: 702113908}
  - component: {fileID: 702113907}
  - component: {fileID: 702113906}
  m_Layer: 5
  m_Name: Button
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &702113905
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 702113904}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -9}
  m_LocalScale: {x: 1.3727787, y: 1.3727787, z: 1.3727787}
  m_Children:
  - {fileID: 1904092971}
  m_Father: {fileID: 1917168881}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 0, y: -175}
  m_SizeDelta: {x: 160, y: 30}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &702113906
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 702113904}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_EffectColor: {r: 1, g: 1, b: 1, a: 0.5}
  m_EffectDistance: {x: 2, y: 2}
  m_UseGraphicAlpha: 1
--- !u!114 &702113907
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 702113904}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Navigation:
    m_Mode: 3
    m_WrapAround: 0
    m_SelectOnUp: {fileID: 0}
    m_SelectOnDown: {fileID: 0}
    m_SelectOnLeft: {fileID: 0}
    m_SelectOnRight: {fileID: 0}
  m_Transition: 1
  m_Colors:
    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
    m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
    m_ColorMultiplier: 1
    m_FadeDuration: 0.1
  m_SpriteState:
    m_HighlightedSprite: {fileID: 0}
    m_PressedSprite: {fileID: 0}
    m_SelectedSprite: {fileID: 0}
    m_DisabledSprite: {fileID: 0}
  m_AnimationTriggers:
    m_NormalTrigger: Normal
    m_HighlightedTrigger: Highlighted
    m_PressedTrigger: Pressed
    m_SelectedTrigger: Selected
    m_DisabledTrigger: Disabled
  m_Interactable: 1
  m_TargetGraphic: {fileID: 702113908}
  m_OnClick:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 1917168877}
        m_TargetAssemblyTypeName: MainMenuController, Assembly-CSharp
        m_MethodName: BackToMainMenu
        m_Mode: 1
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
--- !u!114 &702113908
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 702113904}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 0, b: 0, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  m_Type: 1
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
  m_PixelsPerUnitMultiplier: 1
--- !u!222 &702113909
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 702113904}
  m_CullTransparentMesh: 1
--- !u!1 &1025902013
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1025902014}
  - component: {fileID: 1025902016}
  - component: {fileID: 1025902015}
  m_Layer: 5
  m_Name: Title
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1025902014
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1025902013}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1917168881}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 1}
  m_AnchorMax: {x: 0, y: 1}
  m_AnchoredPosition: {x: 360.7448, y: -63.12213}
  m_SizeDelta: {x: 688.1324, y: 76.2442}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1025902015
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1025902013}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 12800000, guid: 172ae331cf7f8d34ca63387182197fa7, type: 3}
    m_FontSize: 31
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 43
    m_Alignment: 0
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: PONG BASIC LEARNING GAME
--- !u!222 &1025902016
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1025902013}
  m_CullTransparentMesh: 1
--- !u!1 &1215069535
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1215069536}
  - component: {fileID: 1215069538}
  - component: {fileID: 1215069537}
  - component: {fileID: 1215069539}
  m_Layer: 5
  m_Name: Credit
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1215069536
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1215069535}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1917168881}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 688.1323, y: 112.0488}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1215069537
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1215069535}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 12800000, guid: 02c2b658d7dc6644fa0449a50abf5374, type: 3}
    m_FontSize: 31
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 43
    m_Alignment: 1
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: 'ISMAIL

    149251970101-14

    https://github.com/mailmaul'
--- !u!222 &1215069538
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1215069535}
  m_CullTransparentMesh: 1
--- !u!114 &1215069539
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1215069535}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_EffectColor: {r: 1, g: 0, b: 0, a: 0.5}
  m_EffectDistance: {x: 1, y: -1}
  m_UseGraphicAlpha: 1
--- !u!1 &1295425346
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1295425349}
  - component: {fileID: 1295425348}
  - component: {fileID: 1295425347}
  m_Layer: 0
  m_Name: EventSystem
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &1295425347
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1295425346}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_HorizontalAxis: Horizontal
  m_VerticalAxis: Vertical
  m_SubmitButton: Submit
  m_CancelButton: Cancel
  m_InputActionsPerSecond: 10
  m_RepeatDelay: 0.5
  m_ForceModuleActive: 0
--- !u!114 &1295425348
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1295425346}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_FirstSelected: {fileID: 0}
  m_sendNavigationEvents: 1
  m_DragThreshold: 10
--- !u!4 &1295425349
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1295425346}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1904092970
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1904092971}
  - component: {fileID: 1904092973}
  - component: {fileID: 1904092972}
  m_Layer: 5
  m_Name: Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1904092971
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1904092970}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 702113905}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1904092972
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1904092970}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0, g: 0, b: 0, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 12800000, guid: 02c2b658d7dc6644fa0449a50abf5374, type: 3}
    m_FontSize: 14
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Back to Main Menu
--- !u!222 &1904092973
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1904092970}
  m_CullTransparentMesh: 1
--- !u!1 &1917168876
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1917168881}
  - component: {fileID: 1917168880}
  - component: {fileID: 1917168879}
  - component: {fileID: 1917168878}
  - component: {fileID: 1917168877}
  m_Layer: 5
  m_Name: Main Menu Canvas
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &1917168877
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1917168876}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 6e2e21a92f113c04e8192475066a2b8b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!114 &1917168878
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1917168876}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_IgnoreReversedGraphics: 1
  m_BlockingObjects: 0
  m_BlockingMask:
    serializedVersion: 2
    m_Bits: 4294967295
--- !u!114 &1917168879
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1917168876}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_UiScaleMode: 0
  m_ReferencePixelsPerUnit: 100
  m_ScaleFactor: 1
  m_ReferenceResolution: {x: 800, y: 600}
  m_ScreenMatchMode: 0
  m_MatchWidthOrHeight: 0
  m_PhysicalUnit: 3
  m_FallbackScreenDPI: 96
  m_DefaultSpriteDPI: 96
  m_DynamicPixelsPerUnit: 1
  m_PresetInfoIsWorld: 0
--- !u!223 &1917168880
Canvas:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1917168876}
  m_Enabled: 1
  serializedVersion: 3
  m_RenderMode: 0
  m_Camera: {fileID: 0}
  m_PlaneDistance: 100
  m_PixelPerfect: 0
  m_ReceivesEvents: 1
  m_OverrideSorting: 0
  m_OverridePixelPerfect: 0
  m_SortingBucketNormalizedSize: 0
  m_AdditionalShaderChannelsFlag: 0
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_TargetDisplay: 0
--- !u!224 &1917168881
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1917168876}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 331622004}
  - {fileID: 1215069536}
  - {fileID: 1025902014}
  - {fileID: 702113905}
  m_Father: {fileID: 0}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 0, y: 0}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0, y: 0}


================================================
FILE: Assets/Scenes/Credit.unity.meta
================================================
fileFormatVersion: 2
guid: 32ec0ecaed754b447b2d3faf3a01f679
DefaultImporter:
  externalObjects: {}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Scenes/Game.unity
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_OcclusionBakeSettings:
    smallestOccluder: 5
    smallestHole: 0.25
    backfaceThreshold: 100
  m_SceneGUID: 00000000000000000000000000000000
  m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 9
  m_Fog: 0
  m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  m_FogMode: 3
  m_FogDensity: 0.01
  m_LinearFogStart: 0
  m_LinearFogEnd: 300
  m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  m_AmbientIntensity: 1
  m_AmbientMode: 3
  m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  m_SkyboxMaterial: {fileID: 0}
  m_HaloStrength: 0.5
  m_FlareStrength: 1
  m_FlareFadeSpeed: 3
  m_HaloTexture: {fileID: 0}
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  m_DefaultReflectionMode: 0
  m_DefaultReflectionResolution: 128
  m_ReflectionBounces: 1
  m_ReflectionIntensity: 1
  m_CustomReflection: {fileID: 0}
  m_Sun: {fileID: 0}
  m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
  m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 12
  m_GIWorkflowMode: 1
  m_GISettings:
    serializedVersion: 2
    m_BounceScale: 1
    m_IndirectOutputScale: 1
    m_AlbedoBoost: 1
    m_EnvironmentLightingMode: 0
    m_EnableBakedLightmaps: 0
    m_EnableRealtimeLightmaps: 0
  m_LightmapEditorSettings:
    serializedVersion: 12
    m_Resolution: 2
    m_BakeResolution: 40
    m_AtlasSize: 1024
    m_AO: 0
    m_AOMaxDistance: 1
    m_CompAOExponent: 1
    m_CompAOExponentDirect: 0
    m_ExtractAmbientOcclusion: 0
    m_Padding: 2
    m_LightmapParameters: {fileID: 0}
    m_LightmapsBakeMode: 1
    m_TextureCompression: 1
    m_FinalGather: 0
    m_FinalGatherFiltering: 1
    m_FinalGatherRayCount: 256
    m_ReflectionCompression: 2
    m_MixedBakeMode: 2
    m_BakeBackend: 0
    m_PVRSampling: 1
    m_PVRDirectSampleCount: 32
    m_PVRSampleCount: 500
    m_PVRBounces: 2
    m_PVREnvironmentSampleCount: 500
    m_PVREnvironmentReferencePointCount: 2048
    m_PVRFilteringMode: 2
    m_PVRDenoiserTypeDirect: 0
    m_PVRDenoiserTypeIndirect: 0
    m_PVRDenoiserTypeAO: 0
    m_PVRFilterTypeDirect: 0
    m_PVRFilterTypeIndirect: 0
    m_PVRFilterTypeAO: 0
    m_PVREnvironmentMIS: 0
    m_PVRCulling: 1
    m_PVRFilteringGaussRadiusDirect: 1
    m_PVRFilteringGaussRadiusIndirect: 5
    m_PVRFilteringGaussRadiusAO: 2
    m_PVRFilteringAtrousPositionSigmaDirect: 0.5
    m_PVRFilteringAtrousPositionSigmaIndirect: 2
    m_PVRFilteringAtrousPositionSigmaAO: 1
    m_ExportTrainingData: 0
    m_TrainingDataDestination: TrainingData
    m_LightProbeSampleCountMultiplier: 4
  m_LightingDataAsset: {fileID: 0}
  m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_BuildSettings:
    serializedVersion: 2
    agentTypeID: 0
    agentRadius: 0.5
    agentHeight: 2
    agentSlope: 45
    agentClimb: 0.4
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    minRegionArea: 2
    manualCellSize: 0
    cellSize: 0.16666667
    manualTileSize: 0
    tileSize: 256
    accuratePlacement: 0
    maxJobWorkers: 0
    preserveTilesOutsideBounds: 0
    debug:
      m_Flags: 0
  m_NavMeshData: {fileID: 0}
--- !u!1 &169600092
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 169600094}
  - component: {fileID: 169600093}
  - component: {fileID: 169600095}
  m_Layer: 5
  m_Name: TembokAtas
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!212 &169600093
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 169600092}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_Sprite: {fileID: 21300000, guid: a12136b505af7a842a8c018e7e388ac2, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!4 &169600094
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 169600092}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.0221, y: 5, z: 2}
  m_LocalScale: {x: 75, y: 1.1236, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &169600095
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 169600092}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 6200000, guid: 7b982b162773b4b4486acaaf686be054, type: 2}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 0.25, y: 1}
    newSize: {x: 0.25, y: 1}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  serializedVersion: 2
  m_Size: {x: 0.25, y: 1}
  m_EdgeRadius: 0
--- !u!1 &331990821
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 331990822}
  - component: {fileID: 331990825}
  - component: {fileID: 331990824}
  - component: {fileID: 331990823}
  m_Layer: 0
  m_Name: PaddleSpeedUp
  m_TagString: PU-SpeedPaddle
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &331990822
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 331990821}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -3.1408975, y: -0.5569927, z: 0.45661905}
  m_LocalScale: {x: 0.5, y: 0.5, z: 1}
  m_Children: []
  m_Father: {fileID: 632621418}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &331990823
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 331990821}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 38da4389358341b4092be734916cf843, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  manager: {fileID: 454543796}
  deletePowerUp: 8
--- !u!61 &331990824
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 331990821}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 1
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 1, y: 1}
    newSize: {x: 1, y: 1}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  serializedVersion: 2
  m_Size: {x: 1, y: 1}
  m_EdgeRadius: 0
--- !u!212 &331990825
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 331990821}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_Sprite: {fileID: -2413806693520163455, guid: ebe73ca9363db456bacf42c025bb4847, type: 3}
  m_Color: {r: 0.17368424, g: 1, b: 0, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 1, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!1 &386938550
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 386938554}
  - component: {fileID: 386938553}
  - component: {fileID: 386938552}
  - component: {fileID: 386938551}
  m_Layer: 0
  m_Name: Gawang Kanan
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &386938551
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 386938550}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 80639046b7ae84f4bba318fb982294eb, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  ball: {fileID: 1133759711}
  isRight: 1
  manager: {fileID: 1379442237}
--- !u!61 &386938552
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 386938550}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 1
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 0.25, y: 1}
    newSize: {x: 0.25, y: 1}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  serializedVersion: 2
  m_Size: {x: 0.25, y: 1}
  m_EdgeRadius: 0
--- !u!212 &386938553
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 386938550}
  m_Enabled: 0
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: a12136b505af7a842a8c018e7e388ac2, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!4 &386938554
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 386938550}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 9, y: 0, z: 2}
  m_LocalScale: {x: 4.473881, y: 10.274159, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 8
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &427534152
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 427534153}
  - component: {fileID: 427534154}
  - component: {fileID: 427534155}
  - component: {fileID: 427534156}
  m_Layer: 0
  m_Name: BallSpeedUp
  m_TagString: PU-SpeedBall
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &427534153
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 427534152}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 2.8, y: 3.06, z: 0.45661905}
  m_LocalScale: {x: 0.5, y: 0.5, z: 1}
  m_Children: []
  m_Father: {fileID: 632621418}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &427534154
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 427534152}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_Sprite: {fileID: -2413806693520163455, guid: ebe73ca9363db456bacf42c025bb4847, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 1, y: 0.8828125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!114 &427534155
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 427534152}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 6faed1f5335adc349a2f70cd89369db9, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  manager: {fileID: 454543796}
  deletePowerUp: 8
--- !u!61 &427534156
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 427534152}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 1
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 1, y: 1}
    newSize: {x: 1, y: 0.8828125}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  serializedVersion: 2
  m_Size: {x: 1, y: 0.8828125}
  m_EdgeRadius: 0
--- !u!1 &429762779
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 429762781}
  - component: {fileID: 429762780}
  - component: {fileID: 429762782}
  m_Layer: 5
  m_Name: TembokBawah
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!212 &429762780
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 429762779}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_Sprite: {fileID: 21300000, guid: a12136b505af7a842a8c018e7e388ac2, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!4 &429762781
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 429762779}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.0221, y: -5, z: 2}
  m_LocalScale: {x: 75, y: 1.1436, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &429762782
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 429762779}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 6200000, guid: 7b982b162773b4b4486acaaf686be054, type: 2}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 0.25, y: 1}
    newSize: {x: 0.25, y: 1}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  serializedVersion: 2
  m_Size: {x: 0.25, y: 1}
  m_EdgeRadius: 0
--- !u!1 &454543794
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 454543795}
  - component: {fileID: 454543796}
  m_Layer: 0
  m_Name: PowerUp Manager
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &454543795
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 454543794}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.62671334, y: -0.5397993, z: -0.45661905}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 632621418}
  m_Father: {fileID: 0}
  m_RootOrder: 12
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &454543796
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 454543794}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 91222ec59861a3249ab6175b3790c24d, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  spawnArea: {fileID: 1923795164}
  maxPowerUpAmount: 3
  spawnInterval: 5
  powerUpAreaMin: {x: -6, y: -3}
  powerUpAreaMax: {x: 6, y: 3}
  powerUpTemplateList:
  - {fileID: 427534152}
  - {fileID: 331990821}
  - {fileID: 1880078426}
--- !u!1 &519420028
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 519420032}
  - component: {fileID: 519420031}
  - component: {fileID: 519420029}
  m_Layer: 0
  m_Name: Main Camera
  m_TagString: MainCamera
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!81 &519420029
AudioListener:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 519420028}
  m_Enabled: 1
--- !u!20 &519420031
Camera:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 519420028}
  m_Enabled: 1
  serializedVersion: 2
  m_ClearFlags: 2
  m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
  m_projectionMatrixMode: 1
  m_GateFitMode: 2
  m_FOVAxisMode: 0
  m_SensorSize: {x: 36, y: 24}
  m_LensShift: {x: 0, y: 0}
  m_FocalLength: 50
  m_NormalizedViewPortRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  near clip plane: 0.3
  far clip plane: 1000
  field of view: 60
  orthographic: 1
  orthographic size: 5
  m_Depth: -1
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingPath: -1
  m_TargetTexture: {fileID: 0}
  m_TargetDisplay: 0
  m_TargetEye: 0
  m_HDR: 1
  m_AllowMSAA: 0
  m_AllowDynamicResolution: 0
  m_ForceIntoRT: 0
  m_OcclusionCulling: 0
  m_StereoConvergence: 10
  m_StereoSeparation: 0.022
--- !u!4 &519420032
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 519420028}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &586304311
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 586304315}
  - component: {fileID: 586304314}
  - component: {fileID: 586304313}
  - component: {fileID: 586304312}
  m_Layer: 0
  m_Name: Gawang Kiri
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &586304312
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 586304311}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 80639046b7ae84f4bba318fb982294eb, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  ball: {fileID: 1133759711}
  isRight: 0
  manager: {fileID: 1379442237}
--- !u!61 &586304313
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 586304311}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 1
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 0.25, y: 1}
    newSize: {x: 0.25, y: 1}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  serializedVersion: 2
  m_Size: {x: 0.25, y: 1}
  m_EdgeRadius: 0
--- !u!212 &586304314
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 586304311}
  m_Enabled: 0
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: a12136b505af7a842a8c018e7e388ac2, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!4 &586304315
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 586304311}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -9, y: 0, z: 2}
  m_LocalScale: {x: 4.473881, y: 10.274159, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 7
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &632621417
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 632621418}
  m_Layer: 0
  m_Name: Template
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &632621418
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 632621417}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 427534153}
  - {fileID: 331990822}
  - {fileID: 1880078430}
  m_Father: {fileID: 454543795}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &653919894
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 653919897}
  - component: {fileID: 653919896}
  - component: {fileID: 653919895}
  m_Layer: 0
  m_Name: EventSystem
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &653919895
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 653919894}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_HorizontalAxis: Horizontal
  m_VerticalAxis: Vertical
  m_SubmitButton: Submit
  m_CancelButton: Cancel
  m_InputActionsPerSecond: 10
  m_RepeatDelay: 0.5
  m_ForceModuleActive: 0
--- !u!114 &653919896
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 653919894}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_FirstSelected: {fileID: 0}
  m_sendNavigationEvents: 1
  m_DragThreshold: 10
--- !u!4 &653919897
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 653919894}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 11
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &714804443
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 714804444}
  - component: {fileID: 714804445}
  m_Layer: 0
  m_Name: PowerUp-Putih
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &714804444
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 714804443}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -382, y: -173.8, z: 393.30002}
  m_LocalScale: {x: 21.85, y: 21.85, z: 43.7}
  m_Children: []
  m_Father: {fileID: 1415589136}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &714804445
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 714804443}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_Sprite: {fileID: -2413806693520163455, guid: ebe73ca9363db456bacf42c025bb4847, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 1, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!1 &724697681
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 724697682}
  - component: {fileID: 724697683}
  m_Layer: 0
  m_Name: PowerUp-Merah
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &724697682
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 724697681}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -382, y: -117, z: 393.30002}
  m_LocalScale: {x: 21.85, y: 21.85, z: 43.7}
  m_Children: []
  m_Father: {fileID: 1415589136}
  m_RootOrder: 7
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &724697683
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 724697681}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_Sprite: {fileID: -2413806693520163455, guid: ebe73ca9363db456bacf42c025bb4847, type: 3}
  m_Color: {r: 1, g: 0, b: 0, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 1, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!1 &801658774
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 801658777}
  - component: {fileID: 801658776}
  - component: {fileID: 801658775}
  m_Layer: 5
  m_Name: Score Kanan
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &801658775
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 801658774}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 12800000, guid: 02c2b658d7dc6644fa0449a50abf5374, type: 3}
    m_FontSize: 25
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 0
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: 00
--- !u!222 &801658776
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 801658774}
  m_CullTransparentMesh: 1
--- !u!224 &801658777
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 801658774}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1415589136}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 412, y: 129}
  m_SizeDelta: {x: 160, y: 30}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &926360639
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 926360640}
  - component: {fileID: 926360642}
  - component: {fileID: 926360641}
  m_Layer: 5
  m_Name: Merah
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &926360640
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 926360639}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1415589136}
  m_RootOrder: 8
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -278, y: -122.8}
  m_SizeDelta: {x: 160, y: 30}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &926360641
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 926360639}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 12800000, guid: 02c2b658d7dc6644fa0449a50abf5374, type: 3}
    m_FontSize: 15
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 1
    m_MaxSize: 40
    m_Alignment: 0
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: = Paddle length x2
--- !u!222 &926360642
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 926360639}
  m_CullTransparentMesh: 1
--- !u!1 &1133759706
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1133759709}
  - component: {fileID: 1133759708}
  - component: {fileID: 1133759710}
  - component: {fileID: 1133759711}
  - component: {fileID: 1133759707}
  m_Layer: 7
  m_Name: Bola
  m_TagString: Ball
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &1133759707
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1133759706}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 441329e32500d2348a31569da6eda921, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  speed: {x: 4, y: 5}
  resetPosition: {x: 0, y: 0}
  magnitude: 2
  paddle: {fileID: 1999452918}
  paddle2: {fileID: 1509273840}
--- !u!212 &1133759708
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1133759706}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0}
  m_Color: {r: 0, g: 0.8768053, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.74, y: 0.74}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!4 &1133759709
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1133759706}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 2}
  m_LocalScale: {x: 3.5, y: 3.5, z: 4.4022}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &1133759710
Rigidbody2D:
  serializedVersion: 4
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1133759706}
  m_BodyType: 0
  m_Simulated: 1
  m_UseFullKinematicContacts: 0
  m_UseAutoMass: 0
  m_Mass: 2
  m_LinearDrag: 0
  m_AngularDrag: 0
  m_GravityScale: 0
  m_Material: {fileID: 6200000, guid: 7b982b162773b4b4486acaaf686be054, type: 2}
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
  m_Constraints: 4
--- !u!58 &1133759711
CircleCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1133759706}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Radius: 0.09
--- !u!1 &1186003640
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1186003641}
  - component: {fileID: 1186003643}
  - component: {fileID: 1186003642}
  m_Layer: 5
  m_Name: Hijau
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1186003641
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1186003640}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1415589136}
  m_RootOrder: 9
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -278, y: -151.1}
  m_SizeDelta: {x: 160, y: 30}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1186003642
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1186003640}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 12800000, guid: 02c2b658d7dc6644fa0449a50abf5374, type: 3}
    m_FontSize: 15
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 1
    m_MaxSize: 40
    m_Alignment: 0
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: = Paddle speed x2
--- !u!222 &1186003643
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1186003640}
  m_CullTransparentMesh: 1
--- !u!1 &1197387438
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1197387439}
  - component: {fileID: 1197387441}
  - component: {fileID: 1197387440}
  m_Layer: 5
  m_Name: Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1197387439
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1197387438}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1860011262}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1197387440
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1197387438}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0, g: 0, b: 0, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 12800000, guid: 02c2b658d7dc6644fa0449a50abf5374, type: 3}
    m_FontSize: 14
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Back to Main Menu
--- !u!222 &1197387441
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1197387438}
  m_CullTransparentMesh: 1
--- !u!1 &1229649728
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1229649729}
  - component: {fileID: 1229649730}
  m_Layer: 0
  m_Name: PowerUp-Hijau
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1229649729
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1229649728}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -382, y: -144.9, z: 393.30002}
  m_LocalScale: {x: 21.85, y: 21.85, z: 43.7}
  m_Children: []
  m_Father: {fileID: 1415589136}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1229649730
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1229649728}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_Sprite: {fileID: -2413806693520163455, guid: ebe73ca9363db456bacf42c025bb4847, type: 3}
  m_Color: {r: 0.17254902, g: 1, b: 0, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 1, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!1 &1256967169
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1256967171}
  - component: {fileID: 1256967170}
  m_Layer: 3
  m_Name: Background
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!212 &1256967170
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1256967169}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: -672253661
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: a12136b505af7a842a8c018e7e388ac2, type: 3}
  m_Color: {r: 0, g: 0, b: 0, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!4 &1256967171
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1256967169}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.0609, y: -0.0587, z: 0}
  m_LocalScale: {x: 73.833015, y: 10.62305, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1293873331
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1293873332}
  - component: {fileID: 1293873334}
  - component: {fileID: 1293873333}
  m_Layer: 5
  m_Name: Player 2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1293873332
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1293873331}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1415589136}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 343.1, y: 166}
  m_SizeDelta: {x: 160, y: 30}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1293873333
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1293873331}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 12800000, guid: 02c2b658d7dc6644fa0449a50abf5374, type: 3}
    m_FontSize: 25
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 0
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Player 2
--- !u!222 &1293873334
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1293873331}
  m_CullTransparentMesh: 1
--- !u!1 &1379442236
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1379442238}
  - component: {fileID: 1379442237}
  m_Layer: 0
  m_Name: Score Manager
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &1379442237
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1379442236}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 4007e5936ddc03c428ef77856058d707, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  leftScore: 0
  rightScore: 0
  maxScore: 5
  ball: {fileID: 1133759707}
--- !u!4 &1379442238
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1379442236}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 9
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1415589131
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1415589136}
  - component: {fileID: 1415589135}
  - component: {fileID: 1415589134}
  - component: {fileID: 1415589133}
  - component: {fileID: 1415589132}
  m_Layer: 5
  m_Name: Score Canvas
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &1415589132
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1415589131}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: a12d823c94055c540997d87dea38eb3e, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  skorKiri: {fileID: 801658775}
  skorKanan: {fileID: 2022426672}
  manager: {fileID: 1379442237}
--- !u!114 &1415589133
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1415589131}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_IgnoreReversedGraphics: 1
  m_BlockingObjects: 0
  m_BlockingMask:
    serializedVersion: 2
    m_Bits: 4294967295
--- !u!114 &1415589134
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1415589131}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_UiScaleMode: 0
  m_ReferencePixelsPerUnit: 100
  m_ScaleFactor: 1
  m_ReferenceResolution: {x: 800, y: 600}
  m_ScreenMatchMode: 0
  m_MatchWidthOrHeight: 0
  m_PhysicalUnit: 3
  m_FallbackScreenDPI: 96
  m_DefaultSpriteDPI: 96
  m_DynamicPixelsPerUnit: 1
  m_PresetInfoIsWorld: 0
--- !u!223 &1415589135
Canvas:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1415589131}
  m_Enabled: 1
  serializedVersion: 3
  m_RenderMode: 1
  m_Camera: {fileID: 519420031}
  m_PlaneDistance: 1
  m_PixelPerfect: 0
  m_ReceivesEvents: 1
  m_OverrideSorting: 0
  m_OverridePixelPerfect: 0
  m_SortingBucketNormalizedSize: 0
  m_AdditionalShaderChannelsFlag: 0
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_TargetDisplay: 0
--- !u!224 &1415589136
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1415589131}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 1941676199}
  - {fileID: 1293873332}
  - {fileID: 2022426674}
  - {fileID: 801658777}
  - {fileID: 1860011262}
  - {fileID: 1229649729}
  - {fileID: 714804444}
  - {fileID: 724697682}
  - {fileID: 926360640}
  - {fileID: 1186003641}
  - {fileID: 1832647661}
  m_Father: {fileID: 0}
  m_RootOrder: 10
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 0, y: 0}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0, y: 0}
--- !u!1 &1509273836
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1509273838}
  - component: {fileID: 1509273837}
  - component: {fileID: 1509273841}
  - component: {fileID: 1509273840}
  - component: {fileID: 1509273839}
  m_Layer: 5
  m_Name: PaddleKanan
  m_TagString: Paddle
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!212 &1509273837
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1509273836}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_Sprite: {fileID: 21300000, guid: a12136b505af7a842a8c018e7e388ac2, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!4 &1509273838
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1509273836}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 7, y: 0, z: 2}
  m_LocalScale: {x: 1, y: 2, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1509273839
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1509273836}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 56d131cb2d40a8342b045ef23c478fbf, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  speed: 10
  moveUp: 273
  moveDown: 274
  paddle: {fileID: 1509273840}
--- !u!61 &1509273840
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1509273836}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 6200000, guid: f93631c1b51b8e04aa79710419f16041, type: 2}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 0.25, y: 1}
    newSize: {x: 0.25, y: 1}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  serializedVersion: 2
  m_Size: {x: 0.25, y: 1}
  m_EdgeRadius: 0
--- !u!50 &1509273841
Rigidbody2D:
  serializedVersion: 4
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1509273836}
  m_BodyType: 1
  m_Simulated: 1
  m_UseFullKinematicContacts: 0
  m_UseAutoMass: 0
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: 0.05
  m_GravityScale: 1
  m_Material: {fileID: 0}
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
  m_Constraints: 4
--- !u!1 &1832647660
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1832647661}
  - component: {fileID: 1832647663}
  - component: {fileID: 1832647662}
  m_Layer: 5
  m_Name: Putih
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1832647661
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1832647660}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1415589136}
  m_RootOrder: 10
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -278, y: -179.4}
  m_SizeDelta: {x: 160, y: 30}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1832647662
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1832647660}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 12800000, guid: 02c2b658d7dc6644fa0449a50abf5374, type: 3}
    m_FontSize: 15
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 1
    m_MaxSize: 40
    m_Alignment: 0
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: = Ball speed x2
--- !u!222 &1832647663
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1832647660}
  m_CullTransparentMesh: 1
--- !u!1 &1860011261
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1860011262}
  - component: {fileID: 1860011265}
  - component: {fileID: 1860011264}
  - component: {fileID: 1860011263}
  - component: {fileID: 1860011266}
  m_Layer: 5
  m_Name: Button
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1860011262
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1860011261}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 1197387439}
  m_Father: {fileID: 1415589136}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 0, y: -169.4}
  m_SizeDelta: {x: 160, y: 30}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1860011263
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1860011261}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Navigation:
    m_Mode: 3
    m_WrapAround: 0
    m_SelectOnUp: {fileID: 0}
    m_SelectOnDown: {fileID: 0}
    m_SelectOnLeft: {fileID: 0}
    m_SelectOnRight: {fileID: 0}
  m_Transition: 1
  m_Colors:
    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
    m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
    m_ColorMultiplier: 1
    m_FadeDuration: 0.1
  m_SpriteState:
    m_HighlightedSprite: {fileID: 0}
    m_PressedSprite: {fileID: 0}
    m_SelectedSprite: {fileID: 0}
    m_DisabledSprite: {fileID: 0}
  m_AnimationTriggers:
    m_NormalTrigger: Normal
    m_HighlightedTrigger: Highlighted
    m_PressedTrigger: Pressed
    m_SelectedTrigger: Selected
    m_DisabledTrigger: Disabled
  m_Interactable: 1
  m_TargetGraphic: {fileID: 1860011264}
  m_OnClick:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 1415589132}
        m_TargetAssemblyTypeName: ScoreController, Assembly-CSharp
        m_MethodName: BackToMainMenu
        m_Mode: 1
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
--- !u!114 &1860011264
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1860011261}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 0, b: 0, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  m_Type: 1
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
  m_PixelsPerUnitMultiplier: 1
--- !u!222 &1860011265
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1860011261}
  m_CullTransparentMesh: 1
--- !u!114 &1860011266
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1860011261}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_EffectColor: {r: 1, g: 1, b: 1, a: 0.5}
  m_EffectDistance: {x: 2, y: 2}
  m_UseGraphicAlpha: 1
--- !u!1 &1880078426
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1880078430}
  - component: {fileID: 1880078429}
  - component: {fileID: 1880078428}
  - component: {fileID: 1880078427}
  m_Layer: 0
  m_Name: PaddleLongUp
  m_TagString: PU-LongPaddle
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!61 &1880078427
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1880078426}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 1
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 1, y: 1}
    newSize: {x: 1, y: 1}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  serializedVersion: 2
  m_Size: {x: 1, y: 1}
  m_EdgeRadius: 0
--- !u!114 &1880078428
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1880078426}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: e205bab11eb9ee34c8e6425e21e66fbb, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  manager: {fileID: 454543796}
  deletePowerUp: 8
--- !u!212 &1880078429
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1880078426}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_Sprite: {fileID: -2413806693520163455, guid: ebe73ca9363db456bacf42c025bb4847, type: 3}
  m_Color: {r: 1, g: 0, b: 0, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 1, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!4 &1880078430
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1880078426}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -3.1408975, y: -0.5569927, z: 0.45661905}
  m_LocalScale: {x: 0.5, y: 0.5, z: 1}
  m_Children: []
  m_Father: {fileID: 632621418}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1923795163
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1923795164}
  m_Layer: 0
  m_Name: Spawn Area
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1923795164
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1923795163}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.62671334, y: -0.5397993, z: -0.45661905}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 13
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1941676198
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1941676199}
  - component: {fileID: 1941676201}
  - component: {fileID: 1941676200}
  m_Layer: 5
  m_Name: Player 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1941676199
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1941676198}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1415589136}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -280, y: 166}
  m_SizeDelta: {x: 160, y: 30}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1941676200
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1941676198}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 12800000, guid: 02c2b658d7dc6644fa0449a50abf5374, type: 3}
    m_FontSize: 24
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 0
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: Player 1
--- !u!222 &1941676201
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1941676198}
  m_CullTransparentMesh: 1
--- !u!1 &1999452914
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1999452916}
  - component: {fileID: 1999452915}
  - component: {fileID: 1999452919}
  - component: {fileID: 1999452918}
  - component: {fileID: 1999452917}
  m_Layer: 5
  m_Name: PaddleKiri
  m_TagString: Paddle
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!212 &1999452915
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1999452914}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_Sprite: {fileID: 21300000, guid: a12136b505af7a842a8c018e7e388ac2, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!4 &1999452916
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1999452914}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -7, y: 0, z: 2}
  m_LocalScale: {x: 1, y: 2, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1999452917
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1999452914}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 56d131cb2d40a8342b045ef23c478fbf, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  speed: 10
  moveUp: 119
  moveDown: 115
  paddle: {fileID: 1999452918}
--- !u!61 &1999452918
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1999452914}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 6200000, guid: f93631c1b51b8e04aa79710419f16041, type: 2}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 0.25, y: 1}
    newSize: {x: 0.25, y: 1}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  serializedVersion: 2
  m_Size: {x: 0.25, y: 1}
  m_EdgeRadius: 0
--- !u!50 &1999452919
Rigidbody2D:
  serializedVersion: 4
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1999452914}
  m_BodyType: 1
  m_Simulated: 1
  m_UseFullKinematicContacts: 0
  m_UseAutoMass: 0
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: 0.05
  m_GravityScale: 1
  m_Material: {fileID: 0}
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
  m_Constraints: 4
--- !u!1 &2022426671
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2022426674}
  - component: {fileID: 2022426673}
  - component: {fileID: 2022426672}
  m_Layer: 5
  m_Name: Score Kiri
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &2022426672
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2022426671}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 12800000, guid: 02c2b658d7dc6644fa0449a50abf5374, type: 3}
    m_FontSize: 24
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 40
    m_Alignment: 0
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: 00
--- !u!222 &2022426673
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2022426671}
  m_CullTransparentMesh: 1
--- !u!224 &2022426674
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2022426671}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1415589136}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -280, y: 129}
  m_SizeDelta: {x: 160, y: 30}
  m_Pivot: {x: 0.5, y: 0.5}


================================================
FILE: Assets/Scenes/Game.unity.meta
================================================
fileFormatVersion: 2
guid: 2cda990e2423bbf4892e6590ba056729
DefaultImporter:
  externalObjects: {}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Scenes/MainMenu.unity
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_OcclusionBakeSettings:
    smallestOccluder: 5
    smallestHole: 0.25
    backfaceThreshold: 100
  m_SceneGUID: 00000000000000000000000000000000
  m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 9
  m_Fog: 0
  m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  m_FogMode: 3
  m_FogDensity: 0.01
  m_LinearFogStart: 0
  m_LinearFogEnd: 300
  m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  m_AmbientIntensity: 1
  m_AmbientMode: 3
  m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  m_SkyboxMaterial: {fileID: 0}
  m_HaloStrength: 0.5
  m_FlareStrength: 1
  m_FlareFadeSpeed: 3
  m_HaloTexture: {fileID: 0}
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  m_DefaultReflectionMode: 0
  m_DefaultReflectionResolution: 128
  m_ReflectionBounces: 1
  m_ReflectionIntensity: 1
  m_CustomReflection: {fileID: 0}
  m_Sun: {fileID: 0}
  m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
  m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 12
  m_GIWorkflowMode: 1
  m_GISettings:
    serializedVersion: 2
    m_BounceScale: 1
    m_IndirectOutputScale: 1
    m_AlbedoBoost: 1
    m_EnvironmentLightingMode: 0
    m_EnableBakedLightmaps: 0
    m_EnableRealtimeLightmaps: 0
  m_LightmapEditorSettings:
    serializedVersion: 12
    m_Resolution: 2
    m_BakeResolution: 40
    m_AtlasSize: 1024
    m_AO: 0
    m_AOMaxDistance: 1
    m_CompAOExponent: 1
    m_CompAOExponentDirect: 0
    m_ExtractAmbientOcclusion: 0
    m_Padding: 2
    m_LightmapParameters: {fileID: 0}
    m_LightmapsBakeMode: 1
    m_TextureCompression: 1
    m_FinalGather: 0
    m_FinalGatherFiltering: 1
    m_FinalGatherRayCount: 256
    m_ReflectionCompression: 2
    m_MixedBakeMode: 2
    m_BakeBackend: 1
    m_PVRSampling: 1
    m_PVRDirectSampleCount: 32
    m_PVRSampleCount: 512
    m_PVRBounces: 2
    m_PVREnvironmentSampleCount: 256
    m_PVREnvironmentReferencePointCount: 2048
    m_PVRFilteringMode: 1
    m_PVRDenoiserTypeDirect: 1
    m_PVRDenoiserTypeIndirect: 1
    m_PVRDenoiserTypeAO: 1
    m_PVRFilterTypeDirect: 0
    m_PVRFilterTypeIndirect: 0
    m_PVRFilterTypeAO: 0
    m_PVREnvironmentMIS: 1
    m_PVRCulling: 1
    m_PVRFilteringGaussRadiusDirect: 1
    m_PVRFilteringGaussRadiusIndirect: 5
    m_PVRFilteringGaussRadiusAO: 2
    m_PVRFilteringAtrousPositionSigmaDirect: 0.5
    m_PVRFilteringAtrousPositionSigmaIndirect: 2
    m_PVRFilteringAtrousPositionSigmaAO: 1
    m_ExportTrainingData: 0
    m_TrainingDataDestination: TrainingData
    m_LightProbeSampleCountMultiplier: 4
  m_LightingDataAsset: {fileID: 0}
  m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_BuildSettings:
    serializedVersion: 2
    agentTypeID: 0
    agentRadius: 0.5
    agentHeight: 2
    agentSlope: 45
    agentClimb: 0.4
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    minRegionArea: 2
    manualCellSize: 0
    cellSize: 0.16666667
    manualTileSize: 0
    tileSize: 256
    accuratePlacement: 0
    maxJobWorkers: 0
    preserveTilesOutsideBounds: 0
    debug:
      m_Flags: 0
  m_NavMeshData: {fileID: 0}
--- !u!1 &4898799
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4898800}
  - component: {fileID: 4898803}
  - component: {fileID: 4898802}
  - component: {fileID: 4898801}
  m_Layer: 5
  m_Name: PlayButton
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &4898800
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4898799}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 909719481}
  m_Father: {fileID: 474790860}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 250, y: 50}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &4898801
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4898799}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Navigation:
    m_Mode: 3
    m_WrapAround: 0
    m_SelectOnUp: {fileID: 0}
    m_SelectOnDown: {fileID: 0}
    m_SelectOnLeft: {fileID: 0}
    m_SelectOnRight: {fileID: 0}
  m_Transition: 1
  m_Colors:
    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
    m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1}
    m_PressedColor: {r: 1, g: 1, b: 1, a: 1}
    m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
    m_ColorMultiplier: 1
    m_FadeDuration: 0.1
  m_SpriteState:
    m_HighlightedSprite: {fileID: 0}
    m_PressedSprite: {fileID: 0}
    m_SelectedSprite: {fileID: 0}
    m_DisabledSprite: {fileID: 0}
  m_AnimationTriggers:
    m_NormalTrigger: Normal
    m_HighlightedTrigger: Highlighted
    m_PressedTrigger: Pressed
    m_SelectedTrigger: Selected
    m_DisabledTrigger: Disabled
  m_Interactable: 1
  m_TargetGraphic: {fileID: 4898802}
  m_OnClick:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 474790856}
        m_TargetAssemblyTypeName: MainMenuController, Assembly-CSharp
        m_MethodName: PlayGame
        m_Mode: 1
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
--- !u!114 &4898802
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4898799}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 0, b: 0, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  m_Type: 1
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
  m_PixelsPerUnitMultiplier: 1
--- !u!222 &4898803
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4898799}
  m_CullTransparentMesh: 1
--- !u!1 &474790855
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 474790860}
  - component: {fileID: 474790859}
  - component: {fileID: 474790858}
  - component: {fileID: 474790857}
  - component: {fileID: 474790856}
  m_Layer: 5
  m_Name: Main Menu Canvas
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &474790856
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 474790855}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 6e2e21a92f113c04e8192475066a2b8b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!114 &474790857
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 474790855}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_IgnoreReversedGraphics: 1
  m_BlockingObjects: 0
  m_BlockingMask:
    serializedVersion: 2
    m_Bits: 4294967295
--- !u!114 &474790858
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 474790855}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_UiScaleMode: 0
  m_ReferencePixelsPerUnit: 100
  m_ScaleFactor: 1
  m_ReferenceResolution: {x: 800, y: 600}
  m_ScreenMatchMode: 0
  m_MatchWidthOrHeight: 0
  m_PhysicalUnit: 3
  m_FallbackScreenDPI: 96
  m_DefaultSpriteDPI: 96
  m_DynamicPixelsPerUnit: 1
  m_PresetInfoIsWorld: 0
--- !u!223 &474790859
Canvas:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 474790855}
  m_Enabled: 1
  serializedVersion: 3
  m_RenderMode: 0
  m_Camera: {fileID: 0}
  m_PlaneDistance: 100
  m_PixelPerfect: 0
  m_ReceivesEvents: 1
  m_OverrideSorting: 0
  m_OverridePixelPerfect: 0
  m_SortingBucketNormalizedSize: 0
  m_AdditionalShaderChannelsFlag: 0
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_TargetDisplay: 0
--- !u!224 &474790860
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 474790855}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 1343850240}
  - {fileID: 1906347547}
  - {fileID: 4898800}
  - {fileID: 786945217}
  m_Father: {fileID: 0}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 0, y: 0}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0, y: 0}
--- !u!1 &594248100
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 594248103}
  - component: {fileID: 594248102}
  - component: {fileID: 594248101}
  m_Layer: 0
  m_Name: Main Camera
  m_TagString: MainCamera
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!81 &594248101
AudioListener:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 594248100}
  m_Enabled: 1
--- !u!20 &594248102
Camera:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 594248100}
  m_Enabled: 1
  serializedVersion: 2
  m_ClearFlags: 1
  m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  m_projectionMatrixMode: 1
  m_GateFitMode: 2
  m_FOVAxisMode: 0
  m_SensorSize: {x: 36, y: 24}
  m_LensShift: {x: 0, y: 0}
  m_FocalLength: 50
  m_NormalizedViewPortRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  near clip plane: 0.3
  far clip plane: 1000
  field of view: 60
  orthographic: 1
  orthographic size: 5
  m_Depth: -1
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingPath: -1
  m_TargetTexture: {fileID: 0}
  m_TargetDisplay: 0
  m_TargetEye: 3
  m_HDR: 1
  m_AllowMSAA: 1
  m_AllowDynamicResolution: 0
  m_ForceIntoRT: 0
  m_OcclusionCulling: 1
  m_StereoConvergence: 10
  m_StereoSeparation: 0.022
--- !u!4 &594248103
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 594248100}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &786945216
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 786945217}
  - component: {fileID: 786945220}
  - component: {fileID: 786945219}
  - component: {fileID: 786945218}
  m_Layer: 5
  m_Name: Credit Button
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &786945217
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 786945216}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 1902436200}
  m_Father: {fileID: 474790860}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 0, y: -61}
  m_SizeDelta: {x: 250, y: 50}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &786945218
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 786945216}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Navigation:
    m_Mode: 3
    m_WrapAround: 0
    m_SelectOnUp: {fileID: 0}
    m_SelectOnDown: {fileID: 0}
    m_SelectOnLeft: {fileID: 0}
    m_SelectOnRight: {fileID: 0}
  m_Transition: 1
  m_Colors:
    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
    m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1}
    m_PressedColor: {r: 1, g: 1, b: 1, a: 1}
    m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
    m_ColorMultiplier: 1
    m_FadeDuration: 0.1
  m_SpriteState:
    m_HighlightedSprite: {fileID: 0}
    m_PressedSprite: {fileID: 0}
    m_SelectedSprite: {fileID: 0}
    m_DisabledSprite: {fileID: 0}
  m_AnimationTriggers:
    m_NormalTrigger: Normal
    m_HighlightedTrigger: Highlighted
    m_PressedTrigger: Pressed
    m_SelectedTrigger: Selected
    m_DisabledTrigger: Disabled
  m_Interactable: 1
  m_TargetGraphic: {fileID: 786945219}
  m_OnClick:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 474790856}
        m_TargetAssemblyTypeName: MainMenuController, Assembly-CSharp
        m_MethodName: Credit
        m_Mode: 1
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
--- !u!114 &786945219
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 786945216}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 0, b: 0, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  m_Type: 1
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
  m_PixelsPerUnitMultiplier: 1
--- !u!222 &786945220
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 786945216}
  m_CullTransparentMesh: 1
--- !u!1 &909719480
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 909719481}
  - component: {fileID: 909719483}
  - component: {fileID: 909719482}
  m_Layer: 5
  m_Name: Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &909719481
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 909719480}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 4898800}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &909719482
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 909719480}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0, g: 0, b: 0, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 12800000, guid: 02c2b658d7dc6644fa0449a50abf5374, type: 3}
    m_FontSize: 32
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 41
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: PLAY
--- !u!222 &909719483
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 909719480}
  m_CullTransparentMesh: 1
--- !u!1 &984227931
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 984227934}
  - component: {fileID: 984227933}
  - component: {fileID: 984227932}
  m_Layer: 0
  m_Name: EventSystem
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &984227932
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 984227931}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_HorizontalAxis: Horizontal
  m_VerticalAxis: Vertical
  m_SubmitButton: Submit
  m_CancelButton: Cancel
  m_InputActionsPerSecond: 10
  m_RepeatDelay: 0.5
  m_ForceModuleActive: 0
--- !u!114 &984227933
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 984227931}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_FirstSelected: {fileID: 0}
  m_sendNavigationEvents: 1
  m_DragThreshold: 10
--- !u!4 &984227934
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 984227931}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1343850239
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1343850240}
  - component: {fileID: 1343850242}
  - component: {fileID: 1343850241}
  m_Layer: 5
  m_Name: Background
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1343850240
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1343850239}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 474790860}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1343850241
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1343850239}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0, g: 0, b: 0, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_Sprite: {fileID: 0}
  m_Type: 0
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
  m_PixelsPerUnitMultiplier: 1
--- !u!222 &1343850242
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1343850239}
  m_CullTransparentMesh: 1
--- !u!1 &1902436199
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1902436200}
  - component: {fileID: 1902436202}
  - component: {fileID: 1902436201}
  m_Layer: 5
  m_Name: Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1902436200
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1902436199}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 786945217}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1902436201
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1902436199}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0, g: 0, b: 0, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 12800000, guid: 02c2b658d7dc6644fa0449a50abf5374, type: 3}
    m_FontSize: 32
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 41
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: CREDIT
--- !u!222 &1902436202
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1902436199}
  m_CullTransparentMesh: 1
--- !u!1 &1906347546
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1906347547}
  - component: {fileID: 1906347549}
  - component: {fileID: 1906347548}
  m_Layer: 5
  m_Name: Title
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1906347547
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1906347546}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 474790860}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 1}
  m_AnchorMax: {x: 0, y: 1}
  m_AnchoredPosition: {x: 360.7448, y: -63.12213}
  m_SizeDelta: {x: 688.1324, y: 76.2442}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1906347548
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1906347546}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 12800000, guid: 172ae331cf7f8d34ca63387182197fa7, type: 3}
    m_FontSize: 31
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 10
    m_MaxSize: 43
    m_Alignment: 0
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: PONG BASIC LEARNING GAME
--- !u!222 &1906347549
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1906347546}
  m_CullTransparentMesh: 1


================================================
FILE: Assets/Scenes/MainMenu.unity.meta
================================================
fileFormatVersion: 2
guid: 988fcff71bf4f7b4499225e15f3838ae
DefaultImporter:
  externalObjects: {}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Scenes.meta
================================================
fileFormatVersion: 2
guid: 131a6b21c8605f84396be9f6751fb6e3
folderAsset: yes
DefaultImporter:
  externalObjects: {}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Screenshot_2.png.meta
================================================
fileFormatVersion: 2
guid: 1b0e80e76233c204d8bf702da637727f
TextureImporter:
  internalIDToNameTable: []
  externalObjects: {}
  serializedVersion: 11
  mipmaps:
    mipMapMode: 0
    enableMipMap: 0
    sRGBTexture: 1
    linearTexture: 0
    fadeOut: 0
    borderMipMap: 0
    mipMapsPreserveCoverage: 0
    alphaTestReferenceValue: 0.5
    mipMapFadeDistanceStart: 1
    mipMapFadeDistanceEnd: 3
  bumpmap:
    convertToNormalMap: 0
    externalNormalMap: 0
    heightScale: 0.25
    normalMapFilter: 0
  isReadable: 0
  streamingMipmaps: 0
  streamingMipmapsPriority: 0
  vTOnly: 0
  grayScaleToAlpha: 0
  generateCubemap: 6
  cubemapConvolution: 0
  seamlessCubemap: 0
  textureFormat: 1
  maxTextureSize: 2048
  textureSettings:
    serializedVersion: 2
    filterMode: 1
    aniso: 1
    mipBias: 0
    wrapU: 1
    wrapV: 1
    wrapW: 1
  nPOTScale: 0
  lightmap: 0
  compressionQuality: 50
  spriteMode: 1
  spriteExtrude: 1
  spriteMeshType: 1
  alignment: 0
  spritePivot: {x: 0.5, y: 0.5}
  spritePixelsToUnits: 100
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
  spriteGenerateFallbackPhysicsShape: 1
  alphaUsage: 1
  alphaIsTransparency: 1
  spriteTessellationDetail: -1
  textureType: 8
  textureShape: 1
  singleChannelComponent: 0
  flipbookRows: 1
  flipbookColumns: 1
  maxTextureSizeSet: 0
  compressionQualitySet: 0
  textureFormatSet: 0
  ignorePngGamma: 0
  applyGammaDecoding: 0
  platformSettings:
  - serializedVersion: 3
    buildTarget: DefaultTexturePlatform
    maxTextureSize: 2048
    resizeAlgorithm: 0
    textureFormat: -1
    textureCompression: 1
    compressionQuality: 50
    crunchedCompression: 0
    allowsAlphaSplitting: 0
    overridden: 0
    androidETC2FallbackOverride: 0
    forceMaximumCompressionQuality_BC6H_BC7: 0
  spriteSheet:
    serializedVersion: 2
    sprites: []
    outline: []
    physicsShape: []
    bones: []
    spriteID: 5e97eb03825dee720800000000000000
    internalID: 0
    vertices: []
    indices: 
    edges: []
    weights: []
    secondaryTextures: []
  spritePackingTag: 
  pSDRemoveMatte: 0
  pSDShowRemoveMatteOption: 0
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Scripts/BallControl.cs
================================================
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BallControl : MonoBehaviour
{
    public Vector2 speed;
    public Vector2 resetPosition;
    public float magnitude;
    public Collider2D paddle;
    public Collider2D paddle2;

    private Rigidbody2D rig;

    // Start is called before the first frame update
    void Start()
    {
        rig = GetComponent<Rigidbody2D>();
        rig.velocity = speed ;
    }

    private void OnTriggerEnter2D(Collider2D collision) {
        if (collision.tag == "PU-SpeedBall")
        {
            Destroy(collision.gameObject);
            ActivatePUSpeedUp();

            StartCoroutine(ResetPower());
        }
        if (collision.tag == "PU-SpeedPaddle")
        {
            Destroy(collision.gameObject);
            ActivatePaddleSpeedUp();

            StartCoroutine(ResetSpeedPaddle());  
        }

        if (collision.tag == "PU-LongPaddle")
        {
            Destroy(collision.gameObject);
            ActivatePaddleLong();

            StartCoroutine(ResetLongPaddle());  
        }
    }

    public void ResetBall()
    {
        transform.position = new Vector3(resetPosition.x , resetPosition.y, 2);
    }

    public void ActivatePUSpeedUp()
    {
        rig.velocity *= magnitude;
        GetComponent<SpriteRenderer>().color = Color.white;
        Debug.Log("Ball Speed Bertampah");
    }

    public void DeactivatePUSpeedUp()
    {
        rig.velocity /= magnitude;
        GetComponent<SpriteRenderer>().color = Color.cyan;
        Debug.Log("Ball Speed Normal");
    }

    public void ActivatePaddleSpeedUp()
    {
        paddle.GetComponent<Paddle>().speed = paddle.GetComponent<Paddle>().speed * 2;
        paddle2.GetComponent<Paddle>().speed = paddle.GetComponent<Paddle>().speed * 2;
        paddle.GetComponent<SpriteRenderer>().color = Color.red;
        Debug.Log("Paddle Speed Bertambah");
    }

        public void DeactivatePaddleSpeedUp()
    {
        paddle.GetComponent<Paddle>().speed = paddle.GetComponent<Paddle>().speed / 2;
        paddle2.GetComponent<Paddle>().speed = paddle.GetComponent<Paddle>().speed / 2;
        paddle.GetComponent<SpriteRenderer>().color = Color.white;
        Debug.Log("Paddle Speed Normal");
    }

    public void ActivatePaddleLong()
    {
        Vector3 objectScale = transform.localScale;
        paddle.GetComponent<Transform>().transform.localScale = new Vector3(1,  2 * magnitude, 1);
        paddle.GetComponent<SpriteRenderer>().color = Color.green;

        paddle2.GetComponent<Transform>().transform.localScale = new Vector3(1,  2 * magnitude, 1);
        paddle2.GetComponent<SpriteRenderer>().color = Color.green;
    }

    public void DeactivatePaddleLong()
    {
        Vector3 objectScale = transform.localScale;
        paddle.GetComponent<Transform>().transform.localScale = new Vector3(1,  objectScale.y / magnitude, 1);
        paddle.GetComponent<SpriteRenderer>().color = Color.white;

        paddle2.GetComponent<Transform>().transform.localScale = new Vector3(1,  objectScale.y / magnitude, 1);
        paddle2.GetComponent<SpriteRenderer>().color = Color.white;
    }

    private IEnumerator ResetSpeedPaddle()
    {
        yield return new WaitForSeconds(5f);
        DeactivatePaddleSpeedUp();
    }

    private IEnumerator ResetLongPaddle()
    {
        yield return new WaitForSeconds(5f);
        DeactivatePaddleLong();
    }

    private IEnumerator ResetPower()
    {
        yield return new WaitForSeconds(2f);
        DeactivatePUSpeedUp();
    }

}


================================================
FILE: Assets/Scripts/BallControl.cs.meta
================================================
fileFormatVersion: 2
guid: 441329e32500d2348a31569da6eda921
MonoImporter:
  externalObjects: {}
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Scripts/GoalController.cs
================================================
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GoalController : MonoBehaviour
{
    public Collider2D ball;
    public bool isRight;
    public ScoreManager manager;

    private void OnTriggerEnter2D(Collider2D collision) {
        if ( collision == ball)
        {
            if (isRight)
            {
                manager.AddRightScore(1);
            }
            else
            {
                manager.AddLeftScore(1);
            }
        }
    }
}


================================================
FILE: Assets/Scripts/GoalController.cs.meta
================================================
fileFormatVersion: 2
guid: 80639046b7ae84f4bba318fb982294eb
MonoImporter:
  externalObjects: {}
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Scripts/MainMenuController.cs
================================================
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class MainMenuController : MonoBehaviour
{
    public void PlayGame()
    {
        Debug.Log("Created by ISMAIL - 149251970101-14");
        SceneManager.LoadScene("Game");
    }

    public void Credit()
    {
        SceneManager.LoadScene("Credit");
    }

    public void BackToMainMenu()
    {
        SceneManager.LoadScene("MainMenu");
    }
}


================================================
FILE: Assets/Scripts/MainMenuController.cs.meta
================================================
fileFormatVersion: 2
guid: 6e2e21a92f113c04e8192475066a2b8b
MonoImporter:
  externalObjects: {}
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Scripts/PU_PaddleUp.cs
================================================
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PU_PaddleUp : MonoBehaviour
{
    public PowerUpManager manager;
    //public Collider2D ball;
    //public Collider2D paddle;

    public int deletePowerUp;
    private float waktu;

    private void Start() {
        waktu = 0;
    }

    private void Update() {
        waktu += Time.deltaTime;

        if( waktu > deletePowerUp)
        {
            manager.RemovePowerUp(gameObject);
            waktu -= deletePowerUp;
        }
        
    }

    /*
    private void OnTriggerEnter2D(Collider2D collision) {
        if (collision.tag == "Ball")
        {
            paddle.GetComponent<Paddle>().ActivatePaddleLong();

            StartCoroutine(ResetPower());
        }
    }

    private IEnumerator ResetPower()
    {
        yield return new WaitForSeconds(5f);
        paddle.GetComponent<Paddle>().DeactivatePaddleLong();
        manager.RemovePowerUp(gameObject);
    }
    */
}


================================================
FILE: Assets/Scripts/PU_PaddleUp.cs.meta
================================================
fileFormatVersion: 2
guid: e205bab11eb9ee34c8e6425e21e66fbb
MonoImporter:
  externalObjects: {}
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Scripts/PU_SpeedPaddleController.cs
================================================
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PU_SpeedPaddleController : MonoBehaviour
{
    public PowerUpManager manager;
    //public Collider2D ball;
    //public Collider2D paddle;
    //public float magnitude;
    //public int speed;

    public int deletePowerUp;
    private float waktu;

    private void Start() {
        waktu = 0;
    }

    private void Update() {
        waktu += Time.deltaTime;

        if( waktu > deletePowerUp)
        {
            manager.RemovePowerUp(gameObject);
            waktu -= deletePowerUp;
        }
        
    }

    /*
    private void OnTriggerEnter2D(Collider2D collision) {
        if (collision == ball)
        {
            paddle.GetComponent<Paddle>().ActivatePaddleSpeedUp(magnitude);
            manager.RemovePowerUp(gameObject);  

            StartCoroutine(ResetPower());  
        }
    }

    private IEnumerator ResetPower()
    {
        yield return new WaitForSeconds(5f);
        paddle.GetComponent<Paddle>().DeactivatePaddleSpeedUp(magnitude);
        manager.RemovePowerUp(gameObject);
    }
    */

}


================================================
FILE: Assets/Scripts/PU_SpeedPaddleController.cs.meta
================================================
fileFormatVersion: 2
guid: 38da4389358341b4092be734916cf843
MonoImporter:
  externalObjects: {}
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Scripts/PU_SpeedUpController.cs
================================================
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PU_SpeedUpController : MonoBehaviour
{
    public PowerUpManager manager;
    //public Collider2D ball;
    //public float magnitude;
    //public Rigidbody2D rig;

    public int deletePowerUp;

    private float waktu;

    private void Start() {
        waktu = 0;
    }

    private void Update() {
        waktu += Time.deltaTime;

        if( waktu > deletePowerUp)
        {
            manager.RemovePowerUp(gameObject);
            waktu -= deletePowerUp;
        }
        
    }

    /*
    private void OnTriggerEnter2D(Collider2D collision) {
        if (collision.tag == "Ball")
        {
            ball.GetComponent<BallControl>().ActivatePUSpeedUp(magnitude);

            StartCoroutine(ResetPower());
        }
    }

    private IEnumerator ResetPower()
    {
        yield return new WaitForSeconds(2f);
        ball.GetComponent<BallControl>().DeactivatePUSpeedUp(magnitude);
        manager.RemovePowerUp(gameObject);
    }
    */

}


================================================
FILE: Assets/Scripts/PU_SpeedUpController.cs.meta
================================================
fileFormatVersion: 2
guid: 6faed1f5335adc349a2f70cd89369db9
MonoImporter:
  externalObjects: {}
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Scripts/Paddle.cs
================================================
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Paddle : MonoBehaviour
{
    public int speed;
    public KeyCode moveUp = KeyCode.W;
    public KeyCode moveDown = KeyCode.S;
     public Collider2D paddle;

    private Rigidbody2D rig;

    // Start is called before the first frame update
    void Start()
    {
        rig = GetComponent<Rigidbody2D>();
        Debug.Log("Paddle Speed : " + speed);
    }

    // Update is called once per frame
    void Update()
    {
        MoveObject(GetInput());
    }

    private Vector2 GetInput()
    {
        

        if (Input.GetKey(moveUp))
        {
            return Vector2.up * speed;
        }
        else if (Input.GetKey(moveDown))
        {
            return Vector2.down * speed;
        }

        return Vector2.zero;
    }

    private void MoveObject(Vector2 movement)
    {
        rig.velocity = movement;
    }
/*
    private void OnTriggerEnter2D(Collider2D collision) {
        if (collision.tag == "PU-SpeedPaddle")
        {
            Destroy(collision.gameObject);
            ActivatePaddleSpeedUp();

            StartCoroutine(ResetSpeedPaddle());  
        }

        if (collision.tag == "PU-LongPaddle")
        {
            Destroy(collision.gameObject);
            ActivatePaddleLong();

            StartCoroutine(ResetLongPaddle());  
        }
    }


    public void ActivatePaddleSpeedUp()
    {
        rig.velocity *= magnitude;
        GetComponent<SpriteRenderer>().color = Color.red;
        Debug.Log("Paddle Speed Bertambah");
    }

        public void DeactivatePaddleSpeedUp()
    {
        rig.velocity /= magnitude;
        GetComponent<SpriteRenderer>().color = Color.white;
        Debug.Log("Paddle Speed Normal");
    }
*/
    public void ActivatePaddleLong()
    {
        Vector3 objectScale = transform.localScale;
        transform.localScale = new Vector3(objectScale.x*1,  objectScale.y*2, objectScale.z*1);
        GetComponent<SpriteRenderer>().color = Color.green;
    }

    public void DeactivatePaddleLong()
    {
        Vector3 objectScale = transform.localScale;
        transform.localScale = new Vector3(objectScale.x*1,  objectScale.y/2, objectScale.z*1);
        GetComponent<SpriteRenderer>().color = Color.white;
    }
/*
    private IEnumerator ResetSpeedPaddle()
    {
        yield return new WaitForSeconds(5f);
        DeactivatePaddleSpeedUp();
    }

    private IEnumerator ResetLongPaddle()
    {
        yield return new WaitForSeconds(5f);
        DeactivatePaddleLong();
    }
    */
}


================================================
FILE: Assets/Scripts/Paddle.cs.meta
================================================
fileFormatVersion: 2
guid: 56d131cb2d40a8342b045ef23c478fbf
MonoImporter:
  externalObjects: {}
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Scripts/PowerUpManager.cs
================================================
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PowerUpManager : MonoBehaviour
{   
    public Transform spawnArea;
    public int maxPowerUpAmount;
    public int spawnInterval;
    public Vector2 powerUpAreaMin;
    public Vector2 powerUpAreaMax;
    public List<GameObject> powerUpTemplateList;

    private List<GameObject> powerUpList;
    private float timer;

    private void Start() {
        powerUpList = new List<GameObject>();
        timer = 0;
    }

    private void Update() {
        timer += Time.deltaTime;

        if( timer > spawnInterval)
        {
            GenerateRandomPowerUp();
            timer -= spawnInterval;
        }
    }

    public void GenerateRandomPowerUp()
    {
        GenerateRandomPowerUp(new Vector2(Random.Range(powerUpAreaMin.x, powerUpAreaMax.x), Random.Range(powerUpAreaMin.y, powerUpAreaMax.y)));
    }

    public void GenerateRandomPowerUp(Vector2 position)
    {   
        if (powerUpList.Count >= maxPowerUpAmount)
        {
            return;
        }

        if (position.x < powerUpAreaMin.x ||
            position.x > powerUpAreaMax.x ||
            position.y < powerUpAreaMin.y ||
            position.y > powerUpAreaMax.y)
            {
                return;
            }

            int randomIndex = Random.Range(0, powerUpTemplateList.Count);

            GameObject powerUp = Instantiate(powerUpTemplateList[randomIndex], position, Quaternion.identity, spawnArea);
            powerUp.SetActive(true);

            powerUpList.Add(powerUp);

            
    }

    public void RemovePowerUp(GameObject powerUp)
    {
        powerUpList.Remove(powerUp);
        Destroy(powerUp);
    }

    public void RemoveAllPowerUp()
    {
        while(powerUpList.Count > 0)
        {
            RemovePowerUp(powerUpList[0]);
        }
    }
}


================================================
FILE: Assets/Scripts/PowerUpManager.cs.meta
================================================
fileFormatVersion: 2
guid: 91222ec59861a3249ab6175b3790c24d
MonoImporter:
  externalObjects: {}
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Scripts/ScoreController.cs
================================================
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;

public class ScoreController : MonoBehaviour
{   
    public Text skorKiri;
    public Text skorKanan;

    public ScoreManager manager;

    private void Update()
    {
        skorKiri.text = manager.leftScore.ToString();
        skorKanan.text = manager.rightScore.ToString();
    }

    public void BackToMainMenu()
    {
        SceneManager.LoadScene("MainMenu");
    }
}


================================================
FILE: Assets/Scripts/ScoreController.cs.meta
================================================
fileFormatVersion: 2
guid: a12d823c94055c540997d87dea38eb3e
MonoImporter:
  externalObjects: {}
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Scripts/ScoreManager.cs
================================================
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class ScoreManager : MonoBehaviour
{
    public int leftScore;
    public int rightScore;

    public int maxScore;

    public BallControl ball;
    
    public void AddLeftScore(int increment)
    {
        leftScore += increment;
        ball.ResetBall();

        if (leftScore >= maxScore)
        {
            Debug.Log("Player 2 Win");
            GameOver();
        }
    }

    public void AddRightScore(int increment)
    {
        rightScore += increment;
        ball.ResetBall();

        if (rightScore >= maxScore)
        {
            Debug.Log("Player 1 Win");
            GameOver();
        }
    }

    public void GameOver()
    {
        SceneManager.LoadScene("MainMenu");
    }
}


================================================
FILE: Assets/Scripts/ScoreManager.cs.meta
================================================
fileFormatVersion: 2
guid: 4007e5936ddc03c428ef77856058d707
MonoImporter:
  externalObjects: {}
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Assets/Scripts.meta
================================================
fileFormatVersion: 2
guid: b5aebf8c02d72e04d886f6d1016dafb7
folderAsset: yes
DefaultImporter:
  externalObjects: {}
  userData: 
  assetBundleName: 
  assetBundleVariant: 


================================================
FILE: Packages/manifest.json
================================================
{
  "dependencies": {
    "com.unity.2d.animation": "5.2.1",
    "com.unity.2d.pixel-perfect": "4.0.1",
    "com.unity.2d.psdimporter": "4.3.0",
    "com.unity.2d.sprite": "1.0.0",
    "com.unity.2d.spriteshape": "5.3.0",
    "com.unity.2d.tilemap": "1.0.0",
    "com.unity.collab-proxy": "1.15.17",
    "com.unity.ide.rider": "2.0.7",
    "com.unity.ide.visualstudio": "2.0.15",
    "com.unity.ide.vscode": "1.2.5",
    "com.unity.test-framework": "1.1.31",
    "com.unity.textmeshpro": "3.0.6",
    "com.unity.timeline": "1.4.8",
    "com.unity.ugui": "1.0.0",
    "com.unity.modules.ai": "1.0.0",
    "com.unity.modules.androidjni": "1.0.0",
    "com.unity.modules.animation": "1.0.0",
    "com.unity.modules.assetbundle": "1.0.0",
    "com.unity.modules.audio": "1.0.0",
    "com.unity.modules.cloth": "1.0.0",
    "com.unity.modules.director": "1.0.0",
    "com.unity.modules.imageconversion": "1.0.0",
    "com.unity.modules.imgui": "1.0.0",
    "com.unity.modules.jsonserialize": "1.0.0",
    "com.unity.modules.particlesystem": "1.0.0",
    "com.unity.modules.physics": "1.0.0",
    "com.unity.modules.physics2d": "1.0.0",
    "com.unity.modules.screencapture": "1.0.0",
    "com.unity.modules.terrain": "1.0.0",
    "com.unity.modules.terrainphysics": "1.0.0",
    "com.unity.modules.tilemap": "1.0.0",
    "com.unity.modules.ui": "1.0.0",
    "com.unity.modules.uielements": "1.0.0",
    "com.unity.modules.umbra": "1.0.0",
    "com.unity.modules.unityanalytics": "1.0.0",
    "com.unity.modules.unitywebrequest": "1.0.0",
    "com.unity.modules.unitywebrequestassetbundle": "1.0.0",
    "com.unity.modules.unitywebrequestaudio": "1.0.0",
    "com.unity.modules.unitywebrequesttexture": "1.0.0",
    "com.unity.modules.unitywebrequestwww": "1.0.0",
    "com.unity.modules.vehicles": "1.0.0",
    "com.unity.modules.video": "1.0.0",
    "com.unity.modules.vr": "1.0.0",
    "com.unity.modules.wind": "1.0.0",
    "com.unity.modules.xr": "1.0.0"
  }
}


================================================
FILE: Packages/packages-lock.json
================================================
{
  "dependencies": {
    "com.unity.2d.animation": {
      "version": "5.2.1",
      "depth": 0,
      "source": "registry",
      "dependencies": {
        "com.unity.2d.common": "4.2.0",
        "com.unity.mathematics": "1.1.0",
        "com.unity.2d.sprite": "1.0.0",
        "com.unity.modules.animation": "1.0.0",
        "com.unity.modules.uielements": "1.0.0"
      },
      "url": "https://packages.unity.com"
    },
    "com.unity.2d.common": {
      "version": "4.2.0",
      "depth": 1,
      "source": "registry",
      "dependencies": {
        "com.unity.2d.sprite": "1.0.0",
        "com.unity.modules.uielements": "1.0.0"
      },
      "url": "https://packages.unity.com"
    },
    "com.unity.2d.path": {
      "version": "4.0.2",
      "depth": 1,
      "source": "registry",
      "dependencies": {},
      "url": "https://packages.unity.com"
    },
    "com.unity.2d.pixel-perfect": {
      "version": "4.0.1",
      "depth": 0,
      "source": "registry",
      "dependencies": {},
      "url": "https://packages.unity.com"
    },
    "com.unity.2d.psdimporter": {
      "version": "4.3.0",
      "depth": 0,
      "source": "registry",
      "dependencies": {
        "com.unity.2d.common": "4.2.0",
        "com.unity.2d.animation": "5.2.0",
        "com.unity.2d.sprite": "1.0.0"
      },
      "url": "https://packages.unity.com"
    },
    "com.unity.2d.sprite": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.2d.spriteshape": {
      "version": "5.3.0",
      "depth": 0,
      "source": "registry",
      "dependencies": {
        "com.unity.mathematics": "1.1.0",
        "com.unity.2d.common": "4.2.0",
        "com.unity.2d.path": "4.0.2",
        "com.unity.modules.physics2d": "1.0.0"
      },
      "url": "https://packages.unity.com"
    },
    "com.unity.2d.tilemap": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.collab-proxy": {
      "version": "1.15.17",
      "depth": 0,
      "source": "registry",
      "dependencies": {
        "com.unity.services.core": "1.0.1"
      },
      "url": "https://packages.unity.com"
    },
    "com.unity.ext.nunit": {
      "version": "1.0.6",
      "depth": 1,
      "source": "registry",
      "dependencies": {},
      "url": "https://packages.unity.com"
    },
    "com.unity.ide.rider": {
      "version": "2.0.7",
      "depth": 0,
      "source": "registry",
      "dependencies": {
        "com.unity.test-framework": "1.1.1"
      },
      "url": "https://packages.unity.com"
    },
    "com.unity.ide.visualstudio": {
      "version": "2.0.15",
      "depth": 0,
      "source": "registry",
      "dependencies": {
        "com.unity.test-framework": "1.1.9"
      },
      "url": "https://packages.unity.com"
    },
    "com.unity.ide.vscode": {
      "version": "1.2.5",
      "depth": 0,
      "source": "registry",
      "dependencies": {},
      "url": "https://packages.unity.com"
    },
    "com.unity.mathematics": {
      "version": "1.1.0",
      "depth": 1,
      "source": "registry",
      "dependencies": {},
      "url": "https://packages.unity.com"
    },
    "com.unity.services.core": {
      "version": "1.0.1",
      "depth": 1,
      "source": "registry",
      "dependencies": {
        "com.unity.modules.unitywebrequest": "1.0.0"
      },
      "url": "https://packages.unity.com"
    },
    "com.unity.test-framework": {
      "version": "1.1.31",
      "depth": 0,
      "source": "registry",
      "dependencies": {
        "com.unity.ext.nunit": "1.0.6",
        "com.unity.modules.imgui": "1.0.0",
        "com.unity.modules.jsonserialize": "1.0.0"
      },
      "url": "https://packages.unity.com"
    },
    "com.unity.textmeshpro": {
      "version": "3.0.6",
      "depth": 0,
      "source": "registry",
      "dependencies": {
        "com.unity.ugui": "1.0.0"
      },
      "url": "https://packages.unity.com"
    },
    "com.unity.timeline": {
      "version": "1.4.8",
      "depth": 0,
      "source": "registry",
      "dependencies": {
        "com.unity.modules.director": "1.0.0",
        "com.unity.modules.animation": "1.0.0",
        "com.unity.modules.audio": "1.0.0",
        "com.unity.modules.particlesystem": "1.0.0"
      },
      "url": "https://packages.unity.com"
    },
    "com.unity.ugui": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.ui": "1.0.0",
        "com.unity.modules.imgui": "1.0.0"
      }
    },
    "com.unity.modules.ai": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.modules.androidjni": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.modules.animation": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.modules.assetbundle": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.modules.audio": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.modules.cloth": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.physics": "1.0.0"
      }
    },
    "com.unity.modules.director": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.audio": "1.0.0",
        "com.unity.modules.animation": "1.0.0"
      }
    },
    "com.unity.modules.imageconversion": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.modules.imgui": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.modules.jsonserialize": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.modules.particlesystem": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.modules.physics": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.modules.physics2d": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.modules.screencapture": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.imageconversion": "1.0.0"
      }
    },
    "com.unity.modules.subsystems": {
      "version": "1.0.0",
      "depth": 1,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.jsonserialize": "1.0.0"
      }
    },
    "com.unity.modules.terrain": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.modules.terrainphysics": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.physics": "1.0.0",
        "com.unity.modules.terrain": "1.0.0"
      }
    },
    "com.unity.modules.tilemap": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.physics2d": "1.0.0"
      }
    },
    "com.unity.modules.ui": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.modules.uielements": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.ui": "1.0.0",
        "com.unity.modules.imgui": "1.0.0",
        "com.unity.modules.jsonserialize": "1.0.0",
        "com.unity.modules.uielementsnative": "1.0.0"
      }
    },
    "com.unity.modules.uielementsnative": {
      "version": "1.0.0",
      "depth": 1,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.ui": "1.0.0",
        "com.unity.modules.imgui": "1.0.0",
        "com.unity.modules.jsonserialize": "1.0.0"
      }
    },
    "com.unity.modules.umbra": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.modules.unityanalytics": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.unitywebrequest": "1.0.0",
        "com.unity.modules.jsonserialize": "1.0.0"
      }
    },
    "com.unity.modules.unitywebrequest": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.modules.unitywebrequestassetbundle": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.assetbundle": "1.0.0",
        "com.unity.modules.unitywebrequest": "1.0.0"
      }
    },
    "com.unity.modules.unitywebrequestaudio": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.unitywebrequest": "1.0.0",
        "com.unity.modules.audio": "1.0.0"
      }
    },
    "com.unity.modules.unitywebrequesttexture": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.unitywebrequest": "1.0.0",
        "com.unity.modules.imageconversion": "1.0.0"
      }
    },
    "com.unity.modules.unitywebrequestwww": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.unitywebrequest": "1.0.0",
        "com.unity.modules.unitywebrequestassetbundle": "1.0.0",
        "com.unity.modules.unitywebrequestaudio": "1.0.0",
        "com.unity.modules.audio": "1.0.0",
        "com.unity.modules.assetbundle": "1.0.0",
        "com.unity.modules.imageconversion": "1.0.0"
      }
    },
    "com.unity.modules.vehicles": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.physics": "1.0.0"
      }
    },
    "com.unity.modules.video": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.audio": "1.0.0",
        "com.unity.modules.ui": "1.0.0",
        "com.unity.modules.unitywebrequest": "1.0.0"
      }
    },
    "com.unity.modules.vr": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.jsonserialize": "1.0.0",
        "com.unity.modules.physics": "1.0.0",
        "com.unity.modules.xr": "1.0.0"
      }
    },
    "com.unity.modules.wind": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {}
    },
    "com.unity.modules.xr": {
      "version": "1.0.0",
      "depth": 0,
      "source": "builtin",
      "dependencies": {
        "com.unity.modules.physics": "1.0.0",
        "com.unity.modules.jsonserialize": "1.0.0",
        "com.unity.modules.subsystems": "1.0.0"
      }
    }
  }
}


================================================
FILE: ProjectSettings/AudioManager.asset
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!11 &1
AudioManager:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_Volume: 1
  Rolloff Scale: 1
  Doppler Factor: 1
  Default Speaker Mode: 2
  m_SampleRate: 0
  m_DSPBufferSize: 1024
  m_VirtualVoiceCount: 512
  m_RealVoiceCount: 32
  m_SpatializerPlugin: 
  m_AmbisonicDecoderPlugin: 
  m_DisableAudio: 0
  m_VirtualizeEffects: 1
  m_RequestedDSPBufferSize: 0


================================================
FILE: ProjectSettings/ClusterInputManager.asset
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!236 &1
ClusterInputManager:
  m_ObjectHideFlags: 0
  m_Inputs: []


================================================
FILE: ProjectSettings/DynamicsManager.asset
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!55 &1
PhysicsManager:
  m_ObjectHideFlags: 0
  serializedVersion: 13
  m_Gravity: {x: 0, y: -9.81, z: 0}
  m_DefaultMaterial: {fileID: 0}
  m_BounceThreshold: 2
  m_DefaultMaxDepenetrationVelocity: 10
  m_SleepThreshold: 0.005
  m_DefaultContactOffset: 0.01
  m_DefaultSolverIterations: 6
  m_DefaultSolverVelocityIterations: 1
  m_QueriesHitBackfaces: 0
  m_QueriesHitTriggers: 1
  m_EnableAdaptiveForce: 0
  m_ClothInterCollisionDistance: 0.1
  m_ClothInterCollisionStiffness: 0.2
  m_ContactsGeneration: 1
  m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
  m_AutoSimulation: 1
  m_AutoSyncTransforms: 0
  m_ReuseCollisionCallbacks: 1
  m_ClothInterCollisionSettingsToggle: 0
  m_ClothGravity: {x: 0, y: -9.81, z: 0}
  m_ContactPairsMode: 0
  m_BroadphaseType: 0
  m_WorldBounds:
    m_Center: {x: 0, y: 0, z: 0}
    m_Extent: {x: 250, y: 250, z: 250}
  m_WorldSubdivisions: 8
  m_FrictionType: 0
  m_EnableEnhancedDeterminism: 0
  m_EnableUnifiedHeightmaps: 1
  m_SolverType: 0
  m_DefaultMaxAngularSpeed: 50


================================================
FILE: ProjectSettings/EditorBuildSettings.asset
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1045 &1
EditorBuildSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_Scenes:
  - enabled: 1
    path: Assets/Scenes/MainMenu.unity
    guid: 988fcff71bf4f7b4499225e15f3838ae
  - enabled: 1
    path: Assets/Scenes/Credit.unity
    guid: 32ec0ecaed754b447b2d3faf3a01f679
  - enabled: 1
    path: Assets/Scenes/Game.unity
    guid: 2cda990e2423bbf4892e6590ba056729
  m_configObjects: {}


================================================
FILE: ProjectSettings/EditorSettings.asset
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!159 &1
EditorSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 11
  m_SerializationMode: 2
  m_LineEndingsForNewScripts: 0
  m_DefaultBehaviorMode: 1
  m_PrefabRegularEnvironment: {fileID: 0}
  m_PrefabUIEnvironment: {fileID: 0}
  m_SpritePackerMode: 4
  m_SpritePackerPaddingPower: 1
  m_EtcTextureCompressorBehavior: 1
  m_EtcTextureFastCompressor: 1
  m_EtcTextureNormalCompressor: 2
  m_EtcTextureBestCompressor: 4
  m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp
  m_ProjectGenerationRootNamespace: 
  m_EnableTextureStreamingInEditMode: 1
  m_EnableTextureStreamingInPlayMode: 1
  m_AsyncShaderCompilation: 1
  m_CachingShaderPreprocessor: 1
  m_PrefabModeAllowAutoSave: 1
  m_EnterPlayModeOptionsEnabled: 0
  m_EnterPlayModeOptions: 3
  m_GameObjectNamingDigits: 1
  m_GameObjectNamingScheme: 0
  m_AssetNamingUsesSpace: 1
  m_UseLegacyProbeSampleCount: 0
  m_SerializeInlineMappingsOnOneLine: 1
  m_DisableCookiesInLightmapper: 1
  m_AssetPipelineMode: 1
  m_CacheServerMode: 0
  m_CacheServerEndpoint: 
  m_CacheServerNamespacePrefix: default
  m_CacheServerEnableDownload: 1
  m_CacheServerEnableUpload: 1
  m_CacheServerEnableAuth: 0
  m_CacheServerEnableTls: 0


================================================
FILE: ProjectSettings/GraphicsSettings.asset
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!30 &1
GraphicsSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 13
  m_Deferred:
    m_Mode: 1
    m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
  m_DeferredReflections:
    m_Mode: 1
    m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
  m_ScreenSpaceShadows:
    m_Mode: 1
    m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
  m_LegacyDeferred:
    m_Mode: 1
    m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
  m_DepthNormals:
    m_Mode: 1
    m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
  m_MotionVectors:
    m_Mode: 1
    m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
  m_LightHalo:
    m_Mode: 1
    m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
  m_LensFlare:
    m_Mode: 1
    m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
  m_VideoShadersIncludeMode: 2
  m_AlwaysIncludedShaders:
  - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
  - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
  - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
  - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
  - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
  - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
  - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
  m_PreloadedShaders: []
  m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_CustomRenderPipeline: {fileID: 0}
  m_TransparencySortMode: 0
  m_TransparencySortAxis: {x: 0, y: 0, z: 1}
  m_DefaultRenderingPath: 1
  m_DefaultMobileRenderingPath: 1
  m_TierSettings: []
  m_LightmapStripping: 0
  m_FogStripping: 0
  m_InstancingStripping: 0
  m_LightmapKeepPlain: 1
  m_LightmapKeepDirCombined: 1
  m_LightmapKeepDynamicPlain: 1
  m_LightmapKeepDynamicDirCombined: 1
  m_LightmapKeepShadowMask: 1
  m_LightmapKeepSubtractive: 1
  m_FogKeepLinear: 1
  m_FogKeepExp: 1
  m_FogKeepExp2: 1
  m_AlbedoSwatchInfos: []
  m_LightsUseLinearIntensity: 0
  m_LightsUseColorTemperature: 0
  m_DefaultRenderingLayerMask: 1
  m_LogWhenShaderIsCompiled: 0


================================================
FILE: ProjectSettings/InputManager.asset
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!13 &1
InputManager:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_Axes:
  - serializedVersion: 3
    m_Name: Horizontal
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: left
    positiveButton: right
    altNegativeButton: a
    altPositiveButton: d
    gravity: 3
    dead: 0.001
    sensitivity: 3
    snap: 1
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Vertical
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: down
    positiveButton: up
    altNegativeButton: s
    altPositiveButton: w
    gravity: 3
    dead: 0.001
    sensitivity: 3
    snap: 1
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Fire1
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: left ctrl
    altNegativeButton: 
    altPositiveButton: mouse 0
    gravity: 1000
    dead: 0.001
    sensitivity: 1000
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Fire2
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: left alt
    altNegativeButton: 
    altPositiveButton: mouse 1
    gravity: 1000
    dead: 0.001
    sensitivity: 1000
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Fire3
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: left shift
    altNegativeButton: 
    altPositiveButton: mouse 2
    gravity: 1000
    dead: 0.001
    sensitivity: 1000
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Jump
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: space
    altNegativeButton: 
    altPositiveButton: 
    gravity: 1000
    dead: 0.001
    sensitivity: 1000
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Mouse X
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: 
    altNegativeButton: 
    altPositiveButton: 
    gravity: 0
    dead: 0
    sensitivity: 0.1
    snap: 0
    invert: 0
    type: 1
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Mouse Y
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: 
    altNegativeButton: 
    altPositiveButton: 
    gravity: 0
    dead: 0
    sensitivity: 0.1
    snap: 0
    invert: 0
    type: 1
    axis: 1
    joyNum: 0
  - serializedVersion: 3
    m_Name: Mouse ScrollWheel
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: 
    altNegativeButton: 
    altPositiveButton: 
    gravity: 0
    dead: 0
    sensitivity: 0.1
    snap: 0
    invert: 0
    type: 1
    axis: 2
    joyNum: 0
  - serializedVersion: 3
    m_Name: Horizontal
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: 
    altNegativeButton: 
    altPositiveButton: 
    gravity: 0
    dead: 0.19
    sensitivity: 1
    snap: 0
    invert: 0
    type: 2
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Vertical
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: 
    altNegativeButton: 
    altPositiveButton: 
    gravity: 0
    dead: 0.19
    sensitivity: 1
    snap: 0
    invert: 1
    type: 2
    axis: 1
    joyNum: 0
  - serializedVersion: 3
    m_Name: Fire1
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: joystick button 0
    altNegativeButton: 
    altPositiveButton: 
    gravity: 1000
    dead: 0.001
    sensitivity: 1000
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Fire2
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: joystick button 1
    altNegativeButton: 
    altPositiveButton: 
    gravity: 1000
    dead: 0.001
    sensitivity: 1000
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Fire3
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: joystick button 2
    altNegativeButton: 
    altPositiveButton: 
    gravity: 1000
    dead: 0.001
    sensitivity: 1000
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Jump
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: joystick button 3
    altNegativeButton: 
    altPositiveButton: 
    gravity: 1000
    dead: 0.001
    sensitivity: 1000
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Submit
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: return
    altNegativeButton: 
    altPositiveButton: joystick button 0
    gravity: 1000
    dead: 0.001
    sensitivity: 1000
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Submit
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: enter
    altNegativeButton: 
    altPositiveButton: space
    gravity: 1000
    dead: 0.001
    sensitivity: 1000
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Cancel
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: escape
    altNegativeButton: 
    altPositiveButton: joystick button 1
    gravity: 1000
    dead: 0.001
    sensitivity: 1000
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Enable Debug Button 1
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: left ctrl
    altNegativeButton: 
    altPositiveButton: joystick button 8
    gravity: 0
    dead: 0
    sensitivity: 0
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Enable Debug Button 2
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: backspace
    altNegativeButton: 
    altPositiveButton: joystick button 9
    gravity: 0
    dead: 0
    sensitivity: 0
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Debug Reset
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: left alt
    altNegativeButton: 
    altPositiveButton: joystick button 1
    gravity: 0
    dead: 0
    sensitivity: 0
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Debug Next
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: page down
    altNegativeButton: 
    altPositiveButton: joystick button 5
    gravity: 0
    dead: 0
    sensitivity: 0
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Debug Previous
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: page up
    altNegativeButton: 
    altPositiveButton: joystick button 4
    gravity: 0
    dead: 0
    sensitivity: 0
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Debug Validate
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: return
    altNegativeButton: 
    altPositiveButton: joystick button 0
    gravity: 0
    dead: 0
    sensitivity: 0
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Debug Persistent
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: right shift
    altNegativeButton: 
    altPositiveButton: joystick button 2
    gravity: 0
    dead: 0
    sensitivity: 0
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Debug Multiplier
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: 
    positiveButton: left shift
    altNegativeButton: 
    altPositiveButton: joystick button 3
    gravity: 0
    dead: 0
    sensitivity: 0
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Debug Horizontal
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: left
    positiveButton: right
    altNegativeButton: 
    altPositiveButton: 
    gravity: 1000
    dead: 0.001
    sensitivity: 1000
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Debug Vertical
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: down
    positiveButton: up
    altNegativeButton: 
    altPositiveButton: 
    gravity: 1000
    dead: 0.001
    sensitivity: 1000
    snap: 0
    invert: 0
    type: 0
    axis: 0
    joyNum: 0
  - serializedVersion: 3
    m_Name: Debug Vertical
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: down
    positiveButton: up
    altNegativeButton: 
    altPositiveButton: 
    gravity: 1000
    dead: 0.001
    sensitivity: 1000
    snap: 0
    invert: 0
    type: 2
    axis: 6
    joyNum: 0
  - serializedVersion: 3
    m_Name: Debug Horizontal
    descriptiveName: 
    descriptiveNegativeName: 
    negativeButton: left
    positiveButton: right
    altNegativeButton: 
    altPositiveButton: 
    gravity: 1000
    dead: 0.001
    sensitivity: 1000
    snap: 0
    invert: 0
    type: 2
    axis: 5
    joyNum: 0


================================================
FILE: ProjectSettings/NavMeshAreas.asset
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!126 &1
NavMeshProjectSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  areas:
  - name: Walkable
    cost: 1
  - name: Not Walkable
    cost: 1
  - name: Jump
    cost: 2
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  m_LastAgentTypeID: -887442657
  m_Settings:
  - serializedVersion: 2
    agentTypeID: 0
    agentRadius: 0.5
    agentHeight: 2
    agentSlope: 45
    agentClimb: 0.75
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    minRegionArea: 2
    manualCellSize: 0
    cellSize: 0.16666667
    manualTileSize: 0
    tileSize: 256
    accuratePlacement: 0
    maxJobWorkers: 0
    preserveTilesOutsideBounds: 0
    debug:
      m_Flags: 0
  m_SettingNames:
  - Humanoid


================================================
FILE: ProjectSettings/NetworkManager.asset
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!149 &1
NetworkManager:
  m_ObjectHideFlags: 0
  m_DebugLevel: 0
  m_Sendrate: 15
  m_AssetToPrefab: {}


================================================
FILE: ProjectSettings/PackageManagerSettings.asset
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &1
MonoBehaviour:
  m_ObjectHideFlags: 61
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0}
  m_Name: 
  m_EditorClassIdentifier: 
  m_EnablePreReleasePackages: 0
  m_EnablePackageDependencies: 0
  m_AdvancedSettingsExpanded: 1
  m_ScopedRegistriesSettingsExpanded: 1
  m_SeeAllPackageVersions: 0
  oneTimeWarningShown: 0
  m_Registries:
  - m_Id: main
    m_Name: 
    m_Url: https://packages.unity.com
    m_Scopes: []
    m_IsDefault: 1
    m_Capabilities: 7
  m_UserSelectedRegistryName: 
  m_UserAddingNewScopedRegistry: 0
  m_RegistryInfoDraft:
    m_ErrorMessage: 
    m_Original:
      m_Id: 
      m_Name: 
      m_Url: 
      m_Scopes: []
      m_IsDefault: 0
      m_Capabilities: 0
    m_Modified: 0
    m_Name: 
    m_Url: 
    m_Scopes:
    - 
    m_SelectedScopeIndex: 0


================================================
FILE: ProjectSettings/Physics2DSettings.asset
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!19 &1
Physics2DSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 5
  m_Gravity: {x: 0, y: -9.81}
  m_DefaultMaterial: {fileID: 0}
  m_VelocityIterations: 8
  m_PositionIterations: 3
  m_VelocityThreshold: 1
  m_MaxLinearCorrection: 0.2
  m_MaxAngularCorrection: 8
  m_MaxTranslationSpeed: 100
  m_MaxRotationSpeed: 360
  m_BaumgarteScale: 0.2
  m_BaumgarteTimeOfImpactScale: 0.75
  m_TimeToSleep: 0.5
  m_LinearSleepTolerance: 0.01
  m_AngularSleepTolerance: 2
  m_DefaultContactOffset: 0.01
  m_JobOptions:
    serializedVersion: 2
    useMultithreading: 0
    useConsistencySorting: 0
    m_InterpolationPosesPerJob: 100
    m_NewContactsPerJob: 30
    m_CollideContactsPerJob: 100
    m_ClearFlagsPerJob: 200
    m_ClearBodyForcesPerJob: 200
    m_SyncDiscreteFixturesPerJob: 50
    m_SyncContinuousFixturesPerJob: 50
    m_FindNearestContactsPerJob: 100
    m_UpdateTriggerContactsPerJob: 100
    m_IslandSolverCostThreshold: 100
    m_IslandSolverBodyCostScale: 1
    m_IslandSolverContactCostScale: 10
    m_IslandSolverJointCostScale: 10
    m_IslandSolverBodiesPerJob: 50
    m_IslandSolverContactsPerJob: 50
  m_SimulationMode: 0
  m_QueriesHitTriggers: 1
  m_QueriesStartInColliders: 1
  m_CallbacksOnDisable: 1
  m_ReuseCollisionCallbacks: 1
  m_AutoSyncTransforms: 0
  m_AlwaysShowColliders: 0
  m_ShowColliderSleep: 1
  m_ShowColliderContacts: 0
  m_ShowColliderAABB: 0
  m_ContactArrowScale: 0.2
  m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
  m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
  m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
  m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
  m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff


================================================
FILE: ProjectSettings/PresetManager.asset
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1386491679 &1
PresetManager:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_DefaultPresets: {}


================================================
FILE: ProjectSettings/ProjectSettings.asset
================================================
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!129 &1
PlayerSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 22
  productGUID: b8c1137bf9c6f83488c1233ec2cf9203
  AndroidProfiler: 0
  AndroidFilterTouchesWhenObscured: 0
  AndroidEnableSustainedPerformanceMode: 0
  defaultScreenOrientation: 4
  targetDevice: 2
  useOnDemandResources: 0
  accelerometerFrequency: 60
  companyName: ISMAIL - 149251970101-14
  productName: ' PONG'
  defaultCursor: {fileID: 0}
  cursorHotspot: {x: 0, y: 0}
  m_SplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
  m_ShowUnitySplashScreen: 1
  m_ShowUnitySplashLogo: 1
  m_SplashScreenOverlayOpacity: 1
  m_SplashScreenAnimation: 1
  m_SplashScreenLogoStyle: 1
  m_SplashScreenDrawMode: 0
  m_SplashScreenBackgroundAnimationZoom: 1
  m_SplashScreenLogoAnimationZoom: 1
  m_SplashScreenBackgroundLandscapeAspect: 1
  m_SplashScreenBackgroundPortraitAspect: 1
  m_SplashScreenBackgroundLandscapeUvs:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  m_SplashScreenBackgroundPortraitUvs:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  m_SplashScreenLogos:
  - logo: {fileID: 21300000, guid: 1b0e80e76233c204d8bf702da637727f, type: 3}
    duration: 3
  m_VirtualRealitySplashScreen: {fileID: 0}
  m_HolographicTrackingLossScreen: {fileID: 0}
  defaultScreenWidth: 900
  defaultScreenHeight: 500
  defaultScreenWidthWeb: 960
  defaultScreenHeightWeb: 600
  m_StereoRenderingPath: 0
  m_ActiveColorSpace: 0
  m_MTRendering: 1
  mipStripping: 0
  numberOfMipsStripped: 0
  m_StackTraceTypes: 010000000100000001000000010000000100000001000000
  iosShowActivityIndicatorOnLoading: -1
  androidShowActivityIndicatorOnLoading: -1
  iosUseCustomAppBackgroundBehavior: 0
Download .txt
gitextract_qm28rucy/

├── .gitattributes
├── .gitignore
├── Assets/
│   ├── Ball.png.meta
│   ├── Font/
│   │   ├── gunplay 3d.ttf.meta
│   │   └── gunplay rg.ttf.meta
│   ├── Font.meta
│   ├── Physics/
│   │   ├── Bola.physicsMaterial2D
│   │   ├── Bola.physicsMaterial2D.meta
│   │   ├── BouncewithFriction.physicsMaterial2D
│   │   └── BouncewithFriction.physicsMaterial2D.meta
│   ├── Physics.meta
│   ├── PongPaddle.jpg.meta
│   ├── Scenes/
│   │   ├── Credit.unity
│   │   ├── Credit.unity.meta
│   │   ├── Game.unity
│   │   ├── Game.unity.meta
│   │   ├── MainMenu.unity
│   │   └── MainMenu.unity.meta
│   ├── Scenes.meta
│   ├── Screenshot_2.png.meta
│   ├── Scripts/
│   │   ├── BallControl.cs
│   │   ├── BallControl.cs.meta
│   │   ├── GoalController.cs
│   │   ├── GoalController.cs.meta
│   │   ├── MainMenuController.cs
│   │   ├── MainMenuController.cs.meta
│   │   ├── PU_PaddleUp.cs
│   │   ├── PU_PaddleUp.cs.meta
│   │   ├── PU_SpeedPaddleController.cs
│   │   ├── PU_SpeedPaddleController.cs.meta
│   │   ├── PU_SpeedUpController.cs
│   │   ├── PU_SpeedUpController.cs.meta
│   │   ├── Paddle.cs
│   │   ├── Paddle.cs.meta
│   │   ├── PowerUpManager.cs
│   │   ├── PowerUpManager.cs.meta
│   │   ├── ScoreController.cs
│   │   ├── ScoreController.cs.meta
│   │   ├── ScoreManager.cs
│   │   └── ScoreManager.cs.meta
│   └── Scripts.meta
├── Packages/
│   ├── manifest.json
│   └── packages-lock.json
├── ProjectSettings/
│   ├── AudioManager.asset
│   ├── ClusterInputManager.asset
│   ├── DynamicsManager.asset
│   ├── EditorBuildSettings.asset
│   ├── EditorSettings.asset
│   ├── GraphicsSettings.asset
│   ├── InputManager.asset
│   ├── NavMeshAreas.asset
│   ├── NetworkManager.asset
│   ├── PackageManagerSettings.asset
│   ├── Physics2DSettings.asset
│   ├── PresetManager.asset
│   ├── ProjectSettings.asset
│   ├── ProjectVersion.txt
│   ├── QualitySettings.asset
│   ├── SceneTemplateSettings.json
│   ├── TagManager.asset
│   ├── TimeManager.asset
│   ├── TimelineSettings.asset
│   ├── UnityConnectSettings.asset
│   ├── VFXManager.asset
│   ├── VersionControlSettings.asset
│   └── XRSettings.asset
├── README.md
└── UserSettings/
    └── EditorUserSettings.asset
Download .txt
SYMBOL INDEX (49 symbols across 10 files)

FILE: Assets/Scripts/BallControl.cs
  class BallControl (line 5) | public class BallControl : MonoBehaviour
    method Start (line 16) | void Start()
    method OnTriggerEnter2D (line 22) | private void OnTriggerEnter2D(Collider2D collision) {
    method ResetBall (line 47) | public void ResetBall()
    method ActivatePUSpeedUp (line 52) | public void ActivatePUSpeedUp()
    method DeactivatePUSpeedUp (line 59) | public void DeactivatePUSpeedUp()
    method ActivatePaddleSpeedUp (line 66) | public void ActivatePaddleSpeedUp()
    method DeactivatePaddleSpeedUp (line 74) | public void DeactivatePaddleSpeedUp()
    method ActivatePaddleLong (line 82) | public void ActivatePaddleLong()
    method DeactivatePaddleLong (line 92) | public void DeactivatePaddleLong()
    method ResetSpeedPaddle (line 102) | private IEnumerator ResetSpeedPaddle()
    method ResetLongPaddle (line 108) | private IEnumerator ResetLongPaddle()
    method ResetPower (line 114) | private IEnumerator ResetPower()

FILE: Assets/Scripts/GoalController.cs
  class GoalController (line 5) | public class GoalController : MonoBehaviour
    method OnTriggerEnter2D (line 11) | private void OnTriggerEnter2D(Collider2D collision) {

FILE: Assets/Scripts/MainMenuController.cs
  class MainMenuController (line 6) | public class MainMenuController : MonoBehaviour
    method PlayGame (line 8) | public void PlayGame()
    method Credit (line 14) | public void Credit()
    method BackToMainMenu (line 19) | public void BackToMainMenu()

FILE: Assets/Scripts/PU_PaddleUp.cs
  class PU_PaddleUp (line 5) | public class PU_PaddleUp : MonoBehaviour
    method Start (line 14) | private void Start() {
    method Update (line 18) | private void Update() {

FILE: Assets/Scripts/PU_SpeedPaddleController.cs
  class PU_SpeedPaddleController (line 5) | public class PU_SpeedPaddleController : MonoBehaviour
    method Start (line 16) | private void Start() {
    method Update (line 20) | private void Update() {

FILE: Assets/Scripts/PU_SpeedUpController.cs
  class PU_SpeedUpController (line 5) | public class PU_SpeedUpController : MonoBehaviour
    method Start (line 16) | private void Start() {
    method Update (line 20) | private void Update() {

FILE: Assets/Scripts/Paddle.cs
  class Paddle (line 5) | public class Paddle : MonoBehaviour
    method Start (line 15) | void Start()
    method Update (line 22) | void Update()
    method GetInput (line 27) | private Vector2 GetInput()
    method MoveObject (line 43) | private void MoveObject(Vector2 movement)
    method ActivatePaddleLong (line 81) | public void ActivatePaddleLong()
    method DeactivatePaddleLong (line 88) | public void DeactivatePaddleLong()

FILE: Assets/Scripts/PowerUpManager.cs
  class PowerUpManager (line 5) | public class PowerUpManager : MonoBehaviour
    method Start (line 17) | private void Start() {
    method Update (line 22) | private void Update() {
    method GenerateRandomPowerUp (line 32) | public void GenerateRandomPowerUp()
    method GenerateRandomPowerUp (line 37) | public void GenerateRandomPowerUp(Vector2 position)
    method RemovePowerUp (line 62) | public void RemovePowerUp(GameObject powerUp)
    method RemoveAllPowerUp (line 68) | public void RemoveAllPowerUp()

FILE: Assets/Scripts/ScoreController.cs
  class ScoreController (line 7) | public class ScoreController : MonoBehaviour
    method Update (line 14) | private void Update()
    method BackToMainMenu (line 20) | public void BackToMainMenu()

FILE: Assets/Scripts/ScoreManager.cs
  class ScoreManager (line 6) | public class ScoreManager : MonoBehaviour
    method AddLeftScore (line 15) | public void AddLeftScore(int increment)
    method AddRightScore (line 27) | public void AddRightScore(int increment)
    method GameOver (line 39) | public void GameOver()
Condensed preview — 68 files, each showing path, character count, and a content snippet. Download the .json file or copy for the full structured content (240K chars).
[
  {
    "path": ".gitattributes",
    "chars": 66,
    "preview": "# Auto detect text files and perform LF normalization\n* text=auto\n"
  },
  {
    "path": ".gitignore",
    "chars": 71,
    "preview": "Library/* \nLogs/* \nTemp/* \n.vs/* \nobj/* \n \n.vsconfig \n*.sln \n*.csproj \n"
  },
  {
    "path": "Assets/Ball.png.meta",
    "chars": 2148,
    "preview": "fileFormatVersion: 2\nguid: c86302a3fa6b0a042ab82e0c32504d03\nTextureImporter:\n  internalIDToNameTable: []\n  externalObjec"
  },
  {
    "path": "Assets/Font/gunplay 3d.ttf.meta",
    "chars": 561,
    "preview": "fileFormatVersion: 2\nguid: 172ae331cf7f8d34ca63387182197fa7\nTrueTypeFontImporter:\n  externalObjects: {}\n  serializedVers"
  },
  {
    "path": "Assets/Font/gunplay rg.ttf.meta",
    "chars": 492,
    "preview": "fileFormatVersion: 2\nguid: 02c2b658d7dc6644fa0449a50abf5374\nTrueTypeFontImporter:\n  externalObjects: {}\n  serializedVers"
  },
  {
    "path": "Assets/Font.meta",
    "chars": 172,
    "preview": "fileFormatVersion: 2\nguid: ec9f0bc20d2ffac4a8cc10898258d955\nfolderAsset: yes\nDefaultImporter:\n  externalObjects: {}\n  us"
  },
  {
    "path": "Assets/Physics/Bola.physicsMaterial2D",
    "chars": 251,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!62 &6200000\nPhysicsMaterial2D:\n  m_ObjectHideFlags: 0\n  m_CorrespondingS"
  },
  {
    "path": "Assets/Physics/Bola.physicsMaterial2D.meta",
    "chars": 188,
    "preview": "fileFormatVersion: 2\nguid: 7b982b162773b4b4486acaaf686be054\nNativeFormatImporter:\n  externalObjects: {}\n  mainObjectFile"
  },
  {
    "path": "Assets/Physics/BouncewithFriction.physicsMaterial2D",
    "chars": 267,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!62 &6200000\nPhysicsMaterial2D:\n  m_ObjectHideFlags: 0\n  m_CorrespondingS"
  },
  {
    "path": "Assets/Physics/BouncewithFriction.physicsMaterial2D.meta",
    "chars": 188,
    "preview": "fileFormatVersion: 2\nguid: f93631c1b51b8e04aa79710419f16041\nNativeFormatImporter:\n  externalObjects: {}\n  mainObjectFile"
  },
  {
    "path": "Assets/Physics.meta",
    "chars": 172,
    "preview": "fileFormatVersion: 2\nguid: a8a59583555034e46a647bd05a84c277\nfolderAsset: yes\nDefaultImporter:\n  externalObjects: {}\n  us"
  },
  {
    "path": "Assets/PongPaddle.jpg.meta",
    "chars": 2148,
    "preview": "fileFormatVersion: 2\nguid: a12136b505af7a842a8c018e7e388ac2\nTextureImporter:\n  internalIDToNameTable: []\n  externalObjec"
  },
  {
    "path": "Assets/Scenes/Credit.unity",
    "chars": 24204,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!29 &1\nOcclusionCullingSettings:\n  m_ObjectHideFlags: 0\n  serializedVersi"
  },
  {
    "path": "Assets/Scenes/Credit.unity.meta",
    "chars": 155,
    "preview": "fileFormatVersion: 2\nguid: 32ec0ecaed754b447b2d3faf3a01f679\nDefaultImporter:\n  externalObjects: {}\n  userData: \n  assetB"
  },
  {
    "path": "Assets/Scenes/Game.unity",
    "chars": 80223,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!29 &1\nOcclusionCullingSettings:\n  m_ObjectHideFlags: 0\n  serializedVersi"
  },
  {
    "path": "Assets/Scenes/Game.unity.meta",
    "chars": 155,
    "preview": "fileFormatVersion: 2\nguid: 2cda990e2423bbf4892e6590ba056729\nDefaultImporter:\n  externalObjects: {}\n  userData: \n  assetB"
  },
  {
    "path": "Assets/Scenes/MainMenu.unity",
    "chars": 26894,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!29 &1\nOcclusionCullingSettings:\n  m_ObjectHideFlags: 0\n  serializedVersi"
  },
  {
    "path": "Assets/Scenes/MainMenu.unity.meta",
    "chars": 155,
    "preview": "fileFormatVersion: 2\nguid: 988fcff71bf4f7b4499225e15f3838ae\nDefaultImporter:\n  externalObjects: {}\n  userData: \n  assetB"
  },
  {
    "path": "Assets/Scenes.meta",
    "chars": 172,
    "preview": "fileFormatVersion: 2\nguid: 131a6b21c8605f84396be9f6751fb6e3\nfolderAsset: yes\nDefaultImporter:\n  externalObjects: {}\n  us"
  },
  {
    "path": "Assets/Screenshot_2.png.meta",
    "chars": 2148,
    "preview": "fileFormatVersion: 2\nguid: 1b0e80e76233c204d8bf702da637727f\nTextureImporter:\n  internalIDToNameTable: []\n  externalObjec"
  },
  {
    "path": "Assets/Scripts/BallControl.cs",
    "chars": 3571,
    "preview": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\n\npublic class BallControl : MonoBehaviour"
  },
  {
    "path": "Assets/Scripts/BallControl.cs.meta",
    "chars": 243,
    "preview": "fileFormatVersion: 2\nguid: 441329e32500d2348a31569da6eda921\nMonoImporter:\n  externalObjects: {}\n  serializedVersion: 2\n "
  },
  {
    "path": "Assets/Scripts/GoalController.cs",
    "chars": 512,
    "preview": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\n\npublic class GoalController : MonoBehavi"
  },
  {
    "path": "Assets/Scripts/GoalController.cs.meta",
    "chars": 243,
    "preview": "fileFormatVersion: 2\nguid: 80639046b7ae84f4bba318fb982294eb\nMonoImporter:\n  externalObjects: {}\n  serializedVersion: 2\n "
  },
  {
    "path": "Assets/Scripts/MainMenuController.cs",
    "chars": 474,
    "preview": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\nusing UnityEngine.SceneManagement;\n\npubli"
  },
  {
    "path": "Assets/Scripts/MainMenuController.cs.meta",
    "chars": 243,
    "preview": "fileFormatVersion: 2\nguid: 6e2e21a92f113c04e8192475066a2b8b\nMonoImporter:\n  externalObjects: {}\n  serializedVersion: 2\n "
  },
  {
    "path": "Assets/Scripts/PU_PaddleUp.cs",
    "chars": 990,
    "preview": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\n\npublic class PU_PaddleUp : MonoBehaviour"
  },
  {
    "path": "Assets/Scripts/PU_PaddleUp.cs.meta",
    "chars": 243,
    "preview": "fileFormatVersion: 2\nguid: e205bab11eb9ee34c8e6425e21e66fbb\nMonoImporter:\n  externalObjects: {}\n  serializedVersion: 2\n "
  },
  {
    "path": "Assets/Scripts/PU_SpeedPaddleController.cs",
    "chars": 1127,
    "preview": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\n\npublic class PU_SpeedPaddleController : "
  },
  {
    "path": "Assets/Scripts/PU_SpeedPaddleController.cs.meta",
    "chars": 243,
    "preview": "fileFormatVersion: 2\nguid: 38da4389358341b4092be734916cf843\nMonoImporter:\n  externalObjects: {}\n  serializedVersion: 2\n "
  },
  {
    "path": "Assets/Scripts/PU_SpeedUpController.cs",
    "chars": 1051,
    "preview": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\n\npublic class PU_SpeedUpController : Mono"
  },
  {
    "path": "Assets/Scripts/PU_SpeedUpController.cs.meta",
    "chars": 243,
    "preview": "fileFormatVersion: 2\nguid: 6faed1f5335adc349a2f70cd89369db9\nMonoImporter:\n  externalObjects: {}\n  serializedVersion: 2\n "
  },
  {
    "path": "Assets/Scripts/Paddle.cs",
    "chars": 2572,
    "preview": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\n\npublic class Paddle : MonoBehaviour\n{\n  "
  },
  {
    "path": "Assets/Scripts/Paddle.cs.meta",
    "chars": 243,
    "preview": "fileFormatVersion: 2\nguid: 56d131cb2d40a8342b045ef23c478fbf\nMonoImporter:\n  externalObjects: {}\n  serializedVersion: 2\n "
  },
  {
    "path": "Assets/Scripts/PowerUpManager.cs",
    "chars": 1862,
    "preview": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\n\npublic class PowerUpManager : MonoBehavi"
  },
  {
    "path": "Assets/Scripts/PowerUpManager.cs.meta",
    "chars": 243,
    "preview": "fileFormatVersion: 2\nguid: 91222ec59861a3249ab6175b3790c24d\nMonoImporter:\n  externalObjects: {}\n  serializedVersion: 2\n "
  },
  {
    "path": "Assets/Scripts/ScoreController.cs",
    "chars": 515,
    "preview": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\nusing UnityEngine.UI;\nusing UnityEngine.S"
  },
  {
    "path": "Assets/Scripts/ScoreController.cs.meta",
    "chars": 243,
    "preview": "fileFormatVersion: 2\nguid: a12d823c94055c540997d87dea38eb3e\nMonoImporter:\n  externalObjects: {}\n  serializedVersion: 2\n "
  },
  {
    "path": "Assets/Scripts/ScoreManager.cs",
    "chars": 829,
    "preview": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\nusing UnityEngine.SceneManagement;\n\npubli"
  },
  {
    "path": "Assets/Scripts/ScoreManager.cs.meta",
    "chars": 243,
    "preview": "fileFormatVersion: 2\nguid: 4007e5936ddc03c428ef77856058d707\nMonoImporter:\n  externalObjects: {}\n  serializedVersion: 2\n "
  },
  {
    "path": "Assets/Scripts.meta",
    "chars": 172,
    "preview": "fileFormatVersion: 2\nguid: b5aebf8c02d72e04d886f6d1016dafb7\nfolderAsset: yes\nDefaultImporter:\n  externalObjects: {}\n  us"
  },
  {
    "path": "Packages/manifest.json",
    "chars": 1960,
    "preview": "{\n  \"dependencies\": {\n    \"com.unity.2d.animation\": \"5.2.1\",\n    \"com.unity.2d.pixel-perfect\": \"4.0.1\",\n    \"com.unity.2"
  },
  {
    "path": "Packages/packages-lock.json",
    "chars": 11271,
    "preview": "{\n  \"dependencies\": {\n    \"com.unity.2d.animation\": {\n      \"version\": \"5.2.1\",\n      \"depth\": 0,\n      \"source\": \"regis"
  },
  {
    "path": "ProjectSettings/AudioManager.asset",
    "chars": 413,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!11 &1\nAudioManager:\n  m_ObjectHideFlags: 0\n  serializedVersion: 2\n  m_Vo"
  },
  {
    "path": "ProjectSettings/ClusterInputManager.asset",
    "chars": 114,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!236 &1\nClusterInputManager:\n  m_ObjectHideFlags: 0\n  m_Inputs: []\n"
  },
  {
    "path": "ProjectSettings/DynamicsManager.asset",
    "chars": 1294,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!55 &1\nPhysicsManager:\n  m_ObjectHideFlags: 0\n  serializedVersion: 13\n  m"
  },
  {
    "path": "ProjectSettings/EditorBuildSettings.asset",
    "chars": 442,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!1045 &1\nEditorBuildSettings:\n  m_ObjectHideFlags: 0\n  serializedVersion:"
  },
  {
    "path": "ProjectSettings/EditorSettings.asset",
    "chars": 1250,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!159 &1\nEditorSettings:\n  m_ObjectHideFlags: 0\n  serializedVersion: 11\n  "
  },
  {
    "path": "ProjectSettings/GraphicsSettings.asset",
    "chars": 2312,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!30 &1\nGraphicsSettings:\n  m_ObjectHideFlags: 0\n  serializedVersion: 13\n "
  },
  {
    "path": "ProjectSettings/InputManager.asset",
    "chars": 9731,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!13 &1\nInputManager:\n  m_ObjectHideFlags: 0\n  serializedVersion: 2\n  m_Ax"
  },
  {
    "path": "ProjectSettings/NavMeshAreas.asset",
    "chars": 1363,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!126 &1\nNavMeshProjectSettings:\n  m_ObjectHideFlags: 0\n  serializedVersio"
  },
  {
    "path": "ProjectSettings/NetworkManager.asset",
    "chars": 151,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!149 &1\nNetworkManager:\n  m_ObjectHideFlags: 0\n  m_DebugLevel: 0\n  m_Send"
  },
  {
    "path": "ProjectSettings/PackageManagerSettings.asset",
    "chars": 1035,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!114 &1\nMonoBehaviour:\n  m_ObjectHideFlags: 61\n  m_CorrespondingSourceObj"
  },
  {
    "path": "ProjectSettings/Physics2DSettings.asset",
    "chars": 2028,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!19 &1\nPhysics2DSettings:\n  m_ObjectHideFlags: 0\n  serializedVersion: 5\n "
  },
  {
    "path": "ProjectSettings/PresetManager.asset",
    "chars": 146,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!1386491679 &1\nPresetManager:\n  m_ObjectHideFlags: 0\n  serializedVersion:"
  },
  {
    "path": "ProjectSettings/ProjectSettings.asset",
    "chars": 19104,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!129 &1\nPlayerSettings:\n  m_ObjectHideFlags: 0\n  serializedVersion: 22\n  "
  },
  {
    "path": "ProjectSettings/ProjectVersion.txt",
    "chars": 85,
    "preview": "m_EditorVersion: 2020.3.35f1\nm_EditorVersionWithRevision: 2020.3.35f1 (18e4db7a9996)\n"
  },
  {
    "path": "ProjectSettings/QualitySettings.asset",
    "chars": 6643,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!47 &1\nQualitySettings:\n  m_ObjectHideFlags: 0\n  serializedVersion: 5\n  m"
  },
  {
    "path": "ProjectSettings/SceneTemplateSettings.json",
    "chars": 5157,
    "preview": "{\n    \"templatePinStates\": [],\n    \"dependencyTypeInfos\": [\n        {\n            \"userAdded\": false,\n            \"type\""
  },
  {
    "path": "ProjectSettings/TagManager.asset",
    "chars": 639,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!78 &1\nTagManager:\n  serializedVersion: 2\n  tags:\n  - Ball\n  - Paddle\n  -"
  },
  {
    "path": "ProjectSettings/TimeManager.asset",
    "chars": 202,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!5 &1\nTimeManager:\n  m_ObjectHideFlags: 0\n  Fixed Timestep: 0.02\n  Maximu"
  },
  {
    "path": "ProjectSettings/TimelineSettings.asset",
    "chars": 411,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!114 &1\nMonoBehaviour:\n  m_ObjectHideFlags: 61\n  m_CorrespondingSourceObj"
  },
  {
    "path": "ProjectSettings/UnityConnectSettings.asset",
    "chars": 901,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!310 &1\nUnityConnectSettings:\n  m_ObjectHideFlags: 0\n  serializedVersion:"
  },
  {
    "path": "ProjectSettings/VFXManager.asset",
    "chars": 353,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!937362698 &1\nVFXManager:\n  m_ObjectHideFlags: 0\n  m_IndirectShader: {fil"
  },
  {
    "path": "ProjectSettings/VersionControlSettings.asset",
    "chars": 188,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!890905787 &1\nVersionControlSettings:\n  m_ObjectHideFlags: 0\n  m_Mode: Vi"
  },
  {
    "path": "ProjectSettings/XRSettings.asset",
    "chars": 158,
    "preview": "{\n    \"m_SettingKeys\": [\n        \"VR Device Disabled\",\n        \"VR Device User Alert\"\n    ],\n    \"m_SettingValues\": [\n  "
  },
  {
    "path": "README.md",
    "chars": 181,
    "preview": "# FGA x DTS - AGATE ACADEMY - GAME PROGRAMMING\n This repository contain all of my learning project at the AGATE ACADEMY "
  },
  {
    "path": "UserSettings/EditorUserSettings.asset",
    "chars": 935,
    "preview": "%YAML 1.1\n%TAG !u! tag:unity3d.com,2011:\n--- !u!162 &1\nEditorUserSettings:\n  m_ObjectHideFlags: 0\n  serializedVersion: 4"
  }
]

About this extraction

This page contains the full source code of the mailmaul/Ismail-149251970101-14 GitHub repository, extracted and formatted as plain text for AI agents and large language models (LLMs). The extraction includes 68 files (220.1 KB), approximately 89.2k tokens, and a symbol index with 49 extracted functions, classes, methods, constants, and types. Use this with OpenClaw, Claude, ChatGPT, Cursor, Windsurf, or any other AI tool that accepts text input. You can copy the full output to your clipboard or download it as a .txt file.

Extracted by GitExtract — free GitHub repo to text converter for AI. Built by Nikandr Surkov.

Copied to clipboard!